]> git.xonotic.org Git - xonotic/darkplaces.git/history - gl_rmain.c
attempt to reduce timeouts to fix xonotic-data.pk3dir issue 1780 - doesn't work
[xonotic/darkplaces.git] / gl_rmain.c
2013-01-25 divverentr_showsurfaces + r_glsl_skeletal doesn't work currently...
2013-01-23 divverentfix r_depthfirst 2 with r_glsl_skeletal 1
2013-01-22 divverentfix r_depthfirst 2 with r_glsl_skeletal 1
2013-01-20 divverentFix typos in GPU skeletal; explain the crossproduct...
2013-01-20 havocimplemented a fallback case for r_glsl_skeletal 1 when...
2013-01-20 havocimplemented gpu-skinning (vertex shader skeletal animat...
2013-01-20 divverentFix typos in GPU skeletal; explain the crossproduct...
2013-01-16 havocimplemented a fallback case for r_glsl_skeletal 1 when...
2013-01-16 havocimplemented gpu-skinning (vertex shader skeletal animat...
2013-01-13 havocreworked some code for BATCHNEED_NOGAPS to be more...
2013-01-13 havocflag a few more things (depth-only draws, shadowmap...
2013-01-13 havocadded r_batch_multidraw and r_batch_multidraw_mintriang...
2013-01-08 havocreworked some code for BATCHNEED_NOGAPS to be more...
2013-01-08 havocflag a few more things (depth-only draws, shadowmap...
2013-01-08 havocadded r_batch_multidraw and r_batch_multidraw_mintriang...
2012-12-31 eihrulallow framebuffer objects to be used where non-power...
2012-12-31 havocfix bug with transparency sorting introduced by vortex...
2012-12-25 eihrulallow framebuffer objects to be used where non-power...
2012-12-22 havocfix bug with transparency sorting introduced by vortex...
2012-12-20 divverentproperly use the D3DX C interface
2012-12-20 divverentproperly use the D3DX C interface
2012-09-18 vortexNew cvar r_shadows_shadowmapbias to customize bias...
2012-09-18 vortexgl_lightmaps: value of 2 keeps normalmaps.
2012-09-17 vortexNew cvar r_shadows_shadowmapbias to customize bias...
2012-07-28 vortexgl_lightmaps: value of 2 keeps normalmaps.
2012-07-23 havocfix bloom rendering bugs caused by lingering state...
2012-07-22 havocfix bloom rendering bugs caused by lingering state...
2012-06-15 havocfix two crashes introduced by vortex ( r11822 ) on...
2012-06-15 vortexNew shader keyword dptransparentsort (can be "sky"...
2012-06-15 havocfix two crashes introduced by vortex ( r11822 ) on...
2012-06-10 havocadded note about multi-gpu on the descriptions of r_mot...
2012-06-10 divverentfix alphatest surfaces in GL11 path
2012-06-10 divverentmultiple fog fixes for GL11/GL13 render path
2012-05-27 havocadded note about multi-gpu on the descriptions of r_mot...
2012-05-24 vortexNew shader keyword dptransparentsort (can be "sky"...
2012-05-16 divverentfix alphatest surfaces in GL11 path
2012-05-16 divverentmultiple fog fixes for GL11/GL13 render path
2012-04-19 divverentremove some more dead code
2012-04-19 divverentremove some more dead code ("Dead Increment" bugs from...
2012-04-19 divverentremove some dead initializations that clang-analyzer...
2012-04-19 divverentremove some more dead code
2012-04-19 divverentremove some more dead code ("Dead Increment" bugs from...
2012-04-19 divverentremove some dead initializations that clang-analyzer...
2012-04-11 havocadded PRVM_64 define which upgrades the QC VM to double...
2012-04-06 divverentproperly check for bloom being active
2012-04-06 divverentCreate a cvar which changes brightness when r_bloom...
