]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
common: Move com_game headers to new com_game.h
[xonotic/darkplaces.git] / cl_screen.c
index f1ae56690bc8dac6392aac19e08c7f93dfa67e9e..44b493e4771d4105abb1e3750fe54951a9f174f3 100644 (file)
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
+#include "r_stats.h"
+#ifdef CONFIG_VIDEO_CAPTURE
 #include "cap_avi.h"
 #include "cap_ogg.h"
+#endif
 
 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
 #include "snd_main.h"
 
-cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
-cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
-cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
-cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
-cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
-cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
-cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
-cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
-cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
-cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
-cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
-cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
-cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
-cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
-cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
-cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
-cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
-cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
-cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
-cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
-cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
-cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
-cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
-cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
-cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
-cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
-cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
-cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
-cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
-cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
-cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
-cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
-cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
-cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
-cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
-cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
-cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
-cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
-cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
-cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
+cvar_t scr_viewsize = {CF_CLIENT | CF_ARCHIVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
+cvar_t scr_fov = {CF_CLIENT | CF_ARCHIVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
+cvar_t scr_conalpha = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
+cvar_t scr_conalphafactor = {CF_CLIENT | CF_ARCHIVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
+cvar_t scr_conalpha2factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
+cvar_t scr_conalpha3factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
+cvar_t scr_conbrightness = {CF_CLIENT | CF_ARCHIVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
+cvar_t scr_conforcewhiledisconnected = {CF_CLIENT, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
+cvar_t scr_conscroll_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
+cvar_t scr_conscroll_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
+cvar_t scr_conscroll2_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
+cvar_t scr_conscroll2_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
+cvar_t scr_conscroll3_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
+cvar_t scr_conscroll3_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
+#ifdef CONFIG_MENU
+cvar_t scr_menuforcewhiledisconnected = {CF_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
+#endif
+cvar_t scr_centertime = {CF_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
+cvar_t scr_showram = {CF_CLIENT | CF_ARCHIVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
+cvar_t scr_showturtle = {CF_CLIENT | CF_ARCHIVE, "showturtle","0", "show turtle icon when framerate is too low"};
+cvar_t scr_showpause = {CF_CLIENT | CF_ARCHIVE, "showpause","1", "show pause icon when game is paused"};
+cvar_t scr_showbrand = {CF_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
+cvar_t scr_printspeed = {CF_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
+cvar_t scr_loadingscreen_background = {CF_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_scale = {CF_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
+cvar_t scr_loadingscreen_scale_base = {CF_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
+cvar_t scr_loadingscreen_scale_limit = {CF_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
+cvar_t scr_loadingscreen_picture = {CF_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
+cvar_t scr_loadingscreen_count = {CF_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
+cvar_t scr_loadingscreen_firstforstartup = {CF_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
+cvar_t scr_loadingscreen_barcolor = {CF_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {CF_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
+cvar_t scr_loadingscreen_maxfps = {CF_CLIENT, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
+cvar_t scr_infobar_height = {CF_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
+cvar_t vid_conwidthauto = {CF_CLIENT | CF_ARCHIVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
+cvar_t vid_conwidth = {CF_CLIENT | CF_ARCHIVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
+cvar_t vid_conheight = {CF_CLIENT | CF_ARCHIVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
+cvar_t vid_pixelheight = {CF_CLIENT | CF_ARCHIVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
+cvar_t scr_screenshot_jpeg = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
+cvar_t scr_screenshot_jpeg_quality = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
+cvar_t scr_screenshot_png = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_png","0", "save png instead of targa"};
+cvar_t scr_screenshot_gammaboost = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
+cvar_t scr_screenshot_alpha = {CF_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
+cvar_t scr_screenshot_timestamp = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
 // scr_screenshot_name is defined in fs.c
-cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
-cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
-cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
-cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
-cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
-cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
-cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
-cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
-cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
-cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
-cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
-cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
-cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
-cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
-cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
-cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
-cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
-cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
-cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
-cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
-cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
-cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
-cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
-cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
-cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
-cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
-cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
-
-extern cvar_t v_glslgamma;
+#ifdef CONFIG_VIDEO_CAPTURE
+cvar_t cl_capturevideo = {CF_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
+cvar_t cl_capturevideo_demo_stop = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
+cvar_t cl_capturevideo_printfps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
+cvar_t cl_capturevideo_width = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
+cvar_t cl_capturevideo_height = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
+cvar_t cl_capturevideo_realtime = {CF_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
+cvar_t cl_capturevideo_fps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
+cvar_t cl_capturevideo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
+cvar_t cl_capturevideo_number = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
+cvar_t cl_capturevideo_ogg = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
+cvar_t cl_capturevideo_framestep = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
+#endif
+cvar_t r_letterbox = {CF_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
+cvar_t r_stereo_separation = {CF_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
+cvar_t r_stereo_sidebyside = {CF_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
+cvar_t r_stereo_horizontal = {CF_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
+cvar_t r_stereo_vertical = {CF_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
+cvar_t r_stereo_redblue = {CF_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
+cvar_t r_stereo_redcyan = {CF_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
+cvar_t r_stereo_redgreen = {CF_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
+cvar_t r_stereo_angle = {CF_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
+cvar_t scr_stipple = {CF_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
+cvar_t scr_refresh = {CF_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
+cvar_t scr_screenshot_name_in_mapdir = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
+cvar_t net_graph = {CF_CLIENT | CF_ARCHIVE, "net_graph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
+cvar_t cl_demo_mousegrab = {CF_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
+cvar_t timedemo_screenshotframelist = {CF_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
+cvar_t vid_touchscreen_outlinealpha = {CF_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
+cvar_t vid_touchscreen_overlayalpha = {CF_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
+
 extern cvar_t sbar_info_pos;
 extern cvar_t r_fog_clear;
-#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
 
 int jpeg_supported = false;
 
-qboolean       scr_initialized;                // ready to draw
+qbool  scr_initialized;                // ready to draw
 
 float          scr_con_current;
 int                    scr_con_margin_bottom;
 
 extern int     con_vislines;
 
