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Fix most compiler warnings.
[xonotic/darkplaces.git] / svvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "jpeg.h"
5
6 //============================================================================
7 // Server
8
9
10
11 const char *vm_sv_extensions =
12 "BX_WAL_SUPPORT "
13 "DP_BUTTONCHAT "
14 "DP_BUTTONUSE "
15 "DP_CL_LOADSKY "
16 "DP_CON_ALIASPARAMETERS "
17 "DP_CON_BESTWEAPON "
18 "DP_CON_EXPANDCVAR "
19 "DP_CON_SET "
20 "DP_CON_SETA "
21 "DP_CON_STARTMAP "
22 "DP_COVERAGE "
23 "DP_CRYPTO "
24 "DP_CSQC_BINDMAPS "
25 "DP_CSQC_ENTITYWORLDOBJECT "
26 "DP_CSQC_ENTITYMODELLIGHT "
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
28 "DP_CSQC_MAINVIEW "
29 "DP_CSQC_MINFPS_QUALITY "
30 "DP_CSQC_MULTIFRAME_INTERPOLATION "
31 "DP_CSQC_BOXPARTICLES "
32 "DP_CSQC_SPAWNPARTICLE "
33 "DP_CSQC_QUERYRENDERENTITY "
34 "DP_CSQC_ROTATEMOVES "
35 "DP_CSQC_SETPAUSE "
36 "DP_CSQC_V_CALCREFDEF_WIP1 "
37 "DP_CSQC_V_CALCREFDEF_WIP2 "
38 "DP_EF_ADDITIVE "
39 "DP_EF_BLUE "
40 "DP_EF_DOUBLESIDED "
41 "DP_EF_DYNAMICMODELLIGHT "
42 "DP_EF_FLAME "
43 "DP_EF_FULLBRIGHT "
44 "DP_EF_NODEPTHTEST "
45 "DP_EF_NODRAW "
46 "DP_EF_NOGUNBOB "
47 "DP_EF_NOSELFSHADOW "
48 "DP_EF_NOSHADOW "
49 "DP_EF_RED "
50 "DP_EF_RESTARTANIM_BIT "
51 "DP_EF_STARDUST "
52 "DP_EF_TELEPORT_BIT "
53 "DP_ENT_ALPHA "
54 "DP_ENT_COLORMOD "
55 "DP_ENT_CUSTOMCOLORMAP "
56 "DP_ENT_EXTERIORMODELTOCLIENT "
57 "DP_ENT_GLOW "
58 "DP_ENT_GLOWMOD "
59 "DP_ENT_LOWPRECISION "
60 "DP_ENT_SCALE "
61 "DP_ENT_TRAILEFFECTNUM "
62 "DP_ENT_VIEWMODEL "
63 "DP_GFX_EXTERNALTEXTURES "
64 "DP_GFX_EXTERNALTEXTURES_PERMAP "
65 "DP_GFX_FOG "
66 "DP_GFX_MODEL_INTERPOLATION "
67 "DP_GFX_QUAKE3MODELTAGS "
68 "DP_GFX_SKINFILES "
69 "DP_GFX_SKYBOX "
70 "DP_GFX_FONTS "
71 "DP_GFX_FONTS_FREETYPE "
72 "DP_UTF8 "
73 "DP_FONT_VARIABLEWIDTH "
74 "DP_HALFLIFE_MAP "
75 "DP_HALFLIFE_MAP_CVAR "
76 "DP_HALFLIFE_SPRITE "
77 "DP_INPUTBUTTONS "
78 "DP_LIGHTSTYLE_STATICVALUE "
79 "DP_LITSPRITES "
80 "DP_LITSUPPORT "
81 "DP_MONSTERWALK "
82 "DP_MOVETYPEBOUNCEMISSILE "
83 "DP_MOVETYPEFLYWORLDONLY "
84 "DP_MOVETYPEFOLLOW "
85 "DP_NULL_MODEL "
86 "DP_QC_ASINACOSATANATAN2TAN "
87 "DP_QC_AUTOCVARS "
88 "DP_QC_CHANGEPITCH "
89 "DP_QC_CMD "
90 "DP_QC_COPYENTITY "
91 "DP_QC_CRC16 "
92 "DP_QC_CVAR_DEFSTRING "
93 "DP_QC_CVAR_DESCRIPTION "
94 "DP_QC_CVAR_STRING "
95 "DP_QC_CVAR_TYPE "
96 "DP_QC_DIGEST "
97 "DP_QC_DIGEST_SHA256 "
98 "DP_QC_EDICT_NUM "
99 "DP_QC_ENTITYDATA "
100 "DP_QC_ENTITYSTRING "
101 "DP_QC_ETOS "
102 "DP_QC_EXTRESPONSEPACKET "
103 "DP_QC_FINDCHAIN "
104 "DP_QC_FINDCHAINFLAGS "
105 "DP_QC_FINDCHAINFLOAT "
106 "DP_QC_FINDCHAIN_TOFIELD "
107 "DP_QC_FINDFLAGS "
108 "DP_QC_FINDFLOAT "
109 "DP_QC_FS_SEARCH "
110 "DP_QC_GETLIGHT "
111 "DP_QC_GETSURFACE "
112 "DP_QC_GETSURFACETRIANGLE "
113 "DP_QC_GETSURFACEPOINTATTRIBUTE "
114 "DP_QC_GETTAGINFO "
115 "DP_QC_GETTAGINFO_BONEPROPERTIES "
116 "DP_QC_GETTIME "
117 "DP_QC_GETTIME_CDTRACK "
118 "DP_QC_I18N "
119 "DP_QC_LOG "
120 "DP_QC_MINMAXBOUND "
121 "DP_QC_MULTIPLETEMPSTRINGS "
122 "DP_QC_NUM_FOR_EDICT "
123 "DP_QC_RANDOMVEC "
124 "DP_QC_SINCOSSQRTPOW "
125 "DP_QC_SPRINTF "
126 "DP_QC_STRFTIME "
127 "DP_QC_STRINGBUFFERS "
128 "DP_QC_STRINGBUFFERS_CVARLIST "
129 "DP_QC_STRINGBUFFERS_EXT_WIP "
130 "DP_QC_STRINGCOLORFUNCTIONS "
131 "DP_QC_STRING_CASE_FUNCTIONS "
132 "DP_QC_STRREPLACE "
133 "DP_QC_TOKENIZEBYSEPARATOR "
134 "DP_QC_TOKENIZE_CONSOLE "
135 "DP_QC_TRACEBOX "
136 "DP_QC_TRACETOSS "
137 "DP_QC_TRACE_MOVETYPE_HITMODEL "
138 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
139 "DP_QC_UNLIMITEDTEMPSTRINGS "
140 "DP_QC_URI_ESCAPE "
141 "DP_QC_URI_GET "
142 "DP_QC_URI_POST "
143 "DP_QC_VECTOANGLES_WITH_ROLL "
144 "DP_QC_VECTORVECTORS "
145 "DP_QC_WHICHPACK "
146 "DP_QUAKE2_MODEL "
147 "DP_QUAKE2_SPRITE "
148 "DP_QUAKE3_MAP "
149 "DP_QUAKE3_MODEL "
150 "DP_REGISTERCVAR "
151 "DP_SKELETONOBJECTS "
152 "DP_SND_DIRECTIONLESSATTNNONE "
153 "DP_SND_FAKETRACKS "
154 "DP_SND_SOUND7_WIP1 "
155 "DP_SND_SOUND7_WIP2 "
156 "DP_SND_OGGVORBIS "
157 "DP_SND_SETPARAMS "
158 "DP_SND_STEREOWAV "
159 "DP_SND_GETSOUNDTIME "
160 "DP_VIDEO_DPV "
161 "DP_VIDEO_SUBTITLES "
162 "DP_SOLIDCORPSE "
163 "DP_SPRITE32 "
164 "DP_SV_BOTCLIENT "
165 "DP_SV_BOUNCEFACTOR "
166 "DP_SV_CLIENTCAMERA "
167 "DP_SV_CLIENTCOLORS "
168 "DP_SV_CLIENTNAME "
169 "DP_SV_CMD "
170 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
171 "DP_SV_DISABLECLIENTPREDICTION "
172 "DP_SV_DISCARDABLEDEMO "
173 "DP_SV_DRAWONLYTOCLIENT "
174 "DP_SV_DROPCLIENT "
175 "DP_SV_EFFECT "
176 "DP_SV_ENTITYCONTENTSTRANSITION "
177 "DP_SV_MODELFLAGS_AS_EFFECTS "
178 "DP_SV_MOVETYPESTEP_LANDEVENT "
179 "DP_SV_NETADDRESS "
180 "DP_SV_NODRAWTOCLIENT "
181 "DP_SV_ONENTITYNOSPAWNFUNCTION "
182 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
183 "DP_SV_PING "
184 "DP_SV_PING_PACKETLOSS "
185 "DP_SV_PLAYERPHYSICS "
186 "DP_PHYSICS_ODE "
187 "DP_SV_POINTPARTICLES "
188 "DP_SV_POINTSOUND "
189 "DP_SV_PRECACHEANYTIME "
190 "DP_SV_PRINT "
191 "DP_SV_PUNCHVECTOR "
192 "DP_SV_QCSTATUS "
193 "DP_SV_ROTATINGBMODEL "
194 "DP_SV_SETCOLOR "
195 "DP_SV_SHUTDOWN "
196 "DP_SV_SLOWMO "
197 "DP_SV_SPAWNFUNC_PREFIX "
198 "DP_SV_WRITEPICTURE "
199 "DP_SV_WRITEUNTERMINATEDSTRING "
200 "DP_TE_BLOOD "
201 "DP_TE_BLOODSHOWER "
202 "DP_TE_CUSTOMFLASH "
203 "DP_TE_EXPLOSIONRGB "
204 "DP_TE_FLAMEJET "
205 "DP_TE_PARTICLECUBE "
206 "DP_TE_PARTICLERAIN "
207 "DP_TE_PARTICLESNOW "
208 "DP_TE_PLASMABURN "
209 "DP_TE_QUADEFFECTS1 "
210 "DP_TE_SMALLFLASH "
211 "DP_TE_SPARK "
212 "DP_TE_STANDARDEFFECTBUILTINS "
213 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
214 "DP_USERMOVETYPES "
215 "DP_VIEWZOOM "
216 "EXT_BITSHIFT "
217 "FRIK_FILE "
218 "FTE_CSQC_SKELETONOBJECTS "
219 "FTE_QC_CHECKPVS "
220 "FTE_STRINGS "
221 "KRIMZON_SV_PARSECLIENTCOMMAND "
222 "NEH_CMD_PLAY2 "
223 "NEH_RESTOREGAME "
224 "NEXUIZ_PLAYERMODEL "
225 "NXQ_GFX_LETTERBOX "
226 "PRYDON_CLIENTCURSOR "
227 "TENEBRAE_GFX_DLIGHTS "
228 "TW_SV_STEPCONTROL "
229 "ZQ_PAUSE "
230 "DP_RM_CLIPGROUP "
231 //"EXT_CSQC " // not ready yet
232 ;
233
234 /*
235 =================
236 VM_SV_setorigin
237
238 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting).  Directly changing origin will not set internal links correctly, so clipping would be messed up.  This should be called when an object is spawned, and then only if it is teleported.
