]> git.xonotic.org Git - xonotic/darkplaces.git/blob - svvm_cmds.c
Fix pure data entities being linked into the area grid, causing performance hit
[xonotic/darkplaces.git] / svvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "jpeg.h"
5
6 //============================================================================
7 // Server
8
9
10
11 const char *vm_sv_extensions =
12 "BX_WAL_SUPPORT "
13 "DP_BUTTONCHAT "
14 "DP_BUTTONUSE "
15 "DP_CL_LOADSKY "
16 "DP_CON_ALIASPARAMETERS "
17 "DP_CON_BESTWEAPON "
18 "DP_CON_EXPANDCVAR "
19 "DP_CON_SET "
20 "DP_CON_SETA "
21 "DP_CON_STARTMAP "
22 "DP_COVERAGE "
23 "DP_CRYPTO "
24 "DP_CSQC_BINDMAPS "
25 "DP_CSQC_ENTITYWORLDOBJECT "
26 "DP_CSQC_ENTITYMODELLIGHT "
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
28 "DP_CSQC_MAINVIEW "
29 "DP_CSQC_MINFPS_QUALITY "
30 "DP_CSQC_MULTIFRAME_INTERPOLATION "
31 "DP_CSQC_BOXPARTICLES "
32 "DP_CSQC_SPAWNPARTICLE "
33 "DP_CSQC_QUERYRENDERENTITY "
34 "DP_CSQC_ROTATEMOVES "
35 "DP_CSQC_SETPAUSE "
36 "DP_CSQC_V_CALCREFDEF_WIP1 "
37 "DP_CSQC_V_CALCREFDEF_WIP2 "
38 "DP_EF_ADDITIVE "
39 "DP_EF_BLUE "
40 "DP_EF_DOUBLESIDED "
41 "DP_EF_DYNAMICMODELLIGHT "
42 "DP_EF_FLAME "
43 "DP_EF_FULLBRIGHT "
44 "DP_EF_NODEPTHTEST "
45 "DP_EF_NODRAW "
46 "DP_EF_NOGUNBOB "
47 "DP_EF_NOSELFSHADOW "
48 "DP_EF_NOSHADOW "
49 "DP_EF_RED "
50 "DP_EF_RESTARTANIM_BIT "
51 "DP_EF_STARDUST "
52 "DP_EF_TELEPORT_BIT "
53 "DP_ENT_ALPHA "
54 "DP_ENT_COLORMOD "
55 "DP_ENT_CUSTOMCOLORMAP "
56 "DP_ENT_EXTERIORMODELTOCLIENT "
57 "DP_ENT_GLOW "
58 "DP_ENT_GLOWMOD "
59 "DP_ENT_LOWPRECISION "
60 "DP_ENT_SCALE "
61 "DP_ENT_TRAILEFFECTNUM "
62 "DP_ENT_VIEWMODEL "
63 "DP_GFX_EXTERNALTEXTURES "
64 "DP_GFX_EXTERNALTEXTURES_PERMAP "
65 "DP_GFX_FOG "
66 "DP_GFX_MODEL_INTERPOLATION "
67 "DP_GFX_QUAKE3MODELTAGS "
68 "DP_GFX_SKINFILES "
69 "DP_GFX_SKYBOX "
70 "DP_GFX_FONTS "
71 "DP_GFX_FONTS_FREETYPE "
72 "DP_UTF8 "
73 "DP_FONT_VARIABLEWIDTH "
74 "DP_HALFLIFE_MAP "
75 "DP_HALFLIFE_MAP_CVAR "
76 "DP_HALFLIFE_SPRITE "
77 "DP_INPUTBUTTONS "
78 "DP_LIGHTSTYLE_STATICVALUE "
79 "DP_LITSPRITES "
80 "DP_LITSUPPORT "
81 "DP_MONSTERWALK "
82 "DP_MOVETYPEBOUNCEMISSILE "
83 "DP_MOVETYPEFLYWORLDONLY "
84 "DP_MOVETYPEFOLLOW "
85 "DP_NULL_MODEL "
86 "DP_QC_ASINACOSATANATAN2TAN "
87 "DP_QC_AUTOCVARS "
88 "DP_QC_CHANGEPITCH "
89 "DP_QC_CMD "
90 "DP_QC_COPYENTITY "
91 "DP_QC_CRC16 "
92 "DP_QC_CVAR_DEFSTRING "
93 "DP_QC_CVAR_DESCRIPTION "
94 "DP_QC_CVAR_STRING "
95 "DP_QC_CVAR_TYPE "
96 "DP_QC_DIGEST "
97 "DP_QC_DIGEST_SHA256 "
98 "DP_QC_EDICT_NUM "
99 "DP_QC_ENTITYDATA "
100 "DP_QC_ENTITYSTRING "
101 "DP_QC_ETOS "
102 "DP_QC_EXTRESPONSEPACKET "
103 "DP_QC_FINDCHAIN "
104 "DP_QC_FINDCHAINFLAGS "
105 "DP_QC_FINDCHAINFLOAT "
106 "DP_QC_FINDCHAIN_TOFIELD "
107 "DP_QC_FINDFLAGS "
108 "DP_QC_FINDFLOAT "
109 "DP_QC_FS_SEARCH "
110 "DP_QC_GETLIGHT "
111 "DP_QC_GETSURFACE "
112 "DP_QC_GETSURFACETRIANGLE "
113 "DP_QC_GETSURFACEPOINTATTRIBUTE "
114 "DP_QC_GETTAGINFO "
115 "DP_QC_GETTAGINFO_BONEPROPERTIES "
116 "DP_QC_GETTIME "
117 "DP_QC_GETTIME_CDTRACK "
118 "DP_QC_I18N "
119 "DP_QC_LOG "
120 "DP_QC_MINMAXBOUND "
121 "DP_QC_MULTIPLETEMPSTRINGS "
122 "DP_QC_NUM_FOR_EDICT "
123 "DP_QC_RANDOMVEC "
124 "DP_QC_SINCOSSQRTPOW "
125 "DP_QC_SPRINTF "
126 "DP_QC_STRFTIME "
127 "DP_QC_STRINGBUFFERS "
128 "DP_QC_STRINGBUFFERS_CVARLIST "
129 "DP_QC_STRINGBUFFERS_EXT_WIP "
130 "DP_QC_STRINGCOLORFUNCTIONS "
131 "DP_QC_STRING_CASE_FUNCTIONS "
132 "DP_QC_STRREPLACE "
133 "DP_QC_TOKENIZEBYSEPARATOR "
134 "DP_QC_TOKENIZE_CONSOLE "
135 "DP_QC_TRACEBOX "
136 "DP_QC_TRACETOSS "
137 "DP_QC_TRACE_MOVETYPE_HITMODEL "
138 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
139 "DP_QC_UNLIMITEDTEMPSTRINGS "
140 "DP_QC_URI_ESCAPE "
141 "DP_QC_URI_GET "
142 "DP_QC_URI_POST "
143 "DP_QC_VECTOANGLES_WITH_ROLL "
144 "DP_QC_VECTORVECTORS "
145 "DP_QC_WHICHPACK "
146 "DP_QUAKE2_MODEL "
147 "DP_QUAKE2_SPRITE "
148 "DP_QUAKE3_MAP "
149 "DP_QUAKE3_MODEL "
150 "DP_REGISTERCVAR "
151 "DP_SKELETONOBJECTS "
152 "DP_SND_DIRECTIONLESSATTNNONE "
153 "DP_SND_FAKETRACKS "
154 "DP_SND_SOUND7_WIP1 "
155 "DP_SND_SOUND7_WIP2 "
156 "DP_SND_OGGVORBIS "
157 "DP_SND_SETPARAMS "
158 "DP_SND_STEREOWAV "
159 "DP_SND_GETSOUNDTIME "
160 "DP_VIDEO_DPV "
161 "DP_VIDEO_SUBTITLES "
162 "DP_SOLIDCORPSE "
163 "DP_SPRITE32 "
164 "DP_SV_BOTCLIENT "
165 "DP_SV_BOUNCEFACTOR "
166 "DP_SV_CLIENTCAMERA "
167 "DP_SV_CLIENTCOLORS "
168 "DP_SV_CLIENTNAME "
169 "DP_SV_CMD "
170 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
171 "DP_SV_DISABLECLIENTPREDICTION "
172 "DP_SV_DISCARDABLEDEMO "
173 "DP_SV_DRAWONLYTOCLIENT "
174 "DP_SV_DROPCLIENT "
175 "DP_SV_EFFECT "
176 "DP_SV_ENTITYCONTENTSTRANSITION "
177 "DP_SV_MODELFLAGS_AS_EFFECTS "
178 "DP_SV_MOVETYPESTEP_LANDEVENT "
179 "DP_SV_NETADDRESS "
180 "DP_SV_NODRAWTOCLIENT "
181 "DP_SV_ONENTITYNOSPAWNFUNCTION "
182 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
183 "DP_SV_PING "
184 "DP_SV_PING_PACKETLOSS "
185 "DP_SV_PLAYERPHYSICS "
186 "DP_PHYSICS_ODE "
187 "DP_SV_POINTPARTICLES "
188 "DP_SV_POINTSOUND "
189 "DP_SV_PRECACHEANYTIME "
190 "DP_SV_PRINT "
191 "DP_SV_PUNCHVECTOR "
192 "DP_SV_QCSTATUS "
193 "DP_SV_ROTATINGBMODEL "
194 "DP_SV_SETCOLOR "
195 "DP_SV_SHUTDOWN "
196 "DP_SV_SLOWMO "
197 "DP_SV_SPAWNFUNC_PREFIX "
198 "DP_SV_WRITEPICTURE "
199 "DP_SV_WRITEUNTERMINATEDSTRING "
200 "DP_TE_BLOOD "
201 "DP_TE_BLOODSHOWER "
202 "DP_TE_CUSTOMFLASH "
203 "DP_TE_EXPLOSIONRGB "
204 "DP_TE_FLAMEJET "
205 "DP_TE_PARTICLECUBE "
206 "DP_TE_PARTICLERAIN "
207 "DP_TE_PARTICLESNOW "
208 "DP_TE_PLASMABURN "
209 "DP_TE_QUADEFFECTS1 "
210 "DP_TE_SMALLFLASH "
211 "DP_TE_SPARK "
212 "DP_TE_STANDARDEFFECTBUILTINS "
213 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
214 "DP_USERMOVETYPES "
215 "DP_VIEWZOOM "
216 "EXT_BITSHIFT "
217 "FRIK_FILE "
218 "FTE_CSQC_SKELETONOBJECTS "
219 "FTE_QC_CHECKPVS "
220 "FTE_STRINGS "
221 "KRIMZON_SV_PARSECLIENTCOMMAND "
222 "NEH_CMD_PLAY2 "
223 "NEH_RESTOREGAME "
224 "NEXUIZ_PLAYERMODEL "
225 "NXQ_GFX_LETTERBOX "
226 "PRYDON_CLIENTCURSOR "
227 "TENEBRAE_GFX_DLIGHTS "
228 "TW_SV_STEPCONTROL "
229 "ZQ_PAUSE "
230 "DP_RM_CLIPGROUP "
231 //"EXT_CSQC " // not ready yet
232 ;
233
234 /*
235 =================
236 VM_SV_setorigin
237
238 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting).  Directly changing origin will not set internal links correctly, so clipping would be messed up.  This should be called when an object is spawned, and then only if it is teleported.