-static void SCR_ScreenShot_f (void);
-static void R_Envmap_f (void);
+extern int cl_punchangle_applied;
+
+static void SCR_ScreenShot_f(cmd_state_t *cmd);
+static void R_Envmap_f(cmd_state_t *cmd);
 
 // backend
-void R_ClearScreen(qboolean fogcolor);
+void R_ClearScreen(qbool fogcolor);
 
 /*
 ===============================================================================
@@ -221,82 +231,67 @@ static void SCR_CheckDrawCenterString (void)
        SCR_DrawCenterString ();
 }
 
-static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
+static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
 {
        netgraphitem_t *graph;
-       int j, x, y, numlines;
+       int j, x, y;
        int totalbytes = 0;
        char bytesstring[128];
-       float g[NETGRAPH_PACKETS][6];
+       float g[NETGRAPH_PACKETS][7];
        float *a;
        float *b;
-       float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
-       float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
-       float *v;
-       float *c;
        DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
        // draw the bar graph itself
-       // advance the packet counter because it is the latest packet column being
-       // built up and should come last
-       packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
        memset(g, 0, sizeof(g));
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                graph = netgraph + j;
-               g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
+               g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time);
                g[j][1] = 1.0f;
                g[j][2] = 1.0f;
                g[j][3] = 1.0f;
                g[j][4] = 1.0f;
                g[j][5] = 1.0f;
+               g[j][6] = 1.0f;
                if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
                        g[j][1] = 0.00f;
                else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
-                       g[j][2] = 0.96f;
+                       g[j][2] = 0.90f;
                else
                {
+                       if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
+                               if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
+                                       g[j][2] = 0.98f;
                        g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
                        g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
                        g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
                        // count bytes in the last second
-                       if (realtime - graph->time < 1.0f)
+                       if (host.realtime - graph->time < 1.0f)
                                totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
                }
+               if(graph->cleartime >= 0)
+                       g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
                g[j][1] = bound(0.0f, g[j][1], 1.0f);
                g[j][2] = bound(0.0f, g[j][2], 1.0f);
                g[j][3] = bound(0.0f, g[j][3], 1.0f);
                g[j][4] = bound(0.0f, g[j][4], 1.0f);
                g[j][5] = bound(0.0f, g[j][5], 1.0f);
+               g[j][6] = bound(0.0f, g[j][6], 1.0f);
        }
        // render the lines for the graph
-       numlines = 0;
-       v = vertex3f;
-       c = color4f;
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                a = g[j];
                b = g[(j+1)%NETGRAPH_PACKETS];
                if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
                        continue;
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-
-               numlines += 5;
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
        }
-       if (numlines > 0)
-               DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
@@ -311,7 +306,7 @@ SCR_DrawNetGraph
 */
 static void SCR_DrawNetGraph (void)
 {
-       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
+       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
        float graphscale;
        netconn_t *c;
        char vabuf[1024];
@@ -320,7 +315,7 @@ static void SCR_DrawNetGraph (void)
                return;
        if (!cls.netcon)
                return;
-       if (!shownetgraph.integer)
+       if (!net_graph.integer)
                return;
 
        separator1 = 2;
@@ -329,6 +324,7 @@ static void SCR_DrawNetGraph (void)
        graphwidth = 120;
        graphheight = 70;
        graphscale = 1.0f / 1500.0f;
+       graphlimit = cl_rate.integer;
 
        netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
        netgraphsperrow = max(netgraphsperrow, 1);
@@ -337,11 +333,11 @@ static void SCR_DrawNetGraph (void)
        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
        netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
        c = cls.netcon;
-       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
-       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
        index++;
 
-       if (sv.active && shownetgraph.integer >= 2)
+       if (sv.active && net_graph.integer >= 2)
        {
                for (i = 0;i < svs.maxclients;i++)
                {
@@ -350,8 +346,8 @@ static void SCR_DrawNetGraph (void)
                                continue;
                        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
                        netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
                        index++;
                }
        }
@@ -394,7 +390,7 @@ static void SCR_DrawNet (void)
 {
        if (cls.state != ca_connected)
                return;
-       if (realtime - cl.last_received_message < 0.3)
+       if (host.realtime - cl.last_received_message < 0.3)
                return;
        if (cls.demoplayback)
                return;
@@ -421,7 +417,7 @@ static void SCR_DrawPause (void)
                return;
 
        pic = Draw_CachePic ("gfx/pause");
-       DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
+       DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -443,26 +439,26 @@ static void SCR_DrawBrand (void)
        {
        case 1: // bottom left
                x = 0;
-               y = vid_conheight.integer - pic->height;
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 2: // bottom centre
-               x = (vid_conwidth.integer - pic->width) / 2;
-               y = vid_conheight.integer - pic->height;
+               x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 3: // bottom right
-               x = vid_conwidth.integer - pic->width;
-               y = vid_conheight.integer - pic->height;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 4: // centre right
-               x = vid_conwidth.integer - pic->width;
-               y = (vid_conheight.integer - pic->height) / 2;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
+               y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
                break;
        case 5: // top right
-               x = vid_conwidth.integer - pic->width;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
                y = 0;
                break;
        case 6: // top centre
-               x = (vid_conwidth.integer - pic->width) / 2;
+               x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
                y = 0;
                break;
        case 7: // top left
@@ -471,7 +467,7 @@ static void SCR_DrawBrand (void)
                break;
        case 8: // centre left
                x = 0;
-               y = (vid_conheight.integer - pic->height) / 2;
+               y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
                break;
        default:
                return;
@@ -496,14 +492,14 @@ static int SCR_DrawQWDownload(int offset)
        if (!cls.qw_downloadname[0])
        {
                cls.qw_downloadspeedrate = 0;
-               cls.qw_downloadspeedtime = realtime;
+               cls.qw_downloadspeedtime = host.realtime;
                cls.qw_downloadspeedcount = 0;
                return 0;
        }
-       if (realtime >= cls.qw_downloadspeedtime + 1)
+       if (host.realtime >= cls.qw_downloadspeedtime + 1)
        {
                cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
-               cls.qw_downloadspeedtime = realtime;
+               cls.qw_downloadspeedtime = host.realtime;
                cls.qw_downloadspeedcount = 0;
        }
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
@@ -634,12 +630,12 @@ static int SCR_InfobarHeight(void)
 SCR_InfoBar_f
 ==============
 */
-static void SCR_InfoBar_f(void)
+static void SCR_InfoBar_f(cmd_state_t *cmd)
 {
-       if(Cmd_Argc() == 3)
+       if(Cmd_Argc(cmd) == 3)
        {
-               scr_infobartime_off = atof(Cmd_Argv(1));
-               strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
+               scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
+               strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
        }
        else
        {
@@ -657,10 +653,13 @@ static void SCR_SetUpToDrawConsole (void)
 {
        // lines of console to display
        float conlines;
+#ifdef CONFIG_MENU
        static int framecounter = 0;
+#endif
 
