2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2017-01-14 |
havoc | added separate cl_nopred cvar to use when playing on... |
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2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-07-17 |
havoc | Added a couple todo items related to pq_fullpitch |
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2016-03-07 |
divverent | v_yshearing: Make the cvar take the max angle to apply... |
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2016-03-04 |
divverent | v_yshearing: Make view and input behave more like Duke... |
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2015-03-02 |
divverent | Make the move sequence an unsigned int. |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2013-12-15 |
havoc | Upgrade CL_VM_InputEvent to using floats rather than... |
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2013-10-16 |
havoc | clarify in_pitch_* cvar descriptions about upward/downw... |
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2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
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2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
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2012-07-22 |
havoc | don't double-apply slowmo when playing back non-darkpla... |
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2012-04-19 |
divverent | remove some more dead code ("Dead Increment" bugs from... |
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2012-02-28 |
divverent | runstandardplayerphysics: ignore the passed edict for... |
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2012-01-09 |
divverent | fix c/s consistency of sv_gameplayfix_nogravityonground... |
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2011-12-26 |
divverent | make CSQC support the >0.05s/<0.0005s handling of stand... |
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2011-12-20 |
divverent | oops, didn't want this debug spam to be committed |
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2011-12-20 |
divverent | if(developer_extra.integer) Con_DPrintf("VM_CL_gettagin... |
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2011-11-14 |
divverent | factor V_CalcRefdef into two functions |
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2011-11-13 |
divverent | always set movement_velocity even for unpredicted moves |
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2011-11-12 |
divverent | an attempt to do CL_runplayerphysics, not working prope... |
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2011-10-25 |
havoc | added Sys_PrintfToTerminal function for convenience... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-10 |
divverent | cl_movement: hit CSQC entities if solid (rationale... |
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2011-09-11 |
divverent | clip velocity when detecting ground |
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2011-09-11 |
divverent | more canjump fixes |
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2011-09-10 |
divverent | fix another canjump tracking bug; STILL not good |
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2011-09-10 |
divverent | fix one bug in cl_movement_track_canjump. Still buggy. |
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2011-09-09 |
divverent | add a FIXME comment regarding canjump, will check that... |
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2011-08-16 |
havoc | implemented CSQC_InputEvent type 2 and type 3 mouse... |
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2011-06-13 |
divverent | fix some warnings about useless code (unsigned < 0... |
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2011-05-17 |
divverent | new movement cvar and stat: sv_airaccel_qw_stretchfactor |
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2011-04-29 |
divverent | CL_RotateMoves: helper builtin for Xonotic for perfect... |
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2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
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2010-11-18 |
havoc | for purposes of better compatibility with proquake... |
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2010-10-13 |
divverent | "cl_movement_replay 0" to disable the built-in prediction |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-08-04 |
divverent | only send prydoncursor related buttons, if cl_prydoncur... |
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2010-07-25 |
divverent | make prydon cursor absolute, not relative |
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2010-07-20 |
divverent | make airstopaccelerate less accidentally epic ;) |
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2010-07-20 |
divverent | sv_aircontrol_penalty |
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2010-06-23 |
divverent | fix a minor typo causing a slight misprediction |
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2010-06-04 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-05-23 |
divverent | remove a superfluous and possibly harmful block in... |
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2010-05-22 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-03 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-03-06 |
divverent | properly support huge sideways friction |
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2010-02-27 |
havoc | added cl_prydoncursor_notrace cvar |
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2010-02-03 |
havoc | change default cl_netfps from 20 to 72 |
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2010-01-30 |
divverent | fix missing sqrt in sideways friction |
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2010-01-30 |
divverent | make CPMA air control code more logical |
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2010-01-30 |
divverent | make CPMA_PM_AirControl more gamepad friendly. Otherwis... |
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2010-01-30 |
divverent | fix a minor code bug that should never occur in the... |
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2010-01-30 |
divverent | speed clamping: sideways friction < 0 clamps against... |
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2009-12-30 |
havoc | buffer up to 32 recent frame numbers for clc_ack to... |
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2009-12-30 |
divverent | remove some unwanted debug prints |
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2009-12-30 |
divverent | hopefully fix a race condition in S_StartSound |
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2009-12-26 |
divverent | fix asign error in a mostly unused physics code part :P |
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2009-11-07 |
divverent | clmovement: do not replay less than 0.5ms sized movemen... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-09-27 |
divverent | fix inverse logic in "important" local |
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2009-09-27 |
havoc | change cl.time check back |
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2009-09-27 |
havoc | fix outgoing netgraph anomalies (caused by cl_maxfps... |
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2009-09-23 |
divverent | only skip input if time is actually increasing (should... |
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2009-09-18 |
divverent | sv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz... |
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2009-09-17 |
havoc | rewrote netgraph code |
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2009-09-17 |
havoc | stop predicting movement when no server packets have... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-15 |
divverent | also check ticrate movevar |
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2009-09-15 |
divverent | [04:31:11] <@LordHavoc> div0: 9179 (if (msecdelta ... |
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2009-09-14 |
divverent | if sideways friction is negative, make it never decreas... |
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2009-09-11 |
havoc | do not allow cl_netfps to be below the server framerate... |
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2009-09-11 |
divverent | do not send zero-length moves at >1000fps |
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2009-09-11 |
divverent | input: limit cl_netrepeatinput to 3 |
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2009-09-03 |
divverent | as requested by LH, #if 0 out cycleweapon |
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2009-08-14 |
divverent | cvar cl_movecliptokeyboard: clip movement vectors to... |
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2009-08-04 |
divverent | onground check: don't trace down by 2 units but just... |
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2009-07-03 |
divverent | add a second trigger for the same incompatibility detection |
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2009-07-03 |
divverent | CPMA physics: force airaccelqw=1 when strafing if using... |
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2009-05-12 |
divverent | m_accelerate_* cvars |
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2009-05-08 |
divverent | simplifying Warsow-style physics code even more, as... |
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2009-05-08 |
divverent | analyzing the movement algorithm from warsow yielded... |
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2009-05-07 |
divverent | cl_input: movevars for "warsowbunny" mode, also impleme... |
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2009-05-06 |
divverent | cl_movement: move crouch handling so that sv_maxairspee... |
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2009-05-05 |
divverent | CPMA-style cl_movement physics settings possible! Varia... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2008-11-06 |
havoc | changed default edgefriction to 1 to match QW physics... |
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2008-08-19 |
havoc | fix NaN velocity that always occurred when standing... |
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2008-06-26 |
havoc | always send a packet when an impulse is used, regardles... |
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2008-05-08 |
havoc | fix nexuiz menu mouse input by resetting in_mouse_x... |
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2008-05-08 |
havoc | implemented support for turning off mousegrab in csqc... |
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2008-05-01 |
divverent | re-add the multiplication by waterlevel for cls.protoco... |
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2008-04-30 |
divverent | remove weird multiplication of water friction by 1... |
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2008-03-30 |
havoc | patch from Blub\0 which adds back the wrapping behavior... |
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2008-03-12 |
havoc | disable pitch drift when csqc wants mouse moves |
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