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Fix some warnings found by cppcheck
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         if (!IS_CHAN(channel))
223         {
224                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
225                 return;
226         }
227
228         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
230 }
231
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
234 {
235         const char                      *sample;
236         float                           fvolume;
237         float                           attenuation;
238         vec3_t                          org;
239
240         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
241
242         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243         sample = PRVM_G_STRING(OFS_PARM1);
244         fvolume = PRVM_G_FLOAT(OFS_PARM2);
245         attenuation = PRVM_G_FLOAT(OFS_PARM3);
246
247         if (fvolume < 0 || fvolume > 1)
248         {
249                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
250                 return;
251         }
252
253         if (attenuation < 0 || attenuation > 4)
254         {
255                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
256                 return;
257         }
258
259         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
261 }
262
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
265 {
266         prvm_edict_t *ed;
267         ed = PRVM_ED_Alloc(prog);
268         VM_RETURN_EDICT(ed);
269 }
270
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
272 {
273         VM_SetTraceGlobals(prog, trace);
274         PRVM_clientglobalfloat(trace_networkentity) = svent;
275 }
276
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
279
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
282 {
283         vec3_t  v1, v2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288 //      R_TimeReport("pretraceline");
289
290         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
291
292         prog->xfunction->builtinsprofile += 30;
293
294         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296         move = (int)PRVM_G_FLOAT(OFS_PARM2);
297         ent = PRVM_G_EDICT(OFS_PARM3);
298
299         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
303
304         CL_VM_SetTraceGlobals(prog, &trace, svent);
305 //      R_TimeReport("traceline");
306 }
307
308 /*
309 =================
310 VM_CL_tracebox
311
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
315
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
317 =================
318 */
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
321 {
322         vec3_t  v1, v2, m1, m2;
323         trace_t trace;
324         int             move, svent;
325         prvm_edict_t    *ent;
326
327 //      R_TimeReport("pretracebox");
328         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
329
330         prog->xfunction->builtinsprofile += 30;
331
332         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336         move = (int)PRVM_G_FLOAT(OFS_PARM4);
337         ent = PRVM_G_EDICT(OFS_PARM5);
338
339         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
341
342         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
343
344         CL_VM_SetTraceGlobals(prog, &trace, svent);
345 //      R_TimeReport("tracebox");
346 }
347
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
349 {
350         int i;
351         float gravity;
352         vec3_t start, end, mins, maxs, move;
353         vec3_t original_origin;
354         vec3_t original_velocity;
355         vec3_t original_angles;
356         vec3_t original_avelocity;
357         trace_t trace;
358
359         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
360         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
362         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
363
364         gravity = PRVM_clientedictfloat(tossent, gravity);
365         if (!gravity)
366                 gravity = 1.0f;
367         gravity *= cl.movevars_gravity * 0.05;
368
369         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
370         {
371                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
380
381                 if (trace.fraction < 1)
382                         break;
383         }
384
385         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
386         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
388         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
389
390         return trace;
391 }
392
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
394 {
395         trace_t trace;
396         prvm_edict_t    *ent;
397         prvm_edict_t    *ignore;
398         int svent = 0;
399
400         prog->xfunction->builtinsprofile += 600;
401
402         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
403
404         ent = PRVM_G_EDICT(OFS_PARM0);
405         if (ent == prog->edicts)
406         {
407                 VM_Warning(prog, "tracetoss: can not use world entity\n");
408                 return;
409         }
410         ignore = PRVM_G_EDICT(OFS_PARM1);
411
412         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
413
414         CL_VM_SetTraceGlobals(prog, &trace, svent);
415 }
416
417
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
420 {
421         const char      *name;
422         int                     i;
423         dp_model_t              *m;
424
425         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
426
427         name = PRVM_G_STRING(OFS_PARM0);
428         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
429         {
430                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
431                 {
432                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
433                         return;
434                 }
435         }
436         PRVM_G_FLOAT(OFS_RETURN) = 0;
437         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
438         if(m && m->loaded)
439         {
440                 for (i = 0;i < MAX_MODELS;i++)
441                 {
442                         if (!cl.csqc_model_precache[i])
443                         {
444                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
445                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
446                                 return;
447                         }
448                 }
449                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
450                 return;
451         }
452         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
453 }
454
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
457 {
458         prvm_edict_t    *ent, *chain;
459         vec_t                   radius, radius2;
460         vec3_t                  org, eorg, mins, maxs;
461         int                             i, numtouchedicts;
462         static prvm_edict_t     *touchedicts[MAX_EDICTS];
463         int             chainfield;
464
465         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
466
467         if(prog->argc == 3)
468                 chainfield = PRVM_G_INT(OFS_PARM2);
469         else
470                 chainfield = prog->fieldoffsets.chain;
471         if(chainfield < 0)
472                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
473
474         chain = (prvm_edict_t *)prog->edicts;
475
476         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477         radius = PRVM_G_FLOAT(OFS_PARM1);
478         radius2 = radius * radius;
479
480         mins[0] = org[0] - (radius + 1);
481         mins[1] = org[1] - (radius + 1);
482         mins[2] = org[2] - (radius + 1);
483         maxs[0] = org[0] + (radius + 1);
484         maxs[1] = org[1] + (radius + 1);
485         maxs[2] = org[2] + (radius + 1);
486         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487         if (numtouchedicts > MAX_EDICTS)
488         {
489                 // this never happens   //[515]: for what then ?
