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Use correct droptofloor distance for each Quake map format
[xonotic/darkplaces.git] / svvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "jpeg.h"
5
6 //============================================================================
7 // Server
8
9
10
11 const char *vm_sv_extensions[] = {
12 "BX_WAL_SUPPORT",
13 "DP_BUTTONCHAT",
14 "DP_BUTTONUSE",
15 "DP_CL_LOADSKY",
16 "DP_CON_ALIASPARAMETERS",
17 "DP_CON_BESTWEAPON",
18 "DP_CON_EXPANDCVAR",
19 "DP_CON_SET",
20 "DP_CON_SETA",
21 "DP_CON_STARTMAP",
22 "DP_COVERAGE",
23 "DP_CRYPTO",
24 "DP_CSQC_BINDMAPS",
25 "DP_CSQC_ENTITYWORLDOBJECT",
26 "DP_CSQC_ENTITYMODELLIGHT",
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET",
28 "DP_CSQC_MAINVIEW",
29 "DP_CSQC_MINFPS_QUALITY",
30 "DP_CSQC_MULTIFRAME_INTERPOLATION",
31 "DP_CSQC_BOXPARTICLES",
32 "DP_CSQC_SPAWNPARTICLE",
33 "DP_CSQC_QUERYRENDERENTITY",
34 "DP_CSQC_ROTATEMOVES",
35 "DP_CSQC_SETPAUSE",
36 "DP_CSQC_V_CALCREFDEF_WIP1",
37 "DP_CSQC_V_CALCREFDEF_WIP2",
38 "DP_EF_ADDITIVE",
39 "DP_EF_BLUE",
40 "DP_EF_DOUBLESIDED",
41 "DP_EF_DYNAMICMODELLIGHT",
42 "DP_EF_FLAME",
43 "DP_EF_FULLBRIGHT",
44 "DP_EF_NODEPTHTEST",
45 "DP_EF_NODRAW",
46 "DP_EF_NOGUNBOB",
47 "DP_EF_NOSELFSHADOW",
48 "DP_EF_NOSHADOW",
49 "DP_EF_RED",
50 "DP_EF_RESTARTANIM_BIT",
51 "DP_EF_STARDUST",
52 "DP_EF_TELEPORT_BIT",
53 "DP_ENT_ALPHA",
54 "DP_ENT_COLORMOD",
55 "DP_ENT_CUSTOMCOLORMAP",
56 "DP_ENT_EXTERIORMODELTOCLIENT",
57 "DP_ENT_GLOW",
58 "DP_ENT_GLOWMOD",
59 "DP_ENT_LOWPRECISION",
60 "DP_ENT_SCALE",
61 "DP_ENT_TRAILEFFECTNUM",
62 "DP_ENT_VIEWMODEL",
63 "DP_GFX_EXTERNALTEXTURES",
64 "DP_GFX_EXTERNALTEXTURES_PERMAP",
65 "DP_GFX_FOG",
66 "DP_GFX_MODEL_INTERPOLATION",
67 "DP_GFX_QUAKE3MODELTAGS",
68 "DP_GFX_SKINFILES",
69 "DP_GFX_SKYBOX",
70 "DP_GFX_FONTS",
71 "DP_GFX_FONTS_FREETYPE",
72 "DP_UTF8",
73 "DP_FONT_VARIABLEWIDTH",
74 "DP_HALFLIFE_MAP",
75 "DP_HALFLIFE_MAP_CVAR",
76 "DP_HALFLIFE_SPRITE",
77 "DP_INPUTBUTTONS",
78 "DP_LIGHTSTYLE_STATICVALUE",
79 "DP_LITSPRITES",
80 "DP_LITSUPPORT",
81 "DP_MONSTERWALK",
82 "DP_MOVETYPEBOUNCEMISSILE",
83 "DP_MOVETYPEFLYWORLDONLY",
84 "DP_MOVETYPEFOLLOW",
85 "DP_NULL_MODEL",
86 "DP_QC_ASINACOSATANATAN2TAN",
87 "DP_QC_AUTOCVARS",
88 "DP_QC_CHANGEPITCH",
89 "DP_QC_CMD",
90 "DP_QC_COPYENTITY",
91 "DP_QC_CRC16",
92 "DP_QC_CVAR_DEFSTRING",
93 "DP_QC_CVAR_DESCRIPTION",
94 "DP_QC_CVAR_STRING",
95 "DP_QC_CVAR_TYPE",
96 "DP_QC_DIGEST",
97 "DP_QC_DIGEST_SHA256",
98 "DP_QC_EDICT_NUM",
99 "DP_QC_ENTITYDATA",
100 "DP_QC_ENTITYSTRING",
101 "DP_QC_ETOS",
102 "DP_QC_EXTRESPONSEPACKET",
103 "DP_QC_FINDCHAIN",
104 "DP_QC_FINDCHAINFLAGS",
105 "DP_QC_FINDCHAINFLOAT",
106 "DP_QC_FINDCHAIN_TOFIELD",
107 "DP_QC_FINDFLAGS",
108 "DP_QC_FINDFLOAT",
109 "DP_QC_FS_SEARCH",
110 "DP_QC_GETLIGHT",
111 "DP_QC_GETSURFACE",
112 "DP_QC_GETSURFACETRIANGLE",
113 "DP_QC_GETSURFACEPOINTATTRIBUTE",
114 "DP_QC_GETTAGINFO",
115 "DP_QC_GETTAGINFO_BONEPROPERTIES",
116 "DP_QC_GETTIME",
117 "DP_QC_GETTIME_CDTRACK",
118 "DP_QC_I18N",
119 "DP_QC_LOG",
120 "DP_QC_MINMAXBOUND",
121 "DP_QC_MULTIPLETEMPSTRINGS",
122 "DP_QC_NUM_FOR_EDICT",
123 "DP_QC_RANDOMVEC",
124 "DP_QC_SINCOSSQRTPOW",
125 "DP_QC_SPRINTF",
126 "DP_QC_STRFTIME",
127 "DP_QC_STRINGBUFFERS",
128 "DP_QC_STRINGBUFFERS_CVARLIST",
129 "DP_QC_STRINGBUFFERS_EXT_WIP",
130 "DP_QC_STRINGCOLORFUNCTIONS",
131 "DP_QC_STRING_CASE_FUNCTIONS",
132 "DP_QC_STRREPLACE",
133 "DP_QC_TOKENIZEBYSEPARATOR",
134 "DP_QC_TOKENIZE_CONSOLE",
135 "DP_QC_TRACEBOX",
136 "DP_QC_TRACETOSS",
137 "DP_QC_TRACE_MOVETYPE_HITMODEL",
138 "DP_QC_TRACE_MOVETYPE_WORLDONLY",
139 "DP_QC_UNLIMITEDTEMPSTRINGS",
140 "DP_QC_URI_ESCAPE",
141 "DP_QC_URI_GET",
142 "DP_QC_URI_POST",
143 "DP_QC_VECTOANGLES_WITH_ROLL",
144 "DP_QC_VECTORVECTORS",
145 "DP_QC_WHICHPACK",
146 "DP_QUAKE2_MODEL",
147 "DP_QUAKE2_SPRITE",
148 "DP_QUAKE3_MAP",
149 "DP_QUAKE3_MODEL",
150 "DP_REGISTERCVAR",
151 "DP_SKELETONOBJECTS",
152 "DP_SND_DIRECTIONLESSATTNNONE",
153 "DP_SND_FAKETRACKS",
154 "DP_SND_SOUND7_WIP1",
155 "DP_SND_SOUND7_WIP2",
156 "DP_SND_OGGVORBIS",
157 "DP_SND_SETPARAMS",
158 "DP_SND_STEREOWAV",
159 "DP_SND_GETSOUNDTIME",
160 "DP_VIDEO_DPV",
161 "DP_VIDEO_SUBTITLES",
162 "DP_SOLIDCORPSE",
163 "DP_SPRITE32",
164 "DP_SV_BOTCLIENT",
165 "DP_SV_BOUNCEFACTOR",
166 "DP_SV_CLIENTCAMERA",
167 "DP_SV_CLIENTCOLORS",
168 "DP_SV_CLIENTNAME",
169 "DP_SV_CMD",
170 "DP_SV_CUSTOMIZEENTITYFORCLIENT",
171 "DP_SV_DISABLECLIENTPREDICTION",
172 "DP_SV_DISCARDABLEDEMO",
173 "DP_SV_DRAWONLYTOCLIENT",
174 "DP_SV_DROPCLIENT",
175 "DP_SV_EFFECT",
176 "DP_SV_ENTITYCONTENTSTRANSITION",
177 "DP_SV_MODELFLAGS_AS_EFFECTS",
178 "DP_SV_MOVETYPESTEP_LANDEVENT",
179 "DP_SV_NETADDRESS",
180 "DP_SV_NODRAWTOCLIENT",
181 "DP_SV_ONENTITYNOSPAWNFUNCTION",
182 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION",
183 "DP_SV_PING",
184 "DP_SV_PING_PACKETLOSS",
185 "DP_SV_PLAYERPHYSICS",
186 "DP_PHYSICS_ODE",
187 "DP_SV_POINTPARTICLES",
188 "DP_SV_POINTSOUND",
189 "DP_SV_PRECACHEANYTIME",
190 "DP_SV_PRINT",
191 "DP_SV_PUNCHVECTOR",
192 "DP_SV_QCSTATUS",
193 "DP_SV_ROTATINGBMODEL",
194 "DP_SV_SETCOLOR",
195 "DP_SV_SHUTDOWN",
196 "DP_SV_SLOWMO",
197 "DP_SV_SPAWNFUNC_PREFIX",
198 "DP_SV_WRITEPICTURE",
199 "DP_SV_WRITEUNTERMINATEDSTRING",
200 "DP_TE_BLOOD",
201 "DP_TE_BLOODSHOWER",
202 "DP_TE_CUSTOMFLASH",
203 "DP_TE_EXPLOSIONRGB",
204 "DP_TE_FLAMEJET",
205 "DP_TE_PARTICLECUBE",
206 "DP_TE_PARTICLERAIN",
207 "DP_TE_PARTICLESNOW",
208 "DP_TE_PLASMABURN",
209 "DP_TE_QUADEFFECTS1",
210 "DP_TE_SMALLFLASH",
211 "DP_TE_SPARK",
212 "DP_TE_STANDARDEFFECTBUILTINS",
213 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO"
214 "DP_USERMOVETYPES",
215 "DP_VIEWZOOM",
216 "EXT_BITSHIFT",
217 "FRIK_FILE",
218 "FTE_CSQC_SKELETONOBJECTS",
219 "FTE_QC_CHECKPVS",
220 "FTE_STRINGS",
221 "KRIMZON_SV_PARSECLIENTCOMMAND",
222 "NEH_CMD_PLAY2",
223 "NEH_RESTOREGAME",
224 "NEXUIZ_PLAYERMODEL",
225 "NXQ_GFX_LETTERBOX",
226 "PRYDON_CLIENTCURSOR",
227 "TENEBRAE_GFX_DLIGHTS",
228 "TW_SV_STEPCONTROL",
229 "ZQ_PAUSE",
230 "DP_RM_CLIPGROUP",
231 "DP_QC_FS_SEARCH_PACKFILE",
232 NULL
233 //"EXT_CSQC" // not ready yet
234 };
235
236 /*
237 =================
238 VM_SV_setorigin
239
240 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting).  Directly changing origin will not set internal links correctly, so clipping would be messed up.  This should be called when an object is spawned, and then only if it is teleported.