        Con_CheckResize ();
 
+#ifdef CONFIG_MENU
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
@@ -670,8 +669,11 @@ static void SCR_SetUpToDrawConsole (void)
        }
        else
                framecounter = 0;
+#endif
 
-       if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
+       if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
+               key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
+       else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
                key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
        else
                key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
@@ -704,165 +706,26 @@ void SCR_DrawConsole (void)
                con_vislines = 0;
 }
 
+qbool scr_loading = false;
+
 /*
 ===============
 SCR_BeginLoadingPlaque
 
 ================
 */
-void SCR_BeginLoadingPlaque (qboolean startup)
+void SCR_BeginLoadingPlaque (qbool startup)
 {
-       // save console log up to this point to log_file if it was set by configs
-       Log_Start();
-
-       Host_StartVideo();
+       scr_loading = true;
        SCR_UpdateLoadingScreen(false, startup);
 }
 
-//=============================================================================
-
-char r_speeds_timestring[4096];
-int speedstringcount, r_timereport_active;
-double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
-int r_speeds_longestitem = 0;
-
-void R_TimeReport(const char *desc)
+void SCR_EndLoadingPlaque(void)
 {
-       char tempbuf[256];
-       int length;
-       int t;
-
-       if (r_speeds.integer < 2 || !r_timereport_active)
-               return;
-
-       CHECKGLERROR
-       if (r_speeds.integer == 2)
-               GL_Finish();
-       CHECKGLERROR
-       r_timereport_temp = r_timereport_current;
-       r_timereport_current = Sys_DirtyTime();
-       t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
-
-       length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
-       length = min(length, (int)sizeof(tempbuf) - 1);
-       if (r_speeds_longestitem < length)
-               r_speeds_longestitem = length;
-       for (;length < r_speeds_longestitem;length++)
-               tempbuf[length] = ' ';
-       tempbuf[length] = 0;
-
-       if (speedstringcount + length > (vid_conwidth.integer / 8))
-       {
-               strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
-               speedstringcount = 0;
-       }
-       strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
-       speedstringcount += length;
+       scr_loading = false;
 }
 
-static void R_TimeReport_BeginFrame(void)
-{
-       speedstringcount = 0;
-       r_speeds_timestring[0] = 0;
-       r_timereport_active = false;
-       memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
-
-       if (r_speeds.integer >= 2)
-       {
-               r_timereport_active = true;
-               r_timereport_start = r_timereport_current = Sys_DirtyTime();
-       }
-}
-
-static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
-{
-       int i, triangles = 0;
-       for (i = 0;i < leaf->numleafsurfaces;i++)
-               triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
-       return triangles;
-}
-
-extern cvar_t r_viewscale;
-extern float viewscalefpsadjusted;
-static void R_TimeReport_EndFrame(void)
-{
-       int i, j, lines, y;
-       cl_locnode_t *loc;
-       char string[1024+4096];
-       mleaf_t *viewleaf;
-
-       string[0] = 0;
-       if (r_speeds.integer)
-       {
-               // put the location name in the r_speeds display as it greatly helps
-               // when creating loc files
-               loc = CL_Locs_FindNearest(cl.movement_origin);
-               viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
-               dpsnprintf(string, sizeof(string),
-"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n"
-"%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
-"%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
-"%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
-"%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
-"%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
-"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
-"collision cache efficiency:%6i cached%6i traced%6ianimated\n"
-"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
-"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
-"%s"
-, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
-, r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
-, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
-, r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
-, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
-, r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
-, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
-, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
-, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
-, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
-, r_speeds_timestring);
-
-               memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
-
-               speedstringcount = 0;
-               r_speeds_timestring[0] = 0;
-               r_timereport_active = false;
-
-               if (r_speeds.integer >= 2)
-               {
-                       r_timereport_active = true;
-                       r_timereport_start = r_timereport_current = Sys_DirtyTime();
-               }
-       }
-
-       if (string[0])
-       {
-               if (string[strlen(string)-1] == '\n')
-                       string[strlen(string)-1] = 0;
-               lines = 1;
-               for (i = 0;string[i];i++)
-                       if (string[i] == '\n')
-                               lines++;
-               y = vid_conheight.integer - sb_lines - lines * 8;
-               i = j = 0;
-               r_draw2d_force = true;
-               DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
-               while (string[i])
-               {
-                       j = i;
-                       while (string[i] && string[i] != '\n')
-                               i++;
-                       if (i - j > 0)
-                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
-                       if (string[i] == '\n')
-                               i++;
-                       y += 8;
-               }
-               r_draw2d_force = false;
-       }
-}
+//=============================================================================
 
 /*
 =================
@@ -871,9 +734,9 @@ SCR_SizeUp_f
 Keybinding command
 =================
 */
-static void SCR_SizeUp_f (void)
+static void SCR_SizeUp_f(cmd_state_t *cmd)
 {
-       Cvar_SetValue ("viewsize",scr_viewsize.value+10);
+       Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
 }
 