239
240 setorigin (entity, origin)
241 =================
242 */
243 static void VM_SV_setorigin(prvm_prog_t *prog)
244 {
245         prvm_edict_t    *e;
246
247         VM_SAFEPARMCOUNT(2, VM_setorigin);
248
249         e = PRVM_G_EDICT(OFS_PARM0);
250         if (e == prog->edicts)
251         {
252                 VM_Warning(prog, "setorigin: can not modify world entity\n");
253                 return;
254         }
255         if (e->priv.server->free)
256         {
257                 VM_Warning(prog, "setorigin: can not modify free entity\n");
258                 return;
259         }
260         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
261         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
262                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
263         SV_LinkEdict(e);
264 }
265
266 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
267 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qboolean rotate)
268 {
269         int             i;
270
271         for (i=0 ; i<3 ; i++)
272                 if (min[i] > max[i])
273                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
274
275 // set derived values
276         VectorCopy (min, PRVM_serveredictvector(e, mins));
277         VectorCopy (max, PRVM_serveredictvector(e, maxs));
278         VectorSubtract (max, min, PRVM_serveredictvector(e, size));
279
280         SV_LinkEdict(e);
281 }
282
283 /*
284 =================
285 VM_SV_setsize
286
287 the size box is rotated by the current angle
288 LadyHavoc: no it isn't...
289
290 setsize (entity, minvector, maxvector)
291 =================
292 */
293 static void VM_SV_setsize(prvm_prog_t *prog)
294 {
295         prvm_edict_t    *e;
296         vec3_t mins, maxs;
297
298         VM_SAFEPARMCOUNT(3, VM_setsize);
299
300         e = PRVM_G_EDICT(OFS_PARM0);
301         if (e == prog->edicts)
302         {
303                 VM_Warning(prog, "setsize: can not modify world entity\n");
304                 return;
305         }
306         if (e->priv.server->free)
307         {
308                 VM_Warning(prog, "setsize: can not modify free entity\n");
309                 return;
310         }
311         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
312         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
313         SetMinMaxSize(prog, e, mins, maxs, false);
314 }
315
316
317 /*
318 =================
319 VM_SV_setmodel
320
321 setmodel(entity, model)
322 =================
323 */
324 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
325 static void VM_SV_setmodel(prvm_prog_t *prog)
326 {
327         prvm_edict_t    *e;
328         dp_model_t      *mod;
329         int             i;
330
331         VM_SAFEPARMCOUNT(2, VM_setmodel);
332
333         e = PRVM_G_EDICT(OFS_PARM0);
334         if (e == prog->edicts)
335         {
336                 VM_Warning(prog, "setmodel: can not modify world entity\n");
337                 return;
338         }
339         if (e->priv.server->free)
340         {
341                 VM_Warning(prog, "setmodel: can not modify free entity\n");
342                 return;
343         }
344         i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
345         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
346         PRVM_serveredictfloat(e, modelindex) = i;
347
348         mod = SV_GetModelByIndex(i);
349
350         if (mod)
351         {
352                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
353                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
354                 else
355                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
356         }
357         else
358                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
359 }
360
361 /*
362 =================
363 VM_SV_sprint
364
365 single print to a specific client
366
367 sprint(clientent, value)
368 =================
369 */
370 static void VM_SV_sprint(prvm_prog_t *prog)
371 {
372         client_t        *client;
373         int                     entnum;
374         char string[VM_STRINGTEMP_LENGTH];
375
376         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
377
378         VM_VarString(prog, 1, string, sizeof(string));
379
380         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
381         // LadyHavoc: div0 requested that sprintto world  operate like print
382         if (entnum == 0)
383         {
384                 Con_Print(string);
385                 return;
386         }
387
388         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
389         {
390                 VM_Warning(prog, "tried to centerprint to a non-client\n");
391                 return;
392         }
393
394         client = svs.clients + entnum-1;
395         if (!client->netconnection)
396                 return;
397
398         MSG_WriteChar(&client->netconnection->message,svc_print);
399         MSG_WriteString(&client->netconnection->message, string);
400 }
401
402
403 /*
404 =================
405 VM_SV_centerprint
406
407 single print to a specific client
408
409 centerprint(clientent, value)
410 =================
411 */
412 static void VM_SV_centerprint(prvm_prog_t *prog)
413 {
414         client_t        *client;
415         int                     entnum;
416         char string[VM_STRINGTEMP_LENGTH];
417
418         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
419
420         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
421
422         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
423         {
424                 VM_Warning(prog, "tried to centerprint to a non-client\n");
425                 return;
426         }
427
428         client = svs.clients + entnum-1;
429         if (!client->netconnection)
430                 return;
431
432         VM_VarString(prog, 1, string, sizeof(string));
433         MSG_WriteChar(&client->netconnection->message,svc_centerprint);
434         MSG_WriteString(&client->netconnection->message, string);
435 }
436
437 /*
438 =================
439 VM_SV_particle
440
441 particle(origin, color, count)
442 =================
443 */
444 static void VM_SV_particle(prvm_prog_t *prog)
445 {
446         vec3_t          org, dir;
447         int             color;
448         int             count;
449
450         VM_SAFEPARMCOUNT(4, VM_SV_particle);
451
452         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
454         color = (int)PRVM_G_FLOAT(OFS_PARM2);
455         count = (int)PRVM_G_FLOAT(OFS_PARM3);
456         SV_StartParticle (org, dir, color, count);
457 }
458
459
460 /*
461 =================
462 VM_SV_ambientsound
463
464 =================
465 */
466 static void VM_SV_ambientsound(prvm_prog_t *prog)
467 {
468         const char      *samp;
469         vec3_t          pos;
470         prvm_vec_t      vol, attenuation;
471         int                     soundnum, large;
472
473         VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
474
475         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
476         samp = PRVM_G_STRING(OFS_PARM1);
477         vol = PRVM_G_FLOAT(OFS_PARM2);
478         attenuation = PRVM_G_FLOAT(OFS_PARM3);
479
480 // check to see if samp was properly precached
481         soundnum = SV_SoundIndex(samp, 1);
482         if (!soundnum)
483                 return;
484
485         large = false;
486         if (soundnum >= 256)
487                 large = true;
488
489         // add an svc_spawnambient command to the level signon packet
490
491         if (large)
492                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
493         else
494                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
495
496         MSG_WriteVector(&sv.signon, pos, sv.protocol);
497
498         if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
499                 MSG_WriteShort (&sv.signon, soundnum);
500         else
501                 MSG_WriteByte (&sv.signon, soundnum);
502
503         MSG_WriteByte (&sv.signon, (int)(vol*255));
504         MSG_WriteByte (&sv.signon, (int)(attenuation*64));
505
506 }
507
508 /*
509 =================
510 VM_SV_sound
511
512 Each entity can have eight independant sound sources, like voice,
513 weapon, feet, etc.
514
515 Channel 0 is an auto-allocate channel, the others override anything
516 already running on that entity/channel pair.
517
518 An attenuation of 0 will play full volume everywhere in the level.
519 Larger attenuations will drop off.
520
521 =================
522 */
523 static void VM_SV_sound(prvm_prog_t *prog)
524 {
525         const char      *sample;
526         int                     channel;
527         prvm_edict_t            *entity;
528         int             nvolume;
529         int flags;
530         float attenuation;
531         float pitchchange;
532
533         VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
534
535         entity = PRVM_G_EDICT(OFS_PARM0);
536         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
537         sample = PRVM_G_STRING(OFS_PARM2);
538         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
539         if (prog->argc < 5)
540         {
541                 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
542                 attenuation = 1;
543         }
544         else
545                 attenuation = PRVM_G_FLOAT(OFS_PARM4);
546         if (prog->argc < 6)
547                 pitchchange = 0;
548         else
549                 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
550
551         if (prog->argc < 7)
552         {
553                 flags = 0;
554                 if(channel >= 8 && channel <= 15) // weird QW feature
555                 {
556                         flags |= CHANNELFLAG_RELIABLE;
557                         channel -= 8;
558                 }
559         }
560         else
561         {
562                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
563                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
564         }
565
566         if (nvolume < 0 || nvolume > 255)
567         {
568                 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
569                 return;
570         }
571
572         if (attenuation < 0 || attenuation > 4)
573         {
574                 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
575                 return;
576         }
577
578         channel = CHAN_USER2ENGINE(channel);
579
580         if (!IS_CHAN(channel))
581         {
582                 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
583                 return;
584         }
585
586         SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
587 }
588
589 /*
590 =================
591 VM_SV_pointsound
592
593 Follows the same logic as VM_SV_sound, except instead of
594 an entity, an origin for the sound is provided, and channel
595 is omitted (since no entity is being tracked).
596
597 =================
598 */
599 static void VM_SV_pointsound(prvm_prog_t *prog)
600 {
601         const char      *sample;
602         int             nvolume;
603         float           attenuation;
604         float           pitchchange;
605         vec3_t          org;
606
607         VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
608
609         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
610         sample = PRVM_G_STRING(OFS_PARM1);
611         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
612         attenuation = PRVM_G_FLOAT(OFS_PARM3);
613         pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
614
615         if (nvolume < 0 || nvolume > 255)
616         {
617                 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
618                 return;
619         }
620
621         if (attenuation < 0 || attenuation > 4)
622         {
623                 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
624                 return;
625         }
626
627         SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
628 }
629
630 /*
631 =================
632 VM_SV_traceline
633
634 Used for use tracing and shot targeting
635 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
636 if the tryents flag is set.
637
638 traceline (vector1, vector2, movetype, ignore)
639 =================
640 */
641 static void VM_SV_traceline(prvm_prog_t *prog)
642 {
643         vec3_t  v1, v2;
644         trace_t trace;
645         int             move;
646         prvm_edict_t    *ent;
647
648         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
649
650         prog->xfunction->builtinsprofile += 30;
651
652         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
653         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
654         move = (int)PRVM_G_FLOAT(OFS_PARM2);
655         ent = PRVM_G_EDICT(OFS_PARM3);
656
657         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
658                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
659
660         trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
661
662         VM_SetTraceGlobals(prog, &trace);
663 }
664
665
666 /*
667 =================
668 VM_SV_tracebox
669
670 Used for use tracing and shot targeting
671 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
672 if the tryents flag is set.
673
674 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
675 =================
676 */
677 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
678 static void VM_SV_tracebox(prvm_prog_t *prog)
679 {
680         vec3_t v1, v2, m1, m2;
681         trace_t trace;
682         int             move;
683         prvm_edict_t    *ent;
684
685         VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
686
687         prog->xfunction->builtinsprofile += 30;
688
689         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
690         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
691         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
692         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
693         move = (int)PRVM_G_FLOAT(OFS_PARM4);
694         ent = PRVM_G_EDICT(OFS_PARM5);
695
696         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
697                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
698
699         trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
700
701         VM_SetTraceGlobals(prog, &trace);
702 }
703
704 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
705 {
706         int i;
707         float gravity;
708         vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
709         vec3_t original_origin;
710         vec3_t original_velocity;
711         vec3_t original_angles;
712         vec3_t original_avelocity;
713         trace_t trace;
714
715         VectorCopy(PRVM_serveredictvector(tossent, origin)   , original_origin   );
716         VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
717         VectorCopy(PRVM_serveredictvector(tossent, angles)   , original_angles   );
718         VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
719
720         gravity = PRVM_serveredictfloat(tossent, gravity);
721         if (!gravity)
722                 gravity = 1.0f;
723         gravity *= sv_gravity.value * 0.025;
724
725         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
726         {
727                 SV_CheckVelocity (tossent);
728                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
729                 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
730                 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
731                 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
732                 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
733                 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
734                 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
735                 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
736                 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
737                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
738
739                 if (trace.fraction < 1)
740                         break;
741         }
742
743         VectorCopy(original_origin   , PRVM_serveredictvector(tossent, origin)   );
744         VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
745         VectorCopy(original_angles   , PRVM_serveredictvector(tossent, angles)   );
746         VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
747
748         return trace;
749 }
750
751 static void VM_SV_tracetoss(prvm_prog_t *prog)
752 {
753         trace_t trace;
754         prvm_edict_t    *ent;
755         prvm_edict_t    *ignore;
756
757         VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
758
759         prog->xfunction->builtinsprofile += 600;
760
761         ent = PRVM_G_EDICT(OFS_PARM0);
762         if (ent == prog->edicts)
763         {
764                 VM_Warning(prog, "tracetoss: can not use world entity\n");
765                 return;
766         }
767         ignore = PRVM_G_EDICT(OFS_PARM1);
768
769         trace = SV_Trace_Toss(prog, ent, ignore);
770
771         VM_SetTraceGlobals(prog, &trace);
772 }
773
774 //============================================================================
775
776 static int checkpvsbytes;
777 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
778
779 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
780 {
781         int             i;
782         prvm_edict_t    *ent;
783         vec3_t  org;
784
785 // cycle to the next one
786
787         check = bound(1, check, svs.maxclients);
788         if (check == svs.maxclients)
789                 i = 1;
790         else
791                 i = check + 1;
792
793         for ( ;  ; i++)
794         {
795                 // count the cost
796                 prog->xfunction->builtinsprofile++;
797                 // wrap around
798                 if (i == svs.maxclients+1)
799                         i = 1;
800                 // look up the client's edict
801                 ent = PRVM_EDICT_NUM(i);
802                 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
803                 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
804                         continue;
805                 // found a valid client (possibly the same one again)
806                 break;
807         }
808
809 // get the PVS for the entity
810         VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
811         checkpvsbytes = 0;
812         if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
813                 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
814
815         return i;
816 }
817
818 /*
819 =================
820 VM_SV_checkclient
821
822 Returns a client (or object that has a client enemy) that would be a
823 valid target.
824
825 If there is more than one valid option, they are cycled each frame
826
827 If (self.origin + self.viewofs) is not in the PVS of the current target,
828 it is not returned at all.