490                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491                 numtouchedicts = MAX_EDICTS;
492         }
493         for (i = 0;i < numtouchedicts;i++)
494         {
495                 ent = touchedicts[i];
496                 // Quake did not return non-solid entities but darkplaces does
497                 // (note: this is the reason you can't blow up fallen zombies)
498                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
499                         continue;
500                 // LadyHavoc: compare against bounding box rather than center so it
501                 // doesn't miss large objects, and use DotProduct instead of Length
502                 // for a major speedup
503                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504                 if (sv_gameplayfix_findradiusdistancetobox.integer)
505                 {
506                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
509                 }
510                 else
511                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512                 if (DotProduct(eorg, eorg) < radius2)
513                 {
514                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
515                         chain = ent;
516                 }
517         }
518
519         VM_RETURN_EDICT(chain);
520 }
521
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
524 {
525         prvm_edict_t            *ent;
526         vec3_t                          start, end, mins, maxs;
527         trace_t                         trace;
528
529         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
530
531         // assume failure if it returns early
532         PRVM_G_FLOAT(OFS_RETURN) = 0;
533
534         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535         if (ent == prog->edicts)
536         {
537                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
538                 return;
539         }
540         if (ent->priv.server->free)
541         {
542                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
543                 return;
544         }
545
546         VectorCopy(PRVM_clientedictvector(ent, origin), start);
547         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549         VectorCopy(PRVM_clientedictvector(ent, origin), end);
550         end[2] -= 256;
551
552         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
553
554         if (trace.fraction != 1)
555         {
556                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
557                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
558                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
559                 PRVM_G_FLOAT(OFS_RETURN) = 1;
560                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
561 //              ent->priv.server->suspendedinairflag = true;
562         }
563 }
564
565 // #35 void(float style, string value) lightstyle
566 static void VM_CL_lightstyle (prvm_prog_t *prog)
567 {
568         int                     i;
569         const char      *c;
570
571         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
572
573         i = (int)PRVM_G_FLOAT(OFS_PARM0);
574         c = PRVM_G_STRING(OFS_PARM1);
575         if (i >= cl.max_lightstyle)
576         {
577                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
578                 return;
579         }
580         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
581         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
582         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
583 }
584
585 // #40 float(entity e) checkbottom
586 static void VM_CL_checkbottom (prvm_prog_t *prog)
587 {
588         static int              cs_yes, cs_no;
589         prvm_edict_t    *ent;
590         vec3_t                  mins, maxs, start, stop;
591         trace_t                 trace;
592         int                             x, y;
593         float                   mid, bottom;
594
595         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
596         ent = PRVM_G_EDICT(OFS_PARM0);
597         PRVM_G_FLOAT(OFS_RETURN) = 0;
598
599         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
600         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
601
602 // if all of the points under the corners are solid world, don't bother
603 // with the tougher checks
604 // the corners must be within 16 of the midpoint
605         start[2] = mins[2] - 1;
606         for     (x=0 ; x<=1 ; x++)
607                 for     (y=0 ; y<=1 ; y++)
608                 {
609                         start[0] = x ? maxs[0] : mins[0];
610                         start[1] = y ? maxs[1] : mins[1];
611                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
612                                 goto realcheck;
613                 }
614
615         cs_yes++;
616         PRVM_G_FLOAT(OFS_RETURN) = true;
617         return;         // we got out easy
618
619 realcheck:
620         cs_no++;
621 //
622 // check it for real...
