]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Fix MSVC++ 2015 warnings about variable scope and some narrowing conversions without...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 10 Sep 2016 19:36:13 +0000 (19:36 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 10 Sep 2016 19:36:13 +0000 (19:36 +0000)
Fix some missing type casts in recent r_shadow.c changes that didn't compile as C++ successfully.

Remove r_shadow_shadowmaplod variable which is unused.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12279 d7cf8633-e32d-0410-b094-e92efae38249

41 files changed:
cd_null.c
cd_sdl.c
cd_win.c
cl_input.c
cl_parse.c
cl_particles.c
cl_screen.c
cl_video.c
clvm_cmds.c
collision.c
console.c
crypto.c
csprogs.c
dpsoftrast.c
fs.c
ft2.c
gl_backend.c
gl_rmain.c
glquake.h
lhnet.c
libcurl.c
mathlib.c
menu.c
mod_skeletal_animatevertices_generic.c
mod_skeletal_animatevertices_sse.c
model_alias.c
model_brush.c
model_shared.c
netconn.c
netconn.h
protocol.c
prvm_exec.c
prvm_execprogram.h
r_shadow.c
snd_main.c
snd_mix.c
sv_main.c
sv_user.c
svvm_cmds.c
vid_sdl.c
vid_shared.c

index 13826f0505749368ff83375e4756b9663b876a1c..2ac9141fa8fa775b87822d44f8c1b463818b77fd 100644 (file)
--- a/cd_null.c
+++ b/cd_null.c
@@ -44,7 +44,7 @@ float CDAudio_SysGetVolume (void)
 }
 
 
-void CDAudio_SysSetVolume (float volume)
+void CDAudio_SysSetVolume (float fvolume)
 {
 }
 
index 9674e8d3c3395c208126dd3a269e81db9848f589..410dd3903a79d12bd198fe82be28eb01ed57c640 100644 (file)
--- a/cd_sdl.c
+++ b/cd_sdl.c
@@ -234,7 +234,7 @@ float CDAudio_SysGetVolume (void)
 }
 
 
-void CDAudio_SysSetVolume (float volume)
+void CDAudio_SysSetVolume (float fvolume)
 {
 }
 
index 76ac51edec3ca461dd9db7b54e61131c4f36454c..ec94e560831e9d3b0ef38faed905c2f50d478536 100644 (file)
--- a/cd_win.c
+++ b/cd_win.c
@@ -93,7 +93,7 @@ float CDAudio_SysGetVolume (void)
 }
 
 
-void CDAudio_SysSetVolume (float volume)
+void CDAudio_SysSetVolume (float fvolume)
 {
        // IMPLEMENTME
 }
index a393f669eb46e7dda3ca4a7f1094a91ccc15ea1d..e55f501b02d16fcde457ccb73a9146d885db964c 100644 (file)
@@ -1261,9 +1261,9 @@ static void CL_ClientMovement_Physics_PM_AirAccelerate(cl_clientmovement_state_t
 
     if( wishspeed > curspeed * 1.01f )
     {
-        float accelspeed = curspeed + airforwardaccel * cl.movevars_maxairspeed * s->cmd.frametime;
-        if( accelspeed < wishspeed )
-            wishspeed = accelspeed;
+        float faccelspeed = curspeed + airforwardaccel * cl.movevars_maxairspeed * s->cmd.frametime;
+        if( faccelspeed < wishspeed )
+            wishspeed = faccelspeed;
     }
     else
     {
@@ -2061,7 +2061,6 @@ void CL_SendMove(void)
                // if cl_netrepeatinput is 1 and client framerate matches server
                // framerate, this is 10 bytes, if client framerate is lower this
                // will be more...
-               int i, j;
                unsigned int oldsequence = cl.cmd.sequence;
                unsigned int delta = bound(1, cl_netrepeatinput.integer + 1, 3);
                if (oldsequence > delta)
index 923e48e734ad8471ead538b2f1f6783e19fc8f30..82d64cb839fad961b35462ec17b6c75af84583e2 100644 (file)
@@ -208,7 +208,7 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
        vec3_t  pos;
        int     channel, ent;
        int     sound_num;
-       int     volume;
+       int     nvolume;
        int     field_mask;
        float   attenuation;
        float   speed;
@@ -219,9 +219,9 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                channel = MSG_ReadShort(&cl_message);
 
                if (channel & (1<<15))
-                       volume = MSG_ReadByte(&cl_message);
+                       nvolume = MSG_ReadByte(&cl_message);
                else
-                       volume = DEFAULT_SOUND_PACKET_VOLUME;
+                       nvolume = DEFAULT_SOUND_PACKET_VOLUME;
 
                if (channel & (1<<14))
                        attenuation = MSG_ReadByte(&cl_message) / 64.0;
@@ -240,9 +240,9 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                field_mask = MSG_ReadByte(&cl_message);
 
                if (field_mask & SND_VOLUME)
-                       volume = MSG_ReadByte(&cl_message);
+                       nvolume = MSG_ReadByte(&cl_message);
                else
-                       volume = DEFAULT_SOUND_PACKET_VOLUME;
+                       nvolume = DEFAULT_SOUND_PACKET_VOLUME;
 
                if (field_mask & SND_ATTENUATION)
                        attenuation = MSG_ReadByte(&cl_message) / 64.0;
@@ -291,8 +291,8 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
        if (ent >= cl.max_entities)
                CL_ExpandEntities(ent);
 
-       if( !CL_VM_Event_Sound(sound_num, volume / 255.0f, channel, attenuation, ent, pos, fflags, speed) )
-               S_StartSound_StartPosition_Flags (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0f, attenuation, 0, fflags, speed);
+       if( !CL_VM_Event_Sound(sound_num, nvolume / 255.0f, channel, attenuation, ent, pos, fflags, speed) )
+               S_StartSound_StartPosition_Flags (ent, channel, cl.sound_precache[sound_num], pos, nvolume/255.0f, attenuation, 0, fflags, speed);
 }
 
 /*
@@ -3462,8 +3462,8 @@ void CL_ParseServerMessage(void)
                        if (!cmdlogname[cmdindex])
                        {
                                // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
-                               temp = "<unknown>";
-                               cmdlogname[cmdindex] = temp;
+                               const char *d = "<unknown>";
+                               cmdlogname[cmdindex] = d;
                        }
 
                        // other commands
@@ -3471,7 +3471,7 @@ void CL_ParseServerMessage(void)
                        {
                        default:
                                {
-                                       char description[32*64], temp[64];
+                                       char description[32*64], logtemp[64];
                                        int count;
                                        strlcpy(description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
@@ -3481,8 +3481,8 @@ void CL_ParseServerMessage(void)
                                        i &= 31;
                                        while(count > 0)
                                        {
-                                               dpsnprintf(temp, sizeof(temp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
-                                               strlcat(description, temp, sizeof(description));
+                                               dpsnprintf(logtemp, sizeof(logtemp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
+                                               strlcat(description, logtemp, sizeof(description));
                                                count--;
                                                i++;
                                                i &= 31;
@@ -3827,8 +3827,8 @@ void CL_ParseServerMessage(void)
                        if (!cmdlogname[cmdindex])
                        {
                                // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
-                               temp = "<unknown>";
-                               cmdlogname[cmdindex] = temp;
+                               const char *d = "<unknown>";
+                               cmdlogname[cmdindex] = d;
                        }
 
                        // other commands
@@ -3836,7 +3836,7 @@ void CL_ParseServerMessage(void)
                        {
                        default:
                                {
-                                       char description[32*64], temp[64];
+                                       char description[32*64], tempdesc[64];
                                        int count;
                                        strlcpy (description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
@@ -3846,8 +3846,8 @@ void CL_ParseServerMessage(void)
                                        i &= 31;
                                        while(count > 0)
                                        {
-                                               dpsnprintf (temp, sizeof (temp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
-                                               strlcat (description, temp, sizeof (description));
+                                               dpsnprintf (tempdesc, sizeof (tempdesc), "%3i:%s ", cmdlog[i], cmdlogname[i]);
+                                               strlcat (description, tempdesc, sizeof (description));
                                                count--;
                                                i++;
                                                i &= 31;
@@ -3998,8 +3998,9 @@ void CL_ParseServerMessage(void)
                                }
                                else
                                {
-                                       int i = (unsigned short)MSG_ReadShort(&cl_message);
-                                       char *s = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
+                                       char *s;
+                                       i = (unsigned short)MSG_ReadShort(&cl_message);
+                                       s = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
                                        if (i < 32768)
                                        {
                                                if (i >= 1 && i < MAX_MODELS)
index 54f73efbfa433b54503afb5f646aedc20a3c2db2..d8fc8111421d29eff436e985f02d1230cc62d4d9 100644 (file)
@@ -765,7 +765,6 @@ particle_t *CL_NewParticle(const vec3_t sortorigin, unsigned short ptypeindex, i
        {
                int i;
                particle_t *part2;
-               float lifetime = part->die - cl.time;
                vec3_t endvec;
                trace_t trace;
                // turn raindrop into simple spark and create delayedspawn splash effect
@@ -934,11 +933,11 @@ static void CL_NewParticlesFromEffectinfo(int effectnameindex, float pcount, con
 static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const vec3_t originmins, const vec3_t originmaxs, const vec3_t velocitymins, const vec3_t velocitymaxs, entity_t *ent, int palettecolor, qboolean spawndlight, qboolean spawnparticles, qboolean wanttrail)
 {
        vec3_t center;
-       matrix4x4_t tempmatrix;
+       matrix4x4_t lightmatrix;
        particle_t *part;
 
        VectorLerp(originmins, 0.5, originmaxs, center);
-       Matrix4x4_CreateTranslate(&tempmatrix, center[0], center[1], center[2]);
+       Matrix4x4_CreateTranslate(&lightmatrix, center[0], center[1], center[2]);
        if (effectnameindex == EFFECT_SVC_PARTICLE)
        {
                if (cl_particles.integer)
@@ -1002,7 +1001,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                // bullet hole
                R_Stain(center, 16, 40, 40, 40, 64, 88, 88, 88, 64);
                CL_SpawnDecalParticleForPoint(center, 6, 3, 255, tex_bulletdecal[rand()&7], 0xFFFFFF, 0xFFFFFF);
-               CL_AllocLightFlash(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_SUPERSPIKE)
        {
@@ -1043,7 +1042,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                // bullet hole
                R_Stain(center, 16, 40, 40, 40, 64, 88, 88, 88, 64);
                CL_SpawnDecalParticleForPoint(center, 6, 3, 255, tex_bulletdecal[rand()&7], 0xFFFFFF, 0xFFFFFF);
-               CL_AllocLightFlash(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_BLOOD)
        {
@@ -1075,7 +1074,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                // plasma scorch mark
                R_Stain(center, 40, 40, 40, 40, 64, 88, 88, 88, 64);
                CL_SpawnDecalParticleForPoint(center, 6, 6, 255, tex_bulletdecal[rand()&7], 0xFFFFFF, 0xFFFFFF);
-               CL_AllocLightFlash(NULL, &tempmatrix, 200, 1, 1, 1, 1000, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 200, 1, 1, 1, 1000, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_GUNSHOT)
        {
@@ -1110,17 +1109,17 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                // bullet hole
                R_Stain(center, 16, 40, 40, 40, 64, 88, 88, 88, 64);
                CL_SpawnDecalParticleForPoint(center, 6, 3, 255, tex_bulletdecal[rand()&7], 0xFFFFFF, 0xFFFFFF);
-               CL_AllocLightFlash(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_EXPLOSION)
        {
                CL_ParticleExplosion(center);
-               CL_AllocLightFlash(NULL, &tempmatrix, 350, 4.0f, 2.0f, 0.50f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 350, 4.0f, 2.0f, 0.50f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_EXPLOSIONQUAD)
        {
                CL_ParticleExplosion(center);
-               CL_AllocLightFlash(NULL, &tempmatrix, 350, 2.5f, 2.0f, 4.0f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 350, 2.5f, 2.0f, 4.0f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_TAREXPLOSION)
        {
@@ -1137,10 +1136,10 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                }
                else
                        CL_ParticleExplosion(center);
-               CL_AllocLightFlash(NULL, &tempmatrix, 600, 1.6f, 0.8f, 2.0f, 1200, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 600, 1.6f, 0.8f, 2.0f, 1200, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_SMALLFLASH)
-               CL_AllocLightFlash(NULL, &tempmatrix, 200, 2, 2, 2, 1000, 0.2, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 200, 2, 2, 2, 1000, 0.2, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        else if (effectnameindex == EFFECT_TE_FLAMEJET)
        {
                count *= cl_particles_quality.value;
@@ -1195,7 +1194,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                }
                if (!cl_particles_quake.integer)
                        CL_NewParticle(center, pt_static, 0xffffff, 0xffffff, tex_particle, 30, 0, 256, 512, 0, 0, center[0], center[1], center[2], 0, 0, 0, 0, 0, 0, 0, false, 0, 1, PBLEND_ADD, PARTICLE_BILLBOARD, -1, -1, -1, 1, 1, 0, 0, NULL);
-               CL_AllocLightFlash(NULL, &tempmatrix, 200, 2.0f, 2.0f, 2.0f, 400, 99.0f, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 200, 2.0f, 2.0f, 2.0f, 400, 99.0f, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_TEI_G3)
                CL_NewParticle(center, pt_beam, 0xFFFFFF, 0xFFFFFF, tex_beam, 8, 0, 256, 256, 0, 0, originmins[0], originmins[1], originmins[2], originmaxs[0], originmaxs[1], originmaxs[2], 0, 0, 0, 0, false, 0, 1, PBLEND_ADD, PARTICLE_HBEAM, -1, -1, -1, 1, 1, 0, 0, NULL);
@@ -1211,7 +1210,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
        else if (effectnameindex == EFFECT_TE_TEI_BIGEXPLOSION)
        {
                CL_ParticleExplosion(center);
-               CL_AllocLightFlash(NULL, &tempmatrix, 500, 2.5f, 2.0f, 1.0f, 500, 9999, 0, -1, true, 1, 0.25, 0.5, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 500, 2.5f, 2.0f, 1.0f, 500, 9999, 0, -1, true, 1, 0.25, 0.5, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_TE_TEI_PLASMAHIT)
        {
@@ -1224,7 +1223,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                if (cl_particles_sparks.integer)
                        for (f = 0;f < count;f += 1.0f / cl_particles_quality.value)
                                CL_NewParticle(center, pt_spark, 0x2030FF, 0x80C0FF, tex_particle, 2.0f, 0, lhrandom(64, 255), 512, 0, 0, lhrandom(originmins[0], originmaxs[0]), lhrandom(originmins[1], originmaxs[1]), lhrandom(originmins[2], originmaxs[2]), lhrandom(velocitymins[0], velocitymaxs[0]), lhrandom(velocitymins[1], velocitymaxs[1]), lhrandom(velocitymins[2], velocitymaxs[2]), 0, 0, 0, 465, true, 0, 1, PBLEND_ADD, PARTICLE_SPARK, -1, -1, -1, 1, 1, 0, 0, NULL);
-               CL_AllocLightFlash(NULL, &tempmatrix, 500, 0.6f, 1.2f, 2.0f, 2000, 9999, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 500, 0.6f, 1.2f, 2.0f, 2000, 9999, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_EF_FLAME)
        {
@@ -1233,7 +1232,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                count *= 300 * cl_particles_quality.value;
                while (count-- > 0)
                        CL_NewParticle(center, pt_smoke, 0x6f0f00, 0xe3974f, tex_particle, 4, 0, lhrandom(64, 128), 384, -1, 0, lhrandom(originmins[0], originmaxs[0]), lhrandom(originmins[1], originmaxs[1]), lhrandom(originmins[2], originmaxs[2]), lhrandom(velocitymins[0], velocitymaxs[0]), lhrandom(velocitymins[1], velocitymaxs[1]), lhrandom(velocitymins[2], velocitymaxs[2]), 1, 4, 16, 128, true, 0, 1, PBLEND_ADD, PARTICLE_BILLBOARD, -1, -1, -1, 1, 1, 0, 0, NULL);
-               CL_AllocLightFlash(NULL, &tempmatrix, 200, 2.0f, 1.5f, 0.5f, 0, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 200, 2.0f, 1.5f, 0.5f, 0, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (effectnameindex == EFFECT_EF_STARDUST)
        {
@@ -1242,13 +1241,13 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                count *= 200 * cl_particles_quality.value;
                while (count-- > 0)
                        CL_NewParticle(center, pt_static, 0x903010, 0xFFD030, tex_particle, 4, 0, lhrandom(64, 128), 128, 1, 0, lhrandom(originmins[0], originmaxs[0]), lhrandom(originmins[1], originmaxs[1]), lhrandom(originmins[2], originmaxs[2]), lhrandom(velocitymins[0], velocitymaxs[0]), lhrandom(velocitymins[1], velocitymaxs[1]), lhrandom(velocitymins[2], velocitymaxs[2]), 0.2, 0.8, 16, 128, true, 0, 1, PBLEND_ADD, PARTICLE_BILLBOARD, -1, -1, -1, 1, 1, 0, 0, NULL);
-               CL_AllocLightFlash(NULL, &tempmatrix, 200, 1.0f, 0.7f, 0.3f, 0, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+               CL_AllocLightFlash(NULL, &lightmatrix, 200, 1.0f, 0.7f, 0.3f, 0, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
        }
        else if (!strncmp(particleeffectname[effectnameindex], "TR_", 3))
        {
                vec3_t dir, pos;
                float len, dec, qd;
-               int smoke, blood, bubbles, r, color, count;
+               int smoke, blood, bubbles, r, color, spawnedcount;
 
                if (spawndlight && r_refdef.scene.numlights < MAX_DLIGHTS)
                {
@@ -1269,9 +1268,9 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
 
                        if (light[3])
                        {
-                               matrix4x4_t tempmatrix;
-                               Matrix4x4_CreateFromQuakeEntity(&tempmatrix, originmaxs[0], originmaxs[1], originmaxs[2], 0, 0, 0, light[3]);
-                               R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &tempmatrix, light, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                               matrix4x4_t traillightmatrix;
+                               Matrix4x4_CreateFromQuakeEntity(&traillightmatrix, originmaxs[0], originmaxs[1], originmaxs[2], 0, 0, 0, light[3]);
+                               R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &traillightmatrix, light, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                                r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
                        }
                }
@@ -1306,9 +1305,9 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                blood = cl_particles.integer && cl_particles_blood.integer;
                bubbles = cl_particles.integer && cl_particles_bubbles.integer && !cl_particles_quake.integer && (CL_PointSuperContents(pos) & (SUPERCONTENTS_WATER | SUPERCONTENTS_SLIME));
                qd = 1.0f / cl_particles_quality.value;
-               count = 0;
+               spawnedcount = 0;
 