829
830 name checkclient ()
831 =================
832 */
833 int c_invis, c_notvis;
834 static void VM_SV_checkclient(prvm_prog_t *prog)
835 {
836         prvm_edict_t    *ent, *self;
837         vec3_t  view;
838
839         VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
840
841         // find a new check if on a new frame
842         if (sv.time - sv.lastchecktime >= 0.1)
843         {
844                 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
845                 sv.lastchecktime = sv.time;
846         }
847
848         // return check if it might be visible
849         ent = PRVM_EDICT_NUM(sv.lastcheck);
850         if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
851         {
852                 VM_RETURN_EDICT(prog->edicts);
853                 return;
854         }
855
856         // if current entity can't possibly see the check entity, return 0
857         self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
858         VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
859         if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
860         {
861                 c_notvis++;
862                 VM_RETURN_EDICT(prog->edicts);
863                 return;
864         }
865
866         // might be able to see it
867         c_invis++;
868         VM_RETURN_EDICT(ent);
869 }
870
871 //============================================================================
872
873 /*
874 =================
875 VM_SV_checkpvs
876
877 Checks if an entity is in a point's PVS.
878 Should be fast but can be inexact.
879
880 float checkpvs(vector viewpos, entity viewee) = #240;
881 =================
882 */
883 static void VM_SV_checkpvs(prvm_prog_t *prog)
884 {
885         vec3_t viewpos, absmin, absmax;
886         prvm_edict_t *viewee;
887 #if 1
888         unsigned char *pvs;
889 #else
890         int fatpvsbytes;
891         unsigned char fatpvs[MAX_MAP_LEAFS/8];
892 #endif
893
894         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
895         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
896         viewee = PRVM_G_EDICT(OFS_PARM1);
897
898         if(viewee->priv.server->free)
899         {
900                 VM_Warning(prog, "checkpvs: can not check free entity\n");
901                 PRVM_G_FLOAT(OFS_RETURN) = 4;
902                 return;
903         }
904
905 #if 1
906         if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
907         {
908                 // no PVS support on this worldmodel... darn
909                 PRVM_G_FLOAT(OFS_RETURN) = 3;
910                 return;
911         }
912         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
913         if(!pvs)
914         {
915                 // viewpos isn't in any PVS... darn
916                 PRVM_G_FLOAT(OFS_RETURN) = 2;
917                 return;
918         }
919         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
920         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
921         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
922 #else
923         // using fat PVS like FTEQW does (slow)
924         if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
925         {
926                 // no PVS support on this worldmodel... darn
927                 PRVM_G_FLOAT(OFS_RETURN) = 3;
928                 return;
929         }
930         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
931         if(!fatpvsbytes)
932         {
933                 // viewpos isn't in any PVS... darn
934                 PRVM_G_FLOAT(OFS_RETURN) = 2;
935                 return;
936         }
937         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
938         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
939         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
940 #endif
941 }
942
943
944 /*
945 =================
946 VM_SV_stuffcmd
947
948 Sends text over to the client's execution buffer
949
950 stuffcmd (clientent, value, ...)
951 =================
952 */
953 static void VM_SV_stuffcmd(prvm_prog_t *prog)
954 {
955         int             entnum;
956         client_t        *old;
957         char    string[VM_STRINGTEMP_LENGTH];
958
959         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
960
961         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
962         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
963         {
964                 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
965                 return;
966         }
967
968         VM_VarString(prog, 1, string, sizeof(string));
969
970         old = host_client;
971         host_client = svs.clients + entnum-1;
972         Host_ClientCommands ("%s", string);
973         host_client = old;
974 }
975
976 /*
977 =================
978 VM_SV_findradius
979
980 Returns a chain of entities that have origins within a spherical area
981
982 findradius (origin, radius)
983 =================
984 */
985 static void VM_SV_findradius(prvm_prog_t *prog)
986 {
987         prvm_edict_t *ent, *chain;
988         vec_t radius, radius2;
989         vec3_t org, eorg, mins, maxs;
990         int i;
991         int numtouchedicts;
992         static prvm_edict_t *touchedicts[MAX_EDICTS];
993         int chainfield;
994
995         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
996
997         if(prog->argc == 3)
998                 chainfield = PRVM_G_INT(OFS_PARM2);
999         else
1000                 chainfield = prog->fieldoffsets.chain;
1001         if (chainfield < 0)
1002                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
1003
1004         chain = (prvm_edict_t *)prog->edicts;
1005
1006         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1007         radius = PRVM_G_FLOAT(OFS_PARM1);
1008         radius2 = radius * radius;
1009
1010         mins[0] = org[0] - (radius + 1);
1011         mins[1] = org[1] - (radius + 1);
1012         mins[2] = org[2] - (radius + 1);
1013         maxs[0] = org[0] + (radius + 1);
1014         maxs[1] = org[1] + (radius + 1);
1015         maxs[2] = org[2] + (radius + 1);
1016         numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1017         if (numtouchedicts > MAX_EDICTS)
1018         {
1019                 // this never happens
1020                 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1021                 numtouchedicts = MAX_EDICTS;
1022         }
1023         for (i = 0;i < numtouchedicts;i++)
1024         {
1025                 ent = touchedicts[i];
1026                 prog->xfunction->builtinsprofile++;
1027                 // Quake did not return non-solid entities but darkplaces does
1028                 // (note: this is the reason you can't blow up fallen zombies)
1029                 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1030                         continue;
1031                 // LadyHavoc: compare against bounding box rather than center so it
1032                 // doesn't miss large objects, and use DotProduct instead of Length
1033                 // for a major speedup
1034                 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1035                 if (sv_gameplayfix_findradiusdistancetobox.integer)
1036                 {
1037                         eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1038                         eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1039                         eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1040                 }
1041                 else
1042                         VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1043                 if (DotProduct(eorg, eorg) < radius2)
1044                 {
1045                         PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1046                         chain = ent;
1047                 }
1048         }
1049
1050         VM_RETURN_EDICT(chain);
1051 }
1052
1053 static void VM_SV_precache_sound(prvm_prog_t *prog)
1054 {
1055         VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1056         PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1057 }
1058
1059 static void VM_SV_precache_model(prvm_prog_t *prog)
1060 {
1061         VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1062         SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1063         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1064 }
1065
1066 /*
1067 ===============
1068 VM_SV_walkmove
1069
1070 float(float yaw, float dist[, settrace]) walkmove
1071 ===============
1072 */
1073 static void VM_SV_walkmove(prvm_prog_t *prog)
1074 {
1075         prvm_edict_t    *ent;
1076         float   yaw, dist;
1077         vec3_t  move;
1078         mfunction_t     *oldf;
1079         int     oldself;
1080         qboolean        settrace;
1081
1082         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1083
1084         // assume failure if it returns early
1085         PRVM_G_FLOAT(OFS_RETURN) = 0;
1086
1087         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1088         if (ent == prog->edicts)
1089         {
1090                 VM_Warning(prog, "walkmove: can not modify world entity\n");
1091                 return;
1092         }
1093         if (ent->priv.server->free)
1094         {
1095                 VM_Warning(prog, "walkmove: can not modify free entity\n");
1096                 return;
1097         }
1098         yaw = PRVM_G_FLOAT(OFS_PARM0);
1099         dist = PRVM_G_FLOAT(OFS_PARM1);
1100         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1101
1102         if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1103                 return;
1104
1105         yaw = yaw*M_PI*2 / 360;
1106
1107         move[0] = cos(yaw)*dist;
1108         move[1] = sin(yaw)*dist;
1109         move[2] = 0;
1110
1111 // save program state, because SV_movestep may call other progs
1112         oldf = prog->xfunction;
1113         oldself = PRVM_serverglobaledict(self);
1114
1115         PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1116
1117
1118 // restore program state
1119         prog->xfunction = oldf;
1120         PRVM_serverglobaledict(self) = oldself;
1121 }
1122
1123 /*
1124 ===============
1125 VM_SV_droptofloor
1126
1127 void() droptofloor
1128 ===============
1129 */
1130
1131 static void VM_SV_droptofloor(prvm_prog_t *prog)
1132 {
1133         prvm_edict_t            *ent;
1134         vec3_t          end, entorigin, entmins, entmaxs;
1135         trace_t         trace;
1136
1137         VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1138
1139         // assume failure if it returns early
1140         PRVM_G_FLOAT(OFS_RETURN) = 0;
1141
1142         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1143         if (ent == prog->edicts)
1144         {
1145                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1146                 return;
1147         }
1148         if (ent->priv.server->free)
1149         {
1150                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1151                 return;
1152         }
1153
1154         VectorCopy (PRVM_serveredictvector(ent, origin), end);
1155         end[2] -= 256;
1156
1157         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1158                 SV_NudgeOutOfSolid(ent);
1159
1160         VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
1161         VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
1162         VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
1163         trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1164         if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1165         {
1166                 vec3_t offset, org;
1167                 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1168                 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1169                 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1170                 VectorSubtract(trace.endpos, offset, trace.endpos);
1171                 if (trace.startsolid)
1172                 {
1173                         Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1174                         SV_LinkEdict(ent);
1175                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1176                         PRVM_serveredictedict(ent, groundentity) = 0;
1177                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1178                 }
1179                 else if (trace.fraction < 1)
1180                 {
1181                         Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1182                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1183                         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1184                                 SV_NudgeOutOfSolid(ent);
1185                         SV_LinkEdict(ent);
1186                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1187                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1188                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1189                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1190                         ent->priv.server->suspendedinairflag = true;
1191                 }
1192         }
1193         else
1194         {
1195                 if (!trace.allsolid && trace.fraction < 1)
1196                 {
1197                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1198                         SV_LinkEdict(ent);
1199                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1200                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1201                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1202                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1203                         ent->priv.server->suspendedinairflag = true;
1204                 }
1205         }
1206 }
1207
1208 /*
1209 ===============
1210 VM_SV_lightstyle
1211
1212 void(float style, string value) lightstyle
1213 ===============
1214 */
1215 static void VM_SV_lightstyle(prvm_prog_t *prog)
1216 {
1217         int             style;
1218         const char      *val;
1219         client_t        *client;
1220         int                     j;
1221
1222         VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1223
1224         style = (int)PRVM_G_FLOAT(OFS_PARM0);
1225         val = PRVM_G_STRING(OFS_PARM1);
1226
1227         if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1228                 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1229         }
1230
1231 // change the string in sv
1232         strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1233
1234 // send message to all clients on this server
1235         if (sv.state != ss_active)
1236                 return;
1237
1238         for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1239         {
1240                 if (client->active && client->netconnection)
1241                 {
1242                         MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1243                         MSG_WriteChar (&client->netconnection->message,style);
1244                         MSG_WriteString (&client->netconnection->message, val);
1245                 }
1246         }
1247 }
1248
1249 /*
1250 =============
1251 VM_SV_checkbottom
1252 =============
1253 */
1254 static void VM_SV_checkbottom(prvm_prog_t *prog)
1255 {
1256         VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1257         PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1258 }
1259
1260 /*
1261 =============
1262 VM_SV_pointcontents
1263 =============
1264 */
1265 static void VM_SV_pointcontents(prvm_prog_t *prog)
1266 {
1267         vec3_t point;
1268         VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1269         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1270         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1271 }
1272
1273 /*
1274 =============
1275 VM_SV_aim
1276
1277 Pick a vector for the player to shoot along
1278 vector aim(entity, missilespeed)
1279 =============
1280 */
1281 static void VM_SV_aim(prvm_prog_t *prog)
1282 {
1283         prvm_edict_t    *ent, *check, *bestent;
1284         vec3_t  start, dir, end, bestdir;
1285         int             i, j;
1286         trace_t tr;
1287         float   dist, bestdist;
1288         //float speed;
1289
1290         VM_SAFEPARMCOUNT(2, VM_SV_aim);
1291
1292         // assume failure if it returns early
