2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
blob | commitdiff | raw |
2004-03-14 |
havoc | got rid of Cshader system as it really wasn't helping... |
blob | commitdiff | raw | diff to current |
2004-03-03 |
havoc | realtime dlight shadows are now nearly the speed of... |
blob | commitdiff | raw | diff to current |
2004-03-02 |
havoc | temporarily disabled compiled rtlights (they'll make... |
blob | commitdiff | raw | diff to current |
2004-02-22 |
havoc | fixed GL_Scissor call in rtlight code (apparently I... |
blob | commitdiff | raw | diff to current |
2004-02-06 |
havoc | fixed Mod_Q3BSP_BoxTouchingPVS to handle unvised maps... |
blob | commitdiff | raw | diff to current |
2003-11-05 |
havoc | added r_shadow_showtris |
blob | commitdiff | raw | diff to current |
2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
blob | commitdiff | raw | diff to current |
2003-08-13 |
havoc | more hackish cleanups of PVS stuff, now decompresses... |
blob | commitdiff | raw | diff to current |
2003-07-18 |
havoc | now loads q3 bsp (but can't render it or collide with... |
blob | commitdiff | raw | diff to current |
2003-07-17 |
havoc | moved all type-specific model fields to respective... |
blob | commitdiff | raw | diff to current |
2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
blob | commitdiff | raw | diff to current |
2003-05-21 |
havoc | beginning to add Q2 bsp support (Q3 bsp support coming... |
blob | commitdiff | raw | diff to current |
2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
blob | commitdiff | raw | diff to current |
2003-03-09 |
havoc | Mod_FindNonSolidLocation now takes a radius and can... |
blob | commitdiff | raw | diff to current |
2003-02-20 |
havoc | optional polygon collisions, not ready for practical... |
blob | commitdiff | raw | diff to current |
2002-12-22 |
havoc | unified model skinframe loaders used for mdl, md2,... |
blob | commitdiff | raw | diff to current |
2002-11-20 |
havoc | CalcSurfaceExtents now uses surf->poly_verts instead... |
blob | commitdiff | raw | diff to current |
2002-11-16 |
havoc | got rid of all the (no longer used) cached_ fields... |
blob | commitdiff | raw | diff to current |
2002-11-16 |
havoc | lightmap update checking is now handled very differentl... |
blob | commitdiff | raw | diff to current |
2002-11-16 |
havoc | rewrote how texture chains are handled, they are now... |
blob | commitdiff | raw | diff to current |
2002-11-04 |
havoc | added comments explaining what all the fields of surfme... |
blob | commitdiff | raw | diff to current |
2002-11-04 |
havoc | now clears stencil to 128 instead of 0, this avoids... |
blob | commitdiff | raw | diff to current |
2002-10-27 |
havoc | gloss now works correctly |
blob | commitdiff | raw | diff to current |
2002-10-22 |
havoc | reworked visibility a bit (added VIS_CullBox and VIS_Cu... |
blob | commitdiff | raw | diff to current |
2002-10-16 |
havoc | fixed some dynamic lighting bugs related to glowing... |
blob | commitdiff | raw | diff to current |
2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
blob | commitdiff | raw | diff to current |
2002-10-13 |
havoc | added TEXF_CLAMP flag for textures |
blob | commitdiff | raw | diff to current |
2002-10-06 |
havoc | make r_shadows 3 mode mostly match lighting conditions... |
blob | commitdiff | raw | diff to current |
2002-10-05 |
havoc | texcoord arrays are now 3 component (padded to 4 floats) |
blob | commitdiff | raw | diff to current |
2002-10-04 |
havoc | shadow volume rendering still very incomplete, but... |
blob | commitdiff | raw | diff to current |
2002-10-03 |
havoc | massive coding has been done on shadow volumes (some... |
blob | commitdiff | raw | diff to current |
2002-09-30 |
havoc | optimized trianglefacing calculation, per Vic's recomme... |
blob | commitdiff | raw | diff to current |
2002-09-30 |
havoc | bmodel shadow volumes |
blob | commitdiff | raw | diff to current |
2002-09-17 |
havoc | m.wantoverbright is gone |
blob | commitdiff | raw | diff to current |
2002-09-11 |
havoc | BoxOnPlaneSideFunc code - gone, replaced by BoxOnPlaneSide |
blob | commitdiff | raw | diff to current |
2002-09-10 |
havoc | optimizing R_DrawSurfaces and WorldNode functions |
blob | commitdiff | raw | diff to current |
2002-09-10 |
havoc | surfaces are now texture sorted rather than shader... |
blob | commitdiff | raw | diff to current |
2002-09-06 |
havoc | whitespace cleanup |
blob | commitdiff | raw | diff to current |
2002-09-05 |
