2020-05-25 |
havoc | With MATERIALFLAG_ALPHAGEN_VERTEX we should basically... |
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2020-05-25 |
havoc | Reworked VM_CL_PolygonBegin/Vertex/End functions to... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2018-07-01 |
havoc | Use the model renderer on the UI - this means q3shaders... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-03-25 |
havoc | Rewrote most of r_lightning.c, it now uses CL_MeshEntit... |
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2012-05-24 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2011-11-09 |
havoc | added r_transparent_sortsurfacesbynearest cvar (default... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2010-07-02 |
havoc | add DeviceLost and DeviceRestored functions to R_Module... |
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2009-12-21 |
havoc | removed r_precachetextures cvar |
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2009-12-21 |
havoc | fix some issues with r_hdr 1 (or r_hdr_scenebrightness... |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-11-07 |
havoc | laid groundwork for a new decal system |
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2009-11-06 |
havoc | fix a couple merging bugs |
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2009-11-06 |
havoc | remove some dead code |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-11-06 |
havoc | added fogging info to rsurface state so model scaling... |
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2009-11-03 |
havoc | replace FogPoint_* functions with RSurf_FogVertex |
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2009-02-12 |
havoc | added TEXF_FORCELINEAR to many special effect textures |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-02-26 |
havoc | disabled cull face on lightning beams |
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2008-01-27 |
havoc | implemented r_glsl_usegeneric cvar, this causes generic... |
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2008-01-07 |
black | Move a part of r_refdef_t into a new r_refdef_scene_t... |
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2008-01-04 |
black | Refactor the code to make r_view and r_viewcache member... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-11-20 |
havoc | don't call lightning beam vertex fogging code BEFORE... |
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2007-11-12 |
divverent | added cvar r_fixtrans_auto to automatically call fixtra... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-04-22 |
havoc | fix a bug in the last commit pertaining to lightning... |
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2007-04-22 |
havoc | fixed several bugs in fog code, it basically wasn't... |
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2007-04-07 |
havoc | added GL_DepthRange function and MATERIALFLAG_SHORTDEPT... |
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2007-04-04 |
havoc | added bufferobject and bufferoffset parameters to all... |
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2006-06-11 |
havoc | added HDR bloom feature, not very different from bloom... |
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2006-05-25 |
havoc | replaced cl_beams_relative cvar with cl_beams_quakeposi... |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-04-26 |
havoc | now does batching of transparent surfaces, such as... |
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2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-03-21 |
havoc | removed the USETEXMATRIX define (now always on), reduce... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-03-04 |
havoc | optimizations and refactoring to get a small (1-2%... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-01-15 |
havoc | normalize after the CrossProduct |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-03-10 |
havoc | now calls GL_LockArrays manually around each R_Mesh_Dra... |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-10 |
havoc | GL_Color no longer interacts with GL_ColorPointer ... |
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2004-02-01 |
havoc | reduced default r_lightningbeams_repeatdistance from... |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-07-14 |
havoc | added r_lightning.c to move the lightning beam renderin... |
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