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2 years agostrafehud: fix and refactor jumpheight feature 939/head
bones_was_here [Tue, 12 Oct 2021 07:37:07 +0000 (17:37 +1000)]
strafehud: fix and refactor jumpheight feature

The height displayed was always too small, as one or two frames
of each jump were not included (especially the first frame,
when z velocity is greatest).

It now shows the exact height predicted by the formula in physicsX.cfg
and should be correct for all physics configurations.

Also, simplified the logic and removed 6 globals.

2 years agoTransifex autosync
Rudolf Polzer [Mon, 11 Oct 2021 05:23:27 +0000 (07:23 +0200)]
Transifex autosync

2 years agoFix / Improve translation context of some strings
terencehill [Sun, 10 Oct 2021 13:12:34 +0000 (15:12 +0200)]
Fix / Improve translation context of some strings

2 years agoAllow enabling cl_forceplayercolors only in team games and Duel
terencehill [Sun, 10 Oct 2021 13:04:41 +0000 (15:04 +0200)]
Allow enabling cl_forceplayercolors only in team games and Duel

2 years agoMerge branch 'terencehill/weapon_origin_fix' into 'master'
terencehill [Sun, 10 Oct 2021 08:29:30 +0000 (08:29 +0000)]
Merge branch 'terencehill/weapon_origin_fix' into 'master'

Fix #694 and fix #1902

Closes #1902 and #694

See merge request xonotic/xonotic-data.pk3dir!938

2 years agoTransifex autosync
Rudolf Polzer [Sun, 10 Oct 2021 05:24:01 +0000 (07:24 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Sat, 9 Oct 2021 05:23:32 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 7 Oct 2021 05:23:21 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Wed, 6 Oct 2021 05:23:24 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMinor cleanups
terencehill [Tue, 5 Oct 2021 16:39:41 +0000 (18:39 +0200)]
Minor cleanups

2 years agoReduce the kill delay when round hasn't started yet to allow players to quickly rebal...
terencehill [Tue, 5 Oct 2021 16:38:30 +0000 (18:38 +0200)]
Reduce the kill delay when round hasn't started yet to allow players to quickly rebalance teams

2 years agoTransifex autosync
Rudolf Polzer [Tue, 5 Oct 2021 05:24:45 +0000 (07:24 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Mon, 4 Oct 2021 05:23:29 +0000 (07:23 +0200)]
Transifex autosync

2 years agoFix #694 "1st person Blaster weapon model not centered" and fix #1902 "Left aligned... 938/head
terencehill [Sun, 3 Oct 2021 16:14:31 +0000 (18:14 +0200)]
Fix #694 "1st person Blaster weapon model not centered" and fix #1902 "Left aligned rifle reload animation blocks the entire screen" by moving weapon origin. Thanks Musicgoat!

2 years agoTransifex autosync
Rudolf Polzer [Sun, 3 Oct 2021 05:23:56 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Tue, 28 Sep 2021 05:23:24 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMake RotRegen calls easier to understand
terencehill [Mon, 27 Sep 2021 20:30:11 +0000 (22:30 +0200)]
Make RotRegen calls easier to understand

2 years agoDisable crosshair_chase if cl_lockview is enabled
terencehill [Mon, 27 Sep 2021 20:15:30 +0000 (22:15 +0200)]
Disable crosshair_chase if cl_lockview is enabled

2 years agoFix medic buff rot setting getting ignored
terencehill [Mon, 27 Sep 2021 19:50:00 +0000 (21:50 +0200)]
Fix medic buff rot setting getting ignored

2 years agoTransifex autosync
Rudolf Polzer [Sat, 25 Sep 2021 05:23:22 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Fri, 24 Sep 2021 05:23:26 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 23 Sep 2021 05:23:30 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Wed, 22 Sep 2021 05:23:25 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Tue, 21 Sep 2021 05:23:19 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Mon, 20 Sep 2021 05:23:16 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMerge branch 'terencehill/quickmenu_bugfix_2487' into 'master'
terencehill [Sun, 19 Sep 2021 13:11:02 +0000 (13:11 +0000)]
Merge branch 'terencehill/quickmenu_bugfix_2487' into 'master'