623 //
624         start[2] = mins[2];
625
626 // the midpoint must be within 16 of the bottom
627         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
628         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
629         stop[2] = start[2] - 2*sv_stepheight.value;
630         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
631
632         if (trace.fraction == 1.0)
633                 return;
634
635         mid = bottom = trace.endpos[2];
636
637 // the corners must be within 16 of the midpoint
638         for     (x=0 ; x<=1 ; x++)
639                 for     (y=0 ; y<=1 ; y++)
640                 {
641                         start[0] = stop[0] = x ? maxs[0] : mins[0];
642                         start[1] = stop[1] = y ? maxs[1] : mins[1];
643
644                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
645
646                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
647                                 bottom = trace.endpos[2];
648                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
649                                 return;
650                 }
651
652         cs_yes++;
653         PRVM_G_FLOAT(OFS_RETURN) = true;
654 }
655
656 // #41 float(vector v) pointcontents
657 static void VM_CL_pointcontents (prvm_prog_t *prog)
658 {
659         vec3_t point;
660         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
661         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
662         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
663 }
664
665 // #48 void(vector o, vector d, float color, float count) particle
666 static void VM_CL_particle (prvm_prog_t *prog)
667 {
668         vec3_t org, dir;
669         int             count;
670         unsigned char   color;
671         VM_SAFEPARMCOUNT(4, VM_CL_particle);
672
673         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
674         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
675         color = (int)PRVM_G_FLOAT(OFS_PARM2);
676         count = (int)PRVM_G_FLOAT(OFS_PARM3);
677         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
678 }
679
680 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
681 static void VM_CL_ambientsound (prvm_prog_t *prog)
682 {
683         vec3_t f;
684         sfx_t   *s;
685         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
686         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
687         s = S_FindName(PRVM_G_STRING(OFS_PARM1));
688         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
689 }
690
691 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
692 static void VM_CL_getlight (prvm_prog_t *prog)
693 {
694         vec3_t ambientcolor, diffusecolor, diffusenormal;
695         vec3_t p;
696         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
697
698         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
699
700         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
701         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
702         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
703         if (PRVM_clientglobalvector(getlight_ambient))
704                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
705         if (PRVM_clientglobalvector(getlight_diffuse))
706                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
707         if (PRVM_clientglobalvector(getlight_dir))
708                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
709 }
710
711 //============================================================================
712 //[515]: SCENE MANAGER builtins
713
714 extern cvar_t v_yshearing;
715 void CSQC_R_RecalcView (void)
716 {
717         extern matrix4x4_t viewmodelmatrix_nobob;
718         extern matrix4x4_t viewmodelmatrix_withbob;
719         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
720         if (v_yshearing.value > 0)
721                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
722         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
723         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
724         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
725 }
726
727 //#300 void() clearscene (EXT_CSQC)
728 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
729 {
730         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
731         // clear renderable entity and light lists
732         r_refdef.scene.numentities = 0;
733         r_refdef.scene.numlights = 0;
734         // restore the view settings to the values that VM_CL_UpdateView received from the client code
735         r_refdef.view = csqc_original_r_refdef_view;
736         // polygonbegin without draw2d arg has to guess
737         prog->polygonbegin_guess2d = false;
738         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
739         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
740         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
741         cl.csqc_vidvars.drawenginesbar = false;
742         cl.csqc_vidvars.drawcrosshair = false;
743         CSQC_R_RecalcView();
744         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
745         CL_MeshEntities_Scene_Clear();
746 }
747
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
750 {
751         double t = Sys_DirtyTime();
752         int                     i, drawmask;
753         prvm_edict_t *ed;
754         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756         CSQC_RelinkAllEntities(drawmask);
757
758         PRVM_clientglobalfloat(time) = cl.time;
759         for(i=1;i<prog->num_edicts;i++)
760         {
761                 // so we can easily check if CSQC entity #edictnum is currently drawn
762                 cl.csqcrenderentities[i].entitynumber = 0;
763                 ed = &prog->edicts[i];
764                 if(ed->priv.required->free)
765                         continue;
766                 CSQC_Think(ed);
767                 if(ed->priv.required->free)
768                         continue;
769                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
770                 CSQC_Predraw(ed);
771                 if(ed->priv.required->free)
772                         continue;
773                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
774                         continue;
775                 CSQC_AddRenderEdict(ed, i);
776         }
777
778         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
781 }
782
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
785 {
786         double t = Sys_DirtyTime();
787         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
791 }
792
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
800 {
801         int             c;
802         prvm_vec_t      *f;
803         float   k;
804
805         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
806
807         c = (int)PRVM_G_FLOAT(OFS_PARM0);
808
809         // return value?
