2011-12-03 |
havoc | bind to GL_ARB_framebuffer_object functions correctly... |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-31 |
havoc | vid_soft_threads 8 by default because excessive threads... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-26 |
havoc | vid_soft_threads 8 by default because excessive threads... |
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2011-10-23 |
divverent | more sRGB simplification |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
divverent | more sRGB simplification |
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2011-10-21 |
divverent | use the correct sRGB conversion for the gamma ramps |
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2011-10-21 |
divverent | use the correct sRGB conversion for the gamma ramps |
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2011-10-21 |
divverent | vid_sRGB_fallback: now 3 is unconditional, and 2 also... |
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2011-10-21 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-21 |
divverent | vid_sRGB_fallback: now 3 is unconditional, and 2 also... |
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2011-10-20 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-18 |
divverent | properly detect vid.samples value if overridden by... |
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2011-10-18 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-18 |
divverent | for now, turn off FBO if multisampling as their combina... |
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2011-10-16 |
divverent | properly detect vid.samples value if overridden by... |
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2011-10-16 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-16 |
divverent | for now, turn off FBO if multisampling as their combina... |
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2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-14 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-08-14 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-06-03 |
havoc | check OpenGL 2.0 version again, rather than supporting... |
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2011-06-03 |
havoc | check OpenGL 2.0 version again, rather than supporting... |
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2011-05-23 |
havoc | added JOY_UP/DOWN/LEFT/RIGHT keys which are a more... |
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2011-05-23 |
havoc | XInput code path no longer emulates arrow keys in menu... |
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2011-05-23 |
havoc | disable VorteX's multisample setup code because it... |
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2011-05-23 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-19 |
havoc | added JOY_UP/DOWN/LEFT/RIGHT keys which are a more... |
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2011-05-19 |
havoc | XInput code path no longer emulates arrow keys in menu... |
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2011-05-18 |
havoc | disable VorteX's multisample setup code because it... |
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2011-05-18 |
havoc | implemented support for Windows XInput (using different... |
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2011-05-18 |
havoc | implemented support for Windows XInput (using different... |
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2011-05-17 |
vortex | UNMERGE! Multisampling initialisation moved from vid_sd... |
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2011-05-14 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-14 |
vortex | UNMERGE! Multisampling initialisation moved from vid_sd... |
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2011-05-14 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-09 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-09 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-08 |
havoc | don't bother using GL_ARB_texture_non_power_of_two... |
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2011-05-08 |
havoc | don't bother using GL_ARB_texture_non_power_of_two... |
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2011-05-07 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-05-03 |
havoc | check GL_ARB_fragment_shader |
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2011-05-03 |
havoc | reworked GL shader detection a bit, now works on Mac... |
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2011-05-03 |
havoc | check GL_ARB_fragment_shader |
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2011-05-03 |
havoc | reworked GL shader detection a bit, now works on Mac... |
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2011-04-19 |
havoc | added RENDERPATH_GLES1 |
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2011-04-18 |
havoc | added RENDERPATH_GLES1 |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-03-13 |
divverent | properly detect glsl 1.3 support |
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2011-03-13 |
divverent | properly detect glsl 1.3 support |
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2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
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2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-02-26 |
havoc | added support for SDL_Window API but it is disabled... |
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2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
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2011-02-12 |
Rudolf Polzer | ::stable-branch::reset=83d0515e854d7acf232a792868fe330b... |
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2011-02-09 |
havoc | removed unmaintained CgGL rendering path |
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2011-02-08 |
havoc | DPiOS almost works now... |
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2011-02-07 |
havoc | added RENDERPATH_GLES2 |
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2011-02-06 |
havoc | iOS support in progress - accommodating GLES... |
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2011-02-06 |
havoc | changed use of GL_ARB_fragment_shader and friends to... |
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2011-01-22 |
havoc | added DPSOFTRAST software rasterizer, a work in progress |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-09-17 |
havoc | remove r_shadow_texturetype cvar (now always uses 2D... |
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2010-08-19 |
havoc | fix compilation of sdl and server builds when SUPPORTD3... |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-01-26 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2010-01-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-01-10 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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