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2024-01-11 uisRemove redundant texture sampling uis/shader
2024-01-05 uisReplace more of max(0, x) with saturation
2024-01-05 uisMore saturated math
2024-01-05 uisSmall change to offset mapping
2024-01-05 uisReplace more stuff with saturation
2024-01-03 uisUse wider vector for postproc with bloom instead of...
2024-01-03 uisUse saturated math and explicitly replace multiplicatio...
2024-01-03 uisReduce amount of attributes for depth pass
2023-12-30 bones_was_herecon: allow alias loops involving wait to be broken...
2023-12-30 bones_was_heredemos: support curl/dlcache (down)loading at start...
2023-12-26 bones_was_hereMakefile: misc cleanups and fixes
2023-12-26 bones_was_hereMakefile: support explicit static linking of all config...
2023-12-24 bones_was_hereMakefile: support explicit static linking of libd0
2023-12-23 bones_was_hereMakefile: always run any clean targets before starting...
2023-12-23 bones_was_hereMerge PR 'Apply default lightstyle to to lightmap when...
2023-12-23 bones_was_hereREADME.md: add SDL version requirements
2023-12-21 bones_was_herecbuf: improve some warns, minor cleanup
2023-12-21 bones_was_herecvar: use unsigned for flags and hashindex
2023-12-21 bones_was_herecvar: remove from the hash table when deleting (`unset...
2023-12-19 James O'NeillAdd Baker's fix for spplying default lightstyle to...
2023-12-14 Cloudwalkcmd: Move cprint command to cl_screen
2023-12-12 bones_was_herenet_slist: reduce worst-case time until any given serve...
2023-12-12 bones_was_herecvar: use better method of checking flags during regist...
2023-12-12 bones_was_herecmd: always register server-only commands, don't regist...
2023-12-12 bones_was_herecmd: reinstate execution of aliases with the same name...
2023-12-12 bones_was_herecmd: misc cleanup
2023-12-12 bones_was_herecmd: inline Cmd_Arg* helper funcs in all compilation...
2023-12-11 bones_was_herecmd: add CON_WARN colour to various non-fatal cvar...
2023-12-09 bones_was_herecbuf: recycle node after it executes, clear commands...
2023-12-09 bones_was_herebuild: enable strict aliasing optimisations
2023-12-09 bones_was_hereChange to the C99 standard method of testing for nan
2023-12-09 bones_was_hereclient: improve server connection status messages
2023-12-09 bones_was_hereREADME.md: mention `make clean`, more specific build...
2023-12-09 bones_was_hereRename sv_gameplayfix_customstats to sv_qcstats, improv...
2023-12-09 bones_was_hereSys_Sleep overhaul
2023-12-09 bones_was_herecl_nettimesyncboundmode: use default if invalid
2023-12-09 bones_was_herecl_nolerp: use normal time synchronisation
2023-12-09 bones_was_herecl_netfps: reduce pings by synchronising when possible...
2023-12-09 bones_was_herecl_maxfps*: various adjustments
2023-12-09 bones_was_herenet_slist: add PGUP PGDN HOME END key support to builti...
2023-12-09 bones_was_herenet_slist: overhaul dpmaster and server pinging
2023-12-04 bones_was_herenet_slist: update types, declarations
2023-12-04 bones_was_herenet_slist: code style/formatting fixes
2023-12-04 bones_was_herebuild: fix buildstring
2023-11-23 bones_was_herebuild: disallow use of VLAs
2023-11-23 bones_was_herePRVM: indicate which VM triggered some common string...
2023-11-12 bones_was_hereFix bug where +binds could get latched at low FPS
2023-11-08 bones_was_herevid: move sound start/restart out of video start/restart
2023-11-08 bones_was_herevid: add cvar vid_minimize_on_focus_loss
2023-11-08 bones_was_heremacOS: update Info.plist
2023-11-08 bones_was_hereWindows: opt out of DPI scaling
2023-11-08 bones_was_hereinput: activate DP_BUTTONCHAT if the window is hidden...
