2024-03-12 |
bones_was_here | vid_vsync: work around Wayland-specific init bug |
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2024-03-02 |
Cloudwalk | Revert renamings from 591877ee0c64958303dcbb4f2af3d343a... |
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2024-01-28 |
bones_was_here | sys: improve error and crash handling |
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2023-11-08 |
bones_was_here | vid: add cvar vid_minimize_on_focus_loss |
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2023-11-08 |
bones_was_here | Windows: opt out of DPI scaling |
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2023-11-08 |
bones_was_here | input: stop capturing mouse movement if window is hidde... |
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2023-11-08 |
bones_was_here | GL: display a more useful error dialog if context creat... |
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2023-11-08 |
bones_was_here | SDL: print version earlier, once only |
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2023-11-08 |
bones_was_here | vid: implement monitor selection with instant cvar... |
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2023-11-08 |
bones_was_here | vid_vsync: fully support adaptive, remove polling,... |
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2023-11-08 |
bones_was_here | vid: remove obsolete cvars |
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2023-11-08 |
bones_was_here | vid: misc cleanups |
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2023-10-28 |
bones_was_here | VID_Shutdown(): Delete OpenGL context |
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2023-10-28 |
bones_was_here | VID_InitModeGL(): fix clear to black of new window |
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2023-10-28 |
bones_was_here | Implement OpenGL version checking, use it for occlusion... |
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2023-10-28 |
bones_was_here | Cleanup some legacy cruft in vid_sdl.c |
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2023-10-28 |
bones_was_here | Move QC extension reporting out of video initialisation |
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2023-04-29 |
bones_was_here | Merge branch 'kiwixz/macos_compile' into 'master' |
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2023-04-11 |
kiwixz | Fix compilation on macOS |
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2023-02-05 |
bones_was_here | Merge PR 'Fixed two keyboard bugs' |
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2023-01-30 |
bones_was_here | Simplify VID_SetMouse() calling logic |
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2023-01-30 |
NaitLee | refine edge cases handling to keynums/keystrings, |
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2023-01-29 |
NaitLee | Fixed two keyboard bugs: |
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2022-08-23 |
Cloudwalk | Check macOS version < 12 to use old function name |
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2022-05-02 |
Ashley 'LadyHavoc... | Resolved .gitignore conflict |
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2022-02-21 |
Cloudwalk | README, sdl, sys, makefile: Bring up macOS support |
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2022-01-13 |
bones_was_here | Merge MR 'Make trace entity culling optional for specta... |
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2021-04-20 |
cloudwalk | cmd: Merge cmd_client and cmd_server into cmd_local... 97/merge |
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2021-03-09 |
cloudwalk | cmd: Dynamically allocate the command interpreters |
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2020-11-09 |
cloudwalk | Revert "cmd: Merge cmd_server and cmd_client into cmd_l... |
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2020-10-27 |
cloudwalk | cmd: Merge cmd_server and cmd_client into cmd_local... |
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2020-09-17 |
cloudwalk | Unify the command and cvar flags, under the CF_ prefix. |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-09-08 |
cloudwalk | Rename COM_CheckParm to Sys_CheckParm and move it to... |
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2020-07-22 |
cloudwalk | Experimental restoration of GLES2 support. It *might... |
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2020-07-20 |
cloudwalk | vid_sdl: Set host.state = host_shutdown to exit by... |
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2020-06-30 |
cloudwalk | Comply with ISO C11. Engine will now compile with ... |
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2020-06-27 |
cloudwalk | Remove Con_Warnf and Errorf. Use macros to change color... |
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2020-06-18 |
cloudwalk | Organize system and host globals into structs. Implemen... |
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2020-06-15 |
cloudwalk | Properly implement borderless windowed mode support |
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2020-06-08 |
cloudwalk | Revert the cvar alias system, as a checkpoint pending... |
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2020-06-08 |
cloudwalk | Add a few explicit typecasts to help fix C++ compilation |
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2020-06-06 |
cloudwalk | Initial implementation of cvar aliases, with slowmo... |
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2020-05-26 |
cloudwalk | Fix most compiler warnings. |
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2020-05-25 |