239
240 setorigin (entity, origin)
241 =================
242 */
243 static void VM_SV_setorigin(prvm_prog_t *prog)
244 {
245         prvm_edict_t    *e;
246
247         VM_SAFEPARMCOUNT(2, VM_setorigin);
248
249         e = PRVM_G_EDICT(OFS_PARM0);
250         if (e == prog->edicts)
251         {
252                 VM_Warning(prog, "setorigin: can not modify world entity\n");
253                 return;
254         }
255         if (e->priv.server->free)
256         {
257                 VM_Warning(prog, "setorigin: can not modify free entity\n");
258                 return;
259         }
260         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
261         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
262                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
263         SV_LinkEdict(e);
264 }
265
266 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
267 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qboolean rotate)
268 {
269         int             i;
270
271         for (i=0 ; i<3 ; i++)
272                 if (min[i] > max[i])
273                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
274
275 // set derived values
276         VectorCopy (min, PRVM_serveredictvector(e, mins));
277         VectorCopy (max, PRVM_serveredictvector(e, maxs));
278         VectorSubtract (max, min, PRVM_serveredictvector(e, size));
279
280         SV_LinkEdict(e);
281 }
282
283 /*
284 =================
285 VM_SV_setsize
286
287 the size box is rotated by the current angle
288 LadyHavoc: no it isn't...
289
290 setsize (entity, minvector, maxvector)
291 =================
292 */
293 static void VM_SV_setsize(prvm_prog_t *prog)
294 {
295         prvm_edict_t    *e;
296         vec3_t mins, maxs;
297
298         VM_SAFEPARMCOUNT(3, VM_setsize);
299
300         e = PRVM_G_EDICT(OFS_PARM0);
301         if (e == prog->edicts)
302         {
303                 VM_Warning(prog, "setsize: can not modify world entity\n");
304                 return;
305         }
306         if (e->priv.server->free)
307         {
308                 VM_Warning(prog, "setsize: can not modify free entity\n");
309                 return;
310         }
311         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
312         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
313         SetMinMaxSize(prog, e, mins, maxs, false);
314 }
315
316
317 /*
318 =================
319 VM_SV_setmodel
320
321 setmodel(entity, model)
322 =================
323 */
324 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
325 static void VM_SV_setmodel(prvm_prog_t *prog)
326 {
327         prvm_edict_t    *e;
328         dp_model_t      *mod;
329         int             i;
330
331         VM_SAFEPARMCOUNT(2, VM_setmodel);
332
333         e = PRVM_G_EDICT(OFS_PARM0);
334         if (e == prog->edicts)
335         {
336                 VM_Warning(prog, "setmodel: can not modify world entity\n");
337                 return;
338         }
339         if (e->priv.server->free)
340         {
341                 VM_Warning(prog, "setmodel: can not modify free entity\n");
342                 return;
343         }
344         i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
345         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
346         PRVM_serveredictfloat(e, modelindex) = i;
347
348         mod = SV_GetModelByIndex(i);
349
350         if (mod)
351         {
352                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
353                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
354                 else
355                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
356         }
357         else
358                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
359 }
360
361 /*
362 =================
363 VM_SV_sprint
364
365 single print to a specific client
366
367 sprint(clientent, value)
368 =================
369 */
370 static void VM_SV_sprint(prvm_prog_t *prog)
371 {
372         client_t        *client;
373         int                     entnum;
374         char string[VM_STRINGTEMP_LENGTH];
375
376         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
377
378         VM_VarString(prog, 1, string, sizeof(string));
379
380         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
381         // LadyHavoc: div0 requested that sprintto world  operate like print
382         if (entnum == 0)
383         {
384                 Con_Print(string);
385                 return;
386         }
387
388         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
389         {
390                 VM_Warning(prog, "tried to centerprint to a non-client\n");
391                 return;
392         }
393
394         client = svs.clients + entnum-1;
395         if (!client->netconnection)
396                 return;
397
398         MSG_WriteChar(&client->netconnection->message,svc_print);
399         MSG_WriteString(&client->netconnection->message, string);
400 }
401
402
403 /*
404 =================
405 VM_SV_centerprint
406
407 single print to a specific client
408
409 centerprint(clientent, value)
410 =================
411 */
412 static void VM_SV_centerprint(prvm_prog_t *prog)
413 {
414         client_t        *client;
415         int                     entnum;
416         char string[VM_STRINGTEMP_LENGTH];
417
418         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
419
420         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
421
422         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
423         {
424                 VM_Warning(prog, "tried to centerprint to a non-client\n");
425                 return;
426         }
427
428         client = svs.clients + entnum-1;
429         if (!client->netconnection)
430                 return;
431
432         VM_VarString(prog, 1, string, sizeof(string));
433         MSG_WriteChar(&client->netconnection->message,svc_centerprint);
434         MSG_WriteString(&client->netconnection->message, string);
435 }
436
437 /*
438 =================
439 VM_SV_particle
440
441 particle(origin, color, count)
442 =================
443 */
444 static void VM_SV_particle(prvm_prog_t *prog)
445 {
446         vec3_t          org, dir;
447         int             color;
448         int             count;
449
450         VM_SAFEPARMCOUNT(4, VM_SV_particle);
451
452         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
454         color = (int)PRVM_G_FLOAT(OFS_PARM2);
455         count = (int)PRVM_G_FLOAT(OFS_PARM3);
456         SV_StartParticle (org, dir, color, count);
457 }
458
459
460 /*
461 =================
462 VM_SV_ambientsound
463
464 =================
465 */
466 static void VM_SV_ambientsound(prvm_prog_t *prog)
467 {
468         const char      *samp;
469         vec3_t          pos;
470         prvm_vec_t      vol, attenuation;
471         int                     soundnum, large;
472
473         VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
474
475         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
476         samp = PRVM_G_STRING(OFS_PARM1);
477         vol = PRVM_G_FLOAT(OFS_PARM2);
478         attenuation = PRVM_G_FLOAT(OFS_PARM3);
479
480 // check to see if samp was properly precached
481         soundnum = SV_SoundIndex(samp, 1);
482         if (!soundnum)
483                 return;
484
485         large = false;
486         if (soundnum >= 256)
487                 large = true;
488
489         // add an svc_spawnambient command to the level signon packet
490
491         if (large)
492                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
493         else
494                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
495
496         MSG_WriteVector(&sv.signon, pos, sv.protocol);
497
498         if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
499                 MSG_WriteShort (&sv.signon, soundnum);
500         else
501                 MSG_WriteByte (&sv.signon, soundnum);
502
503         MSG_WriteByte (&sv.signon, (int)(vol*255));
504         MSG_WriteByte (&sv.signon, (int)(attenuation*64));
505
506 }
507
508 /*
509 =================
510 VM_SV_sound
511
512 Each entity can have eight independant sound sources, like voice,
513 weapon, feet, etc.
514
515 Channel 0 is an auto-allocate channel, the others override anything
516 already running on that entity/channel pair.
517
518 An attenuation of 0 will play full volume everywhere in the level.
519 Larger attenuations will drop off.
520
521 =================
522 */
523 static void VM_SV_sound(prvm_prog_t *prog)
524 {
525         const char      *sample;
526         int                     channel;
527         prvm_edict_t            *entity;
528         int             nvolume;
529         int flags;
530         float attenuation;
531         float pitchchange;
532
533         VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
534
535         entity = PRVM_G_EDICT(OFS_PARM0);
536         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
537         sample = PRVM_G_STRING(OFS_PARM2);
538         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
539         if (prog->argc < 5)
540         {
541                 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
542                 attenuation = 1;
543         }
544         else
545                 attenuation = PRVM_G_FLOAT(OFS_PARM4);
546         if (prog->argc < 6)
547                 pitchchange = 0;
548         else
549                 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
550
551         if (prog->argc < 7)
552         {
553                 flags = 0;
554                 if(channel >= 8 && channel <= 15) // weird QW feature
555                 {
556                         flags |= CHANNELFLAG_RELIABLE;
557                         channel -= 8;
558                 }
559         }
560         else
561         {
562                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
563                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
564         }
565
566         if (nvolume < 0 || nvolume > 255)
567         {
568                 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
569                 return;
570         }
571
572         if (attenuation < 0 || attenuation > 4)
573         {
574                 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
575                 return;
576         }
577
578         channel = CHAN_USER2ENGINE(channel);
579
580         if (!IS_CHAN(channel))
581         {
582                 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
583                 return;
584         }
585
586         SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
587 }
588
589 /*
590 =================
591 VM_SV_pointsound
592
593 Follows the same logic as VM_SV_sound, except instead of
594 an entity, an origin for the sound is provided, and channel
595 is omitted (since no entity is being tracked).
596
597 =================
598 */
599 static void VM_SV_pointsound(prvm_prog_t *prog)
600 {
601         const char      *sample;
602         int             nvolume;
603         float           attenuation;
604         float           pitchchange;
605         vec3_t          org;
606
607         VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
608
609         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
610         sample = PRVM_G_STRING(OFS_PARM1);
611         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
612         attenuation = PRVM_G_FLOAT(OFS_PARM3);
613         pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
614
615         if (nvolume < 0 || nvolume > 255)
616         {
617                 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
618                 return;
619         }
620
621         if (attenuation < 0 || attenuation > 4)
622         {
623                 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
624                 return;
625         }
626
627         SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
628 }
629
630 /*
631 =================
632 VM_SV_traceline
633
634 Used for use tracing and shot targeting
635 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
636 if the tryents flag is set.
637
638 traceline (vector1, vector2, movetype, ignore)
639 =================
640 */
641 static void VM_SV_traceline(prvm_prog_t *prog)
642 {
643         vec3_t  v1, v2;
644         trace_t trace;
645         int             move;
646         prvm_edict_t    *ent;
647
648         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
649
650         prog->xfunction->builtinsprofile += 30;
651
652         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
653         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
654         move = (int)PRVM_G_FLOAT(OFS_PARM2);
655         ent = PRVM_G_EDICT(OFS_PARM3);
656
657         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
658                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
659
660         trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
661
662         VM_SetTraceGlobals(prog, &trace);
663 }
664
665
666 /*
667 =================
668 VM_SV_tracebox
669
670 Used for use tracing and shot targeting
671 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
672 if the tryents flag is set.
673
674 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
675 =================
676 */
677 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
678 static void VM_SV_tracebox(prvm_prog_t *prog)
679 {
680         vec3_t v1, v2, m1, m2;
681         trace_t trace;
682         int             move;
683         prvm_edict_t    *ent;
684
685         VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
686
687         prog->xfunction->builtinsprofile += 30;
688
689         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
690         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
691         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
692         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
693         move = (int)PRVM_G_FLOAT(OFS_PARM4);
694         ent = PRVM_G_EDICT(OFS_PARM5);
695
696         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
697                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
698
699         trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
700
701         VM_SetTraceGlobals(prog, &trace);
702 }
703
704 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
705 {
706         int i;
707         float gravity;
708         vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
709         vec3_t original_origin;
710         vec3_t original_velocity;
711         vec3_t original_angles;
712         vec3_t original_avelocity;
713         trace_t trace;
714
715         VectorCopy(PRVM_serveredictvector(tossent, origin)   , original_origin   );
716         VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
717         VectorCopy(PRVM_serveredictvector(tossent, angles)   , original_angles   );
718         VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
719
720         gravity = PRVM_serveredictfloat(tossent, gravity);
721         if (!gravity)
722                 gravity = 1.0f;
723         gravity *= sv_gravity.value * 0.025;
724
725         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
726         {
727                 SV_CheckVelocity (tossent);
728                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
729                 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
730                 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
731                 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
732                 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
733                 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
734                 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
735                 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
736                 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
737                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
738
739                 if (trace.fraction < 1)
740                         break;
741         }
742
743         VectorCopy(original_origin   , PRVM_serveredictvector(tossent, origin)   );
744         VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
745         VectorCopy(original_angles   , PRVM_serveredictvector(tossent, angles)   );
746         VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
747
748         return trace;
749 }
750
751 static void VM_SV_tracetoss(prvm_prog_t *prog)
752 {
753         trace_t trace;
754         prvm_edict_t    *ent;
755         prvm_edict_t    *ignore;
756
757         VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
758
759         prog->xfunction->builtinsprofile += 600;
760
761         ent = PRVM_G_EDICT(OFS_PARM0);
762         if (ent == prog->edicts)
763         {
764                 VM_Warning(prog, "tracetoss: can not use world entity\n");
765                 return;
766         }
767         ignore = PRVM_G_EDICT(OFS_PARM1);
768
769         trace = SV_Trace_Toss(prog, ent, ignore);
770
771         VM_SetTraceGlobals(prog, &trace);
772 }
773
774 //============================================================================
775
776 static int checkpvsbytes;
777 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
778
779 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
780 {
781         int             i;
782         prvm_edict_t    *ent;
783         vec3_t  org;
784
785 // cycle to the next one
786
787         check = bound(1, check, svs.maxclients);
788         if (check == svs.maxclients)
789                 i = 1;
790         else
791                 i = check + 1;
792
793         for ( ;  ; i++)
794         {
795                 // count the cost
796                 prog->xfunction->builtinsprofile++;
797                 // wrap around
798                 if (i == svs.maxclients+1)
799                         i = 1;
800                 // look up the client's edict
801                 ent = PRVM_EDICT_NUM(i);
802                 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
803                 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
804                         continue;
805                 // found a valid client (possibly the same one again)
806                 break;
807         }
808
809 // get the PVS for the entity
810         VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
811         checkpvsbytes = 0;
812         if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
813                 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
814
815         return i;
816 }
817
818 /*
819 =================
820 VM_SV_checkclient
821
822 Returns a client (or object that has a client enemy) that would be a
823 valid target.
824
825 If there is more than one valid option, they are cycled each frame
826
827 If (self.origin + self.viewofs) is not in the PVS of the current target,
828 it is not returned at all.