-               while (len >= 0 && ++count <= 16384)
+               while (len >= 0 && ++spawnedcount <= 16384)
                {
                        dec = 3;
                        if (blood)
index 284f85438791184b10cbd5096020b9b583549fc1..68bf62da5493fc3c1a9adb12c4d094401a1f470c 100644 (file)
@@ -1001,7 +1001,7 @@ extern cvar_t r_viewscale;
 extern float viewscalefpsadjusted;
 static void R_TimeReport_EndFrame(void)
 {
-       int i, j, lines, y;
+       int j, lines;
        cl_locnode_t *loc;
        char string[1024+4096];
        mleaf_t *viewleaf;
@@ -1065,6 +1065,7 @@ static void R_TimeReport_EndFrame(void)
 
        if (string[0])
        {
+               int i, y;
                if (string[strlen(string)-1] == '\n')
                        string[strlen(string)-1] = 0;
                lines = 1;
@@ -1096,12 +1097,13 @@ static void R_TimeReport_EndFrame(void)
        if (r_speeds_graph.integer)
        {
                // if we currently have no graph data, reset the graph data entirely
+               int i;
                if (!cls.r_speeds_graph_data)
                        for (i = 0;i < r_stat_count;i++)
                                cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
                if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
                {
-                       int i, stat, index, d, graph_length, *graph_data;
+                       int stat, index, d, graph_length, *graph_data;
                        cls.r_speeds_graph_length = r_speeds_graph_length.integer;
                        cls.r_speeds_graph_current = 0;
                        if (cls.r_speeds_graph_data)
@@ -1136,7 +1138,7 @@ static void R_TimeReport_EndFrame(void)
        {
                char legend[128];
                r_vertexgeneric_t *v;
-               int numlines;
+               int i, numlines;
                const int *data;
                float x, y, width, height, scalex, scaley;
                int range_default = max(r_speeds_graph_maxdefault.integer, 1);
index db2302d6e54214328489ebed370022a71645cfb4..bcaa85b1b4e8d4a904f709e4742ebdbe101df49c 100644 (file)
@@ -540,7 +540,7 @@ void CL_DrawVideo(void)
        if (qglPolygonStipple && !scr_stipple.integer && cl_video_stipple.integer)
        {
                GLubyte stipple[128];
-               int i, s, width, parts;
+               int s, width, parts;
        
                s = cl_video_stipple.integer;
                parts = (s & 007);
index f43bf7fe33408e8e93f7be9fbf055b75b6adb899..28e62c29f1c77d2865a81c049edd65c5b005d3ac 100644 (file)
@@ -171,7 +171,7 @@ static void VM_CL_sound (prvm_prog_t *prog)
        const char                      *sample;
        int                                     channel;
        prvm_edict_t            *entity;
-       float                           volume;
+       float                           fvolume;
        float                           attenuation;
        float pitchchange;
        float                           startposition;
@@ -183,10 +183,10 @@ static void VM_CL_sound (prvm_prog_t *prog)
        entity = PRVM_G_EDICT(OFS_PARM0);
        channel = (int)PRVM_G_FLOAT(OFS_PARM1);
        sample = PRVM_G_STRING(OFS_PARM2);
-       volume = PRVM_G_FLOAT(OFS_PARM3);
+       fvolume = PRVM_G_FLOAT(OFS_PARM3);
        attenuation = PRVM_G_FLOAT(OFS_PARM4);
 
-       if (volume < 0 || volume > 1)
+       if (fvolume < 0 || fvolume > 1)
        {
                VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
                return;
@@ -229,14 +229,14 @@ static void VM_CL_sound (prvm_prog_t *prog)
        }
 
        CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
-       S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
+       S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
 }
 
 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
 static void VM_CL_pointsound(prvm_prog_t *prog)
 {
        const char                      *sample;
-       float                           volume;
+       float                           fvolume;
        float                           attenuation;
        vec3_t                          org;
 
@@ -244,10 +244,10 @@ static void VM_CL_pointsound(prvm_prog_t *prog)
 
        VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
        sample = PRVM_G_STRING(OFS_PARM1);
-       volume = PRVM_G_FLOAT(OFS_PARM2);
+       fvolume = PRVM_G_FLOAT(OFS_PARM2);
        attenuation = PRVM_G_FLOAT(OFS_PARM3);
 
-       if (volume < 0 || volume > 1)
+       if (fvolume < 0 || fvolume > 1)
        {
                VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
                return;
@@ -260,7 +260,7 @@ static void VM_CL_pointsound(prvm_prog_t *prog)
        }
 
        // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
-       S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, volume, attenuation);
+       S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
 }
 
 // #14 entity() spawn
@@ -3381,7 +3381,6 @@ static void VMPolygons_Store(vmpolygons_t *polys)
        else
        {
                // queue the polygon as 3D for sorted transparent rendering later
-               int i;
                if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
                {
                        while (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
index 3d148a8bbdebbfcc79c0cc6c8841add3a124ac2b..547ad23635501a66778bab3a4d6f20631f9e59e5 100644 (file)
@@ -162,7 +162,7 @@ static void Collision_CalcEdgeDirsForPolygonBrushFloat(colbrushf_t *brush)
 colbrushf_t *Collision_NewBrushFromPlanes(mempool_t *mempool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents, int q3surfaceflags, const texture_t *texture, int hasaabbplanes)
 {
        // TODO: planesbuf could be replaced by a remapping table
-       int j, k, l, m, w, xyzflags;
+       int j, k, w, xyzflags;
        int numpointsbuf = 0, maxpointsbuf = 256, numedgedirsbuf = 0, maxedgedirsbuf = 256, numplanesbuf = 0, maxplanesbuf = 256, numelementsbuf = 0, maxelementsbuf = 256;
        int isaabb = true;
        double maxdist;
@@ -203,6 +203,7 @@ colbrushf_t *Collision_NewBrushFromPlanes(mempool_t *mempool, int numoriginalpla
        // whose polygon is clipped away by the other planes)
        for (j = 0;j < numoriginalplanes;j++)
        {
+               int n;
                // add the new plane
                VectorCopy(originalplanes[j].normal, planesbuf[numplanesbuf].normal);
                planesbuf[numplanesbuf].dist = originalplanes[j].dist;
@@ -268,6 +269,7 @@ colbrushf_t *Collision_NewBrushFromPlanes(mempool_t *mempool, int numoriginalpla
                // add the unique points for this polygon
                for (k = 0;k < pnumpoints;k++)
                {
+                       int m;
                        float v[3];
                        // downgrade to float precision before comparing
                        VectorCopy(&p[w][k*3], v);
@@ -305,11 +307,12 @@ colbrushf_t *Collision_NewBrushFromPlanes(mempool_t *mempool, int numoriginalpla
                }
 
                // add the unique edgedirs for this polygon
-               for (k = 0, l = pnumpoints-1;k < pnumpoints;l = k, k++)
+               for (k = 0, n = pnumpoints-1;k < pnumpoints;n = k, k++)
                {
+                       int m;
                        float dir[3];
                        // downgrade to float precision before comparing
-                       VectorSubtract(&p[w][k*3], &p[w][l*3], dir);
+                       VectorSubtract(&p[w][k*3], &p[w][n*3], dir);
                        VectorNormalize(dir);
 
                        // check if there is already a matching edgedir (no duplicates)
@@ -446,7 +449,6 @@ colbrushf_t *Collision_NewBrushFromPlanes(mempool_t *mempool, int numoriginalpla
 
 void Collision_CalcPlanesForTriangleBrushFloat(colbrushf_t *brush)
 {
-       int i;
        float edge0[3], edge1[3], edge2[3];
        colpointf_t *p;
 
@@ -539,6 +541,7 @@ void Collision_CalcPlanesForTriangleBrushFloat(colbrushf_t *brush)
 
        if (developer_extra.integer)
        {
+               int i;
                // validity check - will be disabled later
                Collision_ValidateBrush(brush);
                for (i = 0;i < brush->numplanes;i++)
index 4337a730225e5673636034eaceef38d0c15ec711..51a1a1233d3bf1d4ec96027bcec445309a86548c 100644 (file)
--- a/console.c
+++ b/console.c
@@ -1664,7 +1664,7 @@ static int Con_DrawNotifyRect(int mask_must, int mask_mustnot, float maxage, flo
        int startidx;
        int nskip = 0;
        int continuationWidth = 0;
-       size_t l;
+       size_t len;
        double t = cl.time; // saved so it won't change
        con_text_info_t ti;
 
@@ -1676,10 +1676,10 @@ static int Con_DrawNotifyRect(int mask_must, int mask_mustnot, float maxage, flo
        ti.ymax = y + height;
        ti.continuationString = continuationString;
 
-       l = 0;
-       Con_WordWidthFunc(&ti, NULL, &l, -1);
-       l = strlen(continuationString);
-       continuationWidth = (int) Con_WordWidthFunc(&ti, continuationString, &l, -1);
+       len = 0;
+       Con_WordWidthFunc(&ti, NULL, &len, -1);
+       len = strlen(continuationString);
+       continuationWidth = (int) Con_WordWidthFunc(&ti, continuationString, &len, -1);
 
        // first find the first line to draw by backwards iterating and word wrapping to find their length...
        startidx = CON_LINES_COUNT;
@@ -1856,7 +1856,6 @@ static int Con_LineHeight(int lineno)
        {
                float width = vid_conwidth.value;
                con_text_info_t ti;
-               con_lineinfo_t *li = &CON_LINES(lineno);
                ti.fontsize = con_textsize.value;
                ti.font = FONT_CONSOLE;
                li->height = COM_Wordwrap(li->start, li->len, 0, width, Con_WordWidthFunc, &ti, Con_CountLineFunc, NULL);
index 00bcf0a1337062872d353eb92ecb4b19c49c6ae5..05d763d6cdc673f82603f4639549ccbe5f8ede87 100644 (file)
--- a/crypto.c
+++ b/crypto.c
@@ -1727,8 +1727,8 @@ static int Crypto_ServerParsePacket_Internal(const char *data_in, size_t len_in,
                        return CRYPTO_NOMATCH; // will be later accepted if encryption was set up
                // validate the challenge
                for (i = 0;i < MAX_CHALLENGES;i++)
-                       if(challenge[i].time > 0)
-                               if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+                       if(challenges[i].time > 0)
+                               if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strcmp(challenges[i].string, s))
                                        break;
                // if the challenge is not recognized, drop the packet
                if (i == MAX_CHALLENGES) // challenge mismatch is silent
@@ -1758,8 +1758,8 @@ static int Crypto_ServerParsePacket_Internal(const char *data_in, size_t len_in,
                                return Crypto_SoftServerError(data_out, len_out, "missing challenge in d0pk\\0");
                        // validate the challenge
                        for (i = 0;i < MAX_CHALLENGES;i++)
-                               if(challenge[i].time > 0)
-                                       if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+                               if(challenges[i].time > 0)
+                                       if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strcmp(challenges[i].string, s))
                                                break;
                        // if the challenge is not recognized, drop the packet
                        if (i == MAX_CHALLENGES)
index fa364ce7b1e00e8bfa861b2d55280665cb61d6cf..5f73c6ecd580ed26b984ddd2ea9519cc04328a1c 100644 (file)
--- a/csprogs.c
+++ b/csprogs.c
@@ -717,7 +717,7 @@ void CL_VM_UpdateShowingScoresState (int showingscores)
                CSQC_END
        }
 }
-qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed)
+qboolean CL_VM_Event_Sound(int sound_num, float fvolume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed)
 {
        prvm_prog_t *prog = CLVM_prog;
        qboolean r = false;
@@ -731,7 +731,7 @@ qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float atten
                        PRVM_G_FLOAT(OFS_PARM0) = ent;
                        PRVM_G_FLOAT(OFS_PARM1) = CHAN_ENGINE2USER(channel);
                        PRVM_G_INT(OFS_PARM2) = PRVM_SetTempString(prog, cl.sound_name[sound_num] );
-                       PRVM_G_FLOAT(OFS_PARM3) = volume;
+                       PRVM_G_FLOAT(OFS_PARM3) = fvolume;
                        PRVM_G_FLOAT(OFS_PARM4) = attenuation;
                        VectorCopy(pos, PRVM_G_VECTOR(OFS_PARM5) );
                        PRVM_G_FLOAT(OFS_PARM6) = speed * 100.0f;
index bca738af94e2d35137206a7abf2b718877a66ce9..7f13246bd2f12deb4245e6c144874f6101c79097 100644 (file)
@@ -1664,10 +1664,10 @@ static void DPSOFTRAST_Fill4f(float *dst, const float *src, int size)
 static void DPSOFTRAST_Vertex_Transform(float *out4f, const float *in4f, int numitems, const float *inmatrix16f)
 {
 #ifdef SSE_POSSIBLE
-       static const float identitymatrix[4][4] = {{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}};
+       static const float identitymatrix16f[4][4] = {{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}};
        __m128 m0, m1, m2, m3;
        float *end;
-       if (!memcmp(identitymatrix, inmatrix16f, sizeof(float[16])))
+       if (!memcmp(identitymatrix16f, inmatrix16f, sizeof(float[16])))
        {
                // fast case for identity matrix
                if (out4f != in4f) memcpy(out4f, in4f, numitems * sizeof(float[4]));
@@ -1810,7 +1810,7 @@ static int DPSOFTRAST_Vertex_BoundY(int *starty, int *endy, const float *minposf
        
 static int DPSOFTRAST_Vertex_Project(float *out4f, float *screen4f, int *starty, int *endy, const float *in4f, int numitems)
 {
-       static const float identitymatrix[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1};
+       static const float identitymatrix16f[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1};
        float *end = out4f + numitems*4;
        __m128 viewportcenter = _mm_load_ps(dpsoftrast.fb_viewportcenter), viewportscale = _mm_load_ps(dpsoftrast.fb_viewportscale);
        __m128 minpos, maxpos;
@@ -1852,17 +1852,17 @@ static int DPSOFTRAST_Vertex_Project(float *out4f, float *screen4f, int *starty,
                ALIGN(float maxposf[4]);
                _mm_store_ps(minposf, minpos);
                _mm_store_ps(maxposf, maxpos);
-               return DPSOFTRAST_Vertex_BoundY(starty, endy, minposf, maxposf, identitymatrix);
+               return DPSOFTRAST_Vertex_BoundY(starty, endy, minposf, maxposf, identitymatrix16f);
        }
        return 0;
 }
 
 static int DPSOFTRAST_Vertex_TransformProject(float *out4f, float *screen4f, int *starty, int *endy, const float *in4f, int numitems, const float *inmatrix16f)
 {
-       static const float identitymatrix[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1};
+       static const float identitymatrix16f[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1};
        __m128 m0, m1, m2, m3, viewportcenter, viewportscale, minpos, maxpos;
        float *end;
-       if (!memcmp(identitymatrix, inmatrix16f, sizeof(float[16])))
+       if (!memcmp(identitymatrix16f, inmatrix16f, sizeof(float[16])))
                return DPSOFTRAST_Vertex_Project(out4f, screen4f, starty, endy, in4f, numitems);
        end = out4f + numitems*4;
        viewportcenter = _mm_load_ps(dpsoftrast.fb_viewportcenter);
@@ -2294,12 +2294,12 @@ static void DPSOFTRAST_Texture2DBGRA8(DPSOFTRAST_Texture *texture, int mip, floa
        pixelbase = (unsigned char *)texture->bytes + texture->mipmap[mip][0] + texture->mipmap[mip][1] - 4*width;
        if(texture->filter & DPSOFTRAST_TEXTURE_FILTER_LINEAR)
        {
-               unsigned int tc[2] = { x * (width<<12) - 2048, y * (height<<12) - 2048};
+               unsigned int tc[2] = { (unsigned int)floor(x) * (width<<12) - 2048, (unsigned int)floor(y) * (height<<12) - 2048};
                unsigned int frac[2] = { tc[0]&0xFFF, tc[1]&0xFFF };
                unsigned int ifrac[2] = { 0x1000 - frac[0], 0x1000 - frac[1] };
                unsigned int lerp[4] = { ifrac[0]*ifrac[1], frac[0]*ifrac[1], ifrac[0]*frac[1], frac[0]*frac[1] };
-               int tci[2] = { tc[0]>>12, tc[1]>>12 };
-               int tci1[2] = { tci[0] + 1, tci[1] + 1 };
+               int tci[2] = { (int)tc[0]>>12, (int)tc[1]>>12 };
+               int tci1[2] = { (int)tci[0] + 1, (int)tci[1] + 1 };
                if (texture->flags & DPSOFTRAST_TEXTURE_FLAG_CLAMPTOEDGE)
                {
                        tci[0] = tci[0] >= 0 ? (tci[0] <= wrapmask[0] ? tci[0] : wrapmask[0]) : 0;
@@ -2325,7 +2325,7 @@ static void DPSOFTRAST_Texture2DBGRA8(DPSOFTRAST_Texture *texture, int mip, floa
        }
        else
        {
-               int tci[2] = { x * width, y * height };
+               int tci[2] = { (int)floor(x) * width, (int)floor(y) * height };
                if (texture->flags & DPSOFTRAST_TEXTURE_FLAG_CLAMPTOEDGE)
                {
                        tci[0] = tci[0] >= 0 ? (tci[0] <= wrapmask[0] ? tci[0] : wrapmask[0]) : 0;
diff --git a/fs.c b/fs.c
index a7074e5ff1f9f59b1b1861d34fe5fa766326cced..87367a77c28ed8a6c61803519a1a6a46033cd2da 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -3566,7 +3566,6 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
        stringlist_t dirlist;
        const char *slash, *backslash, *colon, *separator;
        char *basepath;
-       char temp[MAX_OSPATH];
 
        for (i = 0;pattern[i] == '.' || pattern[i] == ':' || pattern[i] == '/' || pattern[i] == '\\';i++)
                ;
@@ -3601,6 +3600,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                        pak = searchpath->pack;
                        for (i = 0;i < pak->numfiles;i++)
                        {
+                               char temp[MAX_OSPATH];
                                strlcpy(temp, pak->files[i].name, sizeof(temp));
                                while (temp[0])
                                {
@@ -3684,6 +3684,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
 
                                // for each entry in matchedSet try to open the subdirectories specified in subpath
                                for( dirlistindex = 0 ; dirlistindex < matchedSet.numstrings ; dirlistindex++ ) {
+                                       char temp[MAX_OSPATH];
                                        strlcpy( temp, matchedSet.strings[ dirlistindex ], sizeof(temp) );
                                        strlcat( temp, subpath, sizeof(temp) );
                                        listdirectory( &foundSet, searchpath->filename, temp );
@@ -3707,17 +3708,17 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
 
                        for (dirlistindex = 0;dirlistindex < matchedSet.numstrings;dirlistindex++)
                        {
-                               const char *temp = matchedSet.strings[dirlistindex];
-                               if (matchpattern(temp, (char *)pattern, true))
+                               const char *matchtemp = matchedSet.strings[dirlistindex];
+                               if (matchpattern(matchtemp, (char *)pattern, true))
                                {
                                        for (resultlistindex = 0;resultlistindex < resultlist.numstrings;resultlistindex++)
-                                               if (!strcmp(resultlist.strings[resultlistindex], temp))
+                                               if (!strcmp(resultlist.strings[resultlistindex], matchtemp))
                                                        break;
                                        if (resultlistindex == resultlist.numstrings)
                                        {
-                                               stringlistappend(&resultlist, temp);
+                                               stringlistappend(&resultlist, matchtemp);
                                                if (!quiet && developer_loading.integer)
-                                                       Con_Printf("SearchDirFile: %s\n", temp);
+                                                       Con_Printf("SearchDirFile: %s\n", matchtemp);
                                        }
                                }
                        }
diff --git a/ft2.c b/ft2.c
index bc9544f2153f6f345083ce2ea35f47d000e714e0..e30c22e6969f3d26dc73bfd0654c8567585be675 100644 (file)
--- a/ft2.c
+++ b/ft2.c
@@ -1515,35 +1515,35 @@ static qboolean Font_LoadMap(ft2_font_t *font, ft2_font_map_t *mapstart, Uchar _
                                        dst += bytesPerPixel - 1; // shift to alpha byte
                                        for (x = 0; x < bmp->width; x += 8)
                                        {
-                                               unsigned char ch = *src++;
-                                               *dst = 255 * !!((ch & 0x80) >> 7); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x40) >> 6); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x20) >> 5); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x10) >> 4); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x08) >> 3); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x04) >> 2); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x02) >> 1); dst += bytesPerPixel;
-                                               *dst = 255 * !!((ch & 0x01) >> 0); dst += bytesPerPixel;
+                                               unsigned char c = *src++;
+                                               *dst = 255 * !!((c & 0x80) >> 7); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x40) >> 6); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x20) >> 5); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x10) >> 4); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x08) >> 3); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x04) >> 2); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x02) >> 1); dst += bytesPerPixel;
+                                               *dst = 255 * !!((c & 0x01) >> 0); dst += bytesPerPixel;
                                        }
                                        break;
                                case FT_PIXEL_MODE_GRAY2:
                                        dst += bytesPerPixel - 1; // shift to alpha byte
                                        for (x = 0; x < bmp->width; x += 4)
                                        {
-                                               unsigned char ch = *src++;
-                                               *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
-                                               *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
-                                               *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
-                                               *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
+                                               unsigned char c = *src++;
+                                               *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
+                                               *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
+                                               *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
+                                               *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
                                        }
                                        break;
                                case FT_PIXEL_MODE_GRAY4:
                                        dst += bytesPerPixel - 1; // shift to alpha byte
                                        for (x = 0; x < bmp->width; x += 2)
                                        {
-                                               unsigned char ch = *src++;
-                                               *dst = ( ((ch & 0xF0) >> 4) * 0x11); dst += bytesPerPixel;
-                                               *dst = ( ((ch & 0x0F) ) * 0x11); dst += bytesPerPixel;
+                                               unsigned char c = *src++;
+                                               *dst = ( ((c & 0xF0) >> 4) * 0x11); dst += bytesPerPixel;
+                                               *dst = ( ((c & 0x0F) ) * 0x11); dst += bytesPerPixel;
                                        }
                                        break;
                                case FT_PIXEL_MODE_GRAY:
index 3c497f4887bbcdcc31e3f4bb96c8d1c480cbcc92..450d194f2d03d02090c0b3db1731362fdfbabf1b 100644 (file)
@@ -130,7 +130,7 @@ int gl_maxdrawrangeelementsvertices;
 int gl_maxdrawrangeelementsindices;
 
