2016-09-11 |
havoc | Overhauled shadowmap rendering to use an atlas texture... |
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2013-06-19 |
havoc | further optimizations for gl_vbo_dynamicvertex and... |
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2013-06-19 |
havoc | gl_vbo_dynamicvertex and gl_vbo_dynamicindex now use... |
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2013-02-28 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
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2013-02-28 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2013-01-16 |
havoc | implemented gpu-skinning (vertex shader skeletal animat... |
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2011-10-16 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-04-01 |
havoc | added GL_Finish function in backend, to centralize... |
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2011-03-31 |
havoc | added r_viewfbo and r_viewscale cvars - the former... |
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2011-03-07 |
havoc | fixed bug with toggling r_shadow_bouncegrid where the... |
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2011-03-01 |
havoc | remove more r_shadow_particletrace code I missed in... |
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2011-02-21 |
havoc | implemented r_shadow_particletrace cvar which enables... |
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2011-02-09 |
havoc | GL20 path now uses same shader as GLES2 (albeit with... |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = glScissor, 2 = glSci... |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-05-09 |
divverent | screenshot: get rid of the 3*w*h+18 TGA buffer; instead... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-01-05 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2009-12-31 |
divverent | new cvar: scr_screenshot_png (and obvious PNG screensho... |
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2009-12-28 |
havoc | moved almost all R_GetTexture calls into R_Mesh_TexBind |
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2009-12-23 |
havoc | the beginnings of a cgGL rendering path experiment... |
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2009-12-21 |
havoc | use floats rather than doubles for view matrix stuff |
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2009-12-21 |
havoc | added gl_nopartialtextureupdates cvar which disables... |
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2009-12-20 |
havoc | eliminated R_Mesh_TextureState function and rmeshstate_... |
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2009-12-08 |
havoc | removed R_Mesh_TexBind3D, R_Mesh_TexBindCubeMap, R_Mesh... |
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2009-12-07 |
havoc | remove unused tex1d parameters |
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2009-12-07 |
havoc | added vid.support struct containing extension detection... |
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2009-11-29 |
havoc | removed 1D texture management code, not used by anything |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-06 |
havoc | renamed polygonelements, skyboxelements, skysphereeleme... |
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2009-09-22 |
havoc | implemented omnidirectional shadowmapping using depth... |
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2009-04-04 |
divverent | a nice improvement to the loading plaque: displaying... |
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2008-05-04 |
havoc | changed behavior of gl_workaround_mac_texmatrix, revert... |
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2008-05-03 |
havoc | further attempt at workaround for Mac texmatrix bug, |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-04-10 |
havoc | removed unused R_Mesh_Draw_ShowTris |
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2007-12-23 |
havoc | colormod values above 1 1 1 should work properly with... |
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2007-10-17 |
havoc | removed some code scraps from previous patch |
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2007-10-17 |
havoc | implemented a fixed function fallback for water, but... |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-04-25 |
havoc | added tracking of memory usage of VBO/EBO buffers |
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2007-04-07 |
havoc | added GL_DepthRange function and MATERIALFLAG_SHORTDEPT... |
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2007-04-04 |
havoc | added gl_vbo cvar to allow disabling of vbo rendering... |
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2007-04-04 |
havoc | now creates EBOs and VBOs containing static model geome... |
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2007-04-04 |
havoc | added bufferobject and bufferoffset parameters to all... |
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2007-02-12 |
havoc | minor cleaning |
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2007-01-24 |
havoc | some cleanup of shader permutation handling |
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2006-12-30 |
havoc | added a missing const modifier |
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2006-12-22 |
havoc | raised MAX_TEXTUREUNITS from 16 to 64 |
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2006-12-12 |
havoc | display loading plaque much sooner in startup process... |
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2006-11-23 |
havoc | cleaned up GL_DepthTest and GL_CULL_FACE state manageme... |
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2006-04-20 |
havoc | added GL_AlphaTest function to enable/disable GL_ALPHA_TEST |
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2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-21 |
havoc | removed the USETEXMATRIX define (now always on), reduce... |
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2006-03-21 |
havoc | removed unused R_Mesh_CacheArray stuff |
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2006-03-21 |
havoc | moved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc... |
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2005-11-30 |
havoc | video modes in menu now also set vid_pixelheight and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-05-13 |
havoc | corrected envmap saving for ft/rt/bk/lf/up/dn layout... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-21 |
havoc | less unsigned |
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2005-03-21 |
havoc | changed ActiveTexture and ClientActiveTexture to take... |
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2005-03-21 |
havoc | added R_Mesh_ functions for setting individual parts... |
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2005-01-23 |
havoc | rearchitected renderer backend to have support for... |
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2004-12-18 |
havoc | added Bloom effect (r_bloom* cvars) |
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2004-11-26 |
havoc | redesigned drawing of loading plaque, it's now a separa... |
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2004-09-03 |
havoc | added varray_svector3f, varray_tvector3f, and varray_no... |
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2004-05-20 |
havoc | Tomaz made cl_avidemo screenshot saving use no mallocs |
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2004-05-20 |
havoc | Tomaz optimized the cl_avidemo mode by making it keep... |
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2004-05-15 |
havoc | Tomaz fixed the envmap command; it was saving black... |
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2004-03-15 |
havoc | 3d texcoords now must use rmeshstate_t.pointer_texcoord... |
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2004-03-13 |
havoc | added texmatrix[] to rmeshstate_t and removed R_Mesh_Te... |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-03 |
havoc | made r_showtris transparent (quite faint actually)... |
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2004-03-03 |
havoc | added r_showtris |
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2004-02-21 |
havoc | cleaned up R_RenderView setup code a bit, and shuffled... |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-11-11 |
havoc | q1bsp lightmaps are now always rendered at 2x overbrigh... |
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2003-11-05 |
havoc | added R_Mesh_Draw_ShowTris function which draws a trian... |
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2003-10-21 |
black | I hope this fixes some warnings |
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2003-10-21 |
black | Added in_mouse_x and in_mouse_y, which contain the... |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-08-24 |
havoc | the quadratic spline patches in quake3 maps now work... |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-05-26 |
havoc | vertex pointers are now const |
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2003-05-26 |
havoc | added R_ScrollTexCoord2f (copies while texture coordina... |
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2003-05-26 |
havoc | fixed realtime lighting bugs with gl_mesh_batching... |
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2003-05-24 |
havoc | made id_pointer fields of rcachearrayrequest_t const... |
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2003-05-23 |
havoc | added R_Mesh_CacheArray (not yet used by anything,... |
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2003-05-23 |
havoc | added gl_mesh_batching (default on) which merges severa... |
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