 
@@ -884,19 +747,24 @@ SCR_SizeDown_f
 Keybinding command
 =================
 */
-static void SCR_SizeDown_f (void)
+static void SCR_SizeDown_f(cmd_state_t *cmd)
 {
-       Cvar_SetValue ("viewsize",scr_viewsize.value-10);
+       Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 void SCR_CaptureVideo_EndVideo(void);
+#endif
 void CL_Screen_Shutdown(void)
 {
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_EndVideo();
+#endif
 }
 
 void CL_Screen_Init(void)
 {
+       int i;
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
@@ -911,15 +779,19 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
+#ifdef CONFIG_MENU
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+#endif
        Cvar_RegisterVariable (&scr_loadingscreen_background);
        Cvar_RegisterVariable (&scr_loadingscreen_scale);
        Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
        Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
+       Cvar_RegisterVariable (&scr_loadingscreen_picture);
        Cvar_RegisterVariable (&scr_loadingscreen_count);
        Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
        Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
        Cvar_RegisterVariable (&scr_loadingscreen_barheight);
+       Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
        Cvar_RegisterVariable (&scr_infobar_height);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
@@ -930,15 +802,17 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&vid_conwidth);
        Cvar_RegisterVariable (&vid_conheight);
        Cvar_RegisterVariable (&vid_pixelheight);
+       Cvar_RegisterVariable (&vid_conwidthauto);
        Cvar_RegisterVariable (&scr_screenshot_jpeg);
        Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
        Cvar_RegisterVariable (&scr_screenshot_png);
        Cvar_RegisterVariable (&scr_screenshot_gammaboost);
-       Cvar_RegisterVariable (&scr_screenshot_hwgamma);
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
        Cvar_RegisterVariable (&scr_screenshot_alpha);
        Cvar_RegisterVariable (&scr_screenshot_timestamp);
+#ifdef CONFIG_VIDEO_CAPTURE
        Cvar_RegisterVariable (&cl_capturevideo);
+       Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
        Cvar_RegisterVariable (&cl_capturevideo_printfps);
        Cvar_RegisterVariable (&cl_capturevideo_width);
        Cvar_RegisterVariable (&cl_capturevideo_height);
@@ -948,6 +822,7 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&cl_capturevideo_number);
        Cvar_RegisterVariable (&cl_capturevideo_ogg);
        Cvar_RegisterVariable (&cl_capturevideo_framestep);
+#endif
        Cvar_RegisterVariable (&r_letterbox);
        Cvar_RegisterVariable(&r_stereo_separation);
        Cvar_RegisterVariable(&r_stereo_sidebyside);
@@ -959,23 +834,37 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&r_stereo_angle);
        Cvar_RegisterVariable(&scr_stipple);
        Cvar_RegisterVariable(&scr_refresh);
-       Cvar_RegisterVariable(&shownetgraph);
+       Cvar_RegisterVariable(&net_graph);
+       Cvar_RegisterVirtual(&net_graph, "shownetgraph");
        Cvar_RegisterVariable(&cl_demo_mousegrab);
        Cvar_RegisterVariable(&timedemo_screenshotframelist);
        Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
        Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
+       Cvar_RegisterVariable(&r_speeds_graph);
+       for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
+               Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
+       Cvar_RegisterVariable(&r_speeds_graph_length);
+       Cvar_RegisterVariable(&r_speeds_graph_seconds);
+       Cvar_RegisterVariable(&r_speeds_graph_x);
+       Cvar_RegisterVariable(&r_speeds_graph_y);
+       Cvar_RegisterVariable(&r_speeds_graph_width);
+       Cvar_RegisterVariable(&r_speeds_graph_height);
+       Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
+       Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
 
        // if we want no console, turn it off here too
-       if (COM_CheckParm ("-noconsole"))
+       if (Sys_CheckParm ("-noconsole"))
                Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
 
-       Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
-       Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
-       Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
-       Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
-       Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
+       Cmd_AddCommand(CF_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
+       Cmd_AddCommand(CF_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
+       Cmd_AddCommand(CF_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
+       Cmd_AddCommand(CF_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
+       Cmd_AddCommand(CF_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_Ogg_Init();
+#endif
 
        scr_initialized = true;
 }
@@ -985,7 +874,7 @@ void CL_Screen_Init(void)
 SCR_ScreenShot_f
 ==================
 */
-void SCR_ScreenShot_f (void)
+void SCR_ScreenShot_f(cmd_state_t *cmd)
 {
        static int shotnumber;
        static char old_prefix_name[MAX_QPATH];
@@ -993,14 +882,14 @@ void SCR_ScreenShot_f (void)
        char filename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
-       qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
-       qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
+       qbool jpeg = (scr_screenshot_jpeg.integer != 0);
+       qbool png = (scr_screenshot_png.integer != 0) && !jpeg;
        char vabuf[1024];
 
-       if (Cmd_Argc() == 2)
+       if (Cmd_Argc(cmd) == 2)
        {
                const char *ext;
-               strlcpy(filename, Cmd_Argv(1), sizeof(filename));
+               strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
                ext = FS_FileExtension(filename);
                if (!strcasecmp(ext, "jpg"))
                {
@@ -1088,7 +977,7 @@ void SCR_ScreenShot_f (void)
                Con_Printf("Wrote %s\n", filename);
        else
        {
-               Con_Printf("Unable to write %s\n", filename);
+               Con_Printf(CON_ERROR "Unable to write %s\n", filename);
                if(jpeg || png)
                {
                        if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
@@ -1103,6 +992,7 @@ void SCR_ScreenShot_f (void)
        Mem_Free (buffer2);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 static void SCR_CaptureVideo_BeginVideo(void)
 {
        double r, g, b;
@@ -1136,9 +1026,9 @@ static void SCR_CaptureVideo_BeginVideo(void)
        cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
        cls.capturevideo.soundrate = S_GetSoundRate();
        cls.capturevideo.soundchannels = S_GetSoundChannels();
-       cls.capturevideo.startrealtime = realtime;
+       cls.capturevideo.startrealtime = host.realtime;
        cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
-       cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
+       cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime;
        cls.capturevideo.soundsampleframe = 0;
        cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
        cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
@@ -1164,17 +1054,10 @@ Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
 */
 