 #ifdef DEBUGGL
-int errornumber = 0;
+int gl_errornumber = 0;
 
 void GL_PrintError(int errornumber, const char *filename, int linenumber)
 {
index 3d5cf6fcbe606c7e704be37f523426bc626ca37d..b0c146c0b07d3fd95ccf79c4561832029c1f351b 100644 (file)
@@ -2143,7 +2143,6 @@ extern rtexture_t *r_shadow_shadowmap2ddepthbuffer;
 extern rtexture_t *r_shadow_shadowmap2ddepthtexture;
 extern rtexture_t *r_shadow_shadowmapvsdcttexture;
 extern matrix4x4_t r_shadow_shadowmapmatrix;
-extern int r_shadow_shadowmaplod; // changes for each light based on distance
 extern int r_shadow_prepass_width;
 extern int r_shadow_prepass_height;
 extern rtexture_t *r_shadow_prepassgeometrydepthbuffer;
@@ -3581,7 +3580,6 @@ skinframe_t *R_SkinFrame_LoadExternal(const char *name, int textureflags, qboole
 skinframe_t *R_SkinFrame_LoadInternalBGRA(const char *name, int textureflags, const unsigned char *skindata, int width, int height, qboolean sRGB)
 {
        int i;
-       unsigned char *temp1, *temp2;
        skinframe_t *skinframe;
        char vabuf[1024];
 
@@ -3615,11 +3613,11 @@ skinframe_t *R_SkinFrame_LoadInternalBGRA(const char *name, int textureflags, co
 
        if (r_loadnormalmap && r_shadow_bumpscale_basetexture.value > 0)
        {
-               temp1 = (unsigned char *)Mem_Alloc(tempmempool, width * height * 8);
-               temp2 = temp1 + width * height * 4;
-               Image_HeightmapToNormalmap_BGRA(skindata, temp2, width, height, false, r_shadow_bumpscale_basetexture.value);
-               skinframe->nmap = R_LoadTexture2D(r_main_texturepool, va(vabuf, sizeof(vabuf), "%s_nmap", skinframe->basename), width, height, temp2, TEXTYPE_BGRA, (textureflags | TEXF_ALPHA) & (r_mipnormalmaps.integer ? ~0 : ~TEXF_MIPMAP), -1, NULL);
-               Mem_Free(temp1);
+               unsigned char *a = (unsigned char *)Mem_Alloc(tempmempool, width * height * 8);
+               unsigned char *b = a + width * height * 4;
+               Image_HeightmapToNormalmap_BGRA(skindata, b, width, height, false, r_shadow_bumpscale_basetexture.value);
+               skinframe->nmap = R_LoadTexture2D(r_main_texturepool, va(vabuf, sizeof(vabuf), "%s_nmap", skinframe->basename), width, height, b, TEXTYPE_BGRA, (textureflags | TEXF_ALPHA) & (r_mipnormalmaps.integer ? ~0 : ~TEXF_MIPMAP), -1, NULL);
+               Mem_Free(a);
        }
        skinframe->base = skinframe->merged = R_LoadTexture2D(r_main_texturepool, skinframe->basename, width, height, skindata, sRGB ? TEXTYPE_SRGB_BGRA : TEXTYPE_BGRA, textureflags, -1, NULL);
        if (textureflags & TEXF_ALPHA)
@@ -3739,15 +3737,15 @@ static void R_SkinFrame_GenerateTexturesFromQPixels(skinframe_t *skinframe, qboo
 
        if (skinframe->qgeneratenmap)
        {
-               unsigned char *temp1, *temp2;
+               unsigned char *a, *b;
                skinframe->qgeneratenmap = false;
-               temp1 = (unsigned char *)Mem_Alloc(tempmempool, width * height * 8);
-               temp2 = temp1 + width * height * 4;
+               a = (unsigned char *)Mem_Alloc(tempmempool, width * height * 8);
+               b = a + width * height * 4;
                // use either a custom palette or the quake palette
-               Image_Copy8bitBGRA(skindata, temp1, width * height, palette_bgra_complete);
-               Image_HeightmapToNormalmap_BGRA(temp1, temp2, width, height, false, r_shadow_bumpscale_basetexture.value);
-               skinframe->nmap = R_LoadTexture2D(r_main_texturepool, va(vabuf, sizeof(vabuf), "%s_nmap", skinframe->basename), width, height, temp2, TEXTYPE_BGRA, (skinframe->textureflags | TEXF_ALPHA) & (r_mipnormalmaps.integer ? ~0 : ~TEXF_MIPMAP), -1, NULL);
-               Mem_Free(temp1);
+               Image_Copy8bitBGRA(skindata, a, width * height, palette_bgra_complete);
+               Image_HeightmapToNormalmap_BGRA(a, b, width, height, false, r_shadow_bumpscale_basetexture.value);
+               skinframe->nmap = R_LoadTexture2D(r_main_texturepool, va(vabuf, sizeof(vabuf), "%s_nmap", skinframe->basename), width, height, b, TEXTYPE_BGRA, (skinframe->textureflags | TEXF_ALPHA) & (r_mipnormalmaps.integer ? ~0 : ~TEXF_MIPMAP), -1, NULL);
+               Mem_Free(a);
        }
 
        if (skinframe->qgenerateglow)
@@ -9066,7 +9064,6 @@ void RSurf_PrepareVerticesForBatch(int batchneed, int texturenumsurfaces, const
        qboolean dynamicvertex;
        float amplitude;
        float animpos;
-       float scale;
        float center[3], forward[3], right[3], up[3], v[3], newforward[3], newright[3], newup[3];
        float waveparms[4];
        unsigned char *ub;
@@ -9864,6 +9861,7 @@ void RSurf_PrepareVerticesForBatch(int batchneed, int texturenumsurfaces, const
        // in place
        for (deformindex = 0, deform = rsurface.texture->deforms;deformindex < Q3MAXDEFORMS && deform->deform && r_deformvertexes.integer;deformindex++, deform++)
        {
+               float scale;
                switch (deform->deform)
                {
                default:
@@ -11139,9 +11137,9 @@ static void R_DrawTextureSurfaceList_ShowSurfaces(int texturenumsurfaces, const
                batchvertex = R_Mesh_PrepareVertices_Generic_Lock(rsurface.batchnumvertices);
                for (j = 0, vi = 0;j < rsurface.batchnumvertices;j++, vi++)
                {
-                       unsigned char c = (vi << 3) * (1.0f / 256.0f);
+                       unsigned char d = (vi << 3) * (1.0f / 256.0f);
                        VectorCopy(rsurface.batchvertex3f + 3*vi, batchvertex[vi].vertex3f);
-                       Vector4Set(batchvertex[vi].color4f, c, c, c, 1);
+                       Vector4Set(batchvertex[vi].color4f, d, d, d, 1);
                }
                R_Mesh_PrepareVertices_Generic_Unlock();
                RSurf_DrawBatch();
@@ -11153,13 +11151,13 @@ static void R_DrawTextureSurfaceList_ShowSurfaces(int texturenumsurfaces, const
                batchvertex = R_Mesh_PrepareVertices_Generic_Lock(3*rsurface.batchnumtriangles);
                for (j = 0, e = rsurface.batchelement3i + 3 * rsurface.batchfirsttriangle;j < rsurface.batchnumtriangles;j++, e += 3)
                {
-                       unsigned char c = ((j + rsurface.batchfirsttriangle) << 3) * (1.0f / 256.0f);
+                       unsigned char d = ((j + rsurface.batchfirsttriangle) << 3) * (1.0f / 256.0f);
                        VectorCopy(rsurface.batchvertex3f + 3*e[0], batchvertex[j*3+0].vertex3f);
                        VectorCopy(rsurface.batchvertex3f + 3*e[1], batchvertex[j*3+1].vertex3f);
                        VectorCopy(rsurface.batchvertex3f + 3*e[2], batchvertex[j*3+2].vertex3f);
-                       Vector4Set(batchvertex[j*3+0].color4f, c, c, c, 1);
-                       Vector4Set(batchvertex[j*3+1].color4f, c, c, c, 1);
-                       Vector4Set(batchvertex[j*3+2].color4f, c, c, c, 1);
+                       Vector4Set(batchvertex[j*3+0].color4f, d, d, d, 1);
+                       Vector4Set(batchvertex[j*3+1].color4f, d, d, d, 1);
+                       Vector4Set(batchvertex[j*3+2].color4f, d, d, d, 1);
                }
                R_Mesh_PrepareVertices_Generic_Unlock();
                R_Mesh_Draw(0, rsurface.batchnumtriangles*3, 0, rsurface.batchnumtriangles, NULL, NULL, 0, NULL, NULL, 0);
index 5f4cc84dfb06ce3394e775e5bccb4cda3b2298b1..1375c8e60dc15b464bd3f4d01d09fd66de9ee8ca 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -1129,11 +1129,11 @@ extern void (GLAPIENTRY *qglBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactor
 
 #ifdef DEBUGGL
 #ifdef USE_GLES2
-#define CHECKGLERROR {if (gl_paranoid.integer){if (gl_printcheckerror.integer) Con_Printf("CHECKGLERROR at %s:%d\n", __FILE__, __LINE__);errornumber = glGetError();if (errornumber) GL_PrintError(errornumber, __FILE__, __LINE__);}}
+#define CHECKGLERROR {if (gl_paranoid.integer){if (gl_printcheckerror.integer) Con_Printf("CHECKGLERROR at %s:%d\n", __FILE__, __LINE__);gl_errornumber = glGetError();if (gl_errornumber) GL_PrintError(gl_errornumber, __FILE__, __LINE__);}}
 #else
-#define CHECKGLERROR {if (gl_paranoid.integer){if (gl_printcheckerror.integer) Con_Printf("CHECKGLERROR at %s:%d\n", __FILE__, __LINE__);errornumber = qglGetError ? qglGetError() : 0;if (errornumber) GL_PrintError(errornumber, __FILE__, __LINE__);}}
+#define CHECKGLERROR {if (gl_paranoid.integer){if (gl_printcheckerror.integer) Con_Printf("CHECKGLERROR at %s:%d\n", __FILE__, __LINE__);gl_errornumber = qglGetError ? qglGetError() : 0;if (gl_errornumber) GL_PrintError(gl_errornumber, __FILE__, __LINE__);}}
 #endif
-extern int errornumber;
+extern int gl_errornumber;
 void GL_PrintError(int errornumber, const char *filename, int linenumber);
 #else
 #define CHECKGLERROR
diff --git a/lhnet.c b/lhnet.c
index 20781f820af82ef0c2b83eaf0da8cf32e8c8ac76..3ac17a0aad880a6b4d912345ca7626d3e1ee268f 100644 (file)
--- a/lhnet.c
+++ b/lhnet.c
@@ -57,6 +57,9 @@
 #include "lhnet.h"
 
 #if defined(WIN32)
+// as of Visual Studio 2015, EWOULDBLOCK and ECONNREFUSED are real things, with different values than we want when talking to WinSock, so we have to undef them here or change the rest of the code.
+#undef EWOULDBLOCK
+#undef ECONNREFUSED
 #define EWOULDBLOCK WSAEWOULDBLOCK
 #define ECONNREFUSED WSAECONNREFUSED
 
index 2f001d5b5d821d79036f0b6086eb1c398d970a7e..72ec15d295a71fe283350b8fe5f2796d2d1b99b8 100644 (file)
--- a/libcurl.c
+++ b/libcurl.c
@@ -966,15 +966,15 @@ static qboolean Curl_Begin(const char *URL, const char *extraheaders, double max
 
                        // already downloading the file?
                        {
-                               downloadinfo *di = Curl_Find(fn);
-                               if(di)
+                               downloadinfo *existingdownloadinfo = Curl_Find(fn);
+                               if(existingdownloadinfo)
                                {
-                                       Con_Printf("Can't download %s, already getting it from %s!\n", fn, CleanURL(di->url, urlbuf, sizeof(urlbuf)));
+                                       Con_Printf("Can't download %s, already getting it from %s!\n", fn, CleanURL(existingdownloadinfo->url, urlbuf, sizeof(urlbuf)));
 
                                        // however, if it was not for this map yet...
-                                       if(forthismap && !di->forthismap)
+                                       if(forthismap && !existingdownloadinfo->forthismap)
                                        {
-                                               di->forthismap = true;
+                                               existingdownloadinfo->forthismap = true;
                                                // this "fakes" a download attempt so the client will wait for
                                                // the download to finish and then reconnect
                                                ++numdownloads_added;
@@ -1012,10 +1012,10 @@ static qboolean Curl_Begin(const char *URL, const char *extraheaders, double max
                                                qfile_t *f = FS_OpenRealFile(fn, "rb", false);
                                                if(f)
                                                {
-                                                       char buf[4] = {0};
-                                                       FS_Read(f, buf, sizeof(buf)); // no "-1", I will use memcmp
+                                                       char b[4] = {0};
+                                                       FS_Read(f, b, sizeof(b)); // no "-1", I will use memcmp
 
-                                                       if(memcmp(buf, "PK\x03\x04", 4) && memcmp(buf, "PACK", 4))
+                                                       if(memcmp(b, "PK\x03\x04", 4) && memcmp(b, "PACK", 4))
                                                        {
                                                                Con_DPrintf("Detected non-PAK %s, clearing and NOT resuming.\n", fn);
                                                                FS_Close(f);
index a58d76e8cdfd97e4f9fd5f612bc5a03aa431bf50..738965a0491b5beb305f4cf7c6dc64189b11cacb 100644 (file)
--- a/mathlib.c
+++ b/mathlib.c
@@ -30,87 +30,87 @@ float ixtable[4096];
 