810         if (prog->argc < 2)
811         {
812                 switch(c)
813                 {
814                 case VF_MIN:
815                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
816                         break;
817                 case VF_MIN_X:
818                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
819                         break;
820                 case VF_MIN_Y:
821                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
822                         break;
823                 case VF_SIZE:
824                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
825                         break;
826                 case VF_SIZE_X:
827                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
828                         break;
829                 case VF_SIZE_Y:
830                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
831                         break;
832                 case VF_VIEWPORT:
833                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
834                         break;
835                 case VF_FOV:
836                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
837                         break;
838                 case VF_FOVX:
839                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
840                         break;
841                 case VF_FOVY:
842                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
843                         break;
844                 case VF_ORIGIN:
845                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
846                         break;
847                 case VF_ORIGIN_X:
848                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
849                         break;
850                 case VF_ORIGIN_Y:
851                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
852                         break;
853                 case VF_ORIGIN_Z:
854                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
855                         break;
856                 case VF_ANGLES:
857                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
858                         break;
859                 case VF_ANGLES_X:
860                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
861                         break;
862                 case VF_ANGLES_Y:
863                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
864                         break;
865                 case VF_ANGLES_Z:
866                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
867                         break;
868                 case VF_DRAWWORLD:
869                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
870                         break;
871                 case VF_DRAWENGINESBAR:
872                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
873                         break;
874                 case VF_DRAWCROSSHAIR:
875                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
876                         break;
877                 case VF_CL_VIEWANGLES:
878                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
879                         break;
880                 case VF_CL_VIEWANGLES_X:
881                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
882                         break;
883                 case VF_CL_VIEWANGLES_Y:
884                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
885                         break;
886                 case VF_CL_VIEWANGLES_Z:
887                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
888                         break;
889                 case VF_PERSPECTIVE:
890                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
891                         break;
892                 case VF_CLEARSCREEN:
893                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
894                         break;
895                 case VF_MAINVIEW:
896                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
897                         break;
898                 case VF_FOG_DENSITY:
899                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
900                         break;
901                 case VF_FOG_COLOR:
902                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
905                         break;
906                 case VF_FOG_COLOR_R:
907                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908                         break;
909                 case VF_FOG_COLOR_G:
910                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
911                         break;
912                 case VF_FOG_COLOR_B:
913                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
914                         break;
915                 case VF_FOG_ALPHA:
916                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
917                         break;
918                 case VF_FOG_START:
919                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
920                         break;
921                 case VF_FOG_END:
922                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
923                         break;
924                 case VF_FOG_HEIGHT:
925                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
926                         break;
927                 case VF_FOG_FADEDEPTH:
928                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
929                         break;
930                 case VF_MINFPS_QUALITY:
931                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
932                         break;
933                 default:
934                         PRVM_G_FLOAT(OFS_RETURN) = 0;
935                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
936                         return;
937                 }
938                 return;
939         }
940
941         f = PRVM_G_VECTOR(OFS_PARM1);
942         k = PRVM_G_FLOAT(OFS_PARM1);
943         switch(c)
944         {
945         case VF_MIN:
946                 r_refdef.view.x = (int)(f[0]);
947                 r_refdef.view.y = (int)(f[1]);
948                 DrawQ_RecalcView();
949                 break;
950         case VF_MIN_X:
951                 r_refdef.view.x = (int)(k);
952                 DrawQ_RecalcView();
953                 break;
954         case VF_MIN_Y:
955                 r_refdef.view.y = (int)(k);
956                 DrawQ_RecalcView();
957                 break;
958         case VF_SIZE:
959                 r_refdef.view.width = (int)(f[0]);
