]> git.xonotic.org Git - xonotic/darkplaces.git/blob - svvm_cmds.c
Add an entity parameter for CSQC_InputEvent
[xonotic/darkplaces.git] / svvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "jpeg.h"
5
6 //============================================================================
7 // Server
8
9
10
11 const char *vm_sv_extensions =
12 "BX_WAL_SUPPORT "
13 "DP_BUTTONCHAT "
14 "DP_BUTTONUSE "
15 "DP_CL_LOADSKY "
16 "DP_CON_ALIASPARAMETERS "
17 "DP_CON_BESTWEAPON "
18 "DP_CON_EXPANDCVAR "
19 "DP_CON_SET "
20 "DP_CON_SETA "
21 "DP_CON_STARTMAP "
22 "DP_COVERAGE "
23 "DP_CRYPTO "
24 "DP_CSQC_BINDMAPS "
25 "DP_CSQC_ENTITYWORLDOBJECT "
26 "DP_CSQC_ENTITYMODELLIGHT "
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
28 "DP_CSQC_MAINVIEW "
29 "DP_CSQC_MINFPS_QUALITY "
30 "DP_CSQC_MULTIFRAME_INTERPOLATION "
31 "DP_CSQC_BOXPARTICLES "
32 "DP_CSQC_SPAWNPARTICLE "
33 "DP_CSQC_QUERYRENDERENTITY "
34 "DP_CSQC_ROTATEMOVES "
35 "DP_CSQC_SETPAUSE "
36 "DP_CSQC_V_CALCREFDEF_WIP1 "
37 "DP_CSQC_V_CALCREFDEF_WIP2 "
38 "DP_EF_ADDITIVE "
39 "DP_EF_BLUE "
40 "DP_EF_DOUBLESIDED "
41 "DP_EF_DYNAMICMODELLIGHT "
42 "DP_EF_FLAME "
43 "DP_EF_FULLBRIGHT "
44 "DP_EF_NODEPTHTEST "
45 "DP_EF_NODRAW "
46 "DP_EF_NOGUNBOB "
47 "DP_EF_NOSELFSHADOW "
48 "DP_EF_NOSHADOW "
49 "DP_EF_RED "
50 "DP_EF_RESTARTANIM_BIT "
51 "DP_EF_STARDUST "
52 "DP_EF_TELEPORT_BIT "
53 "DP_ENT_ALPHA "
54 "DP_ENT_COLORMOD "
55 "DP_ENT_CUSTOMCOLORMAP "
56 "DP_ENT_EXTERIORMODELTOCLIENT "
57 "DP_ENT_GLOW "
58 "DP_ENT_GLOWMOD "
59 "DP_ENT_LOWPRECISION "
60 "DP_ENT_SCALE "
61 "DP_ENT_TRAILEFFECTNUM "
62 "DP_ENT_VIEWMODEL "
63 "DP_GFX_EXTERNALTEXTURES "
64 "DP_GFX_EXTERNALTEXTURES_PERMAP "
65 "DP_GFX_FOG "
66 "DP_GFX_MODEL_INTERPOLATION "
67 "DP_GFX_QUAKE3MODELTAGS "
68 "DP_GFX_SKINFILES "
69 "DP_GFX_SKYBOX "
70 "DP_GFX_FONTS "
71 "DP_GFX_FONTS_FREETYPE "
72 "DP_UTF8 "
73 "DP_FONT_VARIABLEWIDTH "
74 "DP_HALFLIFE_MAP "
75 "DP_HALFLIFE_MAP_CVAR "
76 "DP_HALFLIFE_SPRITE "
77 "DP_INPUTBUTTONS "
78 "DP_LIGHTSTYLE_STATICVALUE "
79 "DP_LITSPRITES "
80 "DP_LITSUPPORT "
81 "DP_MONSTERWALK "
82 "DP_MOVETYPEBOUNCEMISSILE "
83 "DP_MOVETYPEFLYWORLDONLY "
84 "DP_MOVETYPEFOLLOW "
85 "DP_NULL_MODEL "
86 "DP_QC_ASINACOSATANATAN2TAN "
87 "DP_QC_AUTOCVARS "
88 "DP_QC_CHANGEPITCH "
89 "DP_QC_CMD "
90 "DP_QC_COPYENTITY "
91 "DP_QC_CRC16 "
92 "DP_QC_CVAR_DEFSTRING "
93 "DP_QC_CVAR_DESCRIPTION "
94 "DP_QC_CVAR_STRING "
95 "DP_QC_CVAR_TYPE "
96 "DP_QC_DIGEST "
97 "DP_QC_DIGEST_SHA256 "
98 "DP_QC_EDICT_NUM "
99 "DP_QC_ENTITYDATA "
100 "DP_QC_ENTITYSTRING "
101 "DP_QC_ETOS "
102 "DP_QC_EXTRESPONSEPACKET "
103 "DP_QC_FINDCHAIN "
104 "DP_QC_FINDCHAINFLAGS "
105 "DP_QC_FINDCHAINFLOAT "
106 "DP_QC_FINDCHAIN_TOFIELD "
107 "DP_QC_FINDFLAGS "
108 "DP_QC_FINDFLOAT "
109 "DP_QC_FS_SEARCH "
110 "DP_QC_GETLIGHT "
111 "DP_QC_GETSURFACE "
112 "DP_QC_GETSURFACETRIANGLE "
113 "DP_QC_GETSURFACEPOINTATTRIBUTE "
114 "DP_QC_GETTAGINFO "
115 "DP_QC_GETTAGINFO_BONEPROPERTIES "
116 "DP_QC_GETTIME "
117 "DP_QC_GETTIME_CDTRACK "
118 "DP_QC_I18N "
119 "DP_QC_LOG "
120 "DP_QC_MINMAXBOUND "
121 "DP_QC_MULTIPLETEMPSTRINGS "
122 "DP_QC_NUM_FOR_EDICT "
123 "DP_QC_RANDOMVEC "
124 "DP_QC_SINCOSSQRTPOW "
125 "DP_QC_SPRINTF "
126 "DP_QC_STRFTIME "
127 "DP_QC_STRINGBUFFERS "
128 "DP_QC_STRINGBUFFERS_CVARLIST "
129 "DP_QC_STRINGBUFFERS_EXT_WIP "
130 "DP_QC_STRINGCOLORFUNCTIONS "
131 "DP_QC_STRING_CASE_FUNCTIONS "
132 "DP_QC_STRREPLACE "
133 "DP_QC_TOKENIZEBYSEPARATOR "
134 "DP_QC_TOKENIZE_CONSOLE "
135 "DP_QC_TRACEBOX "
136 "DP_QC_TRACETOSS "
137 "DP_QC_TRACE_MOVETYPE_HITMODEL "
138 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
139 "DP_QC_UNLIMITEDTEMPSTRINGS "
140 "DP_QC_URI_ESCAPE "
141 "DP_QC_URI_GET "
142 "DP_QC_URI_POST "
143 "DP_QC_VECTOANGLES_WITH_ROLL "
144 "DP_QC_VECTORVECTORS "
145 "DP_QC_WHICHPACK "
146 "DP_QUAKE2_MODEL "
147 "DP_QUAKE2_SPRITE "
148 "DP_QUAKE3_MAP "
149 "DP_QUAKE3_MODEL "
150 "DP_REGISTERCVAR "
151 "DP_SKELETONOBJECTS "
152 "DP_SND_DIRECTIONLESSATTNNONE "
153 "DP_SND_FAKETRACKS "
154 "DP_SND_SOUND7_WIP1 "
155 "DP_SND_SOUND7_WIP2 "
156 "DP_SND_OGGVORBIS "
157 "DP_SND_SETPARAMS "
158 "DP_SND_STEREOWAV "
159 "DP_SND_GETSOUNDTIME "
160 "DP_VIDEO_DPV "
161 "DP_VIDEO_SUBTITLES "
162 "DP_SOLIDCORPSE "
163 "DP_SPRITE32 "
164 "DP_SV_BOTCLIENT "
165 "DP_SV_BOUNCEFACTOR "
166 "DP_SV_CLIENTCAMERA "
167 "DP_SV_CLIENTCOLORS "
168 "DP_SV_CLIENTNAME "
169 "DP_SV_CMD "
170 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
171 "DP_SV_DISABLECLIENTPREDICTION "
172 "DP_SV_DISCARDABLEDEMO "
173 "DP_SV_DRAWONLYTOCLIENT "
174 "DP_SV_DROPCLIENT "
175 "DP_SV_EFFECT "
176 "DP_SV_ENTITYCONTENTSTRANSITION "
177 "DP_SV_MODELFLAGS_AS_EFFECTS "
178 "DP_SV_MOVETYPESTEP_LANDEVENT "
179 "DP_SV_NETADDRESS "
180 "DP_SV_NODRAWTOCLIENT "
181 "DP_SV_ONENTITYNOSPAWNFUNCTION "
182 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
183 "DP_SV_PING "
184 "DP_SV_PING_PACKETLOSS "
185 "DP_SV_PLAYERPHYSICS "
186 "DP_PHYSICS_ODE "
187 "DP_SV_POINTPARTICLES "
188 "DP_SV_POINTSOUND "
189 "DP_SV_PRECACHEANYTIME "
190 "DP_SV_PRINT "
191 "DP_SV_PUNCHVECTOR "
192 "DP_SV_QCSTATUS "
193 "DP_SV_ROTATINGBMODEL "
194 "DP_SV_SETCOLOR "
195 "DP_SV_SHUTDOWN "
196 "DP_SV_SLOWMO "
197 "DP_SV_SPAWNFUNC_PREFIX "
198 "DP_SV_WRITEPICTURE "
199 "DP_SV_WRITEUNTERMINATEDSTRING "
200 "DP_TE_BLOOD "
201 "DP_TE_BLOODSHOWER "
202 "DP_TE_CUSTOMFLASH "
203 "DP_TE_EXPLOSIONRGB "
204 "DP_TE_FLAMEJET "
205 "DP_TE_PARTICLECUBE "
206 "DP_TE_PARTICLERAIN "
207 "DP_TE_PARTICLESNOW "
208 "DP_TE_PLASMABURN "
209 "DP_TE_QUADEFFECTS1 "
210 "DP_TE_SMALLFLASH "
211 "DP_TE_SPARK "
212 "DP_TE_STANDARDEFFECTBUILTINS "
213 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
214 "DP_USERMOVETYPES "
215 "DP_VIEWZOOM "
216 "EXT_BITSHIFT "
217 "FRIK_FILE "
218 "FTE_CSQC_SKELETONOBJECTS "
219 "FTE_QC_CHECKPVS "
220 "FTE_STRINGS "
221 "KRIMZON_SV_PARSECLIENTCOMMAND "
222 "NEH_CMD_PLAY2 "
223 "NEH_RESTOREGAME "
224 "NEXUIZ_PLAYERMODEL "
225 "NXQ_GFX_LETTERBOX "
226 "PRYDON_CLIENTCURSOR "
227 "TENEBRAE_GFX_DLIGHTS "
228 "TW_SV_STEPCONTROL "
229 "ZQ_PAUSE "
230 "DP_RM_CLIPGROUP "
231 "EXT_ENTITYPARAM "
232 //"EXT_CSQC " // not ready yet
233 ;
234
235 /*
236 =================
237 VM_SV_setorigin
238
239 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting).  Directly changing origin will not set internal links correctly, so clipping would be messed up.  This should be called when an object is spawned, and then only if it is teleported.