 float m_bytenormals[NUMVERTEXNORMALS][3] =
 {
-{-0.525731, 0.000000, 0.850651}, {-0.442863, 0.238856, 0.864188},
-{-0.295242, 0.000000, 0.955423}, {-0.309017, 0.500000, 0.809017},
-{-0.162460, 0.262866, 0.951056}, {0.000000, 0.000000, 1.000000},
-{0.000000, 0.850651, 0.525731}, {-0.147621, 0.716567, 0.681718},
-{0.147621, 0.716567, 0.681718}, {0.000000, 0.525731, 0.850651},
-{0.309017, 0.500000, 0.809017}, {0.525731, 0.000000, 0.850651},
-{0.295242, 0.000000, 0.955423}, {0.442863, 0.238856, 0.864188},
-{0.162460, 0.262866, 0.951056}, {-0.681718, 0.147621, 0.716567},
-{-0.809017, 0.309017, 0.500000}, {-0.587785, 0.425325, 0.688191},
-{-0.850651, 0.525731, 0.000000}, {-0.864188, 0.442863, 0.238856},
-{-0.716567, 0.681718, 0.147621}, {-0.688191, 0.587785, 0.425325},
-{-0.500000, 0.809017, 0.309017}, {-0.238856, 0.864188, 0.442863},
-{-0.425325, 0.688191, 0.587785}, {-0.716567, 0.681718, -0.147621},
-{-0.500000, 0.809017, -0.309017}, {-0.525731, 0.850651, 0.000000},
-{0.000000, 0.850651, -0.525731}, {-0.238856, 0.864188, -0.442863},
-{0.000000, 0.955423, -0.295242}, {-0.262866, 0.951056, -0.162460},
-{0.000000, 1.000000, 0.000000}, {0.000000, 0.955423, 0.295242},
-{-0.262866, 0.951056, 0.162460}, {0.238856, 0.864188, 0.442863},
-{0.262866, 0.951056, 0.162460}, {0.500000, 0.809017, 0.309017},
-{0.238856, 0.864188, -0.442863}, {0.262866, 0.951056, -0.162460},
-{0.500000, 0.809017, -0.309017}, {0.850651, 0.525731, 0.000000},
-{0.716567, 0.681718, 0.147621}, {0.716567, 0.681718, -0.147621},
-{0.525731, 0.850651, 0.000000}, {0.425325, 0.688191, 0.587785},
-{0.864188, 0.442863, 0.238856}, {0.688191, 0.587785, 0.425325},
-{0.809017, 0.309017, 0.500000}, {0.681718, 0.147621, 0.716567},
-{0.587785, 0.425325, 0.688191}, {0.955423, 0.295242, 0.000000},
-{1.000000, 0.000000, 0.000000}, {0.951056, 0.162460, 0.262866},
-{0.850651, -0.525731, 0.000000}, {0.955423, -0.295242, 0.000000},
-{0.864188, -0.442863, 0.238856}, {0.951056, -0.162460, 0.262866},
-{0.809017, -0.309017, 0.500000}, {0.681718, -0.147621, 0.716567},
-{0.850651, 0.000000, 0.525731}, {0.864188, 0.442863, -0.238856},
-{0.809017, 0.309017, -0.500000}, {0.951056, 0.162460, -0.262866},
-{0.525731, 0.000000, -0.850651}, {0.681718, 0.147621, -0.716567},
-{0.681718, -0.147621, -0.716567}, {0.850651, 0.000000, -0.525731},
-{0.809017, -0.309017, -0.500000}, {0.864188, -0.442863, -0.238856},
-{0.951056, -0.162460, -0.262866}, {0.147621, 0.716567, -0.681718},
-{0.309017, 0.500000, -0.809017}, {0.425325, 0.688191, -0.587785},
-{0.442863, 0.238856, -0.864188}, {0.587785, 0.425325, -0.688191},
-{0.688191, 0.587785, -0.425325}, {-0.147621, 0.716567, -0.681718},
-{-0.309017, 0.500000, -0.809017}, {0.000000, 0.525731, -0.850651},
-{-0.525731, 0.000000, -0.850651}, {-0.442863, 0.238856, -0.864188},
-{-0.295242, 0.000000, -0.955423}, {-0.162460, 0.262866, -0.951056},
-{0.000000, 0.000000, -1.000000}, {0.295242, 0.000000, -0.955423},
-{0.162460, 0.262866, -0.951056}, {-0.442863, -0.238856, -0.864188},
-{-0.309017, -0.500000, -0.809017}, {-0.162460, -0.262866, -0.951056},
-{0.000000, -0.850651, -0.525731}, {-0.147621, -0.716567, -0.681718},
-{0.147621, -0.716567, -0.681718}, {0.000000, -0.525731, -0.850651},
-{0.309017, -0.500000, -0.809017}, {0.442863, -0.238856, -0.864188},
-{0.162460, -0.262866, -0.951056}, {0.238856, -0.864188, -0.442863},
-{0.500000, -0.809017, -0.309017}, {0.425325, -0.688191, -0.587785},
-{0.716567, -0.681718, -0.147621}, {0.688191, -0.587785, -0.425325},
-{0.587785, -0.425325, -0.688191}, {0.000000, -0.955423, -0.295242},
-{0.000000, -1.000000, 0.000000}, {0.262866, -0.951056, -0.162460},
-{0.000000, -0.850651, 0.525731}, {0.000000, -0.955423, 0.295242},
-{0.238856, -0.864188, 0.442863}, {0.262866, -0.951056, 0.162460},
-{0.500000, -0.809017, 0.309017}, {0.716567, -0.681718, 0.147621},
-{0.525731, -0.850651, 0.000000}, {-0.238856, -0.864188, -0.442863},
-{-0.500000, -0.809017, -0.309017}, {-0.262866, -0.951056, -0.162460},
-{-0.850651, -0.525731, 0.000000}, {-0.716567, -0.681718, -0.147621},
-{-0.716567, -0.681718, 0.147621}, {-0.525731, -0.850651, 0.000000},
-{-0.500000, -0.809017, 0.309017}, {-0.238856, -0.864188, 0.442863},
-{-0.262866, -0.951056, 0.162460}, {-0.864188, -0.442863, 0.238856},
-{-0.809017, -0.309017, 0.500000}, {-0.688191, -0.587785, 0.425325},
-{-0.681718, -0.147621, 0.716567}, {-0.442863, -0.238856, 0.864188},
-{-0.587785, -0.425325, 0.688191}, {-0.309017, -0.500000, 0.809017},
-{-0.147621, -0.716567, 0.681718}, {-0.425325, -0.688191, 0.587785},
-{-0.162460, -0.262866, 0.951056}, {0.442863, -0.238856, 0.864188},
-{0.162460, -0.262866, 0.951056}, {0.309017, -0.500000, 0.809017},
-{0.147621, -0.716567, 0.681718}, {0.000000, -0.525731, 0.850651},
-{0.425325, -0.688191, 0.587785}, {0.587785, -0.425325, 0.688191},
-{0.688191, -0.587785, 0.425325}, {-0.955423, 0.295242, 0.000000},
-{-0.951056, 0.162460, 0.262866}, {-1.000000, 0.000000, 0.000000},
-{-0.850651, 0.000000, 0.525731}, {-0.955423, -0.295242, 0.000000},
-{-0.951056, -0.162460, 0.262866}, {-0.864188, 0.442863, -0.238856},
-{-0.951056, 0.162460, -0.262866}, {-0.809017, 0.309017, -0.500000},
-{-0.864188, -0.442863, -0.238856}, {-0.951056, -0.162460, -0.262866},
-{-0.809017, -0.309017, -0.500000}, {-0.681718, 0.147621, -0.716567},
-{-0.681718, -0.147621, -0.716567}, {-0.850651, 0.000000, -0.525731},
-{-0.688191, 0.587785, -0.425325}, {-0.587785, 0.425325, -0.688191},
-{-0.425325, 0.688191, -0.587785}, {-0.425325, -0.688191, -0.587785},
-{-0.587785, -0.425325, -0.688191}, {-0.688191, -0.587785, -0.425325},
+{-0.525731f, 0.000000f, 0.850651f}, {-0.442863f, 0.238856f, 0.864188f},
+{-0.295242f, 0.000000f, 0.955423f}, {-0.309017f, 0.500000f, 0.809017f},
+{-0.162460f, 0.262866f, 0.951056f}, {0.000000f, 0.000000f, 1.000000f},
+{0.000000f, 0.850651f, 0.525731f}, {-0.147621f, 0.716567f, 0.681718f},
+{0.147621f, 0.716567f, 0.681718f}, {0.000000f, 0.525731f, 0.850651f},
+{0.309017f, 0.500000f, 0.809017f}, {0.525731f, 0.000000f, 0.850651f},
+{0.295242f, 0.000000f, 0.955423f}, {0.442863f, 0.238856f, 0.864188f},
+{0.162460f, 0.262866f, 0.951056f}, {-0.681718f, 0.147621f, 0.716567f},
+{-0.809017f, 0.309017f, 0.500000f}, {-0.587785f, 0.425325f, 0.688191f},
+{-0.850651f, 0.525731f, 0.000000f}, {-0.864188f, 0.442863f, 0.238856f},
+{-0.716567f, 0.681718f, 0.147621f}, {-0.688191f, 0.587785f, 0.425325f},
+{-0.500000f, 0.809017f, 0.309017f}, {-0.238856f, 0.864188f, 0.442863f},
+{-0.425325f, 0.688191f, 0.587785f}, {-0.716567f, 0.681718f, -0.147621f},
+{-0.500000f, 0.809017f, -0.309017f}, {-0.525731f, 0.850651f, 0.000000f},
+{0.000000f, 0.850651f, -0.525731f}, {-0.238856f, 0.864188f, -0.442863f},
+{0.000000f, 0.955423f, -0.295242f}, {-0.262866f, 0.951056f, -0.162460f},
+{0.000000f, 1.000000f, 0.000000f}, {0.000000f, 0.955423f, 0.295242f},
+{-0.262866f, 0.951056f, 0.162460f}, {0.238856f, 0.864188f, 0.442863f},
+{0.262866f, 0.951056f, 0.162460f}, {0.500000f, 0.809017f, 0.309017f},
+{0.238856f, 0.864188f, -0.442863f}, {0.262866f, 0.951056f, -0.162460f},
+{0.500000f, 0.809017f, -0.309017f}, {0.850651f, 0.525731f, 0.000000f},
+{0.716567f, 0.681718f, 0.147621f}, {0.716567f, 0.681718f, -0.147621f},
+{0.525731f, 0.850651f, 0.000000f}, {0.425325f, 0.688191f, 0.587785f},
+{0.864188f, 0.442863f, 0.238856f}, {0.688191f, 0.587785f, 0.425325f},
+{0.809017f, 0.309017f, 0.500000f}, {0.681718f, 0.147621f, 0.716567f},
+{0.587785f, 0.425325f, 0.688191f}, {0.955423f, 0.295242f, 0.000000f},
+{1.000000f, 0.000000f, 0.000000f}, {0.951056f, 0.162460f, 0.262866f},
+{0.850651f, -0.525731f, 0.000000f}, {0.955423f, -0.295242f, 0.000000f},
+{0.864188f, -0.442863f, 0.238856f}, {0.951056f, -0.162460f, 0.262866f},
+{0.809017f, -0.309017f, 0.500000f}, {0.681718f, -0.147621f, 0.716567f},
+{0.850651f, 0.000000f, 0.525731f}, {0.864188f, 0.442863f, -0.238856f},
+{0.809017f, 0.309017f, -0.500000f}, {0.951056f, 0.162460f, -0.262866f},
+{0.525731f, 0.000000f, -0.850651f}, {0.681718f, 0.147621f, -0.716567f},
+{0.681718f, -0.147621f, -0.716567f}, {0.850651f, 0.000000f, -0.525731f},
+{0.809017f, -0.309017f, -0.500000f}, {0.864188f, -0.442863f, -0.238856f},
+{0.951056f, -0.162460f, -0.262866f}, {0.147621f, 0.716567f, -0.681718f},
+{0.309017f, 0.500000f, -0.809017f}, {0.425325f, 0.688191f, -0.587785f},
+{0.442863f, 0.238856f, -0.864188f}, {0.587785f, 0.425325f, -0.688191f},
+{0.688191f, 0.587785f, -0.425325f}, {-0.147621f, 0.716567f, -0.681718f},
+{-0.309017f, 0.500000f, -0.809017f}, {0.000000f, 0.525731f, -0.850651f},
+{-0.525731f, 0.000000f, -0.850651f}, {-0.442863f, 0.238856f, -0.864188f},
+{-0.295242f, 0.000000f, -0.955423f}, {-0.162460f, 0.262866f, -0.951056f},
+{0.000000f, 0.000000f, -1.000000f}, {0.295242f, 0.000000f, -0.955423f},
+{0.162460f, 0.262866f, -0.951056f}, {-0.442863f, -0.238856f, -0.864188f},
+{-0.309017f, -0.500000f, -0.809017f}, {-0.162460f, -0.262866f, -0.951056f},
+{0.000000f, -0.850651f, -0.525731f}, {-0.147621f, -0.716567f, -0.681718f},
+{0.147621f, -0.716567f, -0.681718f}, {0.000000f, -0.525731f, -0.850651f},
+{0.309017f, -0.500000f, -0.809017f}, {0.442863f, -0.238856f, -0.864188f},
+{0.162460f, -0.262866f, -0.951056f}, {0.238856f, -0.864188f, -0.442863f},
+{0.500000f, -0.809017f, -0.309017f}, {0.425325f, -0.688191f, -0.587785f},
+{0.716567f, -0.681718f, -0.147621f}, {0.688191f, -0.587785f, -0.425325f},
+{0.587785f, -0.425325f, -0.688191f}, {0.000000f, -0.955423f, -0.295242f},
+{0.000000f, -1.000000f, 0.000000f}, {0.262866f, -0.951056f, -0.162460f},
+{0.000000f, -0.850651f, 0.525731f}, {0.000000f, -0.955423f, 0.295242f},
+{0.238856f, -0.864188f, 0.442863f}, {0.262866f, -0.951056f, 0.162460f},
+{0.500000f, -0.809017f, 0.309017f}, {0.716567f, -0.681718f, 0.147621f},
+{0.525731f, -0.850651f, 0.000000f}, {-0.238856f, -0.864188f, -0.442863f},
+{-0.500000f, -0.809017f, -0.309017f}, {-0.262866f, -0.951056f, -0.162460f},
+{-0.850651f, -0.525731f, 0.000000f}, {-0.716567f, -0.681718f, -0.147621f},
+{-0.716567f, -0.681718f, 0.147621f}, {-0.525731f, -0.850651f, 0.000000f},
+{-0.500000f, -0.809017f, 0.309017f}, {-0.238856f, -0.864188f, 0.442863f},
+{-0.262866f, -0.951056f, 0.162460f}, {-0.864188f, -0.442863f, 0.238856f},
+{-0.809017f, -0.309017f, 0.500000f}, {-0.688191f, -0.587785f, 0.425325f},
+{-0.681718f, -0.147621f, 0.716567f}, {-0.442863f, -0.238856f, 0.864188f},
+{-0.587785f, -0.425325f, 0.688191f}, {-0.309017f, -0.500000f, 0.809017f},
+{-0.147621f, -0.716567f, 0.681718f}, {-0.425325f, -0.688191f, 0.587785f},
+{-0.162460f, -0.262866f, 0.951056f}, {0.442863f, -0.238856f, 0.864188f},
+{0.162460f, -0.262866f, 0.951056f}, {0.309017f, -0.500000f, 0.809017f},
+{0.147621f, -0.716567f, 0.681718f}, {0.000000f, -0.525731f, 0.850651f},
+{0.425325f, -0.688191f, 0.587785f}, {0.587785f, -0.425325f, 0.688191f},
+{0.688191f, -0.587785f, 0.425325f}, {-0.955423f, 0.295242f, 0.000000f},
+{-0.951056f, 0.162460f, 0.262866f}, {-1.000000f, 0.000000f, 0.000000f},
+{-0.850651f, 0.000000f, 0.525731f}, {-0.955423f, -0.295242f, 0.000000f},
+{-0.951056f, -0.162460f, 0.262866f}, {-0.864188f, 0.442863f, -0.238856f},
+{-0.951056f, 0.162460f, -0.262866f}, {-0.809017f, 0.309017f, -0.500000f},
+{-0.864188f, -0.442863f, -0.238856f}, {-0.951056f, -0.162460f, -0.262866f},
+{-0.809017f, -0.309017f, -0.500000f}, {-0.681718f, 0.147621f, -0.716567f},
+{-0.681718f, -0.147621f, -0.716567f}, {-0.850651f, 0.000000f, -0.525731f},
+{-0.688191f, 0.587785f, -0.425325f}, {-0.587785f, 0.425325f, -0.688191f},
+{-0.425325f, 0.688191f, -0.587785f}, {-0.425325f, -0.688191f, -0.587785f},
+{-0.587785f, -0.425325f, -0.688191f}, {-0.688191f, -0.587785f, -0.425325f},
 };
 
 #if 0
diff --git a/menu.c b/menu.c
index fc76081ce2569eb6a80e5d77ca6b33452cd53fb2..6295d4620c5b1120aa3dd6b542097dcdb13aad43 100644 (file)
--- a/menu.c
+++ b/menu.c
@@ -1629,46 +1629,46 @@ static void M_Menu_Options_AdjustSliders (int dir)
 #endif
 }
 
-static int optnum;
-static int opty;
-static int optcursor;
+static int m_optnum;
+static int m_opty;
+static int m_optcursor;
 
 static void M_Options_PrintCommand(const char *s, int enabled)
 {
-       if (opty >= 32)
+       if (m_opty >= 32)
        {
-               if (optnum == optcursor)
-                       DrawQ_Fill(menu_x + 48, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
-               M_ItemPrint(0 + 48, opty, s, enabled);
+               if (m_optnum == m_optcursor)
+                       DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+               M_ItemPrint(0 + 48, m_opty, s, enabled);
        }
-       opty += 8;
-       optnum++;
+       m_opty += 8;
+       m_optnum++;
 }
 
 static void M_Options_PrintCheckbox(const char *s, int enabled, int yes)
 {
-       if (opty >= 32)
+       if (m_opty >= 32)
        {
-               if (optnum == optcursor)
-                       DrawQ_Fill(menu_x + 48, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
-               M_ItemPrint(0 + 48, opty, s, enabled);
-               M_DrawCheckbox(0 + 48 + (int)strlen(s) * 8 + 8, opty, yes);
+               if (m_optnum == m_optcursor)
+                       DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+               M_ItemPrint(0 + 48, m_opty, s, enabled);
+               M_DrawCheckbox(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, yes);
        }
-       opty += 8;
-       optnum++;
+       m_opty += 8;
+       m_optnum++;
 }
 
 static void M_Options_PrintSlider(const char *s, int enabled, float value, float minvalue, float maxvalue)
 {
-       if (opty >= 32)
+       if (m_opty >= 32)
        {
-               if (optnum == optcursor)
-                       DrawQ_Fill(menu_x + 48, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
-               M_ItemPrint(0 + 48, opty, s, enabled);
-               M_DrawSlider(0 + 48 + (int)strlen(s) * 8 + 8, opty, value, minvalue, maxvalue);
+               if (m_optnum == m_optcursor)
+                       DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+               M_ItemPrint(0 + 48, m_opty, s, enabled);
+               M_DrawSlider(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, value, minvalue, maxvalue);
        }
-       opty += 8;
-       optnum++;
+       m_opty += 8;
+       m_optnum++;
 }
 
 static void M_Options_Draw (void)
@@ -1682,10 +1682,10 @@ static void M_Options_Draw (void)
        p = Draw_CachePic ("gfx/p_option");
        M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
 
-       optnum = 0;
-       optcursor = options_cursor;
+       m_optnum = 0;
+       m_optcursor = options_cursor;
        visible = (int)((menu_height - 32) / 8);
-       opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_ITEMS - visible)) * 8;
+       m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_ITEMS - visible)) * 8;
 
        M_Options_PrintCommand( "    Customize controls", true);
        M_Options_PrintCommand( "         Go to console", true);
@@ -1891,10 +1891,10 @@ static void M_Options_Effects_Draw (void)
        p = Draw_CachePic ("gfx/p_option");
        M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
 
-       optcursor = options_effects_cursor;
-       optnum = 0;
+       m_optcursor = options_effects_cursor;
+       m_optnum = 0;
        visible = (int)((menu_height - 32) / 8);
-       opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_EFFECTS_ITEMS - visible)) * 8;
+       m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_EFFECTS_ITEMS - visible)) * 8;
 
        M_Options_PrintCheckbox("             Particles", true, cl_particles.integer);
        M_Options_PrintCheckbox(" Quake-style Particles", true, cl_particles_quake.integer);
@@ -2038,10 +2038,10 @@ static void M_Options_Graphics_Draw (void)
        p = Draw_CachePic ("gfx/p_option");
        M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
 
-       optcursor = options_graphics_cursor;
-       optnum = 0;
+       m_optcursor = options_graphics_cursor;
+       m_optnum = 0;
        visible = (int)((menu_height - 32) / 8);
-       opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
+       m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
 
        M_Options_PrintSlider(  "      Corona Intensity", true, r_coronas.value, 0, 4);
        M_Options_PrintCheckbox("      Use Only Coronas", true, gl_flashblend.integer);
@@ -2229,10 +2229,10 @@ static void M_Options_ColorControl_Draw (void)
        p = Draw_CachePic ("gfx/p_option");
        M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
 
-       optcursor = options_colorcontrol_cursor;
-       optnum = 0;
+       m_optcursor = options_colorcontrol_cursor;
+       m_optnum = 0;
        visible = (int)((menu_height - 32) / 8);
-       opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
+       m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
 
        M_Options_PrintCommand( "     Reset to defaults", true);
        M_Options_PrintCheckbox("Hardware Gamma Control", vid_hardwaregammasupported.integer, v_hwgamma.integer);
@@ -2253,41 +2253,41 @@ static void M_Options_ColorControl_Draw (void)
        M_Options_PrintSlider(  "          White: Blue ", v_color_enable.integer, v_color_white_b.value, 1, 5);
        M_Options_PrintSlider(  "          White: Grey ", v_color_enable.integer, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3, 1, 5);
 
-       opty += 4;
-       DrawQ_Fill(menu_x, menu_y + opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);opty += 4;
+       m_opty += 4;
+       DrawQ_Fill(menu_x, menu_y + m_opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);m_opty += 4;
        s = (float) 312 / 2 * vid.width / vid_conwidth.integer;
        t = (float) 4 / 2 * vid.height / vid_conheight.integer;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);opty += 4;
-       DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);m_opty += 4;
+       DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL  , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);m_opty += 4;
 
        c = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
        s = (float) 48 / 2 * vid.width / vid_conwidth.integer;
        t = (float) 48 / 2 * vid.height / vid_conheight.integer;
        u = s * 0.5;
        v = t * 0.5;
-       opty += 8;
+       m_opty += 8;
        x = 4;
-       DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, 0, 0, 1, 0);
-       DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
-       DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
+       DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c, 0, 0, 1, 0);
+       DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
+       DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
        x += 80;
-       DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, c, 0, 1, 0);
-       DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
-       DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
+       DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, c, 0, 1, 0);
+       DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
+       DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
        x += 80;
-       DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, 0, c, 1, 0);
-       DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
-       DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
+       DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, 0, c, 1, 0);
+       DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
+       DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
        x += 80;
-       DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, c, c, 1, 0);
-       DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
-       DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
+       DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c, c, c, 1, 0);
+       DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
+       DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
 }
 
 
@@ -2885,7 +2885,7 @@ static void M_Menu_Video_FindResolution(int w, int h, float a)
                        if (menu_video_resolutions[i].height == h && menu_video_resolutions[menu_video_resolution].height == h)
                        {
                                // if the new mode would be a worse match in pixel aspect, skip it
-                               if (abs(menu_video_resolutions[i].pixelheight - a) > abs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
+                               if (fabs(menu_video_resolutions[i].pixelheight - a) > fabs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
                                        continue;
                                // if it is equal in everything, skip it (prefer earlier modes)
                                if (menu_video_resolutions[i].pixelheight == a && menu_video_resolutions[menu_video_resolution].pixelheight == a)
@@ -4413,7 +4413,7 @@ void M_Menu_ServerList_f (void)
 
 static void M_ServerList_Draw (void)
 {
-       int n, y, visible, start, end, numplayers, maxplayers;
+       int n, y, visible, start, end, statnumplayers, statmaxplayers;
        cachepic_t *p;
        const char *s;
        char vabuf[1024];
@@ -4424,8 +4424,8 @@ static void M_ServerList_Draw (void)
        else
                M_Background(640, vid_conheight.integer);
        // scroll the list as the cursor moves
-       ServerList_GetPlayerStatistics(&numplayers, &maxplayers);
-       s = va(vabuf, sizeof(vabuf), "%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, numplayers, maxplayers);
+       ServerList_GetPlayerStatistics(&statnumplayers, &statmaxplayers);
+       s = va(vabuf, sizeof(vabuf), "%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, statnumplayers, statmaxplayers);
        M_PrintRed((640 - strlen(s) * 8) / 2, 32, s);
        if (*m_return_reason)
                M_Print(16, menu_height - 8, m_return_reason);
index 43563457212300837fde2d38ffcb70ba2a322fa2..5a1047d9798bd89c541ed5ca566c15d17c3ab110 100644 (file)
@@ -66,19 +66,19 @@ void Mod_Skeletal_AnimateVertices_Generic(const dp_model_t * RESTRICT model, con
                        const float * RESTRICT n = model->surfmesh.data_normal3f;
                        if (svector3f && tvector3f)
                        {
-                               const float * RESTRICT sv = model->surfmesh.data_svector3f;
-                               const float * RESTRICT tv = model->surfmesh.data_tvector3f;
+                               const float * RESTRICT svec = model->surfmesh.data_svector3f;
+                               const float * RESTRICT tvec = model->surfmesh.data_tvector3f;
 
