2011-12-09 |
havoc | print E5_COMPLEXANIMATION and E5_TRAILEFFECTNUM in |
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2011-12-08 |
havoc | print E5_COMPLEXANIMATION and E5_TRAILEFFECTNUM in |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-10-31 |
divverent | framegroups: add support for group names specified... |
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2011-10-27 |
divverent | framegroups: add support for group names specified... |
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2011-10-25 |
havoc | only lock the server mutex if executing commands |
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2011-10-23 |
havoc | use checkdisk flag on model loading after ingame downlo... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
havoc | use checkdisk flag on model loading after ingame downlo... |
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2011-10-17 |
havoc | added sv_threaded cvar, the server can now be moved... |
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2011-10-14 |
havoc | removed S_StartSound_StartPosition function because... |
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2011-10-12 |
havoc | removed S_StartSound_StartPosition function because... |
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2011-10-01 |
divverent | CSQC_Event_Sound: pass pitch shift info; actually apply... |
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2011-10-01 |
divverent | CSQC_Event_Sound: pass pitch shift info; actually apply... |
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2011-10-01 |
havoc | added network protocol for sound speed |
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2011-09-21 |
divverent | prevent recursive invocation of loading screen |
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2011-09-21 |
divverent | prevent recursive invocation of loading screen |
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2011-09-16 |
havoc | added network protocol for sound speed |
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2011-07-06 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-06-26 |
divverent | funny feature: cl_lerpexcess |
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2011-06-26 |
divverent | funny feature: cl_lerpexcess |
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2011-03-20 |
havoc | cache collision trace results from frame to frame |
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2011-03-20 |
havoc | make it easier to benchmark steelstorm by stopping... |
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2011-03-20 |
havoc | make it easier to benchmark steelstorm by stopping... |
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2011-03-11 |
havoc | cache collision trace results from frame to frame |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
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2011-01-03 |
divverent | get rid of more clang warnings |
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2011-01-03 |
divverent | get rid of more clang warnings |
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2010-12-26 |
divverent | fix handling of the restart-animation bit |
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2010-12-26 |
divverent | fix handling of the restart-animation bit |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-11-19 |
havoc | don't spam warnings about bogus frame numbers in states... |
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2010-11-18 |
havoc | don't spam warnings about bogus frame numbers in states... |
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2010-11-01 |
vortex | new m_newmap() MenuQC function which gets executed... |
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2010-10-31 |
vortex | new m_newmap() MenuQC function which gets executed... |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-05-15 |
divverent | DP_CSQC_BOXPARTICLES |
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2010-05-15 |
divverent | two more obvious bugs in worldnamenoextension |
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2010-05-15 |
divverent | properly strip the / from worldbasename |
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2010-05-15 |
havoc | somehow I missed this edit in the other maps/ checks |
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2010-05-15 |
divverent | fix compile error |
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2010-05-15 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-12 |
divverent | DP_CSQC_BOXPARTICLES |
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2010-05-11 |
divverent | two more obvious bugs in worldnamenoextension |
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2010-05-11 |
divverent | properly strip the / from worldbasename |
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2010-05-11 |
havoc | somehow I missed this edit in the other maps/ checks |
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2010-05-10 |
divverent | fix compile error |
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2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-05 |
divverent | demo deleting: switch the meaning of the values 2 and... |
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2010-05-04 |
divverent | demo deleting: switch the meaning of the values 2 and... |
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2010-05-02 |
divverent | Add QC/cfg facilities to control deletion of automatica... |
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2010-05-02 |
divverent | Add QC/cfg facilities to control deletion of automatica... |
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2010-03-20 |
havoc | implemented a new type of height fog using a texture... |
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2010-03-09 |
havoc | implemented a new type of height fog using a texture... |
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2010-03-02 |
havoc | changed r_speeds labels again, less csqc monitoring... |
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2010-02-27 |
havoc | changed r_speeds labels again, less csqc monitoring... |
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2010-02-26 |
havoc | add several more R_TimeReport calls for better analysis... |
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2010-02-26 |
havoc | don't bother calling Mod_ForName in client precache... |
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2010-02-25 |
havoc | add several more R_TimeReport calls for better analysis... |
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2010-02-25 |
havoc | don't bother calling Mod_ForName in client precache... |
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2010-02-06 |
divverent | strip proquake QC messages if in Quake protocol |
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2010-02-03 |
divverent | strip proquake QC messages if in Quake protocol |
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2010-01-26 |
havoc | changed DP_SMALLMEMORY compiles to use the standard... |
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2010-01-25 |
havoc | changed DP_SMALLMEMORY compiles to use the standard... |
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2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-20 |
divverent | DP_EF_RESTARTANIM_BIT |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-11 |
havoc | better to use NET_MAXMESSAGE than 65536 for download... |
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2009-11-08 |
havoc | new decal system (cl_decals_newsystem 1 to activate) |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-14 |
havoc | tightly sync time if cl_nolerp is on |
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2009-09-02 |
divverent | do not crash when zlib is missing, but instead do not... |
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2009-06-21 |
divverent | teleport bit: always reset animation there too |
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2009-04-13 |
havoc | fix csqc sound precaches which were being freed after... |
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2009-04-10 |
havoc | do not unload models/sounds until signon is done, this... |
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2009-04-10 |
divverent | less loading screen refreshs |
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2009-04-05 |
divverent | fix the name (DOWNLOADPROGRESS -> LOADPROGRESS) |
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2009-04-05 |
divverent | fix weight of worldmodel init |
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2009-04-04 |
divverent | more loading screen improvements (weighting for differe... |
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2009-04-04 |
divverent | also enter the event loop during Q3 map load... should... |
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2009-04-04 |
divverent | fix tiny typo |
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2009-04-04 |
divverent | - fix Q3 shaders coming from a curled pk3 |
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2009-04-04 |
divverent | fix crash when playing some demos |
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2009-04-04 |
divverent | make Quake start again :P |
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2009-04-04 |
divverent | more loading screen stuff, now shows loading screen... |
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2009-04-04 |
havoc | it is now possible to have multiple map models loaded... |
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2009-03-30 |
havoc | reworked animation interpolation code - entity_render_t... |
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2009-02-27 |
divverent | improve keepalive handling (also send keepalives during... |
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2009-02-17 |
divverent | add Q3A's EF_TELEPORT_BIT (toggle it when teleporting... |
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2009-02-16 |
divverent | skip interpolation if tagentity changes |
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2009-02-15 |
havoc | added shadertime field in csqc |
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next |