240
241 setorigin (entity, origin)
242 =================
243 */
244 static void VM_SV_setorigin(prvm_prog_t *prog)
245 {
246         prvm_edict_t    *e;
247
248         VM_SAFEPARMCOUNT(2, VM_setorigin);
249
250         e = PRVM_G_EDICT(OFS_PARM0);
251         if (e == prog->edicts)
252         {
253                 VM_Warning(prog, "setorigin: can not modify world entity\n");
254                 return;
255         }
256         if (e->priv.server->free)
257         {
258                 VM_Warning(prog, "setorigin: can not modify free entity\n");
259                 return;
260         }
261         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
262         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
263                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
264         SV_LinkEdict(e);
265 }
266
267 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
268 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qboolean rotate)
269 {
270         int             i;
271
272         for (i=0 ; i<3 ; i++)
273                 if (min[i] > max[i])
274                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
275
276 // set derived values
277         VectorCopy (min, PRVM_serveredictvector(e, mins));
278         VectorCopy (max, PRVM_serveredictvector(e, maxs));
279         VectorSubtract (max, min, PRVM_serveredictvector(e, size));
280
281         SV_LinkEdict(e);
282 }
283
284 /*
285 =================
286 VM_SV_setsize
287
288 the size box is rotated by the current angle
289 LadyHavoc: no it isn't...
290
291 setsize (entity, minvector, maxvector)
292 =================
293 */
294 static void VM_SV_setsize(prvm_prog_t *prog)
295 {
296         prvm_edict_t    *e;
297         vec3_t mins, maxs;
298
299         VM_SAFEPARMCOUNT(3, VM_setsize);
300
301         e = PRVM_G_EDICT(OFS_PARM0);
302         if (e == prog->edicts)
303         {
304                 VM_Warning(prog, "setsize: can not modify world entity\n");
305                 return;
306         }
307         if (e->priv.server->free)
308         {
309                 VM_Warning(prog, "setsize: can not modify free entity\n");
310                 return;
311         }
312         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
313         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
314         SetMinMaxSize(prog, e, mins, maxs, false);
315 }
316
317
318 /*
319 =================
320 VM_SV_setmodel
321
322 setmodel(entity, model)
323 =================
324 */
325 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
326 static void VM_SV_setmodel(prvm_prog_t *prog)
327 {
328         prvm_edict_t    *e;
329         dp_model_t      *mod;
330         int             i;
331
332         VM_SAFEPARMCOUNT(2, VM_setmodel);
333
334         e = PRVM_G_EDICT(OFS_PARM0);
335         if (e == prog->edicts)
336         {
337                 VM_Warning(prog, "setmodel: can not modify world entity\n");
338                 return;
339         }
340         if (e->priv.server->free)
341         {
342                 VM_Warning(prog, "setmodel: can not modify free entity\n");
343                 return;
344         }
345         i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
346         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
347         PRVM_serveredictfloat(e, modelindex) = i;
348
349         mod = SV_GetModelByIndex(i);
350
351         if (mod)
352         {
353                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
354                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
355                 else
356                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
357         }
358         else
359                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
360 }
361
362 /*
363 =================
364 VM_SV_sprint
365
366 single print to a specific client
367
368 sprint(clientent, value)
369 =================
370 */
371 static void VM_SV_sprint(prvm_prog_t *prog)
372 {
373         client_t        *client;
374         int                     entnum;
375         char string[VM_STRINGTEMP_LENGTH];
376
377         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
378
379         VM_VarString(prog, 1, string, sizeof(string));
380
381         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
382         // LadyHavoc: div0 requested that sprintto world  operate like print
383         if (entnum == 0)
384         {
385                 Con_Print(string);
386                 return;
387         }
388
389         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
390         {
391                 VM_Warning(prog, "tried to centerprint to a non-client\n");
392                 return;
393         }
394
395         client = svs.clients + entnum-1;
396         if (!client->netconnection)
397                 return;
398
399         MSG_WriteChar(&client->netconnection->message,svc_print);
400         MSG_WriteString(&client->netconnection->message, string);
401 }
402
403
404 /*
405 =================
406 VM_SV_centerprint
407
408 single print to a specific client
409
410 centerprint(clientent, value)
411 =================
412 */
413 static void VM_SV_centerprint(prvm_prog_t *prog)
414 {
415         client_t        *client;
416         int                     entnum;
417         char string[VM_STRINGTEMP_LENGTH];
418
419         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
420
421         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
422
423         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
424         {
425                 VM_Warning(prog, "tried to centerprint to a non-client\n");
426                 return;
427         }
428
429         client = svs.clients + entnum-1;
430         if (!client->netconnection)
431                 return;
432
433         VM_VarString(prog, 1, string, sizeof(string));
434         MSG_WriteChar(&client->netconnection->message,svc_centerprint);
435         MSG_WriteString(&client->netconnection->message, string);
436 }
437
438 /*
439 =================
440 VM_SV_particle
441
442 particle(origin, color, count)
443 =================
444 */
445 static void VM_SV_particle(prvm_prog_t *prog)
446 {
447         vec3_t          org, dir;
448         int             color;
449         int             count;
450
451         VM_SAFEPARMCOUNT(4, VM_SV_particle);
452
453         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
454         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
455         color = (int)PRVM_G_FLOAT(OFS_PARM2);
456         count = (int)PRVM_G_FLOAT(OFS_PARM3);
457         SV_StartParticle (org, dir, color, count);
458 }
459
460
461 /*
462 =================
463 VM_SV_ambientsound
464
465 =================
466 */
467 static void VM_SV_ambientsound(prvm_prog_t *prog)
468 {
469         const char      *samp;
470         vec3_t          pos;
471         prvm_vec_t      vol, attenuation;
472         int                     soundnum, large;
473
474         VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
475
476         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
477         samp = PRVM_G_STRING(OFS_PARM1);
478         vol = PRVM_G_FLOAT(OFS_PARM2);
479         attenuation = PRVM_G_FLOAT(OFS_PARM3);
480
481 // check to see if samp was properly precached
482         soundnum = SV_SoundIndex(samp, 1);
483         if (!soundnum)
484                 return;
485
486         large = false;
487         if (soundnum >= 256)
488                 large = true;
489
490         // add an svc_spawnambient command to the level signon packet
491
492         if (large)
493                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
494         else
495                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
496
497         MSG_WriteVector(&sv.signon, pos, sv.protocol);
498
499         if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
500                 MSG_WriteShort (&sv.signon, soundnum);
501         else
502                 MSG_WriteByte (&sv.signon, soundnum);
503
504         MSG_WriteByte (&sv.signon, (int)(vol*255));
505         MSG_WriteByte (&sv.signon, (int)(attenuation*64));
506
507 }
508
509 /*
510 =================
511 VM_SV_sound
512
513 Each entity can have eight independant sound sources, like voice,
514 weapon, feet, etc.
515
516 Channel 0 is an auto-allocate channel, the others override anything
517 already running on that entity/channel pair.
518
519 An attenuation of 0 will play full volume everywhere in the level.
520 Larger attenuations will drop off.
521
522 =================
523 */
524 static void VM_SV_sound(prvm_prog_t *prog)
525 {
526         const char      *sample;
527         int                     channel;
528         prvm_edict_t            *entity;
529         int             nvolume;
530         int flags;
531         float attenuation;
532         float pitchchange;
533
534         VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
535
536         entity = PRVM_G_EDICT(OFS_PARM0);
537         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
538         sample = PRVM_G_STRING(OFS_PARM2);
539         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
540         if (prog->argc < 5)
541         {
542                 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
543                 attenuation = 1;
544         }
545         else
546                 attenuation = PRVM_G_FLOAT(OFS_PARM4);
547         if (prog->argc < 6)
548                 pitchchange = 0;
549         else
550                 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
551
552         if (prog->argc < 7)
553         {
554                 flags = 0;
555                 if(channel >= 8 && channel <= 15) // weird QW feature
556                 {
557                         flags |= CHANNELFLAG_RELIABLE;
558                         channel -= 8;
559                 }
560         }
561         else
562         {
563                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
564                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
565         }
566
567         if (nvolume < 0 || nvolume > 255)
568         {
569                 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
570                 return;
571         }
572
573         if (attenuation < 0 || attenuation > 4)
574         {
575                 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
576                 return;
577         }
578
579         channel = CHAN_USER2ENGINE(channel);
580
581         if (!IS_CHAN(channel))
582         {
583                 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
584                 return;
585         }
586
587         SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
588 }
589
590 /*
591 =================
592 VM_SV_pointsound
593
594 Follows the same logic as VM_SV_sound, except instead of
595 an entity, an origin for the sound is provided, and channel
596 is omitted (since no entity is being tracked).
597
598 =================
599 */
600 static void VM_SV_pointsound(prvm_prog_t *prog)
601 {
602         const char      *sample;
603         int             nvolume;
604         float           attenuation;
605         float           pitchchange;
606         vec3_t          org;
607
608         VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
609
610         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
611         sample = PRVM_G_STRING(OFS_PARM1);
612         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
613         attenuation = PRVM_G_FLOAT(OFS_PARM3);
614         pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
615
616         if (nvolume < 0 || nvolume > 255)
617         {
618                 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
619                 return;
620         }
621
622         if (attenuation < 0 || attenuation > 4)
623         {
624                 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
625                 return;
626         }
627
628         SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
629 }
630
631 /*
632 =================
633 VM_SV_traceline
634
635 Used for use tracing and shot targeting
636 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
637 if the tryents flag is set.
638
639 traceline (vector1, vector2, movetype, ignore)
640 =================
641 */
642 static void VM_SV_traceline(prvm_prog_t *prog)
643 {
644         vec3_t  v1, v2;
645         trace_t trace;
646         int             move;
647         prvm_edict_t    *ent;
648
649         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
650
651         prog->xfunction->builtinsprofile += 30;
652
653         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
654         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
655         move = (int)PRVM_G_FLOAT(OFS_PARM2);
656         ent = PRVM_G_EDICT(OFS_PARM3);
657
658         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
659                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
660
661         trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
662
663         VM_SetTraceGlobals(prog, &trace);
664 }
665
666
667 /*
668 =================
669 VM_SV_tracebox
670
671 Used for use tracing and shot targeting
672 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
673 if the tryents flag is set.
674
675 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
676 =================
677 */
678 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
679 static void VM_SV_tracebox(prvm_prog_t *prog)
680 {
681         vec3_t v1, v2, m1, m2;
682         trace_t trace;
683         int             move;
684         prvm_edict_t    *ent;
685
686         VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
687
688         prog->xfunction->builtinsprofile += 30;
689
690         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
691         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
692         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
693         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
694         move = (int)PRVM_G_FLOAT(OFS_PARM4);
695         ent = PRVM_G_EDICT(OFS_PARM5);
696
697         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
698                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
699
700         trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
701
702         VM_SetTraceGlobals(prog, &trace);
703 }
704
705 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
706 {
707         int i;
708         float gravity;
709         vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
710         vec3_t original_origin;
711         vec3_t original_velocity;
712         vec3_t original_angles;
713         vec3_t original_avelocity;
714         trace_t trace;
715
716         VectorCopy(PRVM_serveredictvector(tossent, origin)   , original_origin   );
717         VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
718         VectorCopy(PRVM_serveredictvector(tossent, angles)   , original_angles   );
719         VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
720
721         gravity = PRVM_serveredictfloat(tossent, gravity);
722         if (!gravity)
723                 gravity = 1.0f;
724         gravity *= sv_gravity.value * 0.025;
725
726         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
727         {
728                 SV_CheckVelocity (tossent);
729                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
730                 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
731                 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
732                 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
733                 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
734                 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
735                 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
736                 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
737                 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
738                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
739
740                 if (trace.fraction < 1)
741                         break;
742         }
743
744         VectorCopy(original_origin   , PRVM_serveredictvector(tossent, origin)   );
745         VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
746         VectorCopy(original_angles   , PRVM_serveredictvector(tossent, angles)   );
747         VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
748
749         return trace;
750 }
751
752 static void VM_SV_tracetoss(prvm_prog_t *prog)
753 {
754         trace_t trace;
755         prvm_edict_t    *ent;
756         prvm_edict_t    *ignore;
757
758         VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
759
760         prog->xfunction->builtinsprofile += 600;
761
762         ent = PRVM_G_EDICT(OFS_PARM0);
763         if (ent == prog->edicts)
764         {
765                 VM_Warning(prog, "tracetoss: can not use world entity\n");
766                 return;
767         }
768         ignore = PRVM_G_EDICT(OFS_PARM1);
769
770         trace = SV_Trace_Toss(prog, ent, ignore);
771
772         VM_SetTraceGlobals(prog, &trace);
773 }
774
775 //============================================================================
776
777 static int checkpvsbytes;
778 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
779
780 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
781 {
782         int             i;
783         prvm_edict_t    *ent;
784         vec3_t  org;
785
786 // cycle to the next one
787
788         check = bound(1, check, svs.maxclients);
789         if (check == svs.maxclients)
790                 i = 1;
791         else
792                 i = check + 1;
793
794         for ( ;  ; i++)
795         {
796                 // count the cost
797                 prog->xfunction->builtinsprofile++;
798                 // wrap around
799                 if (i == svs.maxclients+1)
800                         i = 1;
801                 // look up the client's edict
802                 ent = PRVM_EDICT_NUM(i);
803                 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
804                 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
805                         continue;
806                 // found a valid client (possibly the same one again)
807                 break;
808         }
809
810 // get the PVS for the entity
811         VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
812         checkpvsbytes = 0;
813         if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
814                 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
815
816         return i;
817 }
818
819 /*
820 =================
821 VM_SV_checkclient
822
823 Returns a client (or object that has a client enemy) that would be a
824 valid target.
825
826 If there is more than one valid option, they are cycled each frame
827
828 If (self.origin + self.viewofs) is not in the PVS of the current target,
829 it is not returned at all.