                                // Note that for SSE each iteration stores one element past end, so we break one vertex short
                                // and handle that with scalars in that case
-                               for (i = 0; i < model->surfmesh.num_vertices; i++, v += 3, n += 3, sv += 3, tv += 3, b++,
+                               for (i = 0; i < model->surfmesh.num_vertices; i++, v += 3, n += 3, svec += 3, tvec += 3, b++,
                                                vertex3f += 3, normal3f += 3, svector3f += 3, tvector3f += 3)
                                {
                                        LOAD_MATRIX4();
                                        TRANSFORM_POSITION(v, vertex3f);
                                        TRANSFORM_VECTOR(n, normal3f);
-                                       TRANSFORM_VECTOR(sv, svector3f);
-                                       TRANSFORM_VECTOR(tv, tvector3f);
+                                       TRANSFORM_VECTOR(svec, svector3f);
+                                       TRANSFORM_VECTOR(tvec, tvector3f);
                                }
 
                                return;
@@ -114,23 +114,23 @@ void Mod_Skeletal_AnimateVertices_Generic(const dp_model_t * RESTRICT model, con
 
        if (svector3f)
        {
-               const float * RESTRICT sv = model->surfmesh.data_svector3f;
+               const float * RESTRICT svec = model->surfmesh.data_svector3f;
                const unsigned short * RESTRICT b = model->surfmesh.blends;
-               for (i = 0; i < model->surfmesh.num_vertices; i++, sv += 3, b++, svector3f += 3)
+               for (i = 0; i < model->surfmesh.num_vertices; i++, svec += 3, b++, svector3f += 3)
                {
                        LOAD_MATRIX3();
-                       TRANSFORM_VECTOR(sv, svector3f);
+                       TRANSFORM_VECTOR(svec, svector3f);
                }
        }
 
        if (tvector3f)
        {
-               const float * RESTRICT tv = model->surfmesh.data_tvector3f;
+               const float * RESTRICT tvec = model->surfmesh.data_tvector3f;
                const unsigned short * RESTRICT b = model->surfmesh.blends;
-               for (i = 0; i < model->surfmesh.num_vertices; i++, tv += 3, b++, tvector3f += 3)
+               for (i = 0; i < model->surfmesh.num_vertices; i++, tvec += 3, b++, tvector3f += 3)
                {
                        LOAD_MATRIX3();
-                       TRANSFORM_VECTOR(tv, tvector3f);
+                       TRANSFORM_VECTOR(tvec, tvector3f);
                }
        }
 }
index 648ab31a15460b7f333e6a8686d8df28bbbc554c..ea39f8a038dda22b4da35c3705b786ea9f17bc46 100644 (file)
@@ -15,7 +15,6 @@ void Mod_Skeletal_AnimateVertices_SSE(const dp_model_t * RESTRICT model, const f
        int blends;
        matrix4x4_t *bonepose;
        matrix4x4_t *boneposerelative;
-       float m[12];
        const blendweights_t * RESTRICT weights;
        int num_vertices_minus_one;
 
@@ -105,37 +104,38 @@ void Mod_Skeletal_AnimateVertices_SSE(const dp_model_t * RESTRICT model, const f
        {
                for (i = 0;i < model->num_bones;i++)
                {
-                       const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[0].subframe * model->num_bones + i);
-                       float lerp = frameblend[0].lerp,
-                               tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
-                               rx = pose7s[3] * lerp,
-                               ry = pose7s[4] * lerp,
-                               rz = pose7s[5] * lerp,
-                               rw = pose7s[6] * lerp,
-                               dx = tx*rw + ty*rz - tz*ry,
-                               dy = -tx*rz + ty*rw + tz*rx,
-                               dz = tx*ry - ty*rx + tz*rw,
-                               dw = -tx*rx - ty*ry - tz*rz,
+                       float m[12];
+                       const short * RESTRICT firstpose7s = model->data_poses7s + 7 * (frameblend[0].subframe * model->num_bones + i);
+                       float firstlerp = frameblend[0].lerp,
+                               firsttx = firstpose7s[0], firstty = firstpose7s[1], firsttz = firstpose7s[2],
+                               rx = firstpose7s[3] * firstlerp,
+                               ry = firstpose7s[4] * firstlerp,
+                               rz = firstpose7s[5] * firstlerp,
+                               rw = firstpose7s[6] * firstlerp,
+                               dx = firsttx*rw + firstty*rz - firsttz*ry,
+                               dy = -firsttx*rz + firstty*rw + firsttz*rx,
+                               dz = firsttx*ry - firstty*rx + firsttz*rw,
+                               dw = -firsttx*rx - firstty*ry - firsttz*rz,
                                scale, sx, sy, sz, sw;
                        for (blends = 1;blends < MAX_FRAMEBLENDS && frameblend[blends].lerp > 0;blends++)
                        {
-                               const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
-                               float lerp = frameblend[blends].lerp,
-                                       tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
-                                       qx = pose7s[3], qy = pose7s[4], qz = pose7s[5], qw = pose7s[6];
-                               if(rx*qx + ry*qy + rz*qz + rw*qw < 0) lerp = -lerp;
-                               qx *= lerp;
-                               qy *= lerp;
-                               qz *= lerp;
-                               qw *= lerp;
+                               const short * RESTRICT blendpose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
+                               float blendlerp = frameblend[blends].lerp,
+                                       blendtx = blendpose7s[0], blendty = blendpose7s[1], blendtz = blendpose7s[2],
+                                       qx = blendpose7s[3], qy = blendpose7s[4], qz = blendpose7s[5], qw = blendpose7s[6];
+                               if(rx*qx + ry*qy + rz*qz + rw*qw < 0) blendlerp = -blendlerp;
+                               qx *= blendlerp;
+                               qy *= blendlerp;
+                               qz *= blendlerp;
+                               qw *= blendlerp;
                                rx += qx;
                                ry += qy;
                                rz += qz;
                                rw += qw;
-                               dx += tx*qw + ty*qz - tz*qy;
-                               dy += -tx*qz + ty*qw + tz*qx;
-                               dz += tx*qy - ty*qx + tz*qw;
-                               dw += -tx*qx - ty*qy - tz*qz;
+                               dx += blendtx*qw + blendty*qz - blendtz*qy;
+                               dy += -blendtx*qz + blendty*qw + blendtz*qx;
+                               dz += blendtx*qy - blendty*qx + blendtz*qw;
+                               dw += -blendtx*qx - blendty*qy - blendtz*qz;
                        }
                        scale = 1.0f / (rx*rx + ry*ry + rz*rz + rw*rw);
                        sx = rx * scale;
@@ -336,19 +336,19 @@ void Mod_Skeletal_AnimateVertices_SSE(const dp_model_t * RESTRICT model, const f
                        const float * RESTRICT n = model->surfmesh.data_normal3f;
                        if (svector3f && tvector3f)
                        {
-                               const float * RESTRICT sv = model->surfmesh.data_svector3f;
-                               const float * RESTRICT tv = model->surfmesh.data_tvector3f;
+                               const float * RESTRICT svec = model->surfmesh.data_svector3f;
+                               const float * RESTRICT tvec = model->surfmesh.data_tvector3f;
 
                                // Note that for SSE each iteration stores one element past end, so we break one vertex short
                                // and handle that with scalars in that case
-                               for (i = 0; i < num_vertices_minus_one; i++, v += 3, n += 3, sv += 3, tv += 3, b++,
+                               for (i = 0; i < num_vertices_minus_one; i++, v += 3, n += 3, svec += 3, tvec += 3, b++,
                                                vertex3f += 3, normal3f += 3, svector3f += 3, tvector3f += 3)
                                {
                                        LOAD_MATRIX4();
                                        TRANSFORM_POSITION(v, vertex3f);
                                        TRANSFORM_VECTOR(n, normal3f);
-                                       TRANSFORM_VECTOR(sv, svector3f);
-                                       TRANSFORM_VECTOR(tv, tvector3f);
+                                       TRANSFORM_VECTOR(svec, svector3f);
+                                       TRANSFORM_VECTOR(tvec, tvector3f);
                                }
 
                                // Last vertex needs to be done with scalars to avoid reading/writing 1 word past end of arrays
@@ -356,8 +356,8 @@ void Mod_Skeletal_AnimateVertices_SSE(const dp_model_t * RESTRICT model, const f
                                        LOAD_MATRIX_SCALAR();
                                        TRANSFORM_POSITION_SCALAR(v, vertex3f);
                                        TRANSFORM_VECTOR_SCALAR(n, normal3f);
-                                       TRANSFORM_VECTOR_SCALAR(sv, svector3f);
-                                       TRANSFORM_VECTOR_SCALAR(tv, tvector3f);
+                                       TRANSFORM_VECTOR_SCALAR(svec, svector3f);
+                                       TRANSFORM_VECTOR_SCALAR(tvec, tvector3f);
                                }
                                //printf("elapsed ticks: %llu\n", rdtsc() - ts); // XXX
                                return;
@@ -406,31 +406,31 @@ void Mod_Skeletal_AnimateVertices_SSE(const dp_model_t * RESTRICT model, const f
 
        if (svector3f)
        {
-               const float * RESTRICT sv = model->surfmesh.data_svector3f;
+               const float * RESTRICT svec = model->surfmesh.data_svector3f;
                const unsigned short * RESTRICT b = model->surfmesh.blends;
-               for (i = 0; i < num_vertices_minus_one; i++, sv += 3, b++, svector3f += 3)
+               for (i = 0; i < num_vertices_minus_one; i++, svec += 3, b++, svector3f += 3)
                {
                        LOAD_MATRIX3();
-                       TRANSFORM_VECTOR(sv, svector3f);
+                       TRANSFORM_VECTOR(svec, svector3f);
                }
                {
                        LOAD_MATRIX_SCALAR();
-                       TRANSFORM_VECTOR_SCALAR(sv, svector3f);
+                       TRANSFORM_VECTOR_SCALAR(svec, svector3f);
                }
        }
 
        if (tvector3f)
        {
-               const float * RESTRICT tv = model->surfmesh.data_tvector3f;
+               const float * RESTRICT tvec = model->surfmesh.data_tvector3f;
                const unsigned short * RESTRICT b = model->surfmesh.blends;
-               for (i = 0; i < num_vertices_minus_one; i++, tv += 3, b++, tvector3f += 3)
+               for (i = 0; i < num_vertices_minus_one; i++, tvec += 3, b++, tvector3f += 3)
                {
                        LOAD_MATRIX3();
-                       TRANSFORM_VECTOR(tv, tvector3f);
+                       TRANSFORM_VECTOR(tvec, tvector3f);
                }
                {
                        LOAD_MATRIX_SCALAR();
-                       TRANSFORM_VECTOR_SCALAR(tv, tvector3f);
+                       TRANSFORM_VECTOR_SCALAR(tvec, tvector3f);
                }
        }
 
index ca4c88ef97d243565ddf7c1a75c88621fdade440..aeb512e99f07f4c1114085fd4f576ffff988606f 100644 (file)
@@ -94,37 +94,37 @@ void Mod_Skeletal_BuildTransforms(const dp_model_t * RESTRICT model, const frame
                for (i = 0;i < model->num_bones;i++)
                {
                        // blend by transform each quaternion/translation into a dual-quaternion first, then blending
-                       const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[0].subframe * model->num_bones + i);
-                       float lerp = frameblend[0].lerp,
-                               tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
-                               rx = pose7s[3] * lerp,
-                               ry = pose7s[4] * lerp,
-                               rz = pose7s[5] * lerp,
-                               rw = pose7s[6] * lerp,
-                               dx = tx*rw + ty*rz - tz*ry,
-                               dy = -tx*rz + ty*rw + tz*rx,
-                               dz = tx*ry - ty*rx + tz*rw,
-                               dw = -tx*rx - ty*ry - tz*rz,
+                       const short * RESTRICT firstpose7s = model->data_poses7s + 7 * (frameblend[0].subframe * model->num_bones + i);
+                       float firstlerp = frameblend[0].lerp,
+                               firsttx = firstpose7s[0], firstty = firstpose7s[1], firsttz = firstpose7s[2],
+                               rx = firstpose7s[3] * firstlerp,
+                               ry = firstpose7s[4] * firstlerp,
+                               rz = firstpose7s[5] * firstlerp,
+                               rw = firstpose7s[6] * firstlerp,
+                               dx = firsttx*rw + firstty*rz - firsttz*ry,
+                               dy = -firsttx*rz + firstty*rw + firsttz*rx,
+                               dz = firsttx*ry - firstty*rx + firsttz*rw,
+                               dw = -firsttx*rx - firstty*ry - firsttz*rz,
                                scale, sx, sy, sz, sw;
                        for (blends = 1;blends < MAX_FRAMEBLENDS && frameblend[blends].lerp > 0;blends++)
                        {
-                               const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
-                               float lerp = frameblend[blends].lerp,
-                                       tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
-                                       qx = pose7s[3], qy = pose7s[4], qz = pose7s[5], qw = pose7s[6];
-                               if(rx*qx + ry*qy + rz*qz + rw*qw < 0) lerp = -lerp;
-                               qx *= lerp;
-                               qy *= lerp;
-                               qz *= lerp;
-                               qw *= lerp;
+                               const short * RESTRICT blendpose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
+                               float blendlerp = frameblend[blends].lerp,
+                                       blendtx = blendpose7s[0], blendty = blendpose7s[1], blendtz = blendpose7s[2],
+                                       qx = blendpose7s[3], qy = blendpose7s[4], qz = blendpose7s[5], qw = blendpose7s[6];
+                               if(rx*qx + ry*qy + rz*qz + rw*qw < 0) blendlerp = -blendlerp;
+                               qx *= blendlerp;
+                               qy *= blendlerp;
+                               qz *= blendlerp;
+                               qw *= blendlerp;
                                rx += qx;
                                ry += qy;
                                rz += qz;
                                rw += qw;
-                               dx += tx*qw + ty*qz - tz*qy;
-                               dy += -tx*qz + ty*qw + tz*qx;
-                               dz += tx*qy - ty*qx + tz*qw;
-                               dw += -tx*qx - ty*qy - tz*qz;
+                               dx += blendtx*qw + blendty*qz - blendtz*qy;
+                               dy += -blendtx*qz + blendty*qw + blendtz*qx;
+                               dz += blendtx*qy - blendty*qx + blendtz*qw;
+                               dw += -blendtx*qx - blendty*qy - blendtz*qz;
                        }
                        // generate a matrix from the dual-quaternion, implicitly normalizing it in the process
                        scale = 1.0f / (rx*rx + ry*ry + rz*rz + rw*rw);
index 2761d7d670d38b7d2f6e7e559789b5e80f9ea65b..842be1ae26580842924775a2e0fdaa6fe1ede100 100644 (file)
@@ -2688,7 +2688,7 @@ static void Mod_Q1BSP_LoadFaces(sizebuf_t *sb)
                Mod_AllocLightmap_Init(&allocState, lightmapsize, lightmapsize);
                for (surfacenum = 0, surface = loadmodel->data_surfaces;surfacenum < count;surfacenum++, surface++)
                {
-                       int i, iu, iv, lightmapx = 0, lightmapy = 0;
+                       int iu, iv, lightmapx = 0, lightmapy = 0;
                        float u, v, ubase, vbase, uscale, vscale;
 
                        if (!loadmodel->brushq1.lightmapupdateflags[surfacenum])
@@ -4303,7 +4303,7 @@ static void Mod_Q2BSP_LoadNodes(sizebuf_t *sb)
 static void Mod_Q2BSP_LoadTexinfo(sizebuf_t *sb)
 {
        mtexinfo_t *out;
-       int i, j, k, l, count;
+       int i, l, count;
        int structsize = 76;
        int maxtextures = 1024; // hardcoded limit of quake2 engine, so we may as well use it as an upper bound
        char filename[MAX_QPATH];
@@ -4319,6 +4319,7 @@ static void Mod_Q2BSP_LoadTexinfo(sizebuf_t *sb)
 
        for (i = 0;i < count;i++, out++)
        {
+               int j, k;
                for (k = 0;k < 2;k++)
                        for (j = 0;j < 4;j++)
                                out->vecs[k][j] = MSG_ReadLittleFloat(sb);
@@ -4442,7 +4443,7 @@ static void Mod_Q2BSP_LoadTexinfo(sizebuf_t *sb)
        // if we encounter the textures out of order, the later ones won't mark the earlier ones in a sequence, so the earlier 
        for (i = 0, out = loadmodel->brushq1.texinfo;i < count;i++, out++)
        {
-               int j;
+               int j, k;
                texture_t *t = loadmodel->data_textures + out->textureindex;
                t->currentframe = t; // fix the reallocated pointer
 
@@ -8027,9 +8028,9 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
        int maxvn = 0, numvn = 1;
        char *texturenames = NULL;
        float dist, modelradius, modelyawradius, yawradius;
-       float *v = NULL;
-       float *vt = NULL;
-       float *vn = NULL;
+       float *obj_v = NULL;
+       float *obj_vt = NULL;
+       float *obj_vn = NULL;
        float mins[3];
        float maxs[3];
        float corner[3];
@@ -8043,7 +8044,7 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
        skinfile_t *skinfiles = NULL;
        unsigned char *data = NULL;
        int *submodelfirstsurface;
-       msurface_t *surface;
+       msurface_t *tempsurface;
        msurface_t *tempsurfaces;
 
