5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 r_refdef_view_t csqc_original_r_refdef_view;
27 r_refdef_view_t csqc_main_r_refdef_view;
29 // #1 void(vector ang) makevectors
30 static void VM_CL_makevectors (prvm_prog_t *prog)
32 vec3_t angles, forward, right, up;
33 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
34 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
35 AngleVectors(angles, forward, right, up);
36 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
37 VectorCopy(right, PRVM_clientglobalvector(v_right));
38 VectorCopy(up, PRVM_clientglobalvector(v_up));
41 // #2 void(entity e, vector o) setorigin
42 static void VM_CL_setorigin (prvm_prog_t *prog)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning(prog, "setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning(prog, "setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, PRVM_clientedictvector(e, origin));
61 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
62 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
66 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
72 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
75 VectorCopy (min, PRVM_clientedictvector(e, mins));
76 VectorCopy (max, PRVM_clientedictvector(e, maxs));
77 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
82 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
84 prvm_vec3_t mins, maxs;
85 VectorCopy(min, mins);
86 VectorCopy(max, maxs);
87 SetMinMaxSizePRVM(prog, e, mins, maxs);
90 // #3 void(entity e, string m) setmodel
91 static void VM_CL_setmodel (prvm_prog_t *prog)
98 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
100 e = PRVM_G_EDICT(OFS_PARM0);
101 PRVM_clientedictfloat(e, modelindex) = 0;
102 PRVM_clientedictstring(e, model) = 0;
104 m = PRVM_G_STRING(OFS_PARM1);
106 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
108 if (!strcmp(cl.csqc_model_precache[i]->name, m))
110 mod = cl.csqc_model_precache[i];
111 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
112 PRVM_clientedictfloat(e, modelindex) = -(i+1);
118 for (i = 0;i < MAX_MODELS;i++)
120 mod = cl.model_precache[i];
121 if (mod && !strcmp(mod->name, m))
123 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
124 PRVM_clientedictfloat(e, modelindex) = i;
131 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
132 // LordHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
133 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
137 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
138 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
142 // #4 void(entity e, vector min, vector max) setsize
143 static void VM_CL_setsize (prvm_prog_t *prog)
147 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
149 e = PRVM_G_EDICT(OFS_PARM0);
150 if (e == prog->edicts)
152 VM_Warning(prog, "setsize: can not modify world entity\n");
155 if (e->priv.server->free)
157 VM_Warning(prog, "setsize: can not modify free entity\n");
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
161 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
163 SetMinMaxSize( prog, e, mins, maxs );
168 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
169 static void VM_CL_sound (prvm_prog_t *prog)
173 prvm_edict_t *entity;
181 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
183 entity = PRVM_G_EDICT(OFS_PARM0);
184 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
185 sample = PRVM_G_STRING(OFS_PARM2);
186 volume = PRVM_G_FLOAT(OFS_PARM3);
187 attenuation = PRVM_G_FLOAT(OFS_PARM4);
189 if (volume < 0 || volume > 1)
191 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
195 if (attenuation < 0 || attenuation > 4)
197 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
204 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 flags = PRVM_G_FLOAT(OFS_PARM6);
211 // sound_starttime exists instead of sound_startposition because in a
212 // networking sense you might not know when something is being received,
213 // so making sounds match up in sync would be impossible if relative
215 if (PRVM_clientglobalfloat(sound_starttime))
216 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
220 channel = CHAN_USER2ENGINE(channel);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 volume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (volume < 0 || volume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, volume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LordHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (dp_model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 static int CSQC_EntitiesInBox (prvm_prog_t *prog, vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
460 ent = PRVM_NEXT_EDICT(prog->edicts);
461 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
463 if (ent->priv.required->free)
465 if(BoxesOverlap(mins, maxs, PRVM_clientedictvector(ent, absmin), PRVM_clientedictvector(ent, absmax)))
471 // #22 entity(vector org, float rad) findradius
472 static void VM_CL_findradius (prvm_prog_t *prog)
474 prvm_edict_t *ent, *chain;
475 vec_t radius, radius2;
476 vec3_t org, eorg, mins, maxs;
477 int i, numtouchedicts;
478 static prvm_edict_t *touchedicts[MAX_EDICTS];
481 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
484 chainfield = PRVM_G_INT(OFS_PARM2);
486 chainfield = prog->fieldoffsets.chain;
488 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
490 chain = (prvm_edict_t *)prog->edicts;
492 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
493 radius = PRVM_G_FLOAT(OFS_PARM1);
494 radius2 = radius * radius;
496 mins[0] = org[0] - (radius + 1);
497 mins[1] = org[1] - (radius + 1);
498 mins[2] = org[2] - (radius + 1);
499 maxs[0] = org[0] + (radius + 1);
500 maxs[1] = org[1] + (radius + 1);
501 maxs[2] = org[2] + (radius + 1);
502 numtouchedicts = CSQC_EntitiesInBox(prog, mins, maxs, MAX_EDICTS, touchedicts);
503 if (numtouchedicts > MAX_EDICTS)
505 // this never happens //[515]: for what then ?
506 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
507 numtouchedicts = MAX_EDICTS;
509 for (i = 0;i < numtouchedicts;i++)
511 ent = touchedicts[i];
512 // Quake did not return non-solid entities but darkplaces does
513 // (note: this is the reason you can't blow up fallen zombies)
514 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
516 // LordHavoc: compare against bounding box rather than center so it
517 // doesn't miss large objects, and use DotProduct instead of Length
518 // for a major speedup
519 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
520 if (sv_gameplayfix_findradiusdistancetobox.integer)
522 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
523 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
524 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
527 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
528 if (DotProduct(eorg, eorg) < radius2)
530 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
535 VM_RETURN_EDICT(chain);
538 // #34 float() droptofloor
539 static void VM_CL_droptofloor (prvm_prog_t *prog)
542 vec3_t start, end, mins, maxs;
545 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
547 // assume failure if it returns early
548 PRVM_G_FLOAT(OFS_RETURN) = 0;
550 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
551 if (ent == prog->edicts)
553 VM_Warning(prog, "droptofloor: can not modify world entity\n");
556 if (ent->priv.server->free)
558 VM_Warning(prog, "droptofloor: can not modify free entity\n");
562 VectorCopy(PRVM_clientedictvector(ent, origin), start);
563 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
564 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
565 VectorCopy(PRVM_clientedictvector(ent, origin), end);
568 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
570 if (trace.fraction != 1)
572 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
573 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
574 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
575 PRVM_G_FLOAT(OFS_RETURN) = 1;
576 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
577 // ent->priv.server->suspendedinairflag = true;
581 // #35 void(float style, string value) lightstyle
582 static void VM_CL_lightstyle (prvm_prog_t *prog)
587 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
589 i = (int)PRVM_G_FLOAT(OFS_PARM0);
590 c = PRVM_G_STRING(OFS_PARM1);
591 if (i >= cl.max_lightstyle)
593 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
596 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
597 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
598 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
601 // #40 float(entity e) checkbottom
602 static void VM_CL_checkbottom (prvm_prog_t *prog)
604 static int cs_yes, cs_no;
606 vec3_t mins, maxs, start, stop;
611 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
612 ent = PRVM_G_EDICT(OFS_PARM0);
613 PRVM_G_FLOAT(OFS_RETURN) = 0;
615 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
616 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
618 // if all of the points under the corners are solid world, don't bother
619 // with the tougher checks
620 // the corners must be within 16 of the midpoint
621 start[2] = mins[2] - 1;
622 for (x=0 ; x<=1 ; x++)
623 for (y=0 ; y<=1 ; y++)
625 start[0] = x ? maxs[0] : mins[0];
626 start[1] = y ? maxs[1] : mins[1];
627 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
632 PRVM_G_FLOAT(OFS_RETURN) = true;
633 return; // we got out easy
638 // check it for real...