2023-11-08 bones_was_hereinput: stop capturing mouse movement if window is hidde...
2023-11-08 bones_was_hereGL: display a more useful error dialog if context creat...
2023-11-08 bones_was_hereSDL: print version earlier, once only
2023-11-08 bones_was_herevid: implement monitor selection with instant cvar...
2023-11-08 bones_was_herevid_vsync: fully support adaptive, remove polling,...
2023-11-08 bones_was_herevid: remove obsolete cvars
2023-11-08 bones_was_herevid: misc cleanups
2023-11-03 bones_was_hereSave cvars cl_rollangle and cl_rollspeed to config.cfg
2023-11-03 bones_was_hereMerge MR 'off-switch cvar for dlcache unload on server...
2023-11-03 Dr. Jaskaoff-switch cvar for dlcache unload on server/map change
2023-10-28 bones_was_hereFix GCC 13 warns: ‘new_velocity[0]’ may be used uniniti...
2023-10-28 bones_was_hereWork around black texture bug on AMD's Windows driver
2023-10-28 bones_was_hereSys_Error(): don't leave a dead window covering the...
2023-10-28 bones_was_hereVID_Shutdown(): Delete OpenGL context
2023-10-28 bones_was_hereVID_InitModeGL(): fix clear to black of new window
2023-10-28 bones_was_hereImplement OpenGL version checking, use it for occlusion...
2023-10-28 bones_was_hereCleanup some legacy cruft in vid_sdl.c
2023-10-28 bones_was_hereMove QC extension reporting out of video initialisation
2023-10-28 bones_was_hereMerge PR 'Small fixes (indices out of bounds)'
2023-10-28 bones_was_hereMerge PR 'Fix some UB'
2023-10-28 notcancernameFix yet more UB. Provide explanatory comments.
2023-10-12 CloudwalkDelete (broken) cmake submodule that somehow got in...
2023-10-12 Cloudwalkhost: Move host cvar exports to host.h that don't belon...
2023-10-12 Cloudwalk.gitignore: Exclude *.obj and *.tlog. Remove build...
2023-10-02 bones_was_hereMerge PR 'Fix a bug on FreeBSD caused by assuming that...
2023-10-02 cancernameFix a bug on FreeBSD caused by assuming that short...
2023-09-28 bones_was_herecvar: reset colours after printing values, clarify...
2023-09-28 bones_was_hereMake `name` be a command or virtual cvar on a game...
2023-09-26 bones_was_herecmd: inline Arg helper funcs bones_was_here/cbuf_fixes
2023-09-26 bones_was_herecbuf: catch runaway command loops, respects -norunaway...
2023-09-26 bones_was_herecbuf: prepend keybind commands instead of appending...
2023-09-26 bones_was_herecbuf: fix a 1 frame delay of keybind inputs
2023-09-26 bones_was_herecbuf: use standard parsing and buffering of deferred...
2023-09-26 bones_was_herecbuf: refactor and fix parsing of text blocks into...
2023-09-19 bones_was_hereFix occasional NaN sdev in server timing reports
2023-09-19 bones_was_hereAdd some physics-related comments
2023-09-13 bones_was_hereSV_FlyMove(): defer SV_Impact() call until after ground...
2023-09-13 bones_was_hereRework handling of stuck entities in engine movetypes
2023-09-01 bones_was_hereAdd missing DP_QC_FINDCHAIN_TOFIELD declarations to...
2023-08-12 Johan MattssonFix potential index out of bounds
2023-08-12 Johan MattssonFix potential index out of bounds
2023-08-05 bones_was_hereFix mod_q1bsp_zero_hullsize_cutoff only applying to...
2023-07-31 cancernameFix some UB
2023-07-31 bones_was_hereImprove server lag detection and reporting
2023-07-31 bones_was_hereDeduct frame execution time from sleep time
2023-07-30 bones_was_hereProperly reset server timers and perf stats after level...
2023-07-29 bones_was_hereFix host.framecount
2023-07-29 bones_was_herecurl: use much less conservative performance defaults
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