2012-06-15 |
divverent | rename a macro with misleading name, as TriangleOverlap... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2008-08-18 |
havoc | fix crashes when recursing portals on maps with some... |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2007-03-01 |
havoc | fix bug where only the first portal to see a surface... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-02-28 |
havoc | eliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOC... |
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2007-02-09 |
havoc | reenabled exact portal culling of surface triangles... |
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2007-01-24 |
havoc | disabled use of Portal_PortalThroughPortalPlanes on... |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-02-23 |
havoc | changed Polygon[DF]_Divide functions to also be able... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-06-09 |
havoc | remove two unused variables |
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2005-06-09 |
havoc | replaced uses of VectorNormalizeFast with VectorNormali... |
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2005-05-14 |
havoc | fix portal lighting in a single cluster map (box map) |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-07 |
havoc | fix a crash in portal clipping code (forgot to include... |
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2005-05-07 |
havoc | portal code now uses Polygon_DivideF instead of its... |
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2005-04-24 |
havoc | removed an unused function I thought I removed in the... |
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2005-04-24 |
havoc | slight cleanup of surface clipping code (got rid of... |
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2005-04-20 |
havoc | reimplemented rtlight portal culling (used for compiled... |
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2005-04-20 |
havoc | enabled portals on q3bsp for a small (occasionally... |
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2005-04-04 |
havoc | optimized surface rendering to surface->groupmesh-... |
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2005-03-28 |
havoc | changed surface->mesh to surface->groupmesh and added... |
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2005-03-08 |
havoc | removed/changed a few mod_brushq1 checks |
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2005-03-07 |
havoc | merged q3msurface_t into msurface_t |
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2005-03-06 |
havoc | a major rename - instead of q1bsp code having surf... |
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2005-03-06 |
havoc | eliminated surf->poly_* fields and cleaned up Mod_LoadF... |
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2005-03-06 |
havoc | moved brushq1 nodes/leafs/leaffaces/planes/portals... |
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2005-03-06 |
havoc | renamed q1bsp marksurfaces to leaffaces for consistency... |
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2005-03-06 |
havoc | got rid of node->contents, leaf->contents kept (only... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-02-22 |
havoc | fixed GL_Scissor call in rtlight code (apparently I... |
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2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
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2003-09-20 |
havoc | finally managed to fix the r_shadow_portallight bug... |
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2003-09-19 |
havoc | migrated light bounding box generation from r_shadow... |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-02-28 |
havoc | lights now have an orientation (this isn't editable... |
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2003-02-20 |
havoc | optional portal based determination of lit surfaces... |
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2002-09-05 |
havoc | you can now (try to) play in maps you don't have, and... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-29 |
lordhavoc | removed unused portalstack array |
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2001-10-29 |
lordhavoc | rearranged some variable declarations (no code changes) |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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