1293         VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1294         // if sv_aim is so high it can't possibly accept anything, skip out early
1295         if (sv_aim.value >= 1)
1296                 return;
1297
1298         ent = PRVM_G_EDICT(OFS_PARM0);
1299         if (ent == prog->edicts)
1300         {
1301                 VM_Warning(prog, "aim: can not use world entity\n");
1302                 return;
1303         }
1304         if (ent->priv.server->free)
1305         {
1306                 VM_Warning(prog, "aim: can not use free entity\n");
1307                 return;
1308         }
1309         //speed = PRVM_G_FLOAT(OFS_PARM1);
1310
1311         VectorCopy (PRVM_serveredictvector(ent, origin), start);
1312         start[2] += 20;
1313
1314 // try sending a trace straight
1315         VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1316         VectorMA (start, 2048, dir, end);
1317         tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1318         if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1319         && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1320         {
1321                 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1322                 return;
1323         }
1324
1325
1326 // try all possible entities
1327         VectorCopy (dir, bestdir);
1328         bestdist = sv_aim.value;
1329         bestent = NULL;
1330
1331         check = PRVM_NEXT_EDICT(prog->edicts);
1332         for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1333         {
1334                 prog->xfunction->builtinsprofile++;
1335                 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1336                         continue;
1337                 if (check == ent)
1338                         continue;
1339                 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1340                         continue;       // don't aim at teammate
1341                 for (j=0 ; j<3 ; j++)
1342                         end[j] = PRVM_serveredictvector(check, origin)[j]
1343                         + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1344                 VectorSubtract (end, start, dir);
1345                 VectorNormalize (dir);
1346                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1347                 if (dist < bestdist)
1348                         continue;       // to far to turn
1349                 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1350                 if (tr.ent == check)
1351                 {       // can shoot at this one
1352                         bestdist = dist;
1353                         bestent = check;
1354                 }
1355         }
1356
1357         if (bestent)
1358         {
1359                 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1360                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1361                 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1362                 end[2] = dir[2];
1363                 VectorNormalize (end);
1364                 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1365         }
1366         else
1367         {
1368                 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1369         }
1370 }
1371
1372 /*
1373 ===============================================================================
1374
1375 MESSAGE WRITING
1376
1377 ===============================================================================
1378 */
1379
1380 #define MSG_BROADCAST   0               // unreliable to all
1381 #define MSG_ONE                 1               // reliable to one (msg_entity)
1382 #define MSG_ALL                 2               // reliable to all
1383 #define MSG_INIT                3               // write to the init string
1384 #define MSG_ENTITY              5
1385
1386 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1387 {
1388         int             entnum;
1389         int             dest;
1390         prvm_edict_t    *ent;
1391
1392         dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1393         switch (dest)
1394         {
1395         case MSG_BROADCAST:
1396                 return &sv.datagram;
1397
1398         case MSG_ONE:
1399                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1400                 entnum = PRVM_NUM_FOR_EDICT(ent);
1401                 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1402                 {
1403                         VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1404                         return &sv.reliable_datagram;
1405                 }
1406                 else
1407                         return &svs.clients[entnum-1].netconnection->message;
1408
1409         default:
1410                 VM_Warning(prog, "WriteDest: bad destination\n");
1411         case MSG_ALL:
1412                 return &sv.reliable_datagram;
1413
1414         case MSG_INIT:
1415                 return &sv.signon;
1416
1417         case MSG_ENTITY:
1418                 return sv.writeentitiestoclient_msg;
1419         }
1420
1421         //return NULL;
1422 }
1423
1424 static void VM_SV_WriteByte(prvm_prog_t *prog)
1425 {
1426         VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1427         MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1428 }
1429
1430 static void VM_SV_WriteChar(prvm_prog_t *prog)
1431 {
1432         VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1433         MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1434 }
1435
1436 static void VM_SV_WriteShort(prvm_prog_t *prog)
1437 {
1438         VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1439         MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1440 }
1441
1442 static void VM_SV_WriteLong(prvm_prog_t *prog)
1443 {
1444         VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1445         MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1446 }
1447
1448 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1449 {
1450         VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1451         MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1452 }
1453
1454 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1455 {
1456         VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1457         MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1458 }
1459
1460 static void VM_SV_WriteString(prvm_prog_t *prog)
1461 {
1462         VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1463         MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1464 }
1465
1466 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1467 {
1468         VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1469         MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1470 }
1471
1472
1473 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1474 {
1475         VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1476         MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1477 }
1478
1479 // writes a picture as at most size bytes of data
1480 // message:
1481 //   IMGNAME \0 SIZE(short) IMGDATA
1482 // if failed to read/compress:
1483 //   IMGNAME \0 \0 \0
1484 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1485 static void VM_SV_WritePicture(prvm_prog_t *prog)
1486 {
1487         const char *imgname;
1488         void *buf;
1489         size_t size;
1490
1491         VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1492
1493         imgname = PRVM_G_STRING(OFS_PARM1);
1494         size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1495         if(size > 65535)
1496                 size = 65535;
1497
1498         MSG_WriteString(WriteDest(prog), imgname);
1499         if(Image_Compress(imgname, size, &buf, &size))
1500         {
1501                 // actual picture
1502                 MSG_WriteShort(WriteDest(prog), (int)size);
1503                 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1504         }
1505         else
1506         {
1507                 // placeholder
1508                 MSG_WriteShort(WriteDest(prog), 0);
1509         }
1510 }
1511
1512 //////////////////////////////////////////////////////////
1513
1514 static void VM_SV_makestatic(prvm_prog_t *prog)
1515 {
1516         prvm_edict_t *ent;
1517         int i, large;
1518
1519         // allow 0 parameters due to an id1 qc bug in which this function is used
1520         // with no parameters (but directly after setmodel with self in OFS_PARM0)
1521         VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1522
1523         if (prog->argc >= 1)
1524                 ent = PRVM_G_EDICT(OFS_PARM0);
1525         else
1526                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1527         if (ent == prog->edicts)
1528         {
1529                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1530                 return;
1531         }
1532         if (ent->priv.server->free)
1533         {
1534                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1535                 return;
1536         }
1537
1538         large = false;
1539         if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1540                 large = true;
1541
1542         if (large)
1543         {
1544                 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1545                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1546                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1547         }
1548         else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1549         {
1550                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1551                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1552                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1553         }
1554         else
1555         {
1556                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1557                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1558                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1559         }
1560
1561         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1562         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1563         for (i=0 ; i<3 ; i++)
1564         {
1565                 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1566                 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1567         }
1568
1569 // throw the entity away now
1570         PRVM_ED_Free(prog, ent);
1571 }
1572
1573 //=============================================================================
1574
1575 /*
1576 ==============
1577 VM_SV_setspawnparms
1578 ==============
1579 */
1580 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1581 {
1582         prvm_edict_t    *ent;
1583         int             i;
1584         client_t        *client;
1585
1586         VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1587
1588         ent = PRVM_G_EDICT(OFS_PARM0);
1589         i = PRVM_NUM_FOR_EDICT(ent);
1590         if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1591         {
1592                 Con_Print("tried to setspawnparms on a non-client\n");
1593                 return;
1594         }
1595
1596         // copy spawn parms out of the client_t
1597         client = svs.clients + i-1;
1598         for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1599                 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1600 }
1601
1602 /*
1603 =================
1604 VM_SV_getlight
1605
1606 Returns a color vector indicating the lighting at the requested point.
1607
1608 (Internal Operation note: actually measures the light beneath the point, just like
1609                           the model lighting on the client)
1610
1611 getlight(vector)
1612 =================
1613 */
1614 static void VM_SV_getlight(prvm_prog_t *prog)
1615 {
1616         vec3_t ambientcolor, diffusecolor, diffusenormal;
1617         vec3_t p;
1618         VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1619         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1620         VectorClear(ambientcolor);
1621         VectorClear(diffusecolor);
1622         VectorClear(diffusenormal);
1623         if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1624                 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1625         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1626 }
1627
1628 typedef struct
1629 {
1630         unsigned char   type;   // 1/2/8 or 0 to indicate unused
1631         int             fieldoffset;
1632 }customstat_t;
1633
1634 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1635 static int vm_customstats_last;
1636
1637 void VM_CustomStats_Clear (void)
1638 {
1639         if(vm_customstats)
1640         {
1641                 memset(vm_customstats, 0, sizeof(vm_customstats));
1642                 vm_customstats_last = -1;
1643         }
1644 }
1645
1646 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1647 {
1648         prvm_prog_t *prog = SVVM_prog;
1649         int                     i;
1650         char            s[17];
1651         union {
1652                 int i;
1653                 float f;
1654         } u;
1655
1656         for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1657         {
1658                 if(!vm_customstats[i].type)
1659                         continue;
1660                 switch(vm_customstats[i].type)
1661                 {
1662                 //string as 16 bytes
1663                 case 1:
1664                         memset(s, 0, 17);
1665                         strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1666                         stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1667                         stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1668                         stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1669                         stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1670                         break;
1671                 //float field sent as-is
1672                 case 8:
1673                         // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1674                         u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1675                         stats[i] = u.i;
1676                         break;
1677                 //integer value of float field
1678                 case 2:
1679                         stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1680                         break;
1681                 default:
1682                         break;
1683                 }
1684         }
1685 }
1686
1687 // void(float index, float type, .void field) SV_AddStat = #232;
1688 // Set up an auto-sent player stat.
1689 // Client's get thier own fields sent to them. Index may not be less than 32.
1690 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1691 //          1: string (4 stats carrying a total of 16 charactures)
1692 //          2: float (one stat, float converted to an integer for transportation)
1693 //          8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1694 static void VM_SV_AddStat(prvm_prog_t *prog)
1695 {
1696         int             off, i, type;
1697
1698         VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1699
1700         i               = (int)PRVM_G_FLOAT(OFS_PARM0);
1701         type    = (int)PRVM_G_FLOAT(OFS_PARM1);
1702         off             = PRVM_G_INT  (OFS_PARM2);
1703
1704         switch (type)
1705         {
1706         case 1:
1707         case 2:
1708         case 8:
1709                 break;
1710         default:
1711                 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1712                 return;
1713         }
1714
1715         if (i < 0)
1716         {
1717                 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1718                 return;
1719         }
1720
1721         if (i >= MAX_CL_STATS)
1722         {
1723                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1724                 return;
1725         }
1726
1727         if (i > (MAX_CL_STATS - 4) && type == 1)
1728         {
1729                 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS-4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1730                 return;
1731         }
1732
1733         // these are hazardous to override but sort of allowed if one wants to be adventurous...  and enjoys warnings.