Make the Quickmenu input system like the clickable radar one

Closes #2487

See merge request xonotic/xonotic-data.pk3dir!932

2 years agoTransifex autosync
Rudolf Polzer [Sun, 19 Sep 2021 05:23:50 +0000 (07:23 +0200)]
Transifex autosync

2 years agoRemove "placeholder texture" from the minelayer texture
terencehill [Fri, 17 Sep 2021 12:44:14 +0000 (14:44 +0200)]
Remove "placeholder texture" from the minelayer texture

2 years agoUpdate hash
terencehill [Mon, 13 Sep 2021 17:01:33 +0000 (19:01 +0200)]
Update hash

2 years agoImplement basic spectator support for the minigames
Mario [Mon, 13 Sep 2021 00:43:12 +0000 (10:43 +1000)]
Implement basic spectator support for the minigames

2 years agoElectro: remove leftover code from wr_resetplayer that now doesn't work as intended
terencehill [Sun, 12 Sep 2021 17:24:40 +0000 (19:24 +0200)]
Electro: remove leftover code from wr_resetplayer that now doesn't work as intended

2 years agoFix #2639 "cl_forceplayercolors 2 makes both teams the same colour when spectating...
terencehill [Sun, 12 Sep 2021 17:19:38 +0000 (19:19 +0200)]
Fix #2639 "cl_forceplayercolors 2 makes both teams the same colour when spectating" and both players in duel too

2 years agoMerge branch 'terencehill/lms_spectatable' into 'master'
terencehill [Sun, 12 Sep 2021 15:56:01 +0000 (15:56 +0000)]
Merge branch 'terencehill/lms_spectatable' into 'master'

LMS: refactor LMS code to avoid forcing players to join on connection

Closes #1833

See merge request xonotic/xonotic-data.pk3dir!923

2 years agoMerge branch 'drjaska/electrorefirefix' into 'master'
terencehill [Sun, 12 Sep 2021 11:49:33 +0000 (11:49 +0000)]
Merge branch 'drjaska/electrorefirefix' into 'master'

Fix inconsistency with electro refire time

Closes #2569

See merge request xonotic/xonotic-data.pk3dir!892

2 years agoFix inconsistency with electro refire time
Dr. Jaska [Sun, 12 Sep 2021 11:49:33 +0000 (11:49 +0000)]
Fix inconsistency with electro refire time

2 years agoLMS: fix wrong health / armor assignment on respawn 923/head
terencehill [Sat, 11 Sep 2021 22:07:15 +0000 (00:07 +0200)]
LMS: fix wrong health / armor assignment on respawn

2 years agoRemove a few redundant lines of code
terencehill [Sat, 11 Sep 2021 22:01:53 +0000 (00:01 +0200)]
Remove a few redundant lines of code

2 years agoMerge branch 'bones_was_here/q3compat' into 'master'
Mario [Fri, 10 Sep 2021 15:34:51 +0000 (15:34 +0000)]
Merge branch 'bones_was_here/q3compat' into 'master'

Merge branch bones_was_here/q3compat

Closes #2465

See merge request xonotic/xonotic-data.pk3dir!849

2 years agoMake QuickMenu_InputEvent code even more like HUD_Radar_InputEvent 932/head
terencehill [Thu, 9 Sep 2021 22:07:14 +0000 (00:07 +0200)]
Make QuickMenu_InputEvent code even more like HUD_Radar_InputEvent

2 years agoQuickmenu: unset the player's buttons as soon as it gets opened and make so that...
terencehill [Thu, 9 Sep 2021 21:40:07 +0000 (23:40 +0200)]
Quickmenu: unset the player's buttons as soon as it gets opened and make so that pressing an unused key closes it (like the clickable radar does)

