]> git.xonotic.org Git - xonotic/darkplaces.git/commit
Rewrote most of r_lightning.c, it now uses CL_MeshEntities in MESH_PARTICLES rather...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Mar 2018 20:04:14 +0000 (20:04 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Mar 2018 20:04:14 +0000 (20:04 +0000)
commit149a19636b5fcea9d572d56267005d94747a1690
tree81ddbaf1fe0aa1befecc3f1fc34651de5bc4c23c
parent2bac60709c4346c472301edf43d1723a72369450
Rewrote most of r_lightning.c, it now uses CL_MeshEntities in MESH_PARTICLES rather than its own rendering code.

Changed the texture generation so it is in the same orientation as the external texture to reduce some code duplication, and changed the look of it to more closely mimic the model-based lightning.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12356 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
client.h
gl_rmain.c
r_lightning.c
render.h