830
831 name checkclient ()
832 =================
833 */
834 int c_invis, c_notvis;
835 static void VM_SV_checkclient(prvm_prog_t *prog)
836 {
837         prvm_edict_t    *ent, *self;
838         vec3_t  view;
839
840         VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
841
842         // find a new check if on a new frame
843         if (sv.time - sv.lastchecktime >= 0.1)
844         {
845                 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
846                 sv.lastchecktime = sv.time;
847         }
848
849         // return check if it might be visible
850         ent = PRVM_EDICT_NUM(sv.lastcheck);
851         if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
852         {
853                 VM_RETURN_EDICT(prog->edicts);
854                 return;
855         }
856
857         // if current entity can't possibly see the check entity, return 0
858         self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
859         VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
860         if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
861         {
862                 c_notvis++;
863                 VM_RETURN_EDICT(prog->edicts);
864                 return;
865         }
866
867         // might be able to see it
868         c_invis++;
869         VM_RETURN_EDICT(ent);
870 }
871
872 //============================================================================
873
874 /*
875 =================
876 VM_SV_checkpvs
877
878 Checks if an entity is in a point's PVS.
879 Should be fast but can be inexact.
880
881 float checkpvs(vector viewpos, entity viewee) = #240;
882 =================
883 */
884 static void VM_SV_checkpvs(prvm_prog_t *prog)
885 {
886         vec3_t viewpos, absmin, absmax;
887         prvm_edict_t *viewee;
888 #if 1
889         unsigned char *pvs;
890 #else
891         int fatpvsbytes;
892         unsigned char fatpvs[MAX_MAP_LEAFS/8];
893 #endif
894
895         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
896         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
897         viewee = PRVM_G_EDICT(OFS_PARM1);
898
899         if(viewee->priv.server->free)
900         {
901                 VM_Warning(prog, "checkpvs: can not check free entity\n");
902                 PRVM_G_FLOAT(OFS_RETURN) = 4;
903                 return;
904         }
905
906 #if 1
907         if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
908         {
909                 // no PVS support on this worldmodel... darn
910                 PRVM_G_FLOAT(OFS_RETURN) = 3;
911                 return;
912         }
913         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
914         if(!pvs)
915         {
916                 // viewpos isn't in any PVS... darn
917                 PRVM_G_FLOAT(OFS_RETURN) = 2;
918                 return;
919         }
920         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
921         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
922         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
923 #else
924         // using fat PVS like FTEQW does (slow)
925         if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
926         {
927                 // no PVS support on this worldmodel... darn
928                 PRVM_G_FLOAT(OFS_RETURN) = 3;
929                 return;
930         }
931         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
932         if(!fatpvsbytes)
933         {
934                 // viewpos isn't in any PVS... darn
935                 PRVM_G_FLOAT(OFS_RETURN) = 2;
936                 return;
937         }
938         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
939         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
940         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
941 #endif
942 }
943
944
945 /*
946 =================
947 VM_SV_stuffcmd
948
949 Sends text over to the client's execution buffer
950
951 stuffcmd (clientent, value, ...)
952 =================
953 */
954 static void VM_SV_stuffcmd(prvm_prog_t *prog)
955 {
956         int             entnum;
957         client_t        *old;
958         char    string[VM_STRINGTEMP_LENGTH];
959
960         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
961
962         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
963         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
964         {
965                 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
966                 return;
967         }
968
969         VM_VarString(prog, 1, string, sizeof(string));
970
971         old = host_client;
972         host_client = svs.clients + entnum-1;
973         Host_ClientCommands ("%s", string);
974         host_client = old;
975 }
976
977 /*
978 =================
979 VM_SV_findradius
980
981 Returns a chain of entities that have origins within a spherical area
982
983 findradius (origin, radius)
984 =================
985 */
986 static void VM_SV_findradius(prvm_prog_t *prog)
987 {
988         prvm_edict_t *ent, *chain;
989         vec_t radius, radius2;
990         vec3_t org, eorg, mins, maxs;
991         int i;
992         int numtouchedicts;
993         static prvm_edict_t *touchedicts[MAX_EDICTS];
994         int chainfield;
995
996         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
997
998         if(prog->argc == 3)
999                 chainfield = PRVM_G_INT(OFS_PARM2);
1000         else
1001                 chainfield = prog->fieldoffsets.chain;
1002         if (chainfield < 0)
1003                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
1004
1005         chain = (prvm_edict_t *)prog->edicts;
1006
1007         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1008         radius = PRVM_G_FLOAT(OFS_PARM1);
1009         radius2 = radius * radius;
1010
1011         mins[0] = org[0] - (radius + 1);
1012         mins[1] = org[1] - (radius + 1);
1013         mins[2] = org[2] - (radius + 1);
1014         maxs[0] = org[0] + (radius + 1);
1015         maxs[1] = org[1] + (radius + 1);
1016         maxs[2] = org[2] + (radius + 1);
1017         numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1018         if (numtouchedicts > MAX_EDICTS)
1019         {
1020                 // this never happens
1021                 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1022                 numtouchedicts = MAX_EDICTS;
1023         }
1024         for (i = 0;i < numtouchedicts;i++)
1025         {
1026                 ent = touchedicts[i];
1027                 prog->xfunction->builtinsprofile++;
1028                 // Quake did not return non-solid entities but darkplaces does
1029                 // (note: this is the reason you can't blow up fallen zombies)
1030                 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1031                         continue;
1032                 // LadyHavoc: compare against bounding box rather than center so it
1033                 // doesn't miss large objects, and use DotProduct instead of Length
1034                 // for a major speedup
1035                 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1036                 if (sv_gameplayfix_findradiusdistancetobox.integer)
1037                 {
1038                         eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1039                         eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1040                         eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1041                 }
1042                 else
1043                         VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1044                 if (DotProduct(eorg, eorg) < radius2)
1045                 {
1046                         PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1047                         chain = ent;
1048                 }
1049         }
1050
1051         VM_RETURN_EDICT(chain);
1052 }
1053
1054 static void VM_SV_precache_sound(prvm_prog_t *prog)
1055 {
1056         VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1057         PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1058 }
1059
1060 static void VM_SV_precache_model(prvm_prog_t *prog)
1061 {
1062         VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1063         SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1064         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1065 }
1066
1067 /*
1068 ===============
1069 VM_SV_walkmove
1070
1071 float(float yaw, float dist[, settrace]) walkmove
1072 ===============
1073 */
1074 static void VM_SV_walkmove(prvm_prog_t *prog)
1075 {
1076         prvm_edict_t    *ent;
1077         float   yaw, dist;
1078         vec3_t  move;
1079         mfunction_t     *oldf;
1080         int     oldself;
1081         qboolean        settrace;
1082
1083         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1084
1085         // assume failure if it returns early
1086         PRVM_G_FLOAT(OFS_RETURN) = 0;
1087
1088         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1089         if (ent == prog->edicts)
1090         {
1091                 VM_Warning(prog, "walkmove: can not modify world entity\n");
1092                 return;
1093         }
1094         if (ent->priv.server->free)
1095         {
1096                 VM_Warning(prog, "walkmove: can not modify free entity\n");
1097                 return;
1098         }
1099         yaw = PRVM_G_FLOAT(OFS_PARM0);
1100         dist = PRVM_G_FLOAT(OFS_PARM1);
1101         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1102
1103         if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1104                 return;
1105
1106         yaw = yaw*M_PI*2 / 360;
1107
1108         move[0] = cos(yaw)*dist;
1109         move[1] = sin(yaw)*dist;
1110         move[2] = 0;
1111
1112 // save program state, because SV_movestep may call other progs
1113         oldf = prog->xfunction;
1114         oldself = PRVM_serverglobaledict(self);
1115
1116         PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1117
1118
1119 // restore program state
1120         prog->xfunction = oldf;
1121         PRVM_serverglobaledict(self) = oldself;
1122 }
1123
1124 /*
1125 ===============
1126 VM_SV_droptofloor
1127
1128 void() droptofloor
1129 ===============
1130 */
1131
1132 static void VM_SV_droptofloor(prvm_prog_t *prog)
1133 {
1134         prvm_edict_t            *ent;
1135         vec3_t          end, entorigin, entmins, entmaxs;
1136         trace_t         trace;
1137
1138         VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1139
1140         // assume failure if it returns early
1141         PRVM_G_FLOAT(OFS_RETURN) = 0;
1142
1143         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1144         if (ent == prog->edicts)
1145         {
1146                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1147                 return;
1148         }
1149         if (ent->priv.server->free)
1150         {
1151                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1152                 return;
1153         }
1154
1155         VectorCopy (PRVM_serveredictvector(ent, origin), end);
1156         end[2] -= 256;
1157
1158         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1159                 SV_NudgeOutOfSolid(ent);
1160
1161         VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
1162         VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
1163         VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
1164         trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1165         if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1166         {
1167                 vec3_t offset, org;
1168                 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1169                 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1170                 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1171                 VectorSubtract(trace.endpos, offset, trace.endpos);
1172                 if (trace.startsolid)
1173                 {
1174                         Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1175                         SV_LinkEdict(ent);
1176                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1177                         PRVM_serveredictedict(ent, groundentity) = 0;
1178                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1179                 }
1180                 else if (trace.fraction < 1)
1181                 {
1182                         Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1183                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1184                         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1185                                 SV_NudgeOutOfSolid(ent);
1186                         SV_LinkEdict(ent);
1187                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1188                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1189                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1190                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1191                         ent->priv.server->suspendedinairflag = true;
1192                 }
1193         }
1194         else
1195         {
1196                 if (!trace.allsolid && trace.fraction < 1)
1197                 {
1198                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1199                         SV_LinkEdict(ent);
1200                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1201                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1202                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1203                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1204                         ent->priv.server->suspendedinairflag = true;
1205                 }
1206         }
1207 }
1208
1209 /*
1210 ===============
1211 VM_SV_lightstyle
1212
1213 void(float style, string value) lightstyle
1214 ===============
1215 */
1216 static void VM_SV_lightstyle(prvm_prog_t *prog)
1217 {
1218         int             style;
1219         const char      *val;
1220         client_t        *client;
1221         int                     j;
1222
1223         VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1224
1225         style = (int)PRVM_G_FLOAT(OFS_PARM0);
1226         val = PRVM_G_STRING(OFS_PARM1);
1227
1228         if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1229                 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1230         }
1231
1232 // change the string in sv
1233         strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1234
1235 // send message to all clients on this server
1236         if (sv.state != ss_active)
1237                 return;
1238
1239         for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1240         {
1241                 if (client->active && client->netconnection)
1242                 {
1243                         MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1244                         MSG_WriteChar (&client->netconnection->message,style);
1245                         MSG_WriteString (&client->netconnection->message, val);
1246                 }
1247         }
1248 }
1249
1250 /*
1251 =============
1252 VM_SV_checkbottom
1253 =============
1254 */
1255 static void VM_SV_checkbottom(prvm_prog_t *prog)
1256 {
1257         VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1258         PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1259 }
1260
1261 /*
1262 =============
1263 VM_SV_pointcontents
1264 =============
1265 */
1266 static void VM_SV_pointcontents(prvm_prog_t *prog)
1267 {
1268         vec3_t point;
1269         VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1270         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1271         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1272 }
1273
1274 /*
1275 =============
1276 VM_SV_aim
1277
1278 Pick a vector for the player to shoot along
1279 vector aim(entity, missilespeed)
1280 =============
1281 */
1282 static void VM_SV_aim(prvm_prog_t *prog)
1283 {
1284         prvm_edict_t    *ent, *check, *bestent;
1285         vec3_t  start, dir, end, bestdir;
1286         int             i, j;
1287         trace_t tr;
1288         float   dist, bestdist;
1289         //float speed;
1290
1291         VM_SAFEPARMCOUNT(2, VM_SV_aim);
1292
1293         // assume failure if it returns early