2012-04-06 divverentproperly check for bloom being active
2012-04-06 divverentCreate a cvar which changes brightness when r_bloom...
2012-04-04 havocadded PRVM_64 define which upgrades the QC VM to double...
2012-04-03 divverentremove pointless NULL checks in gl_rmain as they can...
2012-04-01 divverentremove pointless NULL checks in gl_rmain as they can...
2012-03-18 divverentdocument that celshading and celoutlines currently...
2012-03-18 havocremove some undesired else's that break r_celshading...
2012-03-18 havocfix typos
2012-03-18 havocadded r_celshading cvar and GLSL shader code
2012-03-18 divverentdocument that celshading and celoutlines currently...
2012-03-10 divverentallow MATERIALFLAG_CAMERA to fade out
2012-03-10 divverentallow MATERIALFLAG_CAMERA to fade out
2012-03-09 eihrulflip dpsoftrast's texture memory layout so it matches...
2012-03-09 havocfixed a severely bugged check of R_BlendFuncFlags
2012-03-09 havocfixed a severely bugged check of R_BlendFuncFlags
2012-03-03 havocfix for .alpha and other effects on sprites that use...
2012-02-27 havocfix for .alpha and other effects on sprites that use...
2012-02-20 vortexAdd an optional DRAW_NOGAMMA flag for R_DrawQSuperPic...
2012-02-20 divverentAdd support for barriers to the threading interface...
2012-02-18 havocremove some undesired else's that break r_celshading...
2012-02-18 vortexAdd an optional DRAW_NOGAMMA flag for R_DrawQSuperPic...
2012-02-16 divverentAdd support for barriers to the threading interface...
2012-02-16 eihrulmake sure depth test is disabled before rendering bloom
2012-02-16 eihrulfix some weird incidental finding in the bloom code
2012-02-16 havocfix typos
2012-02-15 havocadded r_celshading cvar and GLSL shader code
2012-02-12 eihrulmake sure depth test is disabled before rendering bloom
2012-02-12 eihrulfix some weird incidental finding in the bloom code
2012-01-22 eihrulUNMERGE! flip dpsoftrast's texture memory layout so...
2012-01-19 eihrulflip dpsoftrast's texture memory layout so it matches...
2012-01-16 eihrulflip dpsoftrast's texture memory layout so it matches...
2012-01-09 havocif vertex texture blending is used with a _glow texture...
2012-01-09 havoccheck rsurface.texture->backgroundglowtexture as well...
2012-01-04 havocif vertex texture blending is used with a _glow texture...
2012-01-04 havoccheck rsurface.texture->backgroundglowtexture as well...
2011-12-31 divverentEF_DYNAMICMODELLIGHT
2011-12-31 divverentEF_DYNAMICMODELLIGHT
2011-12-31 vortexCumulative patch:
2011-12-21 vortexCumulative patch:
2011-12-15 divverentr_water, MODE_REFRACTION: support alphaGen vertex for...
2011-12-15 divverentr_water, MODE_REFRACTION: support alphaGen vertex for...
2011-12-13 divverentsupport alphaGen vertex
2011-12-13 divverentget rid of 3 permutation bits
2011-12-13 divverentsupport alphaGen vertex
2011-12-13 divverentget rid of 3 permutation bits
2011-12-09 havocr_showbboxes now shows SOLID_CORPSE as orange
2011-12-07 havocr_showbboxes now shows SOLID_CORPSE as orange
2011-12-03 divverentcl_minfps: apply r_refdef.view.quality to reliefmapping...
2011-12-03 divverentcl_minfps: apply r_refdef.view.quality to reliefmapping...
2011-11-25 divverentfix another bug with HDR bloom
2011-11-25 divverentfix r_bloom_colorexponent with fbo (fixed version doesn...
2011-11-25 divverentfix another bug with HDR bloom
2011-11-25 divverentfix r_bloom_colorexponent with fbo (fixed version doesn...
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
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