1734         if (i < MIN_VM_STAT)
1735                 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1736         else if (i >= MAX_VM_STAT)
1737                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1738         else if (i > (MAX_VM_STAT - 4) && type == 1)
1739                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1740
1741         vm_customstats[i].type          = type;
1742         vm_customstats[i].fieldoffset   = off;
1743         if(vm_customstats_last < i)
1744                 vm_customstats_last = i;
1745 }
1746
1747 /*
1748 =================
1749 VM_SV_copyentity
1750
1751 copies data from one entity to another
1752
1753 copyentity(src, dst)
1754 =================
1755 */
1756 static void VM_SV_copyentity(prvm_prog_t *prog)
1757 {
1758         prvm_edict_t *in, *out;
1759         VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1760         in = PRVM_G_EDICT(OFS_PARM0);
1761         if (in == prog->edicts)
1762         {
1763                 VM_Warning(prog, "copyentity: can not read world entity\n");
1764                 return;
1765         }
1766         if (in->priv.server->free)
1767         {
1768                 VM_Warning(prog, "copyentity: can not read free entity\n");
1769                 return;
1770         }
1771         out = PRVM_G_EDICT(OFS_PARM1);
1772         if (out == prog->edicts)
1773         {
1774                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1775                 return;
1776         }
1777         if (out->priv.server->free)
1778         {
1779                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1780                 return;
1781         }
1782         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1783         if (VectorCompare(PRVM_serveredictvector(out, absmin), PRVM_serveredictvector(out, absmax)))
1784                 return;
1785         SV_LinkEdict(out);
1786 }
1787
1788
1789 /*
1790 =================
1791 VM_SV_setcolor
1792
1793 sets the color of a client and broadcasts the update to all connected clients
1794
1795 setcolor(clientent, value)
1796 =================
1797 */
1798 static void VM_SV_setcolor(prvm_prog_t *prog)
1799 {
1800         client_t *client;
1801         int entnum, i;
1802
1803         VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1804         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1805         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1806
1807         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1808         {
1809                 Con_Print("tried to setcolor a non-client\n");
1810                 return;
1811         }
1812
1813         client = svs.clients + entnum-1;
1814         if (client->edict)
1815         {
1816                 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1817                 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1818         }
1819         client->colors = i;
1820         if (client->old_colors != client->colors)
1821         {
1822                 client->old_colors = client->colors;
1823                 // send notification to all clients
1824                 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1825                 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1826                 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1827         }
1828 }
1829
1830 /*
1831 =================
1832 VM_SV_effect
1833
1834 effect(origin, modelname, startframe, framecount, framerate)
1835 =================
1836 */
1837 static void VM_SV_effect(prvm_prog_t *prog)
1838 {
1839         int i;
1840         const char *s;
1841         vec3_t org;
1842         VM_SAFEPARMCOUNT(5, VM_SV_effect);
1843         s = PRVM_G_STRING(OFS_PARM1);
1844         if (!s[0])
1845         {
1846                 VM_Warning(prog, "effect: no model specified\n");
1847                 return;
1848         }
1849
1850         i = SV_ModelIndex(s, 1);
1851         if (!i)
1852         {
1853                 VM_Warning(prog, "effect: model not precached\n");
1854                 return;
1855         }
1856
1857         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1858         {
1859                 VM_Warning(prog, "effect: framecount < 1\n");
1860                 return;
1861         }
1862
1863         if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1864         {
1865                 VM_Warning(prog, "effect: framerate < 1\n");
1866                 return;
1867         }
1868
1869         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1870         SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1871 }
1872
1873 static void VM_SV_te_blood(prvm_prog_t *prog)
1874 {
1875         VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1876         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1877                 return;
1878         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1879         MSG_WriteByte(&sv.datagram, TE_BLOOD);
1880         // origin
1881         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1882         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1883         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1884         // velocity
1885         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1886         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1887         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1888         // count
1889         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1890         SV_FlushBroadcastMessages();
1891 }
1892
1893 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1894 {
1895         VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1896         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1897                 return;
1898         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1899         MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1900         // min
1901         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1902         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1903         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1904         // max
1905         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1906         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1907         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1908         // speed
1909         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1910         // count
1911         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1912         SV_FlushBroadcastMessages();
1913 }
1914
1915 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1916 {
1917         VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1918         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1919         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1920         // origin
1921         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1922         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1923         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1924         // color
1925         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1926         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1927         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1928         SV_FlushBroadcastMessages();
1929 }
1930
1931 static void VM_SV_te_particlecube(prvm_prog_t *prog)
1932 {
1933         VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1934         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1935                 return;
1936         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1937         MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1938         // min
1939         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1940         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1941         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1942         // max
1943         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1944         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1945         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1946         // velocity
1947         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1948         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1949         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1950         // count
1951         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1952         // color
1953         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1954         // gravity true/false
1955         MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1956         // randomvel
1957         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1958         SV_FlushBroadcastMessages();
1959 }
1960
1961 static void VM_SV_te_particlerain(prvm_prog_t *prog)
1962 {
1963         VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1964         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1965                 return;
1966         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1967         MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1968         // min
1969         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1970         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1971         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1972         // max
1973         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1974         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1975         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1976         // velocity
1977         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1978         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1979         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1980         // count
1981         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1982         // color
1983         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1984         SV_FlushBroadcastMessages();
1985 }
1986
1987 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
1988 {
1989         VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1990         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1991                 return;
1992         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1993         MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1994         // min
1995         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1996         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1997         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1998         // max
1999         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2000         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2001         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2002         // velocity
2003         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2004         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2005         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2006         // count
2007         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2008         // color
2009         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2010         SV_FlushBroadcastMessages();
2011 }
2012
2013 static void VM_SV_te_spark(prvm_prog_t *prog)
2014 {
2015         VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2016         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2017                 return;
2018         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2019         MSG_WriteByte(&sv.datagram, TE_SPARK);
2020         // origin
2021         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2022         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2023         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2024         // velocity
2025         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2026         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2027         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2028         // count
2029         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2030         SV_FlushBroadcastMessages();
2031 }
2032
2033 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2034 {
2035         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2036         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2037         MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2038         // origin
2039         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2040         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2041         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2042         SV_FlushBroadcastMessages();
2043 }
2044
2045 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2046 {
2047         VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2048         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2049         MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2050         // origin
2051         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2052         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2053         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2054         SV_FlushBroadcastMessages();
2055 }
2056
2057 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2058 {
2059         VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2060         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2061         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2062         // origin
2063         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2064         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2065         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2066         SV_FlushBroadcastMessages();
2067 }
2068
2069 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2070 {
2071         VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2072         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2073         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2074         // origin
2075         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2076         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2077         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2078         SV_FlushBroadcastMessages();
2079 }
2080
2081 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2082 {
2083         VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2084         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2085         MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2086         // origin
2087         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2088         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2089         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2090         SV_FlushBroadcastMessages();
2091 }
2092
2093 static void VM_SV_te_customflash(prvm_prog_t *prog)
2094 {
2095         VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2096         if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2097                 return;
2098         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2099         MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2100         // origin
2101         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2102         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2103         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2104         // radius
2105         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2106         // lifetime
2107         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2108         // color
2109         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2110         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2111         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2112         SV_FlushBroadcastMessages();
2113 }
2114
2115 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2116 {
2117         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2118         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2119         MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2120         // origin
2121         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2122         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2123         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2124         SV_FlushBroadcastMessages();
2125 }
2126
2127 static void VM_SV_te_spike(prvm_prog_t *prog)
2128 {
2129         VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2130         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2131         MSG_WriteByte(&sv.datagram, TE_SPIKE);
2132         // origin
2133         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2134         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2135         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2136         SV_FlushBroadcastMessages();
2137 }
2138
2139 static void VM_SV_te_superspike(prvm_prog_t *prog)
2140 {
2141         VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2142         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2143         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2144         // origin
2145         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2146         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2147         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2148         SV_FlushBroadcastMessages();
2149 }
2150
2151 static void VM_SV_te_explosion(prvm_prog_t *prog)
2152 {
2153         VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2154         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2155         MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2156         // origin
2157         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2158         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2159         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2160         SV_FlushBroadcastMessages();
2161 }
2162
2163 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2164 {
2165         VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2166         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2167         MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2168         // origin
2169         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2170         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2171         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2172         SV_FlushBroadcastMessages();
2173 }
2174
2175 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2176 {
2177         VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2178         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2179         MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2180         // origin
2181         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2182         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2183         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2184         SV_FlushBroadcastMessages();
2185 }
2186
2187 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2188 {
2189         VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2190         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2191         MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2192         // origin
2193         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2194         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2195         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2196         SV_FlushBroadcastMessages();
2197 }
2198
2199 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2200 {
2201         VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2202         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2203         MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2204         // origin
2205         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2206         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2207         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2208         SV_FlushBroadcastMessages();
2209 }
2210
2211 static void VM_SV_te_teleport(prvm_prog_t *prog)
2212 {
2213         VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2214         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2215         MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2216         // origin
2217         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2218         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2219         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2220         SV_FlushBroadcastMessages();
2221 }
2222
2223 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2224 {
2225         VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2226         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2227         MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2228         // origin
2229         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2230         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2231         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2232         // color
2233         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2234         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2235         SV_FlushBroadcastMessages();
2236 }
2237
2238 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2239 {
2240         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2241         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2242         MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2243         // owner entity
2244         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2245         // start
2246         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2247         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2248         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2249         // end
2250         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2251         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2252         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2253         SV_FlushBroadcastMessages();
2254 }
2255
2256 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2257 {
2258         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2259         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2260         MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2261         // owner entity
2262         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2263         // start
2264         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2265         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2266         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2267         // end
2268         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2269         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2270         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2271         SV_FlushBroadcastMessages();
2272 }
2273
2274 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2275 {
2276         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2277         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2278         MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2279         // owner entity
2280         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2281         // start
2282         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2283         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2284         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2285         // end
2286         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2287         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2288         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2289         SV_FlushBroadcastMessages();
2290 }
2291
2292 static void VM_SV_te_beam(prvm_prog_t *prog)
2293 {
2294         VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2295         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2296         MSG_WriteByte(&sv.datagram, TE_BEAM);
2297         // owner entity
2298         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2299         // start
2300         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2301         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2302         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2303         // end
2304         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2305         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2306         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2307         SV_FlushBroadcastMessages();
2308 }
2309
2310 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2311 {
2312         VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2313         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2314         MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2315         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2316         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2317         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2318         SV_FlushBroadcastMessages();
2319 }
2320
2321 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2322 {
2323         VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2324         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2325         MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2326         // org
2327         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2328         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2329         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2330         // vel
2331         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2332         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2333         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2334         // count
2335         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2336         SV_FlushBroadcastMessages();
2337 }
2338
2339 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2340 //this function originally written by KrimZon, made shorter by LadyHavoc
2341 static void VM_SV_clientcommand(prvm_prog_t *prog)
2342 {
2343         client_t *temp_client;
2344         int i;
2345         VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2346
2347         //find client for this entity
2348         i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2349         if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2350         {
2351                 Con_Print("PF_clientcommand: entity is not a client\n");
2352                 return;
2353         }
2354
2355         temp_client = host_client;
2356         host_client = svs.clients + i;
2357         Cmd_ExecuteString(&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
2358         host_client = temp_client;
2359 }
2360
2361 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2362 static void VM_SV_setattachment(prvm_prog_t *prog)
2363 {
2364         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2365         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2366         const char *tagname = PRVM_G_STRING(OFS_PARM2);
2367         dp_model_t *model;
2368         int tagindex;
2369         VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2370
2371         if (e == prog->edicts)
2372         {
2373                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2374                 return;
2375         }
2376         if (e->priv.server->free)
2377         {
2378                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2379                 return;
2380         }
2381
2382         if (tagentity == NULL)
2383                 tagentity = prog->edicts;
2384
2385         tagindex = 0;
2386
2387         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2388         {
2389                 model = SV_GetModelFromEdict(tagentity);
2390                 if (model)
2391                 {
2392                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2393                         if (tagindex == 0)
2394                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2395                 }
2396                 else
2397                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2398         }
2399
2400         PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2401         PRVM_serveredictfloat(e, tag_index) = tagindex;
2402 }
2403
2404 /////////////////////////////////////////
2405 // DP_MD3_TAGINFO extension coded by VorteX
2406
2407 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2408 {
2409         int i;
2410
2411         i = (int)PRVM_serveredictfloat(e, modelindex);
2412         if (i < 1 || i >= MAX_MODELS)
2413                 return -1;
2414
2415         return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2416 }
2417
2418 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2419 {
2420         int r;
2421         dp_model_t *model;
2422
2423         *tagname = NULL;
2424         *parentindex = 0;
2425         Matrix4x4_CreateIdentity(tag_localmatrix);
2426
2427         if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2428         {
2429                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2430
2431                 if(!r) // success?
2432                         *parentindex += 1;
2433
2434                 return r;
2435         }
2436
2437         return 1;
2438 }
2439
2440 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2441 {
2442         float scale;
2443         float pitchsign = 1;
2444
2445         scale = PRVM_serveredictfloat(ent, scale);
2446         if (!scale)
2447                 scale = 1.0f;
2448         
2449         if (viewmatrix)
2450                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2451         else
2452         {
2453                 pitchsign = SV_GetPitchSign(prog, ent);
2454                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2455         }
2456 }
2457
2458 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2459 {
2460         dp_model_t *model;
2461         if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2462         {
2463                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2464                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2465                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2466                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2467         }
2468         *out = identitymatrix;
2469         return 0;
2470 }
2471
2472 // Warnings/errors code:
2473 // 0 - normal (everything all-right)
2474 // 1 - world entity
2475 // 2 - free entity
2476 // 3 - null or non-precached model
2477 // 4 - no tags with requested index
2478 // 5 - runaway loop at attachment chain
2479 extern cvar_t cl_bob;
2480 extern cvar_t cl_bobcycle;
2481 extern cvar_t cl_bobup;
2482 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2483 {
2484         int ret;
2485         int modelindex, attachloop;
2486         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2487         dp_model_t *model;
2488
2489         *out = identitymatrix; // warnings and errors return identical matrix
2490
2491         if (ent == prog->edicts)
2492                 return 1;
2493         if (ent->priv.server->free)
2494                 return 2;
2495
2496         modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2497         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2498                 return 3;
2499
2500         model = SV_GetModelByIndex(modelindex);
2501
2502         VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2503         VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2504         VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2505
2506         tagmatrix = identitymatrix;
2507         // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2508         attachloop = 0;
2509         for (;;)
2510         {
2511                 if (attachloop >= 256) // prevent runaway looping
2512                         return 5;
2513                 // apply transformation by child's tagindex on parent entity and then
2514                 // by parent entity itself
2515                 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2516                 if (ret && attachloop == 0)
2517                         return ret;
2518                 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2519                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2520                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2521                 // next iteration we process the parent entity
2522                 if (PRVM_serveredictedict(ent, tag_entity))
2523                 {
2524                         tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2525                         ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2526                 }
2527                 else
2528                         break;
2529                 attachloop++;
2530         }
2531
2532         // RENDER_VIEWMODEL magic
2533         if (PRVM_serveredictedict(ent, viewmodelforclient))
2534         {
2535                 Matrix4x4_Copy(&tagmatrix, out);
2536                 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2537
2538                 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2539                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2540
2541                 /*
2542                 // Cl_bob, ported from rendering code
2543                 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2544                 {
2545                         double bob, cycle;
2546                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2547                         // should be done in QC on the server, but oh well, quake is quake)
2548                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2549                         // degrees (which allows lengthening or squishing the peak or valley)
2550                         cycle = sv.time/cl_bobcycle.value;
2551                         cycle -= (int)cycle;
2552                         if (cycle < cl_bobup.value)
2553                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2554                         else
2555                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2556                         // bob is proportional to velocity in the xy plane
2557                         // (don't count Z, or jumping messes it up)
2558                         bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2559                         bob = bob*0.3 + bob*0.7*cycle;
2560                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2561                 }
2562                 */
2563         }
2564         return 0;
2565 }
2566
2567 //float(entity ent, string tagname) gettagindex;
2568
2569 static void VM_SV_gettagindex(prvm_prog_t *prog)
2570 {
2571         prvm_edict_t *ent;
2572         const char *tag_name;
2573         int tag_index;
2574
2575         VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2576
2577         ent = PRVM_G_EDICT(OFS_PARM0);
2578         tag_name = PRVM_G_STRING(OFS_PARM1);
2579
2580         if (ent == prog->edicts)
2581         {
2582                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2583                 return;
2584         }
2585         if (ent->priv.server->free)
2586         {
2587                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2588                 return;
2589         }
2590
2591         tag_index = 0;
2592         if (!SV_GetModelFromEdict(ent))
2593                 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2594         else
2595         {
2596                 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2597                 if (tag_index == 0)
2598                         if(developer_extra.integer)
2599                                 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2600         }
2601         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2602 }
2603
2604 //vector(entity ent, float tagindex) gettaginfo;
2605 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2606 {
2607         prvm_edict_t *e;
2608         int tagindex;
2609         matrix4x4_t tag_matrix;
2610         matrix4x4_t tag_localmatrix;
2611         int parentindex;
2612         const char *tagname;
2613         int returncode;
2614         vec3_t forward, left, up, origin;
2615         const dp_model_t *model;
2616
2617         VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2618
2619         e = PRVM_G_EDICT(OFS_PARM0);
2620         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2621
2622         returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2623         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2624         VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2625         VectorNegate(left, PRVM_serverglobalvector(v_right));
2626         VectorCopy(up, PRVM_serverglobalvector(v_up));
2627         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2628         model = SV_GetModelFromEdict(e);
2629         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2630         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2631         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2632         SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2633         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2634
2635         PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2636         PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2637         VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2638         VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2639         VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2640         VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2641
2642         switch(returncode)
2643         {
2644                 case 1:
2645                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2646                         break;
2647                 case 2:
2648                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2649                         break;
2650                 case 3:
2651                         Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2652                         break;
2653                 case 4:
2654                         Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2655                         break;
2656                 case 5:
2657                         Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2658                         break;
2659         }
2660 }
2661
2662 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2663 static void VM_SV_dropclient(prvm_prog_t *prog)
2664 {
2665         int clientnum;
2666         client_t *oldhostclient;
2667         VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2668         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2669         if (clientnum < 0 || clientnum >= svs.maxclients)
2670         {
2671                 VM_Warning(prog, "dropclient: not a client\n");
2672                 return;
2673         }
2674         if (!svs.clients[clientnum].active)
2675         {
2676                 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2677                 return;
2678         }
2679         oldhostclient = host_client;
2680         host_client = svs.clients + clientnum;
2681         SV_DropClient(false);
2682         host_client = oldhostclient;
2683 }
2684
2685 //entity() spawnclient (DP_SV_BOTCLIENT)
2686 static void VM_SV_spawnclient(prvm_prog_t *prog)
2687 {
2688         int i;
2689         prvm_edict_t    *ed;
2690         VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2691         prog->xfunction->builtinsprofile += 2;
2692         ed = prog->edicts;
2693         for (i = 0;i < svs.maxclients;i++)
2694         {
2695                 if (!svs.clients[i].active)
2696                 {
2697                         prog->xfunction->builtinsprofile += 100;
2698                         SV_ConnectClient (i, NULL);
2699                         // this has to be set or else ClientDisconnect won't be called
2700                         // we assume the qc will call ClientConnect...
