2002-08-03 |
havoc | Lots of speedups and cleanups in client code, dynamical... |
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2002-07-29 |
havoc | slight simplification/optimzation/readability enhanceme... |
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2002-07-29 |
havoc | corrected fullbright map handling for the case when... |
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2002-07-06 |
havoc | some cleanup of map texture loading and related code... |
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2002-06-13 |
lordhavoc | Optimized AddDynamicLights and StainNode for axial... |
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2002-06-10 |
lordhavoc | faster stainmap code in BuildLightMap |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-15 |
lordhavoc | increased MAX_SURFVERTS to hold as many as the surf... |
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2002-05-15 |
lordhavoc | muzzleflash fades out |
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2002-04-11 |
lordhavoc | removed silly uses of 'long' (now int, or qbyte *,... |
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2002-03-27 |
lordhavoc | removed fog shaderstage, merged it into the normal... |
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2002-03-27 |
lordhavoc | reorganized shader rendering calls to process the whole... |
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2002-03-26 |
lordhavoc | minor speed increase in surface shaders, by splitting... |
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2002-03-13 |
lordhavoc | fog water when r_wateralpha is 1 |
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2002-02-28 |
lordhavoc | fixed fogging on models and opaque liquids (teleport... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-25 |
lordhavoc | cleaned up backend code a bit more, added R_Mesh_Draw_G... |
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2002-02-25 |
lordhavoc | removed r_mergesky |
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2002-02-15 |
lordhavoc | moved a lot of 2D/screen stuff out of gl_screen.c into... |
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2002-02-03 |
lordhavoc | removed decals |
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2002-02-01 |
lordhavoc | removed unnecessary if in setting up divide table for... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-27 |
lordhavoc | fix problem with dynamic lights on lightmaps wider... |
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2002-01-26 |
lordhavoc | additive water |
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2002-01-18 |
lordhavoc | cleaned up a lot of particle rendering properties ... |
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2002-01-16 |
lordhavoc | changed behavior about 'Bad Surfaces Extents', now... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-11-02 |
lordhavoc | removed support for GL_SGIS_multitexture (ancient) |
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2001-10-30 |
lordhavoc | added support for GL_ARB_texture_env_combine, currently... |
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2001-10-29 |
lordhavoc | minor whitespace tweak on loc1 label, removed old debug... |
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2001-10-28 |
lordhavoc | made the Sorted Edge Rasterizer (hidden surface removal... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | fix the off-by-one fix (oops) |
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2001-10-15 |
lordhavoc | fix an off-by-one issue with model->numleafs in PVS... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-13 |
lordhavoc | now renders inward portals rather than outward portals... |
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2001-05-12 |
lordhavoc | build number 101 |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-20 |
lordhavoc | added newmap function to render modules (so explosions... |
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2001-04-06 |
knghtbrd | Fix a couple gcc warnings |
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2001-04-06 |
lordhavoc | fix for lightmap update check |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-04 |
lordhavoc | now supports upto 256x256 texel lightmaps (rather than... |
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2001-03-02 |
lordhavoc | Coordinates are now floats in network protocol (bloats... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
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2001-02-06 |
lordhavoc | better version reports (always mention build number) |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2001-01-29 |
lordhavoc | every malloc/calloc/free converted to qmalloc/qfree... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-21 |
lordhavoc | merged RSurf_DrawWall/EmitWall/etc back into RSurf_Draw... |
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2000-11-18 |
lordhavoc | implemented r_render and r_upload cvar options for... |
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2000-11-17 |
lordhavoc | combined glClear calls, may be a speedup |
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2000-11-17 |
lordhavoc | speedups to R_WorldNode, and some shrinkage on the... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-31 |
lordhavoc | lighthalf related transpoly cleanup |
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2000-10-17 |
lordhavoc | increased build number, changed default lightmap format... |
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2000-10-17 |
taniwha | almost compiles on linux again. also bring in the lates... |
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2000-10-16 |
lordhavoc | fixed all known vertex lighting mode problems (except... |
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2000-10-16 |
lordhavoc | yet another rewrite of the dlight engine, this time... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-22 |
lordhavoc | lighting improvement in rgba mode, may crash some windo... |
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2000-09-14 |
lordhavoc | Implemented r_ambient (mainly for sake of Nehahra's... |
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2000-09-11 |
lordhavoc | clean up, r_farclip cvar, lit particles (optional)... |
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2000-09-06 |
lordhavoc | Various graphical tweaks (mainly particle related)... |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | misc. cleanup, bubble trails fixed, improved lightmap... |
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2000-08-24 |
dabb | Borland C++ compile fixes. |
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2000-08-22 |
lordhavoc | Initial revision |
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