1294         VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1295         // if sv_aim is so high it can't possibly accept anything, skip out early
1296         if (sv_aim.value >= 1)
1297                 return;
1298
1299         ent = PRVM_G_EDICT(OFS_PARM0);
1300         if (ent == prog->edicts)
1301         {
1302                 VM_Warning(prog, "aim: can not use world entity\n");
1303                 return;
1304         }
1305         if (ent->priv.server->free)
1306         {
1307                 VM_Warning(prog, "aim: can not use free entity\n");
1308                 return;
1309         }
1310         //speed = PRVM_G_FLOAT(OFS_PARM1);
1311
1312         VectorCopy (PRVM_serveredictvector(ent, origin), start);
1313         start[2] += 20;
1314
1315 // try sending a trace straight
1316         VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1317         VectorMA (start, 2048, dir, end);
1318         tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1319         if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1320         && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1321         {
1322                 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1323                 return;
1324         }
1325
1326
1327 // try all possible entities
1328         VectorCopy (dir, bestdir);
1329         bestdist = sv_aim.value;
1330         bestent = NULL;
1331
1332         check = PRVM_NEXT_EDICT(prog->edicts);
1333         for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1334         {
1335                 prog->xfunction->builtinsprofile++;
1336                 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1337                         continue;
1338                 if (check == ent)
1339                         continue;
1340                 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1341                         continue;       // don't aim at teammate
1342                 for (j=0 ; j<3 ; j++)
1343                         end[j] = PRVM_serveredictvector(check, origin)[j]
1344                         + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1345                 VectorSubtract (end, start, dir);
1346                 VectorNormalize (dir);
1347                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1348                 if (dist < bestdist)
1349                         continue;       // to far to turn
1350                 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1351                 if (tr.ent == check)
1352                 {       // can shoot at this one
1353                         bestdist = dist;
1354                         bestent = check;
1355                 }
1356         }
1357
1358         if (bestent)
1359         {
1360                 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1361                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1362                 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1363                 end[2] = dir[2];
1364                 VectorNormalize (end);
1365                 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1366         }
1367         else
1368         {
1369                 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1370         }
1371 }
1372
1373 /*
1374 ===============================================================================
1375
1376 MESSAGE WRITING
1377
1378 ===============================================================================
1379 */
1380
1381 #define MSG_BROADCAST   0               // unreliable to all
1382 #define MSG_ONE                 1               // reliable to one (msg_entity)
1383 #define MSG_ALL                 2               // reliable to all
1384 #define MSG_INIT                3               // write to the init string
1385 #define MSG_ENTITY              5
1386
1387 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1388 {
1389         int             entnum;
1390         int             dest;
1391         prvm_edict_t    *ent;
1392
1393         dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1394         switch (dest)
1395         {
1396         case MSG_BROADCAST:
1397                 return &sv.datagram;
1398
1399         case MSG_ONE:
1400                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1401                 entnum = PRVM_NUM_FOR_EDICT(ent);
1402                 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1403                 {
1404                         VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1405                         return &sv.reliable_datagram;
1406                 }
1407                 else
1408                         return &svs.clients[entnum-1].netconnection->message;
1409
1410         default:
1411                 VM_Warning(prog, "WriteDest: bad destination\n");
1412         case MSG_ALL:
1413                 return &sv.reliable_datagram;
1414
1415         case MSG_INIT:
1416                 return &sv.signon;
1417
1418         case MSG_ENTITY:
1419                 return sv.writeentitiestoclient_msg;
1420         }
1421
1422         //return NULL;
1423 }
1424
1425 static void VM_SV_WriteByte(prvm_prog_t *prog)
1426 {
1427         VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1428         MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1429 }
1430
1431 static void VM_SV_WriteChar(prvm_prog_t *prog)
1432 {
1433         VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1434         MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1435 }
1436
1437 static void VM_SV_WriteShort(prvm_prog_t *prog)
1438 {
1439         VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1440         MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1441 }
1442
1443 static void VM_SV_WriteLong(prvm_prog_t *prog)
1444 {
1445         VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1446         MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1447 }
1448
1449 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1450 {
1451         VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1452         MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1453 }
1454
1455 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1456 {
1457         VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1458         MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1459 }
1460
1461 static void VM_SV_WriteString(prvm_prog_t *prog)
1462 {
1463         VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1464         MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1465 }
1466
1467 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1468 {
1469         VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1470         MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1471 }
1472
1473
1474 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1475 {
1476         VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1477         MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1478 }
1479
1480 // writes a picture as at most size bytes of data
1481 // message:
1482 //   IMGNAME \0 SIZE(short) IMGDATA
1483 // if failed to read/compress:
1484 //   IMGNAME \0 \0 \0
1485 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1486 static void VM_SV_WritePicture(prvm_prog_t *prog)
1487 {
1488         const char *imgname;
1489         void *buf;
1490         size_t size;
1491
1492         VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1493
1494         imgname = PRVM_G_STRING(OFS_PARM1);
1495         size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1496         if(size > 65535)
1497                 size = 65535;
1498
1499         MSG_WriteString(WriteDest(prog), imgname);
1500         if(Image_Compress(imgname, size, &buf, &size))
1501         {
1502                 // actual picture
1503                 MSG_WriteShort(WriteDest(prog), (int)size);
1504                 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1505         }
1506         else
1507         {
1508                 // placeholder
1509                 MSG_WriteShort(WriteDest(prog), 0);
1510         }
1511 }
1512
1513 //////////////////////////////////////////////////////////
1514
1515 static void VM_SV_makestatic(prvm_prog_t *prog)
1516 {
1517         prvm_edict_t *ent;
1518         int i, large;
1519
1520         // allow 0 parameters due to an id1 qc bug in which this function is used
1521         // with no parameters (but directly after setmodel with self in OFS_PARM0)
1522         VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1523
1524         if (prog->argc >= 1)
1525                 ent = PRVM_G_EDICT(OFS_PARM0);
1526         else
1527                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1528         if (ent == prog->edicts)
1529         {
1530                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1531                 return;
1532         }
1533         if (ent->priv.server->free)
1534         {
1535                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1536                 return;
1537         }
1538
1539         large = false;
1540         if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1541                 large = true;
1542
1543         if (large)
1544         {
1545                 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1546                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1547                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1548         }
1549         else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1550         {
1551                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1552                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1553                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1554         }
1555         else
1556         {
1557                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1558                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1559                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1560         }
1561
1562         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1563         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1564         for (i=0 ; i<3 ; i++)
1565         {
1566                 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1567                 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1568         }
1569
1570 // throw the entity away now
1571         PRVM_ED_Free(prog, ent);
1572 }
1573
1574 //=============================================================================
1575
1576 /*
1577 ==============
1578 VM_SV_setspawnparms
1579 ==============
1580 */
1581 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1582 {
1583         prvm_edict_t    *ent;
1584         int             i;
1585         client_t        *client;
1586
1587         VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1588
1589         ent = PRVM_G_EDICT(OFS_PARM0);
1590         i = PRVM_NUM_FOR_EDICT(ent);
1591         if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1592         {
1593                 Con_Print("tried to setspawnparms on a non-client\n");
1594                 return;
1595         }
1596
1597         // copy spawn parms out of the client_t
1598         client = svs.clients + i-1;
1599         for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1600                 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1601 }
1602
1603 /*
1604 =================
1605 VM_SV_getlight
1606
1607 Returns a color vector indicating the lighting at the requested point.
1608
1609 (Internal Operation note: actually measures the light beneath the point, just like
1610                           the model lighting on the client)
1611
1612 getlight(vector)
1613 =================
1614 */
1615 static void VM_SV_getlight(prvm_prog_t *prog)
1616 {
1617         vec3_t ambientcolor, diffusecolor, diffusenormal;
1618         vec3_t p;
1619         VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1620         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1621         VectorClear(ambientcolor);
1622         VectorClear(diffusecolor);
1623         VectorClear(diffusenormal);
1624         if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1625                 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1626         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1627 }
1628
1629 typedef struct
1630 {
1631         unsigned char   type;   // 1/2/8 or 0 to indicate unused
1632         int             fieldoffset;
1633 }customstat_t;
1634
1635 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1636 static int vm_customstats_last;
1637
1638 void VM_CustomStats_Clear (void)
1639 {
1640         memset(vm_customstats, 0, sizeof(vm_customstats));
1641         vm_customstats_last = -1;
1642 }
1643
1644 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1645 {
1646         prvm_prog_t *prog = SVVM_prog;
1647         int                     i;
1648         char            s[17];
1649         union {
1650                 int i;
1651                 float f;
1652         } u;
1653
1654         for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1655         {
1656                 if(!vm_customstats[i].type)
1657                         continue;
1658                 switch(vm_customstats[i].type)
1659                 {
1660                 //string as 16 bytes
1661                 case 1:
1662                         memset(s, 0, 17);
1663                         strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1664                         stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1665                         stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1666                         stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1667                         stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1668                         break;
1669                 //float field sent as-is
1670                 case 8:
1671                         // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1672                         u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1673                         stats[i] = u.i;
1674                         break;
1675                 //integer value of float field
1676                 case 2:
1677                         stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1678                         break;
1679                 default:
1680                         break;
1681                 }
1682         }
1683 }
1684
1685 // void(float index, float type, .void field) SV_AddStat = #232;
1686 // Set up an auto-sent player stat.
1687 // Client's get thier own fields sent to them. Index may not be less than 32.
1688 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1689 //          1: string (4 stats carrying a total of 16 charactures)
1690 //          2: float (one stat, float converted to an integer for transportation)
1691 //          8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1692 static void VM_SV_AddStat(prvm_prog_t *prog)
1693 {
1694         int             off, i, type;
1695
1696         VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1697
1698         i               = (int)PRVM_G_FLOAT(OFS_PARM0);
1699         type    = (int)PRVM_G_FLOAT(OFS_PARM1);
1700         off             = PRVM_G_INT  (OFS_PARM2);
1701
1702         switch (type)
1703         {
1704         case 1:
1705         case 2:
1706         case 8:
1707                 break;
1708         default:
1709                 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1710                 return;
1711         }
1712
1713         if (i < 0)
1714         {
1715                 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1716                 return;
1717         }
1718
1719         if (i >= MAX_CL_STATS)
1720         {
1721                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT (%i) conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1722                 return;
1723         }
1724
1725         if (i > (MAX_CL_STATS - 4) && type == 1)
1726         {
1727                 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS (%i) - 4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1728                 return;
1729         }
1730
1731         // these are hazardous to override but sort of allowed if one wants to be adventurous...  and enjoys warnings.