        memset(&vfirst, 0, sizeof(vfirst));
@@ -8149,19 +8150,19 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        if (maxv <= numv)
                        {
                                maxv = max(maxv * 2, 1024);
-                               v = (float *)Mem_Realloc(tempmempool, v, maxv * sizeof(float[3]));
+                               obj_v = (float *)Mem_Realloc(tempmempool, obj_v, maxv * sizeof(float[3]));
                        }
                        if(mod_obj_orientation.integer)
                        {
-                               v[numv*3+0] = atof(argv[1]);
-                               v[numv*3+2] = atof(argv[2]);
-                               v[numv*3+1] = atof(argv[3]);
+                               obj_v[numv*3+0] = atof(argv[1]);
+                               obj_v[numv*3+2] = atof(argv[2]);
+                               obj_v[numv*3+1] = atof(argv[3]);
                        }
                        else
                        {
-                               v[numv*3+0] = atof(argv[1]);
-                               v[numv*3+1] = atof(argv[2]);
-                               v[numv*3+2] = atof(argv[3]);
+                               obj_v[numv*3+0] = atof(argv[1]);
+                               obj_v[numv*3+1] = atof(argv[2]);
+                               obj_v[numv*3+2] = atof(argv[3]);
                        }
                        numv++;
                }
@@ -8170,10 +8171,10 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        if (maxvt <= numvt)
                        {
                                maxvt = max(maxvt * 2, 1024);
-                               vt = (float *)Mem_Realloc(tempmempool, vt, maxvt * sizeof(float[2]));
+                               obj_vt = (float *)Mem_Realloc(tempmempool, obj_vt, maxvt * sizeof(float[2]));
                        }
-                       vt[numvt*2+0] = atof(argv[1]);
-                       vt[numvt*2+1] = 1-atof(argv[2]);
+                       obj_vt[numvt*2+0] = atof(argv[1]);
+                       obj_vt[numvt*2+1] = 1-atof(argv[2]);
                        numvt++;
                }
                else if (!strcmp(argv[0], "vn"))
@@ -8181,19 +8182,19 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        if (maxvn <= numvn)
                        {
                                maxvn = max(maxvn * 2, 1024);
-                               vn = (float *)Mem_Realloc(tempmempool, vn, maxvn * sizeof(float[3]));
+                               obj_vn = (float *)Mem_Realloc(tempmempool, obj_vn, maxvn * sizeof(float[3]));
                        }
                        if(mod_obj_orientation.integer)
                        {
-                               vn[numvn*3+0] = atof(argv[1]);
-                               vn[numvn*3+2] = atof(argv[2]);
-                               vn[numvn*3+1] = atof(argv[3]);
+                               obj_vn[numvn*3+0] = atof(argv[1]);
+                               obj_vn[numvn*3+2] = atof(argv[2]);
+                               obj_vn[numvn*3+1] = atof(argv[3]);
                        }
                        else
                        {
-                               vn[numvn*3+0] = atof(argv[1]);
-                               vn[numvn*3+1] = atof(argv[2]);
-                               vn[numvn*3+2] = atof(argv[3]);
+                               obj_vn[numvn*3+0] = atof(argv[1]);
+                               obj_vn[numvn*3+1] = atof(argv[2]);
+                               obj_vn[numvn*3+2] = atof(argv[3]);
                        }
                        numvn++;
                }
@@ -8234,12 +8235,12 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                                vcurrent.nextindex = -1;
                                vcurrent.textureindex = textureindex;
                                vcurrent.submodelindex = submodelindex;
-                               if (v && index1 >= 0 && index1 < numv)
-                                       VectorCopy(v + 3*index1, vcurrent.v);
-                               if (vt && index2 >= 0 && index2 < numvt)
-                                       Vector2Copy(vt + 2*index2, vcurrent.vt);
-                               if (vn && index3 >= 0 && index3 < numvn)
-                                       VectorCopy(vn + 3*index3, vcurrent.vn);
+                               if (obj_v && index1 >= 0 && index1 < numv)
+                                       VectorCopy(obj_v + 3*index1, vcurrent.v);
+                               if (obj_vt && index2 >= 0 && index2 < numvt)
+                                       Vector2Copy(obj_vt + 2*index2, vcurrent.vt);
+                               if (obj_vn && index3 >= 0 && index3 < numvn)
+                                       VectorCopy(obj_vn + 3*index3, vcurrent.vn);
                                if (numtriangles == 0)
                                {
                                        VectorCopy(vcurrent.v, mins);
@@ -8343,7 +8344,7 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
        // allocate storage for the worst case number of surfaces, later we resize
        tempsurfaces = (msurface_t *)Mem_Alloc(loadmodel->mempool, numtextures * loadmodel->brush.numsubmodels * sizeof(msurface_t));
        submodelfirstsurface = (int *)Mem_Alloc(loadmodel->mempool, (loadmodel->brush.numsubmodels+1) * sizeof(int));
-       surface = tempsurfaces;
+       tempsurface = tempsurfaces;
        for (submodelindex = 0;submodelindex < loadmodel->brush.numsubmodels;submodelindex++)
        {
                submodelfirstsurface[submodelindex] = loadmodel->num_surfaces;
@@ -8362,10 +8363,10 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        surfacevertices = 0;
                        surfaceelements = 0;
                        // we hack in a texture index in the surface to be fixed up later...
-                       surface->texture = (texture_t *)((size_t)textureindex);
+                       tempsurface->texture = (texture_t *)((size_t)textureindex);
                        // calculate bounds as we go
-                       VectorCopy(thisvertex->v, surface->mins);
-                       VectorCopy(thisvertex->v, surface->maxs);
+                       VectorCopy(thisvertex->v, tempsurface->mins);
+                       VectorCopy(thisvertex->v, tempsurface->maxs);
                        for (;vertexindex < numtriangles*3;vertexindex++)
                        {
                                thisvertex = vertices + vertexindex;
@@ -8374,12 +8375,12 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                                if (thisvertex->textureindex != textureindex)
                                        continue;
                                // add vertex to surface bounds
-                               surface->mins[0] = min(surface->mins[0], thisvertex->v[0]);
-                               surface->mins[1] = min(surface->mins[1], thisvertex->v[1]);
-                               surface->mins[2] = min(surface->mins[2], thisvertex->v[2]);
-                               surface->maxs[0] = max(surface->maxs[0], thisvertex->v[0]);
-                               surface->maxs[1] = max(surface->maxs[1], thisvertex->v[1]);
-                               surface->maxs[2] = max(surface->maxs[2], thisvertex->v[2]);
+                               tempsurface->mins[0] = min(tempsurface->mins[0], thisvertex->v[0]);
+                               tempsurface->mins[1] = min(tempsurface->mins[1], thisvertex->v[1]);
+                               tempsurface->mins[2] = min(tempsurface->mins[2], thisvertex->v[2]);
+                               tempsurface->maxs[0] = max(tempsurface->maxs[0], thisvertex->v[0]);
+                               tempsurface->maxs[1] = max(tempsurface->maxs[1], thisvertex->v[1]);
+                               tempsurface->maxs[2] = max(tempsurface->maxs[2], thisvertex->v[2]);
                                // add the vertex if it is not found in the merged set, and
                                // get its index (triangle element) for the surface
                                vertexhashindex = (unsigned int)(thisvertex->v[0] * 3571 + thisvertex->v[0] * 1777 + thisvertex->v[0] * 457) % (unsigned int)vertexhashsize;
@@ -8402,13 +8403,13 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                                surfaceelements++;
                        }
                        surfacetriangles = surfaceelements / 3;
-                       surface->num_vertices = surfacevertices;
-                       surface->num_triangles = surfacetriangles;
-                       surface->num_firstvertex = firstvertex;
-                       surface->num_firsttriangle = firsttriangle;
-                       firstvertex += surface->num_vertices;
-                       firsttriangle += surface->num_triangles;
-                       surface++;
+                       tempsurface->num_vertices = surfacevertices;
+                       tempsurface->num_triangles = surfacetriangles;
+                       tempsurface->num_firstvertex = firstvertex;
+                       tempsurface->num_firsttriangle = firsttriangle;
+                       firstvertex += tempsurface->num_vertices;
+                       firsttriangle += tempsurface->num_triangles;
+                       tempsurface++;
                        loadmodel->num_surfaces++;
                }
        }
@@ -8455,9 +8456,9 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
        // free data
        Mem_Free(vertices);
        Mem_Free(texturenames);
-       Mem_Free(v);
-       Mem_Free(vt);
-       Mem_Free(vn);
+       Mem_Free(obj_v);
+       Mem_Free(obj_vt);
+       Mem_Free(obj_vn);
        Mem_Free(vertexhashtable);
        Mem_Free(vertexhashdata);
 
@@ -8547,24 +8548,24 @@ void Mod_OBJ_Load(dp_model_t *mod, void *buffer, void *bufferend)
                for (j = 0;j < mod->nummodelsurfaces;j++)
                {
                        const msurface_t *surface = mod->data_surfaces + j + mod->firstmodelsurface;
-                       const float *v = mod->surfmesh.data_vertex3f + 3 * surface->num_firstvertex;
+                       const float *v3f = mod->surfmesh.data_vertex3f + 3 * surface->num_firstvertex;
                        int k;
                        if (!surface->num_vertices)
                                continue;
                        if (!l)
                        {
                                l = true;
-                               VectorCopy(v, mod->normalmins);
-                               VectorCopy(v, mod->normalmaxs);
+                               VectorCopy(v3f, mod->normalmins);
+                               VectorCopy(v3f, mod->normalmaxs);
                        }
-                       for (k = 0;k < surface->num_vertices;k++, v += 3)
+                       for (k = 0;k < surface->num_vertices;k++, v3f += 3)
                        {
-                               mod->normalmins[0] = min(mod->normalmins[0], v[0]);
-                               mod->normalmins[1] = min(mod->normalmins[1], v[1]);
-                               mod->normalmins[2] = min(mod->normalmins[2], v[2]);
-                               mod->normalmaxs[0] = max(mod->normalmaxs[0], v[0]);
-                               mod->normalmaxs[1] = max(mod->normalmaxs[1], v[1]);
-                               mod->normalmaxs[2] = max(mod->normalmaxs[2], v[2]);
+                               mod->normalmins[0] = min(mod->normalmins[0], v3f[0]);
+                               mod->normalmins[1] = min(mod->normalmins[1], v3f[1]);
+                               mod->normalmins[2] = min(mod->normalmins[2], v3f[2]);
+                               mod->normalmaxs[0] = max(mod->normalmaxs[0], v3f[0]);
+                               mod->normalmaxs[1] = max(mod->normalmaxs[1], v3f[1]);
+                               mod->normalmaxs[2] = max(mod->normalmaxs[2], v3f[2]);
                        }
                }
                corner[0] = max(fabs(mod->normalmins[0]), fabs(mod->normalmaxs[0]));
index c1bd882ffad173d045c68434a171fb42d35bd5a2..14186218393bdd593c50cb2f8e7a6b34776aa9bb 100644 (file)
@@ -921,7 +921,7 @@ static void Mod_BuildBumpVectors(const float *v0, const float *v1, const float *
 void Mod_BuildTextureVectorsFromNormals(int firstvertex, int numvertices, int numtriangles, const float *vertex3f, const float *texcoord2f, const float *normal3f, const int *elements, float *svector3f, float *tvector3f, qboolean areaweighting)
 {
        int i, tnum;
-       float sdir[3], tdir[3], normal[3], *sv, *tv;
+       float sdir[3], tdir[3], normal[3], *svec, *tvec;
        const float *v0, *v1, *v2, *tc0, *tc1, *tc2, *n;
        float f, tangentcross[3], v10[3], v20[3], tc10[2], tc20[2];
        const int *e;
@@ -987,14 +987,14 @@ void Mod_BuildTextureVectorsFromNormals(int firstvertex, int numvertices, int nu
        // make the tangents completely perpendicular to the surface normal, and
        // then normalize them
        // 16 assignments, 2 divide, 2 sqrt, 2 negates, 14 adds, 24 multiplies
-       for (i = 0, sv = svector3f + 3 * firstvertex, tv = tvector3f + 3 * firstvertex, n = normal3f + 3 * firstvertex;i < numvertices;i++, sv += 3, tv += 3, n += 3)
+       for (i = 0, svec = svector3f + 3 * firstvertex, tvec = tvector3f + 3 * firstvertex, n = normal3f + 3 * firstvertex;i < numvertices;i++, svec += 3, tvec += 3, n += 3)
        {
-               f = -DotProduct(sv, n);
-               VectorMA(sv, f, n, sv);
-               VectorNormalize(sv);
-               f = -DotProduct(tv, n);
-               VectorMA(tv, f, n, tv);
-               VectorNormalize(tv);
+               f = -DotProduct(svec, n);
+               VectorMA(svec, f, n, svec);
+               VectorNormalize(svec);
+               f = -DotProduct(tvec, n);
+               VectorMA(tvec, f, n, tvec);
+               VectorNormalize(tvec);
        }
 }
 
@@ -2967,7 +2967,7 @@ void Mod_MakeSortedSurfaces(dp_model_t *mod)
        for (j = 0;j < mod->nummodelsurfaces;j++)
        {
                const msurface_t *surface = mod->data_surfaces + j + mod->firstmodelsurface;
-               int t = (int)(surface->texture - mod->data_textures);
+               t = (int)(surface->texture - mod->data_textures);
                numsurfacesfortexture[t]++;
        }
        j = 0;
@@ -2979,7 +2979,7 @@ void Mod_MakeSortedSurfaces(dp_model_t *mod)
        for (j = 0;j < mod->nummodelsurfaces;j++)
        {
                const msurface_t *surface = mod->data_surfaces + j + mod->firstmodelsurface;
-               int t = (int)(surface->texture - mod->data_textures);
+               t = (int)(surface->texture - mod->data_textures);
                mod->sortedmodelsurfaces[firstsurfacefortexture[t]++] = j + mod->firstmodelsurface;
        }
        Mem_Free(firstsurfacefortexture);
index 72d33263c4e8a5b88d0902ccef75ddc1dbe29ba0..97f07bac167179115afd2ab3f8c45a3bf6f6d1ad 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -111,7 +111,7 @@ int masterreplycount = 0;
 int serverquerycount = 0;
 int serverreplycount = 0;
 
-challenge_t challenge[MAX_CHALLENGES];
+challenge_t challenges[MAX_CHALLENGES];
 
 #ifdef CONFIG_MENU
 /// this is only false if there are still servers left to query
@@ -2511,7 +2511,7 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        int length;
        char teambuf[3];
        const char *crypto_idstring;
-       const char *str;
+       const char *worldstatusstr;
 
        // How many clients are there?
        for (i = 0;i < (unsigned int)svs.maxclients;i++)
@@ -2525,13 +2525,13 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        }
 
        *qcstatus = 0;
-       str = PRVM_GetString(prog, PRVM_serverglobalstring(worldstatus));
-       if(str && *str)
+       worldstatusstr = PRVM_GetString(prog, PRVM_serverglobalstring(worldstatus));
+       if(worldstatusstr && *worldstatusstr)
        {
                char *p;
                const char *q;
                p = qcstatus;
-               for(q = str; *q && (size_t)(p - qcstatus) < (sizeof(qcstatus) - 1); ++q)
+               for(q = worldstatusstr; *q && (size_t)(p - qcstatus) < (sizeof(qcstatus) - 1); ++q)
                        if(*q != '\\' && *q != '\n')
                                *p++ = *q;
                *p = 0;
@@ -2572,13 +2572,13 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
 
                for (i = 0;i < (unsigned int)svs.maxclients;i++)
                {
-                       client_t *cl = &svs.clients[i];
-                       if (cl->active)
+                       client_t *client = &svs.clients[i];
+                       if (client->active)
                        {
                                int nameind, cleanind, pingvalue;
                                char curchar;
-                               char cleanname [sizeof(cl->name)];
-                               const char *str;
+                               char cleanname [sizeof(client->name)];
+                               const char *statusstr;
                                prvm_edict_t *ed;
 
                                // Remove all characters '"' and '\' in the player name
@@ -2586,7 +2586,7 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                                cleanind = 0;
                                do
                                {
-                                       curchar = cl->name[nameind++];
+                                       curchar = client->name[nameind++];
                                        if (curchar != '"' && curchar != '\\')
                                        {
                                                cleanname[cleanind++] = curchar;
@@ -2596,21 +2596,21 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                                } while (curchar != '\0');
                                cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
 
-                               pingvalue = (int)(cl->ping * 1000.0f);
-                               if(cl->netconnection)
+                               pingvalue = (int)(client->ping * 1000.0f);
+                               if(client->netconnection)
                                        pingvalue = bound(1, pingvalue, 9999);
                                else
                                        pingvalue = 0;
 
                                *qcstatus = 0;
                                ed = PRVM_EDICT_NUM(i + 1);
-                               str = PRVM_GetString(prog, PRVM_serveredictstring(ed, clientstatus));
-                               if(str && *str)
+                               statusstr = PRVM_GetString(prog, PRVM_serveredictstring(ed, clientstatus));
+                               if(statusstr && *statusstr)
                                {
                                        char *p;
                                        const char *q;
                                        p = qcstatus;
-                                       for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
+                                       for(q = statusstr; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
                                                if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
                                                        *p++ = *q;
                                        *p = 0;
@@ -2618,15 +2618,15 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
 
                                if (IS_NEXUIZ_DERIVED(gamemode) && (teamplay.integer > 0))
                                {
-                                       if(cl->frags == -666) // spectator
+                                       if(client->frags == -666) // spectator
                                                strlcpy(teambuf, " 0", sizeof(teambuf));
-                                       else if(cl->colors == 0x44) // red team
+                                       else if(client->colors == 0x44) // red team
                                                strlcpy(teambuf, " 1", sizeof(teambuf));
-                                       else if(cl->colors == 0xDD) // blue team
+                                       else if(client->colors == 0xDD) // blue team
                                                strlcpy(teambuf, " 2", sizeof(teambuf));
-                                       else if(cl->colors == 0xCC) // yellow team
+                                       else if(client->colors == 0xCC) // yellow team
                                                strlcpy(teambuf, " 3", sizeof(teambuf));
-                                       else if(cl->colors == 0x99) // pink team
+                                       else if(client->colors == 0x99) // pink team
                                                strlcpy(teambuf, " 4", sizeof(teambuf));
                                        else
                                                strlcpy(teambuf, " 0", sizeof(teambuf));
@@ -2643,7 +2643,7 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                                                                                cleanname);
                                else
                                        length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
-                                                                               cl->frags,
+                                                                               client->frags,
                                                                                pingvalue,
                                                                                teambuf,
                                                                                cleanname);
@@ -2755,13 +2755,13 @@ static qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, cons
        char mdfourbuf[16];
        int i;
 
-       if(slen < (int)(sizeof(challenge[0].string)) - 1)
+       if(slen < (int)(sizeof(challenges[0].string)) - 1)
                return false;
 
        // validate the challenge
        for (i = 0;i < MAX_CHALLENGES;i++)
-               if(challenge[i].time > 0)
-                       if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strncmp(challenge[i].string, s, sizeof(challenge[0].string) - 1))
+               if(challenges[i].time > 0)
+                       if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strncmp(challenges[i].string, s, sizeof(challenges[0].string) - 1))
                                break;
        // if the challenge is not recognized, drop the packet
        if (i == MAX_CHALLENGES)
@@ -2774,7 +2774,7 @@ static qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, cons
                return false;
 
        // unmark challenge to prevent replay attacks
-       challenge[i].time = 0;
+       challenges[i].time = 0;
 
        return true;
 }
@@ -2925,8 +2925,7 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
 {
        int i, ret, clientnum, best;
        double besttime;
-       client_t *client;
-       char *s, *string, response[1400], addressstring2[128];
+       char *string, response[1400], addressstring2[128];
        static char stringbuf[16384]; // server only
        qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
        char senddata[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
@@ -2996,30 +2995,30 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                {
                        for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
                        {
-                               if(challenge[i].time > 0)
-                                       if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
+                               if(challenges[i].time > 0)
+                                       if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address))
                                                break;
-                               if (besttime > challenge[i].time)
-                                       besttime = challenge[best = i].time;
+                               if (besttime > challenges[i].time)
+                                       besttime = challenges[best = i].time;
                        }
                        // if we did not find an exact match, choose the oldest and
                        // update address and string
                        if (i == MAX_CHALLENGES)
                        {
                                i = best;
-                               challenge[i].address = *peeraddress;
-                               NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
+                               challenges[i].address = *peeraddress;
+                               NetConn_BuildChallengeString(challenges[i].string, sizeof(challenges[i].string));
                        }
                        else
                        {
                                // flood control: drop if requesting challenge too often
-                               if(challenge[i].time > realtime - net_challengefloodblockingtimeout.value)
+                               if(challenges[i].time > realtime - net_challengefloodblockingtimeout.value)
                                        return true;
                        }
-                       challenge[i].time = realtime;
+                       challenges[i].time = realtime;
                        // send the challenge
                        memcpy(response, "\377\377\377\377", 4);
-                       dpsnprintf(response+4, sizeof(response)-4, "challenge %s", challenge[i].string);
+                       dpsnprintf(response+4, sizeof(response)-4, "challenge %s", challenges[i].string);
                        response_len = strlen(response) + 1;
                        Crypto_ServerAppendToChallenge(string, length, response, &response_len, sizeof(response));
                        NetConn_Write(mysocket, response, (int)response_len, peeraddress);
@@ -3027,6 +3026,8 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                }
                if (length > 8 && !memcmp(string, "connect\\", 8))
                {
+                       char *s;
+                       client_t *client;
                        crypto_t *crypto = Crypto_ServerGetInstance(peeraddress);
                        string += 7;
                        length -= 7;
@@ -3054,8 +3055,8 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                                {
                                        // validate the challenge
                                        for (i = 0;i < MAX_CHALLENGES;i++)
-                                               if(challenge[i].time > 0)
-                                                       if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+                                               if(challenges[i].time > 0)
+                                                       if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strcmp(challenges[i].string, s))
                                                                break;
                                        // if the challenge is not recognized, drop the packet
                                        if (i == MAX_CHALLENGES)
@@ -3253,7 +3254,7 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                }
                if (length >= 5 && !memcmp(string, "rcon ", 5))
                {
-                       int i;
+                       int j;
                        char *s = string + 5;
                        char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
                        char password[64];
@@ -3261,12 +3262,12 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        if(rcon_secure.integer > 0)
                                return true;
 
-                       for (i = 0;!ISWHITESPACE(*s);s++)
-                               if (i < (int)sizeof(password) - 1)
-                                       password[i++] = *s;
+                       for (j = 0;!ISWHITESPACE(*s);s++)
+                               if (j < (int)sizeof(password) - 1)
+                                       password[j++] = *s;
                        if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
                                ++s;
-                       password[i] = 0;
+                       password[j] = 0;
                        if (!ISWHITESPACE(password[0]))
                        {
                                const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
@@ -3306,6 +3307,8 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                int c;
                int protocolnumber;
                const char *protocolname;
+               client_t *knownclient;
+               client_t *newclient;
                data += 4;
                length -= 4;
                SZ_Clear(&sv_message);
@@ -3351,16 +3354,16 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        }
 
                        // see if this connect request comes from a known client
-                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
+                       for (clientnum = 0, knownclient = svs.clients;clientnum < svs.maxclients;clientnum++, knownclient++)
                        {
-                               if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
+                               if (knownclient->netconnection && LHNETADDRESS_Compare(peeraddress, &knownclient->netconnection->peeraddress) == 0)
                                {
                                        // this is either a duplicate connection request
                                        // or coming back from a timeout
                                        // (if so, keep their stuff intact)
 
