2020-03-23 |
havoc | Refactored R_UpdateEntityLighting to CL_UpdateEntitySha... |
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2020-03-20 |
havoc | UNMERGE! Refactored R_UpdateEntityLighting to CL_Update... |
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2020-03-15 |
havoc | Remove the model parameter from NativeContentsFromSuper... |
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2020-03-15 |
havoc | Refactored R_UpdateEntityLighting to CL_UpdateEntitySha... |
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2018-04-05 |
havoc | Various cleanup. |
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2018-04-04 |
havoc | UNMERGE! Various cleanup. |
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2018-04-03 |
havoc | Add CL_MeshEntities_*, every frame in the client all... |
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2018-04-03 |
havoc | Various cleanup. |
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2018-04-03 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2018-04-03 |
havoc | Rework R_CanSeeBox a bit to support an eyejitter featur... |
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2018-04-03 |
havoc | Change shadowless rtlights so that they are not occlude... |
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2018-04-03 |
havoc | Don't set MATERIALFLAG_NOSHADOW on SKY materials. ... |
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2017-04-08 |
Rudolf Polzer | ::stable-branch::reset=f6d8bf009aadd637cd9d7444a564ad1b... |
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2016-11-29 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-09-14 |
havoc | Overhauled quake3 shader loading such that it now produ... |
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2016-09-11 |
havoc | Overhauled shadowmap rendering to use an atlas texture... |
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2015-03-02 |
divverent | Just in case, make loadsequence unsigned too. |
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2015-03-02 |
divverent | Just in case, make loadsequence unsigned too. |
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2014-06-28 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-04 |
havoc | Corrected two comments regarding IBSP version of the... |
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2014-06-04 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-06-04 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-06-01 |
havoc | Corrected two comments regarding IBSP version of the... |
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2014-06-01 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2013-03-21 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
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2013-03-21 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2013-03-21 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-02-28 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
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2013-02-28 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2013-02-28 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-01-20 |
havoc | implemented gpu-skinning (vertex shader skeletal animat... |
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2013-01-16 |
havoc | implemented gpu-skinning (vertex shader skeletal animat... |
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2012-12-31 |
havoc | fix bug with transparency sorting introduced by vortex... |
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2012-12-22 |
havoc | fix bug with transparency sorting introduced by vortex... |
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2012-06-15 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2012-05-24 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2012-04-11 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-03-09 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2012-03-09 |
eihrul | convert pose6s data to pose7s data to resolve quaternio... |
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2012-02-20 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2012-02-04 |
eihrul | convert pose6s data to pose7s data to resolve quaternio... |
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2011-12-31 |
vortex | Cumulative patch: |
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2011-12-21 |
vortex | Cumulative patch: |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-15 |
divverent | actually USE surfaceparms parsed from the shaders ... |
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2011-11-15 |
divverent | actually USE surfaceparms parsed from the shaders ... |
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2011-08-30 |
divverent | fix another data loss type conversion |
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2011-08-30 |
divverent | offsetbias: changed range to 0..1 to match what the... |
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2011-08-30 |
vortex | Offsetmapping: new "Bias" parameter that sets a custom... |
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2011-08-30 |
divverent | fix another data loss type conversion |
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2011-08-30 |
divverent | offsetbias: changed range to 0..1 to match what the... |
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2011-08-29 |
vortex | Offsetmapping: new "Bias" parameter that sets a custom... |
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2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-23 |
havoc | added dpshaderkillifcvar and dpshaderkillifcvarzero... |
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2011-08-20 |
havoc | added dpshaderkillifcvar and dpshaderkillifcvarzero... |
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2011-08-14 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-05-06 |
havoc | added .float sendcomplexanimation server qc field which... |
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2011-05-06 |
havoc | added .float sendcomplexanimation server qc field which... |
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2011-05-03 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-05-02 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-03-03 |
havoc | eliminated color4ub vertex formats, now everything... |
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2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
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2011-03-01 |
havoc | remove more r_shadow_particletrace code I missed in... |
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2011-02-21 |
havoc | implemented r_shadow_particletrace cvar which enables... |
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2011-02-12 |
Rudolf Polzer | ::stable-branch::reset=83d0515e854d7acf232a792868fe330b... |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2011-01-14 |
havoc | added r_enableshadowvolumes cvar, this defaults to... |
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2011-01-14 |
havoc | added r_enableshadowvolumes cvar, this defaults to... |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-10-14 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
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2010-10-13 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
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2010-09-28 |
divverent | r_fakelight: 1 = use "fake" lighting (falloff-less... |
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2010-09-28 |
divverent | r_fakelight: 1 = use "fake" lighting (falloff-less... |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-09-16 |
divverent | add a TraceBrush function to all model types, and imple... |
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2010-09-14 |
divverent | add a TraceBrush function to all model types, and imple... |
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2010-08-29 |
havoc | overhauled mod_q3bsp_lightmapmergepower code, to fix... |
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2010-08-29 |
havoc | overhauled mod_q3bsp_lightmapmergepower code, to fix... |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-07-21 |
divverent | cvar: r_mipnormalmaps |
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2010-07-16 |
divverent | cvar: r_mipnormalmaps |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-06-29 |
divverent | speed up decal creation in newdecalsystem by using... |
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2010-06-29 |
divverent | speed up decal creation in newdecalsystem by using... |
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2010-06-17 |
divverent | user (csqc) controllable wavefuncs |
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