1732         if (i < MIN_VM_STAT)
1733                 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1734         else if (i >= MAX_VM_STAT)
1735                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1736         else if (i > (MAX_VM_STAT - 4) && type == 1)
1737                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1738
1739         vm_customstats[i].type          = type;
1740         vm_customstats[i].fieldoffset   = off;
1741         if(vm_customstats_last < i)
1742                 vm_customstats_last = i;
1743 }
1744
1745 /*
1746 =================
1747 VM_SV_copyentity
1748
1749 copies data from one entity to another
1750
1751 copyentity(src, dst)
1752 =================
1753 */
1754 static void VM_SV_copyentity(prvm_prog_t *prog)
1755 {
1756         prvm_edict_t *in, *out;
1757         VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1758         in = PRVM_G_EDICT(OFS_PARM0);
1759         if (in == prog->edicts)
1760         {
1761                 VM_Warning(prog, "copyentity: can not read world entity\n");
1762                 return;
1763         }
1764         if (in->priv.server->free)
1765         {
1766                 VM_Warning(prog, "copyentity: can not read free entity\n");
1767                 return;
1768         }
1769         out = PRVM_G_EDICT(OFS_PARM1);
1770         if (out == prog->edicts)
1771         {
1772                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1773                 return;
1774         }
1775         if (out->priv.server->free)
1776         {
1777                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1778                 return;
1779         }
1780         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1781         if (VectorCompare(PRVM_serveredictvector(out, absmin), PRVM_serveredictvector(out, absmax)))
1782                 return;
1783         SV_LinkEdict(out);
1784 }
1785
1786
1787 /*
1788 =================
1789 VM_SV_setcolor
1790
1791 sets the color of a client and broadcasts the update to all connected clients
1792
1793 setcolor(clientent, value)
1794 =================
1795 */
1796 static void VM_SV_setcolor(prvm_prog_t *prog)
1797 {
1798         client_t *client;
1799         int entnum, i;
1800
1801         VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1802         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1803         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1804
1805         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1806         {
1807                 Con_Print("tried to setcolor a non-client\n");
1808                 return;
1809         }
1810
1811         client = svs.clients + entnum-1;
1812         if (client->edict)
1813         {
1814                 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1815                 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1816         }
1817         client->colors = i;
1818         if (client->old_colors != client->colors)
1819         {
1820                 client->old_colors = client->colors;
1821                 // send notification to all clients
1822                 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1823                 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1824                 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1825         }
1826 }
1827
1828 /*
1829 =================
1830 VM_SV_effect
1831
1832 effect(origin, modelname, startframe, framecount, framerate)
1833 =================
1834 */
1835 static void VM_SV_effect(prvm_prog_t *prog)
1836 {
1837         int i;
1838         const char *s;
1839         vec3_t org;
1840         VM_SAFEPARMCOUNT(5, VM_SV_effect);
1841         s = PRVM_G_STRING(OFS_PARM1);
1842         if (!s[0])
1843         {
1844                 VM_Warning(prog, "effect: no model specified\n");
1845                 return;
1846         }
1847
1848         i = SV_ModelIndex(s, 1);
1849         if (!i)
1850         {
1851                 VM_Warning(prog, "effect: model not precached\n");
1852                 return;
1853         }
1854
1855         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1856         {
1857                 VM_Warning(prog, "effect: framecount < 1\n");
1858                 return;
1859         }
1860
1861         if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1862         {
1863                 VM_Warning(prog, "effect: framerate < 1\n");
1864                 return;
1865         }
1866
1867         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1868         SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1869 }
1870
1871 static void VM_SV_te_blood(prvm_prog_t *prog)
1872 {
1873         VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1874         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1875                 return;
1876         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1877         MSG_WriteByte(&sv.datagram, TE_BLOOD);
1878         // origin
1879         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1880         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1881         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1882         // velocity
1883         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1884         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1885         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1886         // count
1887         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1888         SV_FlushBroadcastMessages();
1889 }
1890
1891 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1892 {
1893         VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1894         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1895                 return;
1896         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1897         MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1898         // min
1899         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1900         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1901         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1902         // max
1903         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1904         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1905         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1906         // speed
1907         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1908         // count
1909         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1910         SV_FlushBroadcastMessages();
1911 }
1912
1913 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1914 {
1915         VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1916         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1917         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1918         // origin
1919         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1920         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1921         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1922         // color
1923         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1924         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1925         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1926         SV_FlushBroadcastMessages();
1927 }
1928
1929 static void VM_SV_te_particlecube(prvm_prog_t *prog)
1930 {
1931         VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1932         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1933                 return;
1934         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1935         MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1936         // min
1937         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1938         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1939         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1940         // max
1941         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1942         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1943         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1944         // velocity
1945         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1946         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1947         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1948         // count
1949         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1950         // color
1951         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1952         // gravity true/false
1953         MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1954         // randomvel
1955         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1956         SV_FlushBroadcastMessages();
1957 }
1958
1959 static void VM_SV_te_particlerain(prvm_prog_t *prog)
1960 {
1961         VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1962         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1963                 return;
1964         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1965         MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1966         // min
1967         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1968         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1969         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1970         // max
1971         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1972         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1973         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1974         // velocity
1975         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1976         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1977         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1978         // count
1979         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1980         // color
1981         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1982         SV_FlushBroadcastMessages();
1983 }
1984
1985 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
1986 {
1987         VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1988         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1989                 return;
1990         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1991         MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1992         // min
1993         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1994         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1995         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1996         // max
1997         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1998         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1999         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2000         // velocity
2001         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2002         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2003         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2004         // count
2005         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2006         // color
2007         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2008         SV_FlushBroadcastMessages();
2009 }
2010
2011 static void VM_SV_te_spark(prvm_prog_t *prog)
2012 {
2013         VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2014         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2015                 return;
2016         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2017         MSG_WriteByte(&sv.datagram, TE_SPARK);
2018         // origin
2019         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2020         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2021         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2022         // velocity
2023         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2024         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2025         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2026         // count
2027         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2028         SV_FlushBroadcastMessages();
2029 }
2030
2031 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2032 {
2033         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2034         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2035         MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2036         // origin
2037         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2038         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2039         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2040         SV_FlushBroadcastMessages();
2041 }
2042
2043 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2044 {
2045         VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2046         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2047         MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2048         // origin
2049         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2050         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2051         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2052         SV_FlushBroadcastMessages();
2053 }
2054
2055 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2056 {
2057         VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2058         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2059         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2060         // origin
2061         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2062         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2063         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2064         SV_FlushBroadcastMessages();
2065 }
2066
2067 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2068 {
2069         VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2070         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2071         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2072         // origin
2073         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2074         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2075         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2076         SV_FlushBroadcastMessages();
2077 }
2078
2079 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2080 {
2081         VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2082         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2083         MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2084         // origin
2085         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2086         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2087         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2088         SV_FlushBroadcastMessages();
2089 }
2090
2091 static void VM_SV_te_customflash(prvm_prog_t *prog)
2092 {
2093         VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2094         if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2095                 return;
2096         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2097         MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2098         // origin
2099         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2100         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2101         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2102         // radius
2103         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2104         // lifetime
2105         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2106         // color
2107         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2108         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2109         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2110         SV_FlushBroadcastMessages();
2111 }
2112
2113 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2114 {
2115         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2116         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2117         MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2118         // origin
2119         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2120         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2121         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2122         SV_FlushBroadcastMessages();
2123 }
2124
2125 static void VM_SV_te_spike(prvm_prog_t *prog)
2126 {
2127         VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2128         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2129         MSG_WriteByte(&sv.datagram, TE_SPIKE);
2130         // origin
2131         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2132         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2133         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2134         SV_FlushBroadcastMessages();
2135 }
2136
2137 static void VM_SV_te_superspike(prvm_prog_t *prog)
2138 {
2139         VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2140         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2141         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2142         // origin
2143         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2144         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2145         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2146         SV_FlushBroadcastMessages();
2147 }
2148
2149 static void VM_SV_te_explosion(prvm_prog_t *prog)
2150 {
2151         VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2152         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2153         MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2154         // origin
2155         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2156         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2157         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2158         SV_FlushBroadcastMessages();
2159 }
2160
2161 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2162 {
2163         VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2164         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2165         MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2166         // origin
2167         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2168         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2169         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2170         SV_FlushBroadcastMessages();
2171 }
2172
2173 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2174 {
2175         VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2176         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2177         MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2178         // origin
2179         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2180         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2181         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2182         SV_FlushBroadcastMessages();
2183 }
2184
2185 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2186 {
2187         VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2188         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2189         MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2190         // origin
2191         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2192         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2193         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2194         SV_FlushBroadcastMessages();
2195 }
2196
2197 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2198 {
2199         VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2200         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2201         MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2202         // origin
2203         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2204         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2205         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2206         SV_FlushBroadcastMessages();
2207 }
2208
2209 static void VM_SV_te_teleport(prvm_prog_t *prog)
2210 {
2211         VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2212         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2213         MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2214         // origin
2215         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2216         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2217         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2218         SV_FlushBroadcastMessages();
2219 }
2220
2221 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2222 {
2223         VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2224         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2225         MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2226         // origin
2227         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2228         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2229         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2230         // color
2231         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2232         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2233         SV_FlushBroadcastMessages();
2234 }
2235
2236 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2237 {
2238         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2239         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2240         MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2241         // owner entity
2242         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2243         // start
2244         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2245         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2246         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2247         // end
2248         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2249         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2250         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2251         SV_FlushBroadcastMessages();
2252 }
2253
2254 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2255 {
2256         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2257         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2258         MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2259         // owner entity
2260         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2261         // start
2262         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2263         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2264         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2265         // end
2266         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2267         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2268         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2269         SV_FlushBroadcastMessages();
2270 }
2271
2272 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2273 {
2274         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2275         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2276         MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2277         // owner entity
2278         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2279         // start
2280         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2281         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2282         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2283         // end
2284         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2285         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2286         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2287         SV_FlushBroadcastMessages();
2288 }
2289
2290 static void VM_SV_te_beam(prvm_prog_t *prog)
2291 {
2292         VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2293         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2294         MSG_WriteByte(&sv.datagram, TE_BEAM);
2295         // owner entity
2296         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2297         // start
2298         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2299         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2300         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2301         // end
2302         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2303         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2304         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2305         SV_FlushBroadcastMessages();
2306 }
2307
2308 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2309 {
2310         VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2311         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2312         MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2313         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2314         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2315         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2316         SV_FlushBroadcastMessages();
2317 }
2318
2319 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2320 {
2321         VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2322         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2323         MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2324         // org
2325         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2326         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2327         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2328         // vel
2329         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2330         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2331         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2332         // count
2333         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2334         SV_FlushBroadcastMessages();
2335 }
2336
2337 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2338 //this function originally written by KrimZon, made shorter by LadyHavoc
2339 static void VM_SV_clientcommand(prvm_prog_t *prog)
2340 {
2341         client_t *temp_client;
2342         int i;
2343         VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2344
2345         //find client for this entity
2346         i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2347         if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2348         {
2349                 Con_Print("PF_clientcommand: entity is not a client\n");
2350                 return;
2351         }
2352
2353         temp_client = host_client;
2354         host_client = svs.clients + i;
2355         Cmd_ExecuteString(&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
2356         host_client = temp_client;
2357 }
2358
2359 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2360 static void VM_SV_setattachment(prvm_prog_t *prog)
2361 {
2362         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2363         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2364         const char *tagname = PRVM_G_STRING(OFS_PARM2);
2365         dp_model_t *model;
2366         int tagindex;
2367         VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2368
2369         if (e == prog->edicts)
2370         {
2371                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2372                 return;
2373         }
2374         if (e->priv.server->free)
2375         {
2376                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2377                 return;
2378         }
2379
2380         if (tagentity == NULL)
2381                 tagentity = prog->edicts;
2382
2383         tagindex = 0;
2384
2385         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2386         {
2387                 model = SV_GetModelFromEdict(tagentity);
2388                 if (model)
2389                 {
2390                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2391                         if (tagindex == 0)
2392                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2393                 }
2394                 else
2395                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2396         }
2397
2398         PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2399         PRVM_serveredictfloat(e, tag_index) = tagindex;
2400 }
2401
2402 /////////////////////////////////////////
2403 // DP_MD3_TAGINFO extension coded by VorteX
2404
2405 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2406 {
2407         int i;
2408
2409         i = (int)PRVM_serveredictfloat(e, modelindex);
2410         if (i < 1 || i >= MAX_MODELS)
2411                 return -1;
2412
2413         return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2414 }
2415
2416 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2417 {
2418         int r;
2419         dp_model_t *model;
2420
2421         *tagname = NULL;
2422         *parentindex = 0;
2423         Matrix4x4_CreateIdentity(tag_localmatrix);
2424
2425         if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2426         {
2427                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2428
2429                 if(!r) // success?
2430                         *parentindex += 1;
2431
2432                 return r;
2433         }
2434
2435         return 1;
2436 }
2437
2438 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2439 {
2440         float scale;
2441         float pitchsign = 1;
2442
2443         scale = PRVM_serveredictfloat(ent, scale);
2444         if (!scale)
2445                 scale = 1.0f;
2446         
2447         if (viewmatrix)
2448                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2449         else
2450         {
2451                 pitchsign = SV_GetPitchSign(prog, ent);
2452                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2453         }
2454 }
2455
2456 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2457 {
2458         dp_model_t *model;
2459         if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2460         {
2461                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2462                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2463                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2464                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2465         }
2466         *out = identitymatrix;
2467         return 0;
2468 }
2469
2470 // Warnings/errors code:
2471 // 0 - normal (everything all-right)
2472 // 1 - world entity
2473 // 2 - free entity
2474 // 3 - null or non-precached model
2475 // 4 - no tags with requested index
2476 // 5 - runaway loop at attachment chain
2477 extern cvar_t cl_bob;
2478 extern cvar_t cl_bobcycle;
2479 extern cvar_t cl_bobup;
2480 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2481 {
2482         int ret;
2483         int modelindex, attachloop;
2484         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2485         dp_model_t *model;
2486
2487         *out = identitymatrix; // warnings and errors return identical matrix
2488
2489         if (ent == prog->edicts)
2490                 return 1;
2491         if (ent->priv.server->free)
2492                 return 2;
2493
2494         modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2495         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2496                 return 3;
2497
2498         model = SV_GetModelByIndex(modelindex);
2499
2500         VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2501         VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2502         VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2503
2504         tagmatrix = identitymatrix;
2505         // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2506         attachloop = 0;
2507         for (;;)
2508         {
2509                 if (attachloop >= 256) // prevent runaway looping
2510                         return 5;
2511                 // apply transformation by child's tagindex on parent entity and then
2512                 // by parent entity itself
2513                 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2514                 if (ret && attachloop == 0)
2515                         return ret;
2516                 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2517                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2518                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2519                 // next iteration we process the parent entity
2520                 if (PRVM_serveredictedict(ent, tag_entity))
2521                 {
2522                         tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2523                         ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2524                 }
2525                 else
2526                         break;
2527                 attachloop++;
2528         }
2529
2530         // RENDER_VIEWMODEL magic
2531         if (PRVM_serveredictedict(ent, viewmodelforclient))
2532         {
2533                 Matrix4x4_Copy(&tagmatrix, out);
2534                 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2535
2536                 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2537                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2538
2539                 /*
2540                 // Cl_bob, ported from rendering code
2541                 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2542                 {
2543                         double bob, cycle;
2544                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2545                         // should be done in QC on the server, but oh well, quake is quake)
2546                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2547                         // degrees (which allows lengthening or squishing the peak or valley)
2548                         cycle = sv.time/cl_bobcycle.value;
2549                         cycle -= (int)cycle;
2550                         if (cycle < cl_bobup.value)
2551                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2552                         else
2553                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2554                         // bob is proportional to velocity in the xy plane
2555                         // (don't count Z, or jumping messes it up)
2556                         bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2557                         bob = bob*0.3 + bob*0.7*cycle;
2558                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2559                 }
2560                 */
2561         }
2562         return 0;
2563 }
2564
2565 //float(entity ent, string tagname) gettagindex;
2566
2567 static void VM_SV_gettagindex(prvm_prog_t *prog)
2568 {
2569         prvm_edict_t *ent;
2570         const char *tag_name;
2571         int tag_index;
2572
2573         VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2574
2575         ent = PRVM_G_EDICT(OFS_PARM0);
2576         tag_name = PRVM_G_STRING(OFS_PARM1);
2577
2578         if (ent == prog->edicts)
2579         {
2580                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2581                 return;
2582         }
2583         if (ent->priv.server->free)
2584         {
2585                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2586                 return;
2587         }
2588
2589         tag_index = 0;
2590         if (!SV_GetModelFromEdict(ent))
2591                 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2592         else
2593         {
2594                 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2595                 if (tag_index == 0)
2596                         if(developer_extra.integer)
2597                                 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2598         }
2599         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2600 }
2601
2602 //vector(entity ent, float tagindex) gettaginfo;
2603 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2604 {
2605         prvm_edict_t *e;
2606         int tagindex;
2607         matrix4x4_t tag_matrix;
2608         matrix4x4_t tag_localmatrix;
2609         int parentindex;
2610         const char *tagname;
2611         int returncode;
2612         vec3_t forward, left, up, origin;
2613         const dp_model_t *model;
2614
2615         VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2616
2617         e = PRVM_G_EDICT(OFS_PARM0);
2618         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2619
2620         returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2621         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2622         VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2623         VectorNegate(left, PRVM_serverglobalvector(v_right));
2624         VectorCopy(up, PRVM_serverglobalvector(v_up));
2625         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2626         model = SV_GetModelFromEdict(e);
2627         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2628         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2629         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2630         SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2631         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2632
2633         PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2634         PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2635         VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2636         VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2637         VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2638         VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2639
2640         switch(returncode)
2641         {
2642                 case 1:
2643                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2644                         break;
2645                 case 2:
2646                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2647                         break;
2648                 case 3:
2649                         Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2650                         break;
2651                 case 4:
2652                         Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2653                         break;
2654                 case 5:
2655                         Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2656                         break;
2657         }
2658 }
2659
2660 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2661 static void VM_SV_dropclient(prvm_prog_t *prog)
2662 {
2663         int clientnum;
2664         client_t *oldhostclient;
2665         VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2666         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2667         if (clientnum < 0 || clientnum >= svs.maxclients)
2668         {
2669                 VM_Warning(prog, "dropclient: not a client\n");
2670                 return;
2671         }
2672         if (!svs.clients[clientnum].active)
2673         {
2674                 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2675                 return;
2676         }
2677         oldhostclient = host_client;
2678         host_client = svs.clients + clientnum;
2679         SV_DropClient(false);
2680         host_client = oldhostclient;
2681 }
2682
2683 //entity() spawnclient (DP_SV_BOTCLIENT)
2684 static void VM_SV_spawnclient(prvm_prog_t *prog)
2685 {
2686         int i;
2687         prvm_edict_t    *ed;
2688         VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2689         prog->xfunction->builtinsprofile += 2;
2690         ed = prog->edicts;
2691         for (i = 0;i < svs.maxclients;i++)
2692         {
2693                 if (!svs.clients[i].active)
2694                 {
2695                         prog->xfunction->builtinsprofile += 100;
2696                         SV_ConnectClient (i, NULL);
2697                         // this has to be set or else ClientDisconnect won't be called
2698                         // we assume the qc will call ClientConnect...