960                 r_refdef.view.height = (int)(f[1]);
961                 DrawQ_RecalcView();
962                 break;
963         case VF_SIZE_X:
964                 r_refdef.view.width = (int)(k);
965                 DrawQ_RecalcView();
966                 break;
967         case VF_SIZE_Y:
968                 r_refdef.view.height = (int)(k);
969                 DrawQ_RecalcView();
970                 break;
971         case VF_VIEWPORT:
972                 r_refdef.view.x = (int)(f[0]);
973                 r_refdef.view.y = (int)(f[1]);
974                 f = PRVM_G_VECTOR(OFS_PARM2);
975                 r_refdef.view.width = (int)(f[0]);
976                 r_refdef.view.height = (int)(f[1]);
977                 DrawQ_RecalcView();
978                 break;
979         case VF_FOV:
980                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
982                 break;
983         case VF_FOVX:
984                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
985                 break;
986         case VF_FOVY:
987                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
988                 break;
989         case VF_ORIGIN:
990                 VectorCopy(f, cl.csqc_vieworigin);
991                 CSQC_R_RecalcView();
992                 break;
993         case VF_ORIGIN_X:
994                 cl.csqc_vieworigin[0] = k;
995                 CSQC_R_RecalcView();
996                 break;
997         case VF_ORIGIN_Y:
998                 cl.csqc_vieworigin[1] = k;
999                 CSQC_R_RecalcView();
1000                 break;
1001         case VF_ORIGIN_Z:
1002                 cl.csqc_vieworigin[2] = k;
1003                 CSQC_R_RecalcView();
1004                 break;
1005         case VF_ANGLES:
1006                 VectorCopy(f, cl.csqc_viewangles);
1007                 CSQC_R_RecalcView();
1008                 break;
1009         case VF_ANGLES_X:
1010                 cl.csqc_viewangles[0] = k;
1011                 CSQC_R_RecalcView();
1012                 break;
1013         case VF_ANGLES_Y:
1014                 cl.csqc_viewangles[1] = k;
1015                 CSQC_R_RecalcView();
1016                 break;
1017         case VF_ANGLES_Z:
1018                 cl.csqc_viewangles[2] = k;
1019                 CSQC_R_RecalcView();
1020                 break;
1021         case VF_DRAWWORLD:
1022                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1023                 break;
1024         case VF_DRAWENGINESBAR:
1025                 cl.csqc_vidvars.drawenginesbar = k != 0;
1026                 break;
1027         case VF_DRAWCROSSHAIR:
1028                 cl.csqc_vidvars.drawcrosshair = k != 0;
1029                 break;
1030         case VF_CL_VIEWANGLES:
1031                 VectorCopy(f, cl.viewangles);
1032                 break;
1033         case VF_CL_VIEWANGLES_X:
1034                 cl.viewangles[0] = k;
1035                 break;
1036         case VF_CL_VIEWANGLES_Y:
1037                 cl.viewangles[1] = k;
1038                 break;
1039         case VF_CL_VIEWANGLES_Z:
1040                 cl.viewangles[2] = k;
1041                 break;
1042         case VF_PERSPECTIVE:
1043                 r_refdef.view.useperspective = k != 0;
1044                 break;
1045         case VF_CLEARSCREEN:
1046                 r_refdef.view.isoverlay = !k;
1047                 break;
1048         case VF_MAINVIEW:
1049                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1050                 break;
1051         case VF_FOG_DENSITY:
1052                 r_refdef.fog_density = k;
1053                 break;
1054         case VF_FOG_COLOR:
1055                 r_refdef.fog_red = f[0];
1056                 r_refdef.fog_green = f[1];
1057                 r_refdef.fog_blue = f[2];
1058                 break;
1059         case VF_FOG_COLOR_R:
1060                 r_refdef.fog_red = k;
1061                 break;
1062         case VF_FOG_COLOR_G:
1063                 r_refdef.fog_green = k;
1064                 break;
1065         case VF_FOG_COLOR_B:
1066                 r_refdef.fog_blue = k;
1067                 break;
1068         case VF_FOG_ALPHA:
1069                 r_refdef.fog_alpha = k;
1070                 break;
1071         case VF_FOG_START:
1072                 r_refdef.fog_start = k;
1073                 break;
1074         case VF_FOG_END:
1075                 r_refdef.fog_end = k;
1076                 break;
1077         case VF_FOG_HEIGHT:
1078                 r_refdef.fog_height = k;
1079                 break;
1080         case VF_FOG_FADEDEPTH:
1081                 r_refdef.fog_fadedepth = k;
1082                 break;
1083         case VF_MINFPS_QUALITY:
1084                 r_refdef.view.quality = k;
1085                 break;
1086         default:
1087                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1089                 return;
1090         }
1091         PRVM_G_FLOAT(OFS_RETURN) = 1;
1092 }
1093
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1096 {
1097         double t = Sys_DirtyTime();
1098         vec3_t org;
1099         float radius = 300;
1100         vec3_t col;
1101         int style = -1;
1102         const char *cubemapname = NULL;
1103         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104         float coronaintensity = 1;
1105         float coronasizescale = 0.25;
1106         qboolean castshadow = true;
1107         float ambientscale = 0;
1108         float diffusescale = 1;
1109         float specularscale = 1;
1110         matrix4x4_t matrix;
1111         vec3_t forward, left, up;
1112         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1113
1114         // if we've run out of dlights, just return
1115         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1116                 return;
1117
1118         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119         radius = PRVM_G_FLOAT(OFS_PARM1);
1120         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121         if (prog->argc >= 4)
1122         {
1123                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124                 if (style >= MAX_LIGHTSTYLES)
1125                 {
1126                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1127                         style = -1;
1128                 }
1129         }
1130         if (prog->argc >= 5)
1131                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132         if (prog->argc >= 6)
1133                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1136
1137         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1141
1142         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1146 }
1147
