]> git.xonotic.org Git - xonotic/darkplaces.git/commit
eliminated color4ub vertex formats, now everything is float, this fixes color wrappin...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 3 Mar 2011 17:48:26 +0000 (17:48 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 3 Mar 2011 17:48:26 +0000 (17:48 +0000)
commita118c522ef01a01fb7ddc188a7b0d6bb05404c38
tree510e396d509d8fca9e00a89d26930e0b4066ce9f
parentb086ec276edcc4f540764d27421a52d05263e304
eliminated color4ub vertex formats, now everything is float, this fixes color wrapping/clamping issues in D3D9 renderer

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10887 d7cf8633-e32d-0410-b094-e92efae38249
client.h
gl_backend.c
gl_rmain.c
glquake.h
model_shared.c
model_shared.h