2699                         svs.clients[i].clientconnectcalled = true;
2700                         ed = PRVM_EDICT_NUM(i + 1);
2701                         break;
2702                 }
2703         }
2704         VM_RETURN_EDICT(ed);
2705 }
2706
2707 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2708 static void VM_SV_clienttype(prvm_prog_t *prog)
2709 {
2710         int clientnum;
2711         VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2712         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2713         if (clientnum < 0 || clientnum >= svs.maxclients)
2714                 PRVM_G_FLOAT(OFS_RETURN) = 3;
2715         else if (!svs.clients[clientnum].active)
2716                 PRVM_G_FLOAT(OFS_RETURN) = 0;
2717         else if (svs.clients[clientnum].netconnection)
2718                 PRVM_G_FLOAT(OFS_RETURN) = 1;
2719         else
2720                 PRVM_G_FLOAT(OFS_RETURN) = 2;
2721 }
2722
2723 /*
2724 ===============
2725 VM_SV_serverkey
2726
2727 string(string key) serverkey
2728 ===============
2729 */
2730 static void VM_SV_serverkey(prvm_prog_t *prog)
2731 {
2732         char string[VM_STRINGTEMP_LENGTH];
2733         VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2734         InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2735         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
2736 }
2737
2738 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2739 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2740 {
2741         prvm_edict_t    *e;
2742         dp_model_t      *mod;
2743         int             i;
2744         VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2745
2746         e = PRVM_G_EDICT(OFS_PARM0);
2747         if (e == prog->edicts)
2748         {
2749                 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2750                 return;
2751         }
2752         if (e->priv.server->free)
2753         {
2754                 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2755                 return;
2756         }
2757         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2758         if (i <= 0 || i >= MAX_MODELS)
2759         {
2760                 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2761                 return;
2762         }
2763         if (!sv.model_precache[i][0])
2764         {
2765                 VM_Warning(prog, "setmodelindex: model not precached\n");
2766                 return;
2767         }
2768
2769         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2770         PRVM_serveredictfloat(e, modelindex) = i;
2771
2772         mod = SV_GetModelByIndex(i);
2773
2774         if (mod)
2775         {
2776                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2777                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2778                 else
2779                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2780         }
2781         else
2782                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2783 }
2784
2785 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2786 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2787 {
2788         int i;
2789         VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2790
2791         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2792
2793         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2794         if (i <= 0 || i >= MAX_MODELS)
2795         {
2796                 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2797                 return;
2798         }
2799         if (!sv.model_precache[i][0])
2800         {
2801                 VM_Warning(prog, "modelnameforindex: model not precached\n");
2802                 return;
2803         }
2804
2805         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2806 }
2807
2808 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2809 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2810 {
2811         int                     i;
2812         VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2813         i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2814         if (i == 0)
2815                 i = -1;
2816         PRVM_G_FLOAT(OFS_RETURN) = i;
2817 }
2818
2819 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2820 static void VM_SV_trailparticles(prvm_prog_t *prog)
2821 {
2822         vec3_t start, end;
2823         VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2824
2825         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2826                 return;
2827
2828         MSG_WriteByte(&sv.datagram, svc_trailparticles);
2829         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2830         MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2831         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2832         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2833         MSG_WriteVector(&sv.datagram, start, sv.protocol);
2834         MSG_WriteVector(&sv.datagram, end, sv.protocol);
2835         SV_FlushBroadcastMessages();
2836 }
2837
2838 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2839 static void VM_SV_pointparticles(prvm_prog_t *prog)
2840 {
2841         int effectnum, count;
2842         vec3_t org, vel;
2843         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2844
2845         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2846                 return;
2847
2848         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2849         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2850         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2851         count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2852         if (count == 1 && !VectorLength2(vel))
2853         {
2854                 // 1+2+12=15 bytes
2855                 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2856                 MSG_WriteShort(&sv.datagram, effectnum);
2857                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2858         }
2859         else
2860         {
2861                 // 1+2+12+12+2=29 bytes
2862                 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2863                 MSG_WriteShort(&sv.datagram, effectnum);
2864                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2865                 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2866                 MSG_WriteShort(&sv.datagram, count);
2867         }
2868
2869         SV_FlushBroadcastMessages();
2870 }
2871
2872 //PF_setpause,    // void(float pause) setpause = #531;
2873 static void VM_SV_setpause(prvm_prog_t *prog) {
2874         int pauseValue;
2875         pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2876         if (pauseValue != 0) { //pause the game
2877                 sv.paused = 1;
2878                 sv.pausedstart = realtime;
2879         } else { //disable pause, in case it was enabled
2880                 if (sv.paused != 0) {
2881                         sv.paused = 0;
2882                         sv.pausedstart = 0;
2883                 }
2884         }
2885         // send notification to all clients
2886         MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2887         MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2888 }
2889
2890 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2891 static void VM_SV_skel_create(prvm_prog_t *prog)
2892 {
2893         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2894         dp_model_t *model = SV_GetModelByIndex(modelindex);
2895         skeleton_t *skeleton;
2896         int i;
2897         PRVM_G_FLOAT(OFS_RETURN) = 0;
2898         if (!model || !model->num_bones)
2899                 return;
2900         for (i = 0;i < MAX_EDICTS;i++)
2901                 if (!prog->skeletons[i])
2902                         break;
2903         if (i == MAX_EDICTS)
2904                 return;
2905         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2906         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2907         skeleton->model = model;
2908         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2909         // initialize to identity matrices
2910         for (i = 0;i < skeleton->model->num_bones;i++)
2911                 skeleton->relativetransforms[i] = identitymatrix;
2912 }
2913
2914 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2915 static void VM_SV_skel_build(prvm_prog_t *prog)
2916 {
2917         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2918         skeleton_t *skeleton;
2919         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2920         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2921         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2922         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2923         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2924         dp_model_t *model = SV_GetModelByIndex(modelindex);
2925         int numblends;
2926         int bonenum;
2927         int blendindex;
2928         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2929         frameblend_t frameblend[MAX_FRAMEBLENDS];
2930         matrix4x4_t bonematrix;
2931         matrix4x4_t matrix;
2932         PRVM_G_FLOAT(OFS_RETURN) = 0;
2933         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2934                 return;
2935         firstbone = max(0, firstbone);
2936         lastbone = min(lastbone, model->num_bones - 1);
2937         lastbone = min(lastbone, skeleton->model->num_bones - 1);
2938         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
2939         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
2940         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2941                 ;
2942         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2943         {
2944                 memset(&bonematrix, 0, sizeof(bonematrix));
2945                 for (blendindex = 0;blendindex < numblends;blendindex++)
2946                 {
2947                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2948                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
2949                 }
2950                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
2951                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
2952         }
2953         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2954 }
2955
2956 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2957 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
2958 {
2959         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2960         skeleton_t *skeleton;
2961         PRVM_G_FLOAT(OFS_RETURN) = 0;
2962         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2963                 return;
2964         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2965 }
2966
2967 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2968 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
2969 {
2970         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2971         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2972         skeleton_t *skeleton;
2973         PRVM_G_INT(OFS_RETURN) = 0;
2974         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2975                 return;
2976         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2977                 return;
2978         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
2979 }
2980
2981 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2982 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
2983 {
2984         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2985         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2986         skeleton_t *skeleton;
2987         PRVM_G_FLOAT(OFS_RETURN) = 0;
2988         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2989                 return;
2990         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2991                 return;
2992         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2993 }
2994
2995 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2996 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
2997 {
2998         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2999         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3000         skeleton_t *skeleton;
3001         PRVM_G_FLOAT(OFS_RETURN) = 0;
3002         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3003                 return;
3004         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3005 }
3006
3007 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3008 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3009 {
3010         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3011         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3012         skeleton_t *skeleton;
3013         matrix4x4_t matrix;
3014         vec3_t forward, left, up, origin;
3015         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3016         VectorClear(PRVM_clientglobalvector(v_forward));
3017         VectorClear(PRVM_clientglobalvector(v_right));
3018         VectorClear(PRVM_clientglobalvector(v_up));
3019         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3020                 return;
3021         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3022                 return;
3023         matrix = skeleton->relativetransforms[bonenum];
3024         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3025         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3026         VectorNegate(left, PRVM_clientglobalvector(v_right));
3027         VectorCopy(up, PRVM_clientglobalvector(v_up));
3028         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3029 }
3030
3031 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3032 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3033 {
3034         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3035         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3036         skeleton_t *skeleton;
3037         matrix4x4_t matrix;
3038         matrix4x4_t temp;
3039         vec3_t forward, left, up, origin;
3040         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3041         VectorClear(PRVM_clientglobalvector(v_forward));
3042         VectorClear(PRVM_clientglobalvector(v_right));
3043         VectorClear(PRVM_clientglobalvector(v_up));
3044         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3045                 return;
3046         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3047                 return;
3048         matrix = skeleton->relativetransforms[bonenum];
3049         // convert to absolute
3050         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3051         {
3052                 temp = matrix;
3053                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3054         }
3055         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3056         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3057         VectorNegate(left, PRVM_clientglobalvector(v_right));
3058         VectorCopy(up, PRVM_clientglobalvector(v_up));
3059         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3060 }
3061
3062 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3063 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3064 {
3065         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3066         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3067         vec3_t forward, left, up, origin;
3068         skeleton_t *skeleton;
3069         matrix4x4_t matrix;
3070         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3071                 return;
3072         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3073                 return;
3074         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3075         VectorNegate(PRVM_clientglobalvector(v_right), left);
3076         VectorCopy(PRVM_clientglobalvector(v_up), up);
3077         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3078         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3079         skeleton->relativetransforms[bonenum] = matrix;
3080 }
3081
3082 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3083 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3084 {
3085         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3086         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3087         vec3_t forward, left, up, origin;
3088         skeleton_t *skeleton;
3089         matrix4x4_t matrix;
3090         matrix4x4_t temp;
3091         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3092                 return;
3093         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3094                 return;
3095         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3096         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3097         VectorNegate(PRVM_clientglobalvector(v_right), left);
3098         VectorCopy(PRVM_clientglobalvector(v_up), up);
3099         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3100         temp = skeleton->relativetransforms[bonenum];
3101         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3102 }
3103
3104 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3105 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3106 {
3107         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3108         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3109         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3110         int bonenum;
3111         vec3_t forward, left, up, origin;
3112         skeleton_t *skeleton;
3113         matrix4x4_t matrix;
3114         matrix4x4_t temp;
3115         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3116                 return;
3117         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3118         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3119         VectorNegate(PRVM_clientglobalvector(v_right), left);
3120         VectorCopy(PRVM_clientglobalvector(v_up), up);
3121         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3122         firstbone = max(0, firstbone);
3123         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3124         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3125         {
3126                 temp = skeleton->relativetransforms[bonenum];
3127                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3128         }
3129 }
3130
3131 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3132 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3133 {
3134         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3135         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3136         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3137         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3138         int bonenum;
3139         skeleton_t *skeletondst;
3140         skeleton_t *skeletonsrc;
3141         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3142                 return;
3143         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3144                 return;
3145         firstbone = max(0, firstbone);
3146         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3147         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3148         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3149                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3150 }
3151
3152 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3153 static void VM_SV_skel_delete(prvm_prog_t *prog)
3154 {
3155         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3156         skeleton_t *skeleton;
3157         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3158                 return;
3159         Mem_Free(skeleton);
3160         prog->skeletons[skeletonindex] = NULL;
3161 }
3162
3163 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3164 static void VM_SV_frameforname(prvm_prog_t *prog)
3165 {
3166         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3167         dp_model_t *model = SV_GetModelByIndex(modelindex);
3168         const char *name = PRVM_G_STRING(OFS_PARM1);
3169         int i;
3170         PRVM_G_FLOAT(OFS_RETURN) = -1;
3171         if (!model || !model->animscenes)
3172                 return;
3173         for (i = 0;i < model->numframes;i++)
3174         {
3175                 if (!strcasecmp(model->animscenes[i].name, name))
3176                 {
3177                         PRVM_G_FLOAT(OFS_RETURN) = i;
3178                         break;
3179                 }
3180         }
3181 }
3182
3183 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3184 static void VM_SV_frameduration(prvm_prog_t *prog)
3185 {
3186         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3187         dp_model_t *model = SV_GetModelByIndex(modelindex);
3188         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3189         PRVM_G_FLOAT(OFS_RETURN) = 0;
3190         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3191                 return;
3192         if (model->animscenes[framenum].framerate)
3193                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3194 }
3195
3196
3197 prvm_builtin_t vm_sv_builtins[] = {
3198 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3199 VM_makevectors,                                 // #1 void(vector ang) makevectors (QUAKE)
3200 VM_SV_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3201 VM_SV_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3202 VM_SV_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3203 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3204 VM_break,                                               // #6 void() break (QUAKE)
3205 VM_random,                                              // #7 float() random (QUAKE)
3206 VM_SV_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3207 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3208 VM_error,                                               // #10 void(string e) error (QUAKE)
3209 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3210 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3211 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3212 VM_spawn,                                               // #14 entity() spawn (QUAKE)