829
830 name checkclient ()
831 =================
832 */
833 int c_invis, c_notvis;
834 static void VM_SV_checkclient(prvm_prog_t *prog)
835 {
836         prvm_edict_t    *ent, *self;
837         vec3_t  view;
838
839         VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
840
841         // find a new check if on a new frame
842         if (sv.time - sv.lastchecktime >= 0.1)
843         {
844                 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
845                 sv.lastchecktime = sv.time;
846         }
847
848         // return check if it might be visible
849         ent = PRVM_EDICT_NUM(sv.lastcheck);
850         if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
851         {
852                 VM_RETURN_EDICT(prog->edicts);
853                 return;
854         }
855
856         // if current entity can't possibly see the check entity, return 0
857         self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
858         VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
859         if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
860         {
861                 c_notvis++;
862                 VM_RETURN_EDICT(prog->edicts);
863                 return;
864         }
865
866         // might be able to see it
867         c_invis++;
868         VM_RETURN_EDICT(ent);
869 }
870
871 //============================================================================
872
873 /*
874 =================
875 VM_SV_checkpvs
876
877 Checks if an entity is in a point's PVS.
878 Should be fast but can be inexact.
879
880 float checkpvs(vector viewpos, entity viewee) = #240;
881 =================
882 */
883 static void VM_SV_checkpvs(prvm_prog_t *prog)
884 {
885         vec3_t viewpos, absmin, absmax;
886         prvm_edict_t *viewee;
887 #if 1
888         unsigned char *pvs;
889 #else
890         int fatpvsbytes;
891         unsigned char fatpvs[MAX_MAP_LEAFS/8];
892 #endif
893
894         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
895         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
896         viewee = PRVM_G_EDICT(OFS_PARM1);
897
898         if(viewee->priv.server->free)
899         {
900                 VM_Warning(prog, "checkpvs: can not check free entity\n");
901                 PRVM_G_FLOAT(OFS_RETURN) = 4;
902                 return;
903         }
904
905 #if 1
906         if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
907         {
908                 // no PVS support on this worldmodel... darn
909                 PRVM_G_FLOAT(OFS_RETURN) = 3;
910                 return;
911         }
912         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
913         if(!pvs)
914         {
915                 // viewpos isn't in any PVS... darn
916                 PRVM_G_FLOAT(OFS_RETURN) = 2;
917                 return;
918         }
919         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
920         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
921         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
922 #else
923         // using fat PVS like FTEQW does (slow)
924         if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
925         {
926                 // no PVS support on this worldmodel... darn
927                 PRVM_G_FLOAT(OFS_RETURN) = 3;
928                 return;
929         }
930         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
931         if(!fatpvsbytes)
932         {
933                 // viewpos isn't in any PVS... darn
934                 PRVM_G_FLOAT(OFS_RETURN) = 2;
935                 return;
936         }
937         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
938         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
939         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
940 #endif
941 }
942
943
944 /*
945 =================
946 VM_SV_stuffcmd
947
948 Sends text over to the client's execution buffer
949
950 stuffcmd (clientent, value, ...)
951 =================
952 */
953 static void VM_SV_stuffcmd(prvm_prog_t *prog)
954 {
955         int             entnum;
956         client_t        *old;
957         char    string[VM_STRINGTEMP_LENGTH];
958
959         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
960
961         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
962         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
963         {
964                 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
965                 return;
966         }
967
968         VM_VarString(prog, 1, string, sizeof(string));
969
970         old = host_client;
971         host_client = svs.clients + entnum-1;
972         Host_ClientCommands ("%s", string);
973         host_client = old;
974 }
975
976 /*
977 =================
978 VM_SV_findradius
979
980 Returns a chain of entities that have origins within a spherical area
981
982 findradius (origin, radius)
983 =================
984 */
985 static void VM_SV_findradius(prvm_prog_t *prog)
986 {
987         prvm_edict_t *ent, *chain;
988         vec_t radius, radius2;
989         vec3_t org, eorg, mins, maxs;
990         int i;
991         int numtouchedicts;
992         static prvm_edict_t *touchedicts[MAX_EDICTS];
993         int chainfield;
994
995         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
996
997         if(prog->argc == 3)
998                 chainfield = PRVM_G_INT(OFS_PARM2);
999         else
1000                 chainfield = prog->fieldoffsets.chain;
1001         if (chainfield < 0)
1002                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
1003
1004         chain = (prvm_edict_t *)prog->edicts;
1005
1006         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1007         radius = PRVM_G_FLOAT(OFS_PARM1);
1008         radius2 = radius * radius;
1009
1010         mins[0] = org[0] - (radius + 1);
1011         mins[1] = org[1] - (radius + 1);
1012         mins[2] = org[2] - (radius + 1);
1013         maxs[0] = org[0] + (radius + 1);
1014         maxs[1] = org[1] + (radius + 1);
1015         maxs[2] = org[2] + (radius + 1);
1016         numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1017         if (numtouchedicts > MAX_EDICTS)
1018         {
1019                 // this never happens
1020                 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1021                 numtouchedicts = MAX_EDICTS;
1022         }
1023         for (i = 0;i < numtouchedicts;i++)
1024         {
1025                 ent = touchedicts[i];
1026                 prog->xfunction->builtinsprofile++;
1027                 // Quake did not return non-solid entities but darkplaces does
1028                 // (note: this is the reason you can't blow up fallen zombies)
1029                 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1030                         continue;
1031                 // LadyHavoc: compare against bounding box rather than center so it
1032                 // doesn't miss large objects, and use DotProduct instead of Length
1033                 // for a major speedup
1034                 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1035                 if (sv_gameplayfix_findradiusdistancetobox.integer)
1036                 {
1037                         eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1038                         eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1039                         eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1040                 }
1041                 else
1042                         VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1043                 if (DotProduct(eorg, eorg) < radius2)
1044                 {
1045                         PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1046                         chain = ent;
1047                 }
1048         }
1049
1050         VM_RETURN_EDICT(chain);
1051 }
1052
1053 static void VM_SV_precache_sound(prvm_prog_t *prog)
1054 {
1055         VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1056         PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1057 }
1058
1059 static void VM_SV_precache_model(prvm_prog_t *prog)
1060 {
1061         VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1062         SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1063         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1064 }
1065
1066 /*
1067 ===============
1068 VM_SV_walkmove
1069
1070 float(float yaw, float dist[, settrace]) walkmove
1071 ===============
1072 */
1073 static void VM_SV_walkmove(prvm_prog_t *prog)
1074 {
1075         prvm_edict_t    *ent;
1076         float   yaw, dist;
1077         vec3_t  move;
1078         mfunction_t     *oldf;
1079         int     oldself;
1080         qboolean        settrace;
1081
1082         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1083
1084         // assume failure if it returns early
1085         PRVM_G_FLOAT(OFS_RETURN) = 0;
1086
1087         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1088         if (ent == prog->edicts)
1089         {
1090                 VM_Warning(prog, "walkmove: can not modify world entity\n");
1091                 return;
1092         }
1093         if (ent->priv.server->free)
1094         {
1095                 VM_Warning(prog, "walkmove: can not modify free entity\n");
1096                 return;
1097         }
1098         yaw = PRVM_G_FLOAT(OFS_PARM0);
1099         dist = PRVM_G_FLOAT(OFS_PARM1);
1100         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1101
1102         if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1103                 return;
1104
1105         yaw = yaw*M_PI*2 / 360;
1106
1107         move[0] = cos(yaw)*dist;
1108         move[1] = sin(yaw)*dist;
1109         move[2] = 0;
1110
1111 // save program state, because SV_movestep may call other progs
1112         oldf = prog->xfunction;
1113         oldself = PRVM_serverglobaledict(self);
1114
1115         PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1116
1117
1118 // restore program state
1119         prog->xfunction = oldf;
1120         PRVM_serverglobaledict(self) = oldself;
1121 }
1122
1123 /*
1124 ===============
1125 VM_SV_droptofloor
1126
1127 void() droptofloor
1128 ===============
1129 */
1130
1131 static void VM_SV_droptofloor(prvm_prog_t *prog)
1132 {
1133         prvm_edict_t            *ent;
1134         vec3_t          end, entorigin, entmins, entmaxs;
1135         trace_t         trace;
1136
1137         VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1138
1139         // assume failure if it returns early
1140         PRVM_G_FLOAT(OFS_RETURN) = 0;
1141
1142         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1143         if (ent == prog->edicts)
1144         {
1145                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1146                 return;
1147         }
1148         if (ent->priv.server->free)
1149         {
1150                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1151                 return;
1152         }
1153
1154         VectorCopy (PRVM_serveredictvector(ent, origin), end);
1155         end[2] -= 256;
1156
1157         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1158                 SV_NudgeOutOfSolid(ent);
1159
1160         VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
1161         VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
1162         VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
1163         trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1164         if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1165         {
1166                 vec3_t offset, org;
1167                 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1168                 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1169                 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1170                 VectorSubtract(trace.endpos, offset, trace.endpos);
1171                 if (trace.startsolid)
1172                 {
1173                         Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1174                         SV_LinkEdict(ent);
1175                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1176                         PRVM_serveredictedict(ent, groundentity) = 0;
1177                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1178                 }
1179                 else if (trace.fraction < 1)
1180                 {
1181                         Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1182                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1183                         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1184                                 SV_NudgeOutOfSolid(ent);
1185                         SV_LinkEdict(ent);
1186                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1187                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1188                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1189                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1190                         ent->priv.server->suspendedinairflag = true;
1191                 }
1192         }
1193         else
1194         {
1195                 if (!trace.allsolid && trace.fraction < 1)
1196                 {
1197                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1198                         SV_LinkEdict(ent);
1199                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1200                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1201                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1202                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1203                         ent->priv.server->suspendedinairflag = true;
1204                 }
1205         }
1206 }
1207
1208 /*
1209 ===============
1210 VM_SV_lightstyle
1211
1212 void(float style, string value) lightstyle
1213 ===============
1214 */
1215 static void VM_SV_lightstyle(prvm_prog_t *prog)
1216 {
1217         int             style;
1218         const char      *val;
1219         client_t        *client;
1220         int                     j;
1221
1222         VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1223
1224         style = (int)PRVM_G_FLOAT(OFS_PARM0);
1225         val = PRVM_G_STRING(OFS_PARM1);
1226
1227         if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1228                 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1229         }
1230
1231 // change the string in sv
1232         strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1233
1234 // send message to all clients on this server
1235         if (sv.state != ss_active)
1236                 return;
1237
1238         for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1239         {
1240                 if (client->active && client->netconnection)
1241                 {
1242                         MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1243                         MSG_WriteChar (&client->netconnection->message,style);
1244                         MSG_WriteString (&client->netconnection->message, val);
1245                 }
1246         }
1247 }
1248
1249 /*
1250 =============
1251 VM_SV_checkbottom
1252 =============
1253 */
1254 static void VM_SV_checkbottom(prvm_prog_t *prog)
1255 {
1256         VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1257         PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1258 }
1259
1260 /*
1261 =============
1262 VM_SV_pointcontents
1263 =============
1264 */
1265 static void VM_SV_pointcontents(prvm_prog_t *prog)
1266 {
1267         vec3_t point;
1268         VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1269         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1270         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1271 }
1272
1273 /*
1274 =============
1275 VM_SV_aim
1276
1277 Pick a vector for the player to shoot along
1278 vector aim(entity, missilespeed)
1279 =============
1280 */
1281 static void VM_SV_aim(prvm_prog_t *prog)
1282 {
1283         prvm_edict_t    *ent, *check, *bestent;
1284         vec3_t  start, dir, end, bestdir;
1285         int             i, j;
1286         trace_t tr;
1287         float   dist, bestdist;
1288         //float speed;
1289
1290         VM_SAFEPARMCOUNT(2, VM_SV_aim);
1291
1292         // assume failure if it returns early
1293         VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1294         // if sv_aim is so high it can't possibly accept anything, skip out early
1295         if (sv_aim.value >= 1)
1296                 return;
1297
1298         ent = PRVM_G_EDICT(OFS_PARM0);
1299         if (ent == prog->edicts)
1300         {
1301                 VM_Warning(prog, "aim: can not use world entity\n");
1302                 return;
1303         }
1304         if (ent->priv.server->free)
1305         {
1306                 VM_Warning(prog, "aim: can not use free entity\n");
1307                 return;
1308         }
1309         //speed = PRVM_G_FLOAT(OFS_PARM1);
1310
1311         VectorCopy (PRVM_serveredictvector(ent, origin), start);
1312         start[2] += 20;
1313
1314 // try sending a trace straight
1315         VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1316         VectorMA (start, 2048, dir, end);
1317         tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1318         if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1319         && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1320         {
1321                 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1322                 return;
1323         }
1324
1325
1326 // try all possible entities
1327         VectorCopy (dir, bestdir);
1328         bestdist = sv_aim.value;
1329         bestent = NULL;
1330
1331         check = PRVM_NEXT_EDICT(prog->edicts);
1332         for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1333         {
1334                 prog->xfunction->builtinsprofile++;
1335                 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1336                         continue;
1337                 if (check == ent)
1338                         continue;
1339                 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1340                         continue;       // don't aim at teammate
1341                 for (j=0 ; j<3 ; j++)
1342                         end[j] = PRVM_serveredictvector(check, origin)[j]
1343                         + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1344                 VectorSubtract (end, start, dir);
1345                 VectorNormalize (dir);
1346                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1347                 if (dist < bestdist)
1348                         continue;       // to far to turn
1349                 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1350                 if (tr.ent == check)
1351                 {       // can shoot at this one
1352                         bestdist = dist;
1353                         bestent = check;
1354                 }
1355         }
1356
1357         if (bestent)
1358         {
1359                 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1360                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1361                 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1362                 end[2] = dir[2];
1363                 VectorNormalize (end);
1364                 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1365         }
1366         else
1367         {
1368                 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1369         }
1370 }
1371
1372 /*
1373 ===============================================================================
1374
1375 MESSAGE WRITING
1376
1377 ===============================================================================
1378 */
1379
1380 #define MSG_BROADCAST   0               // unreliable to all
1381 #define MSG_ONE                 1               // reliable to one (msg_entity)
1382 #define MSG_ALL                 2               // reliable to all
1383 #define MSG_INIT                3               // write to the init string
1384 #define MSG_ENTITY              5
1385
1386 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1387 {
1388         int             entnum;
1389         int             dest;
1390         prvm_edict_t    *ent;
1391
1392         dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1393         switch (dest)
1394         {
1395         case MSG_BROADCAST:
1396                 return &sv.datagram;
1397
1398         case MSG_ONE:
1399                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1400                 entnum = PRVM_NUM_FOR_EDICT(ent);
1401                 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1402                 {
1403                         VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1404                         return &sv.reliable_datagram;
1405                 }
1406                 else
1407                         return &svs.clients[entnum-1].netconnection->message;
1408
1409         default:
1410                 VM_Warning(prog, "WriteDest: bad destination\n");
1411         case MSG_ALL:
1412                 return &sv.reliable_datagram;
1413
1414         case MSG_INIT:
1415                 return &sv.signon;
1416
1417         case MSG_ENTITY:
1418                 return sv.writeentitiestoclient_msg;
1419         }
1420
1421         //return NULL;
1422 }
1423
1424 static void VM_SV_WriteByte(prvm_prog_t *prog)
1425 {
1426         VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1427         MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1428 }
1429
1430 static void VM_SV_WriteChar(prvm_prog_t *prog)
1431 {
1432         VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1433         MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1434 }
1435
1436 static void VM_SV_WriteShort(prvm_prog_t *prog)
1437 {
1438         VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1439         MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1440 }
1441
1442 static void VM_SV_WriteLong(prvm_prog_t *prog)
1443 {
1444         VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1445         MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1446 }
1447
1448 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1449 {
1450         VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1451         MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1452 }
1453
1454 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1455 {
1456         VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1457         MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1458 }
1459
1460 static void VM_SV_WriteString(prvm_prog_t *prog)
1461 {
1462         VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1463         MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1464 }
1465
1466 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1467 {
1468         VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1469         MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1470 }
1471
1472
1473 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1474 {
1475         VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1476         MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1477 }
1478
1479 // writes a picture as at most size bytes of data
1480 // message:
1481 //   IMGNAME \0 SIZE(short) IMGDATA
1482 // if failed to read/compress:
1483 //   IMGNAME \0 \0 \0
1484 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1485 static void VM_SV_WritePicture(prvm_prog_t *prog)
1486 {
1487         const char *imgname;
1488         void *buf;
1489         size_t size;
1490
1491         VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1492
1493         imgname = PRVM_G_STRING(OFS_PARM1);
1494         size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1495         if(size > 65535)
1496                 size = 65535;
1497
1498         MSG_WriteString(WriteDest(prog), imgname);
1499         if(Image_Compress(imgname, size, &buf, &size))
1500         {
1501                 // actual picture
1502                 MSG_WriteShort(WriteDest(prog), (int)size);
1503                 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1504         }
1505         else