-       if(WANT_SCREENSHOT_HWGAMMA)
-       {
-               VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
-       }
-       else
-       {
-               // identity gamma table
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
-       }
+       // identity gamma table
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
        if(scr_screenshot_gammaboost.value != 1)
        {
                double igamma = 1 / scr_screenshot_gammaboost.value;
@@ -1317,13 +1200,13 @@ static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
        if(cl_capturevideo_printfps.integer)
        {
                char buf[80];
-               double t = realtime;
+               double t = host.realtime;
                if(t > cls.capturevideo.lastfpstime + 1)
                {
                        double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
                        double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
                        dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
-                       Sys_PrintToTerminal(buf);
+                       Sys_Print(buf);
                        cls.capturevideo.lastfpstime = t;
                        cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
                }
@@ -1332,7 +1215,7 @@ static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
 
 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
 {
-       cls.capturevideo.soundsampleframe += length;
+       cls.capturevideo.soundsampleframe += (int)length;
        cls.capturevideo.soundframe(paintbuffer, length);
 }
 
@@ -1354,7 +1237,7 @@ static void SCR_CaptureVideo(void)
                if (cls.capturevideo.realtime)
                {
                        // preserve sound sync by duplicating frames when running slow
-                       newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
+                       newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
                }
                else
                        newframenum = cls.capturevideo.frame + 1;
@@ -1379,6 +1262,7 @@ static void SCR_CaptureVideo(void)
        else if (cls.capturevideo.active)
                SCR_CaptureVideo_EndVideo();
 }
+#endif
 
 /*
 ===============
@@ -1391,7 +1275,7 @@ struct envmapinfo_s
 {
        float angles[3];
        const char *name;
-       qboolean flipx, flipy, flipdiagonaly;
+       qbool flipx, flipy, flipdiagonaly;
 }
 envmapinfo[12] =
 {
@@ -1410,21 +1294,27 @@ envmapinfo[12] =
        {{ 90, 180, 0}, "nz", false, false,  true}
 };
 
-static void R_Envmap_f (void)
+static void R_Envmap_f(cmd_state_t *cmd)
 {
        int j, size;
        char filename[MAX_QPATH], basename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
+       r_rendertarget_t *rt;
 
-       if (Cmd_Argc() != 3)
+       if (Cmd_Argc(cmd) != 3)
        {
                Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
                return;
        }
 
-       strlcpy (basename, Cmd_Argv(1), sizeof (basename));
-       size = atoi(Cmd_Argv(2));
+       if(cls.state != ca_connected) {
+               Con_Printf("envmap: No map loaded\n");
+               return;
+       }
+
+       strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
+       size = atoi(Cmd_Argv(cmd, 2));
        if (size != 128 && size != 256 && size != 512 && size != 1024)
        {
                Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
@@ -1448,6 +1338,7 @@ static void R_Envmap_f (void)
        r_refdef.view.depth = 1;
        r_refdef.view.useperspective = true;
        r_refdef.view.isoverlay = false;
+       r_refdef.view.ismain = true;
 
        r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
        r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
@@ -1457,6 +1348,9 @@ static void R_Envmap_f (void)
        buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
 
+       // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
+       rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
+       CL_UpdateEntityShading();
        for (j = 0;j < 12;j++)
        {
                dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
@@ -1464,7 +1358,7 @@ static void R_Envmap_f (void)
                r_refdef.view.quality = 1;
                r_refdef.view.clear = true;
                R_Mesh_Start();
-               R_RenderView();
+               R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
                R_Mesh_Finish();
                SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
        }
@@ -1497,7 +1391,7 @@ void SHOWLMP_decodeshow(void)
        float x, y;
        strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
        strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
-       if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
+       if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
        {
                x = MSG_ReadByte(&cl_message);
                y = MSG_ReadByte(&cl_message);
@@ -1512,10 +1406,12 @@ void SHOWLMP_decodeshow(void)
                showlmp_t *oldshowlmps = cl.showlmps;
                cl.max_showlmps += 16;
                cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
-               if (cl.num_showlmps)
-                       memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
                if (oldshowlmps)
+               {
+                       if (cl.num_showlmps)
+                               memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
                        Mem_Free(oldshowlmps);
+               }
        }
        for (k = 0;k < cl.max_showlmps;k++)
                if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
@@ -1550,29 +1446,22 @@ void SHOWLMP_drawall(void)
 
 // buffer1: 4*w*h
 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
-qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
+qbool SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qbool flipx, qbool flipy, qbool flipdiagonal, qbool jpeg, qbool png, qbool gammacorrect, qbool keep_alpha)
 {
        int     indices[4] = {0,1,2,3}; // BGRA
-       qboolean ret;
+       qbool ret;
 
        GL_ReadPixelsBGRA(x, y, width, height, buffer1);
 
-       if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
+       if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
        {
                int i;
                double igamma = 1.0 / scr_screenshot_gammaboost.value;
                unsigned short vidramp[256 * 3];
-               if(WANT_SCREENSHOT_HWGAMMA)
-               {
-                       VID_BuildGammaTables(&vidramp[0], 256);
-               }
-               else
-               {
-                       // identity gamma table
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
-               }
+               // identity gamma table
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
                if(scr_screenshot_gammaboost.value != 1)
                {
                        for (i = 0;i < 256 * 3;i++)
@@ -1619,7 +1508,7 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 //=============================================================================
 
 int scr_numtouchscreenareas;
-scr_touchscreenarea_t scr_touchscreenareas[16];
+scr_touchscreenarea_t scr_touchscreenareas[128];
 
 static void SCR_DrawTouchscreenOverlay(void)
 {
@@ -1637,32 +1526,59 @@ static void SCR_DrawTouchscreenOverlay(void)
                        DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                        DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                }
-               pic = a->pic ? Draw_CachePic(a->pic) : NULL;
-               if (pic && pic->tex != r_texture_notexture)
-                       DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
+               if (Draw_IsPicLoaded(pic))
+                       DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               if (a->text && a->text[0])
+               {
+                       int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
+                       DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
+               }
        }
 }
 