1148 //============================================================================
1149
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1152 {
1153         vec3_t f;
1154         vec3_t temp;
1155         vec3_t result;
1156
1157         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1159         VectorSet(temp,
1160                 f[2],
1161                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163         if(v_flipped.integer)
1164                 temp[1] = -temp[1];
1165         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1167 }
1168
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1171 {
1172         vec3_t f;
1173         vec3_t v;
1174         matrix4x4_t m;
1175
1176         VM_SAFEPARMCOUNT(1, VM_CL_project);
1177         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179         Matrix4x4_Transform(&m, f, v);
1180         if(v_flipped.integer)
1181                 v[1] = -v[1];
1182         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1185                 v[0]);
1186         // explanation:
1187         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1189 }
1190
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1193 {
1194         int i;
1195         union
1196         {
1197                 float f;
1198                 int l;
1199         }dat;
1200         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202         if(i < 0 || i >= MAX_CL_STATS)
1203         {
1204                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1205                 return;
1206         }
1207         dat.l = cl.stats[i];
1208         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1209 }
1210
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1213 {
1214         int i, index;
1215         int firstbit, bitcount;
1216
1217         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1218
1219         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1220         if (prog->argc > 1)
1221         {
1222                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1223                 if (prog->argc > 2)
1224                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1225                 else
1226                         bitcount = 1;
1227         }
1228         else
1229         {
1230                 firstbit = 0;
1231                 bitcount = 32;
1232         }
1233
1234         if(index < 0 || index >= MAX_CL_STATS)
1235         {
1236                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1237                 return;
1238         }
1239         i = cl.stats[index];
1240         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1241                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242         PRVM_G_FLOAT(OFS_RETURN) = i;
1243 }
1244
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1247 {
1248         int i;
1249         char t[17];
1250         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252         if(i < 0 || i > MAX_CL_STATS-4)
1253         {
1254                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1256                 return;
1257         }
1258         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1260 }
1261
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1264 {
1265         int                             i;
1266         prvm_edict_t    *t;
1267         struct model_s  *model;
1268
1269         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1270
1271         t = PRVM_G_EDICT(OFS_PARM0);
1272
1273         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1274
1275         PRVM_clientedictstring(t, model) = 0;
1276         PRVM_clientedictfloat(t, modelindex) = 0;
1277
1278         if (!i)
1279                 return;
1280
1281         model = CL_GetModelByIndex(i);
1282         if (!model)
1283         {
1284                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1285                 return;
1286         }
1287         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288         PRVM_clientedictfloat(t, modelindex) = i;
1289
1290         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1291         if (model)
1292         {
1293                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1294         }
1295         else
1296                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1297 }
1298
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1301 {
1302         dp_model_t *model;
1303
1304         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1305
1306         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1309 }
1310
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1313 {
1314         int                     i;
1315         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1317         if (i == 0)
1318                 i = -1;
1319         PRVM_G_FLOAT(OFS_RETURN) = i;
1320 }
1321
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1324 {
1325         int                             i;
1326         vec3_t                  start, end, velocity;
1327         prvm_edict_t    *t;
1328         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1329
1330         t = PRVM_G_EDICT(OFS_PARM0);
1331         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1332         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1335
1336         if (i < 0)
1337                 return;
1338         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1339 }
1340
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1343 {
1344         int                     i;
1345         float n;
1346         vec3_t f, v;
1347         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351         n = PRVM_G_FLOAT(OFS_PARM3);
1352         if (i < 0)
1353                 return;
1354         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1355 }
1356
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1359 {
1360         int effectnum;
1361         // prvm_edict_t *own;
1362         vec3_t origin_from, origin_to, dir_from, dir_to;
1363         float count;
1364         int flags;
1365         qboolean istrail;
1366         float tintmins[4], tintmaxs[4], fade;
1367         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1368
1369         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1370         if (effectnum < 0)
1371                 return;
1372         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1376         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1377         count = PRVM_G_FLOAT(OFS_PARM6);
1378         if(prog->argc >= 8)
1379                 flags = PRVM_G_FLOAT(OFS_PARM7);
1380         else
1381                 flags = 0;
1382
1383         Vector4Set(tintmins, 1, 1, 1, 1);
