2020-10-02 |
cloudwalk | model_shared: Rename dp_model_t to model_t, to avoid... |
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2020-09-17 |
cloudwalk | Fix remaining clang compile warnings |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-07-26 |
cloudwalk | sv_ccmds: Partially rewrite ent_create command to be... |
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2020-07-24 |
cloudwalk | cl_collision: Implement CL_TraceLine_FromViewOrigin |
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2020-05-26 |
cloudwalk | Implement clipgroup extension from DarkplacesRM |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-03-28 |
divverent | cl_collision: don't hit network entities of players... |
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2014-05-13 |
havoc | Removed collision_prefernudgedfraction cvar and trace... |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
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2013-03-24 |
havoc | reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking... |
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2012-04-19 |
divverent | remove some more dead code |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2011-10-31 |
havoc | undo the SUPERCONTENTS_SKY change, it should not be... |
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2011-10-29 |
havoc | let traces hit sky by default, don't know why this... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-17 |
havoc | reworked collision cache to only be used by bouncegrid... |
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2011-06-08 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-05-09 |
havoc | reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage... |
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2011-05-08 |
havoc | removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL... |
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2011-03-21 |
havoc | fix some disabled code so that it could compile again |
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2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-01-07 |
divverent | fix bug in tracebox->line and traceline->point redirect... |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-05 |
divverent | fix endposnudge |
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2009-12-04 |
divverent | make the endpos-in-solid workaround a cvar collision_en... |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-08-03 |
divverent | remove some unfounded warnings of some gcc versions :P |
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2009-08-03 |
divverent | Collision: insert a really stupid workaround: make... |
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2009-03-30 |
havoc | reworked animation interpolation code - entity_render_t... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2009-01-18 |
divverent | GAME_NEXUIZ: skip player entities in hitnetworkplayers... |
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2009-01-16 |
divverent | - fix tracing against networked players on the client... |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-02-03 |
havoc | fix Black's PRVM_EDICT_NUM_ERROR return type change... |
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2008-01-10 |
black | Fix the bmodel collision bug in csqc. |
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2007-12-25 |
havoc | cl_prydoncursor traces now trace against the model... |
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2007-06-17 |
havoc | changed all references to entity_render_t->frame to... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-07 |
havoc | fixed a reference to sv.models in client code (should... |
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2007-02-19 |
havoc | changed FL_ONGROUND handling for pushers (lifts for... |
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2007-02-19 |
havoc | fix broken SOLID_CORPSE collisions |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-01-23 |
havoc | eliminated cl.csqc_entities array and related fields |
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2006-08-25 |
havoc | disabled support for csqc entities in CL_SelectTraceLine |
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2006-04-15 |
havoc | fixed really stupid typo in CL_TraceBox regarding bmode... |
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2006-04-14 |
havoc | better SUPERCONTENTS masks for a few TraceBox and Point... |
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2006-03-29 |
havoc | very very minor optimization |
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2006-03-23 |
havoc | fix some TraceBox calls that weren't updated like they... |
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2006-03-23 |
havoc | fix bugs with bbox vs bbox traces (the collision box... |
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2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-10 |
havoc | changed TraceBox functions to take start,mins,maxs... |
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2006-01-16 |
havoc | csqc patch from [515], seems to work with [515]'s dpcsq... |
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2005-11-23 |
havoc | removing uses of entity_render_t->origin in the client |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-06-05 |
havoc | don't hit your own model with cl_prydoncursor traces |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-10 |
havoc | fixed a crash if decals are stuck to submodels when... |
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2005-04-06 |
havoc | changed cl_brushmodel_entities array from entity_render... |
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2005-04-05 |
havoc | reduced client memory usage by 29MB by making cl_max_en... |
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2005-02-04 |
havoc | no longer hits triangles of your own player model when... |
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2005-01-17 |
havoc | hush fraction out of bounds warnings in CL_SelectTraceline |
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2005-01-13 |
havoc | bound the fractions in CL_TraceLine instead of posting... |
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2005-01-13 |
havoc | optimizations to CL_SelectTraceLine to scan entity... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-12-01 |
havoc | some minor cleanup to CL_TraceLine, added CL_SelectTrac... |
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2004-08-18 |
tomaz | Fixed collision: client getting fraction out of bounds... |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2004-01-07 |
havoc | fix a bad bug in developer printing of out of bounds... |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2002-10-27 |
havoc | add an error check for invalid maxfrac before returning... |
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2002-09-27 |
havoc | CL_TraceLine can now return what entity was hit (this... |
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2002-08-28 |
havoc | most of the framework for hardware accelerated transfor... |
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2002-08-03 |
havoc | Lots of speedups and cleanups in client code, dynamical... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | split out RecursiveHullCheck and related code into... |
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