642 // the midpoint must be within 16 of the bottom
643 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
644 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
645 stop[2] = start[2] - 2*sv_stepheight.value;
646 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
648 if (trace.fraction == 1.0)
651 mid = bottom = trace.endpos[2];
653 // the corners must be within 16 of the midpoint
654 for (x=0 ; x<=1 ; x++)
655 for (y=0 ; y<=1 ; y++)
657 start[0] = stop[0] = x ? maxs[0] : mins[0];
658 start[1] = stop[1] = y ? maxs[1] : mins[1];
660 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
662 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
663 bottom = trace.endpos[2];
664 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
669 PRVM_G_FLOAT(OFS_RETURN) = true;
672 // #41 float(vector v) pointcontents
673 static void VM_CL_pointcontents (prvm_prog_t *prog)
676 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
677 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
678 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(point));
681 // #48 void(vector o, vector d, float color, float count) particle
682 static void VM_CL_particle (prvm_prog_t *prog)
687 VM_SAFEPARMCOUNT(4, VM_CL_particle);
689 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
690 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
691 color = (int)PRVM_G_FLOAT(OFS_PARM2);
692 count = (int)PRVM_G_FLOAT(OFS_PARM3);
693 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
696 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
697 static void VM_CL_ambientsound (prvm_prog_t *prog)
701 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
702 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
703 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
704 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
707 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
708 static void VM_CL_getlight (prvm_prog_t *prog)
710 vec3_t ambientcolor, diffusecolor, diffusenormal;
713 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
715 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
716 VectorClear(ambientcolor);
717 VectorClear(diffusecolor);
718 VectorClear(diffusenormal);
720 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, PRVM_G_FLOAT(OFS_PARM1));
721 else if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
722 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
723 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
724 if (PRVM_clientglobalvector(getlight_ambient))
725 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
726 if (PRVM_clientglobalvector(getlight_diffuse))
727 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
728 if (PRVM_clientglobalvector(getlight_dir))
729 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
732 //============================================================================
733 //[515]: SCENE MANAGER builtins
735 void CSQC_R_RecalcView (void)
737 extern matrix4x4_t viewmodelmatrix_nobob;
738 extern matrix4x4_t viewmodelmatrix_withbob;
739 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
740 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
741 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
742 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
745 //#300 void() clearscene (EXT_CSQC)
746 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
748 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
749 // clear renderable entity and light lists
750 r_refdef.scene.numentities = 0;
751 r_refdef.scene.numlights = 0;
752 // restore the view settings to the values that VM_CL_UpdateView received from the client code
753 r_refdef.view = csqc_original_r_refdef_view;
754 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
755 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
756 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
757 cl.csqc_vidvars.drawenginesbar = false;
758 cl.csqc_vidvars.drawcrosshair = false;
762 //#301 void(float mask) addentities (EXT_CSQC)
763 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
765 double t = Sys_DirtyTime();
768 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
769 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
770 CSQC_RelinkAllEntities(drawmask);
771 CL_RelinkLightFlashes();
773 PRVM_clientglobalfloat(time) = cl.time;
774 for(i=1;i<prog->num_edicts;i++)
776 // so we can easily check if CSQC entity #edictnum is currently drawn
777 cl.csqcrenderentities[i].entitynumber = 0;
778 ed = &prog->edicts[i];
779 if(ed->priv.required->free)
782 if(ed->priv.required->free)
784 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
786 if(ed->priv.required->free)
788 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
790 CSQC_AddRenderEdict(ed, i);
793 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
794 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
795 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
798 //#302 void(entity ent) addentity (EXT_CSQC)
799 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
801 double t = Sys_DirtyTime();
802 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
803 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
804 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
805 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
808 //#303 float(float property, ...) setproperty (EXT_CSQC)
809 //#303 float(float property) getproperty
810 //#303 vector(float property) getpropertyvec
811 //#309 float(float property) getproperty
812 //#309 vector(float property) getpropertyvec
813 // VorteX: make this function be able to return previously set property if new value is not given
814 static void VM_CL_R_SetView (prvm_prog_t *prog)
820 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
822 c = (int)PRVM_G_FLOAT(OFS_PARM0);
830 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
833 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
836 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
839 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
842 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
845 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
848 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
851 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
854 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
857 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
860 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
863 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
866 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
869 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
872 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
875 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
878 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
881 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
884 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
886 case VF_DRAWENGINESBAR:
887 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
889 case VF_DRAWCROSSHAIR:
890 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
892 case VF_CL_VIEWANGLES:
893 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
895 case VF_CL_VIEWANGLES_X:
896 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
898 case VF_CL_VIEWANGLES_Y:
899 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
901 case VF_CL_VIEWANGLES_Z:
902 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
905 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
908 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
911 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
914 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
917 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
918 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
919 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
922 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
925 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
928 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
934 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
937 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
940 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
942 case VF_FOG_FADEDEPTH:
943 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
945 case VF_MINFPS_QUALITY:
946 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
949 PRVM_G_FLOAT(OFS_RETURN) = 0;
950 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
956 f = PRVM_G_VECTOR(OFS_PARM1);
957 k = PRVM_G_FLOAT(OFS_PARM1);
961 r_refdef.view.x = (int)(f[0]);
962 r_refdef.view.y = (int)(f[1]);
966 r_refdef.view.x = (int)(k);
970 r_refdef.view.y = (int)(k);
974 r_refdef.view.width = (int)(f[0]);
975 r_refdef.view.height = (int)(f[1]);
979 r_refdef.view.width = (int)(k);
983 r_refdef.view.height = (int)(k);
987 r_refdef.view.x = (int)(f[0]);
988 r_refdef.view.y = (int)(f[1]);
989 f = PRVM_G_VECTOR(OFS_PARM2);
990 r_refdef.view.width = (int)(f[0]);
991 r_refdef.view.height = (int)(f[1]);
995 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
996 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
999 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
1002 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
1005 VectorCopy(f, cl.csqc_vieworigin);
1006 CSQC_R_RecalcView();
1009 cl.csqc_vieworigin[0] = k;
1010 CSQC_R_RecalcView();
1013 cl.csqc_vieworigin[1] = k;
1014 CSQC_R_RecalcView();
1017 cl.csqc_vieworigin[2] = k;
1018 CSQC_R_RecalcView();
1021 VectorCopy(f, cl.csqc_viewangles);
1022 CSQC_R_RecalcView();
1025 cl.csqc_viewangles[0] = k;
1026 CSQC_R_RecalcView();
1029 cl.csqc_viewangles[1] = k;
1030 CSQC_R_RecalcView();
1033 cl.csqc_viewangles[2] = k;
1034 CSQC_R_RecalcView();
1037 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1039 case VF_DRAWENGINESBAR:
1040 cl.csqc_vidvars.drawenginesbar = k != 0;
1042 case VF_DRAWCROSSHAIR:
1043 cl.csqc_vidvars.drawcrosshair = k != 0;
1045 case VF_CL_VIEWANGLES:
1046 VectorCopy(f, cl.viewangles);
1048 case VF_CL_VIEWANGLES_X:
1049 cl.viewangles[0] = k;
1051 case VF_CL_VIEWANGLES_Y:
1052 cl.viewangles[1] = k;
1054 case VF_CL_VIEWANGLES_Z:
1055 cl.viewangles[2] = k;
1057 case VF_PERSPECTIVE:
1058 r_refdef.view.useperspective = k != 0;
1060 case VF_CLEARSCREEN:
1061 r_refdef.view.isoverlay = !k;
1064 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1066 case VF_FOG_DENSITY:
1067 r_refdef.fog_density = k;
1070 r_refdef.fog_red = f[0];
1071 r_refdef.fog_green = f[1];
1072 r_refdef.fog_blue = f[2];
1074 case VF_FOG_COLOR_R:
1075 r_refdef.fog_red = k;
1077 case VF_FOG_COLOR_G:
1078 r_refdef.fog_green = k;
1080 case VF_FOG_COLOR_B:
1081 r_refdef.fog_blue = k;
1084 r_refdef.fog_alpha = k;
1087 r_refdef.fog_start = k;
1090 r_refdef.fog_end = k;
1093 r_refdef.fog_height = k;
1095 case VF_FOG_FADEDEPTH:
1096 r_refdef.fog_fadedepth = k;
1098 case VF_MINFPS_QUALITY:
1099 r_refdef.view.quality = k;
1102 PRVM_G_FLOAT(OFS_RETURN) = 0;
1103 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1106 PRVM_G_FLOAT(OFS_RETURN) = 1;
1109 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1110 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1112 double t = Sys_DirtyTime();
1117 const char *cubemapname = NULL;
1118 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1119 float coronaintensity = 1;
1120 float coronasizescale = 0.25;
1121 qboolean castshadow = true;
1122 float ambientscale = 0;
1123 float diffusescale = 1;
1124 float specularscale = 1;
1126 vec3_t forward, left, up;
1127 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1129 // if we've run out of dlights, just return
1130 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1133 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1134 radius = PRVM_G_FLOAT(OFS_PARM1);
1135 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1136 if (prog->argc >= 4)
1138 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1139 if (style >= MAX_LIGHTSTYLES)
1141 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1145 if (prog->argc >= 5)
1146 cubemapname = PRVM_G_STRING(OFS_PARM4);
1147 if (prog->argc >= 6)
1148 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1149 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1150 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1152 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1153 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1154 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1155 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1157 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1158 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1159 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1160 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1163 //============================================================================
1165 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1166 static void VM_CL_unproject (prvm_prog_t *prog)
1172 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1173 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1176 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1177 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1178 if(v_flipped.integer)
1180 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1181 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1184 //#311 vector (vector v) cs_project (EXT_CSQC)
1185 static void VM_CL_project (prvm_prog_t *prog)
1191 VM_SAFEPARMCOUNT(1, VM_CL_project);
1192 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1193 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
1194 Matrix4x4_Transform(&m, f, v);
1195 if(v_flipped.integer)
1197 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1198 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1199 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1202 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1203 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1206 //#330 float(float stnum) getstatf (EXT_CSQC)
1207 static void VM_CL_getstatf (prvm_prog_t *prog)
1215 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1216 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1217 if(i < 0 || i >= MAX_CL_STATS)
1219 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1222 dat.l = cl.stats[i];
1223 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1226 //#331 float(float stnum) getstati (EXT_CSQC)
1227 static void VM_CL_getstati (prvm_prog_t *prog)
1230 int firstbit, bitcount;
1232 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1234 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1237 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1239 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1249 if(index < 0 || index >= MAX_CL_STATS)
1251 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1254 i = cl.stats[index];
1255 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1256 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1257 PRVM_G_FLOAT(OFS_RETURN) = i;
1260 //#332 string(float firststnum) getstats (EXT_CSQC)
1261 static void VM_CL_getstats (prvm_prog_t *prog)
1265 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1266 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1267 if(i < 0 || i > MAX_CL_STATS-4)
1269 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1270 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1273 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1274 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1277 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1278 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1282 struct model_s *model;
1284 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1286 t = PRVM_G_EDICT(OFS_PARM0);
1288 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1290 PRVM_clientedictstring(t, model) = 0;
1291 PRVM_clientedictfloat(t, modelindex) = 0;
1296 model = CL_GetModelByIndex(i);
1299 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1302 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1303 PRVM_clientedictfloat(t, modelindex) = i;
1305 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1308 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1311 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1314 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1315 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1319 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1321 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1322 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1323 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1326 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1327 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1330 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1331 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1334 PRVM_G_FLOAT(OFS_RETURN) = i;