241
242 setorigin (entity, origin)
243 =================
244 */
245 static void VM_SV_setorigin(prvm_prog_t *prog)
246 {
247         prvm_edict_t    *e;
248
249         VM_SAFEPARMCOUNT(2, VM_SV_setorigin);
250
251         e = PRVM_G_EDICT(OFS_PARM0);
252         if (e == prog->edicts)
253         {
254                 VM_Warning(prog, "setorigin: can not modify world entity\n");
255                 return;
256         }
257         if (e->free)
258         {
259                 VM_Warning(prog, "setorigin: can not modify free entity\n");
260                 return;
261         }
262         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
263         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
264                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
265         SV_LinkEdict(e);
266 }
267
268 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
269 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qbool rotate)
270 {
271         int             i;
272
273         for (i=0 ; i<3 ; i++)
274                 if (min[i] > max[i])
275                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
276
277 // set derived values
278         VectorCopy (min, PRVM_serveredictvector(e, mins));
279         VectorCopy (max, PRVM_serveredictvector(e, maxs));
280         VectorSubtract (max, min, PRVM_serveredictvector(e, size));
281
282         SV_LinkEdict(e);
283 }
284
285 /*
286 =================
287 VM_SV_setsize
288
289 the size box is rotated by the current angle
290 LadyHavoc: no it isn't...
291
292 setsize (entity, minvector, maxvector)
293 =================
294 */
295 static void VM_SV_setsize(prvm_prog_t *prog)
296 {
297         prvm_edict_t    *e;
298         vec3_t mins, maxs;
299
300         VM_SAFEPARMCOUNT(3, VM_SV_setsize);
301
302         e = PRVM_G_EDICT(OFS_PARM0);
303         if (e == prog->edicts)
304         {
305                 VM_Warning(prog, "setsize: can not modify world entity\n");
306                 return;
307         }
308         if (e->free)
309         {
310                 VM_Warning(prog, "setsize: can not modify free entity\n");
311                 return;
312         }
313         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
314         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
315         SetMinMaxSize(prog, e, mins, maxs, false);
316 }
317
318
319 /*
320 =================
321 VM_SV_setmodel
322
323 setmodel(entity, model)
324 =================
325 */
326 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
327 static void VM_SV_setmodel(prvm_prog_t *prog)
328 {
329         prvm_edict_t    *e;
330         model_t *mod;
331         int             i;
332
333         VM_SAFEPARMCOUNT(2, VM_SV_setmodel);
334
335         e = PRVM_G_EDICT(OFS_PARM0);
336         if (e == prog->edicts)
337         {
338                 VM_Warning(prog, "setmodel: can not modify world entity\n");
339                 return;
340         }
341         if (e->free)
342         {
343                 VM_Warning(prog, "setmodel: can not modify free entity\n");
344                 return;
345         }
346         i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
347         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
348         PRVM_serveredictfloat(e, modelindex) = i;
349
350         mod = SV_GetModelByIndex(i);
351
352         if (mod)
353         {
354                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
355                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
356                 else
357                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
358         }
359         else
360                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
361 }
362
363 /*
364 =================
365 VM_SV_sprint
366
367 single print to a specific client
368
369 sprint(clientent, value)
370 =================
371 */
372 static void VM_SV_sprint(prvm_prog_t *prog)
373 {
374         client_t        *client;
375         int                     entnum;
376         char string[VM_STRINGTEMP_LENGTH];
377
378         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
379
380         VM_VarString(prog, 1, string, sizeof(string));
381
382         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
383         // LadyHavoc: div0 requested that sprintto world  operate like print
384         if (entnum == 0)
385         {
386                 Con_Print(string);
387                 return;
388         }
389
390         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
391         {
392                 VM_Warning(prog, "tried to centerprint to a non-client\n");
393                 return;
394         }
395
396         client = svs.clients + entnum-1;
397         if (!client->netconnection)
398                 return;
399
400         MSG_WriteChar(&client->netconnection->message,svc_print);
401         MSG_WriteString(&client->netconnection->message, string);
402 }
403
404
405 /*
406 =================
407 VM_SV_centerprint
408
409 single print to a specific client
410
411 centerprint(clientent, value)
412 =================
413 */
414 static void VM_SV_centerprint(prvm_prog_t *prog)
415 {
416         client_t        *client;
417         int                     entnum;
418         char string[VM_STRINGTEMP_LENGTH];
419
420         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
421
422         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
423
424         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
425         {
426                 VM_Warning(prog, "tried to centerprint to a non-client\n");
427                 return;
428         }
429
430         client = svs.clients + entnum-1;
431         if (!client->netconnection)
432                 return;
433
434         VM_VarString(prog, 1, string, sizeof(string));
435         MSG_WriteChar(&client->netconnection->message,svc_centerprint);
436         MSG_WriteString(&client->netconnection->message, string);
437 }
438
439 /*
440 =================
441 VM_SV_particle
442
443 particle(origin, color, count)
444 =================
445 */
446 static void VM_SV_particle(prvm_prog_t *prog)
447 {
448         vec3_t          org, dir;
449         int             color;
450         int             count;
451
452         VM_SAFEPARMCOUNT(4, VM_SV_particle);
453
454         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
455         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
456         color = (int)PRVM_G_FLOAT(OFS_PARM2);
457         count = (int)PRVM_G_FLOAT(OFS_PARM3);
458         SV_StartParticle (org, dir, color, count);
459 }
460
461
462 /*
463 =================
464 VM_SV_ambientsound
465
466 =================
467 */
468 static void VM_SV_ambientsound(prvm_prog_t *prog)
469 {
470         const char      *samp;
471         vec3_t          pos;
472         prvm_vec_t      vol, attenuation;
473         int                     soundnum, large;
474
475         VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
476
477         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
478         samp = PRVM_G_STRING(OFS_PARM1);
479         vol = PRVM_G_FLOAT(OFS_PARM2);
480         attenuation = PRVM_G_FLOAT(OFS_PARM3);
481
482 // check to see if samp was properly precached
483         soundnum = SV_SoundIndex(samp, 1);
484         if (!soundnum)
485                 return;
486
487         large = false;
488         if (soundnum >= 256)
489                 large = true;
490
491         if(sv.protocol == PROTOCOL_NEHAHRABJP)
492                 large = false;
493
494         // add an svc_spawnambient command to the level signon packet
495
496         if (large)
497                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
498         else
499                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
500
501         MSG_WriteVector(&sv.signon, pos, sv.protocol);
502
503         if (large || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
504                 MSG_WriteShort (&sv.signon, soundnum);
505         else
506                 MSG_WriteByte (&sv.signon, soundnum);
507
508         MSG_WriteByte (&sv.signon, (int)(vol*255));
509         MSG_WriteByte (&sv.signon, (int)(attenuation*64));
510
511 }
512
513 /*
514 =================
515 VM_SV_sound
516
517 Each entity can have eight independant sound sources, like voice,
518 weapon, feet, etc.
519
520 Channel 0 is an auto-allocate channel, the others override anything
521 already running on that entity/channel pair.
522
523 An attenuation of 0 will play full volume everywhere in the level.
524 Larger attenuations will drop off.
525
526 void(entity e, float chan, string samp, float volume[, float atten[, float pitchchange[, float flags]]]) sound (QUAKE)
527 =================
528 */
529 static void VM_SV_sound(prvm_prog_t *prog)
530 {
531         const char      *sample;
532         int                     channel;
533         prvm_edict_t            *entity;
534         int             nvolume;
535         int flags;
536         float attenuation;
537         float pitchchange;
538
539         VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
540
541         entity = PRVM_G_EDICT(OFS_PARM0);
542         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
543         sample = PRVM_G_STRING(OFS_PARM2);
544         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
545         if (prog->argc < 5)
546         {
547                 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
548                 attenuation = 1;
549         }
550         else
551                 attenuation = PRVM_G_FLOAT(OFS_PARM4);
552         if (prog->argc < 6)
553                 pitchchange = 0;
554         else
555                 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
556
557         if (prog->argc < 7)
558         {
559                 flags = 0;
560                 if(channel >= 8 && channel <= 15) // weird QW feature
561                 {
562                         flags |= CHANNELFLAG_RELIABLE;
563                         channel -= 8;
564                 }
565         }
566         else
567         {
568                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
569                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
570         }
571
572         if (nvolume < 0 || nvolume > 255)
573         {
574                 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
575                 return;
576         }
577
578         if (attenuation < 0 || attenuation > 4)
579         {
580                 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
581                 return;
582         }
583
584         channel = CHAN_USER2ENGINE(channel);
585
586         if (!IS_CHAN(channel))
587         {
588                 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
589                 return;
590         }
591
592         SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
593 }
594
595 /*
596 =================
597 VM_SV_pointsound
598
599 Follows the same logic as VM_SV_sound, except instead of
600 an entity, an origin for the sound is provided, and channel
601 is omitted (since no entity is being tracked).
602
603 =================
604 */
605 static void VM_SV_pointsound(prvm_prog_t *prog)
606 {
607         const char      *sample;
608         int             nvolume;
609         float           attenuation;
610         float           pitchchange;
611         vec3_t          org;
612
613         VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
614
615         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
616         sample = PRVM_G_STRING(OFS_PARM1);
617         nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
618         attenuation = PRVM_G_FLOAT(OFS_PARM3);
619         pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
620
621         if (nvolume < 0 || nvolume > 255)
622         {
623                 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
624                 return;
625         }
626
627         if (attenuation < 0 || attenuation > 4)
628         {
629                 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
630                 return;
631         }
632
633         SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
634 }
635
636 /*
637 =================
638 VM_SV_traceline
639
640 Used for use tracing and shot targeting
641 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
642 if the tryents flag is set.
643
644 traceline (vector1, vector2, movetype, ignore)
645 =================
646 */
647 static void VM_SV_traceline(prvm_prog_t *prog)
648 {
649         vec3_t  v1, v2;
650         trace_t trace;
651         int             move;
652         prvm_edict_t    *ent;
653
654         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
655
656         prog->xfunction->builtinsprofile += 30;
657
658         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
659         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
660         move = (int)PRVM_G_FLOAT(OFS_PARM2);
661         ent = PRVM_G_EDICT(OFS_PARM3);
662
663         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
664                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
665
666         trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
667
668         VM_SetTraceGlobals(prog, &trace);
669 }
670
671
672 /*
673 =================
674 VM_SV_tracebox
675
676 Used for use tracing and shot targeting
677 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
678 if the tryents flag is set.
679
680 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
681 =================
682 */
683 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
684 static void VM_SV_tracebox(prvm_prog_t *prog)
685 {
686         vec3_t v1, v2, m1, m2;
687         trace_t trace;
688         int             move;
689         prvm_edict_t    *ent;
690
691         VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
692
693         prog->xfunction->builtinsprofile += 30;
694
695         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
696         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
697         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
698         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
699         move = (int)PRVM_G_FLOAT(OFS_PARM4);
700         ent = PRVM_G_EDICT(OFS_PARM5);
701
702         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
703                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
704
705         trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
706
707         VM_SetTraceGlobals(prog, &trace);
708 }
709
710 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
711 {
712         int i;
713         float gravity;
714         vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
715         vec3_t original_origin;
716         vec3_t original_velocity;
717         vec3_t original_angles;
718         vec3_t original_avelocity;
719         trace_t trace;
720
721         VectorCopy(PRVM_serveredictvector(tossent, origin)   , original_origin   );
722         VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
723         VectorCopy(PRVM_serveredictvector(tossent, angles)   , original_angles   );
724         VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
725
726         gravity = PRVM_serveredictfloat(tossent, gravity);
727         if (!gravity)
728                 gravity = 1.0f;
729         gravity *= sv_gravity.value * 0.025;
730
731         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
732         {
733                 SV_CheckVelocity (tossent);
734                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
735                 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
736                 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
737                 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
738                 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
739                 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
740                 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
741                 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
742                 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
743                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
744
745                 if (trace.fraction < 1)
746                         break;
747         }
748
749         VectorCopy(original_origin   , PRVM_serveredictvector(tossent, origin)   );
750         VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
751         VectorCopy(original_angles   , PRVM_serveredictvector(tossent, angles)   );
752         VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
753
754         return trace;
755 }
756
757 static void VM_SV_tracetoss(prvm_prog_t *prog)
758 {
759         trace_t trace;
760         prvm_edict_t    *ent;
761         prvm_edict_t    *ignore;
762
763         VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
764
765         prog->xfunction->builtinsprofile += 600;
766
767         ent = PRVM_G_EDICT(OFS_PARM0);
768         if (ent == prog->edicts)
769         {
770                 VM_Warning(prog, "tracetoss: can not use world entity\n");
771                 return;
772         }
773         ignore = PRVM_G_EDICT(OFS_PARM1);
774
775         trace = SV_Trace_Toss(prog, ent, ignore);
776
777         VM_SetTraceGlobals(prog, &trace);
778 }
779
780 //============================================================================
781
782 static int checkpvsbytes;
783 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
784
785 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
786 {
787         int             i;
788         prvm_edict_t    *ent;
789         vec3_t  org;
790
791 // cycle to the next one
792
793         check = bound(1, check, svs.maxclients);
794         if (check == svs.maxclients)
795                 i = 1;
796         else
797                 i = check + 1;
798
799         for ( ;  ; i++)
800         {
801                 // count the cost
802                 prog->xfunction->builtinsprofile++;
803                 // wrap around
804                 if (i == svs.maxclients+1)
805                         i = 1;
806                 // look up the client's edict
807                 ent = PRVM_EDICT_NUM(i);
808                 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
809                 if (i != check && (ent->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
810                         continue;
811                 // found a valid client (possibly the same one again)
812                 break;
813         }
814
815 // get the PVS for the entity
816         VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
817         checkpvsbytes = 0;
818         if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
819                 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
820
821         return i;
822 }
823
824 /*
825 =================
826 VM_SV_checkclient
827
828 Returns a client (or object that has a client enemy) that would be a
829 valid target.
830
831 If there is more than one valid option, they are cycled each frame
832
833 If (self.origin + self.viewofs) is not in the PVS of the current target,
834 it is not returned at all.