1506         {
1507                 // placeholder
1508                 MSG_WriteShort(WriteDest(prog), 0);
1509         }
1510 }
1511
1512 //////////////////////////////////////////////////////////
1513
1514 static void VM_SV_makestatic(prvm_prog_t *prog)
1515 {
1516         prvm_edict_t *ent;
1517         int i, large;
1518
1519         // allow 0 parameters due to an id1 qc bug in which this function is used
1520         // with no parameters (but directly after setmodel with self in OFS_PARM0)
1521         VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1522
1523         if (prog->argc >= 1)
1524                 ent = PRVM_G_EDICT(OFS_PARM0);
1525         else
1526                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1527         if (ent == prog->edicts)
1528         {
1529                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1530                 return;
1531         }
1532         if (ent->priv.server->free)
1533         {
1534                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1535                 return;
1536         }
1537
1538         large = false;
1539         if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1540                 large = true;
1541
1542         if (large)
1543         {
1544                 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1545                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1546                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1547         }
1548         else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1549         {
1550                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1551                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1552                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1553         }
1554         else
1555         {
1556                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1557                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1558                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1559         }
1560
1561         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1562         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1563         for (i=0 ; i<3 ; i++)
1564         {
1565                 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1566                 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1567         }
1568
1569 // throw the entity away now
1570         PRVM_ED_Free(prog, ent);
1571 }
1572
1573 //=============================================================================
1574
1575 /*
1576 ==============
1577 VM_SV_setspawnparms
1578 ==============
1579 */
1580 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1581 {
1582         prvm_edict_t    *ent;
1583         int             i;
1584         client_t        *client;
1585
1586         VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1587
1588         ent = PRVM_G_EDICT(OFS_PARM0);
1589         i = PRVM_NUM_FOR_EDICT(ent);
1590         if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1591         {
1592                 Con_Print("tried to setspawnparms on a non-client\n");
1593                 return;
1594         }
1595
1596         // copy spawn parms out of the client_t
1597         client = svs.clients + i-1;
1598         for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1599                 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1600 }
1601
1602 /*
1603 =================
1604 VM_SV_getlight
1605
1606 Returns a color vector indicating the lighting at the requested point.
1607
1608 (Internal Operation note: actually measures the light beneath the point, just like
1609                           the model lighting on the client)
1610
1611 getlight(vector)
1612 =================
1613 */
1614 static void VM_SV_getlight(prvm_prog_t *prog)
1615 {
1616         vec3_t ambientcolor, diffusecolor, diffusenormal;
1617         vec3_t p;
1618         VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1619         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1620         VectorClear(ambientcolor);
1621         VectorClear(diffusecolor);
1622         VectorClear(diffusenormal);
1623         if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1624                 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1625         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1626 }
1627
1628 typedef struct
1629 {
1630         unsigned char   type;   // 1/2/8 or 0 to indicate unused
1631         int             fieldoffset;
1632 }customstat_t;
1633
1634 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1635 static int vm_customstats_last;
1636
1637 void VM_CustomStats_Clear (void)
1638 {
1639         memset(vm_customstats, 0, sizeof(vm_customstats));
1640         vm_customstats_last = -1;
1641 }
1642
1643 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1644 {
1645         prvm_prog_t *prog = SVVM_prog;
1646         int                     i;
1647         char            s[17];
1648         union {
1649                 int i;
1650                 float f;
1651         } u;
1652
1653         for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1654         {
1655                 if(!vm_customstats[i].type)
1656                         continue;
1657                 switch(vm_customstats[i].type)
1658                 {
1659                 //string as 16 bytes
1660                 case 1:
1661                         memset(s, 0, 17);
1662                         strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1663                         stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1664                         stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1665                         stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1666                         stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1667                         break;
1668                 //float field sent as-is
1669                 case 8:
1670                         // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1671                         u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1672                         stats[i] = u.i;
1673                         break;
1674                 //integer value of float field
1675                 case 2:
1676                         stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1677                         break;
1678                 default:
1679                         break;
1680                 }
1681         }
1682 }
1683
1684 // void(float index, float type, .void field) SV_AddStat = #232;
1685 // Set up an auto-sent player stat.
1686 // Client's get thier own fields sent to them. Index may not be less than 32.
1687 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1688 //          1: string (4 stats carrying a total of 16 charactures)
1689 //          2: float (one stat, float converted to an integer for transportation)
1690 //          8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1691 static void VM_SV_AddStat(prvm_prog_t *prog)
1692 {
1693         int             off, i, type;
1694
1695         VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1696
1697         i               = (int)PRVM_G_FLOAT(OFS_PARM0);
1698         type    = (int)PRVM_G_FLOAT(OFS_PARM1);
1699         off             = PRVM_G_INT  (OFS_PARM2);
1700
1701         switch (type)
1702         {
1703         case 1:
1704         case 2:
1705         case 8:
1706                 break;
1707         default:
1708                 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1709                 return;
1710         }
1711
1712         if (i < 0)
1713         {
1714                 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1715                 return;
1716         }
1717
1718         if (i >= MAX_CL_STATS)
1719         {
1720                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT (%i) conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1721                 return;
1722         }
1723
1724         if (i > (MAX_CL_STATS - 4) && type == 1)
1725         {
1726                 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS (%i) - 4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1727                 return;
1728         }
1729
1730         // these are hazardous to override but sort of allowed if one wants to be adventurous...  and enjoys warnings.
1731         if (i < MIN_VM_STAT)
1732                 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1733         else if (i >= MAX_VM_STAT)
1734                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1735         else if (i > (MAX_VM_STAT - 4) && type == 1)
1736                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1737
1738         vm_customstats[i].type          = type;
1739         vm_customstats[i].fieldoffset   = off;
1740         if(vm_customstats_last < i)
1741                 vm_customstats_last = i;
1742 }
1743
1744 /*
1745 =================
1746 VM_SV_copyentity
1747
1748 copies data from one entity to another
1749
1750 copyentity(src, dst)
1751 =================
1752 */
1753 static void VM_SV_copyentity(prvm_prog_t *prog)
1754 {
1755         prvm_edict_t *in, *out;
1756         VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1757         in = PRVM_G_EDICT(OFS_PARM0);
1758         if (in == prog->edicts)
1759         {
1760                 VM_Warning(prog, "copyentity: can not read world entity\n");
1761                 return;
1762         }
1763         if (in->priv.server->free)
1764         {
1765                 VM_Warning(prog, "copyentity: can not read free entity\n");
1766                 return;
1767         }
1768         out = PRVM_G_EDICT(OFS_PARM1);
1769         if (out == prog->edicts)
1770         {
1771                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1772                 return;
1773         }
1774         if (out->priv.server->free)
1775         {
1776                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1777                 return;
1778         }
1779         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1780         if (VectorCompare(PRVM_serveredictvector(out, absmin), PRVM_serveredictvector(out, absmax)))
1781                 return;
1782         SV_LinkEdict(out);
1783 }
1784
1785
1786 /*
1787 =================
1788 VM_SV_setcolor
1789
1790 sets the color of a client and broadcasts the update to all connected clients
1791
1792 setcolor(clientent, value)
1793 =================
1794 */
1795 static void VM_SV_setcolor(prvm_prog_t *prog)
1796 {
1797         client_t *client;
1798         int entnum, i;
1799
1800         VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1801         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1802         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1803
1804         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1805         {
1806                 Con_Print("tried to setcolor a non-client\n");
1807                 return;
1808         }
1809
1810         client = svs.clients + entnum-1;
1811         if (client->edict)
1812         {
1813                 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1814                 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1815         }
1816         client->colors = i;
1817         if (client->old_colors != client->colors)
1818         {
1819                 client->old_colors = client->colors;
1820                 // send notification to all clients
1821                 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1822                 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1823                 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1824         }
1825 }
1826
1827 /*
1828 =================
1829 VM_SV_effect
1830
1831 effect(origin, modelname, startframe, framecount, framerate)
1832 =================
1833 */
1834 static void VM_SV_effect(prvm_prog_t *prog)
1835 {
1836         int i;
1837         const char *s;
1838         vec3_t org;
1839         VM_SAFEPARMCOUNT(5, VM_SV_effect);
1840         s = PRVM_G_STRING(OFS_PARM1);
1841         if (!s[0])
1842         {
1843                 VM_Warning(prog, "effect: no model specified\n");
1844                 return;
1845         }
1846
1847         i = SV_ModelIndex(s, 1);
1848         if (!i)
1849         {
1850                 VM_Warning(prog, "effect: model not precached\n");
1851                 return;
1852         }
1853
1854         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1855         {
1856                 VM_Warning(prog, "effect: framecount < 1\n");
1857                 return;
1858         }
1859
1860         if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1861         {
1862                 VM_Warning(prog, "effect: framerate < 1\n");
1863                 return;
1864         }
1865
1866         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1867         SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1868 }
1869
1870 static void VM_SV_te_blood(prvm_prog_t *prog)
1871 {
1872         VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1873         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1874                 return;
1875         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1876         MSG_WriteByte(&sv.datagram, TE_BLOOD);
1877         // origin
1878         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1879         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1880         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1881         // velocity
1882         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1883         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1884         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1885         // count
1886         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1887         SV_FlushBroadcastMessages();
1888 }
1889
1890 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1891 {
1892         VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1893         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1894                 return;
1895         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1896         MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1897         // min
1898         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1899         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1900         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1901         // max
1902         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1903         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1904         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1905         // speed
1906         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1907         // count
1908         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1909         SV_FlushBroadcastMessages();
1910 }
1911
1912 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1913 {
1914         VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1915         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1916         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1917         // origin
1918         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1919         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1920         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1921         // color
1922         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1923         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1924         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1925         SV_FlushBroadcastMessages();
1926 }
1927
1928 static void VM_SV_te_particlecube(prvm_prog_t *prog)
1929 {
1930         VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1931         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1932                 return;
1933         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1934         MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1935         // min
1936         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1937         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1938         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1939         // max
1940         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1941         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1942         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1943         // velocity
1944         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1945         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1946         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1947         // count
1948         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1949         // color
1950         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1951         // gravity true/false
1952         MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1953         // randomvel
1954         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1955         SV_FlushBroadcastMessages();
1956 }
1957
1958 static void VM_SV_te_particlerain(prvm_prog_t *prog)
1959 {
1960         VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1961         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1962                 return;
1963         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1964         MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1965         // min
1966         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1967         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1968         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1969         // max
1970         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1971         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1972         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1973         // velocity
1974         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1975         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1976         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1977         // count
1978         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1979         // color
1980         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1981         SV_FlushBroadcastMessages();
1982 }
1983
1984 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
1985 {
1986         VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1987         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1988                 return;
1989         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1990         MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1991         // min
1992         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1993         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1994         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1995         // max
1996         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1997         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1998         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1999         // velocity
2000         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2001         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2002         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2003         // count
2004         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2005         // color
2006         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2007         SV_FlushBroadcastMessages();
2008 }
2009
2010 static void VM_SV_te_spark(prvm_prog_t *prog)
2011 {
2012         VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2013         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2014                 return;
2015         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2016         MSG_WriteByte(&sv.datagram, TE_SPARK);
2017         // origin
2018         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2019         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2020         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2021         // velocity
2022         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2023         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2024         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2025         // count
2026         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2027         SV_FlushBroadcastMessages();
2028 }
2029
2030 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2031 {
2032         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2033         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2034         MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2035         // origin
2036         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2037         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2038         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2039         SV_FlushBroadcastMessages();
2040 }
2041
2042 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2043 {
2044         VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2045         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2046         MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2047         // origin
2048         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2049         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2050         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2051         SV_FlushBroadcastMessages();
2052 }
2053
2054 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2055 {
2056         VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2057         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2058         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2059         // origin
2060         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2061         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2062         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2063         SV_FlushBroadcastMessages();
2064 }
2065
2066 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2067 {
2068         VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2069         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2070         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2071         // origin
2072         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2073         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2074         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2075         SV_FlushBroadcastMessages();
2076 }
2077
2078 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2079 {
2080         VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2081         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2082         MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2083         // origin
2084         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2085         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2086         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2087         SV_FlushBroadcastMessages();
2088 }
2089
2090 static void VM_SV_te_customflash(prvm_prog_t *prog)
2091 {
2092         VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2093         if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2094                 return;
2095         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2096         MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2097         // origin
2098         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2099         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2100         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2101         // radius
2102         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2103         // lifetime
2104         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2105         // color
2106         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2107         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2108         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2109         SV_FlushBroadcastMessages();
2110 }
2111
2112 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2113 {