cloudwalk | Implement Con_Error(f) and Con_Warn(f), error and warni... |
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2020-05-17 |
cloudwalk | Use SDL_GameController instead of SDL_Joystick where... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2019-12-31 |
divverent | Explicitly request the desired GL profile type. |
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2018-08-12 |
havoc | Use GL3.2 Core Profile context. |
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2018-08-12 |
havoc | Refactored VID_CheckExtensions and GL_Init to GL_Setup. |
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2018-08-12 |
havoc | Use SDL_opengl.h and SDL_opengl_ext.h headers instead... |
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2018-08-05 |
havoc | Remove a lot of OpenGL extension checks. |
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2018-07-29 |
havoc | Add gl_debug cvar, if enabled the GL context will have... |
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2018-06-30 |
havoc | Change MAX_TEXTUREUNITS from 16 to 32 - this fixes... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-22 |
havoc | Remove use of glPolygonStipple - it will need to be... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | Bugfix: Don't use OpenGL 3.2 core context just yet... |
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2018-05-20 |
havoc | Remove support for libSDL1.2 which has been deprecated... |
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2018-05-20 |
havoc | vid_bitsperpixel is now locked to 32. |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-10 |
havoc | Enable GL_OES_framebuffer_object on Android - it was... |
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2018-04-03 |
havoc | Remove v_hwgamma feature as it is not worth maintaining... |
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2017-07-10 |
divverent | SDL2: combine SDL_KEYDOWN events directly with followin... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-08-28 |
havoc | Added r_shadow_bouncegrid_lightpathsize which is an... |
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2016-07-20 |
divverent | Fix the show-keyboard logic for non-Steel Storm by... |
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2016-03-12 |
divverent | Fix warning and MSVC build against SDL2. |
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2015-11-24 |
divverent | Fix a recent typo-fix :) |
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2015-11-08 |
havoc | Fix several warnings with gcc-5 and an error with mingw... |
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2015-11-08 |
havoc | Fix a type issue where SDL_GLContext * was being used... |
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2015-08-09 |
havoc | Fixed two compile issues with vid_sdl.c. |
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2015-08-03 |
divverent | adjust window position and size to the available deskto... |
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2014-12-29 |
divverent | SDL2: Fix dprint spam in the console when toggling... |
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2014-10-04 |
divverent | If vid_desktopfullscreen is set, manually initialize... |
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2014-10-04 |
divverent | Implement proper support for utf8 characters in SDL2 |
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2014-10-04 |
divverent | SDL2: Make work numeric keypad keys when numlock is... |
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2014-10-04 |
divverent | Implement GPU-side corona fading |
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2014-06-04 |
divverent | Some fixes to the keyboard handler: |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-05-07 |
havoc | fix compile error caused by mixing of SDL2 and SDL1... |
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2014-05-07 |
divverent | Turn off alpha blending on vid_softsurface. |
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2014-01-10 |
divverent | sdl2: fix mouse wheel |
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2014-01-10 |
divverent | sdl2: fix compile. |
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2013-09-26 |
havoc | fix several visual studio projects which did not have... |
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2013-09-20 |
divverent | GLX: Fix desktopfullscreen size when we actually switch... |
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2013-09-18 |
divverent | vid_desktopfullscreen improvements; allow querying... |
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2013-09-17 |
divverent | rename netwmfullscreen to desktopfullscreen; implement... |
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2013-07-21 |
vortex | Fix C++ typecast/linkage specification errors. |
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2013-07-17 |
havoc | Steel Storm additions for mobile (EluanCM) |
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2012-12-25 |
eihrul | allow framebuffer objects to be used where non-power... |
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2012-12-20 |
divverent | only include SDL_syswm.h if really necessary |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-02-23 |
havoc | use stickmouse code when SDL2 relative mouse fails |
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2012-02-23 |
havoc | work with SDL2 |
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2012-01-22 |
divverent | WORKAROUND: turn off vid.support.ext_framebuffer_object... |
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