-void R_ClearScreen(qboolean fogcolor)
+void R_ClearScreen(qbool fogcolor)
 {
        float clearcolor[4];
-       // clear to black
-       Vector4Clear(clearcolor);
+       if (scr_screenshot_alpha.integer)
+               // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
+       else
+               // clear to opaque black (if we're being composited it might otherwise render as transparent)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
        if (fogcolor && r_fog_clear.integer)
        {
                R_UpdateFog();
                VectorCopy(r_refdef.fogcolor, clearcolor);
        }
        // clear depth is 1.0
-       // LordHavoc: we use a stencil centered around 128 instead of 0,
-       // to avoid clamping interfering with strange shadow volume
-       // drawing orders
        // clear the screen
-       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
+       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
 }
 
 int r_stereo_side;
+extern cvar_t v_isometric;
+extern cvar_t v_isometric_verticalfov;
 
+typedef struct loadingscreenstack_s
+{
+       struct loadingscreenstack_s *prev;
+       char msg[MAX_QPATH];
+       float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
+       float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
+       float relative_completion; // 0 .. 1
+}
+loadingscreenstack_t;
+static loadingscreenstack_t *loadingscreenstack = NULL;
+static qbool loadingscreendone = false;
+static qbool loadingscreencleared = false;
+static float loadingscreenheight = 0;
+rtexture_t *loadingscreentexture = NULL;
+static float loadingscreentexture_vertex3f[12];
+static float loadingscreentexture_texcoord2f[8];
+static int loadingscreenpic_number = 0;
+
+static void SCR_DrawLoadingScreen(void);
 static void SCR_DrawScreen (void)
 {
        Draw_Frame();
@@ -1671,6 +1587,10 @@ static void SCR_DrawScreen (void)
 
        R_UpdateVariables();
 
+       // this will be set back to 0 by R_RenderView during CL_VM_UpdateView
+       r_refdef.draw2dstage = 1;
+       R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
+
        // Quake uses clockwise winding, so these are swapped
        r_refdef.view.cullface_front = GL_BACK;
        r_refdef.view.cullface_back = GL_FRONT;
@@ -1725,14 +1645,14 @@ static void SCR_DrawScreen (void)
                        r_refdef.view.z = 0;
                }
 
-               // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
-               // LordHavoc: this is designed to produce widescreen fov values
+               // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
+               // LadyHavoc: this is designed to produce widescreen fov values
                // when the screen is wider than 4/3 width/height aspect, to do
                // this it simply assumes the requested fov is the vertical fov
                // for a 4x3 display, if the ratio is not 4x3 this makes the fov
                // higher/lower according to the ratio
                r_refdef.view.useperspective = true;
-               r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
+               r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
                r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
 
                r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
@@ -1740,9 +1660,37 @@ static void SCR_DrawScreen (void)
                r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
                r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
 
-               if(!CL_VM_UpdateView())
-                       R_RenderView();
+               r_refdef.view.ismain = true;
+
+               // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
+               // and won't render a view if it does not call that.
+               if (cl.csqc_loaded)
+                       CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
+               else
+               {
+                       // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces
+                       CL_MeshEntities_Scene_FinalizeRenderEntity();
+
+                       CL_UpdateEntityShading();
+                       R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
+               }
        }
+       else if (key_dest == key_game && key_consoleactive == 0 && (cls.state == ca_connected || cls.connect_trying))
+       {
+               // draw the loading screen for a while if we're still connecting and not forcing the console or menu to show up
+               char temp[64];
+               if (cls.signon > 0)
+                       SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Signon stage %i of %i", cls.signon, SIGNONS), 1.0);
+               else if (cls.connect_remainingtries > 0)
+                       SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Trying...  %i", cls.connect_remainingtries), 1.0);
+               else
+                       SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Waiting %i seconds for reply", 10 + cls.connect_remainingtries), 1.0);
+               SCR_DrawLoadingScreen();
+               SCR_PopLoadingScreen(false);
+       }
+
+       // Don't apply debugging stuff like r_showsurfaces to the UI
+       r_refdef.view.showdebug = false;
 
        if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
        {
@@ -1788,10 +1736,20 @@ static void SCR_DrawScreen (void)
        }
 
        // draw 2D stuff
+
+       // Don't flicker when starting a local server.
+       if(scr_loading && !loadingscreenstack && ((!cls.signon && !sv.active) || (cls.signon == SIGNONS)))
+               SCR_EndLoadingPlaque();
+
        if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
-               if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
+               if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
                        Con_DrawNotify ();      // only draw notify in game
 
+       if (cl.islocalgame && (key_dest != key_game || key_consoleactive))
+               host.paused = true;
+       else
+               host.paused = false;
+
        if (cls.signon == SIGNONS)
        {
                SCR_DrawNet ();
@@ -1803,50 +1761,37 @@ static void SCR_DrawScreen (void)
                SCR_CheckDrawCenterString();
        }
        SCR_DrawNetGraph ();
-       MR_Draw();
+#ifdef CONFIG_MENU
+       if(!scr_loading)
+               MR_Draw();
+#endif
        CL_DrawVideo();
        R_Shadow_EditLights_DrawSelectedLightProperties();
 
        SCR_DrawConsole();
+       
+       if(!scr_loading) {
+               SCR_DrawBrand();
 
-       SCR_DrawBrand();
-
-       SCR_DrawInfobar();
-
-       SCR_DrawTouchscreenOverlay();
+               SCR_DrawInfobar();
 
+               SCR_DrawTouchscreenOverlay();
+       }
        if (r_timereport_active)
                R_TimeReport("2d");
 
        R_TimeReport_EndFrame();
        R_TimeReport_BeginFrame();
-       Sbar_ShowFPS();
+       
+       if(!scr_loading)
+               Sbar_ShowFPS();
 
        DrawQ_Finish();
 
-       R_DrawGamma();
-
        R_Mesh_Finish();
+       R_RenderTarget_FreeUnused(false);
 }
 
-typedef struct loadingscreenstack_s
-{
-       struct loadingscreenstack_s *prev;
-       char msg[MAX_QPATH];
-       float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
-       float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
-       float relative_completion; // 0 .. 1
-}
-loadingscreenstack_t;
-static loadingscreenstack_t *loadingscreenstack = NULL;
-static qboolean loadingscreendone = false;
-static qboolean loadingscreencleared = false;
-static float loadingscreenheight = 0;
-rtexture_t *loadingscreentexture = NULL;
-static float loadingscreentexture_vertex3f[12];
-static float loadingscreentexture_texcoord2f[8];
-static int loadingscreenpic_number = 0;
-
 static void SCR_ClearLoadingScreenTexture(void)
 {
        if(loadingscreentexture)
@@ -1863,17 +1808,8 @@ static void SCR_SetLoadingScreenTexture(void)
 
