]> git.xonotic.org Git - xonotic/darkplaces.git/history - matrixlib.h
v_yshearing: Make the cvar take the max angle to apply the effect to; remove the...
[xonotic/darkplaces.git] / matrixlib.h
2016-03-07 divverentv_yshearing: Make the cvar take the max angle to apply...
2016-03-04 divverentv_yshearing: Make view and input behave more like Duke...
2012-04-04 havocadded PRVM_64 define which upgrades the QC VM to double...
2012-02-18 vortexODE: rewrite scale support to scale collision mesh...
2012-02-04 eihrulconvert pose6s data to pose7s data to resolve quaternio...
2011-12-31 vortexODE stuff:
2010-01-09 havocredesigned skeletal model animation bone pose format...
2009-10-07 eihruluse bounding boxes for shadowmap side culling instead...
2009-09-22 havocadded float GL/D3D array conversions
2009-02-21 divverentclarify that the new matrixlib functions only are suppo...
2009-02-20 havocreport a proper trace_plane_normal for trace_startsolid...
2008-08-11 havocported some features over from darkwar matrixlib.[ch]
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-01-28 havocpatch from Tomaz adding a proper matrix inverter, it...
2006-11-06 havocfound MATRIX4x4_OPENGLORIENTATION to be a speed loss...
2006-11-06 havocimplemented MATRIX4X4_OPENGLORIENTATION #define option...
2006-11-06 havocmore cleaning of matrix4x4_t struct access
2006-11-06 havoccleaned up almost all direct indexing of matrix4x4_t...
2005-11-13 havocadded Matrix4x4_Normalize
2004-08-10 havocadded identitymatrix const struct which can be used...
2003-03-07 havocadded Matrix4x4_OriginFromMatrix, and Matrix4x4_ScaleFr...
2003-02-14 havocadded VectorBlend and Matrix4x4_Blend
2002-12-01 havocfix compiling problems in MSVC (thanks Tomaz)
2002-11-20 havocremoved all 3x4 matrix support (wasn't used, and isn...
2002-09-27 havocCL_TraceLine can now return what entity was hit (this...
2002-09-06 havocnow uses hardware transforms
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-07-17 havocmerged matrix4x4 and matrix3x4 into matrixlib, updated...