havoc | surfvertex_t is gone, in it's place are non-interleaved... |
blob | commitdiff | raw | diff to current |
2002-09-05 |
havoc | added r_surfaceworldnode and r_cullsurface cvars (it... |
blob | commitdiff | raw | diff to current |
2002-09-05 |
havoc | you can now (try to) play in maps you don't have, and... |
blob | commitdiff | raw | diff to current |
2002-08-28 |
havoc | most of the framework for hardware accelerated transfor... |
blob | commitdiff | raw | diff to current |
2002-08-27 |
havoc | liquid now goes through meshqueue sorting |
blob | commitdiff | raw | diff to current |
2002-08-27 |
havoc | engine mostly converted to use R_MeshQueue functions... |
blob | commitdiff | raw | diff to current |
2002-08-24 |
havoc | detail texturing added (although with just one generate... |
blob | commitdiff | raw | diff to current |
2002-07-06 |
havoc | some cleanup of map texture loading and related code... |
blob | commitdiff | raw | diff to current |
2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
blob | commitdiff | raw | diff to current |
2002-05-15 |
lordhavoc | muzzleflash fades out |
blob | commitdiff | raw | diff to current |
2002-05-15 |
lordhavoc | directional static lighting support (but not fast yet... |
blob | commitdiff | raw | diff to current |
2002-05-04 |
lordhavoc | cleaned up and fixed collisions with brush models ... |
blob | commitdiff | raw | diff to current |
2002-03-30 |
lordhavoc | forgot to commit this before |
blob | commitdiff | raw | diff to current |
2002-03-27 |
lordhavoc | reorganized shader rendering calls to process the whole... |
blob | commitdiff | raw | diff to current |
2002-03-26 |
lordhavoc | minor speed increase in surface shaders, by splitting... |
blob | commitdiff | raw | diff to current |
2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
blob | commitdiff | raw | diff to current |
2002-02-15 |
lordhavoc | moved a lot of 2D/screen stuff out of gl_screen.c into... |
blob | commitdiff | raw | diff to current |
2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
blob | commitdiff | raw | diff to current |
2002-01-16 |
lordhavoc | changed behavior about 'Bad Surfaces Extents', now... |
blob | commitdiff | raw | diff to current |
2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
blob | commitdiff | raw | diff to current |
2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
blob | commitdiff | raw | diff to current |
2001-10-30 |
lordhavoc | added support for GL_ARB_texture_env_combine, currently... |
blob | commitdiff | raw | diff to current |
2001-10-28 |
lordhavoc | made the Sorted Edge Rasterizer (hidden surface removal... |
blob | commitdiff | raw | diff to current |
2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
blob | commitdiff | raw | diff to current |
2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
blob | commitdiff | raw | diff to current |
2001-05-30 |
taniwha | gzip support from quakeforge (QFile and friends). also... |
blob | commitdiff | raw | diff to current |
2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
blob | commitdiff | raw | diff to current |
2001-05-26 |
lordhavoc | some whitespace changes |
blob | commitdiff | raw | diff to current |
2001-05-12 |
lordhavoc | build number 101 |
blob | commitdiff | raw | diff to current |
2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
blob | commitdiff | raw | diff to current |
2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
blob | commitdiff | raw | diff to current |
2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
blob | commitdiff | raw | diff to current |
2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
blob | commitdiff | raw | diff to current |
2000-11-17 |
lordhavoc | speedups to R_WorldNode, and some shrinkage on the... |
blob | commitdiff | raw | diff to current |
2000-10-16 |
lordhavoc | fixed all known vertex lighting mode problems (except... |
blob | commitdiff | raw | diff to current |
2000-10-16 |
lordhavoc | yet another rewrite of the dlight engine, this time... |
blob | commitdiff | raw | diff to current |
2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
blob | commitdiff | raw | diff to current |
2000-09-18 |
lordhavoc | removal of various id386 junk |
blob | commitdiff | raw | diff to current |
2000-09-14 |
lordhavoc | Implemented r_ambient (mainly for sake of Nehahra's... |
blob | commitdiff | raw | diff to current |
2000-08-22 |
lordhavoc | Initial revision |
blob | commitdiff | raw | diff to current |
|