<command>[q3map2] -convert -format obj "[BspFile]"</command>
</build>
<build name="Convert to .obj (fast)">
<command>[q3map2] -convert -format obj "[BspFile]"</command>
</build>
<build name="Convert to .obj (fast)">
<command>[q3map2] -convert -format ase "[BspFile]"</command>
</build>
<build name="Compile and convert to .ase for mapping (optimized)">
<command>[q3map2] -convert -format ase "[BspFile]"</command>
</build>
<build name="Compile and convert to .ase for mapping (optimized)">
<command>[q3map2] -convert -format ase -shadersasbitmap "[BspFile]"</command>
</build>
<build name="Convert to .ase for modelling applications (fast)">
<command>[q3map2] -convert -format ase -shadersasbitmap "[BspFile]"</command>
</build>
<build name="Convert to .ase for modelling applications (fast)">