835
836 name checkclient ()
837 =================
838 */
839 int c_invis, c_notvis;
840 static void VM_SV_checkclient(prvm_prog_t *prog)
841 {
842         prvm_edict_t    *ent, *self;
843         vec3_t  view;
844
845         VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
846
847         // find a new check if on a new frame
848         if (sv.time - sv.lastchecktime >= 0.1)
849         {
850                 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
851                 sv.lastchecktime = sv.time;
852         }
853
854         // return check if it might be visible
855         ent = PRVM_EDICT_NUM(sv.lastcheck);
856         if (ent->free || PRVM_serveredictfloat(ent, health) <= 0)
857         {
858                 VM_RETURN_EDICT(prog->edicts);
859                 return;
860         }
861
862         // if current entity can't possibly see the check entity, return 0
863         self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
864         VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
865         if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
866         {
867                 c_notvis++;
868                 VM_RETURN_EDICT(prog->edicts);
869                 return;
870         }
871
872         // might be able to see it
873         c_invis++;
874         VM_RETURN_EDICT(ent);
875 }
876
877 //============================================================================
878
879 /*
880 =================
881 VM_SV_checkpvs
882
883 Checks if an entity is in a point's PVS.
884 Should be fast but can be inexact.
885
886 float checkpvs(vector viewpos, entity viewee) = #240;
887 =================
888 */
889 static void VM_SV_checkpvs(prvm_prog_t *prog)
890 {
891         vec3_t viewpos, absmin, absmax;
892         prvm_edict_t *viewee;
893 #if 1
894         unsigned char *pvs;
895 #else
896         int fatpvsbytes;
897         unsigned char fatpvs[MAX_MAP_LEAFS/8];
898 #endif
899
900         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
901         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
902         viewee = PRVM_G_EDICT(OFS_PARM1);
903
904         if(viewee->free)
905         {
906                 VM_Warning(prog, "checkpvs: can not check free entity\n");
907                 PRVM_G_FLOAT(OFS_RETURN) = 4;
908                 return;
909         }
910
911 #if 1
912         if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
913         {
914                 // no PVS support on this worldmodel... darn
915                 PRVM_G_FLOAT(OFS_RETURN) = 3;
916                 return;
917         }
918         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
919         if(!pvs)
920         {
921                 // viewpos isn't in any PVS... darn
922                 PRVM_G_FLOAT(OFS_RETURN) = 2;
923                 return;
924         }
925         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
926         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
927         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
928 #else
929         // using fat PVS like FTEQW does (slow)
930         if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
931         {
932                 // no PVS support on this worldmodel... darn
933                 PRVM_G_FLOAT(OFS_RETURN) = 3;
934                 return;
935         }
936         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
937         if(!fatpvsbytes)
938         {
939                 // viewpos isn't in any PVS... darn
940                 PRVM_G_FLOAT(OFS_RETURN) = 2;
941                 return;
942         }
943         VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
944         VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
945         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
946 #endif
947 }
948
949
950 /*
951 =================
952 VM_SV_stuffcmd
953
954 Sends text over to the client's execution buffer
955
956 stuffcmd (clientent, value, ...)
957 =================
958 */
959 static void VM_SV_stuffcmd(prvm_prog_t *prog)
960 {
961         int             entnum;
962         client_t        *old;
963         char    string[VM_STRINGTEMP_LENGTH];
964
965         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
966
967         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
968         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
969         {
970                 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
971                 return;
972         }
973
974         VM_VarString(prog, 1, string, sizeof(string));
975
976         old = host_client;
977         host_client = svs.clients + entnum-1;
978         SV_ClientCommands ("%s", string);
979         host_client = old;
980 }
981
982 /*
983 =================
984 VM_SV_findradius
985
986 Returns a chain of entities that have origins within a spherical area
987
988 findradius (origin, radius)
989 =================
990 */
991 static void VM_SV_findradius(prvm_prog_t *prog)
992 {
993         prvm_edict_t *ent, *chain;
994         vec_t radius, radius2;
995         vec3_t org, eorg, mins, maxs;
996         int i;
997         int numtouchedicts;
998         static prvm_edict_t *touchedicts[MAX_EDICTS];
999         int chainfield;
1000
1001         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
1002
1003         if(prog->argc == 3)
1004                 chainfield = PRVM_G_INT(OFS_PARM2);
1005         else
1006                 chainfield = prog->fieldoffsets.chain;
1007         if (chainfield < 0)
1008                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
1009
1010         chain = (prvm_edict_t *)prog->edicts;
1011
1012         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1013         radius = PRVM_G_FLOAT(OFS_PARM1);
1014         radius2 = radius * radius;
1015
1016         mins[0] = org[0] - (radius + 1);
1017         mins[1] = org[1] - (radius + 1);
1018         mins[2] = org[2] - (radius + 1);
1019         maxs[0] = org[0] + (radius + 1);
1020         maxs[1] = org[1] + (radius + 1);
1021         maxs[2] = org[2] + (radius + 1);
1022         numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1023         if (numtouchedicts > MAX_EDICTS)
1024         {
1025                 // this never happens
1026                 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1027                 numtouchedicts = MAX_EDICTS;
1028         }
1029         for (i = 0;i < numtouchedicts;i++)
1030         {
1031                 ent = touchedicts[i];
1032                 prog->xfunction->builtinsprofile++;
1033                 // Quake did not return non-solid entities but darkplaces does
1034                 // (note: this is the reason you can't blow up fallen zombies)
1035                 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1036                         continue;
1037                 // LadyHavoc: compare against bounding box rather than center so it
1038                 // doesn't miss large objects, and use DotProduct instead of Length
1039                 // for a major speedup
1040                 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1041                 if (sv_gameplayfix_findradiusdistancetobox.integer)
1042                 {
1043                         eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1044                         eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1045                         eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1046                 }
1047                 else
1048                         VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1049                 if (DotProduct(eorg, eorg) < radius2)
1050                 {
1051                         PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1052                         chain = ent;
1053                 }
1054         }
1055
1056         VM_RETURN_EDICT(chain);
1057 }
1058
1059 static void VM_SV_precache_sound(prvm_prog_t *prog)
1060 {
1061         VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1062         PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1063 }
1064
1065 static void VM_SV_precache_model(prvm_prog_t *prog)
1066 {
1067         VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1068         SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1069         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1070 }
1071
1072 /*
1073 ===============
1074 VM_SV_walkmove
1075
1076 float(float yaw, float dist[, settrace]) walkmove
1077 ===============
1078 */
1079 static void VM_SV_walkmove(prvm_prog_t *prog)
1080 {
1081         prvm_edict_t    *ent;
1082         float   yaw, dist;
1083         vec3_t  move;
1084         mfunction_t     *oldf;
1085         int     oldself;
1086         qbool   settrace;
1087
1088         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1089
1090         // assume failure if it returns early
1091         PRVM_G_FLOAT(OFS_RETURN) = 0;
1092
1093         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1094         if (ent == prog->edicts)
1095         {
1096                 VM_Warning(prog, "walkmove: can not modify world entity\n");
1097                 return;
1098         }
1099         if (ent->free)
1100         {
1101                 VM_Warning(prog, "walkmove: can not modify free entity\n");
1102                 return;
1103         }
1104         yaw = PRVM_G_FLOAT(OFS_PARM0);
1105         dist = PRVM_G_FLOAT(OFS_PARM1);
1106         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1107
1108         if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1109                 return;
1110
1111         yaw = yaw*M_PI*2 / 360;
1112
1113         move[0] = cos(yaw)*dist;
1114         move[1] = sin(yaw)*dist;
1115         move[2] = 0;
1116
1117 // save program state, because SV_movestep may call other progs
1118         oldf = prog->xfunction;
1119         oldself = PRVM_serverglobaledict(self);
1120
1121         PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1122
1123
1124 // restore program state
1125         prog->xfunction = oldf;
1126         PRVM_serverglobaledict(self) = oldself;
1127 }
1128
1129 /*
1130 ===============
1131 VM_SV_droptofloor
1132
1133 void() droptofloor
1134 ===============
1135 */
1136
1137 static void VM_SV_droptofloor(prvm_prog_t *prog)
1138 {
1139         prvm_edict_t            *ent;
1140         vec3_t          end, entorigin, entmins, entmaxs;
1141         trace_t         trace;
1142
1143         VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1144
1145         // assume failure if it returns early
1146         PRVM_G_FLOAT(OFS_RETURN) = 0;
1147
1148         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1149         if (ent == prog->edicts)
1150         {
1151                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1152                 return;
1153         }
1154         if (ent->free)
1155         {
1156                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1157                 return;
1158         }
1159
1160         VectorCopy (PRVM_serveredictvector(ent, origin), end);
1161         if (sv.worldmodel->brush.isq3bsp)
1162                 end[2] -= 4096;
1163         else if (sv.worldmodel->brush.isq2bsp)
1164                 end[2] -= 128;
1165         else
1166                 end[2] -= 256; // Quake, QuakeWorld
1167
1168         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1169                 SV_NudgeOutOfSolid(ent);
1170
1171         VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
1172         VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
1173         VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
1174         trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1175         if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1176         {
1177                 vec3_t offset, org;
1178                 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1179                 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1180                 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1181                 VectorSubtract(trace.endpos, offset, trace.endpos);
1182                 if (trace.startsolid)
1183                 {
1184                         Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1185                         SV_LinkEdict(ent);
1186                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1187                         PRVM_serveredictedict(ent, groundentity) = 0;
1188                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1189                 }
1190                 else if (trace.fraction < 1)
1191                 {
1192                         Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1193                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1194                         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1195                                 SV_NudgeOutOfSolid(ent);
1196                         SV_LinkEdict(ent);
1197                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1198                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1199                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1200                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1201                         ent->priv.server->suspendedinairflag = true;
1202                 }
1203         }
1204         else
1205         {
1206                 if (!trace.allsolid && trace.fraction < 1)
1207                 {
1208                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1209                         SV_LinkEdict(ent);
1210                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1211                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1212                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1213                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1214                         ent->priv.server->suspendedinairflag = true;
1215                 }
1216         }
1217 }
1218
1219 /*
1220 ===============
1221 VM_SV_lightstyle
1222
1223 void(float style, string value) lightstyle
1224 ===============
1225 */
1226 static void VM_SV_lightstyle(prvm_prog_t *prog)
1227 {
1228         int             style;
1229         const char      *val;
1230         client_t        *client;
1231         int                     j;
1232
1233         VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1234
1235         style = (int)PRVM_G_FLOAT(OFS_PARM0);
1236         val = PRVM_G_STRING(OFS_PARM1);
1237
1238         if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1239                 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1240         }
1241
1242 // change the string in sv
1243         strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1244
1245 // send message to all clients on this server
1246         if (sv.state != ss_active)
1247                 return;
1248
1249         for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1250         {
1251                 if (client->active && client->netconnection)
1252                 {
1253                         MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1254                         MSG_WriteChar (&client->netconnection->message,style);
1255                         MSG_WriteString (&client->netconnection->message, val);
1256                 }
1257         }
1258 }
1259
1260 /*
1261 =============
1262 VM_SV_checkbottom
1263 =============
1264 */
1265 static void VM_SV_checkbottom(prvm_prog_t *prog)
1266 {
1267         VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1268         PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1269 }
1270
1271 /*
1272 =============
1273 VM_SV_pointcontents
1274 =============
1275 */
1276 static void VM_SV_pointcontents(prvm_prog_t *prog)
1277 {
1278         vec3_t point;
1279         VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1280         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1281         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1282 }
1283
1284 /*
1285 =============
1286 VM_SV_aim
1287
1288 Pick a vector for the player to shoot along
1289 vector aim(entity, missilespeed)
1290 =============
1291 */
1292 static void VM_SV_aim(prvm_prog_t *prog)
1293 {
1294         prvm_edict_t    *ent, *check, *bestent;
1295         vec3_t  start, dir, end, bestdir;
1296         int             i, j;
1297         trace_t tr;
1298         float   dist, bestdist;
1299         //float speed;
1300
1301         VM_SAFEPARMCOUNT(2, VM_SV_aim);
