]> git.xonotic.org Git - xonotic/darkplaces.git/commit
Added an unreal-esque feature: snd_spatialization_occlusion, which when enabled uses...
authorechon <echon@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Sep 2009 17:31:47 +0000 (17:31 +0000)
committerechon <echon@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Sep 2009 17:31:47 +0000 (17:31 +0000)
commitef926d31045a9d57aa78272c57bcca2ade16dab8
tree74c9ba12ff540220a47502b24e6a22cc32205bbb
parent2b85979b17195cd31b35737b4bc0e5947d7c2711
Added an unreal-esque feature: snd_spatialization_occlusion, which when enabled uses a quick TraceLineOfSight to determine if a sound isn't "visibile" (blocked by world), and halves the volume.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9168 d7cf8633-e32d-0410-b094-e92efae38249
snd_main.c