2012-12-25 |
eihrul | allow framebuffer objects to be used where non-power... |
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2012-03-12 |
divverent | introducing "scr_loadingscreen_firstforstartup" |
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2012-01-22 |
divverent | WORKAROUND: turn off vid.support.ext_framebuffer_object... |
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2012-01-16 |
eihrul | flip dpsoftrast's texture memory layout so it matches... |
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2012-01-16 |
divverent | workaround for upside down bug in dpsoftrast: turn... |
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2011-11-30 |
havoc | bind to GL_ARB_framebuffer_object functions correctly... |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-26 |
havoc | vid_soft_threads 8 by default because excessive threads... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
divverent | more sRGB simplification |
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2011-10-21 |
divverent | use the correct sRGB conversion for the gamma ramps |
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2011-10-21 |
divverent | vid_sRGB_fallback: now 3 is unconditional, and 2 also... |
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2011-10-20 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-16 |
divverent | properly detect vid.samples value if overridden by... |
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2011-10-16 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-16 |
divverent | for now, turn off FBO if multisampling as their combina... |
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2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-06-03 |
havoc | check OpenGL 2.0 version again, rather than supporting... |
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2011-05-19 |
havoc | added JOY_UP/DOWN/LEFT/RIGHT keys which are a more... |
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2011-05-19 |
havoc | XInput code path no longer emulates arrow keys in menu... |
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2011-05-18 |
havoc | disable VorteX's multisample setup code because it... |
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2011-05-18 |
havoc | implemented support for Windows XInput (using different... |
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2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-08 |
havoc | don't bother using GL_ARB_texture_non_power_of_two... |
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2011-05-07 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-05-03 |
havoc | check GL_ARB_fragment_shader |
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2011-05-03 |
havoc | reworked GL shader detection a bit, now works on Mac... |
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2011-04-18 |
havoc | added RENDERPATH_GLES1 |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-03-13 |
divverent | properly detect glsl 1.3 support |
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2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
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2011-02-26 |
havoc | added support for SDL_Window API but it is disabled... |
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2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
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2011-02-09 |
havoc | removed unmaintained CgGL rendering path |
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2011-02-08 |
havoc | DPiOS almost works now... |
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2011-02-07 |
havoc | added RENDERPATH_GLES2 |
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2011-02-06 |
havoc | iOS support in progress - accommodating GLES... |
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2011-02-06 |
havoc | changed use of GL_ARB_fragment_shader and friends to... |
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2011-01-22 |
havoc | added DPSOFTRAST software rasterizer, a work in progress |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2010-09-17 |
havoc | remove r_shadow_texturetype cvar (now always uses 2D... |
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2010-08-19 |
havoc | fix compilation of sdl and server builds when SUPPORTD3... |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-01-05 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2009-12-30 |
havoc | implemented support for caching compressed textures... |
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2009-12-23 |
havoc | the beginnings of a cgGL rendering path experiment... |
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2009-12-21 |
havoc | remove some gl functions that are not used |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-09 |
havoc | removed GL_NV_blend_square detection because it is... |
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2009-12-09 |
havoc | removed DOT3 lighting path (bumpmapped lighting on... |
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2009-12-09 |
havoc | renderer now uses vid.renderpath to select rendering... |
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2009-12-08 |
havoc | some cleanup |
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2009-12-08 |
havoc | minor cleanup |
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2009-12-08 |
havoc | converted all code using gl_support_* variables to... |
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2009-12-07 |
havoc | added vid.support struct containing extension detection... |
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2009-12-07 |
havoc | removed gl_videosyncavailable variable because on all... |
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2009-12-07 |
havoc | renamed gl_stencil to vid.stencil |
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2009-12-07 |
havoc | changed VID_InitMode to take a viddef_mode_t structure... |
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2009-12-07 |
havoc | fix a warning (gl_driver is not a pointer) |
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2009-12-05 |
vortex | Add several gl_info_ cvars which holds gl_vendor, gl_dr... |
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2009-11-29 |
havoc | removed 1D texture management code, not used by anything |
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2009-10-16 |
havoc | added r_shadow_dot3 cvar to control whether GL1.3 hardw... |
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2009-10-16 |
havoc | turn off gl_combine by default, it's just too nasty... |
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2009-10-01 |
eihrul | automagically select best shadowmapping filter mode... |
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2009-09-22 |
havoc | implemented omnidirectional shadowmapping using depth... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-13 |
havoc | added detection of GL_EXT_framebuffer_object extension |
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2009-08-05 |
divverent | add bounds check to menu function to query resolutions |
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2009-08-05 |
divverent | glx, sdl, wgl: autodetect all supported video modes... |
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2009-06-11 |
divverent | v_contrastboost: unclamp |
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2009-05-31 |
divverent | make DP run in wine again |
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2009-05-27 |
divverent | patch by parasti; changes to his patch: no per function... |
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2009-03-26 |
divverent | only enable nonpoweroftwo textures if GL_MAX_VERTEX_TEX... |
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2009-02-12 |
havoc | implemented occlusion query support on corona rendering... |
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2009-01-31 |
divverent | more fullscreen cleanup |
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2008-10-04 |
havoc | disabled GL_ARB_texture_non_power_of_two on Mac OS... |
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2008-05-08 |
havoc | default in_client_mouse to true again to fix Nexuiz... |
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2008-05-08 |
havoc | implemented support for turning off mousegrab in csqc... |
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2008-03-01 |
havoc | fixed GL_CheckExtension to not even bother checking... |
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2008-02-26 |
res | Change GLX visual acquisition to also try without sampl... |
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2008-02-14 |
havoc | fix a typo |
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2008-02-14 |
havoc | implemented vid_samples cvar (antialiasing samples... |
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2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-02-01 |
divverent | - vid_userefreshrate: when 0, a sane default is tried... |
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2008-01-29 |
divverent | fix warning |
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2008-01-29 |
divverent | v_glslgamma: make GLSL postprocessing take over the... |
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2008-01-29 |
divverent | added variable vid_gammatables_trivial that is true... |
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