1302
1303         // assume failure if it returns early
1304         VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1305         // if sv_aim is so high it can't possibly accept anything, skip out early
1306         if (sv_aim.value >= 1)
1307                 return;
1308
1309         ent = PRVM_G_EDICT(OFS_PARM0);
1310         if (ent == prog->edicts)
1311         {
1312                 VM_Warning(prog, "aim: can not use world entity\n");
1313                 return;
1314         }
1315         if (ent->free)
1316         {
1317                 VM_Warning(prog, "aim: can not use free entity\n");
1318                 return;
1319         }
1320         //speed = PRVM_G_FLOAT(OFS_PARM1);
1321
1322         VectorCopy (PRVM_serveredictvector(ent, origin), start);
1323         start[2] += 20;
1324
1325 // try sending a trace straight
1326         VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1327         VectorMA (start, 2048, dir, end);
1328         tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1329         if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1330         && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1331         {
1332                 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1333                 return;
1334         }
1335
1336
1337 // try all possible entities
1338         VectorCopy (dir, bestdir);
1339         bestdist = sv_aim.value;
1340         bestent = NULL;
1341
1342         check = PRVM_NEXT_EDICT(prog->edicts);
1343         for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1344         {
1345                 prog->xfunction->builtinsprofile++;
1346                 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1347                         continue;
1348                 if (check == ent)
1349                         continue;
1350                 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1351                         continue;       // don't aim at teammate
1352                 for (j=0 ; j<3 ; j++)
1353                         end[j] = PRVM_serveredictvector(check, origin)[j]
1354                         + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1355                 VectorSubtract (end, start, dir);
1356                 VectorNormalize (dir);
1357                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1358                 if (dist < bestdist)
1359                         continue;       // to far to turn
1360                 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1361                 if (tr.ent == check)
1362                 {       // can shoot at this one
1363                         bestdist = dist;
1364                         bestent = check;
1365                 }
1366         }
1367
1368         if (bestent)
1369         {
1370                 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1371                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1372                 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1373                 end[2] = dir[2];
1374                 VectorNormalize (end);
1375                 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1376         }
1377         else
1378         {
1379                 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1380         }
1381 }
1382
1383 /*
1384 ===============================================================================
1385
1386 MESSAGE WRITING
1387
1388 ===============================================================================
1389 */
1390
1391 #define MSG_BROADCAST   0               // unreliable to all
1392 #define MSG_ONE                 1               // reliable to one (msg_entity)
1393 #define MSG_ALL                 2               // reliable to all
1394 #define MSG_INIT                3               // write to the init string
1395 #define MSG_ENTITY              5
1396
1397 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1398 {
1399         int             entnum;
1400         int             dest;
1401         prvm_edict_t    *ent;
1402
1403         dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1404         switch (dest)
1405         {
1406         case MSG_BROADCAST:
1407                 return &sv.datagram;
1408
1409         case MSG_ONE:
1410                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1411                 entnum = PRVM_NUM_FOR_EDICT(ent);
1412                 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1413                 {
1414                         VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1415                         return &sv.reliable_datagram;
1416                 }
1417                 else
1418                         return &svs.clients[entnum-1].netconnection->message;
1419
1420         default:
1421                 VM_Warning(prog, "WriteDest: bad destination\n");
1422         case MSG_ALL:
1423                 return &sv.reliable_datagram;
1424
1425         case MSG_INIT:
1426                 return &sv.signon;
1427
1428         case MSG_ENTITY:
1429                 return sv.writeentitiestoclient_msg;
1430         }
1431
1432         //return NULL;
1433 }
1434
1435 static void VM_SV_WriteByte(prvm_prog_t *prog)
1436 {
1437         VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1438         MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1439 }
1440
1441 static void VM_SV_WriteChar(prvm_prog_t *prog)
1442 {
1443         VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1444         MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1445 }
1446
1447 static void VM_SV_WriteShort(prvm_prog_t *prog)
1448 {
1449         VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1450         MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1451 }
1452
1453 static void VM_SV_WriteLong(prvm_prog_t *prog)
1454 {
1455         VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1456         MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1457 }
1458
1459 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1460 {
1461         VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1462         MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1463 }
1464
1465 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1466 {
1467         VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1468         MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1469 }
1470
1471 static void VM_SV_WriteString(prvm_prog_t *prog)
1472 {
1473         VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1474         MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1475 }
1476
1477 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1478 {
1479         VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1480         MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1481 }
1482
1483
1484 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1485 {
1486         VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1487         MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1488 }
1489
1490 // writes a picture as at most size bytes of data
1491 // message:
1492 //   IMGNAME \0 SIZE(short) IMGDATA
1493 // if failed to read/compress:
1494 //   IMGNAME \0 \0 \0
1495 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1496 static void VM_SV_WritePicture(prvm_prog_t *prog)
1497 {
1498         const char *imgname;
1499         void *buf;
1500         size_t size;
1501
1502         VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1503
1504         imgname = PRVM_G_STRING(OFS_PARM1);
1505         size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1506         if(size > 65535)
1507                 size = 65535;
1508
1509         MSG_WriteString(WriteDest(prog), imgname);
1510         if(Image_Compress(imgname, size, &buf, &size))
1511         {
1512                 // actual picture
1513                 MSG_WriteShort(WriteDest(prog), (int)size);
1514                 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1515         }
1516         else
1517         {
1518                 // placeholder
1519                 MSG_WriteShort(WriteDest(prog), 0);
1520         }
1521 }
1522
1523 //////////////////////////////////////////////////////////
1524
1525 static void VM_SV_makestatic(prvm_prog_t *prog)
1526 {
1527         prvm_edict_t *ent;
1528         int i, large;
1529
1530         // allow 0 parameters due to an id1 qc bug in which this function is used
1531         // with no parameters (but directly after setmodel with self in OFS_PARM0)
1532         VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1533
1534         if (prog->argc >= 1)
1535                 ent = PRVM_G_EDICT(OFS_PARM0);
1536         else
1537                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1538         if (ent == prog->edicts)
1539         {
1540                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1541                 return;
1542         }
1543         if (ent->free)
1544         {
1545                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1546                 return;
1547         }
1548
1549         large = false;
1550         if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1551                 large = true;
1552
1553         if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1554         {
1555                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1556                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1557                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1558         }
1559         else if (large)
1560         {
1561                 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1562                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1563                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1564         }
1565         else
1566         {
1567                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1568                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1569                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1570         }
1571
1572         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1573         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1574         for (i=0 ; i<3 ; i++)
1575         {
1576                 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1577                 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1578         }
1579
1580 // throw the entity away now
1581         PRVM_ED_Free(prog, ent);
1582 }
1583
1584 //=============================================================================
1585
1586 /*
1587 ==============
1588 VM_SV_setspawnparms
1589 ==============
1590 */
1591 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1592 {
1593         prvm_edict_t    *ent;
1594         int             i;
1595         client_t        *client;
1596
1597         VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1598
1599         ent = PRVM_G_EDICT(OFS_PARM0);
1600         i = PRVM_NUM_FOR_EDICT(ent);
1601         if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1602         {
1603                 Con_Print("tried to setspawnparms on a non-client\n");
1604                 return;
1605         }
1606
1607         // copy spawn parms out of the client_t
1608         client = svs.clients + i-1;
1609         for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1610                 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1611 }
1612
1613 /*
1614 =================
1615 VM_SV_getlight
1616
1617 Returns a color vector indicating the lighting at the requested point.
1618
1619 (Internal Operation note: actually measures the light beneath the point, just like
1620                           the model lighting on the client)
1621
1622 getlight(vector)
1623 =================
1624 */
1625 static void VM_SV_getlight(prvm_prog_t *prog)
1626 {
1627         vec3_t ambientcolor, diffusecolor, diffusenormal;
1628         vec3_t p;
1629         VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1630         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1631         VectorClear(ambientcolor);
1632         VectorClear(diffusecolor);
1633         VectorClear(diffusenormal);
1634         if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1635                 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1636         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1637 }
1638
1639 typedef struct
1640 {
1641         unsigned char   type;   // 1/2/8 or 0 to indicate unused
1642         int             fieldoffset;
1643 }customstat_t;
1644
1645 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1646 static int vm_customstats_last;
1647
1648 void VM_CustomStats_Clear (void)
1649 {
1650         memset(vm_customstats, 0, sizeof(vm_customstats));
1651         vm_customstats_last = -1;
1652 }
1653
1654 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1655 {
1656         prvm_prog_t *prog = SVVM_prog;
1657         int                     i;
1658         char            s[17];
1659         union {
1660                 int i;
1661                 float f;
1662         } u;
1663
1664         for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1665         {
1666                 if(!vm_customstats[i].type)
1667                         continue;
1668                 switch(vm_customstats[i].type)
1669                 {
1670                 //string as 16 bytes
1671                 case 1:
1672                         memset(s, 0, 17);
1673                         strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1674                         stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1675                         stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1676                         stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1677                         stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1678                         break;
1679                 //float field sent as-is
1680                 case 8:
1681                         // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1682                         u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1683                         stats[i] = u.i;
1684                         break;
1685                 //integer value of float field
1686                 case 2:
1687                         stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1688                         break;
1689                 default:
1690                         break;
1691                 }
1692         }
1693 }
1694
1695 extern cvar_t sv_gameplayfix_customstats;
1696
1697 // void(float index, float type, .void field) SV_AddStat = #232;
1698 // Set up an auto-sent player stat.
1699 // Client's get thier own fields sent to them. Index may not be less than 32.
1700 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1701 //          1: string (4 stats carrying a total of 16 charactures)
1702 //          2: float (one stat, float converted to an integer for transportation)
1703 //          8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1704 static void VM_SV_AddStat(prvm_prog_t *prog)
1705 {
1706         int             off, i, type;
1707
1708         VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1709
1710         i               = (int)PRVM_G_FLOAT(OFS_PARM0);
1711         type    = (int)PRVM_G_FLOAT(OFS_PARM1);
1712         off             = PRVM_G_INT  (OFS_PARM2);
1713
1714         switch (type)
1715         {
1716         case 1:
1717         case 2:
1718         case 8:
1719                 break;
1720         default:
1721                 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1722                 return;
1723         }
1724
1725         if (i < 0)
1726         {
1727                 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1728                 return;
1729         }
1730
1731         if (i >= MAX_CL_STATS)
1732         {
1733                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT (%i) conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1734                 return;
1735         }
1736
1737         if (i > (MAX_CL_STATS - 4) && type == 1)
1738         {
1739                 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS (%i) - 4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1740                 return;
1741         }
1742
1743         // these are hazardous to override but sort of allowed if one wants to be adventurous...  and enjoys warnings.