                                        crypto_t *crypto = Crypto_ServerGetInstance(peeraddress);
-                                       if((crypto && crypto->authenticated) || client->netconnection->crypto.authenticated)
+                                       if((crypto && crypto->authenticated) || knownclient->netconnection->crypto.authenticated)
                                        {
                                                if (developer_extra.integer)
                                                        Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Attempt to downgrade crypto.\" to %s.\n", addressstring2);
@@ -3382,15 +3385,15 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                                        // save space for the header, filled in later
                                        MSG_WriteLong(&sv_message, 0);
                                        MSG_WriteByte(&sv_message, CCREP_ACCEPT);
-                                       MSG_WriteLong(&sv_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
+                                       MSG_WriteLong(&sv_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(knownclient->netconnection->mysocket)));
                                        StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
                                        NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
                                        SZ_Clear(&sv_message);
 
                                        // if client is already spawned, re-send the
                                        // serverinfo message as they'll need it to play
-                                       if (client->begun)
-                                               SV_SendServerinfo(client);
+                                       if (knownclient->begun)
+                                               SV_SendServerinfo(knownclient);
                                        return true;
                                }
                        }
@@ -3400,10 +3403,10 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                                break;
 
                        // find a slot for the new client
-                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
+                       for (clientnum = 0, newclient = svs.clients;clientnum < svs.maxclients;clientnum++, newclient++)
                        {
                                netconn_t *conn;
-                               if (!client->active && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
+                               if (!newclient->active && (newclient->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
                                {
                                        // connect to the client
                                        // everything is allocated, just fill in the details
index 44ea47752133bc1e1f8a4105dc93e559c0ac0e60..7341359ed0127134e8d3fd700a74991719c9ad3b 100755 (executable)
--- a/netconn.h
+++ b/netconn.h
@@ -482,7 +482,7 @@ typedef struct challenge_s
 }
 challenge_t;
 
-extern challenge_t challenge[MAX_CHALLENGES];
+extern challenge_t challenges[MAX_CHALLENGES];
 
 #endif
 
index de55ed3750fbf2510da1d83bae2bf4a4f05ebbdc..e9d9489fa65699ff6ceb66bb474a9fd3aafae519 100644 (file)
@@ -6,8 +6,8 @@
 #define ENTITYSIZEPROFILING_END(msg, num, flags) \
        if(developer_networkentities.integer >= 2) \
        { \
-               prvm_edict_t *ed = prog->edicts + num; \
-               Con_Printf("sent entity update of size %u for %d classname %s flags %d\n", (msg->cursize - entityprofiling_startsize), num, PRVM_serveredictstring(ed, classname) ? PRVM_GetString(prog, PRVM_serveredictstring(ed, classname)) : "(no classname)", flags); \
+               prvm_edict_t *edict = prog->edicts + num; \
+               Con_Printf("sent entity update of size %u for %d classname %s flags %d\n", (msg->cursize - entityprofiling_startsize), num, PRVM_serveredictstring(edict, classname) ? PRVM_GetString(prog, PRVM_serveredictstring(edict, classname)) : "(no classname)", flags); \
        }
 
 // CSQC entity scope values. Bitflags!
index ad11c11316df51d17b3aa3216e0f7a38ebd58116..37daaaa252f19ccf84039862a5c2cd5c9d305c40 100644 (file)
@@ -737,7 +737,7 @@ MVM_ExecuteProgram
 void MVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessage)
 {
        mstatement_t    *st, *startst;
-       mfunction_t     *f, *newf;
+       mfunction_t             *func, *enterfunc;
        prvm_edict_t    *ed;
        prvm_eval_t     *ptr;
        int             jumpcount, cachedpr_trace, exitdepth;
@@ -768,7 +768,7 @@ void MVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessag
                prog->error_cmd("MVM_ExecuteProgram: %s", errormessage);
        }
 
-       f = &prog->functions[fnum];
+       func = &prog->functions[fnum];
 
        // after executing this function, delete all tempstrings it created
        restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
@@ -779,7 +779,7 @@ void MVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessag
        exitdepth = prog->depth;
 
 // make a stack frame
-       st = &prog->statements[PRVM_EnterFunction(prog, f)];
+       st = &prog->statements[PRVM_EnterFunction(prog, func)];
        // save the starting statement pointer for profiling
        // (when the function exits or jumps, the (st - startst) integer value is
        // added to the function's profile counter)
@@ -829,7 +829,7 @@ cleanup:
        prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
 
        tm = Sys_DirtyTime() - calltime;if (tm < 0 || tm >= 1800) tm = 0;
-       f->totaltime += tm;
+       func->totaltime += tm;
 
        if (prog == SVVM_prog)
                SV_FlushBroadcastMessages();
@@ -844,7 +844,7 @@ CLVM_ExecuteProgram
 void CLVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessage)
 {
        mstatement_t    *st, *startst;
-       mfunction_t     *f, *newf;
+       mfunction_t             *func, *enterfunc;
        prvm_edict_t    *ed;
        prvm_eval_t     *ptr;
        int             jumpcount, cachedpr_trace, exitdepth;
@@ -875,7 +875,7 @@ void CLVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessa
                prog->error_cmd("CLVM_ExecuteProgram: %s", errormessage);
        }
 
-       f = &prog->functions[fnum];
+       func = &prog->functions[fnum];
 
        // after executing this function, delete all tempstrings it created
        restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
@@ -886,7 +886,7 @@ void CLVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessa
        exitdepth = prog->depth;
 
 // make a stack frame
-       st = &prog->statements[PRVM_EnterFunction(prog, f)];
+       st = &prog->statements[PRVM_EnterFunction(prog, func)];
        // save the starting statement pointer for profiling
        // (when the function exits or jumps, the (st - startst) integer value is
        // added to the function's profile counter)
@@ -936,7 +936,7 @@ cleanup:
        prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
 
        tm = Sys_DirtyTime() - calltime;if (tm < 0 || tm >= 1800) tm = 0;
-       f->totaltime += tm;
+       func->totaltime += tm;
 
        if (prog == SVVM_prog)
                SV_FlushBroadcastMessages();
@@ -955,7 +955,7 @@ void PRVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessa
 #endif
 {
        mstatement_t    *st, *startst;
-       mfunction_t     *f, *newf;
+       mfunction_t             *func, *enterfunc;
        prvm_edict_t    *ed;
        prvm_eval_t     *ptr;
        int             jumpcount, cachedpr_trace, exitdepth;
@@ -986,7 +986,7 @@ void PRVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessa
                prog->error_cmd("SVVM_ExecuteProgram: %s", errormessage);
        }
 
-       f = &prog->functions[fnum];
+       func = &prog->functions[fnum];
 
        // after executing this function, delete all tempstrings it created
        restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
@@ -997,7 +997,7 @@ void PRVM_ExecuteProgram (prvm_prog_t *prog, func_t fnum, const char *errormessa
        exitdepth = prog->depth;
 
 // make a stack frame
-       st = &prog->statements[PRVM_EnterFunction(prog, f)];
+       st = &prog->statements[PRVM_EnterFunction(prog, func)];
        // save the starting statement pointer for profiling
        // (when the function exits or jumps, the (st - startst) integer value is
        // added to the function's profile counter)
@@ -1047,7 +1047,7 @@ cleanup:
        prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
 
        tm = Sys_DirtyTime() - calltime;if (tm < 0 || tm >= 1800) tm = 0;
-       f->totaltime += tm;
+       func->totaltime += tm;
 
        if (prog == SVVM_prog)
                SV_FlushBroadcastMessages();
index 1607bcfe558a65d1e7d79a61c08d65b3ce7b27b1..6578d78902de24c88a91ea591cf09366eaeaa7f6 100644 (file)
                {
                        if (prog->watch_global_type != ev_void)
                        {
-                               prvm_eval_t *f = PRVM_GLOBALFIELDVALUE(prog->watch_global);
+                               prvm_eval_t *g = PRVM_GLOBALFIELDVALUE(prog->watch_global);
                                prog->xstatement = st + 1 - cached_statements;
-                               PRVM_Watchpoint(prog, 1, "Global watchpoint hit by engine", prog->watch_global_type, &prog->watch_global_value, f);
+                               PRVM_Watchpoint(prog, 1, "Global watchpoint hit by engine", prog->watch_global_type, &prog->watch_global_value, g);
                        }
                        if (prog->watch_field_type != ev_void && prog->watch_edict < prog->max_edicts)
                        {
-                               prvm_eval_t *f = PRVM_EDICTFIELDVALUE(prog->edicts + prog->watch_edict, prog->watch_field);
+                               prvm_eval_t *g = PRVM_EDICTFIELDVALUE(prog->edicts + prog->watch_edict, prog->watch_field);
                                prog->xstatement = st + 1 - cached_statements;
-                               PRVM_Watchpoint(prog, 1, "Entityfield watchpoint hit by engine", prog->watch_field_type, &prog->watch_edictfield_value, f);
+                               PRVM_Watchpoint(prog, 1, "Entityfield watchpoint hit by engine", prog->watch_field_type, &prog->watch_edictfield_value, g);
                        }
                }
 #endif
                                        goto cleanup;
                                }
 
-                               newf = &prog->functions[OPA->function];
-                               if (newf->callcount++ == 0 && (prvm_coverage.integer & 1))
-                                       PRVM_FunctionCoverageEvent(prog, newf);
+                               enterfunc = &prog->functions[OPA->function];
+                               if (enterfunc->callcount++ == 0 && (prvm_coverage.integer & 1))
+                                       PRVM_FunctionCoverageEvent(prog, enterfunc);
 
-                               if (newf->first_statement < 0)
+                               if (enterfunc->first_statement < 0)
                                {
                                        // negative first_statement values are built in functions
-                                       int builtinnumber = -newf->first_statement;
+                                       int builtinnumber = -enterfunc->first_statement;
                                        prog->xfunction->builtinsprofile++;
                                        if (builtinnumber < prog->numbuiltins && prog->builtins[builtinnumber])
                                        {
                                                prog->builtins[builtinnumber](prog);
 #ifdef PRVMTIMEPROFILING 
                                                tm = Sys_DirtyTime();
-                                               newf->tprofile += (tm - starttm >= 0 && tm - starttm < 1800) ? (tm - starttm) : 0;
+                                               enterfunc->tprofile += (tm - starttm >= 0 && tm - starttm < 1800) ? (tm - starttm) : 0;
                                                prog->xfunction->tbprofile += (tm - starttm >= 0 && tm - starttm < 1800) ? (tm - starttm) : 0;
                                                starttm = tm;
 #endif
                                                prog->error_cmd("No such builtin #%i in %s; most likely cause: outdated engine build. Try updating!", builtinnumber, prog->name);
                                }
                                else
-                                       st = cached_statements + PRVM_EnterFunction(prog, newf);
+                                       st = cached_statements + PRVM_EnterFunction(prog, enterfunc);
                                startst = st;
                                DISPATCH_OPCODE();
 
                        {
                                if (prog->watch_global_type != ev_void)
                                {
-                                       prvm_eval_t *f = PRVM_GLOBALFIELDVALUE(prog->watch_global);
+                                       prvm_eval_t *g = PRVM_GLOBALFIELDVALUE(prog->watch_global);
                                        prog->xstatement = st - cached_statements;
-                                       PRVM_Watchpoint(prog, 0, "Global watchpoint hit", prog->watch_global_type, &prog->watch_global_value, f);
+                                       PRVM_Watchpoint(prog, 0, "Global watchpoint hit", prog->watch_global_type, &prog->watch_global_value, g);
                                }
                                if (prog->watch_field_type != ev_void && prog->watch_edict < prog->max_edicts)
                                {
-                                       prvm_eval_t *f = PRVM_EDICTFIELDVALUE(prog->edicts + prog->watch_edict, prog->watch_field);
+                                       prvm_eval_t *g = PRVM_EDICTFIELDVALUE(prog->edicts + prog->watch_edict, prog->watch_field);
                                        prog->xstatement = st - cached_statements;
-                                       PRVM_Watchpoint(prog, 0, "Entityfield watchpoint hit", prog->watch_field_type, &prog->watch_edictfield_value, f);
+                                       PRVM_Watchpoint(prog, 0, "Entityfield watchpoint hit", prog->watch_field_type, &prog->watch_edictfield_value, g);
                                }
                        }
 #endif
index 65c822a9ec5a6d084f55dafca2763becfa95110a..6e4d9a0c268c66a12f7cf73ce4d1e0a07874d683 100644 (file)
@@ -249,7 +249,6 @@ rtexture_t *r_shadow_shadowmap2ddepthbuffer;
 rtexture_t *r_shadow_shadowmap2ddepthtexture;
 rtexture_t *r_shadow_shadowmapvsdcttexture;
 int r_shadow_shadowmapsize; // changes for each light based on distance
-int r_shadow_shadowmaplod; // changes for each light based on distance
 
 GLuint r_shadow_prepassgeometryfbo;
 GLuint r_shadow_prepasslightingdiffusespecularfbo;
@@ -432,7 +431,6 @@ static void R_Shadow_SetShadowMode(void)
        r_shadow_shadowmapshadowsampler = r_shadow_shadowmapping_useshadowsampler.integer != 0;
        r_shadow_shadowmapdepthbits = r_shadow_shadowmapping_depthbits.integer;
        r_shadow_shadowmapborder = bound(0, r_shadow_shadowmapping_bordersize.integer, 16);
-       r_shadow_shadowmaplod = -1;
        r_shadow_shadowmapsize = 0;
        r_shadow_shadowmapsampler = false;
        r_shadow_shadowmappcf = 0;
@@ -547,7 +545,6 @@ static void r_shadow_start(void)
        r_shadow_shadowmapvsdcttexture = NULL;
        r_shadow_shadowmapmaxsize = 0;
        r_shadow_shadowmapsize = 0;
-       r_shadow_shadowmaplod = 0;
        r_shadow_shadowmapfilterquality = -1;
        r_shadow_shadowmapdepthbits = 0;
        r_shadow_shadowmapvsdct = false;
@@ -3010,7 +3007,7 @@ static void R_Shadow_BounceGrid_ConvertPixelsAndUpload(void)
        switch (floatcolors)
        {
        case 0:
-               pixelsbgra8 = R_FrameData_Alloc(r_shadow_bouncegrid_state.numpixels * sizeof(unsigned char[4]));
+               pixelsbgra8 = (unsigned char *)R_FrameData_Alloc(r_shadow_bouncegrid_state.numpixels * sizeof(unsigned char[4]));
                for (pixelband = 0;pixelband < pixelbands;pixelband++)
                {
                        if (pixelband == 1)
@@ -3062,7 +3059,7 @@ static void R_Shadow_BounceGrid_ConvertPixelsAndUpload(void)
                        r_shadow_bouncegrid_state.texture = R_LoadTexture3D(r_shadow_texturepool, "bouncegrid", resolution[0], resolution[1], resolution[2]*pixelbands, pixelsbgra8, TEXTYPE_BGRA, TEXF_CLAMP | TEXF_ALPHA | TEXF_FORCELINEAR, 0, NULL);
                break;
        case 1:
-               pixelsrgba16f = R_FrameData_Alloc(r_shadow_bouncegrid_state.numpixels * sizeof(unsigned short[4]));
+               pixelsrgba16f = (unsigned short *)R_FrameData_Alloc(r_shadow_bouncegrid_state.numpixels * sizeof(unsigned short[4]));
                memset(pixelsrgba16f, 0, r_shadow_bouncegrid_state.numpixels * sizeof(unsigned short[4]));
                for (z = 1;z < resolution[2]-1;z++)
                {
@@ -4673,11 +4670,6 @@ static void R_Shadow_DrawLight(rtlight_t *rtlight)
                matrix4x4_t radiustolight = rtlight->matrix_worldtolight;
                Matrix4x4_Abs(&radiustolight);
 
-               r_shadow_shadowmaplod = 0;
-               for (i = 1;i < R_SHADOW_SHADOWMAP_NUMCUBEMAPS;i++)
-                       if ((r_shadow_shadowmapmaxsize >> i) > lodlinear)
-                               r_shadow_shadowmaplod = i;
-
                size = bound(r_shadow_shadowmapborder, lodlinear, r_shadow_shadowmapmaxsize);
                        
                borderbias = r_shadow_shadowmapborder / (float)(size - r_shadow_shadowmapborder);
@@ -4721,7 +4713,7 @@ static void R_Shadow_DrawLight(rtlight_t *rtlight)
                                castermask |= (entitysides_noselfshadow[i] = R_Shadow_CalcEntitySideMask(shadowentities_noselfshadow[i], &rtlight->matrix_worldtolight, &radiustolight, borderbias)); 
                }
 
-               //Con_Printf("distance %f lodlinear %i (lod %i) size %i\n", distance, lodlinear, r_shadow_shadowmaplod, size);
+               //Con_Printf("distance %f lodlinear %i size %i\n", distance, lodlinear, size);
 
                // render shadow casters into 6 sided depth texture
                for (side = 0;side < 6;side++) if (receivermask & (1 << side))
index d54267bdb6d44b7a57b346ea8ed45cba1c2dbd2a..e435485e48e6de75d263bc2d49de8331eb60774e 100644 (file)
@@ -51,24 +51,24 @@ static const speakerlayout_t snd_speakerlayouts[] =
        {
                "surround71", 8,
                {
-                       {0, 45, 0.2, 0.2, 0.5}, // front left
-                       {1, 315, 0.2, 0.2, 0.5}, // front right
-                       {2, 135, 0.2, 0.2, 0.5}, // rear left
-                       {3, 225, 0.2, 0.2, 0.5}, // rear right
-                       {4, 0, 0.2, 0.2, 0.5}, // front center
+                       {0, 45, 0.2f, 0.2f, 0.5f}, // front left
+                       {1, 315, 0.2f, 0.2f, 0.5f}, // front right
+                       {2, 135, 0.2f, 0.2f, 0.5f}, // rear left
+                       {3, 225, 0.2f, 0.2f, 0.5f}, // rear right
+                       {4, 0, 0.2f, 0.2f, 0.5f}, // front center
                        {5, 0, 0, 0, 0}, // lfe (we don't have any good lfe sound sources and it would take some filtering work to generate them (and they'd probably still be wrong), so...  no lfe)
-                       {6, 90, 0.2, 0.2, 0.5}, // side left
-                       {7, 180, 0.2, 0.2, 0.5}, // side right
+                       {6, 90, 0.2f, 0.2f, 0.5f}, // side left
+                       {7, 180, 0.2f, 0.2f, 0.5f}, // side right
                }
        },
        {
                "surround51", 6,
                {
-                       {0, 45, 0.2, 0.2, 0.5}, // front left
-                       {1, 315, 0.2, 0.2, 0.5}, // front right
-                       {2, 135, 0.2, 0.2, 0.5}, // rear left
-                       {3, 225, 0.2, 0.2, 0.5}, // rear right
-                       {4, 0, 0.2, 0.2, 0.5}, // front center
+                       {0, 45, 0.2f, 0.2f, 0.5f}, // front left
+                       {1, 315, 0.2f, 0.2f, 0.5f}, // front right
+                       {2, 135, 0.2f, 0.2f, 0.5f}, // rear left
+                       {3, 225, 0.2f, 0.2f, 0.5f}, // rear right
+                       {4, 0, 0.2f, 0.2f, 0.5f}, // front center
                        {5, 0, 0, 0, 0}, // lfe (we don't have any good lfe sound sources and it would take some filtering work to generate them (and they'd probably still be wrong), so...  no lfe)
                        {0, 0, 0, 0, 0},
                        {0, 0, 0, 0, 0},
@@ -79,10 +79,10 @@ static const speakerlayout_t snd_speakerlayouts[] =
                // channel of its own
                "surround40", 4,
                {
-                       {0, 45, 0.3, 0.3, 0.8}, // front left
-                       {1, 315, 0.3, 0.3, 0.8}, // front right
-                       {2, 135, 0.3, 0.3, 0.8}, // rear left
-                       {3, 225, 0.3, 0.3, 0.8}, // rear right
+                       {0, 45, 0.3f, 0.3f, 0.8f}, // front left
+                       {1, 315, 0.3f, 0.3f, 0.8f}, // front right
+                       {2, 135, 0.3f, 0.3f, 0.8f}, // rear left
+                       {3, 225, 0.3f, 0.3f, 0.8f}, // rear right
                        {0, 0, 0, 0, 0},
                        {0, 0, 0, 0, 0},
                        {0, 0, 0, 0, 0},
@@ -94,8 +94,8 @@ static const speakerlayout_t snd_speakerlayouts[] =
                // channel of its own
                "stereo", 2,
                {
-                       {0, 90, 0.5, 0.5, 1}, // side left
-                       {1, 270, 0.5, 0.5, 1}, // side right
+                       {0, 90, 0.5f, 0.5f, 1}, // side left
+                       {1, 270, 0.5f, 0.5f, 1}, // side right
                        {0, 0, 0, 0, 0},
                        {0, 0, 0, 0, 0},
                        {0, 0, 0, 0, 0},
index 38e6253a24f3a89bdb07ffb65bd0b1eaeed226cd..10da40047ec05355f7ccf85eff87d7b1a115344f 100644 (file)
--- a/snd_mix.c
+++ b/snd_mix.c
@@ -51,7 +51,7 @@ static void S_CaptureAVISound(const portable_sampleframe_t *paintbuffer, size_t
 
 extern cvar_t snd_softclip;
 