        SCR_ClearLoadingScreenTexture();
 
-       if (vid.support.arb_texture_non_power_of_two)
-       {
-               w = vid.width; h = vid.height;
-               loadingscreentexture_w = loadingscreentexture_h = 1;
-       }
-       else
-       {
-               w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
-               loadingscreentexture_w = vid.width / (float) w;
-               loadingscreentexture_h = vid.height / (float) h;
-       }
+       w = vid.width; h = vid.height;
+       loadingscreentexture_w = loadingscreentexture_h = 1;
 
        loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
        R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
@@ -1895,7 +1831,7 @@ void SCR_UpdateLoadingScreenIfShown(void)
                SCR_UpdateLoadingScreen(loadingscreencleared, false);
 }
 
-void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
+void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
 {
        loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
        s->prev = loadingscreenstack;
@@ -1917,11 +1853,10 @@ void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_paren
                s->absolute_loading_amount_len = 1;
        }
 
-       if(redraw)
                SCR_UpdateLoadingScreenIfShown();
 }
 
-void SCR_PopLoadingScreen (qboolean redraw)
+void SCR_PopLoadingScreen (qbool redraw)
 {
        loadingscreenstack_t *s = loadingscreenstack;
 
@@ -1940,7 +1875,7 @@ void SCR_PopLoadingScreen (qboolean redraw)
                SCR_UpdateLoadingScreenIfShown();
 }
 
-void SCR_ClearLoadingScreen (qboolean redraw)
+void SCR_ClearLoadingScreen (qbool redraw)
 {
        while(loadingscreenstack)
                SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
@@ -2027,7 +1962,7 @@ static cachepic_t *loadingscreenpic;
 static float loadingscreenpic_vertex3f[12];
 static float loadingscreenpic_texcoord2f[8];
 
-static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
+static void SCR_DrawLoadingScreen_SharedSetup (qbool clear)
 {
        r_viewport_t viewport;
        float x, y, w, h, sw, sh, f;
@@ -2048,10 +1983,10 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        R_Mesh_Start();
        R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
-       loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
+       loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
 
-       w = loadingscreenpic->width;
-       h = loadingscreenpic->height;
+       w = Draw_GetPicWidth(loadingscreenpic);
+       h = Draw_GetPicHeight(loadingscreenpic);
 
        // apply scale
        w *= scr_loadingscreen_scale.value;
@@ -2102,7 +2037,7 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
 }
 
-static void SCR_DrawLoadingScreen (qboolean clear)
+static void SCR_DrawLoadingScreen (void)
 {
        // we only need to draw the image if it isn't already there
        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -2114,23 +2049,20 @@ static void SCR_DrawLoadingScreen (qboolean clear)
        if(loadingscreentexture)
        {
                R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
-               R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
+               R_SetupShader_Generic(loadingscreentexture, false, true, true);
                R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        }
        R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
-       R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
+       R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
        R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        SCR_DrawLoadingStack();
 }
 
-static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
-{
-       R_Mesh_Finish();
-       // refresh
-       VID_Finish();
-}
+static double loadingscreen_lastupdate;
 
-void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
+static void SCR_UpdateVars(void);
+
+void SCR_UpdateLoadingScreen (qbool clear, qbool startup)
 {
        keydest_t       old_key_dest;
        int                     old_key_consoleactive;
@@ -2139,6 +2071,18 @@ void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
        if (vid_hidden || cls.state == ca_dedicated)
                return;
 
+       // limit update rate
+       if (scr_loadingscreen_maxfps.value)
+       {
+               double t = Sys_DirtyTime();
+               if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
+                       return;
+               loadingscreen_lastupdate = t;
+       }
+
+       // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
+       R_UpdateVariables();
+
        if(!scr_loadingscreen_background.integer)
                clear = true;
        
@@ -2172,26 +2116,27 @@ void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
 
 #ifdef USE_GLES2
        SCR_DrawLoadingScreen_SharedSetup(clear);
-       SCR_DrawLoadingScreen(clear);
+       SCR_DrawLoadingScreen();
 #else
-       if (qglDrawBuffer)
-               qglDrawBuffer(GL_BACK);
        SCR_DrawLoadingScreen_SharedSetup(clear);
        if (vid.stereobuffer)
        {
                qglDrawBuffer(GL_BACK_LEFT);
-               SCR_DrawLoadingScreen(clear);
+               SCR_DrawLoadingScreen();
                qglDrawBuffer(GL_BACK_RIGHT);
-               SCR_DrawLoadingScreen(clear);
+               SCR_DrawLoadingScreen();
        }
        else
        {
-               if (qglDrawBuffer)
-                       qglDrawBuffer(GL_BACK);
-               SCR_DrawLoadingScreen(clear);
+               qglDrawBuffer(GL_BACK);
+               SCR_DrawLoadingScreen();
        }
 #endif
-       SCR_DrawLoadingScreen_SharedFinish(clear);
+
+       DrawQ_Finish();
+       R_Mesh_Finish();
+       // refresh
+       VID_Finish();
 
        // this goes into the event loop, and should prevent unresponsive cursor on vista
        old_key_dest = key_dest;
@@ -2203,16 +2148,53 @@ void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
        key_consoleactive = old_key_consoleactive;
 }
 
-qboolean R_Stereo_ColorMasking(void)
+qbool R_Stereo_ColorMasking(void)
 {
        return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
 }
 
-qboolean R_Stereo_Active(void)
+qbool R_Stereo_Active(void)
 {
        return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
 }
 