2114         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2115         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2116         MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2117         // origin
2118         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2119         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2120         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2121         SV_FlushBroadcastMessages();
2122 }
2123
2124 static void VM_SV_te_spike(prvm_prog_t *prog)
2125 {
2126         VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2127         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2128         MSG_WriteByte(&sv.datagram, TE_SPIKE);
2129         // origin
2130         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2131         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2132         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2133         SV_FlushBroadcastMessages();
2134 }
2135
2136 static void VM_SV_te_superspike(prvm_prog_t *prog)
2137 {
2138         VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2139         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2140         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2141         // origin
2142         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2143         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2144         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2145         SV_FlushBroadcastMessages();
2146 }
2147
2148 static void VM_SV_te_explosion(prvm_prog_t *prog)
2149 {
2150         VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2151         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2152         MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2153         // origin
2154         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2155         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2156         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2157         SV_FlushBroadcastMessages();
2158 }
2159
2160 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2161 {
2162         VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2163         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2164         MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2165         // origin
2166         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2167         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2168         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2169         SV_FlushBroadcastMessages();
2170 }
2171
2172 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2173 {
2174         VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2175         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2176         MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2177         // origin
2178         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2179         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2180         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2181         SV_FlushBroadcastMessages();
2182 }
2183
2184 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2185 {
2186         VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2187         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2188         MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2189         // origin
2190         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2191         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2192         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2193         SV_FlushBroadcastMessages();
2194 }
2195
2196 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2197 {
2198         VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2199         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2200         MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2201         // origin
2202         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2203         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2204         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2205         SV_FlushBroadcastMessages();
2206 }
2207
2208 static void VM_SV_te_teleport(prvm_prog_t *prog)
2209 {
2210         VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2211         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2212         MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2213         // origin
2214         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2215         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2216         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2217         SV_FlushBroadcastMessages();
2218 }
2219
2220 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2221 {
2222         VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2223         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2224         MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2225         // origin
2226         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2227         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2228         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2229         // color
2230         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2231         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2232         SV_FlushBroadcastMessages();
2233 }
2234
2235 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2236 {
2237         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2238         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2239         MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2240         // owner entity
2241         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2242         // start
2243         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2244         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2245         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2246         // end
2247         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2248         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2249         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2250         SV_FlushBroadcastMessages();
2251 }
2252
2253 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2254 {
2255         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2256         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2257         MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2258         // owner entity
2259         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2260         // start
2261         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2262         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2263         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2264         // end
2265         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2266         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2267         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2268         SV_FlushBroadcastMessages();
2269 }
2270
2271 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2272 {
2273         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2274         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2275         MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2276         // owner entity
2277         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2278         // start
2279         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2280         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2281         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2282         // end
2283         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2284         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2285         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2286         SV_FlushBroadcastMessages();
2287 }
2288
2289 static void VM_SV_te_beam(prvm_prog_t *prog)
2290 {
2291         VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2292         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2293         MSG_WriteByte(&sv.datagram, TE_BEAM);
2294         // owner entity
2295         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2296         // start
2297         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2298         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2299         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2300         // end
2301         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2302         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2303         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2304         SV_FlushBroadcastMessages();
2305 }
2306
2307 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2308 {
2309         VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2310         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2311         MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2312         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2313         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2314         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2315         SV_FlushBroadcastMessages();
2316 }
2317
2318 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2319 {
2320         VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2321         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2322         MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2323         // org
2324         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2325         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2326         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2327         // vel
2328         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2329         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2330         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2331         // count
2332         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2333         SV_FlushBroadcastMessages();
2334 }
2335
2336 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2337 //this function originally written by KrimZon, made shorter by LadyHavoc
2338 static void VM_SV_clientcommand(prvm_prog_t *prog)
2339 {
2340         client_t *temp_client;
2341         int i;
2342         VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2343
2344         //find client for this entity
2345         i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2346         if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2347         {
2348                 Con_Print("PF_clientcommand: entity is not a client\n");
2349                 return;
2350         }
2351
2352         temp_client = host_client;
2353         host_client = svs.clients + i;
2354         Cmd_ExecuteString(&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
2355         host_client = temp_client;
2356 }
2357
2358 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2359 static void VM_SV_setattachment(prvm_prog_t *prog)
2360 {
2361         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2362         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2363         const char *tagname = PRVM_G_STRING(OFS_PARM2);
2364         dp_model_t *model;
2365         int tagindex;
2366         VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2367
2368         if (e == prog->edicts)
2369         {
2370                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2371                 return;
2372         }
2373         if (e->priv.server->free)
2374         {
2375                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2376                 return;
2377         }
2378
2379         if (tagentity == NULL)
2380                 tagentity = prog->edicts;
2381
2382         tagindex = 0;
2383
2384         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2385         {
2386                 model = SV_GetModelFromEdict(tagentity);
2387                 if (model)
2388                 {
2389                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2390                         if (tagindex == 0)
2391                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2392                 }
2393                 else
2394                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2395         }
2396
2397         PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2398         PRVM_serveredictfloat(e, tag_index) = tagindex;
2399 }
2400
2401 /////////////////////////////////////////
2402 // DP_MD3_TAGINFO extension coded by VorteX
2403
2404 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2405 {
2406         int i;
2407
2408         i = (int)PRVM_serveredictfloat(e, modelindex);
2409         if (i < 1 || i >= MAX_MODELS)
2410                 return -1;
2411
2412         return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2413 }
2414
2415 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2416 {
2417         int r;
2418         dp_model_t *model;
2419
2420         *tagname = NULL;
2421         *parentindex = 0;
2422         Matrix4x4_CreateIdentity(tag_localmatrix);
2423
2424         if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2425         {
2426                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2427
2428                 if(!r) // success?
2429                         *parentindex += 1;
2430
2431                 return r;
2432         }
2433
2434         return 1;
2435 }
2436
2437 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2438 {
2439         float scale;
2440         float pitchsign = 1;
2441
2442         scale = PRVM_serveredictfloat(ent, scale);
2443         if (!scale)
2444                 scale = 1.0f;
2445         
2446         if (viewmatrix)
2447                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2448         else
2449         {
2450                 pitchsign = SV_GetPitchSign(prog, ent);
2451                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2452         }
2453 }
2454
2455 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2456 {
2457         dp_model_t *model;
2458         if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2459         {
2460                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2461                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2462                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2463                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2464         }
2465         *out = identitymatrix;
2466         return 0;
2467 }
2468
2469 // Warnings/errors code:
2470 // 0 - normal (everything all-right)
2471 // 1 - world entity
2472 // 2 - free entity
2473 // 3 - null or non-precached model
2474 // 4 - no tags with requested index
2475 // 5 - runaway loop at attachment chain
2476 extern cvar_t cl_bob;
2477 extern cvar_t cl_bobcycle;
2478 extern cvar_t cl_bobup;
2479 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2480 {
2481         int ret;
2482         int modelindex, attachloop;
2483         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2484         dp_model_t *model;
2485
2486         *out = identitymatrix; // warnings and errors return identical matrix
2487
2488         if (ent == prog->edicts)
2489                 return 1;
2490         if (ent->priv.server->free)
2491                 return 2;
2492
2493         modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2494         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2495                 return 3;
2496
2497         model = SV_GetModelByIndex(modelindex);
2498
2499         VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2500         VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2501         VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2502
2503         tagmatrix = identitymatrix;
2504         // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2505         attachloop = 0;
2506         for (;;)
2507         {
2508                 if (attachloop >= 256) // prevent runaway looping
2509                         return 5;
2510                 // apply transformation by child's tagindex on parent entity and then
2511                 // by parent entity itself
2512                 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2513                 if (ret && attachloop == 0)
2514                         return ret;
2515                 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2516                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2517                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2518                 // next iteration we process the parent entity
2519                 if (PRVM_serveredictedict(ent, tag_entity))
2520                 {
2521                         tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2522                         ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2523                 }
2524                 else
2525                         break;
2526                 attachloop++;
2527         }
2528
2529         // RENDER_VIEWMODEL magic
2530         if (PRVM_serveredictedict(ent, viewmodelforclient))
2531         {
2532                 Matrix4x4_Copy(&tagmatrix, out);
2533                 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2534
2535                 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2536                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2537
2538                 /*
2539                 // Cl_bob, ported from rendering code
2540                 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2541                 {
2542                         double bob, cycle;
2543                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2544                         // should be done in QC on the server, but oh well, quake is quake)
2545                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2546                         // degrees (which allows lengthening or squishing the peak or valley)
2547                         cycle = sv.time/cl_bobcycle.value;
2548                         cycle -= (int)cycle;
2549                         if (cycle < cl_bobup.value)
2550                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2551                         else
2552                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2553                         // bob is proportional to velocity in the xy plane
2554                         // (don't count Z, or jumping messes it up)
2555                         bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2556                         bob = bob*0.3 + bob*0.7*cycle;
2557                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2558                 }
2559                 */
2560         }
2561         return 0;
2562 }
2563
2564 //float(entity ent, string tagname) gettagindex;
2565
2566 static void VM_SV_gettagindex(prvm_prog_t *prog)
2567 {
2568         prvm_edict_t *ent;
2569         const char *tag_name;
2570         int tag_index;
2571
2572         VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2573
2574         ent = PRVM_G_EDICT(OFS_PARM0);
2575         tag_name = PRVM_G_STRING(OFS_PARM1);
2576
2577         if (ent == prog->edicts)
2578         {
2579                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2580                 return;
2581         }
2582         if (ent->priv.server->free)
2583         {
2584                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2585                 return;
2586         }
2587
2588         tag_index = 0;
2589         if (!SV_GetModelFromEdict(ent))
2590                 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2591         else
2592         {
2593                 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2594                 if (tag_index == 0)
2595                         if(developer_extra.integer)
2596                                 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2597         }
2598         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2599 }
2600
2601 //vector(entity ent, float tagindex) gettaginfo;
2602 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2603 {
2604         prvm_edict_t *e;
2605         int tagindex;
2606         matrix4x4_t tag_matrix;
2607         matrix4x4_t tag_localmatrix;
2608         int parentindex;
2609         const char *tagname;
2610         int returncode;
2611         vec3_t forward, left, up, origin;
2612         const dp_model_t *model;
2613
2614         VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2615
2616         e = PRVM_G_EDICT(OFS_PARM0);
2617         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2618
2619         returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2620         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2621         VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2622         VectorNegate(left, PRVM_serverglobalvector(v_right));
2623         VectorCopy(up, PRVM_serverglobalvector(v_up));
2624         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2625         model = SV_GetModelFromEdict(e);
2626         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2627         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2628         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2629         SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2630         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2631
2632         PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2633         PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2634         VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2635         VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2636         VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2637         VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2638
2639         switch(returncode)
2640         {
2641                 case 1:
2642                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2643                         break;
2644                 case 2:
2645                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2646                         break;
2647                 case 3:
2648                         Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2649                         break;
2650                 case 4:
2651                         Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2652                         break;
2653                 case 5:
2654                         Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2655                         break;
2656         }
2657 }
2658
2659 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2660 static void VM_SV_dropclient(prvm_prog_t *prog)
2661 {
2662         int clientnum;
2663         client_t *oldhostclient;
2664         VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2665         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2666         if (clientnum < 0 || clientnum >= svs.maxclients)
2667         {
2668                 VM_Warning(prog, "dropclient: not a client\n");
2669                 return;
2670         }
2671         if (!svs.clients[clientnum].active)
2672         {
2673                 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2674                 return;
2675         }
2676         oldhostclient = host_client;
2677         host_client = svs.clients + clientnum;
2678         SV_DropClient(false);
2679         host_client = oldhostclient;
2680 }
2681
2682 //entity() spawnclient (DP_SV_BOTCLIENT)
2683 static void VM_SV_spawnclient(prvm_prog_t *prog)
2684 {
2685         int i;
2686         prvm_edict_t    *ed;
2687         VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2688         prog->xfunction->builtinsprofile += 2;
2689         ed = prog->edicts;
2690         for (i = 0;i < svs.maxclients;i++)
2691         {
2692                 if (!svs.clients[i].active)
2693                 {
2694                         prog->xfunction->builtinsprofile += 100;
2695                         SV_ConnectClient (i, NULL);
2696                         // this has to be set or else ClientDisconnect won't be called
2697                         // we assume the qc will call ClientConnect...