-static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbframes, int width, int channels)
+static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbframes, int width, int nchannels)
 {
        int i;
 
@@ -70,7 +70,7 @@ static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbfra
                maxvol = max(1.0f, maxvol * (1.0f - nbframes / (0.4f * snd_renderbuffer->format.speed)));
 #define SOFTCLIP(x) if(fabs(x)>maxvol) maxvol=fabs(x); (x) /= maxvol;
 
-               if (channels == 8)  // 7.1 surround
+               if (nchannels == 8)  // 7.1 surround
                {
                        for (i = 0;i < nbframes;i++, p++)
                        {
@@ -84,7 +84,7 @@ static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbfra
                                SOFTCLIP(p->sample[7]);
                        }
                }
-               else if (channels == 6)  // 5.1 surround
+               else if (nchannels == 6)  // 5.1 surround
                {
                        for (i = 0; i < nbframes; i++, p++)
                        {
@@ -96,7 +96,7 @@ static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbfra
                                SOFTCLIP(p->sample[5]);
                        }
                }
-               else if (channels == 4)  // 4.0 surround
+               else if (nchannels == 4)  // 4.0 surround
                {
                        for (i = 0; i < nbframes; i++, p++)
                        {
@@ -106,7 +106,7 @@ static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbfra
                                SOFTCLIP(p->sample[3]);
                        }
                }
-               else if (channels == 2)  // 2.0 stereo
+               else if (nchannels == 2)  // 2.0 stereo
                {
                        for (i = 0; i < nbframes; i++, p++)
                        {
@@ -114,7 +114,7 @@ static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbfra
                                SOFTCLIP(p->sample[1]);
                        }
                }
-               else if (channels == 1)  // 1.0 mono
+               else if (nchannels == 1)  // 1.0 mono
                {
                        for (i = 0; i < nbframes; i++, p++)
                        {
@@ -125,7 +125,7 @@ static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbfra
        }
 }
 
-static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_ptr, int nbframes, int width, int channels)
+static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_ptr, int nbframes, int width, int nchannels)
 {
        int i, val;
 
@@ -134,7 +134,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
        if (width == 2)  // 16bit
        {
                short *snd_out = (short*)rb_ptr;
-               if (channels == 8)  // 7.1 surround
+               if (nchannels == 8)  // 7.1 surround
                {
                        for (i = 0;i < nbframes;i++, painted_ptr++)
                        {
@@ -148,7 +148,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[7] * 32768.0f);*snd_out++ = bound(-32768, val, 32767);
                        }
                }
-               else if (channels == 6)  // 5.1 surround
+               else if (nchannels == 6)  // 5.1 surround
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -160,7 +160,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[5] * 32768.0f);*snd_out++ = bound(-32768, val, 32767);
                        }
                }
-               else if (channels == 4)  // 4.0 surround
+               else if (nchannels == 4)  // 4.0 surround
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -170,7 +170,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[3] * 32768.0f);*snd_out++ = bound(-32768, val, 32767);
                        }
                }
-               else if (channels == 2)  // 2.0 stereo
+               else if (nchannels == 2)  // 2.0 stereo
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -178,7 +178,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[1] * 32768.0f);*snd_out++ = bound(-32768, val, 32767);
                        }
                }
-               else if (channels == 1)  // 1.0 mono
+               else if (nchannels == 1)  // 1.0 mono
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -188,12 +188,12 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
 
                // noise is really really annoying
                if (cls.timedemo)
-                       memset(rb_ptr, 0, nbframes * channels * width);
+                       memset(rb_ptr, 0, nbframes * nchannels * width);
        }
        else  // 8bit
        {
                unsigned char *snd_out = (unsigned char*)rb_ptr;
-               if (channels == 8)  // 7.1 surround
+               if (nchannels == 8)  // 7.1 surround
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -207,7 +207,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[7] * 128.0f) + 128; *snd_out++ = bound(0, val, 255);
                        }
                }
-               else if (channels == 6)  // 5.1 surround
+               else if (nchannels == 6)  // 5.1 surround
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -219,7 +219,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[5] * 128.0f) + 128; *snd_out++ = bound(0, val, 255);
                        }
                }
-               else if (channels == 4)  // 4.0 surround
+               else if (nchannels == 4)  // 4.0 surround
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -229,7 +229,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[3] * 128.0f) + 128; *snd_out++ = bound(0, val, 255);
                        }
                }
-               else if (channels == 2)  // 2.0 stereo
+               else if (nchannels == 2)  // 2.0 stereo
                {
                        for (i = 0; i < nbframes; i++, painted_ptr++)
                        {
@@ -237,7 +237,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
                                val = (int)(painted_ptr->sample[1] * 128.0f) + 128; *snd_out++ = bound(0, val, 255);
                        }
                }
-               else if (channels == 1)  // 1.0 mono
+               else if (nchannels == 1)  // 1.0 mono
                {
                        for (i = 0;i < nbframes;i++, painted_ptr++)
                        {
@@ -247,7 +247,7 @@ static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_p
 
                // noise is really really annoying
                if (cls.timedemo)
-                       memset(rb_ptr, 128, nbframes * channels);
+                       memset(rb_ptr, 128, nbframes * nchannels);
        }
 }
 
index d0738905a997a1971385c3e20d818dd8302ef14b..85ca4fe50ddb1697e52ed5ec4561a9e6aa2e6439 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -710,7 +710,7 @@ Larger attenuations will drop off.  (max 4 attenuation)
 
 ==================
 */
-void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int volume, float attenuation, qboolean reliable, float speed)
+void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int nvolume, float attenuation, qboolean reliable, float speed)
 {
        prvm_prog_t *prog = SVVM_prog;
        sizebuf_t *dest;
@@ -718,9 +718,9 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int v
 
        dest = (reliable ? &sv.reliable_datagram : &sv.datagram);
 
-       if (volume < 0 || volume > 255)
+       if (nvolume < 0 || nvolume > 255)
        {
-               Con_Printf ("SV_StartSound: volume = %i\n", volume);
+               Con_Printf ("SV_StartSound: volume = %i\n", nvolume);
                return;
        }
 
@@ -750,7 +750,7 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int v
 
        speed4000 = (int)floor(speed * 4000.0f + 0.5f);
        field_mask = 0;
-       if (volume != DEFAULT_SOUND_PACKET_VOLUME)
+       if (nvolume != DEFAULT_SOUND_PACKET_VOLUME)
                field_mask |= SND_VOLUME;
        if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
                field_mask |= SND_ATTENUATION;
@@ -765,7 +765,7 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int v
        MSG_WriteByte (dest, svc_sound);
        MSG_WriteByte (dest, field_mask);
        if (field_mask & SND_VOLUME)
-               MSG_WriteByte (dest, volume);
+               MSG_WriteByte (dest, nvolume);
        if (field_mask & SND_ATTENUATION)
                MSG_WriteByte (dest, (int)(attenuation*64));
        if (field_mask & SND_SPEEDUSHORT4000)
@@ -802,13 +802,13 @@ function, therefore the check for it is omitted.
 
 ==================
 */
-void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float attenuation, float speed)
+void SV_StartPointSound (vec3_t origin, const char *sample, int nvolume, float attenuation, float speed)
 {
        int sound_num, field_mask, i, speed4000;
 
-       if (volume < 0 || volume > 255)
+       if (nvolume < 0 || nvolume > 255)
        {
-               Con_Printf ("SV_StartPointSound: volume = %i\n", volume);
+               Con_Printf ("SV_StartPointSound: volume = %i\n", nvolume);
                return;
        }
 
@@ -828,7 +828,7 @@ void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float at
 
        speed4000 = (int)(speed * 40.0f);
        field_mask = 0;
-       if (volume != DEFAULT_SOUND_PACKET_VOLUME)
+       if (nvolume != DEFAULT_SOUND_PACKET_VOLUME)
                field_mask |= SND_VOLUME;
        if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
                field_mask |= SND_ATTENUATION;
@@ -841,7 +841,7 @@ void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float at
        MSG_WriteByte (&sv.datagram, svc_sound);
        MSG_WriteByte (&sv.datagram, field_mask);
        if (field_mask & SND_VOLUME)
-               MSG_WriteByte (&sv.datagram, volume);
+               MSG_WriteByte (&sv.datagram, nvolume);
        if (field_mask & SND_ATTENUATION)
                MSG_WriteByte (&sv.datagram, (int)(attenuation*64));
        if (field_mask & SND_SPEEDUSHORT4000)
@@ -939,13 +939,13 @@ void SV_SendServerinfo (client_t *client)
        {
                char demofile[MAX_OSPATH];
                char ipaddress[MAX_QPATH];
-               size_t i;
+               size_t j;
 
                // start a new demo file
                LHNETADDRESS_ToString(&(client->netconnection->peeraddress), ipaddress, sizeof(ipaddress), true);
-               for(i = 0; ipaddress[i]; ++i)
-                       if(!isalnum(ipaddress[i]))
-                               ipaddress[i] = '-';
+               for(j = 0; ipaddress[j]; ++j)
+                       if(!isalnum(ipaddress[j]))
+                               ipaddress[j] = '-';
                dpsnprintf (demofile, sizeof(demofile), "%s_%s_%d_%s.dem", Sys_TimeString (sv_autodemo_perclient_nameformat.string), sv.worldbasename, PRVM_NUM_FOR_EDICT(client->edict), ipaddress);
 
                SV_StartDemoRecording(client, demofile, -1);
@@ -964,14 +964,14 @@ void SV_SendServerinfo (client_t *client)
 
                if(client->sv_demo_file != NULL)
                {
-                       int i;
+                       int k;
                        static char buf[NET_MAXMESSAGE];
                        sizebuf_t sb;
 
                        sb.data = (unsigned char *) buf;
                        sb.maxsize = sizeof(buf);
-                       i = 0;
-                       while(MakeDownloadPacket(sv.csqc_progname, svs.csqc_progdata, sv.csqc_progsize, sv.csqc_progcrc, i++, &sb, sv.protocol))
+                       k = 0;
+                       while(MakeDownloadPacket(sv.csqc_progname, svs.csqc_progdata, sv.csqc_progsize, sv.csqc_progcrc, k++, &sb, sv.protocol))
                                SV_WriteDemoMessage(client, &sb, false);
                }
 
index 15b521d5740759283ee938395344f0ed44d1f5d2..1e9050dfbb6f7ba89444aa2d65d12db26176d9c2 100644 (file)
--- a/sv_user.c
+++ b/sv_user.c
@@ -233,7 +233,7 @@ static void SV_WaterMove (void)
        prvm_prog_t *prog = SVVM_prog;
        int i;
        vec3_t wishvel, v_angle;
-       vec_t speed, newspeed, wishspeed, addspeed, accelspeed, temp;
+       vec_t speed, newspeed, fwishspeed, addspeed, accelspeed, temp;
 
        // user intentions
        VectorCopy(PRVM_serveredictvector(host_client->edict, v_angle), v_angle);
@@ -247,14 +247,14 @@ static void SV_WaterMove (void)
        else
                wishvel[2] += cmd.upmove;
 
-       wishspeed = VectorLength(wishvel);
-       if (wishspeed > sv_maxspeed.value)
+       fwishspeed = VectorLength(wishvel);
+       if (fwishspeed > sv_maxspeed.value)
        {
-               temp = sv_maxspeed.value/wishspeed;
+               temp = sv_maxspeed.value/fwishspeed;
                VectorScale (wishvel, temp, wishvel);
-               wishspeed = sv_maxspeed.value;
+               fwishspeed = sv_maxspeed.value;
        }
-       wishspeed *= 0.7;
+       fwishspeed *= 0.7;
 
        // water friction
        speed = VectorLength(PRVM_serveredictvector(host_client->edict, velocity));
@@ -270,15 +270,15 @@ static void SV_WaterMove (void)
                newspeed = 0;
 
        // water acceleration
-       if (!wishspeed)
+       if (!fwishspeed)
                return;
 
-       addspeed = wishspeed - newspeed;
+       addspeed = fwishspeed - newspeed;
        if (addspeed <= 0)
                return;
 
        VectorNormalize (wishvel);
-       accelspeed = (sv_wateraccelerate.value < 0 ? sv_accelerate.value : sv_wateraccelerate.value) * wishspeed * sv.frametime;
+       accelspeed = (sv_wateraccelerate.value < 0 ? sv_accelerate.value : sv_wateraccelerate.value) * fwishspeed * sv.frametime;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
 
@@ -800,7 +800,7 @@ SV_ReadClientMessage
 void SV_ReadClientMessage(void)
 {
        prvm_prog_t *prog = SVVM_prog;
-       int cmd, num, start;
+       int netcmd, num, start;
        char *s, *p, *q;
 
        if(sv_autodemo_perclient.integer >= 2)
@@ -825,8 +825,8 @@ void SV_ReadClientMessage(void)
                        return;
                }
 
-               cmd = MSG_ReadByte(&sv_message);
-               if (cmd == -1)
+               netcmd = MSG_ReadByte(&sv_message);
+               if (netcmd == -1)
                {
                        // end of message
                        // apply the moves that were read this frame
@@ -834,10 +834,10 @@ void SV_ReadClientMessage(void)
                        break;
                }
 
-               switch (cmd)
+               switch (netcmd)
                {
                default:
-                       Con_Printf("SV_ReadClientMessage: unknown command char %i (at offset 0x%x)\n", cmd, sv_message.readcount);
+                       Con_Printf("SV_ReadClientMessage: unknown command char %i (at offset 0x%x)\n", netcmd, sv_message.readcount);
                        if (developer_networking.integer)
                                Com_HexDumpToConsole(sv_message.data, sv_message.cursize);
                        SV_DropClient (false);
index befc567ba70d6f520537471f497c35a7d7afb6ef..c6fe7c89984289827fe2cc9d54ecb1e3ad315a73 100644 (file)
@@ -524,7 +524,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
        const char      *sample;
        int                     channel;
        prvm_edict_t            *entity;
-       int             volume;
+       int             nvolume;
        int flags;
        float attenuation;
        float pitchchange;
@@ -534,7 +534,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
        entity = PRVM_G_EDICT(OFS_PARM0);
        channel = (int)PRVM_G_FLOAT(OFS_PARM1);
        sample = PRVM_G_STRING(OFS_PARM2);
-       volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
+       nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
        if (prog->argc < 5)
        {
                Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
@@ -562,7 +562,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
                flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED);
        }
 
-       if (volume < 0 || volume > 255)
+       if (nvolume < 0 || nvolume > 255)
        {
                VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
                return;
@@ -582,7 +582,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
                return;
        }
 
-       SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
+       SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
 }
 
 /*
@@ -598,7 +598,7 @@ is omitted (since no entity is being tracked).
 static void VM_SV_pointsound(prvm_prog_t *prog)
 {
        const char      *sample;
-       int             volume;
+       int             nvolume;
        float           attenuation;
        float           pitchchange;
        vec3_t          org;
@@ -607,11 +607,11 @@ static void VM_SV_pointsound(prvm_prog_t *prog)
 
        VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
        sample = PRVM_G_STRING(OFS_PARM1);
-       volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
+       nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
        attenuation = PRVM_G_FLOAT(OFS_PARM3);
        pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
 
-       if (volume < 0 || volume > 255)
+       if (nvolume < 0 || nvolume > 255)
        {
                VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
                return;
@@ -623,7 +623,7 @@ static void VM_SV_pointsound(prvm_prog_t *prog)
                return;
        }
 
-       SV_StartPointSound (org, sample, volume, attenuation, pitchchange);
+       SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
 }
 
 /*
index 805a45b4a74fd41f3d7aa4c1ed8eabd9f4ea800e..9fbe57c655f1feed7985d276087eaa9634041323 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -84,7 +84,7 @@ static int win_half_height = 50;
 static int video_bpp;
 
 #if SDL_MAJOR_VERSION == 1
-static SDL_Surface *screen;
+static SDL_Surface *video_screen;
 static int video_flags;
 #else
 static SDL_GLContext context;
@@ -1154,7 +1154,7 @@ void Sys_SendKeyEvents( void )
                                        vid.width = event.resize.w;
                                        vid.height = event.resize.h;
                                        if (!vid_isfullscreen)
-                                               screen = SDL_SetVideoMode(vid.width, vid.height, video_bpp, video_flags);
+                                               video_screen = SDL_SetVideoMode(vid.width, vid.height, video_bpp, video_flags);
                                        if (vid_softsurface)
                                        {
                                                SDL_FreeSurface(vid_softsurface);
@@ -2622,15 +2622,15 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode)
        video_bpp = mode->bitsperpixel;
 #if SDL_MAJOR_VERSION == 1
        video_flags = flags;
-       screen = VID_WrapSDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags);
-       if (screen == NULL)
+       video_screen = VID_WrapSDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags);
+       if (video_screen == NULL)
        {
                Con_Printf("Failed to set video mode to %ix%i: %s\n", mode->width, mode->height, SDL_GetError());
                VID_Shutdown();
                return false;
        }
-       mode->width = screen->w;
-       mode->height = screen->h;
+       mode->width = video_screen->w;
+       mode->height = video_screen->h;
 #else
        window_flags = windowflags;
        window = SDL_CreateWindow(gamename, xPos, yPos, mode->width, mode->height, windowflags);
@@ -2734,15 +2734,15 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode)
        video_bpp = mode->bitsperpixel;
 #if SDL_MAJOR_VERSION == 1
        video_flags = flags;
-       screen = VID_WrapSDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags);
-       if (screen == NULL)
+       video_screen = VID_WrapSDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags);
+       if (video_screen == NULL)
        {
                Con_Printf("Failed to set video mode to %ix%i: %s\n", mode->width, mode->height, SDL_GetError());
                VID_Shutdown();
                return false;
        }
-       mode->width = screen->w;
-       mode->height = screen->h;
+       mode->width = video_screen->w;
+       mode->height = video_screen->h;
 #else
        window_flags = windowflags;
        window = SDL_CreateWindow(gamename, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, mode->width, mode->height, windowflags);
@@ -2927,8 +2927,8 @@ void VID_Finish (void)
 #if SDL_MAJOR_VERSION == 1
 //             if (!r_test.integer)
                {
-                       SDL_BlitSurface(vid_softsurface, NULL, screen, NULL);
-                       SDL_Flip(screen);
+                       SDL_BlitSurface(vid_softsurface, NULL, video_screen, NULL);
+                       SDL_Flip(video_screen);
                }
 #else
                        {
index 66b3c93adb88e0b708eec31048615606b8bcf981..c60e6efc7c4900b3088b236e98e5745c7b593f3d 100644 (file)
@@ -1230,14 +1230,14 @@ void VID_CheckExtensions(void)
 }
 #endif
 
-float VID_JoyState_GetAxis(const vid_joystate_t *joystate, int axis, float sensitivity, float deadzone)
+float VID_JoyState_GetAxis(const vid_joystate_t *joystate, int axis, float fsensitivity, float deadzone)
 {
        float value;
        value = (axis >= 0 && axis < MAXJOYAXIS) ? joystate->axis[axis] : 0.0f;
        value = value > deadzone ? (value - deadzone) : (value < -deadzone ? (value + deadzone) : 0.0f);
        value *= deadzone > 0 ? (1.0f / (1.0f - deadzone)) : 1.0f;
        value = bound(-1, value, 1);
-       return value * sensitivity;
+       return value * fsensitivity;
 }
 
 qboolean VID_JoyBlockEmulatedKeys(int keycode)