]> git.xonotic.org Git - xonotic/darkplaces.git/history - model_brush.h
Rename q3shaderinfo_t to shader_t, to be in line with other engines
[xonotic/darkplaces.git] / model_brush.h
2020-05-26 havocAdded lightgrid texture based lighting in q3bsp maps...
2020-05-25 havocWith MATERIALFLAG_ALPHAGEN_VERTEX we should basically...
2018-04-14 havocAdded r_cullentities_trace_expand and pad cvars, these...
2018-04-13 havocCSQC polygonbegin functionality now uses the CL_MeshEnt...
2018-04-09 havocRefactored R_UpdateEntityLighting to CL_UpdateEntitySha...
2018-04-05 divverentFix "Cully McCullface" bug found by terencehill.
2018-03-25 havocVarious cleanup.
2016-09-12 havocFix Q2BSP texture loading, Q2BSP contents issues, and...
2015-03-05 divverentFix warnings.
2014-10-04 divverentImplement GPU-side corona fading
2014-06-18 havocfix a /* warning in a comment
2014-06-08 havocFixed many issues with q2bsp support, it now works...
2014-06-01 havocAdded Quake2 BSP support (IBSP38), this is a work in...
2012-09-07 havocupgrade some memory formats to unsigned int from unsign...
2011-12-13 divverentsupport alphaGen vertex
2011-11-15 divverentactually USE surfaceparms parsed from the shaders ...
2011-05-02 vortexTransparent sorting: added maxdist and array size cvars...
2011-01-03 divverentget rid of clang warnings for SETPVSBIT/CLEARPVSBIT
2011-01-02 divverentfix a warning by clang
2010-02-28 divverentWarpZones:
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2009-12-20 havocadded r_transparentdepthmasking cvar (defaults to 1...
2009-11-11 havoccomments
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-05-20 divverentnew supercontents flags: BOTCLIP (matching Q3's botclip...
2009-02-17 divverentfix typo in some powers of two
2008-09-11 divverentsupport Q3BSP version 47 loading (format now written...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-04-01 havocrenamed Q3FACETYPE_POLYGON to Q3FACETYPE_FLAT
2008-02-01 havocrenamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL
2008-01-13 havocgo back to using MATERIALFLAGMASK_DEPTHSORTED for trans...
2008-01-10 havocreworked transparent sorting of MATERIALFLAG_BLENDED...
2007-11-12 havocadded a non-diffuse non-specular path for model lightin...
2007-10-15 havocimplemented MATERIALFLAG_REFRACTION
2007-10-01 havocimplemented support for more than 32768 clipnodes ...
2007-09-24 havocrevised water shader, less refraction, more focus on...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-05-25 havocimplemented deformvertexes (previously autosprite/autos...
2007-05-24 havocimplemented tcmod (all forms)
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-06 havocview models no longer receive stencil shadows (only...
2007-04-06 havocremoved MATERIALFLAG_TRANSPARENT
2007-02-28 havoceliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOC...
2007-02-20 havocadded mleaf_t->containscollisionsurfaces variable which...
2007-02-20 havocchanged Q3SURFACEPARM_ANTIPORTAL to be an unsigned...
2007-02-20 havocadded parsing of surfaceparm antiportal
2007-02-14 havocsome initial changes to support terrain texture blendin...
2007-01-28 havocadded MATERIALFLAG_NOSHADOW in an effort to clean up...
2006-12-21 havocremoved Q3TEXTUREFLAG_ALPHATEST uses in the code, fixin...
2006-07-10 havocadded detection of 4 more surfaceparms to hush warnings
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-01-10 havoccorrect q2dheader_t and q3dheader_t to have the correct...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-08-28 havocsome cleaning of the model headers, and added bufferend...
2005-05-11 havocthe merging of alias and bsp model rendering begins...
2005-03-28 havocchanged surface->mesh to surface->groupmesh and added...
2005-03-28 havocmoved a number of msurface_t fields to a separate msurf...
2005-03-28 havocslight optimizations to bsp renderer
2005-03-17 havocremoved a lot of renderer cruft (such as 48% of gl_rsur...
2005-03-17 havocmerged q1bsp and q3bsp surface rendering
2005-03-10 havocadded basematerialflags/currentmaterialflags to texture...
2005-03-08 havoceliminated q3meffect_t (now uses q3deffect_t)
2005-03-08 havocchanged uses of q3mmodel_t to q3dmodel_t because there...
2005-03-08 havocchanged brushq3 submodel firstsurface and firstbrush...
2005-03-07 havocmerged q3msurface_t into msurface_t
2005-03-06 havoca major rename - instead of q1bsp code having surf...
2005-03-06 havoceliminated surf->poly_* fields and cleaned up Mod_LoadF...
2005-03-06 havocmerged q3mtexture_t into texture_t, note that only...
2005-03-06 havocremoved texture_t->number and q3mtexture_t->number
2005-03-06 havocrenamed q1bsp marksurfaces to leaffaces for consistency...
2005-03-06 havocchanged leafbrushes from pointers to ints to be consist...
2005-03-06 havocgot rid of node->contents, leaf->contents kept (only...
2005-03-05 havoceliminated brushq1.pvs* variables, pvstexture surface...
2005-03-05 havocmore refactoring of q1bsp rendering
2005-03-02 havocimproved/modified q1bsp surfmesh stuff for more general...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-03-14 havocgot rid of Cshader system as it really wasn't helping...
2004-03-03 havocrealtime dlight shadows are now nearly the speed of...
2004-03-02 havoctemporarily disabled compiled rtlights (they'll make...
2004-02-22 havocfixed GL_Scissor call in rtlight code (apparently I...
2004-02-06 havocfixed Mod_Q3BSP_BoxTouchingPVS to handle unvised maps...
2003-11-05 havocadded r_shadow_showtris
2003-09-22 havochuge (16%) speed gain on surface rendering by eliminati...
2003-08-13 havocmore hackish cleanups of PVS stuff, now decompresses...
2003-07-18 havocnow loads q3 bsp (but can't render it or collide with...
2003-07-17 havocmoved all type-specific model fields to respective...
2003-07-02 havocchanged brush model API - now uses function pointers...
2003-05-21 havocbeginning to add Q2 bsp support (Q3 bsp support coming...
2003-03-15 havocvarray_* rewritten to remove padding (varray_vertex3f...
2003-03-09 havocMod_FindNonSolidLocation now takes a radius and can...
2003-02-20 havocoptional polygon collisions, not ready for practical...
2002-12-22 havocunified model skinframe loaders used for mdl, md2,...
2002-11-20 havocCalcSurfaceExtents now uses surf->poly_verts instead...
2002-11-16 havocgot rid of all the (no longer used) cached_ fields...
2002-11-16 havoclightmap update checking is now handled very differentl...
2002-11-16 havocrewrote how texture chains are handled, they are now...
2002-11-04 havocadded comments explaining what all the fields of surfme...
2002-11-04 havocnow clears stencil to 128 instead of 0, this avoids...
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