2701                         svs.clients[i].clientconnectcalled = true;
2702                         ed = PRVM_EDICT_NUM(i + 1);
2703                         break;
2704                 }
2705         }
2706         VM_RETURN_EDICT(ed);
2707 }
2708
2709 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2710 static void VM_SV_clienttype(prvm_prog_t *prog)
2711 {
2712         int clientnum;
2713         VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2714         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2715         if (clientnum < 0 || clientnum >= svs.maxclients)
2716                 PRVM_G_FLOAT(OFS_RETURN) = 3;
2717         else if (!svs.clients[clientnum].active)
2718                 PRVM_G_FLOAT(OFS_RETURN) = 0;
2719         else if (svs.clients[clientnum].netconnection)
2720                 PRVM_G_FLOAT(OFS_RETURN) = 1;
2721         else
2722                 PRVM_G_FLOAT(OFS_RETURN) = 2;
2723 }
2724
2725 /*
2726 ===============
2727 VM_SV_serverkey
2728
2729 string(string key) serverkey
2730 ===============
2731 */
2732 static void VM_SV_serverkey(prvm_prog_t *prog)
2733 {
2734         char string[VM_STRINGTEMP_LENGTH];
2735         VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2736         InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2737         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
2738 }
2739
2740 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2741 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2742 {
2743         prvm_edict_t    *e;
2744         dp_model_t      *mod;
2745         int             i;
2746         VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2747
2748         e = PRVM_G_EDICT(OFS_PARM0);
2749         if (e == prog->edicts)
2750         {
2751                 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2752                 return;
2753         }
2754         if (e->priv.server->free)
2755         {
2756                 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2757                 return;
2758         }
2759         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2760         if (i <= 0 || i >= MAX_MODELS)
2761         {
2762                 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2763                 return;
2764         }
2765         if (!sv.model_precache[i][0])
2766         {
2767                 VM_Warning(prog, "setmodelindex: model not precached\n");
2768                 return;
2769         }
2770
2771         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2772         PRVM_serveredictfloat(e, modelindex) = i;
2773
2774         mod = SV_GetModelByIndex(i);
2775
2776         if (mod)
2777         {
2778                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2779                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2780                 else
2781                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2782         }
2783         else
2784                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2785 }
2786
2787 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2788 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2789 {
2790         int i;
2791         VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2792
2793         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2794
2795         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2796         if (i <= 0 || i >= MAX_MODELS)
2797         {
2798                 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2799                 return;
2800         }
2801         if (!sv.model_precache[i][0])
2802         {
2803                 VM_Warning(prog, "modelnameforindex: model not precached\n");
2804                 return;
2805         }
2806
2807         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2808 }
2809
2810 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2811 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2812 {
2813         int                     i;
2814         VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2815         i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2816         if (i == 0)
2817                 i = -1;
2818         PRVM_G_FLOAT(OFS_RETURN) = i;
2819 }
2820
2821 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2822 static void VM_SV_trailparticles(prvm_prog_t *prog)
2823 {
2824         vec3_t start, end;
2825         VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2826
2827         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2828                 return;
2829
2830         MSG_WriteByte(&sv.datagram, svc_trailparticles);
2831         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2832         MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2833         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2834         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2835         MSG_WriteVector(&sv.datagram, start, sv.protocol);
2836         MSG_WriteVector(&sv.datagram, end, sv.protocol);
2837         SV_FlushBroadcastMessages();
2838 }
2839
2840 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2841 static void VM_SV_pointparticles(prvm_prog_t *prog)
2842 {
2843         int effectnum, count;
2844         vec3_t org, vel;
2845         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2846
2847         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2848                 return;
2849
2850         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2851         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2852         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2853         count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2854         if (count == 1 && !VectorLength2(vel))
2855         {
2856                 // 1+2+12=15 bytes
2857                 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2858                 MSG_WriteShort(&sv.datagram, effectnum);
2859                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2860         }
2861         else
2862         {
2863                 // 1+2+12+12+2=29 bytes
2864                 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2865                 MSG_WriteShort(&sv.datagram, effectnum);
2866                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2867                 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2868                 MSG_WriteShort(&sv.datagram, count);
2869         }
2870
2871         SV_FlushBroadcastMessages();
2872 }
2873
2874 //PF_setpause,    // void(float pause) setpause = #531;
2875 static void VM_SV_setpause(prvm_prog_t *prog) {
2876         int pauseValue;
2877         pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2878         if (pauseValue != 0) { //pause the game
2879                 sv.paused = 1;
2880                 sv.pausedstart = realtime;
2881         } else { //disable pause, in case it was enabled
2882                 if (sv.paused != 0) {
2883                         sv.paused = 0;
2884                         sv.pausedstart = 0;
2885                 }
2886         }
2887         // send notification to all clients
2888         MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2889         MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2890 }
2891
2892 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2893 static void VM_SV_skel_create(prvm_prog_t *prog)
2894 {
2895         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2896         dp_model_t *model = SV_GetModelByIndex(modelindex);
2897         skeleton_t *skeleton;
2898         int i;
2899         PRVM_G_FLOAT(OFS_RETURN) = 0;
2900         if (!model || !model->num_bones)
2901                 return;
2902         for (i = 0;i < MAX_EDICTS;i++)
2903                 if (!prog->skeletons[i])
2904                         break;
2905         if (i == MAX_EDICTS)
2906                 return;
2907         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2908         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2909         skeleton->model = model;
2910         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2911         // initialize to identity matrices
2912         for (i = 0;i < skeleton->model->num_bones;i++)
2913                 skeleton->relativetransforms[i] = identitymatrix;
2914 }
2915
2916 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2917 static void VM_SV_skel_build(prvm_prog_t *prog)
2918 {
2919         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2920         skeleton_t *skeleton;
2921         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2922         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2923         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2924         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2925         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2926         dp_model_t *model = SV_GetModelByIndex(modelindex);
2927         int numblends;
2928         int bonenum;
2929         int blendindex;
2930         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2931         frameblend_t frameblend[MAX_FRAMEBLENDS];
2932         matrix4x4_t bonematrix;
2933         matrix4x4_t matrix;
2934         PRVM_G_FLOAT(OFS_RETURN) = 0;
2935         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2936                 return;
2937         firstbone = max(0, firstbone);
2938         lastbone = min(lastbone, model->num_bones - 1);
2939         lastbone = min(lastbone, skeleton->model->num_bones - 1);
2940         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
2941         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
2942         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2943                 ;
2944         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2945         {
2946                 memset(&bonematrix, 0, sizeof(bonematrix));
2947                 for (blendindex = 0;blendindex < numblends;blendindex++)
2948                 {
2949                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2950                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
2951                 }
2952                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
2953                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
2954         }
2955         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2956 }
2957
2958 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2959 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
2960 {
2961         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2962         skeleton_t *skeleton;
2963         PRVM_G_FLOAT(OFS_RETURN) = 0;
2964         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2965                 return;
2966         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2967 }
2968
2969 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2970 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
2971 {
2972         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2973         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2974         skeleton_t *skeleton;
2975         PRVM_G_INT(OFS_RETURN) = 0;
2976         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2977                 return;
2978         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2979                 return;
2980         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
2981 }
2982
2983 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2984 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
2985 {
2986         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2987         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2988         skeleton_t *skeleton;
2989         PRVM_G_FLOAT(OFS_RETURN) = 0;
2990         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2991                 return;
2992         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2993                 return;
2994         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2995 }
2996
2997 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2998 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
2999 {
3000         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3001         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3002         skeleton_t *skeleton;
3003         PRVM_G_FLOAT(OFS_RETURN) = 0;
3004         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3005                 return;
3006         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3007 }
3008
3009 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3010 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3011 {
3012         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3013         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3014         skeleton_t *skeleton;
3015         matrix4x4_t matrix;
3016         vec3_t forward, left, up, origin;
3017         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3018         VectorClear(PRVM_clientglobalvector(v_forward));
3019         VectorClear(PRVM_clientglobalvector(v_right));
3020         VectorClear(PRVM_clientglobalvector(v_up));
3021         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3022                 return;
3023         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3024                 return;
3025         matrix = skeleton->relativetransforms[bonenum];
3026         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3027         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3028         VectorNegate(left, PRVM_clientglobalvector(v_right));
3029         VectorCopy(up, PRVM_clientglobalvector(v_up));
3030         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3031 }
3032
3033 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3034 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3035 {
3036         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3037         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3038         skeleton_t *skeleton;
3039         matrix4x4_t matrix;
3040         matrix4x4_t temp;
3041         vec3_t forward, left, up, origin;
3042         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3043         VectorClear(PRVM_clientglobalvector(v_forward));
3044         VectorClear(PRVM_clientglobalvector(v_right));
3045         VectorClear(PRVM_clientglobalvector(v_up));
3046         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3047                 return;
3048         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3049                 return;
3050         matrix = skeleton->relativetransforms[bonenum];
3051         // convert to absolute
3052         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3053         {
3054                 temp = matrix;
3055                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3056         }
3057         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3058         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3059         VectorNegate(left, PRVM_clientglobalvector(v_right));
3060         VectorCopy(up, PRVM_clientglobalvector(v_up));
3061         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3062 }
3063
3064 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3065 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3066 {
3067         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3068         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3069         vec3_t forward, left, up, origin;
3070         skeleton_t *skeleton;
3071         matrix4x4_t matrix;
3072         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3073                 return;
3074         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3075                 return;
3076         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3077         VectorNegate(PRVM_clientglobalvector(v_right), left);
3078         VectorCopy(PRVM_clientglobalvector(v_up), up);
3079         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3080         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3081         skeleton->relativetransforms[bonenum] = matrix;
3082 }
3083
3084 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3085 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3086 {
3087         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3088         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3089         vec3_t forward, left, up, origin;
3090         skeleton_t *skeleton;
3091         matrix4x4_t matrix;
3092         matrix4x4_t temp;
3093         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3094                 return;
3095         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3096                 return;
3097         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3098         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3099         VectorNegate(PRVM_clientglobalvector(v_right), left);
3100         VectorCopy(PRVM_clientglobalvector(v_up), up);
3101         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3102         temp = skeleton->relativetransforms[bonenum];
3103         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3104 }
3105
3106 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3107 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3108 {
3109         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3110         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3111         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3112         int bonenum;
3113         vec3_t forward, left, up, origin;
3114         skeleton_t *skeleton;
3115         matrix4x4_t matrix;
3116         matrix4x4_t temp;
3117         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3118                 return;
3119         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3120         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3121         VectorNegate(PRVM_clientglobalvector(v_right), left);
3122         VectorCopy(PRVM_clientglobalvector(v_up), up);
3123         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3124         firstbone = max(0, firstbone);
3125         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3126         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3127         {
3128                 temp = skeleton->relativetransforms[bonenum];
3129                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3130         }
3131 }
3132
3133 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3134 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3135 {
3136         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3137         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3138         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3139         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3140         int bonenum;
3141         skeleton_t *skeletondst;
3142         skeleton_t *skeletonsrc;
3143         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3144                 return;
3145         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3146                 return;
3147         firstbone = max(0, firstbone);
3148         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3149         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3150         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3151                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3152 }
3153
3154 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3155 static void VM_SV_skel_delete(prvm_prog_t *prog)
3156 {
3157         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3158         skeleton_t *skeleton;
3159         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3160                 return;
3161         Mem_Free(skeleton);
3162         prog->skeletons[skeletonindex] = NULL;
3163 }
3164
3165 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3166 static void VM_SV_frameforname(prvm_prog_t *prog)
3167 {
3168         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3169         dp_model_t *model = SV_GetModelByIndex(modelindex);
3170         const char *name = PRVM_G_STRING(OFS_PARM1);
3171         int i;
3172         PRVM_G_FLOAT(OFS_RETURN) = -1;
3173         if (!model || !model->animscenes)
3174                 return;
3175         for (i = 0;i < model->numframes;i++)
3176         {
3177                 if (!strcasecmp(model->animscenes[i].name, name))
3178                 {
3179                         PRVM_G_FLOAT(OFS_RETURN) = i;
3180                         break;
3181                 }
3182         }
3183 }
3184
3185 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3186 static void VM_SV_frameduration(prvm_prog_t *prog)
3187 {
3188         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3189         dp_model_t *model = SV_GetModelByIndex(modelindex);
3190         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3191         PRVM_G_FLOAT(OFS_RETURN) = 0;
3192         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3193                 return;
3194         if (model->animscenes[framenum].framerate)
3195                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3196 }
3197
3198
3199 prvm_builtin_t vm_sv_builtins[] = {
3200 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3201 VM_makevectors,                                 // #1 void(vector ang) makevectors (QUAKE)
3202 VM_SV_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3203 VM_SV_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3204 VM_SV_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3205 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3206 VM_break,                                               // #6 void() break (QUAKE)
3207 VM_random,                                              // #7 float() random (QUAKE)
3208 VM_SV_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3209 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3210 VM_error,                                               // #10 void(string e) error (QUAKE)
3211 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3212 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3213 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3214 VM_spawn,                                               // #14 entity() spawn (QUAKE)