+void SCR_UpdateVars(void)
+{
+       float conwidth = bound(160, vid_conwidth.value, 32768);
+       float conheight = bound(90, vid_conheight.value, 24576);
+       if (vid_conwidthauto.integer)
+               conwidth = floor(conheight * vid.width / (vid.height * vid_pixelheight.value));
+       if (vid_conwidth.value != conwidth)
+               Cvar_SetValueQuick(&vid_conwidth, conwidth);
+       if (vid_conheight.value != conheight)
+               Cvar_SetValueQuick(&vid_conheight, conheight);
+
+       // bound viewsize
+       if (scr_viewsize.value < 30)
+               Cvar_SetValueQuick(&scr_viewsize, 30);
+       if (scr_viewsize.value > 120)
+               Cvar_SetValueQuick(&scr_viewsize, 120);
+
+       // bound field of view
+       if (scr_fov.value < 1)
+               Cvar_SetValueQuick(&scr_fov, 1);
+       if (scr_fov.value > 170)
+               Cvar_SetValueQuick(&scr_fov, 170);
+
+       // intermission is always full screen
+       if (cl.intermission)
+               sb_lines = 0;
+       else
+       {
+               if (scr_viewsize.value >= 120)
+                       sb_lines = 0;           // no status bar at all
+               else if (scr_viewsize.value >= 110)
+                       sb_lines = 24;          // no inventory
+               else
+                       sb_lines = 24 + 16 + 8;
+       }
+}
+
 extern cvar_t cl_minfps;
 extern cvar_t cl_minfps_fade;
 extern cvar_t cl_minfps_qualitymax;
@@ -2227,13 +2209,19 @@ void CL_UpdateScreen(void)
        vec3_t vieworigin;
        static double drawscreenstart = 0.0;
        double drawscreendelta;
-       float conwidth, conheight;
        r_viewport_t viewport;
 
+       // TODO: Move to a better place.
+       cl_punchangle_applied = 0;
+
        if(drawscreenstart)
        {
                drawscreendelta = Sys_DirtyTime() - drawscreenstart;
+#ifdef CONFIG_VIDEO_CAPTURE
                if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
+#else
+               if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60)
+#endif
                {
                        // quality adjustment according to render time
                        double actualframetime;
@@ -2308,7 +2296,7 @@ void CL_UpdateScreen(void)
 
        loadingscreendone = false;
 
-       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
+       if(IS_NEXUIZ_DERIVED(gamemode))
        {
                // play a bit with the palette (experimental)
                palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
@@ -2321,43 +2309,20 @@ void CL_UpdateScreen(void)
                memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
        }
 
+#ifdef CONFIG_VIDEO_CAPTURE
+       if (vid_hidden && !cls.capturevideo.active && !cl_capturevideo.integer)
+#else
        if (vid_hidden)
+#endif
        {
                VID_Finish();
                return;
        }
 
-       conwidth = bound(160, vid_conwidth.value, 32768);
-       conheight = bound(90, vid_conheight.value, 24576);
-       if (vid_conwidth.value != conwidth)
-               Cvar_SetValue("vid_conwidth", conwidth);
-       if (vid_conheight.value != conheight)
-               Cvar_SetValue("vid_conheight", conheight);
-
-       // bound viewsize
-       if (scr_viewsize.value < 30)
-               Cvar_Set ("viewsize","30");
-       if (scr_viewsize.value > 120)
-               Cvar_Set ("viewsize","120");
-
-       // bound field of view
-       if (scr_fov.value < 1)
-               Cvar_Set ("fov","1");
-       if (scr_fov.value > 170)
-               Cvar_Set ("fov","170");
+       SCR_UpdateVars();
 
-       // intermission is always full screen
-       if (cl.intermission)
-               sb_lines = 0;
-       else
-       {
-               if (scr_viewsize.value >= 120)
-                       sb_lines = 0;           // no status bar at all
-               else if (scr_viewsize.value >= 110)
-                       sb_lines = 24;          // no inventory
-               else
-                       sb_lines = 24+16+8;
-       }
+       R_FrameData_NewFrame();
+       R_BufferData_NewFrame();
 
        Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
        R_HDR_UpdateIrisAdaptation(vieworigin);
@@ -2369,20 +2334,8 @@ void CL_UpdateScreen(void)
        SCR_SetUpToDrawConsole();
 
 #ifndef USE_GLES2
-       if (qglDrawBuffer)
-       {
-               CHECKGLERROR
-               qglDrawBuffer(GL_BACK);CHECKGLERROR
-               // set dithering mode
-               if (gl_dither.integer)
-               {
-                       qglEnable(GL_DITHER);CHECKGLERROR
-               }
-               else
-               {
-                       qglDisable(GL_DITHER);CHECKGLERROR
-               }
-       }
+       CHECKGLERROR
+       qglDrawBuffer(GL_BACK);CHECKGLERROR
 #endif
 
        R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
@@ -2399,34 +2352,11 @@ void CL_UpdateScreen(void)
        // calculate r_refdef.view.quality
        r_refdef.view.quality = cl_updatescreen_quality;
 
-#ifndef USE_GLES2
-       if (qglPolygonStipple)
+       if(scr_stipple.integer)
        {
-               if(scr_stipple.integer)
-               {
-                       GLubyte stipple[128];
-                       int i, s, width, parts;
-                       static int frame = 0;
-                       ++frame;
-       
-                       s = scr_stipple.integer;
-                       parts = (s & 007);
-                       width = (s & 070) >> 3;
-       
-                       qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
-                       for(i = 0; i < 128; ++i)
-                       {
-                               int line = i/4;
-                               stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
-                       }
-                       qglPolygonStipple(stipple);CHECKGLERROR
-               }
-               else
-               {
-                       qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
-               }
+               Con_Print("FIXME: scr_stipple not implemented\n");
+               Cvar_SetValueQuick(&scr_stipple, 0);
        }
-#endif
 
 #ifndef USE_GLES2
        if (R_Stereo_Active())
@@ -2459,15 +2389,20 @@ void CL_UpdateScreen(void)
                        qglDrawBuffer(GL_BACK_LEFT);
 
                SCR_DrawScreen();
+               r_stereo_side = 0;
        }
        else
 #endif
+       {
+               r_stereo_side = 0;
                SCR_DrawScreen();
+       }
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo();
+#endif
 
-       if (qglFlush)
-               qglFlush(); // FIXME: should we really be using qglFlush here?
+       qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
 
        if (!vid_activewindow)
                VID_SetMouse(false, false, false);