1744         if (i < MIN_VM_STAT)
1745                 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1746         else if (i >= MAX_VM_STAT && !sv_gameplayfix_customstats.integer)
1747                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1748         else if (i > (MAX_VM_STAT - 4) && type == 1 && !sv_gameplayfix_customstats.integer)
1749                 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1750
1751         vm_customstats[i].type          = type;
1752         vm_customstats[i].fieldoffset   = off;
1753         if(vm_customstats_last < i)
1754                 vm_customstats_last = i;
1755 }
1756
1757 /*
1758 =================
1759 VM_SV_copyentity
1760
1761 copies data from one entity to another
1762
1763 copyentity(src, dst)
1764 =================
1765 */
1766 static void VM_SV_copyentity(prvm_prog_t *prog)
1767 {
1768         prvm_edict_t *in, *out;
1769         VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1770         in = PRVM_G_EDICT(OFS_PARM0);
1771         if (in == prog->edicts)
1772         {
1773                 VM_Warning(prog, "copyentity: can not read world entity\n");
1774                 return;
1775         }
1776         if (in->free)
1777         {
1778                 VM_Warning(prog, "copyentity: can not read free entity\n");
1779                 return;
1780         }
1781         out = PRVM_G_EDICT(OFS_PARM1);
1782         if (out == prog->edicts)
1783         {
1784                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1785                 return;
1786         }
1787         if (out->free)
1788         {
1789                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1790                 return;
1791         }
1792         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1793         if (VectorCompare(PRVM_serveredictvector(out, absmin), PRVM_serveredictvector(out, absmax)))
1794                 return;
1795         SV_LinkEdict(out);
1796 }
1797
1798
1799 /*
1800 =================
1801 VM_SV_setcolor
1802
1803 sets the color of a client and broadcasts the update to all connected clients
1804
1805 setcolor(clientent, value)
1806 =================
1807 */
1808 static void VM_SV_setcolor(prvm_prog_t *prog)
1809 {
1810         client_t *client;
1811         int entnum, i;
1812
1813         VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1814         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1815         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1816
1817         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1818         {
1819                 Con_Print("tried to setcolor a non-client\n");
1820                 return;
1821         }
1822
1823         client = svs.clients + entnum-1;
1824         if (client->edict)
1825         {
1826                 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1827                 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1828         }
1829         client->colors = i;
1830         if (client->old_colors != client->colors)
1831         {
1832                 client->old_colors = client->colors;
1833                 // send notification to all clients
1834                 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1835                 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1836                 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1837         }
1838 }
1839
1840 /*
1841 =================
1842 VM_SV_effect
1843
1844 effect(origin, modelname, startframe, framecount, framerate)
1845 =================
1846 */
1847 static void VM_SV_effect(prvm_prog_t *prog)
1848 {
1849         int i;
1850         const char *s;
1851         vec3_t org;
1852         VM_SAFEPARMCOUNT(5, VM_SV_effect);
1853         s = PRVM_G_STRING(OFS_PARM1);
1854         if (!s[0])
1855         {
1856                 VM_Warning(prog, "effect: no model specified\n");
1857                 return;
1858         }
1859
1860         i = SV_ModelIndex(s, 1);
1861         if (!i)
1862         {
1863                 VM_Warning(prog, "effect: model not precached\n");
1864                 return;
1865         }
1866
1867         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1868         {
1869                 VM_Warning(prog, "effect: framecount < 1\n");
1870                 return;
1871         }
1872
1873         if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1874         {
1875                 VM_Warning(prog, "effect: framerate < 1\n");
1876                 return;
1877         }
1878
1879         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1880         SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1881 }
1882
1883 static void VM_SV_te_blood(prvm_prog_t *prog)
1884 {
1885         VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1886         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1887                 return;
1888         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1889         MSG_WriteByte(&sv.datagram, TE_BLOOD);
1890         // origin
1891         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1892         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1893         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1894         // velocity
1895         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1896         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1897         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1898         // count
1899         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1900         SV_FlushBroadcastMessages();
1901 }
1902
1903 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1904 {
1905         VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1906         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1907                 return;
1908         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1909         MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1910         // min
1911         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1912         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1913         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1914         // max
1915         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1916         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1917         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1918         // speed
1919         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1920         // count
1921         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1922         SV_FlushBroadcastMessages();
1923 }
1924
1925 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1926 {
1927         VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1928         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1929         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1930         // origin
1931         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1932         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1933         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1934         // color
1935         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1936         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1937         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1938         SV_FlushBroadcastMessages();
1939 }
1940
1941 static void VM_SV_te_particlecube(prvm_prog_t *prog)
1942 {
1943         VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1944         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1945                 return;
1946         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1947         MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1948         // min
1949         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1950         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1951         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1952         // max
1953         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1954         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1955         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1956         // velocity
1957         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1958         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1959         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1960         // count
1961         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1962         // color
1963         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1964         // gravity true/false
1965         MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1966         // randomvel
1967         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1968         SV_FlushBroadcastMessages();
1969 }
1970
1971 static void VM_SV_te_particlerain(prvm_prog_t *prog)
1972 {
1973         VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1974         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1975                 return;
1976         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1977         MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1978         // min
1979         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1980         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1981         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1982         // max
1983         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1984         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1985         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1986         // velocity
1987         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1988         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1989         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1990         // count
1991         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1992         // color
1993         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1994         SV_FlushBroadcastMessages();
1995 }
1996
1997 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
1998 {
1999         VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
2000         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2001                 return;
2002         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2003         MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
2004         // min
2005         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2006         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2007         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2008         // max
2009         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2010         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2011         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2012         // velocity
2013         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2014         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2015         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2016         // count
2017         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2018         // color
2019         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2020         SV_FlushBroadcastMessages();
2021 }
2022
2023 static void VM_SV_te_spark(prvm_prog_t *prog)
2024 {
2025         VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2026         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2027                 return;
2028         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2029         MSG_WriteByte(&sv.datagram, TE_SPARK);
2030         // origin
2031         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2032         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2033         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2034         // velocity
2035         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2036         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2037         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2038         // count
2039         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2040         SV_FlushBroadcastMessages();
2041 }
2042
2043 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2044 {
2045         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2046         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2047         MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2048         // origin
2049         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2050         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2051         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2052         SV_FlushBroadcastMessages();
2053 }
2054
2055 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2056 {
2057         VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2058         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2059         MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2060         // origin
2061         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2062         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2063         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2064         SV_FlushBroadcastMessages();
2065 }
2066
2067 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2068 {
2069         VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2070         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2071         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2072         // origin
2073         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2074         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2075         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2076         SV_FlushBroadcastMessages();
2077 }
2078
2079 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2080 {
2081         VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2082         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2083         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2084         // origin
2085         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2086         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2087         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2088         SV_FlushBroadcastMessages();
2089 }
2090
2091 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2092 {
2093         VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2094         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2095         MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2096         // origin
2097         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2098         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2099         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2100         SV_FlushBroadcastMessages();
2101 }
2102
2103 static void VM_SV_te_customflash(prvm_prog_t *prog)
2104 {
2105         VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2106         if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2107                 return;
2108         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2109         MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2110         // origin
2111         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2112         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2113         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2114         // radius
2115         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2116         // lifetime
2117         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2118         // color
2119         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2120         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2121         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2122         SV_FlushBroadcastMessages();
2123 }
2124
2125 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2126 {
2127         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2128         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2129         MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2130         // origin
2131         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2132         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2133         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2134         SV_FlushBroadcastMessages();
2135 }
2136
2137 static void VM_SV_te_spike(prvm_prog_t *prog)
2138 {
2139         VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2140         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2141         MSG_WriteByte(&sv.datagram, TE_SPIKE);
2142         // origin
2143         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2144         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2145         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2146         SV_FlushBroadcastMessages();
2147 }
2148
2149 static void VM_SV_te_superspike(prvm_prog_t *prog)
2150 {
2151         VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2152         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2153         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2154         // origin
2155         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2156         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2157         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2158         SV_FlushBroadcastMessages();
2159 }
2160
2161 static void VM_SV_te_explosion(prvm_prog_t *prog)
2162 {
2163         VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2164         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2165         MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2166         // origin
2167         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2168         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2169         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2170         SV_FlushBroadcastMessages();
2171 }
2172
2173 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2174 {
2175         VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2176         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2177         MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2178         // origin
2179         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2180         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2181         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2182         SV_FlushBroadcastMessages();
2183 }
2184
2185 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2186 {
2187         VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2188         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2189         MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2190         // origin
2191         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2192         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2193         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2194         SV_FlushBroadcastMessages();
2195 }
2196
2197 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2198 {
2199         VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2200         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2201         MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2202         // origin
2203         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2204         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2205         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2206         SV_FlushBroadcastMessages();
2207 }
2208
2209 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2210 {
2211         VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2212         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2213         MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2214         // origin
2215         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2216         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2217         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2218         SV_FlushBroadcastMessages();
2219 }
2220
2221 static void VM_SV_te_teleport(prvm_prog_t *prog)
2222 {
2223         VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2224         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2225         MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2226         // origin
2227         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2228         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2229         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2230         SV_FlushBroadcastMessages();
2231 }
2232
2233 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2234 {
2235         VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2236         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2237         MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2238         // origin
2239         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2240         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2241         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2242         // color
2243         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2244         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2245         SV_FlushBroadcastMessages();
2246 }
2247
2248 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2249 {
2250         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2251         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2252         MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2253         // owner entity
2254         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2255         // start
2256         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2257         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2258         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2259         // end
2260         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2261         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2262         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2263         SV_FlushBroadcastMessages();
2264 }
2265
2266 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2267 {
2268         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2269         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2270         MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2271         // owner entity
2272         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2273         // start
2274         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2275         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2276         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2277         // end
2278         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2279         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2280         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2281         SV_FlushBroadcastMessages();
2282 }
2283
2284 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2285 {
2286         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2287         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2288         MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2289         // owner entity
2290         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2291         // start
2292         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2293         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2294         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2295         // end
2296         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2297         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2298         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2299         SV_FlushBroadcastMessages();
2300 }
2301
2302 static void VM_SV_te_beam(prvm_prog_t *prog)
2303 {
2304         VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2305         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2306         MSG_WriteByte(&sv.datagram, TE_BEAM);
2307         // owner entity
2308         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2309         // start
2310         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2311         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2312         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2313         // end
2314         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2315         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2316         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2317         SV_FlushBroadcastMessages();
2318 }
2319
2320 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2321 {
2322         VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2323         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2324         MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2325         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2326         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2327         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2328         SV_FlushBroadcastMessages();
2329 }
2330
2331 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2332 {
2333         VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2334         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2335         MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2336         // org
2337         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2338         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2339         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2340         // vel
2341         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2342         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2343         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2344         // count
2345         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2346         SV_FlushBroadcastMessages();
2347 }
2348
2349 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2350 //this function originally written by KrimZon, made shorter by LadyHavoc
2351 static void VM_SV_clientcommand(prvm_prog_t *prog)
2352 {
2353         client_t *temp_client;
2354         int i;
2355         VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2356
2357         //find client for this entity
2358         i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2359         if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2360         {
2361                 Con_Print("PF_clientcommand: entity is not a client\n");
2362                 return;
2363         }
2364
2365         temp_client = host_client;
2366         host_client = svs.clients + i;
2367         Cmd_ExecuteString(cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
2368         host_client = temp_client;
2369 }
2370
2371 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2372 static void VM_SV_setattachment(prvm_prog_t *prog)
2373 {
2374         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2375         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2376         const char *tagname = PRVM_G_STRING(OFS_PARM2);
2377         model_t *model;
2378         int tagindex;
2379         VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2380
2381         if (e == prog->edicts)
2382         {
2383                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2384                 return;
2385         }
2386         if (e->free)
2387         {
2388                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2389                 return;
2390         }
2391
2392         if (tagentity == NULL)
2393                 tagentity = prog->edicts;
2394
2395         tagindex = 0;
2396
2397         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2398         {
2399                 model = SV_GetModelFromEdict(tagentity);
2400                 if (model)
2401                 {
2402                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2403                         if (tagindex == 0)
2404                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2405                 }
2406                 else
2407                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2408         }
2409
2410         PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2411         PRVM_serveredictfloat(e, tag_index) = tagindex;
2412 }
2413
2414 /////////////////////////////////////////
2415 // DP_MD3_TAGINFO extension coded by VorteX
2416
2417 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2418 {
2419         int i;
2420
2421         i = (int)PRVM_serveredictfloat(e, modelindex);
2422         if (i < 1 || i >= MAX_MODELS)
2423                 return -1;
2424
2425         return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2426 }
2427
2428 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2429 {
2430         int r;
2431         model_t *model;
2432
2433         *tagname = NULL;
2434         *parentindex = 0;
2435         Matrix4x4_CreateIdentity(tag_localmatrix);
2436
2437         if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2438         {
2439                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2440
2441                 if(!r) // success?
2442                         *parentindex += 1;
2443
2444                 return r;
2445         }
2446
2447         return 1;
2448 }
2449
2450 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
2451 {
2452         float scale;
2453         float pitchsign = 1;
2454
2455         scale = PRVM_serveredictfloat(ent, scale);
2456         if (!scale)
2457                 scale = 1.0f;
2458         
2459         if (viewmatrix)
2460                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2461         else
2462         {
2463                 pitchsign = SV_GetPitchSign(prog, ent);
2464                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2465         }
2466 }
2467
2468 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2469 {
2470         model_t *model;
2471         if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2472         {
2473                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2474                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2475                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2476                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2477         }
2478         *out = identitymatrix;
2479         return 0;
2480 }
2481
2482 // Warnings/errors code:
2483 // 0 - normal (everything all-right)
2484 // 1 - world entity
2485 // 2 - free entity
2486 // 3 - null or non-precached model
2487 // 4 - no tags with requested index
2488 // 5 - runaway loop at attachment chain
2489 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2490 {
2491         int ret;
2492         int modelindex, attachloop;
2493         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2494         model_t *model;
2495
2496         *out = identitymatrix; // warnings and errors return identical matrix
2497
2498         if (ent == prog->edicts)
2499                 return 1;
2500         if (ent->free)
2501                 return 2;
2502
2503         modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2504         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2505                 return 3;
2506
2507         model = SV_GetModelByIndex(modelindex);
2508
2509         VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2510         VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2511         VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2512
2513         tagmatrix = identitymatrix;
2514         // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2515         attachloop = 0;
2516         for (;;)
2517         {
2518                 if (attachloop >= 256) // prevent runaway looping
2519                         return 5;
2520                 // apply transformation by child's tagindex on parent entity and then
2521                 // by parent entity itself
2522                 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2523                 if (ret && attachloop == 0)
2524                         return ret;
2525                 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2526                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2527                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2528                 // next iteration we process the parent entity
2529                 if (PRVM_serveredictedict(ent, tag_entity))
2530                 {
2531                         tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2532                         ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2533                 }
2534                 else
2535                         break;
2536                 attachloop++;
2537         }
2538
2539         // RENDER_VIEWMODEL magic
2540         if (PRVM_serveredictedict(ent, viewmodelforclient))
2541         {
2542                 Matrix4x4_Copy(&tagmatrix, out);
2543                 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2544
2545                 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2546                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2547         }
2548         return 0;
2549 }
2550
2551 //float(entity ent, string tagname) gettagindex;
2552
2553 static void VM_SV_gettagindex(prvm_prog_t *prog)
2554 {
2555         prvm_edict_t *ent;
2556         const char *tag_name;
2557         int tag_index;
2558
2559         VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2560
2561         ent = PRVM_G_EDICT(OFS_PARM0);
2562         tag_name = PRVM_G_STRING(OFS_PARM1);
2563
2564         if (ent == prog->edicts)
2565         {
2566                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2567                 return;
2568         }
2569         if (ent->free)
2570         {
2571                 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2572                 return;
2573         }
2574
2575         tag_index = 0;
2576         if (!SV_GetModelFromEdict(ent))
2577                 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2578         else
2579         {
2580                 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2581                 if (tag_index == 0)
2582                         if(developer_extra.integer)
2583                                 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2584         }
2585         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2586 }
2587
2588 //vector(entity ent, float tagindex) gettaginfo;
2589 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2590 {
2591         prvm_edict_t *e;
2592         int tagindex;
2593         matrix4x4_t tag_matrix;
2594         matrix4x4_t tag_localmatrix;
2595         int parentindex;
2596         const char *tagname;
2597         int returncode;
2598         vec3_t forward, left, up, origin;
2599         const model_t *model;
2600
2601         VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2602
2603         e = PRVM_G_EDICT(OFS_PARM0);
2604         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2605
2606         returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2607         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2608         VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2609         VectorNegate(left, PRVM_serverglobalvector(v_right));
2610         VectorCopy(up, PRVM_serverglobalvector(v_up));
2611         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2612         model = SV_GetModelFromEdict(e);
2613         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2614         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2615         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2616         SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2617         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2618
2619         PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2620         PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2621         VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2622         VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2623         VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2624         VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2625
2626         switch(returncode)
2627         {
2628                 case 1:
2629                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2630                         break;
2631                 case 2:
2632                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2633                         break;
2634                 case 3:
2635                         Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2636                         break;
2637                 case 4:
2638                         Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2639                         break;
2640                 case 5:
2641                         Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2642                         break;
2643         }
2644 }
2645
2646 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2647 static void VM_SV_dropclient(prvm_prog_t *prog)
2648 {
2649         int clientnum;
2650         client_t *oldhostclient;
2651         VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2652         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2653         if (clientnum < 0 || clientnum >= svs.maxclients)
2654         {
2655                 VM_Warning(prog, "dropclient: not a client\n");
2656                 return;
2657         }
2658         if (!svs.clients[clientnum].active)
2659         {
2660                 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2661                 return;
2662         }
2663         oldhostclient = host_client;
2664         host_client = svs.clients + clientnum;
2665         SV_DropClient(false, "Client dropped");
2666         host_client = oldhostclient;
2667 }
2668
2669 //entity() spawnclient (DP_SV_BOTCLIENT)
2670 static void VM_SV_spawnclient(prvm_prog_t *prog)
2671 {
2672         int i;
2673         prvm_edict_t    *ed;
2674         VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2675         prog->xfunction->builtinsprofile += 2;
2676         ed = prog->edicts;
2677         for (i = 0;i < svs.maxclients;i++)
2678         {
2679                 if (!svs.clients[i].active)
2680                 {
2681                         prog->xfunction->builtinsprofile += 100;
2682                         SV_ConnectClient (i, NULL);
2683                         // this has to be set or else ClientDisconnect won't be called
2684                         // we assume the qc will call ClientConnect...
