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[xonotic/darkplaces.git] / cl_input.c
2020-03-15 FrankAdd a Quake Live-style mouse acceleration mode.
2018-04-03 havocAdd skipmaterialflagsmask feature to TraceLine and...
2017-03-07 havocadded separate cl_nopred cvar to use when playing on...
2017-01-14 havocadded separate cl_nopred cvar to use when playing on...
2016-11-29 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-29 havocFix MSVC++ 2015 warnings about variable scope and some...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-09-10 havocFix MSVC++ 2015 warnings about variable scope and some...
2016-08-18 havocAdded a couple todo items related to pq_fullpitch
2016-07-17 havocAdded a couple todo items related to pq_fullpitch
2016-03-07 divverentv_yshearing: Make the cvar take the max angle to apply...
2016-03-07 divverentv_yshearing: Make the cvar take the max angle to apply...
2016-03-04 divverentv_yshearing: Make view and input behave more like Duke...
2016-03-04 divverentv_yshearing: Make view and input behave more like Duke...
2015-03-02 divverentMake the move sequence an unsigned int.
2015-03-02 divverentMake the move sequence an unsigned int.
2014-05-08 havocOverhauled the tracebox extending code, it now lives...
2014-05-08 havocOverhauled the tracebox extending code, it now lives...
2013-12-18 havocUpgrade CL_VM_InputEvent to using floats rather than...
2013-12-15 havocUpgrade CL_VM_InputEvent to using floats rather than...
2013-11-25 havocclarify in_pitch_* cvar descriptions about upward/downw...
2013-10-16 havocclarify in_pitch_* cvar descriptions about upward/downw...
2013-09-21 divverentRework game specific hacks to have a special group...
2013-09-19 divverentRework game specific hacks to have a special group...
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2012-07-23 havocdon't double-apply slowmo when playing back non-darkpla...
2012-07-22 havocdon't double-apply slowmo when playing back non-darkpla...
2012-04-19 divverentremove some more dead code ("Dead Increment" bugs from...
2012-04-19 divverentremove some more dead code ("Dead Increment" bugs from...
2012-03-02 divverentrunstandardplayerphysics: ignore the passed edict for...
2012-02-28 divverentrunstandardplayerphysics: ignore the passed edict for...
2012-01-09 divverentfix c/s consistency of sv_gameplayfix_nogravityonground...
2012-01-09 divverentfix c/s consistency of sv_gameplayfix_nogravityonground...
2011-12-26 divverentmake CSQC support the >0.05s/<0.0005s handling of stand...
2011-12-26 divverentmake CSQC support the >0.05s/<0.0005s handling of stand...
2011-12-21 Rudolf Polzer::stable-branch::reset=83a9479f76fc8cb37c8142b21b594211...
2011-12-20 divverentoops, didn't want this debug spam to be committed
2011-12-20 divverentif(developer_extra.integer) Con_DPrintf("VM_CL_gettagin...
2011-12-20 divverentif(developer_extra.integer) Con_DPrintf("VM_CL_gettagin...
2011-11-15 Rudolf Polzer::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef...
2011-11-14 divverentfactor V_CalcRefdef into two functions
2011-11-13 divverentalways set movement_velocity even for unpredicted moves
2011-11-12 divverentan attempt to do CL_runplayerphysics, not working prope...
2011-10-25 havocadded Sys_PrintfToTerminal function for convenience...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-14 divverentcl_movement: hit CSQC entities if solid (rationale...
2011-10-10 divverentcl_movement: hit CSQC entities if solid (rationale...
2011-09-11 divverentclip velocity when detecting ground
2011-09-11 divverentmore canjump fixes
2011-09-11 divverentfix another canjump tracking bug; STILL not good
2011-09-11 divverentfix one bug in cl_movement_track_canjump. Still buggy.
2011-09-11 divverentadd a FIXME comment regarding canjump, will check that...
2011-09-11 havocimplemented CSQC_InputEvent type 2 and type 3 mouse...
2011-09-11 divverentclip velocity when detecting ground
2011-09-11 divverentmore canjump fixes
2011-09-10 divverentfix another canjump tracking bug; STILL not good
2011-09-10 divverentfix one bug in cl_movement_track_canjump. Still buggy.
2011-09-09 divverentadd a FIXME comment regarding canjump, will check that...
2011-08-16 havocimplemented CSQC_InputEvent type 2 and type 3 mouse...
2011-06-13 divverentfix some warnings about useless code (unsigned < 0...
2011-06-13 divverentfix some warnings about useless code (unsigned < 0...
2011-05-17 divverentnew movement cvar and stat: sv_airaccel_qw_stretchfactor
2011-05-17 divverentnew movement cvar and stat: sv_airaccel_qw_stretchfactor
2011-04-29 divverentCL_RotateMoves: helper builtin for Xonotic for perfect...
2011-04-29 divverentCL_RotateMoves: helper builtin for Xonotic for perfect...
2011-03-07 Rudolf Polzer::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff...
2011-03-01 havocq1bsp traceline code now hits surfaces, this comes...
2010-11-19 havocfor purposes of better compatibility with proquake...
2010-11-18 havocfor purposes of better compatibility with proquake...
2010-10-13 divverent"cl_movement_replay 0" to disable the built-in prediction
2010-10-13 divverent"cl_movement_replay 0" to disable the built-in prediction
2010-09-04 divverentAdding GAME_XONOTIC and recognizing xonotic executable...
2010-09-04 divverentAdding GAME_XONOTIC and recognizing xonotic executable...
2010-08-04 divverentonly send prydoncursor related buttons, if cl_prydoncur...
2010-08-04 divverentonly send prydoncursor related buttons, if cl_prydoncur...
2010-07-27 divverentmake prydon cursor absolute, not relative
2010-07-25 divverentmake prydon cursor absolute, not relative
2010-07-21 divverentmake airstopaccelerate less accidentally epic ;)
2010-07-21 divverentsv_aircontrol_penalty
2010-07-20 divverentmake airstopaccelerate less accidentally epic ;)
2010-07-20 divverentsv_aircontrol_penalty
2010-06-27 divverentfix a minor typo causing a slight misprediction
2010-06-23 divverentfix a minor typo causing a slight misprediction
2010-06-05 divverentsv_airspeedlimit_nonqw: a soft speedlimit for games...
2010-06-04 divverentsv_airspeedlimit_nonqw: a soft speedlimit for games...
2010-05-23 divverentremove a superfluous and possibly harmful block in...
2010-05-23 divverentsv_airstrafeaccel_qw cvar for tuning CPMA-style physics
2010-05-23 divverentremove a superfluous and possibly harmful block in...
2010-05-22 divverentsv_airstrafeaccel_qw cvar for tuning CPMA-style physics
2010-05-04 divverentsv_aircontrol_power - customizing the response curve...
2010-05-03 divverentsv_aircontrol_power - customizing the response curve...
2010-04-08 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-04-05 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-03-20 divverentproperly support huge sideways friction
2010-03-06 divverentproperly support huge sideways friction
2010-03-02 havocadded cl_prydoncursor_notrace cvar
2010-02-27 havocadded cl_prydoncursor_notrace cvar
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