2698                         svs.clients[i].clientconnectcalled = true;
2699                         ed = PRVM_EDICT_NUM(i + 1);
2700                         break;
2701                 }
2702         }
2703         VM_RETURN_EDICT(ed);
2704 }
2705
2706 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2707 static void VM_SV_clienttype(prvm_prog_t *prog)
2708 {
2709         int clientnum;
2710         VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2711         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2712         if (clientnum < 0 || clientnum >= svs.maxclients)
2713                 PRVM_G_FLOAT(OFS_RETURN) = 3;
2714         else if (!svs.clients[clientnum].active)
2715                 PRVM_G_FLOAT(OFS_RETURN) = 0;
2716         else if (svs.clients[clientnum].netconnection)
2717                 PRVM_G_FLOAT(OFS_RETURN) = 1;
2718         else
2719                 PRVM_G_FLOAT(OFS_RETURN) = 2;
2720 }
2721
2722 /*
2723 ===============
2724 VM_SV_serverkey
2725
2726 string(string key) serverkey
2727 ===============
2728 */
2729 static void VM_SV_serverkey(prvm_prog_t *prog)
2730 {
2731         char string[VM_STRINGTEMP_LENGTH];
2732         VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2733         InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2734         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
2735 }
2736
2737 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2738 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2739 {
2740         prvm_edict_t    *e;
2741         dp_model_t      *mod;
2742         int             i;
2743         VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2744
2745         e = PRVM_G_EDICT(OFS_PARM0);
2746         if (e == prog->edicts)
2747         {
2748                 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2749                 return;
2750         }
2751         if (e->priv.server->free)
2752         {
2753                 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2754                 return;
2755         }
2756         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2757         if (i <= 0 || i >= MAX_MODELS)
2758         {
2759                 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2760                 return;
2761         }
2762         if (!sv.model_precache[i][0])
2763         {
2764                 VM_Warning(prog, "setmodelindex: model not precached\n");
2765                 return;
2766         }
2767
2768         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2769         PRVM_serveredictfloat(e, modelindex) = i;
2770
2771         mod = SV_GetModelByIndex(i);
2772
2773         if (mod)
2774         {
2775                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2776                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2777                 else
2778                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2779         }
2780         else
2781                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2782 }
2783
2784 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2785 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2786 {
2787         int i;
2788         VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2789
2790         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2791
2792         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2793         if (i <= 0 || i >= MAX_MODELS)
2794         {
2795                 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2796                 return;
2797         }
2798         if (!sv.model_precache[i][0])
2799         {
2800                 VM_Warning(prog, "modelnameforindex: model not precached\n");
2801                 return;
2802         }
2803
2804         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2805 }
2806
2807 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2808 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2809 {
2810         int                     i;
2811         VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2812         i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2813         if (i == 0)
2814                 i = -1;
2815         PRVM_G_FLOAT(OFS_RETURN) = i;
2816 }
2817
2818 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2819 static void VM_SV_trailparticles(prvm_prog_t *prog)
2820 {
2821         vec3_t start, end;
2822         VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2823
2824         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2825                 return;
2826
2827         MSG_WriteByte(&sv.datagram, svc_trailparticles);
2828         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2829         MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2830         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2831         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2832         MSG_WriteVector(&sv.datagram, start, sv.protocol);
2833         MSG_WriteVector(&sv.datagram, end, sv.protocol);
2834         SV_FlushBroadcastMessages();
2835 }
2836
2837 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2838 static void VM_SV_pointparticles(prvm_prog_t *prog)
2839 {
2840         int effectnum, count;
2841         vec3_t org, vel;
2842         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2843
2844         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2845                 return;
2846
2847         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2848         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2849         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2850         count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2851         if (count == 1 && !VectorLength2(vel))
2852         {
2853                 // 1+2+12=15 bytes
2854                 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2855                 MSG_WriteShort(&sv.datagram, effectnum);
2856                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2857         }
2858         else
2859         {
2860                 // 1+2+12+12+2=29 bytes
2861                 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2862                 MSG_WriteShort(&sv.datagram, effectnum);
2863                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2864                 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2865                 MSG_WriteShort(&sv.datagram, count);
2866         }
2867
2868         SV_FlushBroadcastMessages();
2869 }
2870
2871 //PF_setpause,    // void(float pause) setpause = #531;
2872 static void VM_SV_setpause(prvm_prog_t *prog) {
2873         int pauseValue;
2874         pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2875         if (pauseValue != 0) { //pause the game
2876                 sv.paused = 1;
2877                 sv.pausedstart = realtime;
2878         } else { //disable pause, in case it was enabled
2879                 if (sv.paused != 0) {
2880                         sv.paused = 0;
2881                         sv.pausedstart = 0;
2882                 }
2883         }
2884         // send notification to all clients
2885         MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2886         MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2887 }
2888
2889 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2890 static void VM_SV_skel_create(prvm_prog_t *prog)
2891 {
2892         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2893         dp_model_t *model = SV_GetModelByIndex(modelindex);
2894         skeleton_t *skeleton;
2895         int i;
2896         PRVM_G_FLOAT(OFS_RETURN) = 0;
2897         if (!model || !model->num_bones)
2898                 return;
2899         for (i = 0;i < MAX_EDICTS;i++)
2900                 if (!prog->skeletons[i])
2901                         break;
2902         if (i == MAX_EDICTS)
2903                 return;
2904         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2905         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2906         skeleton->model = model;
2907         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2908         // initialize to identity matrices
2909         for (i = 0;i < skeleton->model->num_bones;i++)
2910                 skeleton->relativetransforms[i] = identitymatrix;
2911 }
2912
2913 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2914 static void VM_SV_skel_build(prvm_prog_t *prog)
2915 {
2916         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2917         skeleton_t *skeleton;
2918         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2919         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2920         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2921         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2922         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2923         dp_model_t *model = SV_GetModelByIndex(modelindex);
2924         int numblends;
2925         int bonenum;
2926         int blendindex;
2927         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2928         frameblend_t frameblend[MAX_FRAMEBLENDS];
2929         matrix4x4_t bonematrix;
2930         matrix4x4_t matrix;
2931         PRVM_G_FLOAT(OFS_RETURN) = 0;
2932         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2933                 return;
2934         firstbone = max(0, firstbone);
2935         lastbone = min(lastbone, model->num_bones - 1);
2936         lastbone = min(lastbone, skeleton->model->num_bones - 1);
2937         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
2938         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
2939         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2940                 ;
2941         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2942         {
2943                 memset(&bonematrix, 0, sizeof(bonematrix));
2944                 for (blendindex = 0;blendindex < numblends;blendindex++)
2945                 {
2946                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2947                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
2948                 }
2949                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
2950                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
2951         }
2952         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2953 }
2954
2955 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2956 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
2957 {
2958         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2959         skeleton_t *skeleton;
2960         PRVM_G_FLOAT(OFS_RETURN) = 0;
2961         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2962                 return;
2963         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2964 }
2965
2966 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2967 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
2968 {
2969         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2970         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2971         skeleton_t *skeleton;
2972         PRVM_G_INT(OFS_RETURN) = 0;
2973         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2974                 return;
2975         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2976                 return;
2977         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
2978 }
2979
2980 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2981 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
2982 {
2983         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2984         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2985         skeleton_t *skeleton;
2986         PRVM_G_FLOAT(OFS_RETURN) = 0;
2987         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2988                 return;
2989         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2990                 return;
2991         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2992 }
2993
2994 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2995 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
2996 {
2997         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2998         const char *tagname = PRVM_G_STRING(OFS_PARM1);
2999         skeleton_t *skeleton;
3000         PRVM_G_FLOAT(OFS_RETURN) = 0;
3001         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3002                 return;
3003         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3004 }
3005
3006 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3007 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3008 {
3009         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3010         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3011         skeleton_t *skeleton;
3012         matrix4x4_t matrix;
3013         vec3_t forward, left, up, origin;
3014         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3015         VectorClear(PRVM_clientglobalvector(v_forward));
3016         VectorClear(PRVM_clientglobalvector(v_right));
3017         VectorClear(PRVM_clientglobalvector(v_up));
3018         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3019                 return;
3020         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3021                 return;
3022         matrix = skeleton->relativetransforms[bonenum];
3023         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3024         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3025         VectorNegate(left, PRVM_clientglobalvector(v_right));
3026         VectorCopy(up, PRVM_clientglobalvector(v_up));
3027         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3028 }
3029
3030 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3031 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3032 {
3033         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3034         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3035         skeleton_t *skeleton;
3036         matrix4x4_t matrix;
3037         matrix4x4_t temp;
3038         vec3_t forward, left, up, origin;
3039         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3040         VectorClear(PRVM_clientglobalvector(v_forward));
3041         VectorClear(PRVM_clientglobalvector(v_right));
3042         VectorClear(PRVM_clientglobalvector(v_up));
3043         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3044                 return;
3045         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3046                 return;
3047         matrix = skeleton->relativetransforms[bonenum];
3048         // convert to absolute
3049         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3050         {
3051                 temp = matrix;
3052                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3053         }
3054         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3055         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3056         VectorNegate(left, PRVM_clientglobalvector(v_right));
3057         VectorCopy(up, PRVM_clientglobalvector(v_up));
3058         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3059 }
3060
3061 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3062 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3063 {
3064         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3065         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3066         vec3_t forward, left, up, origin;
3067         skeleton_t *skeleton;
3068         matrix4x4_t matrix;
3069         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3070                 return;
3071         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3072                 return;
3073         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3074         VectorNegate(PRVM_clientglobalvector(v_right), left);
3075         VectorCopy(PRVM_clientglobalvector(v_up), up);
3076         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3077         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3078         skeleton->relativetransforms[bonenum] = matrix;
3079 }
3080
3081 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3082 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3083 {
3084         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3085         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3086         vec3_t forward, left, up, origin;
3087         skeleton_t *skeleton;
3088         matrix4x4_t matrix;
3089         matrix4x4_t temp;
3090         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3091                 return;
3092         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3093                 return;
3094         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3095         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3096         VectorNegate(PRVM_clientglobalvector(v_right), left);
3097         VectorCopy(PRVM_clientglobalvector(v_up), up);
3098         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3099         temp = skeleton->relativetransforms[bonenum];
3100         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3101 }
3102
3103 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3104 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3105 {
3106         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3107         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3108         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3109         int bonenum;
3110         vec3_t forward, left, up, origin;
3111         skeleton_t *skeleton;
3112         matrix4x4_t matrix;
3113         matrix4x4_t temp;
3114         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3115                 return;
3116         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3117         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3118         VectorNegate(PRVM_clientglobalvector(v_right), left);
3119         VectorCopy(PRVM_clientglobalvector(v_up), up);
3120         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3121         firstbone = max(0, firstbone);
3122         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3123         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3124         {
3125                 temp = skeleton->relativetransforms[bonenum];
3126                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3127         }
3128 }
3129
3130 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3131 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3132 {
3133         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3134         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3135         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3136         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3137         int bonenum;
3138         skeleton_t *skeletondst;
3139         skeleton_t *skeletonsrc;
3140         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3141                 return;
3142         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3143                 return;
3144         firstbone = max(0, firstbone);
3145         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3146         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3147         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3148                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3149 }
3150
3151 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3152 static void VM_SV_skel_delete(prvm_prog_t *prog)
3153 {
3154         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3155         skeleton_t *skeleton;
3156         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3157                 return;
3158         Mem_Free(skeleton);
3159         prog->skeletons[skeletonindex] = NULL;
3160 }
3161
3162 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3163 static void VM_SV_frameforname(prvm_prog_t *prog)
3164 {
3165         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3166         dp_model_t *model = SV_GetModelByIndex(modelindex);
3167         const char *name = PRVM_G_STRING(OFS_PARM1);
3168         int i;
3169         PRVM_G_FLOAT(OFS_RETURN) = -1;
3170         if (!model || !model->animscenes)
3171                 return;
3172         for (i = 0;i < model->numframes;i++)
3173         {
3174                 if (!strcasecmp(model->animscenes[i].name, name))
3175                 {
3176                         PRVM_G_FLOAT(OFS_RETURN) = i;
3177                         break;
3178                 }
3179         }
3180 }
3181
3182 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3183 static void VM_SV_frameduration(prvm_prog_t *prog)
3184 {
3185         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3186         dp_model_t *model = SV_GetModelByIndex(modelindex);
3187         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3188         PRVM_G_FLOAT(OFS_RETURN) = 0;
3189         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3190                 return;
3191         if (model->animscenes[framenum].framerate)
3192                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3193 }
3194
3195
3196 prvm_builtin_t vm_sv_builtins[] = {
3197 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3198 VM_makevectors,                                 // #1 void(vector ang) makevectors (QUAKE)
3199 VM_SV_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3200 VM_SV_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3201 VM_SV_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3202 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3203 VM_break,                                               // #6 void() break (QUAKE)
3204 VM_random,                                              // #7 float() random (QUAKE)
3205 VM_SV_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3206 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3207 VM_error,                                               // #10 void(string e) error (QUAKE)
3208 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3209 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3210 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3211 VM_spawn,                                               // #14 entity() spawn (QUAKE)