2685                         svs.clients[i].clientconnectcalled = true;
2686                         ed = PRVM_EDICT_NUM(i + 1);
2687                         break;
2688                 }
2689         }
2690         VM_RETURN_EDICT(ed);
2691 }
2692
2693 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2694 static void VM_SV_clienttype(prvm_prog_t *prog)
2695 {
2696         int clientnum;
2697         VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2698         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2699         if (clientnum < 0 || clientnum >= svs.maxclients)
2700                 PRVM_G_FLOAT(OFS_RETURN) = 3;
2701         else if (!svs.clients[clientnum].active)
2702                 PRVM_G_FLOAT(OFS_RETURN) = 0;
2703         else if (svs.clients[clientnum].netconnection)
2704                 PRVM_G_FLOAT(OFS_RETURN) = 1;
2705         else
2706                 PRVM_G_FLOAT(OFS_RETURN) = 2;
2707 }
2708
2709 /*
2710 ===============
2711 VM_SV_serverkey
2712
2713 string(string key) serverkey
2714 ===============
2715 */
2716 static void VM_SV_serverkey(prvm_prog_t *prog)
2717 {
2718         char string[VM_STRINGTEMP_LENGTH];
2719         VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2720         InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2721         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
2722 }
2723
2724 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2725 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2726 {
2727         prvm_edict_t    *e;
2728         model_t *mod;
2729         int             i;
2730         VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2731
2732         e = PRVM_G_EDICT(OFS_PARM0);
2733         if (e == prog->edicts)
2734         {
2735                 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2736                 return;
2737         }
2738         if (e->free)
2739         {
2740                 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2741                 return;
2742         }
2743         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2744         if (i <= 0 || i >= MAX_MODELS)
2745         {
2746                 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2747                 return;
2748         }
2749         if (!sv.model_precache[i][0])
2750         {
2751                 VM_Warning(prog, "setmodelindex: model not precached\n");
2752                 return;
2753         }
2754
2755         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2756         PRVM_serveredictfloat(e, modelindex) = i;
2757
2758         mod = SV_GetModelByIndex(i);
2759
2760         if (mod)
2761         {
2762                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2763                         SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2764                 else
2765                         SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2766         }
2767         else
2768                 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2769 }
2770
2771 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2772 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2773 {
2774         int i;
2775         VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2776
2777         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2778
2779         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2780         if (i <= 0 || i >= MAX_MODELS)
2781         {
2782                 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2783                 return;
2784         }
2785         if (!sv.model_precache[i][0])
2786         {
2787                 VM_Warning(prog, "modelnameforindex: model not precached\n");
2788                 return;
2789         }
2790
2791         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2792 }
2793
2794 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2795 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2796 {
2797         int                     i;
2798         VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2799         i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2800         if (i == 0)
2801                 i = -1;
2802         PRVM_G_FLOAT(OFS_RETURN) = i;
2803 }
2804
2805 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2806 static void VM_SV_trailparticles(prvm_prog_t *prog)
2807 {
2808         vec3_t start, end;
2809         VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2810
2811         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2812                 return;
2813
2814         MSG_WriteByte(&sv.datagram, svc_trailparticles);
2815         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2816         MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2817         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2818         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2819         MSG_WriteVector(&sv.datagram, start, sv.protocol);
2820         MSG_WriteVector(&sv.datagram, end, sv.protocol);
2821         SV_FlushBroadcastMessages();
2822 }
2823
2824 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2825 static void VM_SV_pointparticles(prvm_prog_t *prog)
2826 {
2827         int effectnum, count;
2828         vec3_t org, vel;
2829         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2830
2831         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2832                 return;
2833
2834         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2835         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2836         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2837         count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2838         if (count == 1 && !VectorLength2(vel))
2839         {
2840                 // 1+2+12=15 bytes
2841                 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2842                 MSG_WriteShort(&sv.datagram, effectnum);
2843                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2844         }
2845         else
2846         {
2847                 // 1+2+12+12+2=29 bytes
2848                 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2849                 MSG_WriteShort(&sv.datagram, effectnum);
2850                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2851                 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2852                 MSG_WriteShort(&sv.datagram, count);
2853         }
2854
2855         SV_FlushBroadcastMessages();
2856 }
2857
2858 qbool SV_VM_ConsoleCommand (const char *text)
2859 {
2860         prvm_prog_t *prog = SVVM_prog;
2861         return PRVM_ConsoleCommand(prog, text, &prog->funcoffsets.ConsoleCmd, true, PRVM_EDICT_TO_PROG(sv.world.prog->edicts), sv.time,  !(!sv.active || !prog || !prog->loaded), "QC function ConsoleCmd is missing"); 
2862 }
2863
2864 // #352 void(string cmdname) registercommand (EXT_CSQC)
2865 static void VM_SV_registercommand (prvm_prog_t *prog)
2866 {
2867         VM_SAFEPARMCOUNT(1, VM_SV_registercmd);
2868         if(!Cmd_Exists(cmd_local, PRVM_G_STRING(OFS_PARM0)))
2869                 Cmd_AddCommand(CF_SERVER, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2870 }
2871
2872 //PF_setpause,    // void(float pause) setpause = #531;
2873 static void VM_SV_setpause(prvm_prog_t *prog) {
2874         int pauseValue;
2875         pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2876         if (pauseValue != 0) { //pause the game
2877                 sv.paused = 1;
2878                 sv.pausedstart = host.realtime;
2879         } else { //disable pause, in case it was enabled
2880                 if (sv.paused != 0) {
2881                         sv.paused = 0;
2882                         sv.pausedstart = 0;
2883                 }
2884         }
2885         // send notification to all clients
2886         MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2887         MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2888 }
2889
2890 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2891 static void VM_SV_skel_create(prvm_prog_t *prog)
2892 {
2893         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2894         model_t *model = SV_GetModelByIndex(modelindex);
2895         skeleton_t *skeleton;
2896         int i;
2897         PRVM_G_FLOAT(OFS_RETURN) = 0;
2898         if (!model || !model->num_bones)
2899                 return;
2900         for (i = 0;i < MAX_EDICTS;i++)
2901                 if (!prog->skeletons[i])
2902                         break;
2903         if (i == MAX_EDICTS)
2904                 return;
2905         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2906         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2907         skeleton->model = model;
2908         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2909         // initialize to identity matrices
2910         for (i = 0;i < skeleton->model->num_bones;i++)
2911                 skeleton->relativetransforms[i] = identitymatrix;
2912 }
2913
2914 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2915 static void VM_SV_skel_build(prvm_prog_t *prog)
2916 {
2917         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2918         skeleton_t *skeleton;
2919         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2920         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2921         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2922         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2923         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2924         model_t *model = SV_GetModelByIndex(modelindex);
2925         int numblends;
2926         int bonenum;
2927         int blendindex;
2928         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2929         frameblend_t frameblend[MAX_FRAMEBLENDS];
2930         matrix4x4_t bonematrix;
2931         matrix4x4_t matrix;
2932         PRVM_G_FLOAT(OFS_RETURN) = 0;
2933         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2934                 return;
2935         firstbone = max(0, firstbone);
2936         lastbone = min(lastbone, model->num_bones - 1);
2937         lastbone = min(lastbone, skeleton->model->num_bones - 1);
2938         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
2939         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
2940         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2941                 ;
2942         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2943         {
2944                 memset(&bonematrix, 0, sizeof(bonematrix));
2945                 for (blendindex = 0;blendindex < numblends;blendindex++)
2946                 {
2947                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2948                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
2949                 }
2950                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
2951                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
2952         }
2953         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2954 }
2955
2956 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2957 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
2958 {
2959         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2960         skeleton_t *skeleton;
2961         PRVM_G_FLOAT(OFS_RETURN) = 0;
2962         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2963                 return;
2964         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2965 }
2966
2967 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2968 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
2969 {
2970         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2971         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2972         skeleton_t *skeleton;
2973         PRVM_G_INT(OFS_RETURN) = 0;
2974         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2975                 return;
2976         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2977                 return;
2978         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
2979 }
2980
2981 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2982 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
2983 {
2984         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2985         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2986         skeleton_t *skeleton;
2987         PRVM_G_FLOAT(OFS_RETURN) = 0;
2988         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2989                 return;
2990         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2991                 return;
2992         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2993 }
2994
2995 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2996 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
2997 {
2998         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2999         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3000         skeleton_t *skeleton;
3001         PRVM_G_FLOAT(OFS_RETURN) = 0;
3002         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3003                 return;
3004         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3005 }
3006
3007 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3008 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3009 {
3010         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3011         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3012         skeleton_t *skeleton;
3013         matrix4x4_t matrix;
3014         vec3_t forward, left, up, origin;
3015         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3016         VectorClear(PRVM_clientglobalvector(v_forward));
3017         VectorClear(PRVM_clientglobalvector(v_right));
3018         VectorClear(PRVM_clientglobalvector(v_up));
3019         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3020                 return;
3021         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3022                 return;
3023         matrix = skeleton->relativetransforms[bonenum];
3024         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3025         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3026         VectorNegate(left, PRVM_clientglobalvector(v_right));
3027         VectorCopy(up, PRVM_clientglobalvector(v_up));
3028         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3029 }
3030
3031 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3032 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3033 {
3034         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3035         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3036         skeleton_t *skeleton;
3037         matrix4x4_t matrix;
3038         matrix4x4_t temp;
3039         vec3_t forward, left, up, origin;
3040         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3041         VectorClear(PRVM_clientglobalvector(v_forward));
3042         VectorClear(PRVM_clientglobalvector(v_right));
3043         VectorClear(PRVM_clientglobalvector(v_up));
3044         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3045                 return;
3046         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3047                 return;
3048         matrix = skeleton->relativetransforms[bonenum];
3049         // convert to absolute
3050         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3051         {
3052                 temp = matrix;
3053                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3054         }
3055         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3056         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3057         VectorNegate(left, PRVM_clientglobalvector(v_right));
3058         VectorCopy(up, PRVM_clientglobalvector(v_up));
3059         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3060 }
3061
3062 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3063 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3064 {
3065         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3066         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3067         vec3_t forward, left, up, origin;
3068         skeleton_t *skeleton;
3069         matrix4x4_t matrix;
3070         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3071                 return;
3072         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3073                 return;
3074         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3075         VectorNegate(PRVM_clientglobalvector(v_right), left);
3076         VectorCopy(PRVM_clientglobalvector(v_up), up);
3077         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3078         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3079         skeleton->relativetransforms[bonenum] = matrix;
3080 }
3081
3082 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3083 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3084 {
3085         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3086         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3087         vec3_t forward, left, up, origin;
3088         skeleton_t *skeleton;
3089         matrix4x4_t matrix;
3090         matrix4x4_t temp;
3091         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3092                 return;
3093         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3094                 return;
3095         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3096         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3097         VectorNegate(PRVM_clientglobalvector(v_right), left);
3098         VectorCopy(PRVM_clientglobalvector(v_up), up);
3099         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3100         temp = skeleton->relativetransforms[bonenum];
3101         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3102 }
3103
3104 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3105 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3106 {
3107         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3108         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3109         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3110         int bonenum;
3111         vec3_t forward, left, up, origin;
3112         skeleton_t *skeleton;
3113         matrix4x4_t matrix;
3114         matrix4x4_t temp;
3115         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3116                 return;
3117         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3118         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3119         VectorNegate(PRVM_clientglobalvector(v_right), left);
3120         VectorCopy(PRVM_clientglobalvector(v_up), up);
3121         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3122         firstbone = max(0, firstbone);
3123         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3124         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3125         {
3126                 temp = skeleton->relativetransforms[bonenum];
3127                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3128         }
3129 }
3130
3131 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3132 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3133 {
3134         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3135         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3136         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3137         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3138         int bonenum;
3139         skeleton_t *skeletondst;
3140         skeleton_t *skeletonsrc;
3141         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3142                 return;
3143         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3144                 return;
3145         firstbone = max(0, firstbone);
3146         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3147         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3148         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3149                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3150 }
3151
3152 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3153 static void VM_SV_skel_delete(prvm_prog_t *prog)
3154 {
3155         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3156         skeleton_t *skeleton;
3157         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3158                 return;
3159         Mem_Free(skeleton);
3160         prog->skeletons[skeletonindex] = NULL;
3161 }
3162
3163 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3164 static void VM_SV_frameforname(prvm_prog_t *prog)
3165 {
3166         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3167         model_t *model = SV_GetModelByIndex(modelindex);
3168         const char *name = PRVM_G_STRING(OFS_PARM1);
3169         int i;
3170         PRVM_G_FLOAT(OFS_RETURN) = -1;
3171         if (!model || !model->animscenes)
3172                 return;
3173         for (i = 0;i < model->numframes;i++)
3174         {
3175                 if (!strcasecmp(model->animscenes[i].name, name))
3176                 {
3177                         PRVM_G_FLOAT(OFS_RETURN) = i;
3178                         break;
3179                 }
3180         }
3181 }
3182
3183 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3184 static void VM_SV_frameduration(prvm_prog_t *prog)
3185 {
3186         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3187         model_t *model = SV_GetModelByIndex(modelindex);
3188         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3189         PRVM_G_FLOAT(OFS_RETURN) = 0;
3190         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3191                 return;
3192         if (model->animscenes[framenum].framerate)
3193                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3194 }
3195
3196
3197 prvm_builtin_t vm_sv_builtins[] = {
3198 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3199 VM_makevectors,                                 // #1 void(vector ang) makevectors (QUAKE)
3200 VM_SV_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3201 VM_SV_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3202 VM_SV_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3203 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3204 VM_break,                                               // #6 void() break (QUAKE)
3205 VM_random,                                              // #7 float() random (QUAKE)
3206 VM_SV_sound,                                    // #8 void(entity e, float chan, string samp, float volume[, float atten[, float pitchchange[, float flags]]]) sound (QUAKE)