1337 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1338 static void VM_CL_trailparticles (prvm_prog_t *prog)
1341 vec3_t start, end, velocity;
1343 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1345 t = PRVM_G_EDICT(OFS_PARM0);
1346 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1347 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1348 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1349 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1353 CL_ParticleEffect(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1356 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1357 static void VM_CL_pointparticles (prvm_prog_t *prog)
1362 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1363 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1364 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1365 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1366 n = PRVM_G_FLOAT(OFS_PARM3);
1369 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1372 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1373 static void VM_CL_boxparticles (prvm_prog_t *prog)
1376 // prvm_edict_t *own;
1377 vec3_t origin_from, origin_to, dir_from, dir_to;
1380 float tintmins[4], tintmaxs[4];
1381 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1383 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1384 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1385 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1386 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1387 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1388 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1389 count = PRVM_G_FLOAT(OFS_PARM6);
1391 flags = PRVM_G_FLOAT(OFS_PARM7);
1394 Vector4Set(tintmins, 1, 1, 1, 1);
1395 Vector4Set(tintmaxs, 1, 1, 1, 1);
1396 if(flags & 1) // read alpha
1398 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1399 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1401 if(flags & 2) // read color
1403 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1404 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1408 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs);
1411 //#531 void(float pause) setpause
1412 static void VM_CL_setpause(prvm_prog_t *prog)
1414 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1415 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1416 cl.csqc_paused = true;
1418 cl.csqc_paused = false;
1421 //#343 void(float usecursor) setcursormode (DP_CSQC)
1422 static void VM_CL_setcursormode (prvm_prog_t *prog)
1424 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1425 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1426 cl_ignoremousemoves = 2;
1429 //#344 vector() getmousepos (DP_CSQC)
1430 static void VM_CL_getmousepos(prvm_prog_t *prog)
1432 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1434 if (key_consoleactive || key_dest != key_game)
1435 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1436 else if (cl.csqc_wantsmousemove)
1437 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1439 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1442 //#345 float(float framenum) getinputstate (EXT_CSQC)
1443 static void VM_CL_getinputstate (prvm_prog_t *prog)
1446 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1447 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1448 PRVM_G_FLOAT(OFS_RETURN) = false;
1449 for (i = 0;i < CL_MAX_USERCMDS;i++)
1451 if (cl.movecmd[i].sequence == frame)
1453 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1454 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1455 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1456 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1457 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1458 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1459 // this probably shouldn't be here
1460 if(cl.movecmd[i].crouch)
1462 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1463 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1467 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1468 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1470 PRVM_G_FLOAT(OFS_RETURN) = true;
1475 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1476 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1478 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1479 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1482 //#347 void() runstandardplayerphysics (EXT_CSQC)
1483 #define PMF_JUMP_HELD 1 // matches FTEQW
1484 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1485 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1486 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1487 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1489 cl_clientmovement_state_t s;
1492 memset(&s, 0, sizeof(s));
1494 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1496 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1497 if(ent == prog->edicts)
1501 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1502 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1503 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1504 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1506 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1507 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1513 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1514 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1515 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1516 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1517 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1518 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1519 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1522 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1523 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1524 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1525 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1526 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1527 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1528 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1529 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1531 CL_ClientMovement_PlayerMove_Frame(&s);
1533 if(ent == prog->edicts)
1536 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1537 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1538 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1539 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1544 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1545 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1546 PRVM_clientedictfloat(ent, pmove_flags) =
1547 (s.crouched ? PMF_DUCKED : 0) |
1548 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1549 (s.onground ? PMF_ONGROUND : 0);
1553 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1554 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1560 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1562 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1563 c = PRVM_G_STRING(OFS_PARM1);
1564 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1568 i = Sbar_GetSortedPlayerIndex(-1-i);
1569 if(i < 0 || i >= cl.maxclients)
1574 if(!strcasecmp(c, "name"))
1575 strlcpy(t, cl.scores[i].name, sizeof(t));
1577 if(!strcasecmp(c, "frags"))
1578 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1580 if(!strcasecmp(c, "ping"))
1581 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1583 if(!strcasecmp(c, "pl"))
1584 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1586 if(!strcasecmp(c, "movementloss"))
1587 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1589 if(!strcasecmp(c, "entertime"))
1590 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1592 if(!strcasecmp(c, "colors"))
1593 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1595 if(!strcasecmp(c, "topcolor"))
1596 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1598 if(!strcasecmp(c, "bottomcolor"))
1599 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1601 if(!strcasecmp(c, "viewentity"))
1602 dpsnprintf(t, sizeof(t), "%i", i+1);
1604 if(gamemode == GAME_XONOTIC && !strcasecmp(c, "TEMPHACK_origin"))
1606 // PLEASE REMOVE THIS once deltalisten() of EXT_CSQC_1
1607 // is implemented, or Xonotic uses CSQC-networked
1608 // players, whichever comes first
1609 entity_t *e = cl.entities + (i+1);
1610 if(e->state_current.active)
1613 Matrix4x4_OriginFromMatrix(&e->render.matrix, origin);
1614 dpsnprintf(t, sizeof(t), VECTOR_LOSSLESS_FORMAT, origin[0], origin[1], origin[2]);
1619 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1622 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1623 static void VM_CL_setlistener (prvm_prog_t *prog)
1625 vec3_t origin, forward, left, up;
1626 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1627 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1628 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1629 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1630 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1631 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1632 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1635 //#352 void(string cmdname) registercommand (EXT_CSQC)
1636 static void VM_CL_registercmd (prvm_prog_t *prog)
1639 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1640 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1644 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1645 t = (char *)Z_Malloc(alloclen);
1646 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1647 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1650 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1654 //#360 float() readbyte (EXT_CSQC)
1655 static void VM_CL_ReadByte (prvm_prog_t *prog)
1657 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1658 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1661 //#361 float() readchar (EXT_CSQC)
1662 static void VM_CL_ReadChar (prvm_prog_t *prog)
1664 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1665 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1668 //#362 float() readshort (EXT_CSQC)
1669 static void VM_CL_ReadShort (prvm_prog_t *prog)
1671 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1672 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1675 //#363 float() readlong (EXT_CSQC)
1676 static void VM_CL_ReadLong (prvm_prog_t *prog)
1678 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1679 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1682 //#364 float() readcoord (EXT_CSQC)
1683 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1685 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1686 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1689 //#365 float() readangle (EXT_CSQC)
1690 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1692 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1693 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1696 //#366 string() readstring (EXT_CSQC)
1697 static void VM_CL_ReadString (prvm_prog_t *prog)
1699 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1700 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1703 //#367 float() readfloat (EXT_CSQC)
1704 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1706 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1707 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1710 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1711 extern cvar_t cl_readpicture_force;
1712 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1715 unsigned char *data;
1717 unsigned short size;
1721 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1723 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1724 size = (unsigned short) MSG_ReadShort(&cl_message);
1726 // check if a texture of that name exists
1727 // if yes, it is used and the data is discarded
1728 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1730 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1734 if(pic->tex == r_texture_notexture)
1735 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1736 if(pic->tex && !cl_readpicture_force.integer)
1738 // texture found and loaded
1739 // skip over the jpeg as we don't need it
1740 for(i = 0; i < size; ++i)
1741 (void) MSG_ReadByte(&cl_message);
1745 // texture not found
1746 // use the attached jpeg as texture
1747 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1748 MSG_ReadBytes(&cl_message, size, buf);
1749 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1751 Draw_NewPic(name, image_width, image_height, false, data);
1756 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1759 //////////////////////////////////////////////////////////
1761 static void VM_CL_makestatic (prvm_prog_t *prog)
1765 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1767 ent = PRVM_G_EDICT(OFS_PARM0);
1768 if (ent == prog->edicts)
1770 VM_Warning(prog, "makestatic: can not modify world entity\n");
1773 if (ent->priv.server->free)
1775 VM_Warning(prog, "makestatic: can not modify free entity\n");
1779 if (cl.num_static_entities < cl.max_static_entities)
1782 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1784 // copy it to the current state
1785 memset(staticent, 0, sizeof(*staticent));
1786 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1787 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1788 staticent->render.framegroupblend[0].lerp = 1;
1789 // make torchs play out of sync
1790 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1791 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1792 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1793 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1794 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1795 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1796 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1799 if (!staticent->render.alpha)
1800 staticent->render.alpha = 1.0f;
1801 if (!staticent->render.scale)
1802 staticent->render.scale = 1.0f;
1803 if (!VectorLength2(staticent->render.colormod))
1804 VectorSet(staticent->render.colormod, 1, 1, 1);
1805 if (!VectorLength2(staticent->render.glowmod))
1806 VectorSet(staticent->render.glowmod, 1, 1, 1);
1808 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1809 if (renderflags & RF_USEAXIS)
1811 vec3_t forward, left, up, origin;
1812 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1813 VectorNegate(PRVM_clientglobalvector(v_right), left);
1814 VectorCopy(PRVM_clientglobalvector(v_up), up);
1815 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1816 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1817 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1820 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1822 // either fullbright or lit
1823 if(!r_fullbright.integer)
1825 if (!(staticent->render.effects & EF_FULLBRIGHT))
1826 staticent->render.flags |= RENDER_LIGHT;
1827 else if(r_equalize_entities_fullbright.integer)
1828 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1830 // turn off shadows from transparent objects
1831 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1832 staticent->render.flags |= RENDER_SHADOW;
1833 if (staticent->render.effects & EF_NODEPTHTEST)
1834 staticent->render.flags |= RENDER_NODEPTHTEST;
1835 if (staticent->render.effects & EF_ADDITIVE)
1836 staticent->render.flags |= RENDER_ADDITIVE;
1837 if (staticent->render.effects & EF_DOUBLESIDED)
1838 staticent->render.flags |= RENDER_DOUBLESIDED;
1840 staticent->render.allowdecals = true;
1841 CL_UpdateRenderEntity(&staticent->render);
1844 Con_Printf("Too many static entities");
1846 // throw the entity away now
1847 PRVM_ED_Free(prog, ent);
1850 //=================================================================//
1856 copies data from one entity to another
1858 copyentity(src, dst)
1861 static void VM_CL_copyentity (prvm_prog_t *prog)
1863 prvm_edict_t *in, *out;
1864 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1865 in = PRVM_G_EDICT(OFS_PARM0);
1866 if (in == prog->edicts)
1868 VM_Warning(prog, "copyentity: can not read world entity\n");
1871 if (in->priv.server->free)
1873 VM_Warning(prog, "copyentity: can not read free entity\n");
1876 out = PRVM_G_EDICT(OFS_PARM1);
1877 if (out == prog->edicts)
1879 VM_Warning(prog, "copyentity: can not modify world entity\n");
1882 if (out->priv.server->free)