3215 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3216 VM_SV_traceline,                                // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3217 VM_SV_checkclient,                              // #17 entity() checkclient (QUAKE)
3218 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3219 VM_SV_precache_sound,                   // #19 void(string s) precache_sound (QUAKE)
3220 VM_SV_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3221 VM_SV_stuffcmd,                                 // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3222 VM_SV_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3223 VM_bprint,                                              // #23 void(string s, ...) bprint (QUAKE)
3224 VM_SV_sprint,                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3225 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3226 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3227 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3228 VM_coredump,                                    // #28 void() coredump (QUAKE)
3229 VM_traceon,                                             // #29 void() traceon (QUAKE)
3230 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3231 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3232 VM_SV_walkmove,                                 // #32 float(float yaw, float dist) walkmove (QUAKE)
3233 NULL,                                                   // #33 (QUAKE)
3234 VM_SV_droptofloor,                              // #34 float() droptofloor (QUAKE)
3235 VM_SV_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3236 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3237 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3238 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3239 NULL,                                                   // #39 (QUAKE)
3240 VM_SV_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3241 VM_SV_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3242 NULL,                                                   // #42 (QUAKE)
3243 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3244 VM_SV_aim,                                              // #44 vector(entity e, float speed) aim (QUAKE)
3245 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3246 VM_localcmd_server,                             // #46 void(string s) localcmd (QUAKE)
3247 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3248 VM_SV_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3249 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3250 NULL,                                                   // #50 (QUAKE)
3251 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3252 VM_SV_WriteByte,                                // #52 void(float to, float f) WriteByte (QUAKE)
3253 VM_SV_WriteChar,                                // #53 void(float to, float f) WriteChar (QUAKE)
3254 VM_SV_WriteShort,                               // #54 void(float to, float f) WriteShort (QUAKE)
3255 VM_SV_WriteLong,                                // #55 void(float to, float f) WriteLong (QUAKE)
3256 VM_SV_WriteCoord,                               // #56 void(float to, float f) WriteCoord (QUAKE)
3257 VM_SV_WriteAngle,                               // #57 void(float to, float f) WriteAngle (QUAKE)
3258 VM_SV_WriteString,                              // #58 void(float to, string s) WriteString (QUAKE)
3259 VM_SV_WriteEntity,                              // #59 void(float to, entity e) WriteEntity (QUAKE)
3260 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3261 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3262 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3263 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3264 VM_SV_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3265 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3266 NULL,                                                   // #66 (QUAKE)
3267 VM_SV_MoveToGoal,                               // #67 void(float step) movetogoal (QUAKE)
3268 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3269 VM_SV_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3270 VM_changelevel,                                 // #70 void(string s) changelevel (QUAKE)
3271 NULL,                                                   // #71 (QUAKE)
3272 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3273 VM_SV_centerprint,                              // #73 void(entity client, strings) centerprint (QUAKE)
3274 VM_SV_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3275 VM_SV_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3276 VM_SV_precache_sound,                   // #76 string(string s) precache_sound2 (QUAKE)
3277 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3278 VM_SV_setspawnparms,                    // #78 void(entity e) setspawnparms (QUAKE)
3279 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3280 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3281 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3282 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3283 NULL,                                                   // #83 (QUAKE)
3284 NULL,                                                   // #84 (QUAKE)
3285 NULL,                                                   // #85 (QUAKE)
3286 NULL,                                                   // #86 (QUAKE)
3287 NULL,                                                   // #87 (QUAKE)
3288 NULL,                                                   // #88 (QUAKE)
3289 NULL,                                                   // #89 (QUAKE)
3290 VM_SV_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3291 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3292 VM_SV_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3293 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3294 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3295 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3296 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3297 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3298 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3299 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3300 // FrikaC and Telejano range  #100-#199
3301 NULL,                                                   // #100
3302 NULL,                                                   // #101
3303 NULL,                                                   // #102
3304 NULL,                                                   // #103
3305 NULL,                                                   // #104
3306 NULL,                                                   // #105
3307 NULL,                                                   // #106
3308 NULL,                                                   // #107
3309 NULL,                                                   // #108
3310 NULL,                                                   // #109
3311 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3312 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3313 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3314 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3315 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3316 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3317 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3318 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3319 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3320 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3321 NULL,                                                   // #120
3322 NULL,                                                   // #121
3323 NULL,                                                   // #122
3324 NULL,                                                   // #123
3325 NULL,                                                   // #124
3326 NULL,                                                   // #125
3327 NULL,                                                   // #126
3328 NULL,                                                   // #127
3329 NULL,                                                   // #128
3330 NULL,                                                   // #129
3331 NULL,                                                   // #130
3332 NULL,                                                   // #131
3333 NULL,                                                   // #132
3334 NULL,                                                   // #133
3335 NULL,                                                   // #134
3336 NULL,                                                   // #135
3337 NULL,                                                   // #136
3338 NULL,                                                   // #137
3339 NULL,                                                   // #138
3340 NULL,                                                   // #139
3341 NULL,                                                   // #140
3342 NULL,                                                   // #141
3343 NULL,                                                   // #142
3344 NULL,                                                   // #143
3345 NULL,                                                   // #144
3346 NULL,                                                   // #145
3347 NULL,                                                   // #146
3348 NULL,                                                   // #147
3349 NULL,                                                   // #148
3350 NULL,                                                   // #149
3351 NULL,                                                   // #150
3352 NULL,                                                   // #151
3353 NULL,                                                   // #152
3354 NULL,                                                   // #153
3355 NULL,                                                   // #154
3356 NULL,                                                   // #155
3357 NULL,                                                   // #156
3358 NULL,                                                   // #157
3359 NULL,                                                   // #158
3360 NULL,                                                   // #159
3361 NULL,                                                   // #160
3362 NULL,                                                   // #161
3363 NULL,                                                   // #162
3364 NULL,                                                   // #163
3365 NULL,                                                   // #164
3366 NULL,                                                   // #165
3367 NULL,                                                   // #166
3368 NULL,                                                   // #167
3369 NULL,                                                   // #168
3370 NULL,                                                   // #169
3371 NULL,                                                   // #170
3372 NULL,                                                   // #171
3373 NULL,                                                   // #172
3374 NULL,                                                   // #173
3375 NULL,                                                   // #174
3376 NULL,                                                   // #175
3377 NULL,                                                   // #176
3378 NULL,                                                   // #177
3379 NULL,                                                   // #178
3380 NULL,                                                   // #179
3381 NULL,                                                   // #180
3382 NULL,                                                   // #181
3383 NULL,                                                   // #182
3384 NULL,                                                   // #183
3385 NULL,                                                   // #184
3386 NULL,                                                   // #185
3387 NULL,                                                   // #186
3388 NULL,                                                   // #187
3389 NULL,                                                   // #188
3390 NULL,                                                   // #189
3391 NULL,                                                   // #190
3392 NULL,                                                   // #191
3393 NULL,                                                   // #192
3394 NULL,                                                   // #193
3395 NULL,                                                   // #194
3396 NULL,                                                   // #195
3397 NULL,                                                   // #196
3398 NULL,                                                   // #197
3399 NULL,                                                   // #198
3400 NULL,                                                   // #199
3401 // FTEQW range #200-#299
3402 NULL,                                                   // #200
3403 NULL,                                                   // #201
3404 NULL,                                                   // #202
3405 NULL,                                                   // #203
3406 NULL,                                                   // #204
3407 NULL,                                                   // #205
3408 NULL,                                                   // #206
3409 NULL,                                                   // #207
3410 NULL,                                                   // #208
3411 NULL,                                                   // #209
3412 NULL,                                                   // #210
3413 NULL,                                                   // #211
3414 NULL,                                                   // #212
3415 NULL,                                                   // #213
3416 NULL,                                                   // #214
3417 NULL,                                                   // #215
3418 NULL,                                                   // #216
3419 NULL,                                                   // #217
3420 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3421 NULL,                                                   // #219
3422 NULL,                                                   // #220
3423 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3424 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3425 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3426 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3427 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3428 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3429 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3430 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3431 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3432 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3433 NULL,                                                   // #231
3434 VM_SV_AddStat,                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3435 NULL,                                                   // #233
3436 NULL,                                                   // #234
3437 NULL,                                                   // #235
3438 NULL,                                                   // #236
3439 NULL,                                                   // #237
3440 NULL,                                                   // #238
3441 NULL,                                                   // #239
3442 VM_SV_checkpvs,                                 // #240 float(vector viewpos, entity viewee) checkpvs;
3443 NULL,                                                   // #241
3444 NULL,                                                   // #242
3445 NULL,                                                   // #243
3446 NULL,                                                   // #244
3447 NULL,                                                   // #245
3448 NULL,                                                   // #246
3449 NULL,                                                   // #247
3450 NULL,                                                   // #248
3451 NULL,                                                   // #249
3452 NULL,                                                   // #250
3453 NULL,                                                   // #251
3454 NULL,                                                   // #252
3455 NULL,                                                   // #253
3456 NULL,                                                   // #254
3457 NULL,                                                   // #255
3458 NULL,                                                   // #256
3459 NULL,                                                   // #257
3460 NULL,                                                   // #258
3461 NULL,                                                   // #259
3462 NULL,                                                   // #260
3463 NULL,                                                   // #261
3464 NULL,                                                   // #262
3465 VM_SV_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3466 VM_SV_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3467 VM_SV_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3468 VM_SV_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3469 VM_SV_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3470 VM_SV_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3471 VM_SV_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3472 VM_SV_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3473 VM_SV_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3474 VM_SV_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3475 VM_SV_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3476 VM_SV_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3477 VM_SV_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3478 VM_SV_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3479 VM_SV_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3480 NULL,                                                   // #278
3481 NULL,                                                   // #279
3482 NULL,                                                   // #280
3483 NULL,                                                   // #281
3484 NULL,                                                   // #282
3485 NULL,                                                   // #283
3486 NULL,                                                   // #284
3487 NULL,                                                   // #285
3488 NULL,                                                   // #286
3489 NULL,                                                   // #287
3490 NULL,                                                   // #288
3491 NULL,                                                   // #289
3492 NULL,                                                   // #290
3493 NULL,                                                   // #291
3494 NULL,                                                   // #292
3495 NULL,                                                   // #293
3496 NULL,                                                   // #294
3497 NULL,                                                   // #295
3498 NULL,                                                   // #296
3499 NULL,                                                   // #297
3500 NULL,                                                   // #298
3501 NULL,                                                   // #299
3502 // CSQC range #300-#399
3503 NULL,                                                   // #300 void() clearscene (EXT_CSQC)
3504 NULL,                                                   // #301 void(float mask) addentities (EXT_CSQC)
3505 NULL,                                                   // #302 void(entity ent) addentity (EXT_CSQC)
3506 NULL,                                                   // #303 float(float property, ...) setproperty (EXT_CSQC)
3507 NULL,                                                   // #304 void() renderscene (EXT_CSQC)
3508 NULL,                                                   // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3509 NULL,                                                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3510 NULL,                                                   // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3511 NULL,                                                   // #308 void() R_EndPolygon
3512 NULL,                                                   // #309
3513 NULL,                                                   // #310 vector (vector v) cs_unproject (EXT_CSQC)
3514 NULL,                                                   // #311 vector (vector v) cs_project (EXT_CSQC)
3515 NULL,                                                   // #312
3516 NULL,                                                   // #313
3517 NULL,                                                   // #314
3518 NULL,                                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3519 NULL,                                                   // #316 float(string name) iscachedpic (EXT_CSQC)
3520 NULL,                                                   // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3521 NULL,                                                   // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3522 NULL,                                                   // #319 void(string name) freepic (EXT_CSQC)
3523 NULL,                                                   // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3524 NULL,                                                   // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3525 NULL,                                                   // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3526 NULL,                                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3527 NULL,                                                   // #324 void(float x, float y, float width, float height) drawsetcliparea
3528 NULL,                                                   // #325 void(void) drawresetcliparea