3207 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3208 VM_error,                                               // #10 void(string e) error (QUAKE)
3209 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3210 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3211 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3212 VM_spawn,                                               // #14 entity() spawn (QUAKE)
3213 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3214 VM_SV_traceline,                                // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3215 VM_SV_checkclient,                              // #17 entity() checkclient (QUAKE)
3216 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3217 VM_SV_precache_sound,                   // #19 void(string s) precache_sound (QUAKE)
3218 VM_SV_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3219 VM_SV_stuffcmd,                                 // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3220 VM_SV_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3221 VM_bprint,                                              // #23 void(string s, ...) bprint (QUAKE)
3222 VM_SV_sprint,                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3223 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3224 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3225 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3226 VM_coredump,                                    // #28 void() coredump (QUAKE)
3227 VM_traceon,                                             // #29 void() traceon (QUAKE)
3228 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3229 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3230 VM_SV_walkmove,                                 // #32 float(float yaw, float dist) walkmove (QUAKE)
3231 NULL,                                                   // #33 (QUAKE)
3232 VM_SV_droptofloor,                              // #34 float() droptofloor (QUAKE)
3233 VM_SV_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3234 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3235 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3236 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3237 NULL,                                                   // #39 (QUAKE)
3238 VM_SV_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3239 VM_SV_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3240 NULL,                                                   // #42 (QUAKE)
3241 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3242 VM_SV_aim,                                              // #44 vector(entity e, float speed) aim (QUAKE)
3243 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3244 VM_localcmd_server,                             // #46 void(string s) localcmd (QUAKE)
3245 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3246 VM_SV_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3247 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3248 NULL,                                                   // #50 (QUAKE)
3249 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3250 VM_SV_WriteByte,                                // #52 void(float to, float f) WriteByte (QUAKE)
3251 VM_SV_WriteChar,                                // #53 void(float to, float f) WriteChar (QUAKE)
3252 VM_SV_WriteShort,                               // #54 void(float to, float f) WriteShort (QUAKE)
3253 VM_SV_WriteLong,                                // #55 void(float to, float f) WriteLong (QUAKE)
3254 VM_SV_WriteCoord,                               // #56 void(float to, float f) WriteCoord (QUAKE)
3255 VM_SV_WriteAngle,                               // #57 void(float to, float f) WriteAngle (QUAKE)
3256 VM_SV_WriteString,                              // #58 void(float to, string s) WriteString (QUAKE)
3257 VM_SV_WriteEntity,                              // #59 void(float to, entity e) WriteEntity (QUAKE)
3258 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3259 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3260 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3261 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3262 VM_SV_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3263 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3264 NULL,                                                   // #66 (QUAKE)
3265 VM_SV_MoveToGoal,                               // #67 void(float step) movetogoal (QUAKE)
3266 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3267 VM_SV_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3268 VM_changelevel,                                 // #70 void(string s) changelevel (QUAKE)
3269 NULL,                                                   // #71 (QUAKE)
3270 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3271 VM_SV_centerprint,                              // #73 void(entity client, strings) centerprint (QUAKE)
3272 VM_SV_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3273 VM_SV_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3274 VM_SV_precache_sound,                   // #76 string(string s) precache_sound2 (QUAKE)
3275 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3276 VM_SV_setspawnparms,                    // #78 void(entity e) setspawnparms (QUAKE)
3277 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3278 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3279 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3280 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3281 NULL,                                                   // #83 (QUAKE)
3282 NULL,                                                   // #84 (QUAKE)
3283 NULL,                                                   // #85 (QUAKE)
3284 NULL,                                                   // #86 (QUAKE)
3285 NULL,                                                   // #87 (QUAKE)
3286 NULL,                                                   // #88 (QUAKE)
3287 NULL,                                                   // #89 (QUAKE)
3288 VM_SV_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3289 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3290 VM_SV_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3291 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3292 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3293 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3294 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3295 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3296 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3297 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3298 // FrikaC and Telejano range  #100-#199
3299 NULL,                                                   // #100
3300 NULL,                                                   // #101
3301 NULL,                                                   // #102
3302 NULL,                                                   // #103
3303 NULL,                                                   // #104
3304 NULL,                                                   // #105
3305 NULL,                                                   // #106
3306 NULL,                                                   // #107
3307 NULL,                                                   // #108
3308 NULL,                                                   // #109
3309 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3310 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3311 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3312 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3313 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3314 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3315 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3316 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3317 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3318 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3319 NULL,                                                   // #120
3320 NULL,                                                   // #121
3321 NULL,                                                   // #122
3322 NULL,                                                   // #123
3323 NULL,                                                   // #124
3324 NULL,                                                   // #125
3325 NULL,                                                   // #126
3326 NULL,                                                   // #127
3327 NULL,                                                   // #128
3328 NULL,                                                   // #129
3329 NULL,                                                   // #130
3330 NULL,                                                   // #131
3331 NULL,                                                   // #132
3332 NULL,                                                   // #133
3333 NULL,                                                   // #134
3334 NULL,                                                   // #135
3335 NULL,                                                   // #136
3336 NULL,                                                   // #137
3337 NULL,                                                   // #138
3338 NULL,                                                   // #139
3339 NULL,                                                   // #140
3340 NULL,                                                   // #141
3341 NULL,                                                   // #142
3342 NULL,                                                   // #143
3343 NULL,                                                   // #144
3344 NULL,                                                   // #145
3345 NULL,                                                   // #146
3346 NULL,                                                   // #147
3347 NULL,                                                   // #148
3348 NULL,                                                   // #149
3349 NULL,                                                   // #150
3350 NULL,                                                   // #151
3351 NULL,                                                   // #152
3352 NULL,                                                   // #153
3353 NULL,                                                   // #154
3354 NULL,                                                   // #155
3355 NULL,                                                   // #156
3356 NULL,                                                   // #157
3357 NULL,                                                   // #158
3358 NULL,                                                   // #159
3359 NULL,                                                   // #160
3360 NULL,                                                   // #161
3361 NULL,                                                   // #162
3362 NULL,                                                   // #163
3363 NULL,                                                   // #164
3364 NULL,                                                   // #165
3365 NULL,                                                   // #166
3366 NULL,                                                   // #167
3367 NULL,                                                   // #168
3368 NULL,                                                   // #169
3369 NULL,                                                   // #170
3370 NULL,                                                   // #171
3371 NULL,                                                   // #172
3372 NULL,                                                   // #173
3373 NULL,                                                   // #174
3374 NULL,                                                   // #175
3375 NULL,                                                   // #176
3376 NULL,                                                   // #177
3377 NULL,                                                   // #178
3378 NULL,                                                   // #179
3379 NULL,                                                   // #180
3380 NULL,                                                   // #181
3381 NULL,                                                   // #182
3382 NULL,                                                   // #183
3383 NULL,                                                   // #184
3384 NULL,                                                   // #185
3385 NULL,                                                   // #186
3386 NULL,                                                   // #187
3387 NULL,                                                   // #188
3388 NULL,                                                   // #189
3389 NULL,                                                   // #190
3390 NULL,                                                   // #191
3391 NULL,                                                   // #192
3392 NULL,                                                   // #193
3393 NULL,                                                   // #194
3394 NULL,                                                   // #195
3395 NULL,                                                   // #196
3396 NULL,                                                   // #197
3397 NULL,                                                   // #198
3398 NULL,                                                   // #199
3399 // FTEQW range #200-#299
3400 NULL,                                                   // #200
3401 NULL,                                                   // #201
3402 NULL,                                                   // #202
3403 NULL,                                                   // #203
3404 NULL,                                                   // #204
3405 NULL,                                                   // #205
3406 NULL,                                                   // #206
3407 NULL,                                                   // #207
3408 NULL,                                                   // #208
3409 NULL,                                                   // #209
3410 NULL,                                                   // #210
3411 NULL,                                                   // #211
3412 NULL,                                                   // #212
3413 NULL,                                                   // #213
3414 NULL,                                                   // #214
3415 NULL,                                                   // #215
3416 NULL,                                                   // #216
3417 NULL,                                                   // #217
3418 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3419 NULL,                                                   // #219
3420 NULL,                                                   // #220
3421 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3422 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3423 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3424 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3425 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3426 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3427 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3428 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3429 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3430 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3431 NULL,                                                   // #231
3432 VM_SV_AddStat,                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3433 NULL,                                                   // #233
3434 NULL,                                                   // #234
3435 NULL,                                                   // #235
3436 NULL,                                                   // #236
3437 NULL,                                                   // #237
3438 NULL,                                                   // #238
3439 NULL,                                                   // #239
3440 VM_SV_checkpvs,                                 // #240 float(vector viewpos, entity viewee) checkpvs;
3441 NULL,                                                   // #241
3442 NULL,                                                   // #242
3443 NULL,                                                   // #243
3444 NULL,                                                   // #244
3445 VM_modulo,                                              // #245
3446 NULL,                                                   // #246
3447 NULL,                                                   // #247
3448 NULL,                                                   // #248
3449 NULL,                                                   // #249
3450 NULL,                                                   // #250
3451 NULL,                                                   // #251
3452 NULL,                                                   // #252
3453 NULL,                                                   // #253
3454 NULL,                                                   // #254
3455 NULL,                                                   // #255
3456 NULL,                                                   // #256
3457 NULL,                                                   // #257
3458 NULL,                                                   // #258
3459 NULL,                                                   // #259
3460 NULL,                                                   // #260
3461 NULL,                                                   // #261
3462 NULL,                                                   // #262
3463 VM_SV_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3464 VM_SV_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3465 VM_SV_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3466 VM_SV_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3467 VM_SV_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3468 VM_SV_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3469 VM_SV_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3470 VM_SV_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3471 VM_SV_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3472 VM_SV_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3473 VM_SV_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3474 VM_SV_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3475 VM_SV_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3476 VM_SV_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3477 VM_SV_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3478 NULL,                                                   // #278
3479 NULL,                                                   // #279
3480 NULL,                                                   // #280
3481 NULL,                                                   // #281
3482 NULL,                                                   // #282
3483 NULL,                                                   // #283
3484 NULL,                                                   // #284
3485 NULL,                                                   // #285
3486 NULL,                                                   // #286
3487 NULL,                                                   // #287
3488 NULL,                                                   // #288
3489 NULL,                                                   // #289
3490 NULL,                                                   // #290
3491 NULL,                                                   // #291
3492 NULL,                                                   // #292
3493 NULL,                                                   // #293
3494 NULL,                                                   // #294
3495 NULL,                                                   // #295
3496 NULL,                                                   // #296
3497 NULL,                                                   // #297
3498 NULL,                                                   // #298
3499 NULL,                                                   // #299
3500 // CSQC range #300-#399
3501 NULL,                                                   // #300 void() clearscene (EXT_CSQC)
3502 NULL,                                                   // #301 void(float mask) addentities (EXT_CSQC)
3503 NULL,                                                   // #302 void(entity ent) addentity (EXT_CSQC)
3504 NULL,                                                   // #303 float(float property, ...) setproperty (EXT_CSQC)
3505 NULL,                                                   // #304 void() renderscene (EXT_CSQC)
3506 NULL,                                                   // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3507 NULL,                                                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3508 NULL,                                                   // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3509 NULL,                                                   // #308 void() R_EndPolygon
3510 NULL,                                                   // #309
3511 NULL,                                                   // #310 vector (vector v) cs_unproject (EXT_CSQC)
3512 NULL,                                                   // #311 vector (vector v) cs_project (EXT_CSQC)
3513 NULL,                                                   // #312
3514 NULL,                                                   // #313
3515 NULL,                                                   // #314
3516 NULL,                                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3517 NULL,                                                   // #316 float(string name) iscachedpic (EXT_CSQC)
3518 NULL,                                                   // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3519 NULL,                                                   // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3520 NULL,                                                   // #319 void(string name) freepic (EXT_CSQC)
3521 NULL,                                                   // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3522 NULL,                                                   // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3523 NULL,                                                   // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3524 NULL,                                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3525 NULL,                                                   // #324 void(float x, float y, float width, float height) drawsetcliparea