1884 VM_Warning(prog, "copyentity: can not modify free entity\n");
1887 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1891 //=================================================================//
1893 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1894 static void VM_CL_effect (prvm_prog_t *prog)
1897 Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1900 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1901 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1902 CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1906 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1907 static void VM_CL_te_blood (prvm_prog_t *prog)
1909 vec3_t pos, vel, pos2;
1910 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1911 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1913 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1914 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1915 CL_FindNonSolidLocation(pos, pos2, 4);
1916 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1919 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1920 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1923 vec3_t mincorner, maxcorner, vel1, vel2;
1924 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1925 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1927 speed = PRVM_G_FLOAT(OFS_PARM2);
1934 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1935 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1936 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1939 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1940 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1944 matrix4x4_t tempmatrix;
1945 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1946 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1947 CL_FindNonSolidLocation(pos, pos2, 10);
1948 CL_ParticleExplosion(pos2);
1949 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1950 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1953 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1954 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1956 vec3_t mincorner, maxcorner, vel;
1957 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1958 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1959 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1960 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1961 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1964 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1965 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1967 vec3_t mincorner, maxcorner, vel;
1968 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1969 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1970 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1971 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1972 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1975 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1976 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1978 vec3_t mincorner, maxcorner, vel;
1979 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1980 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1981 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1982 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1983 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1986 // #411 void(vector org, vector vel, float howmany) te_spark
1987 static void VM_CL_te_spark (prvm_prog_t *prog)
1989 vec3_t pos, pos2, vel;
1990 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1992 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1993 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1994 CL_FindNonSolidLocation(pos, pos2, 4);
1995 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1998 extern cvar_t cl_sound_ric_gunshot;
1999 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2000 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2004 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2006 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2007 CL_FindNonSolidLocation(pos, pos2, 4);
2008 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2009 if(cl_sound_ric_gunshot.integer >= 2)
2011 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2015 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2016 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2017 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2022 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2023 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2027 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2029 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2030 CL_FindNonSolidLocation(pos, pos2, 4);
2031 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2032 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2036 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2037 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2038 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2042 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2043 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2047 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2049 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2050 CL_FindNonSolidLocation(pos, pos2, 4);
2051 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2052 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2056 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2057 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2058 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2062 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2063 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2066 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2068 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2069 CL_FindNonSolidLocation(pos, pos2, 10);
2070 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2071 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2074 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2075 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2078 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2080 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2081 CL_FindNonSolidLocation(pos, pos2, 10);
2082 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2085 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2086 static void VM_CL_te_customflash (prvm_prog_t *prog)
2089 matrix4x4_t tempmatrix;
2090 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2092 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2093 CL_FindNonSolidLocation(pos, pos2, 4);
2094 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2095 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2098 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2099 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2103 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2105 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2106 CL_FindNonSolidLocation(pos, pos2, 4);
2107 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2108 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2110 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2114 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2115 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2116 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2121 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2122 static void VM_CL_te_spike (prvm_prog_t *prog)
2126 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2128 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2129 CL_FindNonSolidLocation(pos, pos2, 4);
2130 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2131 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2135 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2136 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2137 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2141 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2142 static void VM_CL_te_superspike (prvm_prog_t *prog)
2146 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2148 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2149 CL_FindNonSolidLocation(pos, pos2, 4);
2150 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2151 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2155 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2156 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2157 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2161 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2162 static void VM_CL_te_explosion (prvm_prog_t *prog)
2165 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2167 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2168 CL_FindNonSolidLocation(pos, pos2, 10);
2169 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2170 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2173 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2174 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2177 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2179 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2180 CL_FindNonSolidLocation(pos, pos2, 10);
2181 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2182 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2185 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2186 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2189 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2191 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2192 CL_FindNonSolidLocation(pos, pos2, 4);
2193 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2194 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2197 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2198 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2201 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2203 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2204 CL_FindNonSolidLocation(pos, pos2, 4);
2205 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2206 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2209 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2210 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2213 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2214 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2215 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2218 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2219 static void VM_CL_te_teleport (prvm_prog_t *prog)
2222 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2223 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2224 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2227 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2228 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2230 vec3_t pos, pos2, color;
2231 matrix4x4_t tempmatrix;
2232 int colorStart, colorLength;
2233 unsigned char *tempcolor;
2234 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2236 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2237 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2238 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2239 CL_FindNonSolidLocation(pos, pos2, 10);
2240 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2241 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2242 color[0] = tempcolor[0] * (2.0f / 255.0f);
2243 color[1] = tempcolor[1] * (2.0f / 255.0f);
2244 color[2] = tempcolor[2] * (2.0f / 255.0f);
2245 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2246 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2247 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2251 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2252 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2255 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2256 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2257 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2258 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2261 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2262 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2265 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2266 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2267 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2268 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2271 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2272 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2275 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2276 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2277 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2278 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2281 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2282 static void VM_CL_te_beam (prvm_prog_t *prog)
2285 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2286 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2287 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2288 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2291 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2292 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2295 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2297 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2298 CL_FindNonSolidLocation(pos, pos2, 4);
2299 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2302 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2303 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2305 vec3_t pos, pos2, vel;
2306 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2307 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2309 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2310 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2311 CL_FindNonSolidLocation(pos, pos2, 4);
2312 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2316 // #443 void(entity e, entity tagentity, string tagname) setattachment
2317 static void VM_CL_setattachment (prvm_prog_t *prog)
2320 prvm_edict_t *tagentity;
2321 const char *tagname;
2325 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2327 e = PRVM_G_EDICT(OFS_PARM0);
2328 tagentity = PRVM_G_EDICT(OFS_PARM1);
2329 tagname = PRVM_G_STRING(OFS_PARM2);
2331 if (e == prog->edicts)
2333 VM_Warning(prog, "setattachment: can not modify world entity\n");
2336 if (e->priv.server->free)
2338 VM_Warning(prog, "setattachment: can not modify free entity\n");
2342 if (tagentity == NULL)
2343 tagentity = prog->edicts;
2346 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2348 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2349 model = CL_GetModelByIndex(modelindex);
2352 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2354 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2357 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2360 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2361 PRVM_clientedictfloat(e, tag_index) = tagindex;
2364 /////////////////////////////////////////
2365 // DP_MD3_TAGINFO extension coded by VorteX
2367 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2369 dp_model_t *model = CL_GetModelFromEdict(e);
2371 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2376 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2383 Matrix4x4_CreateIdentity(tag_localmatrix);
2386 && (model = CL_GetModelFromEdict(e))
2387 && model->animscenes)
2389 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2400 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2403 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2408 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2411 float pitchsign = 1;
2413 scale = PRVM_clientedictfloat(ent, scale);
2418 *out = r_refdef.view.matrix;
2419 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2425 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2426 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2427 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2428 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2429 Matrix4x4_FromVectors(out, forward, left, up, origin);
2433 pitchsign = CL_GetPitchSign(prog, ent);
2434 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2438 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2442 && (model = CL_GetModelFromEdict(ent))
2443 && model->animscenes)
2445 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2446 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2447 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2448 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2450 *out = identitymatrix;
2454 // Warnings/errors code:
2455 // 0 - normal (everything all-right)
2458 // 3 - null or non-precached model
2459 // 4 - no tags with requested index