3213 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3214 VM_SV_traceline,                                // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3215 VM_SV_checkclient,                              // #17 entity() checkclient (QUAKE)
3216 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3217 VM_SV_precache_sound,                   // #19 void(string s) precache_sound (QUAKE)
3218 VM_SV_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3219 VM_SV_stuffcmd,                                 // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3220 VM_SV_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3221 VM_bprint,                                              // #23 void(string s, ...) bprint (QUAKE)
3222 VM_SV_sprint,                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3223 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3224 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3225 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3226 VM_coredump,                                    // #28 void() coredump (QUAKE)
3227 VM_traceon,                                             // #29 void() traceon (QUAKE)
3228 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3229 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3230 VM_SV_walkmove,                                 // #32 float(float yaw, float dist) walkmove (QUAKE)
3231 NULL,                                                   // #33 (QUAKE)
3232 VM_SV_droptofloor,                              // #34 float() droptofloor (QUAKE)
3233 VM_SV_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3234 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3235 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3236 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3237 NULL,                                                   // #39 (QUAKE)
3238 VM_SV_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3239 VM_SV_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3240 NULL,                                                   // #42 (QUAKE)
3241 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3242 VM_SV_aim,                                              // #44 vector(entity e, float speed) aim (QUAKE)
3243 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3244 VM_localcmd_server,                             // #46 void(string s) localcmd (QUAKE)
3245 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3246 VM_SV_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3247 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3248 NULL,                                                   // #50 (QUAKE)
3249 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3250 VM_SV_WriteByte,                                // #52 void(float to, float f) WriteByte (QUAKE)
3251 VM_SV_WriteChar,                                // #53 void(float to, float f) WriteChar (QUAKE)
3252 VM_SV_WriteShort,                               // #54 void(float to, float f) WriteShort (QUAKE)
3253 VM_SV_WriteLong,                                // #55 void(float to, float f) WriteLong (QUAKE)
3254 VM_SV_WriteCoord,                               // #56 void(float to, float f) WriteCoord (QUAKE)
3255 VM_SV_WriteAngle,                               // #57 void(float to, float f) WriteAngle (QUAKE)
3256 VM_SV_WriteString,                              // #58 void(float to, string s) WriteString (QUAKE)
3257 VM_SV_WriteEntity,                              // #59 void(float to, entity e) WriteEntity (QUAKE)
3258 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3259 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3260 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3261 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3262 VM_SV_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3263 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3264 NULL,                                                   // #66 (QUAKE)
3265 VM_SV_MoveToGoal,                               // #67 void(float step) movetogoal (QUAKE)
3266 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3267 VM_SV_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3268 VM_changelevel,                                 // #70 void(string s) changelevel (QUAKE)
3269 NULL,                                                   // #71 (QUAKE)
3270 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3271 VM_SV_centerprint,                              // #73 void(entity client, strings) centerprint (QUAKE)
3272 VM_SV_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3273 VM_SV_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3274 VM_SV_precache_sound,                   // #76 string(string s) precache_sound2 (QUAKE)
3275 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3276 VM_SV_setspawnparms,                    // #78 void(entity e) setspawnparms (QUAKE)
3277 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3278 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3279 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3280 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3281 NULL,                                                   // #83 (QUAKE)
3282 NULL,                                                   // #84 (QUAKE)
3283 NULL,                                                   // #85 (QUAKE)
3284 NULL,                                                   // #86 (QUAKE)
3285 NULL,                                                   // #87 (QUAKE)
3286 NULL,                                                   // #88 (QUAKE)
3287 NULL,                                                   // #89 (QUAKE)
3288 VM_SV_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3289 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3290 VM_SV_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3291 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3292 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3293 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3294 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3295 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3296 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3297 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3298 // FrikaC and Telejano range  #100-#199
3299 NULL,                                                   // #100
3300 NULL,                                                   // #101
3301 NULL,                                                   // #102
3302 NULL,                                                   // #103
3303 NULL,                                                   // #104
3304 NULL,                                                   // #105
3305 NULL,                                                   // #106
3306 NULL,                                                   // #107
3307 NULL,                                                   // #108
3308 NULL,                                                   // #109
3309 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3310 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3311 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3312 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3313 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3314 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3315 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3316 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3317 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3318 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3319 NULL,                                                   // #120
3320 NULL,                                                   // #121
3321 NULL,                                                   // #122
3322 NULL,                                                   // #123
3323 NULL,                                                   // #124
3324 NULL,                                                   // #125
3325 NULL,                                                   // #126
3326 NULL,                                                   // #127
3327 NULL,                                                   // #128
3328 NULL,                                                   // #129
3329 NULL,                                                   // #130
3330 NULL,                                                   // #131
3331 NULL,                                                   // #132
3332 NULL,                                                   // #133
3333 NULL,                                                   // #134
3334 NULL,                                                   // #135
3335 NULL,                                                   // #136
3336 NULL,                                                   // #137
3337 NULL,                                                   // #138
3338 NULL,                                                   // #139
3339 NULL,                                                   // #140
3340 NULL,                                                   // #141
3341 NULL,                                                   // #142
3342 NULL,                                                   // #143
3343 NULL,                                                   // #144
3344 NULL,                                                   // #145
3345 NULL,                                                   // #146
3346 NULL,                                                   // #147
3347 NULL,                                                   // #148
3348 NULL,                                                   // #149
3349 NULL,                                                   // #150
3350 NULL,                                                   // #151
3351 NULL,                                                   // #152
3352 NULL,                                                   // #153
3353 NULL,                                                   // #154
3354 NULL,                                                   // #155
3355 NULL,                                                   // #156
3356 NULL,                                                   // #157
3357 NULL,                                                   // #158
3358 NULL,                                                   // #159
3359 NULL,                                                   // #160
3360 NULL,                                                   // #161
3361 NULL,                                                   // #162
3362 NULL,                                                   // #163
3363 NULL,                                                   // #164
3364 NULL,                                                   // #165
3365 NULL,                                                   // #166
3366 NULL,                                                   // #167
3367 NULL,                                                   // #168
3368 NULL,                                                   // #169
3369 NULL,                                                   // #170
3370 NULL,                                                   // #171
3371 NULL,                                                   // #172
3372 NULL,                                                   // #173
3373 NULL,                                                   // #174
3374 NULL,                                                   // #175
3375 NULL,                                                   // #176
3376 NULL,                                                   // #177
3377 NULL,                                                   // #178
3378 NULL,                                                   // #179
3379 NULL,                                                   // #180
3380 NULL,                                                   // #181
3381 NULL,                                                   // #182
3382 NULL,                                                   // #183
3383 NULL,                                                   // #184
3384 NULL,                                                   // #185
3385 NULL,                                                   // #186
3386 NULL,                                                   // #187
3387 NULL,                                                   // #188
3388 NULL,                                                   // #189
3389 NULL,                                                   // #190
3390 NULL,                                                   // #191
3391 NULL,                                                   // #192
3392 NULL,                                                   // #193
3393 NULL,                                                   // #194
3394 NULL,                                                   // #195
3395 NULL,                                                   // #196
3396 NULL,                                                   // #197
3397 NULL,                                                   // #198
3398 NULL,                                                   // #199
3399 // FTEQW range #200-#299
3400 NULL,                                                   // #200
3401 NULL,                                                   // #201
3402 NULL,                                                   // #202
3403 NULL,                                                   // #203
3404 NULL,                                                   // #204
3405 NULL,                                                   // #205
3406 NULL,                                                   // #206
3407 NULL,                                                   // #207
3408 NULL,                                                   // #208
3409 NULL,                                                   // #209
3410 NULL,                                                   // #210
3411 NULL,                                                   // #211
3412 NULL,                                                   // #212
3413 NULL,                                                   // #213
3414 NULL,                                                   // #214
3415 NULL,                                                   // #215
3416 NULL,                                                   // #216
3417 NULL,                                                   // #217
3418 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3419 NULL,                                                   // #219
3420 NULL,                                                   // #220
3421 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3422 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3423 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3424 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3425 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3426 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3427 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3428 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3429 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3430 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3431 NULL,                                                   // #231
3432 VM_SV_AddStat,                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3433 NULL,                                                   // #233
3434 NULL,                                                   // #234
3435 NULL,                                                   // #235
3436 NULL,                                                   // #236
3437 NULL,                                                   // #237
3438 NULL,                                                   // #238
3439 NULL,                                                   // #239
3440 VM_SV_checkpvs,                                 // #240 float(vector viewpos, entity viewee) checkpvs;
3441 NULL,                                                   // #241
3442 NULL,                                                   // #242
3443 NULL,                                                   // #243
3444 NULL,                                                   // #244
3445 NULL,                                                   // #245
3446 NULL,                                                   // #246
3447 NULL,                                                   // #247
3448 NULL,                                                   // #248
3449 NULL,                                                   // #249
3450 NULL,                                                   // #250
3451 NULL,                                                   // #251
3452 NULL,                                                   // #252
3453 NULL,                                                   // #253
3454 NULL,                                                   // #254
3455 NULL,                                                   // #255
3456 NULL,                                                   // #256
3457 NULL,                                                   // #257
3458 NULL,                                                   // #258
3459 NULL,                                                   // #259
3460 NULL,                                                   // #260
3461 NULL,                                                   // #261
3462 NULL,                                                   // #262
3463 VM_SV_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3464 VM_SV_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3465 VM_SV_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3466 VM_SV_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3467 VM_SV_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3468 VM_SV_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3469 VM_SV_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3470 VM_SV_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3471 VM_SV_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3472 VM_SV_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3473 VM_SV_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3474 VM_SV_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3475 VM_SV_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3476 VM_SV_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3477 VM_SV_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3478 NULL,                                                   // #278
3479 NULL,                                                   // #279
3480 NULL,                                                   // #280
3481 NULL,                                                   // #281
3482 NULL,                                                   // #282
3483 NULL,                                                   // #283
3484 NULL,                                                   // #284
3485 NULL,                                                   // #285
3486 NULL,                                                   // #286
3487 NULL,                                                   // #287
3488 NULL,                                                   // #288
3489 NULL,                                                   // #289
3490 NULL,                                                   // #290
3491 NULL,                                                   // #291
3492 NULL,                                                   // #292
3493 NULL,                                                   // #293
3494 NULL,                                                   // #294
3495 NULL,                                                   // #295
3496 NULL,                                                   // #296
3497 NULL,                                                   // #297
3498 NULL,                                                   // #298
3499 NULL,                                                   // #299
3500 // CSQC range #300-#399
3501 NULL,                                                   // #300 void() clearscene (EXT_CSQC)
3502 NULL,                                                   // #301 void(float mask) addentities (EXT_CSQC)
3503 NULL,                                                   // #302 void(entity ent) addentity (EXT_CSQC)
3504 NULL,                                                   // #303 float(float property, ...) setproperty (EXT_CSQC)
3505 NULL,                                                   // #304 void() renderscene (EXT_CSQC)
3506 NULL,                                                   // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3507 NULL,                                                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3508 NULL,                                                   // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3509 NULL,                                                   // #308 void() R_EndPolygon
3510 NULL,                                                   // #309
3511 NULL,                                                   // #310 vector (vector v) cs_unproject (EXT_CSQC)
3512 NULL,                                                   // #311 vector (vector v) cs_project (EXT_CSQC)
3513 NULL,                                                   // #312
3514 NULL,                                                   // #313
3515 NULL,                                                   // #314
3516 NULL,                                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3517 NULL,                                                   // #316 float(string name) iscachedpic (EXT_CSQC)
3518 NULL,                                                   // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3519 NULL,                                                   // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3520 NULL,                                                   // #319 void(string name) freepic (EXT_CSQC)
3521 NULL,                                                   // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3522 NULL,                                                   // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3523 NULL,                                                   // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3524 NULL,                                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3525 NULL,                                                   // #324 void(float x, float y, float width, float height) drawsetcliparea
3526 NULL,                                                   // #325 void(void) drawresetcliparea