3212 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3213 VM_SV_traceline,                                // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3214 VM_SV_checkclient,                              // #17 entity() checkclient (QUAKE)
3215 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3216 VM_SV_precache_sound,                   // #19 void(string s) precache_sound (QUAKE)
3217 VM_SV_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3218 VM_SV_stuffcmd,                                 // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3219 VM_SV_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3220 VM_bprint,                                              // #23 void(string s, ...) bprint (QUAKE)
3221 VM_SV_sprint,                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3222 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3223 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3224 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3225 VM_coredump,                                    // #28 void() coredump (QUAKE)
3226 VM_traceon,                                             // #29 void() traceon (QUAKE)
3227 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3228 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3229 VM_SV_walkmove,                                 // #32 float(float yaw, float dist) walkmove (QUAKE)
3230 NULL,                                                   // #33 (QUAKE)
3231 VM_SV_droptofloor,                              // #34 float() droptofloor (QUAKE)
3232 VM_SV_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3233 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3234 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3235 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3236 NULL,                                                   // #39 (QUAKE)
3237 VM_SV_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3238 VM_SV_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3239 NULL,                                                   // #42 (QUAKE)
3240 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3241 VM_SV_aim,                                              // #44 vector(entity e, float speed) aim (QUAKE)
3242 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3243 VM_localcmd_server,                             // #46 void(string s) localcmd (QUAKE)
3244 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3245 VM_SV_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3246 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3247 NULL,                                                   // #50 (QUAKE)
3248 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3249 VM_SV_WriteByte,                                // #52 void(float to, float f) WriteByte (QUAKE)
3250 VM_SV_WriteChar,                                // #53 void(float to, float f) WriteChar (QUAKE)
3251 VM_SV_WriteShort,                               // #54 void(float to, float f) WriteShort (QUAKE)
3252 VM_SV_WriteLong,                                // #55 void(float to, float f) WriteLong (QUAKE)
3253 VM_SV_WriteCoord,                               // #56 void(float to, float f) WriteCoord (QUAKE)
3254 VM_SV_WriteAngle,                               // #57 void(float to, float f) WriteAngle (QUAKE)
3255 VM_SV_WriteString,                              // #58 void(float to, string s) WriteString (QUAKE)
3256 VM_SV_WriteEntity,                              // #59 void(float to, entity e) WriteEntity (QUAKE)
3257 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3258 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3259 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3260 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3261 VM_SV_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3262 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3263 NULL,                                                   // #66 (QUAKE)
3264 VM_SV_MoveToGoal,                               // #67 void(float step) movetogoal (QUAKE)
3265 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3266 VM_SV_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3267 VM_changelevel,                                 // #70 void(string s) changelevel (QUAKE)
3268 NULL,                                                   // #71 (QUAKE)
3269 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3270 VM_SV_centerprint,                              // #73 void(entity client, strings) centerprint (QUAKE)
3271 VM_SV_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3272 VM_SV_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3273 VM_SV_precache_sound,                   // #76 string(string s) precache_sound2 (QUAKE)
3274 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3275 VM_SV_setspawnparms,                    // #78 void(entity e) setspawnparms (QUAKE)
3276 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3277 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3278 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3279 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3280 NULL,                                                   // #83 (QUAKE)
3281 NULL,                                                   // #84 (QUAKE)
3282 NULL,                                                   // #85 (QUAKE)
3283 NULL,                                                   // #86 (QUAKE)
3284 NULL,                                                   // #87 (QUAKE)
3285 NULL,                                                   // #88 (QUAKE)
3286 NULL,                                                   // #89 (QUAKE)
3287 VM_SV_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3288 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3289 VM_SV_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3290 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3291 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3292 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3293 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3294 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3295 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3296 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3297 // FrikaC and Telejano range  #100-#199
3298 NULL,                                                   // #100
3299 NULL,                                                   // #101
3300 NULL,                                                   // #102
3301 NULL,                                                   // #103
3302 NULL,                                                   // #104
3303 NULL,                                                   // #105
3304 NULL,                                                   // #106
3305 NULL,                                                   // #107
3306 NULL,                                                   // #108
3307 NULL,                                                   // #109
3308 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3309 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3310 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3311 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3312 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3313 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3314 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3315 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3316 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3317 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3318 NULL,                                                   // #120
3319 NULL,                                                   // #121
3320 NULL,                                                   // #122
3321 NULL,                                                   // #123
3322 NULL,                                                   // #124
3323 NULL,                                                   // #125
3324 NULL,                                                   // #126
3325 NULL,                                                   // #127
3326 NULL,                                                   // #128
3327 NULL,                                                   // #129
3328 NULL,                                                   // #130
3329 NULL,                                                   // #131
3330 NULL,                                                   // #132
3331 NULL,                                                   // #133
3332 NULL,                                                   // #134
3333 NULL,                                                   // #135
3334 NULL,                                                   // #136
3335 NULL,                                                   // #137
3336 NULL,                                                   // #138
3337 NULL,                                                   // #139
3338 NULL,                                                   // #140
3339 NULL,                                                   // #141
3340 NULL,                                                   // #142
3341 NULL,                                                   // #143
3342 NULL,                                                   // #144
3343 NULL,                                                   // #145
3344 NULL,                                                   // #146
3345 NULL,                                                   // #147
3346 NULL,                                                   // #148
3347 NULL,                                                   // #149
3348 NULL,                                                   // #150
3349 NULL,                                                   // #151
3350 NULL,                                                   // #152
3351 NULL,                                                   // #153
3352 NULL,                                                   // #154
3353 NULL,                                                   // #155
3354 NULL,                                                   // #156
3355 NULL,                                                   // #157
3356 NULL,                                                   // #158
3357 NULL,                                                   // #159
3358 NULL,                                                   // #160
3359 NULL,                                                   // #161
3360 NULL,                                                   // #162
3361 NULL,                                                   // #163
3362 NULL,                                                   // #164
3363 NULL,                                                   // #165
3364 NULL,                                                   // #166
3365 NULL,                                                   // #167
3366 NULL,                                                   // #168
3367 NULL,                                                   // #169
3368 NULL,                                                   // #170
3369 NULL,                                                   // #171
3370 NULL,                                                   // #172
3371 NULL,                                                   // #173
3372 NULL,                                                   // #174
3373 NULL,                                                   // #175
3374 NULL,                                                   // #176
3375 NULL,                                                   // #177
3376 NULL,                                                   // #178
3377 NULL,                                                   // #179
3378 NULL,                                                   // #180
3379 NULL,                                                   // #181
3380 NULL,                                                   // #182
3381 NULL,                                                   // #183
3382 NULL,                                                   // #184
3383 NULL,                                                   // #185
3384 NULL,                                                   // #186
3385 NULL,                                                   // #187
3386 NULL,                                                   // #188
3387 NULL,                                                   // #189
3388 NULL,                                                   // #190
3389 NULL,                                                   // #191
3390 NULL,                                                   // #192
3391 NULL,                                                   // #193
3392 NULL,                                                   // #194
3393 NULL,                                                   // #195
3394 NULL,                                                   // #196
3395 NULL,                                                   // #197
3396 NULL,                                                   // #198
3397 NULL,                                                   // #199
3398 // FTEQW range #200-#299
3399 NULL,                                                   // #200
3400 NULL,                                                   // #201
3401 NULL,                                                   // #202
3402 NULL,                                                   // #203
3403 NULL,                                                   // #204
3404 NULL,                                                   // #205
3405 NULL,                                                   // #206
3406 NULL,                                                   // #207
3407 NULL,                                                   // #208
3408 NULL,                                                   // #209
3409 NULL,                                                   // #210
3410 NULL,                                                   // #211
3411 NULL,                                                   // #212
3412 NULL,                                                   // #213
3413 NULL,                                                   // #214
3414 NULL,                                                   // #215
3415 NULL,                                                   // #216
3416 NULL,                                                   // #217
3417 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3418 NULL,                                                   // #219
3419 NULL,                                                   // #220
3420 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3421 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3422 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3423 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3424 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3425 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3426 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3427 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3428 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3429 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3430 NULL,                                                   // #231
3431 VM_SV_AddStat,                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3432 NULL,                                                   // #233
3433 NULL,                                                   // #234
3434 NULL,                                                   // #235
3435 NULL,                                                   // #236
3436 NULL,                                                   // #237
3437 NULL,                                                   // #238
3438 NULL,                                                   // #239
3439 VM_SV_checkpvs,                                 // #240 float(vector viewpos, entity viewee) checkpvs;
3440 NULL,                                                   // #241
3441 NULL,                                                   // #242
3442 NULL,                                                   // #243
3443 NULL,                                                   // #244
3444 NULL,                                                   // #245
3445 NULL,                                                   // #246
3446 NULL,                                                   // #247
3447 NULL,                                                   // #248
3448 NULL,                                                   // #249
3449 NULL,                                                   // #250
3450 NULL,                                                   // #251
3451 NULL,                                                   // #252
3452 NULL,                                                   // #253
3453 NULL,                                                   // #254
3454 NULL,                                                   // #255
3455 NULL,                                                   // #256
3456 NULL,                                                   // #257
3457 NULL,                                                   // #258
3458 NULL,                                                   // #259
3459 NULL,                                                   // #260
3460 NULL,                                                   // #261
3461 NULL,                                                   // #262
3462 VM_SV_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3463 VM_SV_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3464 VM_SV_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3465 VM_SV_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3466 VM_SV_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3467 VM_SV_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3468 VM_SV_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3469 VM_SV_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3470 VM_SV_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3471 VM_SV_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3472 VM_SV_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3473 VM_SV_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3474 VM_SV_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3475 VM_SV_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3476 VM_SV_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3477 NULL,                                                   // #278
3478 NULL,                                                   // #279
3479 NULL,                                                   // #280
3480 NULL,                                                   // #281
3481 NULL,                                                   // #282
3482 NULL,                                                   // #283
3483 NULL,                                                   // #284
3484 NULL,                                                   // #285
3485 NULL,                                                   // #286
3486 NULL,                                                   // #287
3487 NULL,                                                   // #288
3488 NULL,                                                   // #289
3489 NULL,                                                   // #290
3490 NULL,                                                   // #291
3491 NULL,                                                   // #292
3492 NULL,                                                   // #293
3493 NULL,                                                   // #294
3494 NULL,                                                   // #295
3495 NULL,                                                   // #296
3496 NULL,                                                   // #297
3497 NULL,                                                   // #298
3498 NULL,                                                   // #299
3499 // CSQC range #300-#399
3500 NULL,                                                   // #300 void() clearscene (EXT_CSQC)
3501 NULL,                                                   // #301 void(float mask) addentities (EXT_CSQC)
3502 NULL,                                                   // #302 void(entity ent) addentity (EXT_CSQC)
3503 NULL,                                                   // #303 float(float property, ...) setproperty (EXT_CSQC)
3504 NULL,                                                   // #304 void() renderscene (EXT_CSQC)
3505 NULL,                                                   // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3506 NULL,                                                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3507 NULL,                                                   // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3508 NULL,                                                   // #308 void() R_EndPolygon
3509 NULL,                                                   // #309
3510 NULL,                                                   // #310 vector (vector v) cs_unproject (EXT_CSQC)
3511 NULL,                                                   // #311 vector (vector v) cs_project (EXT_CSQC)
3512 NULL,                                                   // #312
3513 NULL,                                                   // #313
3514 NULL,                                                   // #314
3515 NULL,                                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3516 NULL,                                                   // #316 float(string name) iscachedpic (EXT_CSQC)
3517 NULL,                                                   // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3518 NULL,                                                   // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3519 NULL,                                                   // #319 void(string name) freepic (EXT_CSQC)
3520 NULL,                                                   // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3521 NULL,                                                   // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3522 NULL,                                                   // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3523 NULL,                                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3524 NULL,                                                   // #324 void(float x, float y, float width, float height) drawsetcliparea