2460 // 5 - runaway loop at attachment chain
2461 extern cvar_t cl_bob;
2462 extern cvar_t cl_bobcycle;
2463 extern cvar_t cl_bobup;
2464 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2468 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2471 *out = identitymatrix; // warnings and errors return identical matrix
2473 if (ent == prog->edicts)
2475 if (ent->priv.server->free)
2478 model = CL_GetModelFromEdict(ent);
2482 tagmatrix = identitymatrix;
2486 if(attachloop >= 256)
2488 // apply transformation by child's tagindex on parent entity and then
2489 // by parent entity itself
2490 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2491 if(ret && attachloop == 0)
2493 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2494 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2495 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2496 // next iteration we process the parent entity
2497 if (PRVM_clientedictedict(ent, tag_entity))
2499 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2500 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2507 // RENDER_VIEWMODEL magic
2508 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2510 Matrix4x4_Copy(&tagmatrix, out);
2512 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2513 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2516 // Cl_bob, ported from rendering code
2517 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2520 // LordHavoc: this code is *weird*, but not replacable (I think it
2521 // should be done in QC on the server, but oh well, quake is quake)
2522 // LordHavoc: figured out bobup: the time at which the sin is at 180
2523 // degrees (which allows lengthening or squishing the peak or valley)
2524 cycle = cl.time/cl_bobcycle.value;
2525 cycle -= (int)cycle;
2526 if (cycle < cl_bobup.value)
2527 cycle = sin(M_PI * cycle / cl_bobup.value);
2529 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2530 // bob is proportional to velocity in the xy plane
2531 // (don't count Z, or jumping messes it up)
2532 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2533 bob = bob*0.3 + bob*0.7*cycle;
2534 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2541 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2542 static void VM_CL_gettagindex (prvm_prog_t *prog)
2545 const char *tag_name;
2548 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2550 ent = PRVM_G_EDICT(OFS_PARM0);
2551 tag_name = PRVM_G_STRING(OFS_PARM1);
2552 if (ent == prog->edicts)
2554 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2557 if (ent->priv.server->free)
2559 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2564 if (!CL_GetModelFromEdict(ent))
2565 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2568 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2570 if(developer_extra.integer)
2571 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2573 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2576 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2577 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2581 matrix4x4_t tag_matrix;
2582 matrix4x4_t tag_localmatrix;
2584 const char *tagname;
2586 vec3_t forward, left, up, origin;
2587 const dp_model_t *model;
2589 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2591 e = PRVM_G_EDICT(OFS_PARM0);
2592 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2593 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2594 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2595 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2596 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2597 VectorCopy(up, PRVM_clientglobalvector(v_up));
2598 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2599 model = CL_GetModelFromEdict(e);
2600 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2601 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2602 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2603 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2604 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2606 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2607 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2608 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2609 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2610 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2611 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2616 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2619 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2622 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2625 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2628 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2633 //============================================================================
2635 //====================
2636 // DP_CSQC_SPAWNPARTICLE
2637 // a QC hook to engine's CL_NewParticle
2638 //====================
2640 // particle theme struct
2641 typedef struct vmparticletheme_s
2643 unsigned short typeindex;
2644 qboolean initialized;
2646 porientation_t orientation;
2657 float liquidfriction;
2659 float velocityjitter;
2660 qboolean qualityreduction;
2669 float delaycollision;
2675 typedef struct vmparticlespawner_s
2678 qboolean initialized;
2680 vmparticletheme_t *themes;
2682 }vmparticlespawner_t;
2684 vmparticlespawner_t vmpartspawner;
2686 // TODO: automatic max_themes grow
2687 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2689 // bound max themes to not be an insane value
2692 if (maxthemes > 2048)
2694 // allocate and set up structure
2695 if (vmpartspawner.initialized) // reallocate
2697 Mem_FreePool(&vmpartspawner.pool);
2698 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2700 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2701 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2702 vmpartspawner.max_themes = maxthemes;
2703 vmpartspawner.initialized = true;
2704 vmpartspawner.verified = true;
2707 // reset particle theme to default values
2708 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2710 theme->initialized = true;
2711 theme->typeindex = pt_static;
2712 theme->blendmode = PBLEND_ADD;
2713 theme->orientation = PARTICLE_BILLBOARD;
2714 theme->color1 = 0x808080;
2715 theme->color2 = 0xFFFFFF;
2718 theme->sizeincrease = 0;
2720 theme->alphafade = 512;
2721 theme->gravity = 0.0f;
2722 theme->bounce = 0.0f;
2723 theme->airfriction = 1.0f;
2724 theme->liquidfriction = 4.0f;
2725 theme->originjitter = 0.0f;
2726 theme->velocityjitter = 0.0f;
2727 theme->qualityreduction = false;
2728 theme->lifetime = 4;
2730 theme->staincolor1 = -1;
2731 theme->staincolor2 = -1;
2732 theme->staintex = -1;
2733 theme->delayspawn = 0.0f;
2734 theme->delaycollision = 0.0f;
2735 theme->angle = 0.0f;
2739 // particle theme -> QC globals
2740 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2742 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2743 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2744 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2745 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2746 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2747 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2748 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2749 PRVM_clientglobalfloat(particle_size) = theme->size;
2750 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2751 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2752 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2753 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2754 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2755 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2756 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2757 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2758 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2759 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2760 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2761 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2762 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2763 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2764 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2765 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2766 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2767 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2768 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2769 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2770 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2773 // QC globals -> particle theme
2774 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2776 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2777 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2778 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2779 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2780 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2781 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2782 theme->size = PRVM_clientglobalfloat(particle_size);
2783 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2784 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2785 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2786 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2787 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2788 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2789 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2790 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2791 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2792 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2793 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2794 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2795 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2796 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2797 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2798 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2799 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2800 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2801 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2802 theme->angle = PRVM_clientglobalfloat(particle_angle);
2803 theme->spin = PRVM_clientglobalfloat(particle_spin);
2806 // init particle spawner interface
2807 // # float(float max_themes) initparticlespawner
2808 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2810 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2811 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2812 vmpartspawner.themes[0].initialized = true;
2813 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2814 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2817 // void() resetparticle
2818 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2820 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2821 if (vmpartspawner.verified == false)
2823 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2826 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2829 // void(float themenum) particletheme
2830 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2834 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2835 if (vmpartspawner.verified == false)
2837 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2840 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2841 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2843 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2844 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2847 if (vmpartspawner.themes[themenum].initialized == false)
2849 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2850 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2853 // load particle theme into globals
2854 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2857 // float() saveparticletheme
2858 // void(float themenum) updateparticletheme
2859 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2863 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2864 if (vmpartspawner.verified == false)
2866 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2869 // allocate new theme, save it and return
2872 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2873 if (vmpartspawner.themes[themenum].initialized == false)
2875 if (themenum >= vmpartspawner.max_themes)
2877 if (vmpartspawner.max_themes == 2048)
2878 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2880 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2881 PRVM_G_FLOAT(OFS_RETURN) = -1;
2884 vmpartspawner.themes[themenum].initialized = true;
2885 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2886 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2889 // update existing theme
2890 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2891 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2893 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2896 vmpartspawner.themes[themenum].initialized = true;
2897 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2900 // void(float themenum) freeparticletheme
2901 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2905 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2906 if (vmpartspawner.verified == false)
2908 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2911 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2913 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2915 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2918 if (vmpartspawner.themes[themenum].initialized == false)
2920 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2921 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2925 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2926 vmpartspawner.themes[themenum].initialized = false;
2929 // float(vector org, vector dir, [float theme]) particle
2930 // returns 0 if failed, 1 if succesful
2931 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2934 vmparticletheme_t *theme;
2938 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2939 if (vmpartspawner.verified == false)
2941 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2942 PRVM_G_FLOAT(OFS_RETURN) = 0;
2945 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2946 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2948 if (prog->argc < 3) // global-set particle
2950 part = CL_NewParticle(org,
2951 (unsigned short)PRVM_clientglobalfloat(particle_type),
2952 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2953 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2954 (int)PRVM_clientglobalfloat(particle_tex),
2955 PRVM_clientglobalfloat(particle_size),
2956 PRVM_clientglobalfloat(particle_sizeincrease),
2957 PRVM_clientglobalfloat(particle_alpha)*256,
2958 PRVM_clientglobalfloat(particle_alphafade)*256,
2959 PRVM_clientglobalfloat(particle_gravity),
2960 PRVM_clientglobalfloat(particle_bounce),
2967 PRVM_clientglobalfloat(particle_airfriction),
2968 PRVM_clientglobalfloat(particle_liquidfriction),
2969 PRVM_clientglobalfloat(particle_originjitter),
2970 PRVM_clientglobalfloat(particle_velocityjitter),
2971 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2972 PRVM_clientglobalfloat(particle_time),
2973 PRVM_clientglobalfloat(particle_stretch),
2974 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2975 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2976 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2977 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2978 (int)PRVM_clientglobalfloat(particle_staintex),
2979 PRVM_clientglobalfloat(particle_stainalpha)*256,
2980 PRVM_clientglobalfloat(particle_stainsize),
2981 PRVM_clientglobalfloat(particle_angle),
2982 PRVM_clientglobalfloat(particle_spin),
2986 PRVM_G_FLOAT(OFS_RETURN) = 0;
2989 if (PRVM_clientglobalfloat(particle_delayspawn))
2990 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2991 //if (PRVM_clientglobalfloat(particle_delaycollision))
2992 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2994 else // quick themed particle
2996 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2997 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2999 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3000 PRVM_G_FLOAT(OFS_RETURN) = 0;
3003 theme = &vmpartspawner.themes[themenum];
3004 part = CL_NewParticle(org,
3010 theme->sizeincrease,
3022 theme->liquidfriction,
3023 theme->originjitter,
3024 theme->velocityjitter,
3025 theme->qualityreduction,
3040 PRVM_G_FLOAT(OFS_RETURN) = 0;
3043 if (theme->delayspawn)
3044 part->delayedspawn = cl.time + theme->delayspawn;
3045 //if (theme->delaycollision)
3046 // part->delayedcollisions = cl.time + theme->delaycollision;