2 years agoQuickmenu: let the engine handle all release key events so that it's possible to...
terencehill [Wed, 8 Sep 2021 15:04:26 +0000 (17:04 +0200)]
Quickmenu: let the engine handle all release key events so that it's possible to stop movement, weapon fire, etc... It fixes #2487

2 years agoMerge branch 'terencehill/maxidle_fix' into 'master'
Mario [Mon, 6 Sep 2021 10:43:50 +0000 (10:43 +0000)]
Merge branch 'terencehill/maxidle_fix' into 'master'

Maxidle fix

Closes #2615

See merge request xonotic/xonotic-data.pk3dir!925

2 years agoDisable sv_maxidle_playertospectator in the XDF ruleset as well - players may idle... 925/head
Mario [Mon, 6 Sep 2021 10:25:21 +0000 (20:25 +1000)]
Disable sv_maxidle_playertospectator in the XDF ruleset as well - players may idle frequently in this configuration

2 years agoMerge branch 'terencehill/cl_forceplayercolors_unique' into 'master'
terencehill [Sun, 5 Sep 2021 23:13:37 +0000 (23:13 +0000)]
Merge branch 'terencehill/cl_forceplayercolors_unique' into 'master'

Unique colors for enemies

Closes #2295

See merge request xonotic/xonotic-data.pk3dir!927

2 years agoPut sv_maxidle_playertospectator 0 in XPM config (feature was not designed for compet...
terencehill [Sun, 5 Sep 2021 19:12:57 +0000 (21:12 +0200)]
Put sv_maxidle_playertospectator 0 in XPM config (feature was not designed for competitive play) as per Mario's request

2 years agosv_maxidle_minplayers 2 "check for idlers only when there are at least this many...
terencehill [Sun, 5 Sep 2021 19:08:08 +0000 (21:08 +0200)]
sv_maxidle_minplayers 2 "check for idlers only when there are at least this many players (only in dedicated servers)"

2 years agoMerge branch 'terencehill/melee_sound' into 'master'
Mario [Sat, 4 Sep 2021 20:08:01 +0000 (20:08 +0000)]
Merge branch 'terencehill/melee_sound' into 'master'

Fix shotgun melee sound without low tones

See merge request xonotic/xonotic-data.pk3dir!922

2 years agoFix typo in a variable name
terencehill [Sat, 4 Sep 2021 13:10:48 +0000 (15:10 +0200)]
Fix typo in a variable name

2 years agoApply hud_panel_weapons_aspect to weapon icons in the Accuracy panel too
terencehill [Sat, 4 Sep 2021 13:03:48 +0000 (15:03 +0200)]
Apply hud_panel_weapons_aspect to weapon icons in the Accuracy panel too

2 years agoFix Item Stats panel not respecting hud_fontsize; make item icons proportional to...
terencehill [Sat, 4 Sep 2021 12:52:30 +0000 (14:52 +0200)]
Fix Item Stats panel not respecting hud_fontsize; make item icons proportional to hud_fontsize, and do the same for weapon icons in the Accuracy panel

2 years agoMerge branch 'bones_was_here/hlac_speed' into 'master'
Mario [Sun, 29 Aug 2021 10:34:48 +0000 (10:34 +0000)]
Merge branch 'bones_was_here/hlac_speed' into 'master'

Set HLAC projectile speed to 6000, matches Blaster

See merge request xonotic/xonotic-data.pk3dir!905

2 years agoAdd a note to the balance configurations mentioning that the HLAC balance should... 905/head
Mario [Sun, 29 Aug 2021 10:30:05 +0000 (20:30 +1000)]
Add a note to the balance configurations mentioning that the HLAC balance should match the Blaster's when performing updates

2 years agoTransifex autosync
Rudolf Polzer [Fri, 27 Aug 2021 05:23:41 +0000 (07:23 +0200)]
Transifex autosync

