2020-06-19 |
cloudwalk | Add missing video capture ifdefs |
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2020-06-18 |
cloudwalk | libxmp: minor fixes and cleanup |
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2020-06-18 |
cloudwalk | Organize system and host globals into structs. Implemen... |
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2020-06-16 |
cloudwalk | Implement XMP module sound support |
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2020-06-11 |
cloudwalk | Initial implementation of command flag system |
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2020-05-18 |
cloudwalk | Fix a few compile warnings. Remove unused locals. |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2019-05-26 |
havoc | Implement SDL2 AUDIO_F32 format and use it as the defau... |
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2018-10-19 |
divverent | Remove the CONFIG_CD macro, and enable faketracks uncon... |
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2018-03-11 |
havoc | Rework R_CanSeeBox a bit to support an eyejitter featur... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2015-03-09 |
divverent | Fix a curl-related hang when exiting. |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
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2013-07-27 |
divverent | Revert "Make cdda optional, server does not need to... |
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2013-07-26 |
havoc | removed modplug support, the library is too insecure... |
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2013-07-26 |
nikoli | Make cdda optional, server does not need to play music |
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2013-04-17 |
havoc | fix a severe texture corruption and crash case when... |
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2013-02-28 |
divverent | sound7(): properly support channel flags on client... |
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2012-01-31 |
havoc | moved S_FreeSfx call in S_StopChannel to be in a safer... |
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2011-11-19 |
divverent | support viewentity to be shared; DP_CSQC_V_CALCREFDEF |
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2011-11-14 |
divverent | CSQC: track client-side entities for sounds issued... |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-14 |
divverent | snd_maxchannelvolume and snd_softclip |
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2011-10-12 |
havoc | removed S_StartSound_StartPosition function because... |
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2011-10-09 |
divverent | add cvars: snd_attenuation_exponent, snd_attenuation_de... |
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2011-10-08 |
divverent | add a TODO comment about sound falloff curve, needs... |
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2011-10-04 |
divverent | if the two mtimes are identical, also use the max inter... |
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2011-10-04 |
divverent | by default, skip start of the sound, don't delay (to... |
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2011-10-04 |
divverent | provide cvars to change identical sound randomization |
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2011-10-04 |
divverent | sound: when randomizing sound start times, check pitch... |
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2011-09-16 |
havoc | fixed multiple crashes and infinite loops in sound... |
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2011-09-15 |
havoc | sound mixer now operates on floating point, has on... |
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2011-09-15 |
havoc | register the snd_streaming_length cvar |
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2011-09-14 |
divverent | new cvar: snd_streaming_length ("don't stream sound... |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-06-08 |
havoc | eliminated S_LockSfx and S_UnlockSfx which were not... |
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2011-06-03 |
divverent | new cvars: snd_startloopingsounds, snd_startnonloopings... |
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2011-05-23 |
havoc | fix a crash in debug builds where the compiler did... |
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2011-01-31 |
divverent | also apply volume.value to ambient sounds (is this... |
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2011-01-29 |
divverent | Squashed commit of the following: |
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2010-12-01 |
divverent | 100% untested: additionally apply mastervolume to ambie... |
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2010-11-19 |
havoc | match sound radius in Quake 1.01, where it was effectiv... |
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2010-11-19 |
havoc | change default snd_soundradius back to 1000, matching... |
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2010-09-24 |
divverent | fix another bug in the prologic patch :) |
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2010-09-23 |
divverent | allow bgmvolume to be > 1 to be able to exceed mastervo... |
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2010-09-23 |
divverent | change clamping logic |
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2010-09-23 |
divverent | expand volume accuracy from 8bit to 16bit; allow channe... |
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2010-09-23 |
divverent | fix ambient sounds in prologic |
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2010-09-22 |
divverent | ProLogic patch by Joris Nijnuis, with some fixes |
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2010-09-10 |
divverent | add a type cast for C++ |
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2010-09-09 |
divverent | do sound occlusion only once per sound, not once per... |
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2010-09-09 |
divverent | sound occlusion: use PVS by default, make the cvar... |
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2010-08-06 |
divverent | fix a seldom sound related segfault |
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2010-05-06 |
divverent | new cvar: mastervolume (controlling both volume and... |
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2010-04-15 |
vortex | S_GetEntChallelPosition -> S_GetEntChannelPosition |
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2010-04-14 |
vortex | DP_SND_GETSOUNDTIME extension (query sound progress... |
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2010-02-27 |
havoc | changed r_speeds labels again, less csqc monitoring... |
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2010-01-29 |
havoc | implemented music playlist system with 10 playlists... |
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2009-12-31 |
blub | Check sfx->fetcher instead of ch_ind < 0 before freeing... |
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2009-12-31 |
havoc | due to performance issues with streaming ogg decoding... |
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2009-12-30 |
divverent | don't spatialize twice :P |
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2009-12-30 |
divverent | hopefully fix a race condition in S_StartSound |
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2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
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2009-12-08 |
havoc | increase _snd_mixahead to 0.15 to fix crackling sound... |
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2009-11-23 |
divverent | fix typo |
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2009-11-23 |
divverent | fix sound spatialization of edited sounds |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-15 |
divverent | first preliminary version of DP_SND_SETPARAMS: let... |
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2009-11-14 |
havoc | always stream decode ogg, this reduces Nexuiz sound... |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-08 |
echon | Oops! |
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2009-09-06 |
echon | Added an unreal-esque feature: snd_spatialization_occlu... |
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2009-06-01 |
divverent | fix another race condition when stopping ALL sounds |
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2009-06-01 |
divverent | fix a race condition in DP's sound handling; note:... |
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2009-05-22 |
havoc | increased _snd_mixahead from 0.1 to 0.11 to fix static... |
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2009-04-15 |
divverent | DP_QC_GETTIME_CDTRACK: extension to query the playing... |
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2009-04-14 |
divverent | fix SND_PickChannel bug choosing an in use channel |
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2009-04-13 |
havoc | fix csqc sound precaches which were being freed after... |
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2009-04-12 |
havoc | added safety checks in S_PlaySfxOnChannel due to a... |
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2009-04-11 |
motorsep | In function `S_ServerSounds': unused variable `sfxnext... |
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2009-04-10 |
havoc | do not unload models/sounds until signon is done, this... |
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2009-03-27 |
divverent | properly let sounds come out of attached entities ... |
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2009-02-19 |
divverent | correctly swap the channels for vorbis audio encoding |
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2009-02-18 |
havoc | fix bug introduced by div0 that made entities belonging... |
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2009-02-18 |
divverent | hopefully fix pointsound in csqc |
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2009-02-18 |
divverent | Experimental theora capturevideo code. |
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2009-01-15 |
divverent | make csqc entity sounds follow their entity |
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2009-01-08 |
divverent | making the new cvars saved ones |
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2009-01-08 |
divverent | better defaults for headphones |
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2009-01-08 |
divverent | snd_spatialization_control: earphone friendly mode... |
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2008-08-06 |
divverent | Even more snd channel cvars. I know this sucks, but... |
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2008-08-06 |
divverent | independent volume control for the 8 entity channels |
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2008-06-17 |
havoc | fixed all VS2005 deprecated function warnings |
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2008-03-09 |
havoc | slight improvement to sound latency math (moved it... |
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