3048 PRVM_G_FLOAT(OFS_RETURN) = 1;
3051 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3052 // returns 0 if failed, 1 if success
3053 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3056 vmparticletheme_t *theme;
3060 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3061 if (vmpartspawner.verified == false)
3063 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3064 PRVM_G_FLOAT(OFS_RETURN) = 0;
3067 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3068 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3069 if (prog->argc < 5) // global-set particle
3070 part = CL_NewParticle(org,
3071 (unsigned short)PRVM_clientglobalfloat(particle_type),
3072 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3073 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3074 (int)PRVM_clientglobalfloat(particle_tex),
3075 PRVM_clientglobalfloat(particle_size),
3076 PRVM_clientglobalfloat(particle_sizeincrease),
3077 PRVM_clientglobalfloat(particle_alpha)*256,
3078 PRVM_clientglobalfloat(particle_alphafade)*256,
3079 PRVM_clientglobalfloat(particle_gravity),
3080 PRVM_clientglobalfloat(particle_bounce),
3087 PRVM_clientglobalfloat(particle_airfriction),
3088 PRVM_clientglobalfloat(particle_liquidfriction),
3089 PRVM_clientglobalfloat(particle_originjitter),
3090 PRVM_clientglobalfloat(particle_velocityjitter),
3091 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3092 PRVM_clientglobalfloat(particle_time),
3093 PRVM_clientglobalfloat(particle_stretch),
3094 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3095 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3096 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3097 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3098 (int)PRVM_clientglobalfloat(particle_staintex),
3099 PRVM_clientglobalfloat(particle_stainalpha)*256,
3100 PRVM_clientglobalfloat(particle_stainsize),
3101 PRVM_clientglobalfloat(particle_angle),
3102 PRVM_clientglobalfloat(particle_spin),
3104 else // themed particle
3106 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3107 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3109 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3110 PRVM_G_FLOAT(OFS_RETURN) = 0;
3113 theme = &vmpartspawner.themes[themenum];
3114 part = CL_NewParticle(org,
3120 theme->sizeincrease,
3132 theme->liquidfriction,
3133 theme->originjitter,
3134 theme->velocityjitter,
3135 theme->qualityreduction,
3151 PRVM_G_FLOAT(OFS_RETURN) = 0;
3154 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3155 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3156 PRVM_G_FLOAT(OFS_RETURN) = 0;
3159 //====================
3160 //CSQC engine entities query
3161 //====================
3163 // float(float entitynum, float whatfld) getentity;
3164 // vector(float entitynum, float whatfld) getentityvec;
3165 // querying engine-drawn entity
3166 // VorteX: currently it's only tested with whatfld = 1..7
3167 static void VM_CL_GetEntity (prvm_prog_t *prog)
3169 int entnum, fieldnum;
3170 vec3_t forward, left, up, org;
3171 VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3173 entnum = PRVM_G_FLOAT(OFS_PARM0);
3174 if (entnum < 0 || entnum >= cl.num_entities)
3176 PRVM_G_FLOAT(OFS_RETURN) = 0;
3179 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3182 case 0: // active state
3183 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3186 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3187 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3190 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3191 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3194 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3195 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3198 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3199 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3202 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3204 case 6: // origin + v_forward, v_right, v_up
3205 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3206 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3207 VectorNegate(left, PRVM_clientglobalvector(v_right));
3208 VectorCopy(up, PRVM_clientglobalvector(v_up));
3209 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3212 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3215 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3217 case 9: // pants colormod
3218 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3220 case 10: // shirt colormod
3221 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3224 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3227 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3230 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3233 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3234 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3237 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3238 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3241 VectorMA(cl.entities[entnum].render.modellight_ambient, 0.5, cl.entities[entnum].render.modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3244 PRVM_G_FLOAT(OFS_RETURN) = 0;
3249 //====================
3250 //QC POLYGON functions
3251 //====================
3253 //#304 void() renderscene (EXT_CSQC)
3254 // moved that here to reset the polygons,
3255 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3257 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3259 double t = Sys_DirtyTime();
3260 vmpolygons_t *polys = &prog->vmpolygons;
3261 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3264 if(r_refdef.view.ismain)
3266 // set the main view
3267 csqc_main_r_refdef_view = r_refdef.view;
3269 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3270 r_refdef.view.ismain = false;
3271 csqc_original_r_refdef_view.ismain = false;
3274 // we need to update any RENDER_VIEWMODEL entities at this point because
3275 // csqc supplies its own view matrix
3276 CL_UpdateViewEntities();
3281 polys->num_vertices = polys->num_triangles = 0;
3283 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3284 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3285 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3288 static void VM_ResizePolygons(vmpolygons_t *polys)
3290 float *oldvertex3f = polys->data_vertex3f;
3291 float *oldcolor4f = polys->data_color4f;
3292 float *oldtexcoord2f = polys->data_texcoord2f;
3293 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
3294 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
3295 polys->max_vertices = min(polys->max_triangles*3, 65536);
3296 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
3297 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
3298 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
3299 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
3300 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
3301 if (polys->num_vertices)
3303 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
3304 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
3305 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
3307 if (polys->num_triangles)
3309 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
3310 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3313 Mem_Free(oldvertex3f);
3315 Mem_Free(oldcolor4f);
3317 Mem_Free(oldtexcoord2f);
3319 Mem_Free(oldtriangles);
3320 if (oldsortedelement3s)
3321 Mem_Free(oldsortedelement3s);
3324 static void VM_InitPolygons (vmpolygons_t* polys)
3326 memset(polys, 0, sizeof(*polys));
3327 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3328 polys->max_triangles = 1024;
3329 VM_ResizePolygons(polys);
3330 polys->initialized = true;
3333 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3335 int surfacelistindex;
3336 vmpolygons_t *polys = (vmpolygons_t *)ent;
3337 // R_Mesh_ResetTextureState();
3338 R_EntityMatrix(&identitymatrix);
3339 GL_CullFace(GL_NONE);
3340 GL_DepthTest(true); // polys in 3D space shall always have depth test
3341 GL_DepthRange(0, 1);
3342 R_Mesh_PrepareVertices_Generic_Arrays(polys->num_vertices, polys->data_vertex3f, polys->data_color4f, polys->data_texcoord2f);
3344 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3346 int numtriangles = 0;
3347 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3348 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3349 DrawQ_ProcessDrawFlag(drawflag, polys->data_triangles[surfacelist[surfacelistindex]].hasalpha);
3350 R_SetupShader_Generic(tex, NULL, GL_MODULATE, 1, false, false, false);
3352 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3354 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3356 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3359 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, NULL, 0, polys->data_sortedelement3s, NULL, 0);
3363 static void VMPolygons_Store(vmpolygons_t *polys)
3368 // detect if we have alpha
3369 hasalpha = polys->begin_texture_hasalpha;
3370 for(i = 0; !hasalpha && (i < polys->begin_vertices); ++i)
3371 if(polys->begin_color[i][3] < 1)
3374 if (polys->begin_draw2d)
3376 // draw the polygon as 2D immediately
3377 drawqueuemesh_t mesh;
3378 mesh.texture = polys->begin_texture;
3379 mesh.num_vertices = polys->begin_vertices;
3380 mesh.num_triangles = polys->begin_vertices-2;
3381 mesh.data_element3i = polygonelement3i;
3382 mesh.data_element3s = polygonelement3s;
3383 mesh.data_vertex3f = polys->begin_vertex[0];
3384 mesh.data_color4f = polys->begin_color[0];
3385 mesh.data_texcoord2f = polys->begin_texcoord[0];
3386 DrawQ_Mesh(&mesh, polys->begin_drawflag, hasalpha);
3390 // queue the polygon as 3D for sorted transparent rendering later
3392 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3394 while (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3395 polys->max_triangles *= 2;
3396 VM_ResizePolygons(polys);
3398 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3400 // needle in a haystack!
3401 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3402 // that also caused it to not render the first polygon that is added
3404 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3405 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3406 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3407 for (i = 0;i < polys->begin_vertices-2;i++)
3409 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3410 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3411 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3412 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3413 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3414 polys->data_triangles[polys->num_triangles].hasalpha = hasalpha;
3415 polys->num_triangles++;
3417 polys->num_vertices += polys->begin_vertices;
3420 polys->begin_active = false;
3423 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3424 // LordHavoc: agreed, this is a mess
3425 void VM_CL_AddPolygonsToMeshQueue (prvm_prog_t *prog)
3428 vmpolygons_t *polys = &prog->vmpolygons;
3431 // only add polygons of the currently active prog to the queue - if there is none, we're done
3435 if (!polys->num_triangles)
3438 for (i = 0;i < polys->num_triangles;i++)
3440 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3441 R_MeshQueue_AddTransparent(TRANSPARENTSORT_DISTANCE, center, VM_DrawPolygonCallback, (entity_render_t *)polys, i, NULL);
3444 /*polys->num_triangles = 0; // now done after rendering the scene,
3445 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3448 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3449 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3451 const char *picname;
3453 vmpolygons_t *polys = &prog->vmpolygons;
3456 // TODO instead of using skinframes here (which provides the benefit of
3457 // better management of flags, and is more suited for 3D rendering), what
3458 // about supporting Q3 shaders?
3460 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3462 if (!polys->initialized)
3463 VM_InitPolygons(polys);
3464 if (polys->begin_active)
3466 VM_Warning(prog, "VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3469 picname = PRVM_G_STRING(OFS_PARM0);
3475 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3480 sf = R_SkinFrame_FindNextByName(sf, picname);
3482 while(sf && sf->textureflags != tf);
3484 if(!sf || !sf->base)
3485 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3488 R_SkinFrame_MarkUsed(sf);
3491 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3492 polys->begin_texture_hasalpha = (sf && sf->base) ? sf->hasalpha : false;
3493 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3494 polys->begin_vertices = 0;
3495 polys->begin_active = true;
3496 polys->begin_draw2d = (prog->argc >= 3 ? (int)PRVM_G_FLOAT(OFS_PARM2) : r_refdef.draw2dstage);
3499 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3500 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3502 vmpolygons_t *polys = &prog->vmpolygons;
3504 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3506 if (!polys->begin_active)
3508 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3512 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3514 VM_Warning(prog, "VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3518 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3519 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3520 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3521 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3522 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3523 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3524 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3525 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3526 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3527 polys->begin_vertices++;
3530 //void() R_EndPolygon
3531 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3533 vmpolygons_t *polys = &prog->vmpolygons;
3535 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3536 if (!polys->begin_active)
3538 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3541 polys->begin_active = false;
3542 if (polys->begin_vertices >= 3)
3543 VMPolygons_Store(polys);
3545 VM_Warning(prog, "VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3548 static vmpolygons_t debugPolys;
3550 void Debug_PolygonBegin(const char *picname, int drawflag)
3552 if(!debugPolys.initialized)
3553 VM_InitPolygons(&debugPolys);
3554 if(debugPolys.begin_active)
3556 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3559 debugPolys.begin_texture = picname[0] ? Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT)->tex : r_texture_white;
3560 debugPolys.begin_drawflag = drawflag;
3561 debugPolys.begin_vertices = 0;
3562 debugPolys.begin_active = true;
3565 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3567 if(!debugPolys.begin_active)
3569 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3573 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3575 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3579 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3580 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3581 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3582 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3583 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3584 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3585 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3586 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3587 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3588 debugPolys.begin_vertices++;
3591 void Debug_PolygonEnd(void)
3593 if (!debugPolys.begin_active)
3595 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3598 debugPolys.begin_active = false;
3599 if (debugPolys.begin_vertices >= 3)
3600 VMPolygons_Store(&debugPolys);
3602 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3609 Returns false if any part of the bottom of the entity is off an edge that
3614 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3616 prvm_prog_t *prog = CLVM_prog;
3617 vec3_t mins, maxs, start, stop;
3622 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3623 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3625 // if all of the points under the corners are solid world, don't bother
3626 // with the tougher checks
3627 // the corners must be within 16 of the midpoint
3628 start[2] = mins[2] - 1;
3629 for (x=0 ; x<=1 ; x++)
3630 for (y=0 ; y<=1 ; y++)
3632 start[0] = x ? maxs[0] : mins[0];
3633 start[1] = y ? maxs[1] : mins[1];
3634 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3638 return true; // we got out easy
3642 // check it for real...