2 years agoAllow assigning each enemy unique colors in all game modes without teams except duel... 927/head
terencehill [Thu, 26 Aug 2021 16:50:20 +0000 (18:50 +0200)]
Allow assigning each enemy unique colors in all game modes without teams except duel with the new cvar cl_forceplayercolors_unique. It implements #2295

2 years agoTransifex autosync
Rudolf Polzer [Fri, 20 Aug 2021 05:23:49 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Thu, 19 Aug 2021 05:23:58 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMerge branch 'Mario/electro_sticky_trail_fix' into 'master'
terencehill [Wed, 18 Aug 2021 20:25:02 +0000 (20:25 +0000)]
Merge branch 'Mario/electro_sticky_trail_fix' into 'master'

Merge branch Mario/electro_sticky_trail_fix (XXS merge request)

Closes #2582

See merge request xonotic/xonotic-data.pk3dir!919

2 years agoImprove g_freezetag_revive_speed description
terencehill [Wed, 18 Aug 2021 12:02:09 +0000 (14:02 +0200)]
Improve g_freezetag_revive_speed description

2 years agoAvoid repeating a couple of checks
terencehill [Tue, 17 Aug 2021 17:00:44 +0000 (19:00 +0200)]
Avoid repeating a couple of checks

2 years agoMerge branch 'Mario/superweapon_sound_fix' into 'master'
terencehill [Tue, 17 Aug 2021 15:32:59 +0000 (15:32 +0000)]
Merge branch 'Mario/superweapon_sound_fix' into 'master'

Merge branch Mario/superweapon_sound_fix (XS merge request)

Closes #2620

See merge request xonotic/xonotic-data.pk3dir!924

2 years agoLMS: improve handling of forced spectators in warmup and countdown to game start...
terencehill [Mon, 16 Aug 2021 18:41:01 +0000 (20:41 +0200)]
LMS: improve handling of forced spectators in warmup and countdown to game start (e.g. by movetospec or sv_maxidle_playertospectator timer)

2 years agoLMS: improve rank assignment to forfeiters
terencehill [Sat, 14 Aug 2021 13:18:27 +0000 (15:18 +0200)]
LMS: improve rank assignment to forfeiters

2 years agoDisable sv_maxidle when playing alone, disable both sv_maxidle and sv_maxidle_playert...
terencehill [Sun, 15 Aug 2021 16:23:19 +0000 (18:23 +0200)]
Disable sv_maxidle when playing alone, disable both sv_maxidle and sv_maxidle_playertospectator in singleplayer / campaign

2 years agoSet the persistent flag on the Superweapons status effect when the player has unlimit... 924/head
Mario [Sun, 15 Aug 2021 13:12:31 +0000 (23:12 +1000)]
Set the persistent flag on the Superweapons status effect when the player has unlimited superweapons, don't play a sound when dropping persistent status effects, fixes #2620

2 years agoLMS: players joining late get the amount of health / armor as the less healthy player...
terencehill [Sat, 14 Aug 2021 13:04:48 +0000 (15:04 +0200)]
LMS: players joining late get the amount of health / armor as the less healthy player with the same number of lives

2 years agoFix and improve g_lms_last_join and g_lms_join_anytime descriptions
terencehill [Sat, 14 Aug 2021 10:11:46 +0000 (12:11 +0200)]
Fix and improve g_lms_last_join and g_lms_join_anytime descriptions

2 years agoShotgun melee sound: fade to the center rather than to the left 922/head
terencehill [Fri, 13 Aug 2021 22:38:11 +0000 (00:38 +0200)]
Shotgun melee sound: fade to the center rather than to the left

2 years agoFix shotgun melee sound without low tones (new sound created from the old mono versio...
terencehill [Fri, 13 Aug 2021 18:20:19 +0000 (20:20 +0200)]
Fix shotgun melee sound without low tones (new sound created from the old mono version @ commit 4762ee). To be clear the new sound is still stereo.

