2023-10-28 |
bones_was_here | Merge PR 'Fix some UB' |
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2023-10-02 |
bones_was_here | Merge PR 'Fix a bug on FreeBSD caused by assuming that... |
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2023-08-05 |
bones_was_here | Fix mod_q1bsp_zero_hullsize_cutoff only applying to... |
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2023-07-22 |
bones_was_here | Fix flags and naming of Q3BSP curve collision cvars... |
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2023-07-21 |
bones_was_here | Add cvar mod_q1bsp_zero_hullsize_cutoff for games using... |
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2023-07-21 |
bones_was_here | Merge MR 'Fix inability to access non-ascii path under... |
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2023-07-17 |
bones_was_here | mod_bsp_portalize: remove from dedicated server, update... |
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2023-07-15 |
bones_was_here | Merge MR 'Implement DP_QC_NUDGEOUTOFSOLID extension... |
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2023-07-15 |
bones_was_here | Q1BSP: Fix TraceBox failing to move a bbox out of solid |
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2023-02-23 |
bones_was_here | Fix COLLISIONPARANOID build errors and warns |
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2022-09-20 |
bones_was_here | Fix GCC 11 warns: Matrix4x4_FromArrayDoubleD3D overread |
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2021-01-06 |
cloudwalk | model_brush: Rename some Q1BSP functions that are actua... |
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2021-01-01 |
cloudwalk | model_brush: More work on VBSP. Still crashes. |
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2021-01-01 |
cloudwalk | model_brush: Very early implementation of VBSP loader... |
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2020-12-31 |
cloudwalk | model: Recognize Valve BSP format. Add file format... |
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2020-12-29 |
havoc | Fix crash in q3bsp loading on submodels where it was... |
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2020-12-20 |
cloudwalk | model_brush: Remove commented out code |
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2020-12-19 |
havoc | Replaced some model fields and changed their purpose... |
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2020-10-02 |
cloudwalk | Revert "model_brush: Set mod_bsp_portalize to 0 by... |
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2020-10-02 |
cloudwalk | model_brush: Set mod_bsp_portalize to 0 by default... |
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2020-10-02 |
cloudwalk | model_shared: Rename dp_model_t to model_t, to avoid... |
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2020-09-29 |
cloudwalk | model_brush: Add a note for a performance deficit.... |
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2020-09-17 |
cloudwalk | Unify the command and cvar flags, under the CF_ prefix. |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-08-14 |
cloudwalk | model_brush: Delete var sets that were preventing Q1BSP... |
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2020-08-09 |
cloudwalk | model_brush: Demote a Host_Error to Con_Printf warn... |
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2020-07-21 |
cloudwalk | Increase console verbosity so it feels like the engine... |
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2020-07-13 |
cloudwalk | bsp: Merge Q1/Q2 LoadSubmodels into one func. The diffe... |
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2020-07-13 |
cloudwalk | bsp: Rename a few more functions that are used by more... |
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2020-07-09 |
cloudwalk | Refactor the model loading code to use an array of... |
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2020-07-09 |
cloudwalk | Rename model functions to make them more generic and... |
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2020-07-07 |
cloudwalk | Ugly hack to fix skybox textures being loaded as MATERI... |
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2020-07-06 |
cloudwalk | Fix loading of external Q1BSP textures. Does not fix... |
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2020-06-27 |
cloudwalk | Remove Con_Warnf and Errorf. Use macros to change color... |
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2020-06-08 |
cloudwalk | Fix (workaround?) crashes with quake15 mod |
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2020-06-01 |
havoc | Refactor external texture loading for Q1BSP to set... |
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2020-05-27 |
havoc | Remove the deprecatedq3* fields finally after so many... |
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2020-05-26 |
cloudwalk | Allocate Q3BSP texturepool earlier in the loading process |
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2020-05-26 |
cloudwalk | Fix crash when building Q3BSP lightgrid. Added missing... |
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2020-05-26 |
havoc | Added lightgrid texture based lighting in q3bsp maps... |
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2020-05-25 |
cloudwalk | Implement Con_Error(f) and Con_Warn(f), error and warni... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-17 |
havoc | Overhauled r_shadow_bouncegrid, it performs much faster... |
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2020-01-15 |
havoc | Fix a few warnings. |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2019-12-31 |
divverent | Fixed compile warnings - Corrected formatting of 'if... |
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2018-07-01 |
havoc | Use the model renderer on the UI - this means q3shaders... |
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2018-05-02 |
havoc | Remove model->surfmesh.shadowmesh which was a vertex... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-05-01 |
havoc | Refactored and improved Mod_ValidateElements so it... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-04-10 |
havoc | Remove the model parameter from NativeContentsFromSuper... |
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2018-04-09 |
havoc | Implemented r_sky_scissor feature (on by default) ... |
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2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2018-03-11 |
havoc | Rework R_CanSeeBox a bit to support an eyejitter featur... |
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2018-03-11 |
havoc | Don't set MATERIALFLAG_NOSHADOW on SKY materials. ... |
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2017-01-03 |
havoc | Fix some crashes affecting dedicated quake servers... |
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2016-11-27 |
havoc | Fix one trace I missed when adding skipsupercontentsmas... |
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2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-09-14 |
havoc | Overhauled quake3 shader loading such that it now produ... |
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2016-09-12 |
havoc | Fix Q2BSP texture loading, Q2BSP contents issues, and... |
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2016-09-11 |
havoc | Overhauled shadowmap rendering to use an atlas texture... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2015-06-16 |
divverent | q1bsp: Warn if a texture has an altframe but no frame. |
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2015-06-16 |
divverent | q1bsp: Warn if an animated texture has exactly one... |
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2015-06-16 |
divverent | q1bsp: Only warn once per "bad animating texture". |
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2015-03-20 |
havoc | Fix a crash when playing q2bsp maps where t->currentfra... |
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2015-03-05 |
divverent | Fix a dead initialization. Fix a use of an uninitialize... |
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2014-12-09 |
eihrul | fix Con_Printf in Mod_Q2BSP_LoadNodes |
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2014-12-09 |
eihrul | miscellaneous fixes from graphitemaster |
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2014-11-26 |
divverent | fix a buffer overlap with newer mac osx strlcpy |
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2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-01 |
havoc | Corrected two comments regarding IBSP version of the... |
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2014-06-01 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-05-13 |
havoc | Removed collision_prefernudgedfraction cvar and trace... |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2014-05-08 |
havoc | Fixed LightPoint code to deal better with lightmap... |
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2013-11-30 |
havoc | Patch from graphitemaster adding r_fxaa cvar, this... |
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2013-02-28 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-02-17 |
havoc | changed Q1BSP traceline to only use the surface-hitting... |
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2012-12-22 |
havoc | fix bug with transparency sorting introduced by vortex... |
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2012-12-01 |
eihrul | silence more warnings |
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2012-05-24 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2012-05-05 |
havoc | fix some int to bool conversion warnings on MSVS2008 |
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2012-04-19 |
divverent | remove some more dead code |
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2012-02-20 |
havoc | fix the compiler error fo' reals this time |
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2012-02-20 |
havoc | fix compile error |
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2012-02-20 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2011-12-23 |
divverent | mod_obj_orientation cvar: 1 = DP's previous behaviour... |
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2011-11-26 |
divverent | fix lightmapscale logic for sRGB lightmaps to actually... |
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2011-11-25 |
divverent | fix typo |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-08 |
divverent | fix compile error regarding vid_sRGB declaration |
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2011-10-31 |
havoc | hit q1bsp sky as a solid in surface traceline |
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