3527 NULL,                                                   // #326
3528 NULL,                                                   // #327
3529 NULL,                                                   // #328
3530 NULL,                                                   // #329
3531 NULL,                                                   // #330 float(float stnum) getstatf (EXT_CSQC)
3532 NULL,                                                   // #331 float(float stnum) getstati (EXT_CSQC)
3533 NULL,                                                   // #332 string(float firststnum) getstats (EXT_CSQC)
3534 VM_SV_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3535 VM_SV_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3536 VM_SV_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3537 VM_SV_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3538 VM_SV_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3539 NULL,                                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
3540 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3541 NULL,                                                   // #340 string(float keynum) keynumtostring (EXT_CSQC)
3542 NULL,                                                   // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3543 NULL,                                                   // #342 string(float keynum) getkeybind (EXT_CSQC)
3544 NULL,                                                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
3545 NULL,                                                   // #344 vector() getmousepos (EXT_CSQC)
3546 NULL,                                                   // #345 float(float framenum) getinputstate (EXT_CSQC)
3547 NULL,                                                   // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3548 NULL,                                                   // #347 void() runstandardplayerphysics (EXT_CSQC)
3549 NULL,                                                   // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3550 NULL,                                                   // #349 float() isdemo (EXT_CSQC)
3551 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3552 NULL,                                                   // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3553 NULL,                                                   // #352 void(string cmdname) registercommand (EXT_CSQC)
3554 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3555 VM_SV_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3556 NULL,                                                   // #355
3557 NULL,                                                   // #356
3558 NULL,                                                   // #357
3559 NULL,                                                   // #358
3560 NULL,                                                   // #359
3561 NULL,                                                   // #360 float() readbyte (EXT_CSQC)
3562 NULL,                                                   // #361 float() readchar (EXT_CSQC)
3563 NULL,                                                   // #362 float() readshort (EXT_CSQC)
3564 NULL,                                                   // #363 float() readlong (EXT_CSQC)
3565 NULL,                                                   // #364 float() readcoord (EXT_CSQC)
3566 NULL,                                                   // #365 float() readangle (EXT_CSQC)
3567 NULL,                                                   // #366 string() readstring (EXT_CSQC)
3568 NULL,                                                   // #367 float() readfloat (EXT_CSQC)
3569 NULL,                                                   // #368
3570 NULL,                                                   // #369
3571 NULL,                                                   // #370
3572 NULL,                                                   // #371
3573 NULL,                                                   // #372
3574 NULL,                                                   // #373
3575 NULL,                                                   // #374
3576 NULL,                                                   // #375
3577 NULL,                                                   // #376
3578 NULL,                                                   // #377
3579 NULL,                                                   // #378
3580 NULL,                                                   // #379
3581 NULL,                                                   // #380
3582 NULL,                                                   // #381
3583 NULL,                                                   // #382
3584 NULL,                                                   // #383
3585 NULL,                                                   // #384
3586 NULL,                                                   // #385
3587 NULL,                                                   // #386
3588 NULL,                                                   // #387
3589 NULL,                                                   // #388
3590 NULL,                                                   // #389
3591 NULL,                                                   // #390
3592 NULL,                                                   // #391
3593 NULL,                                                   // #392
3594 NULL,                                                   // #393
3595 NULL,                                                   // #394
3596 NULL,                                                   // #395
3597 NULL,                                                   // #396
3598 NULL,                                                   // #397
3599 NULL,                                                   // #398
3600 NULL,                                                   // #399
3601 // LadyHavoc's range #400-#499
3602 VM_SV_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3603 VM_SV_setcolor,                                 // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3604 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3605 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3606 VM_SV_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3607 VM_SV_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3608 VM_SV_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3609 VM_SV_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3610 VM_SV_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3611 VM_SV_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3612 VM_SV_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3613 VM_SV_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3614 VM_SV_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3615 VM_SV_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3616 VM_SV_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3617 VM_SV_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3618 VM_SV_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3619 VM_SV_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3620 VM_SV_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_SV_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_SV_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_SV_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_SV_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_SV_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_SV_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_SV_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_SV_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_SV_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_SV_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_SV_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_SV_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3634 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3635 VM_SV_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3636 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3637 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3638 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3639 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3640 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3641 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3642 VM_SV_clientcommand,                    // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3643 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3644 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3645 VM_SV_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3646 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3647 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3648 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3649 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3650 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3651 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3652 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3653 VM_SV_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3654 VM_SV_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3655 VM_SV_dropclient,                               // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3656 VM_SV_spawnclient,                              // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3657 VM_SV_clienttype,                               // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3658 VM_SV_WriteUnterminatedString,  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3659 VM_SV_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3660 NULL,                                                   // #458
3661 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3662 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3663 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3664 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3665 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3666 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3667 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3668 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3669 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3671 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3672 NULL,                                                   // #470
3673 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3674 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3675 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3678 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3679 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3680 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3681 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3682 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3683 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3684 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3685 VM_SV_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3686 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3687 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3688 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3689 NULL,                                                   // #487
3690 NULL,                                                   // #488
3691 NULL,                                                   // #489
3692 NULL,                                                   // #490
3693 NULL,                                                   // #491
3694 NULL,                                                   // #492
3695 NULL,                                                   // #493
3696 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3697 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3698 VM_numentityfields,                             // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3699 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3700 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3701 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3702 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3703 VM_SV_WritePicture,                             // #501
3704 NULL,                                                   // #502
3705 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3706 NULL,                                                   // #504
3707 NULL,                                                   // #505
3708 NULL,                                                   // #506
3709 NULL,                                                   // #507
3710 NULL,                                                   // #508
3711 NULL,                                                   // #509
3712 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3713 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3714 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3715 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3716 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3717 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3718 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3719 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3720 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3721 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3722 NULL,                                                   // #520
3723 NULL,                                                   // #521
3724 NULL,                                                   // #522
3725 NULL,                                                   // #523
3726 NULL,                                                   // #524
3727 NULL,                                                   // #525
3728 NULL,                                                   // #526
3729 NULL,                                                   // #527
3730 NULL,                                                   // #528
3731 VM_loadfromdata,                                // #529
3732 VM_loadfromfile,                                // #530
3733 VM_SV_setpause,                                 // #531 void(float pause) setpause = #531;
3734 VM_log,                                                 // #532
3735 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3736 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3737 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3738 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3739 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3740 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3741 NULL,                                                   // #539
3742 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3743 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3744 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3745 NULL,                                                   // #543
3746 NULL,                                                   // #544
3747 NULL,                                                   // #545
3748 NULL,                                                   // #546
3749 NULL,                                                   // #547
3750 NULL,                                                   // #548
3751 NULL,                                                   // #549
3752 NULL,                                                   // #550
3753 NULL,                                                   // #551
3754 NULL,                                                   // #552
3755 NULL,                                                   // #553
3756 NULL,                                                   // #554
3757 NULL,                                                   // #555
3758 NULL,                                                   // #556
3759 NULL,                                                   // #557
3760 NULL,                                                   // #558
3761 NULL,                                                   // #559
3762 NULL,                                                   // #560
3763 NULL,                                                   // #561
3764 NULL,                                                   // #562
3765 NULL,                                                   // #563
3766 NULL,                                                   // #564
3767 NULL,                                                   // #565
3768 NULL,                                                   // #566
3769 NULL,                                                   // #567
3770 NULL,                                                   // #568
3771 NULL,                                                   // #569
3772 NULL,                                                   // #570
3773 NULL,                                                   // #571
3774 NULL,                                                   // #572
3775 NULL,                                                   // #573
3776 NULL,                                                   // #574
3777 NULL,                                                   // #575
3778 NULL,                                                   // #576
3779 NULL,                                                   // #577
3780 NULL,                                                   // #578
3781 NULL,                                                   // #579
3782 NULL,                                                   // #580
3783 NULL,                                                   // #581
3784 NULL,                                                   // #582
3785 NULL,                                                   // #583
3786 NULL,                                                   // #584
3787 NULL,                                                   // #585
3788 NULL,                                                   // #586
3789 NULL,                                                   // #587
3790 NULL,                                                   // #588
3791 NULL,                                                   // #589
3792 NULL,                                                   // #590
3793 NULL,                                                   // #591
3794 NULL,                                                   // #592
3795 NULL,                                                   // #593
3796 NULL,                                                   // #594
3797 NULL,                                                   // #595
3798 NULL,                                                   // #596
3799 NULL,                                                   // #597
3800 NULL,                                                   // #598
3801 NULL,                                                   // #599
3802 NULL,                                                   // #600
3803 NULL,                                                   // #601
3804 NULL,                                                   // #602
3805 NULL,                                                   // #603
3806 NULL,                                                   // #604
3807 VM_callfunction,                                // #605
3808 VM_writetofile,                                 // #606
3809 VM_isfunction,                                  // #607
3810 NULL,                                                   // #608
3811 NULL,                                                   // #609
3812 NULL,                                                   // #610
3813 NULL,                                                   // #611
3814 NULL,                                                   // #612
3815 VM_parseentitydata,                             // #613
3816 NULL,                                                   // #614
3817 NULL,                                                   // #615
3818 NULL,                                                   // #616
3819 NULL,                                                   // #617
3820 NULL,                                                   // #618
3821 NULL,                                                   // #619
3822 NULL,                                                   // #620
3823 NULL,                                                   // #621
3824 NULL,                                                   // #622
3825 NULL,                                                   // #623
3826 VM_SV_getextresponse,                   // #624 string getextresponse(void)
3827 NULL,                                                   // #625
3828 NULL,                                                   // #626
3829 VM_sprintf,                     // #627 string sprintf(string format, ...)
3830 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3831 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3832 NULL,                                                   // #630
3833 NULL,                                                   // #631
3834 NULL,                                                   // #632
3835 NULL,                                                   // #633
3836 NULL,                                                   // #634
3837 NULL,                                                   // #635
3838 NULL,                                                   // #636
3839 NULL,                                                   // #637
3840 NULL,                                                   // #638
3841 VM_digest_hex,                                          // #639
3842 NULL,                                                   // #640
3843 NULL,                                                   // #641
3844 VM_coverage,                                            // #642
3845 NULL,                                                   // #643
3846 };
3847
3848 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3849
3850 void SVVM_init_cmd(prvm_prog_t *prog)
3851 {
3852         VM_Cmd_Init(prog);
3853 }
3854
3855 void SVVM_reset_cmd(prvm_prog_t *prog)
3856 {
3857         World_End(&sv.world);
3858
3859         if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
3860         {
3861                 func_t s = PRVM_serverfunction(SV_Shutdown);
3862                 PRVM_serverglobalfloat(time) = sv.time;
3863                 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3864                 prog->ExecuteProgram(prog, s,"SV_Shutdown() required");
3865         }
3866
3867         VM_Cmd_Reset(prog);
3868 }