3525 NULL,                                                   // #325 void(void) drawresetcliparea
3526 NULL,                                                   // #326
3527 NULL,                                                   // #327
3528 NULL,                                                   // #328
3529 NULL,                                                   // #329
3530 NULL,                                                   // #330 float(float stnum) getstatf (EXT_CSQC)
3531 NULL,                                                   // #331 float(float stnum) getstati (EXT_CSQC)
3532 NULL,                                                   // #332 string(float firststnum) getstats (EXT_CSQC)
3533 VM_SV_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3534 VM_SV_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3535 VM_SV_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3536 VM_SV_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3537 VM_SV_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3538 NULL,                                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
3539 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3540 NULL,                                                   // #340 string(float keynum) keynumtostring (EXT_CSQC)
3541 NULL,                                                   // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3542 NULL,                                                   // #342 string(float keynum) getkeybind (EXT_CSQC)
3543 NULL,                                                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
3544 NULL,                                                   // #344 vector() getmousepos (EXT_CSQC)
3545 NULL,                                                   // #345 float(float framenum) getinputstate (EXT_CSQC)
3546 NULL,                                                   // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3547 NULL,                                                   // #347 void() runstandardplayerphysics (EXT_CSQC)
3548 NULL,                                                   // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3549 NULL,                                                   // #349 float() isdemo (EXT_CSQC)
3550 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3551 NULL,                                                   // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3552 NULL,                                                   // #352 void(string cmdname) registercommand (EXT_CSQC)
3553 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3554 VM_SV_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3555 NULL,                                                   // #355
3556 NULL,                                                   // #356
3557 NULL,                                                   // #357
3558 NULL,                                                   // #358
3559 NULL,                                                   // #359
3560 NULL,                                                   // #360 float() readbyte (EXT_CSQC)
3561 NULL,                                                   // #361 float() readchar (EXT_CSQC)
3562 NULL,                                                   // #362 float() readshort (EXT_CSQC)
3563 NULL,                                                   // #363 float() readlong (EXT_CSQC)
3564 NULL,                                                   // #364 float() readcoord (EXT_CSQC)
3565 NULL,                                                   // #365 float() readangle (EXT_CSQC)
3566 NULL,                                                   // #366 string() readstring (EXT_CSQC)
3567 NULL,                                                   // #367 float() readfloat (EXT_CSQC)
3568 NULL,                                                   // #368
3569 NULL,                                                   // #369
3570 NULL,                                                   // #370
3571 NULL,                                                   // #371
3572 NULL,                                                   // #372
3573 NULL,                                                   // #373
3574 NULL,                                                   // #374
3575 NULL,                                                   // #375
3576 NULL,                                                   // #376
3577 NULL,                                                   // #377
3578 NULL,                                                   // #378
3579 NULL,                                                   // #379
3580 NULL,                                                   // #380
3581 NULL,                                                   // #381
3582 NULL,                                                   // #382
3583 NULL,                                                   // #383
3584 NULL,                                                   // #384
3585 NULL,                                                   // #385
3586 NULL,                                                   // #386
3587 NULL,                                                   // #387
3588 NULL,                                                   // #388
3589 NULL,                                                   // #389
3590 NULL,                                                   // #390
3591 NULL,                                                   // #391
3592 NULL,                                                   // #392
3593 NULL,                                                   // #393
3594 NULL,                                                   // #394
3595 NULL,                                                   // #395
3596 NULL,                                                   // #396
3597 NULL,                                                   // #397
3598 NULL,                                                   // #398
3599 NULL,                                                   // #399
3600 // LadyHavoc's range #400-#499
3601 VM_SV_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3602 VM_SV_setcolor,                                 // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3603 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3604 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3605 VM_SV_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3606 VM_SV_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3607 VM_SV_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3608 VM_SV_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3609 VM_SV_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3610 VM_SV_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3611 VM_SV_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3612 VM_SV_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3613 VM_SV_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3614 VM_SV_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3615 VM_SV_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3616 VM_SV_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3617 VM_SV_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3618 VM_SV_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3619 VM_SV_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3620 VM_SV_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_SV_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_SV_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_SV_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_SV_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_SV_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_SV_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_SV_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_SV_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_SV_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_SV_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_SV_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3634 VM_SV_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3635 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3636 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3637 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3638 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3639 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3640 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3641 VM_SV_clientcommand,                    // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3642 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3643 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3644 VM_SV_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3645 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3646 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3647 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3648 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3649 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3650 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3651 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3652 VM_SV_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3653 VM_SV_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3654 VM_SV_dropclient,                               // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3655 VM_SV_spawnclient,                              // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3656 VM_SV_clienttype,                               // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3657 VM_SV_WriteUnterminatedString,  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3658 VM_SV_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3659 NULL,                                                   // #458
3660 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3661 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3662 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3663 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3664 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3665 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3666 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3667 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3668 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3669 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3671 NULL,                                                   // #470
3672 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3673 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3674 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3675 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3678 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3679 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3680 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3681 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3682 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3683 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3684 VM_SV_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3685 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3686 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3687 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3688 NULL,                                                   // #487
3689 NULL,                                                   // #488
3690 NULL,                                                   // #489
3691 NULL,                                                   // #490
3692 NULL,                                                   // #491
3693 NULL,                                                   // #492
3694 NULL,                                                   // #493
3695 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3696 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3697 VM_numentityfields,                             // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3698 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3699 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3700 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3701 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3702 VM_SV_WritePicture,                             // #501
3703 NULL,                                                   // #502
3704 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3705 NULL,                                                   // #504
3706 NULL,                                                   // #505
3707 NULL,                                                   // #506
3708 NULL,                                                   // #507
3709 NULL,                                                   // #508
3710 NULL,                                                   // #509
3711 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3712 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3713 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3714 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3715 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3716 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3717 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3718 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3719 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3720 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3721 NULL,                                                   // #520
3722 NULL,                                                   // #521
3723 NULL,                                                   // #522
3724 NULL,                                                   // #523
3725 NULL,                                                   // #524
3726 NULL,                                                   // #525
3727 NULL,                                                   // #526
3728 NULL,                                                   // #527
3729 NULL,                                                   // #528
3730 VM_loadfromdata,                                // #529
3731 VM_loadfromfile,                                // #530
3732 VM_SV_setpause,                                 // #531 void(float pause) setpause = #531;
3733 VM_log,                                                 // #532
3734 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3735 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3736 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3737 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3738 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3739 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3740 NULL,                                                   // #539
3741 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3742 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3743 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3744 NULL,                                                   // #543
3745 NULL,                                                   // #544
3746 NULL,                                                   // #545
3747 NULL,                                                   // #546
3748 NULL,                                                   // #547
3749 NULL,                                                   // #548
3750 NULL,                                                   // #549
3751 NULL,                                                   // #550
3752 NULL,                                                   // #551
3753 NULL,                                                   // #552
3754 NULL,                                                   // #553
3755 NULL,                                                   // #554
3756 NULL,                                                   // #555
3757 NULL,                                                   // #556
3758 NULL,                                                   // #557
3759 NULL,                                                   // #558
3760 NULL,                                                   // #559
3761 NULL,                                                   // #560
3762 NULL,                                                   // #561
3763 NULL,                                                   // #562
3764 NULL,                                                   // #563
3765 NULL,                                                   // #564
3766 NULL,                                                   // #565
3767 NULL,                                                   // #566
3768 NULL,                                                   // #567
3769 NULL,                                                   // #568
3770 NULL,                                                   // #569
3771 NULL,                                                   // #570
3772 NULL,                                                   // #571
3773 NULL,                                                   // #572
3774 NULL,                                                   // #573
3775 NULL,                                                   // #574
3776 NULL,                                                   // #575
3777 NULL,                                                   // #576
3778 NULL,                                                   // #577
3779 NULL,                                                   // #578
3780 NULL,                                                   // #579
3781 NULL,                                                   // #580
3782 NULL,                                                   // #581
3783 NULL,                                                   // #582
3784 NULL,                                                   // #583
3785 NULL,                                                   // #584
3786 NULL,                                                   // #585
3787 NULL,                                                   // #586
3788 NULL,                                                   // #587
3789 NULL,                                                   // #588
3790 NULL,                                                   // #589
3791 NULL,                                                   // #590
3792 NULL,                                                   // #591
3793 NULL,                                                   // #592
3794 NULL,                                                   // #593
3795 NULL,                                                   // #594
3796 NULL,                                                   // #595
3797 NULL,                                                   // #596
3798 NULL,                                                   // #597
3799 NULL,                                                   // #598
3800 NULL,                                                   // #599
3801 NULL,                                                   // #600
3802 NULL,                                                   // #601
3803 NULL,                                                   // #602
3804 NULL,                                                   // #603
3805 NULL,                                                   // #604
3806 VM_callfunction,                                // #605
3807 VM_writetofile,                                 // #606
3808 VM_isfunction,                                  // #607
3809 NULL,                                                   // #608
3810 NULL,                                                   // #609
3811 NULL,                                                   // #610
3812 NULL,                                                   // #611
3813 NULL,                                                   // #612
3814 VM_parseentitydata,                             // #613
3815 NULL,                                                   // #614
3816 NULL,                                                   // #615
3817 NULL,                                                   // #616
3818 NULL,                                                   // #617
3819 NULL,                                                   // #618
3820 NULL,                                                   // #619
3821 NULL,                                                   // #620
3822 NULL,                                                   // #621
3823 NULL,                                                   // #622
3824 NULL,                                                   // #623
3825 VM_SV_getextresponse,                   // #624 string getextresponse(void)
3826 NULL,                                                   // #625
3827 NULL,                                                   // #626
3828 VM_sprintf,                     // #627 string sprintf(string format, ...)
3829 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3830 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3831 NULL,                                                   // #630
3832 NULL,                                                   // #631
3833 NULL,                                                   // #632
3834 NULL,                                                   // #633
3835 NULL,                                                   // #634
3836 NULL,                                                   // #635
3837 NULL,                                                   // #636
3838 NULL,                                                   // #637
3839 NULL,                                                   // #638
3840 VM_digest_hex,                                          // #639
3841 NULL,                                                   // #640
3842 NULL,                                                   // #641
3843 VM_coverage,                                            // #642
3844 NULL,                                                   // #643
3845 };
3846
3847 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3848
3849 void SVVM_init_cmd(prvm_prog_t *prog)
3850 {
3851         VM_Cmd_Init(prog);
3852 }
3853
3854 void SVVM_reset_cmd(prvm_prog_t *prog)
3855 {
3856         World_End(&sv.world);
3857
3858         if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
3859         {
3860                 func_t s = PRVM_serverfunction(SV_Shutdown);
3861                 PRVM_serverglobalfloat(time) = sv.time;
3862                 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3863                 prog->ExecuteProgram(prog, s,"SV_Shutdown() required");
3864         }
3865
3866         VM_Cmd_Reset(prog);
3867 }