]> git.xonotic.org Git - xonotic/darkplaces.git/commit
New shader keyword dptransparentsort (can be "sky", "distance", "hud") which forces...
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 24 May 2012 17:32:00 +0000 (17:32 +0000)
committervortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 24 May 2012 17:32:00 +0000 (17:32 +0000)
commit2048a824c4d5c5d4d031e519dd3a125db35415fd
tree85407b83480cf7b9cbd7b13bf0eb4276ef5d013f
parent81ba94a32c7a34f72fc64d69529adfe62c07e750
New shader keyword dptransparentsort (can be "sky", "distance", "hud") which forces one of transparent sort techniques. EF_NODEPTHTEST and RENDER_WORLDOBJECT entity flags have greater priority and override shader-set transparent sort technique.
New cvar q3shader_force_terrain_alphaflag which sets TEXF_ALPHA on both vertextextureblend textures (fixes r_glsl_vertextextureblend_usebothalphas).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11822 d7cf8633-e32d-0410-b094-e92efae38249
13 files changed:
cl_particles.c
clvm_cmds.c
gl_rmain.c
gl_rsurf.c
meshqueue.c
meshqueue.h
model_brush.c
model_shared.c
model_shared.h
r_explosion.c
r_lightning.c
r_shadow.c
r_sprites.c