3529 NULL,                                                   // #326
3530 NULL,                                                   // #327
3531 NULL,                                                   // #328
3532 NULL,                                                   // #329
3533 NULL,                                                   // #330 float(float stnum) getstatf (EXT_CSQC)
3534 NULL,                                                   // #331 float(float stnum) getstati (EXT_CSQC)
3535 NULL,                                                   // #332 string(float firststnum) getstats (EXT_CSQC)
3536 VM_SV_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3537 VM_SV_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3538 VM_SV_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3539 VM_SV_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3540 VM_SV_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3541 NULL,                                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
3542 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3543 NULL,                                                   // #340 string(float keynum) keynumtostring (EXT_CSQC)
3544 NULL,                                                   // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3545 NULL,                                                   // #342 string(float keynum) getkeybind (EXT_CSQC)
3546 NULL,                                                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
3547 NULL,                                                   // #344 vector() getmousepos (EXT_CSQC)
3548 NULL,                                                   // #345 float(float framenum) getinputstate (EXT_CSQC)
3549 NULL,                                                   // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3550 NULL,                                                   // #347 void() runstandardplayerphysics (EXT_CSQC)
3551 NULL,                                                   // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3552 NULL,                                                   // #349 float() isdemo (EXT_CSQC)
3553 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3554 NULL,                                                   // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3555 NULL,                                                   // #352 void(string cmdname) registercommand (EXT_CSQC)
3556 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3557 VM_SV_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3558 NULL,                                                   // #355
3559 NULL,                                                   // #356
3560 NULL,                                                   // #357
3561 NULL,                                                   // #358
3562 NULL,                                                   // #359
3563 NULL,                                                   // #360 float() readbyte (EXT_CSQC)
3564 NULL,                                                   // #361 float() readchar (EXT_CSQC)
3565 NULL,                                                   // #362 float() readshort (EXT_CSQC)
3566 NULL,                                                   // #363 float() readlong (EXT_CSQC)
3567 NULL,                                                   // #364 float() readcoord (EXT_CSQC)
3568 NULL,                                                   // #365 float() readangle (EXT_CSQC)
3569 NULL,                                                   // #366 string() readstring (EXT_CSQC)
3570 NULL,                                                   // #367 float() readfloat (EXT_CSQC)
3571 NULL,                                                   // #368
3572 NULL,                                                   // #369
3573 NULL,                                                   // #370
3574 NULL,                                                   // #371
3575 NULL,                                                   // #372
3576 NULL,                                                   // #373
3577 NULL,                                                   // #374
3578 NULL,                                                   // #375
3579 NULL,                                                   // #376
3580 NULL,                                                   // #377
3581 NULL,                                                   // #378
3582 NULL,                                                   // #379
3583 NULL,                                                   // #380
3584 NULL,                                                   // #381
3585 NULL,                                                   // #382
3586 NULL,                                                   // #383
3587 NULL,                                                   // #384
3588 NULL,                                                   // #385
3589 NULL,                                                   // #386
3590 NULL,                                                   // #387
3591 NULL,                                                   // #388
3592 NULL,                                                   // #389
3593 NULL,                                                   // #390
3594 NULL,                                                   // #391
3595 NULL,                                                   // #392
3596 NULL,                                                   // #393
3597 NULL,                                                   // #394
3598 NULL,                                                   // #395
3599 NULL,                                                   // #396
3600 NULL,                                                   // #397
3601 NULL,                                                   // #398
3602 NULL,                                                   // #399
3603 // LadyHavoc's range #400-#499
3604 VM_SV_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3605 VM_SV_setcolor,                                 // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3606 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3607 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3608 VM_SV_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3609 VM_SV_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3610 VM_SV_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3611 VM_SV_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3612 VM_SV_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3613 VM_SV_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3614 VM_SV_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3615 VM_SV_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3616 VM_SV_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3617 VM_SV_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3618 VM_SV_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3619 VM_SV_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3620 VM_SV_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3621 VM_SV_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3622 VM_SV_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_SV_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_SV_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_SV_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_SV_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_SV_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_SV_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_SV_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_SV_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_SV_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_SV_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_SV_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3634 VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3635 VM_SV_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3636 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3637 VM_SV_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3638 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3639 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3640 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3641 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3642 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3643 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3644 VM_SV_clientcommand,                    // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3645 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3646 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3647 VM_SV_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3648 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3649 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3650 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3651 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3652 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3653 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3654 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3655 VM_SV_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3656 VM_SV_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3657 VM_SV_dropclient,                               // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3658 VM_SV_spawnclient,                              // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3659 VM_SV_clienttype,                               // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3660 VM_SV_WriteUnterminatedString,  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3661 VM_SV_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3662 NULL,                                                   // #458
3663 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3664 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3665 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3666 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3667 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3668 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3669 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3671 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3672 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3673 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3674 NULL,                                                   // #470
3675 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3678 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3679 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3680 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3681 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3682 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3683 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3684 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3685 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3686 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3687 VM_SV_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3688 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3689 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3690 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3691 NULL,                                                   // #487
3692 NULL,                                                   // #488
3693 NULL,                                                   // #489
3694 NULL,                                                   // #490
3695 NULL,                                                   // #491
3696 NULL,                                                   // #492
3697 NULL,                                                   // #493
3698 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3699 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3700 VM_numentityfields,                             // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3701 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3702 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3703 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3704 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3705 VM_SV_WritePicture,                             // #501
3706 NULL,                                                   // #502
3707 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3708 NULL,                                                   // #504
3709 NULL,                                                   // #505
3710 NULL,                                                   // #506
3711 NULL,                                                   // #507
3712 NULL,                                                   // #508
3713 NULL,                                                   // #509
3714 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3715 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3716 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3717 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3718 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3719 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3720 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3721 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3722 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3723 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3724 NULL,                                                   // #520
3725 NULL,                                                   // #521
3726 NULL,                                                   // #522
3727 NULL,                                                   // #523
3728 NULL,                                                   // #524
3729 NULL,                                                   // #525
3730 NULL,                                                   // #526
3731 NULL,                                                   // #527
3732 NULL,                                                   // #528
3733 VM_loadfromdata,                                // #529
3734 VM_loadfromfile,                                // #530
3735 VM_SV_setpause,                                 // #531 void(float pause) setpause = #531;
3736 VM_log,                                                 // #532
3737 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3738 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3739 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3740 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3741 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3742 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3743 NULL,                                                   // #539
3744 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3745 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3746 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3747 NULL,                                                   // #543
3748 NULL,                                                   // #544
3749 NULL,                                                   // #545
3750 NULL,                                                   // #546
3751 NULL,                                                   // #547
3752 NULL,                                                   // #548
3753 NULL,                                                   // #549
3754 NULL,                                                   // #550
3755 NULL,                                                   // #551
3756 NULL,                                                   // #552
3757 NULL,                                                   // #553
3758 NULL,                                                   // #554
3759 NULL,                                                   // #555
3760 NULL,                                                   // #556
3761 NULL,                                                   // #557
3762 NULL,                                                   // #558
3763 NULL,                                                   // #559
3764 NULL,                                                   // #560
3765 NULL,                                                   // #561
3766 NULL,                                                   // #562
3767 NULL,                                                   // #563
3768 NULL,                                                   // #564
3769 NULL,                                                   // #565
3770 NULL,                                                   // #566
3771 NULL,                                                   // #567
3772 NULL,                                                   // #568
3773 NULL,                                                   // #569
3774 NULL,                                                   // #570
3775 NULL,                                                   // #571
3776 NULL,                                                   // #572
3777 NULL,                                                   // #573
3778 NULL,                                                   // #574
3779 NULL,                                                   // #575
3780 NULL,                                                   // #576
3781 NULL,                                                   // #577
3782 NULL,                                                   // #578
3783 NULL,                                                   // #579
3784 NULL,                                                   // #580
3785 NULL,                                                   // #581
3786 NULL,                                                   // #582
3787 NULL,                                                   // #583
3788 NULL,                                                   // #584
3789 NULL,                                                   // #585
3790 NULL,                                                   // #586
3791 NULL,                                                   // #587
3792 NULL,                                                   // #588
3793 NULL,                                                   // #589
3794 NULL,                                                   // #590
3795 NULL,                                                   // #591
3796 NULL,                                                   // #592
3797 NULL,                                                   // #593
3798 NULL,                                                   // #594
3799 NULL,                                                   // #595
3800 NULL,                                                   // #596
3801 NULL,                                                   // #597
3802 NULL,                                                   // #598
3803 NULL,                                                   // #599
3804 NULL,                                                   // #600
3805 NULL,                                                   // #601
3806 NULL,                                                   // #602
3807 NULL,                                                   // #603
3808 NULL,                                                   // #604
3809 VM_callfunction,                                // #605
3810 VM_writetofile,                                 // #606
3811 VM_isfunction,                                  // #607
3812 NULL,                                                   // #608
3813 NULL,                                                   // #609
3814 NULL,                                                   // #610
3815 NULL,                                                   // #611
3816 NULL,                                                   // #612
3817 VM_parseentitydata,                             // #613
3818 NULL,                                                   // #614
3819 NULL,                                                   // #615
3820 NULL,                                                   // #616
3821 NULL,                                                   // #617
3822 NULL,                                                   // #618
3823 NULL,                                                   // #619
3824 NULL,                                                   // #620
3825 NULL,                                                   // #621
3826 NULL,                                                   // #622
3827 NULL,                                                   // #623
3828 VM_SV_getextresponse,                   // #624 string getextresponse(void)
3829 NULL,                                                   // #625
3830 NULL,                                                   // #626
3831 VM_sprintf,                     // #627 string sprintf(string format, ...)
3832 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3833 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3834 NULL,                                                   // #630
3835 NULL,                                                   // #631
3836 NULL,                                                   // #632
3837 NULL,                                                   // #633
3838 NULL,                                                   // #634
3839 NULL,                                                   // #635
3840 NULL,                                                   // #636
3841 NULL,                                                   // #637
3842 NULL,                                                   // #638
3843 VM_digest_hex,                                          // #639
3844 NULL,                                                   // #640
3845 NULL,                                                   // #641
3846 VM_coverage,                                            // #642
3847 NULL,                                                   // #643
3848 };
3849
3850 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3851
3852 void SVVM_init_cmd(prvm_prog_t *prog)
3853 {
3854         VM_Cmd_Init(prog);
3855 }
3856
3857 void SVVM_reset_cmd(prvm_prog_t *prog)
3858 {
3859         World_End(&sv.world);
3860
3861         if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
3862         {
3863                 func_t s = PRVM_serverfunction(SV_Shutdown);
3864                 PRVM_serverglobalfloat(time) = sv.time;
3865                 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3866                 prog->ExecuteProgram(prog, s,"SV_Shutdown() required");
3867         }
3868
3869         VM_Cmd_Reset(prog);
3870 }