2 years agoLMS: refactor LMS code to avoid forcing players to join on connection
terencehill [Fri, 13 Aug 2021 15:34:57 +0000 (17:34 +0200)]
LMS: refactor LMS code to avoid forcing players to join on connection

Minor changes:
* players don't have lives in warmup stage
* players can become spectators with F3 (without forfeiting) during warmup and countdown to game start
* ready-restart moves forfeiters to spectators

2 years agoTransifex autosync
Rudolf Polzer [Mon, 9 Aug 2021 05:23:53 +0000 (07:23 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Sun, 1 Aug 2021 05:24:53 +0000 (07:24 +0200)]
Transifex autosync

2 years agoRemove the placeholder mod icon for Jeff's servers as it is no longer in use
Mario [Sat, 31 Jul 2021 11:20:39 +0000 (21:20 +1000)]
Remove the placeholder mod icon for Jeff's servers as it is no longer in use

2 years agoSave global trace values when performing touch operations as touches may perform...
Mario [Sat, 31 Jul 2021 10:36:22 +0000 (20:36 +1000)]
Save global trace values when performing touch operations as touches may perform additional traces, fixes #2617

2 years agoApply a server-side trail to Electro orbs when they become sticky, fixes #2582 919/head
Mario [Fri, 30 Jul 2021 00:50:34 +0000 (10:50 +1000)]
Apply a server-side trail to Electro orbs when they become sticky, fixes #2582

2 years agoMerge branch 'bones_was_here/powerups' into 'master'
Mario [Wed, 28 Jul 2021 10:44:08 +0000 (10:44 +0000)]
Merge branch 'bones_was_here/powerups' into 'master'

Enable powerup versions of speed and invis, with temporary use of buff models, and XDF support

Closes #2612

See merge request xonotic/xonotic-data.pk3dir!918

2 years agoAdd a note to the XDF ruleset about the speed powerup being enabled by default 918/head
Mario [Wed, 28 Jul 2021 10:38:36 +0000 (20:38 +1000)]
Add a note to the XDF ruleset about the speed powerup being enabled by default

2 years agoPreserve comment for item_armor1 849/head
bones_was_here [Sun, 25 Jul 2021 07:39:50 +0000 (17:39 +1000)]
Preserve comment for item_armor1

2 years agotarget_give: further simplify
bones_was_here [Thu, 22 Jul 2021 07:10:10 +0000 (17:10 +1000)]
target_give: further simplify

2 years agoDocument and slightly refactor defrag_waypointsprites()
bones_was_here [Wed, 21 Jul 2021 23:12:15 +0000 (09:12 +1000)]
Document and slightly refactor defrag_waypointsprites()

2 years agoTransifex autosync
Rudolf Polzer [Sat, 24 Jul 2021 05:24:08 +0000 (07:24 +0200)]
Transifex autosync

2 years agoTransifex autosync
Rudolf Polzer [Fri, 23 Jul 2021 05:23:52 +0000 (07:23 +0200)]
Transifex autosync

2 years agoEnable all powerups by default in their headers
bones_was_here [Wed, 21 Jul 2021 11:38:00 +0000 (21:38 +1000)]
Enable all powerups by default in their headers

2 years agoMove q3compat powerup spawnfuncs to quake3.qc and update map entity comments
bones_was_here [Wed, 21 Jul 2021 09:24:32 +0000 (19:24 +1000)]
Move q3compat powerup spawnfuncs to quake3.qc and update map entity comments

2 years agoUpdate hash and fix compilation unit test
bones_was_here [Wed, 21 Jul 2021 08:54:31 +0000 (18:54 +1000)]
Update hash and fix compilation unit test

2 years agotarget_give: support count fields of speed and invis powerups
bones_was_here [Wed, 21 Jul 2021 08:21:02 +0000 (18:21 +1000)]
target_give: support count fields of speed and invis powerups

2 years agoFix target_give by retrieving netname from itemdef
bones_was_here [Wed, 21 Jul 2021 07:59:25 +0000 (17:59 +1000)]
Fix target_give by retrieving netname from itemdef

2 years agoRevert "Fix netname field of weapon and item entities (was getting set to m_name)"
bones_was_here [Wed, 21 Jul 2021 07:56:37 +0000 (17:56 +1000)]
Revert "Fix netname field of weapon and item entities (was getting set to m_name)"

This reverts commit 69775c048f13c32062f542016604231f6dafade9.