3646 // the midpoint must be within 16 of the bottom
3647 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3648 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3649 stop[2] = start[2] - 2*sv_stepheight.value;
3650 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
3652 if (trace.fraction == 1.0)
3654 mid = bottom = trace.endpos[2];
3656 // the corners must be within 16 of the midpoint
3657 for (x=0 ; x<=1 ; x++)
3658 for (y=0 ; y<=1 ; y++)
3660 start[0] = stop[0] = x ? maxs[0] : mins[0];
3661 start[1] = stop[1] = y ? maxs[1] : mins[1];
3663 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
3665 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3666 bottom = trace.endpos[2];
3667 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3678 Called by monster program code.
3679 The move will be adjusted for slopes and stairs, but if the move isn't
3680 possible, no move is done and false is returned
3683 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3685 prvm_prog_t *prog = CLVM_prog;
3687 vec3_t oldorg, neworg, end, traceendpos;
3688 vec3_t mins, maxs, start;
3691 prvm_edict_t *enemy;
3694 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3695 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3696 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3697 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3699 // flying monsters don't step up
3700 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3702 // try one move with vertical motion, then one without
3703 for (i=0 ; i<2 ; i++)
3705 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3706 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3707 if (i == 0 && enemy != prog->edicts)
3709 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3715 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3716 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3718 CL_VM_SetTraceGlobals(prog, &trace, svent);
3720 if (trace.fraction == 1)
3722 VectorCopy(trace.endpos, traceendpos);
3723 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3724 return false; // swim monster left water
3726 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3732 if (enemy == prog->edicts)
3739 // push down from a step height above the wished position
3740 neworg[2] += sv_stepheight.value;
3741 VectorCopy (neworg, end);
3742 end[2] -= sv_stepheight.value*2;
3744 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3746 CL_VM_SetTraceGlobals(prog, &trace, svent);
3748 if (trace.startsolid)
3750 neworg[2] -= sv_stepheight.value;
3751 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3753 CL_VM_SetTraceGlobals(prog, &trace, svent);
3754 if (trace.startsolid)
3757 if (trace.fraction == 1)
3759 // if monster had the ground pulled out, go ahead and fall
3760 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3762 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3765 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3769 return false; // walked off an edge
3772 // check point traces down for dangling corners
3773 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3775 if (!CL_CheckBottom (ent))
3777 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3778 { // entity had floor mostly pulled out from underneath it
3779 // and is trying to correct
3784 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3788 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3789 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3791 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3803 float(float yaw, float dist[, settrace]) walkmove
3806 static void VM_CL_walkmove (prvm_prog_t *prog)
3815 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3817 // assume failure if it returns early
3818 PRVM_G_FLOAT(OFS_RETURN) = 0;
3820 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3821 if (ent == prog->edicts)
3823 VM_Warning(prog, "walkmove: can not modify world entity\n");
3826 if (ent->priv.server->free)
3828 VM_Warning(prog, "walkmove: can not modify free entity\n");
3831 yaw = PRVM_G_FLOAT(OFS_PARM0);
3832 dist = PRVM_G_FLOAT(OFS_PARM1);
3833 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3835 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3838 yaw = yaw*M_PI*2 / 360;
3840 move[0] = cos(yaw)*dist;
3841 move[1] = sin(yaw)*dist;
3844 // save program state, because CL_movestep may call other progs
3845 oldf = prog->xfunction;
3846 oldself = PRVM_clientglobaledict(self);
3848 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3851 // restore program state
3852 prog->xfunction = oldf;
3853 PRVM_clientglobaledict(self) = oldself;
3860 string(string key) serverkey
3863 static void VM_CL_serverkey(prvm_prog_t *prog)
3865 char string[VM_STRINGTEMP_LENGTH];
3866 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3867 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3868 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3875 Checks if an entity is in a point's PVS.
3876 Should be fast but can be inexact.
3878 float checkpvs(vector viewpos, entity viewee) = #240;
3881 static void VM_CL_checkpvs (prvm_prog_t *prog)
3884 prvm_edict_t *viewee;
3890 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3893 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3894 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3895 viewee = PRVM_G_EDICT(OFS_PARM1);
3897 if(viewee->priv.required->free)
3899 VM_Warning(prog, "checkpvs: can not check free entity\n");
3900 PRVM_G_FLOAT(OFS_RETURN) = 4;
3904 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3905 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3908 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3910 // no PVS support on this worldmodel... darn
3911 PRVM_G_FLOAT(OFS_RETURN) = 3;
3914 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3917 // viewpos isn't in any PVS... darn
3918 PRVM_G_FLOAT(OFS_RETURN) = 2;
3921 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3923 // using fat PVS like FTEQW does (slow)
3924 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3926 // no PVS support on this worldmodel... darn
3927 PRVM_G_FLOAT(OFS_RETURN) = 3;
3930 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3933 // viewpos isn't in any PVS... darn
3934 PRVM_G_FLOAT(OFS_RETURN) = 2;
3937 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3941 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3942 static void VM_CL_skel_create(prvm_prog_t *prog)
3944 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3945 dp_model_t *model = CL_GetModelByIndex(modelindex);
3946 skeleton_t *skeleton;
3948 PRVM_G_FLOAT(OFS_RETURN) = 0;
3949 if (!model || !model->num_bones)
3951 for (i = 0;i < MAX_EDICTS;i++)
3952 if (!prog->skeletons[i])
3954 if (i == MAX_EDICTS)
3956 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3957 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3958 skeleton->model = model;
3959 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3960 // initialize to identity matrices
3961 for (i = 0;i < skeleton->model->num_bones;i++)
3962 skeleton->relativetransforms[i] = identitymatrix;
3965 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3966 static void VM_CL_skel_build(prvm_prog_t *prog)
3968 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3969 skeleton_t *skeleton;
3970 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3971 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3972 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3973 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3974 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3975 dp_model_t *model = CL_GetModelByIndex(modelindex);
3979 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3980 frameblend_t frameblend[MAX_FRAMEBLENDS];
3981 matrix4x4_t bonematrix;
3983 PRVM_G_FLOAT(OFS_RETURN) = 0;
3984 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3986 firstbone = max(0, firstbone);
3987 lastbone = min(lastbone, model->num_bones - 1);
3988 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3989 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3990 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3991 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3993 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3995 memset(&bonematrix, 0, sizeof(bonematrix));
3996 for (blendindex = 0;blendindex < numblends;blendindex++)
3998 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3999 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4001 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4002 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4004 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4007 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4008 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4010 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4011 skeleton_t *skeleton;
4012 PRVM_G_FLOAT(OFS_RETURN) = 0;
4013 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4015 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4018 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4019 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4021 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4022 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4023 skeleton_t *skeleton;
4024 PRVM_G_INT(OFS_RETURN) = 0;
4025 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4027 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4029 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4032 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4033 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4035 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4036 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4037 skeleton_t *skeleton;
4038 PRVM_G_FLOAT(OFS_RETURN) = 0;
4039 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4041 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4043 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4046 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4047 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4049 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4050 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4051 skeleton_t *skeleton;
4052 PRVM_G_FLOAT(OFS_RETURN) = 0;
4053 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4055 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4058 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4059 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4061 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4062 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4063 skeleton_t *skeleton;
4065 vec3_t forward, left, up, origin;
4066 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4067 VectorClear(PRVM_clientglobalvector(v_forward));
4068 VectorClear(PRVM_clientglobalvector(v_right));
4069 VectorClear(PRVM_clientglobalvector(v_up));
4070 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4072 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4074 matrix = skeleton->relativetransforms[bonenum];
4075 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4076 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4077 VectorNegate(left, PRVM_clientglobalvector(v_right));
4078 VectorCopy(up, PRVM_clientglobalvector(v_up));
4079 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4082 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4083 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4085 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4086 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4087 skeleton_t *skeleton;
4090 vec3_t forward, left, up, origin;
4091 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4092 VectorClear(PRVM_clientglobalvector(v_forward));
4093 VectorClear(PRVM_clientglobalvector(v_right));
4094 VectorClear(PRVM_clientglobalvector(v_up));
4095 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4097 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4099 matrix = skeleton->relativetransforms[bonenum];
4100 // convert to absolute
4101 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4104 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4106 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4107 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4108 VectorNegate(left, PRVM_clientglobalvector(v_right));
4109 VectorCopy(up, PRVM_clientglobalvector(v_up));
4110 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4113 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4114 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4116 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4117 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4118 vec3_t forward, left, up, origin;
4119 skeleton_t *skeleton;
4121 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4123 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4125 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4126 VectorNegate(PRVM_clientglobalvector(v_right), left);
4127 VectorCopy(PRVM_clientglobalvector(v_up), up);
4128 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4129 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4130 skeleton->relativetransforms[bonenum] = matrix;
4133 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4134 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4136 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4137 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4138 vec3_t forward, left, up, origin;
4139 skeleton_t *skeleton;
4142 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4144 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4146 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4147 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4148 VectorNegate(PRVM_clientglobalvector(v_right), left);
4149 VectorCopy(PRVM_clientglobalvector(v_up), up);
4150 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4151 temp = skeleton->relativetransforms[bonenum];
4152 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4155 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4156 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4158 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4159 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4160 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4162 vec3_t forward, left, up, origin;
4163 skeleton_t *skeleton;
4166 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4168 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4169 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4170 VectorNegate(PRVM_clientglobalvector(v_right), left);
4171 VectorCopy(PRVM_clientglobalvector(v_up), up);
4172 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4173 firstbone = max(0, firstbone);
4174 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4175 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4177 temp = skeleton->relativetransforms[bonenum];
4178 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4182 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4183 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4185 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4186 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4187 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4188 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4190 skeleton_t *skeletondst;
4191 skeleton_t *skeletonsrc;
4192 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4194 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4196 firstbone = max(0, firstbone);
4197 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4198 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4199 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4200 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4203 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4204 static void VM_CL_skel_delete(prvm_prog_t *prog)
4206 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4207 skeleton_t *skeleton;
4208 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4211 prog->skeletons[skeletonindex] = NULL;
4214 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4215 static void VM_CL_frameforname(prvm_prog_t *prog)
4217 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4218 dp_model_t *model = CL_GetModelByIndex(modelindex);
4219 const char *name = PRVM_G_STRING(OFS_PARM1);
4221 PRVM_G_FLOAT(OFS_RETURN) = -1;
4222 if (!model || !model->animscenes)
4224 for (i = 0;i < model->numframes;i++)
4226 if (!strcasecmp(model->animscenes[i].name, name))
4228 PRVM_G_FLOAT(OFS_RETURN) = i;
4234 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4235 static void VM_CL_frameduration(prvm_prog_t *prog)
4237 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4238 dp_model_t *model = CL_GetModelByIndex(modelindex);
4239 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4240 PRVM_G_FLOAT(OFS_RETURN) = 0;
4241 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4243 if (model->animscenes[framenum].framerate)
4244 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4247 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4250 * Obscure builtin used by GAME_XONOTIC.