3526 NULL,                                                   // #325 void(void) drawresetcliparea
3527 NULL,                                                   // #326
3528 NULL,                                                   // #327
3529 NULL,                                                   // #328
3530 NULL,                                                   // #329
3531 NULL,                                                   // #330 float(float stnum) getstatf (EXT_CSQC)
3532 NULL,                                                   // #331 float(float stnum) getstati (EXT_CSQC)
3533 NULL,                                                   // #332 string(float firststnum) getstats (EXT_CSQC)
3534 VM_SV_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3535 VM_SV_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3536 VM_SV_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3537 VM_SV_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3538 VM_SV_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3539 NULL,                                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
3540 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3541 NULL,                                                   // #340 string(float keynum) keynumtostring (EXT_CSQC)
3542 NULL,                                                   // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3543 NULL,                                                   // #342 string(float keynum) getkeybind (EXT_CSQC)
3544 NULL,                                                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
3545 NULL,                                                   // #344 vector() getmousepos (EXT_CSQC)
3546 NULL,                                                   // #345 float(float framenum) getinputstate (EXT_CSQC)
3547 NULL,                                                   // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3548 NULL,                                                   // #347 void() runstandardplayerphysics (EXT_CSQC)
3549 NULL,                                                   // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3550 NULL,                                                   // #349 float() isdemo (EXT_CSQC)
3551 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3552 NULL,                                                   // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3553 VM_SV_registercommand,                  // #352 void(string cmdname) registercommand (EXT_CSQC)
3554 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3555 VM_SV_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3556 NULL,                                                   // #355
3557 NULL,                                                   // #356
3558 NULL,                                                   // #357
3559 NULL,                                                   // #358
3560 NULL,                                                   // #359
3561 NULL,                                                   // #360 float() readbyte (EXT_CSQC)
3562 NULL,                                                   // #361 float() readchar (EXT_CSQC)
3563 NULL,                                                   // #362 float() readshort (EXT_CSQC)
3564 NULL,                                                   // #363 float() readlong (EXT_CSQC)
3565 NULL,                                                   // #364 float() readcoord (EXT_CSQC)
3566 NULL,                                                   // #365 float() readangle (EXT_CSQC)
3567 NULL,                                                   // #366 string() readstring (EXT_CSQC)
3568 NULL,                                                   // #367 float() readfloat (EXT_CSQC)
3569 NULL,                                                   // #368
3570 NULL,                                                   // #369
3571 NULL,                                                   // #370
3572 NULL,                                                   // #371
3573 NULL,                                                   // #372
3574 NULL,                                                   // #373
3575 NULL,                                                   // #374
3576 NULL,                                                   // #375
3577 NULL,                                                   // #376
3578 NULL,                                                   // #377
3579 NULL,                                                   // #378
3580 NULL,                                                   // #379
3581 NULL,                                                   // #380
3582 NULL,                                                   // #381
3583 NULL,                                                   // #382
3584 NULL,                                                   // #383
3585 NULL,                                                   // #384
3586 NULL,                                                   // #385
3587 NULL,                                                   // #386
3588 NULL,                                                   // #387
3589 NULL,                                                   // #388
3590 NULL,                                                   // #389
3591 NULL,                                                   // #390
3592 NULL,                                                   // #391
3593 NULL,                                                   // #392
3594 NULL,                                                   // #393
3595 NULL,                                                   // #394
3596 NULL,                                                   // #395
3597 NULL,                                                   // #396
3598 NULL,                                                   // #397
3599 NULL,                                                   // #398
3600 NULL,                                                   // #399
3601 // LadyHavoc's range #400-#499
3602 VM_SV_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3603 VM_SV_setcolor,                                 // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3604 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3605 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3606 VM_SV_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3607 VM_SV_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3608 VM_SV_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3609 VM_SV_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3610 VM_SV_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3611 VM_SV_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3612 VM_SV_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3613 VM_SV_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3614 VM_SV_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3615 VM_SV_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3616 VM_SV_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3617 VM_SV_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3618 VM_SV_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3619 VM_SV_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3620 VM_SV_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_SV_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_SV_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_SV_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_SV_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_SV_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_SV_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_SV_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_SV_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_SV_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_SV_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_SV_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_SV_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3634 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3635 VM_SV_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3636 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3637 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3638 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3639 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3640 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3641 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3642 VM_SV_clientcommand,                    // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3643 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3644 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3645 VM_SV_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3646 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3647 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3648 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3649 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3650 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3651 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3652 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3653 VM_SV_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3654 VM_SV_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3655 VM_SV_dropclient,                               // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3656 VM_SV_spawnclient,                              // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3657 VM_SV_clienttype,                               // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3658 VM_SV_WriteUnterminatedString,  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3659 VM_SV_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3660 NULL,                                                   // #458
3661 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3662 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3663 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3664 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3665 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3666 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3667 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3668 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3669 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3671 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3672 NULL,                                                   // #470
3673 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3674 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3675 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3678 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3679 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3680 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3681 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3682 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3683 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3684 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3685 VM_SV_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3686 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3687 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3688 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3689 NULL,                                                   // #487
3690 NULL,                                                   // #488
3691 NULL,                                                   // #489
3692 NULL,                                                   // #490
3693 NULL,                                                   // #491
3694 NULL,                                                   // #492
3695 NULL,                                                   // #493
3696 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3697 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3698 VM_numentityfields,                             // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3699 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3700 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3701 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3702 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3703 VM_SV_WritePicture,                             // #501
3704 NULL,                                                   // #502
3705 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3706 NULL,                                                   // #504
3707 NULL,                                                   // #505
3708 NULL,                                                   // #506
3709 NULL,                                                   // #507
3710 NULL,                                                   // #508
3711 NULL,                                                   // #509
3712 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3713 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3714 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3715 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3716 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3717 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3718 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3719 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3720 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3721 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3722 NULL,                                                   // #520
3723 NULL,                                                   // #521
3724 NULL,                                                   // #522
3725 NULL,                                                   // #523
3726 NULL,                                                   // #524
3727 NULL,                                                   // #525
3728 NULL,                                                   // #526
3729 NULL,                                                   // #527
3730 NULL,                                                   // #528
3731 VM_loadfromdata,                                // #529
3732 VM_loadfromfile,                                // #530
3733 VM_SV_setpause,                                 // #531 void(float pause) setpause = #531;
3734 VM_log,                                                 // #532
3735 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3736 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3737 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3738 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3739 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3740 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3741 NULL,                                                   // #539
3742 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3743 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3744 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3745 NULL,                                                   // #543
3746 NULL,                                                   // #544
3747 NULL,                                                   // #545
3748 NULL,                                                   // #546
3749 NULL,                                                   // #547
3750 NULL,                                                   // #548
3751 NULL,                                                   // #549
3752 NULL,                                                   // #550
3753 NULL,                                                   // #551
3754 NULL,                                                   // #552
3755 NULL,                                                   // #553
3756 NULL,                                                   // #554
3757 NULL,                                                   // #555
3758 NULL,                                                   // #556
3759 NULL,                                                   // #557
3760 NULL,                                                   // #558
3761 NULL,                                                   // #559
3762 NULL,                                                   // #560
3763 NULL,                                                   // #561
3764 NULL,                                                   // #562
3765 NULL,                                                   // #563
3766 NULL,                                                   // #564
3767 NULL,                                                   // #565
3768 NULL,                                                   // #566
3769 NULL,                                                   // #567
3770 NULL,                                                   // #568
3771 NULL,                                                   // #569
3772 NULL,                                                   // #570
3773 NULL,                                                   // #571
3774 NULL,                                                   // #572
3775 NULL,                                                   // #573
3776 NULL,                                                   // #574
3777 NULL,                                                   // #575
3778 NULL,                                                   // #576
3779 NULL,                                                   // #577
3780 NULL,                                                   // #578
3781 NULL,                                                   // #579
3782 NULL,                                                   // #580
3783 NULL,                                                   // #581
3784 NULL,                                                   // #582
3785 NULL,                                                   // #583
3786 NULL,                                                   // #584
3787 NULL,                                                   // #585
3788 NULL,                                                   // #586
3789 NULL,                                                   // #587
3790 NULL,                                                   // #588
3791 NULL,                                                   // #589
3792 NULL,                                                   // #590
3793 NULL,                                                   // #591
3794 NULL,                                                   // #592
3795 NULL,                                                   // #593
3796 NULL,                                                   // #594
3797 NULL,                                                   // #595
3798 NULL,                                                   // #596
3799 NULL,                                                   // #597
3800 NULL,                                                   // #598
3801 NULL,                                                   // #599
3802 NULL,                                                   // #600
3803 NULL,                                                   // #601
3804 NULL,                                                   // #602
3805 NULL,                                                   // #603
3806 NULL,                                                   // #604
3807 VM_callfunction,                                // #605
3808 VM_writetofile,                                 // #606
3809 VM_isfunction,                                  // #607
3810 NULL,                                                   // #608
3811 NULL,                                                   // #609
3812 NULL,                                                   // #610
3813 NULL,                                                   // #611
3814 NULL,                                                   // #612
3815 VM_parseentitydata,                             // #613
3816 NULL,                                                   // #614
3817 NULL,                                                   // #615
3818 NULL,                                                   // #616
3819 NULL,                                                   // #617
3820 NULL,                                                   // #618
3821 NULL,                                                   // #619
3822 NULL,                                                   // #620
3823 NULL,                                                   // #621
3824 NULL,                                                   // #622
3825 NULL,                                                   // #623
3826 VM_SV_getextresponse,                   // #624 string getextresponse(void)
3827 NULL,                                                   // #625
3828 NULL,                                                   // #626
3829 VM_sprintf,                     // #627 string sprintf(string format, ...)
3830 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3831 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3832 NULL,                                                   // #630
3833 NULL,                                                   // #631
3834 NULL,                                                   // #632
3835 NULL,                                                   // #633
3836 NULL,                                                   // #634
3837 NULL,                                                   // #635
3838 NULL,                                                   // #636
3839 NULL,                                                   // #637
3840 NULL,                                                   // #638
3841 VM_digest_hex,                                          // #639
3842 NULL,                                                   // #640
3843 NULL,                                                   // #641
3844 VM_coverage,                                            // #642
3845 NULL,                                                   // #643
3846 };
3847
3848 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3849
3850 void SVVM_init_cmd(prvm_prog_t *prog)
3851 {
3852         VM_Cmd_Init(prog);
3853 }
3854
3855 void SVVM_reset_cmd(prvm_prog_t *prog)
3856 {
3857         World_End(&sv.world);
3858
3859         if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
3860         {
3861                 func_t s = PRVM_serverfunction(SV_Shutdown);
3862                 PRVM_serverglobalfloat(time) = sv.time;
3863                 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3864                 prog->ExecuteProgram(prog, s,"SV_Shutdown() required");
3865         }
3866
3867         VM_Cmd_Reset(prog);
3868 }