2012-07-23 |
havoc | fix bloom rendering bugs caused by lingering state... |
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2012-06-15 |
havoc | fix two crashes introduced by vortex ( r11822 ) on... |
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2012-06-15 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2012-06-10 |
havoc | added note about multi-gpu on the descriptions of r_mot... |
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2012-06-10 |
divverent | fix alphatest surfaces in GL11 path |
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2012-06-10 |
divverent | multiple fog fixes for GL11/GL13 render path |
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2012-04-19 |
divverent | remove some more dead code |
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2012-04-19 |
divverent | remove some more dead code ("Dead Increment" bugs from... |
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2012-04-19 |
divverent | remove some dead initializations that clang-analyzer... |
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2012-04-11 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-04-06 |
divverent | properly check for bloom being active |
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2012-04-06 |
divverent | Create a cvar which changes brightness when r_bloom... |
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2012-04-03 |
divverent | remove pointless NULL checks in gl_rmain as they can... |
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2012-03-18 |
divverent | document that celshading and celoutlines currently... |
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2012-03-18 |
havoc | remove some undesired else's that break r_celshading... |
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2012-03-18 |
havoc | fix typos |
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2012-03-18 |
havoc | added r_celshading cvar and GLSL shader code |
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2012-03-10 |
divverent | allow MATERIALFLAG_CAMERA to fade out |
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2012-03-09 |
eihrul | flip dpsoftrast's texture memory layout so it matches... |
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2012-03-09 |
havoc | fixed a severely bugged check of R_BlendFuncFlags |
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2012-03-03 |
havoc | fix for .alpha and other effects on sprites that use... |
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2012-02-20 |
vortex | Add an optional DRAW_NOGAMMA flag for R_DrawQSuperPic... |
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2012-02-20 |
divverent | Add support for barriers to the threading interface... |
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2012-02-16 |
eihrul | make sure depth test is disabled before rendering bloom |
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2012-02-16 |
eihrul | fix some weird incidental finding in the bloom code |
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2012-01-22 |
eihrul | UNMERGE! flip dpsoftrast's texture memory layout so... |
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2012-01-19 |
eihrul | flip dpsoftrast's texture memory layout so it matches... |
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2012-01-09 |
havoc | if vertex texture blending is used with a _glow texture... |
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2012-01-09 |
havoc | check rsurface.texture->backgroundglowtexture as well... |
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2011-12-31 |
divverent | EF_DYNAMICMODELLIGHT |
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2011-12-31 |
divverent | EF_DYNAMICMODELLIGHT |
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2011-12-31 |
vortex | Cumulative patch: |
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2011-12-21 |
vortex | Cumulative patch: |
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2011-12-15 |
divverent | r_water, MODE_REFRACTION: support alphaGen vertex for... |
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2011-12-15 |
divverent | r_water, MODE_REFRACTION: support alphaGen vertex for... |
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2011-12-13 |
divverent | support alphaGen vertex |
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2011-12-13 |
divverent | get rid of 3 permutation bits |
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2011-12-13 |
divverent | support alphaGen vertex |
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2011-12-13 |
divverent | get rid of 3 permutation bits |
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2011-12-09 |
havoc | r_showbboxes now shows SOLID_CORPSE as orange |
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2011-12-07 |
havoc | r_showbboxes now shows SOLID_CORPSE as orange |
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2011-12-03 |
divverent | cl_minfps: apply r_refdef.view.quality to reliefmapping... |
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2011-12-03 |
divverent | cl_minfps: apply r_refdef.view.quality to reliefmapping... |
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2011-11-25 |
divverent | fix another bug with HDR bloom |
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2011-11-25 |
divverent | fix r_bloom_colorexponent with fbo (fixed version doesn... |
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2011-11-25 |
divverent | fix another bug with HDR bloom |
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2011-11-25 |
divverent | fix r_bloom_colorexponent with fbo (fixed version doesn... |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-11-09 |
havoc | added r_transparent_sortsurfacesbynearest cvar (default... |
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2011-11-09 |
havoc | default r_usedepthtextures to 1 until issues are resolv... |
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2011-11-08 |
divverent | 1. make the first CSQC rendered view the "main" view... |
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2011-11-08 |
divverent | 1. make the first CSQC rendered view the "main" view... |
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2011-11-08 |
divverent | sRGB fallback: properly convert r_hdr_scenebrightness |
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2011-11-08 |
divverent | sRGB fallback: properly convert r_hdr_scenebrightness |
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2011-11-05 |
divverent | fix OBJ models not getting any lighting |
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2011-11-05 |
divverent | fix OBJ models not getting any lighting |
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2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
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2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
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2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
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2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
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2011-11-01 |
havoc | UNMERGE! removed r_shadow_deferred_8bitrange cvar |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
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2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
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2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-30 |
havoc | fix compile errors in D3D renderer (missing vabuf variable) |
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2011-10-23 |
divverent | a harmless sRGB simplification, more to be done later |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
divverent | a harmless sRGB simplification, more to be done later |
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2011-10-21 |
divverent | fix a compile error in recent bloom changes |
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2011-10-21 |
divverent | sRGB: also handle sRGB for loading DDS textures |
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2011-10-20 |
divverent | sRGB: also handle sRGB for loading DDS textures |
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2011-10-19 |
divverent | fix a compile error in recent bloom changes |
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2011-10-18 |
eihrul | make R_SetupView take view size from fbo textures if... |
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2011-10-18 |
divverent | move these declarations to where they belong |
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2011-10-18 |
eihrul | fix R_DrawModelShadows/R_DrawModelShadowMaps prototypes... |
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2011-10-18 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-18 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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2011-10-18 |
havoc | added r_water_fbo cvar to enable fbo rendering of water... |
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2011-10-18 |
havoc | removed cvars r_hdr and r_hdr_range - now the only... |
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2011-10-18 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-10-18 |
havoc | renamed r_bloomstate to r_fb because it contains frameb... |
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2011-10-18 |
eihrul | make R_SetupView take view size from fbo textures if... |
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2011-10-18 |
divverent | move these declarations to where they belong |
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2011-10-18 |
eihrul | fix R_DrawModelShadows/R_DrawModelShadowMaps prototypes... |
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2011-10-16 |
havoc | oops, missed this |
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2011-10-16 |
havoc | added cvar r_water_hideplayer with 3 possible values... |
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2011-10-16 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-16 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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2011-10-16 |
havoc | added r_water_fbo cvar to enable fbo rendering of water... |
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2011-10-16 |
havoc | removed cvars r_hdr and r_hdr_range - now the only... |
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2011-10-16 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-10-16 |
havoc | renamed r_bloomstate to r_fb because it contains frameb... |
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2011-10-16 |
havoc | oops, missed this |
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