4252 * Edits the input history of cl_movement by rotating all move commands
4253 * currently in the queue using the given transform.
4255 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4256 * v_angle-like (non-inverted) euler angles that perform the rotation
4257 * of the space that is to be done.
4259 * This is meant to be used as a fixangle replacement after passing
4260 * through a warpzone/portal: the client is told about the warp transform,
4261 * and calls this function in the same frame as the one on which the
4262 * client's origin got changed by the serverside teleport. Then this code
4263 * transforms the pre-warp input (which matches the empty space behind
4264 * the warp plane) into post-warp input (which matches the target area
4265 * of the warp). Also, at the same time, the client has to use
4266 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4268 * This together allows warpzone motion to be perfectly predicted by
4271 * Furthermore, for perfect warpzone behaviour, the server side also
4272 * has to detect input the client sent before it received the origin
4273 * update, but after the warp occurred on the server, and has to adjust
4274 * input appropriately.
4277 vec3_t v = {0, 0, 0};
4279 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4280 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4281 AngleVectorsFLU(a, x, y, z);
4282 Matrix4x4_FromVectors(&m, x, y, z, v);
4286 // #358 void(string cubemapname) loadcubemap
4287 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4291 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4292 name = PRVM_G_STRING(OFS_PARM0);
4296 #define REFDEFFLAG_TELEPORTED 1
4297 #define REFDEFFLAG_JUMPING 2
4298 #define REFDEFFLAG_DEAD 4
4299 #define REFDEFFLAG_INTERMISSION 8
4300 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4302 matrix4x4_t entrendermatrix;
4303 vec3_t clviewangles;
4305 qboolean teleported;
4306 qboolean clonground;
4309 qboolean clintermission;
4310 float clstatsviewheight;
4314 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4315 ent = PRVM_G_EDICT(OFS_PARM0);
4316 flags = PRVM_G_FLOAT(OFS_PARM1);
4318 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4319 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0);
4321 VectorCopy(cl.csqc_viewangles, clviewangles);
4322 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4323 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4324 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4325 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4326 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4327 clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4328 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4330 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4332 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4333 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4334 CSQC_R_RecalcView();
4337 //============================================================================
4339 // To create a almost working builtin file from this replace:
4340 // "^NULL.*" with ""
4341 // "^{.*//.*}:Wh\(.*\)" with "\1"
4343 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4344 // "\n\n+" with "\n\n"
4346 prvm_builtin_t vm_cl_builtins[] = {
4347 NULL, // #0 NULL function (not callable) (QUAKE)
4348 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4349 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4350 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4351 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4352 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4353 VM_break, // #6 void() break (QUAKE)
4354 VM_random, // #7 float() random (QUAKE)
4355 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
4356 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4357 VM_error, // #10 void(string e) error (QUAKE)
4358 VM_objerror, // #11 void(string e) objerror (QUAKE)
4359 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4360 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4361 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4362 VM_remove, // #15 void(entity e) remove (QUAKE)
4363 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4364 NULL, // #17 entity() checkclient (QUAKE)
4365 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4366 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4367 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4368 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4369 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4370 NULL, // #23 void(string s, ...) bprint (QUAKE)
4371 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4372 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4373 VM_ftos, // #26 string(float f) ftos (QUAKE)
4374 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4375 VM_coredump, // #28 void() coredump (QUAKE)
4376 VM_traceon, // #29 void() traceon (QUAKE)
4377 VM_traceoff, // #30 void() traceoff (QUAKE)
4378 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4379 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4380 NULL, // #33 (QUAKE)
4381 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4382 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4383 VM_rint, // #36 float(float v) rint (QUAKE)
4384 VM_floor, // #37 float(float v) floor (QUAKE)
4385 VM_ceil, // #38 float(float v) ceil (QUAKE)
4386 NULL, // #39 (QUAKE)
4387 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4388 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4389 NULL, // #42 (QUAKE)
4390 VM_fabs, // #43 float(float f) fabs (QUAKE)
4391 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4392 VM_cvar, // #45 float(string s) cvar (QUAKE)
4393 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
4394 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4395 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4396 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4397 NULL, // #50 (QUAKE)
4398 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4399 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4400 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4401 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4402 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4403 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4404 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4405 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4406 NULL, // #59 (QUAKE)
4407 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4408 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4409 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4410 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4411 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4412 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4413 NULL, // #66 (QUAKE)
4414 NULL, // #67 void(float step) movetogoal (QUAKE)
4415 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4416 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4417 NULL, // #70 void(string s) changelevel (QUAKE)
4418 NULL, // #71 (QUAKE)
4419 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4420 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4421 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4422 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4423 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4424 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4425 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4426 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4427 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4428 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4429 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4430 NULL, // #83 (QUAKE)
4431 NULL, // #84 (QUAKE)
4432 NULL, // #85 (QUAKE)
4433 NULL, // #86 (QUAKE)
4434 NULL, // #87 (QUAKE)
4435 NULL, // #88 (QUAKE)
4436 NULL, // #89 (QUAKE)
4437 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4438 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4439 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4440 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4441 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4442 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4443 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4444 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4445 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4446 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4447 // FrikaC and Telejano range #100-#199
4458 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4459 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4460 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4461 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4462 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4463 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4464 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4465 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4466 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4467 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4548 // FTEQW range #200-#299
4567 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4570 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4571 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4572 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4573 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4574 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4575 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4576 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4577 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4578 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4579 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4581 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4589 VM_CL_checkpvs, // #240
4612 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4613 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4614 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4615 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4616 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4617 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4618 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4619 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4620 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4621 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4622 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4623 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4624 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4625 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4626 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4649 // CSQC range #300-#399
4650 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4651 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4652 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4653 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4654 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4655 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4656 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4657 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4658 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4659 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4660 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4661 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4665 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4666 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4667 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4668 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4669 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4670 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4671 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4672 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4673 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4674 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4675 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4676 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4677 VM_stringwidth, // #327 // FIXME is this okay?
4678 VM_drawsubpic, // #328 // FIXME is this okay?
4679 VM_drawrotpic, // #329 // FIXME is this okay?
4680 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4681 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4682 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4683 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4684 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4685 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4686 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4687 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4688 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4689 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4690 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4691 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4692 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4693 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4694 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4695 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4696 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4697 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4698 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4699 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4700 VM_isserver, // #350 float() isserver (EXT_CSQC)
4701 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4702 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4703 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4704 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4705 VM_CL_videoplaying, // #355
4706 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4707 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4708 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4710 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4711 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4712 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4713 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4714 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4715 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4716 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4717 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4750 // LordHavoc's range #400-#499
4751 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4752 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4753 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4754 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4755 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4756 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4757 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4758 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4759 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4760 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4761 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4762 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4763 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4764 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4765 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4766 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4767 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4768 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4769 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4770 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4771 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4772 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4773 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4774 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4775 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4776 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4777 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4778 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4779 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4780 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4781 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4782 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4783 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4784 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4785 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4786 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4787 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4788 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4789 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4790 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4791 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4792 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4793 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4794 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4795 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4796 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4797 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4798 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4799 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4800 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4801 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4802 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4803 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4804 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4805 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4806 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4807 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4808 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4810 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4811 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4812 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4813 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4814 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4815 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4816 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4817 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4818 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4819 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4820 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4821 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4822 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4823 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4824 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4825 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4826 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4827 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4828 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4829 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4830 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4831 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4832 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4833 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4834 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4835 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4836 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4837 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4838 VM_gecko_create, // #487 float gecko_create( string name )
4839 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4840 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4841 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4842 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4843 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4844 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4845 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4846 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4847 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4848 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4849 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4850 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4851 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4852 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4853 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4854 VM_whichpack, // #503 string(string) whichpack = #503;
4855 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4861 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4862 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4863 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4864 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4865 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4866 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4867 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4868 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4869 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4870 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4871 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4872 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4873 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4874 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4875 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4876 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4877 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4878 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4879 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4880 VM_loadfromdata, // #529
4881 VM_loadfromfile, // #530
4882 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4884 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4885 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4886 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4887 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4888 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4889 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4891 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4892 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4893 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4956 VM_callfunction, // #605
4957 VM_writetofile, // #606
4958 VM_isfunction, // #607
4961 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4964 VM_parseentitydata, // #613
4975 VM_CL_getextresponse, // #624 string getextresponse(void)
4978 VM_sprintf, // #627 string sprintf(string format, ...)
4979 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4980 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4981 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4982 VM_getbindmaps, // #631 vector(void) getbindmap
4983 VM_setbindmaps, // #632 float(vector bm) setbindmap
4989 VM_CL_RotateMoves, // #638
4990 VM_digest_hex, // #639
4991 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4995 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4997 void VM_Polygons_Reset(prvm_prog_t *prog)
4999 vmpolygons_t *polys = &prog->vmpolygons;
5001 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
5002 if(polys->initialized)
5004 Mem_FreePool(&polys->pool);
5005 polys->initialized = false;
5009 void CLVM_init_cmd(prvm_prog_t *prog)
5012 VM_Polygons_Reset(prog);
5015 void CLVM_reset_cmd(prvm_prog_t *prog)
5017 World_End(&cl.world);
5019 VM_Polygons_Reset(prog);