2 years agoq3compat: whitelist notsingle field and document implementation problem
bones_was_here [Wed, 21 Jul 2021 06:27:48 +0000 (16:27 +1000)]
q3compat: whitelist notsingle field and document implementation problem

2 years agoDisplay buff icons for speed and invis powerups in hud_panel_notify
bones_was_here [Wed, 21 Jul 2021 04:27:08 +0000 (14:27 +1000)]
Display buff icons for speed and invis powerups in hud_panel_notify

2 years agoComment out warning for lack of engine support for fullspawndata
bones_was_here [Wed, 21 Jul 2021 02:24:27 +0000 (12:24 +1000)]
Comment out warning for lack of engine support for fullspawndata

2 years agoitem_scout: spawn bash buff instead of speed powerup (see also 1791f3d8)
bones_was_here [Sun, 18 Jul 2021 01:01:55 +0000 (11:01 +1000)]
item_scout: spawn bash buff instead of speed powerup (see also 1791f3d8)

prevents a superfluity of speed powerups on some maps (since speed must also spawn for item_haste)

item_scout is often owned by a specific team (supported by buffs, but not powerups)

item_scout is persistent (lasts until death), buffs last longer than powerups by default

In Q3TA: increases movement and firing speed, prevents use of armor
In QL: caps armor at 50, disables self damage and fall damage and footstep sounds

Why bash? goal of item_scout: to boost hit and run capabilities, to
help with retrieving flags or grabbing important items

Bash helps with this by knocking enemies away instead of having to fight
through them all, and boosting blaster/rocket jumps and crylink running

2 years agoConsolidate ifdefs in powerup headers
bones_was_here [Tue, 20 Jul 2021 06:45:15 +0000 (16:45 +1000)]
Consolidate ifdefs in powerup headers

2 years agoTransifex autosync
Rudolf Polzer [Tue, 20 Jul 2021 05:23:53 +0000 (07:23 +0200)]
Transifex autosync

2 years agoMake powerup timer stacking configurable and disabled by default
bones_was_here [Tue, 20 Jul 2021 02:32:48 +0000 (12:32 +1000)]
Make powerup timer stacking configurable and disabled by default

2 years agoSupport the count field on powerups
bones_was_here [Tue, 20 Jul 2021 01:09:33 +0000 (11:09 +1000)]
Support the count field on powerups

2 years agoEnable speed powerup (only) in XDF, and related ruleset cleanup
bones_was_here [Tue, 20 Jul 2021 00:53:14 +0000 (10:53 +1000)]
Enable speed powerup (only) in XDF, and related ruleset cleanup

2 years agoAdd cvars to enable individual powerups
bones_was_here [Tue, 20 Jul 2021 00:06:18 +0000 (10:06 +1000)]
Add cvars to enable individual powerups

2 years agoEnable speed and invisibility powerups to spawn, with (temporary) relic models
bones_was_here [Mon, 19 Jul 2021 21:09:28 +0000 (07:09 +1000)]
Enable speed and invisibility powerups to spawn, with (temporary) relic models

2 years agoAdd support for skinned, coloured item models (intended for powerups)
bones_was_here [Mon, 19 Jul 2021 20:49:38 +0000 (06:49 +1000)]
Add support for skinned, coloured item models (intended for powerups)

2 years agoResolve conflicts 2: Merge branch 'master' into bones_was_here/q3compat
bones_was_here [Sun, 18 Jul 2021 00:48:31 +0000 (10:48 +1000)]
Resolve conflicts 2: Merge branch 'master' into bones_was_here/q3compat