]> git.xonotic.org Git - xonotic/darkplaces.git/commit
sv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz-style air acceleration (clamped...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 18 Sep 2009 07:24:41 +0000 (07:24 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 18 Sep 2009 07:24:41 +0000 (07:24 +0000)
commitcb3b9b7682218860257ff996b4d3f57b618f1f2b
treec63e2b37e55503f7e4e01b5e754a2bf5472df73f
parent8163f0466cc2e540ac4a2701c8b38fa85562c99e
sv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz-style air acceleration (clamped by maxairspeed, not by maxspeed as in Q1/Q2)
This is also supported by cl_movement
Mods that now experience prediction errors must set sv_gameplayfix_q2airaccelerate to 1 in their default configuration

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9210 d7cf8633-e32d-0410-b094-e92efae38249
cl_input.c
client.h
quakedef.h
sv_main.c
sv_user.c