1384         Vector4Set(tintmaxs, 1, 1, 1, 1);
1385         fade = 1;
1386         istrail = false;
1387
1388         if(flags & 1) // read alpha
1389         {
1390                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1392         }
1393         if(flags & 2) // read color
1394         {
1395                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1397         }
1398         if(flags & 4) // read fade
1399         {
1400                 fade = PRVM_clientglobalfloat(particles_fade);
1401         }
1402         if(flags & 128) // draw as trail
1403         {
1404                 istrail = true;
1405         }
1406
1407         if (istrail)
1408                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1409         else
1410                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1411 }
1412
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1415 {
1416         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1417         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1418                 cl.csqc_paused = true;
1419         else
1420                 cl.csqc_paused = false;
1421 }
1422
1423 //#343 void(float usecursor) setcursormode (DP_CSQC)
1424 static void VM_CL_setcursormode (prvm_prog_t *prog)
1425 {
1426         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1427         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1428         cl_ignoremousemoves = 2;
1429 }
1430
1431 //#344 vector() getmousepos (DP_CSQC)
1432 static void VM_CL_getmousepos(prvm_prog_t *prog)
1433 {
1434         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1435
1436         if (key_consoleactive || key_dest != key_game)
1437                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1438         else if (cl.csqc_wantsmousemove)
1439                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1440         else
1441                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1442 }
1443
1444 //#345 float(float framenum) getinputstate (EXT_CSQC)
1445 static void VM_CL_getinputstate (prvm_prog_t *prog)
1446 {
1447         unsigned int i, frame;
1448         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1449         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1450         PRVM_G_FLOAT(OFS_RETURN) = false;
1451         for (i = 0;i < CL_MAX_USERCMDS;i++)
1452         {
1453                 if (cl.movecmd[i].sequence == frame)
1454                 {
1455                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1456                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1457                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1458                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1459                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1460                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1461                         // this probably shouldn't be here
1462                         if(cl.movecmd[i].crouch)
1463                         {
1464                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1465                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1466                         }
1467                         else
1468                         {
1469                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1470                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1471                         }
1472                         PRVM_G_FLOAT(OFS_RETURN) = true;
1473                 }
1474         }
1475 }
1476
1477 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1478 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1479 {
1480         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1481         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1482 }
1483
1484 //#347 void() runstandardplayerphysics (EXT_CSQC)
1485 #define PMF_JUMP_HELD 1 // matches FTEQW
1486 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1487 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1488 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1489 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1490 {
1491         cl_clientmovement_state_t s;
1492         prvm_edict_t *ent;
1493
1494         memset(&s, 0, sizeof(s));
1495
1496         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1497
1498         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1499         if(ent == prog->edicts)
1500         {
1501                 // deprecated use
1502                 s.self = NULL;
1503                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1504                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1505                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1506                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1507                 s.crouched = 0;
1508                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1509                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1510         }
1511         else
1512         {
1513                 // new use
1514                 s.self = ent;
1515                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1516                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1517                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1518                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1519                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1520                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1521                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1522         }
1523
1524         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1525         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1526         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1527         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1528         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1529         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1530         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1531         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1532
1533         CL_ClientMovement_PlayerMove_Frame(&s);
1534
1535         if(ent == prog->edicts)
1536         {
1537                 // deprecated use
1538                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1539                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1540                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1541                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1542         }
1543         else
1544         {
1545                 // new use
1546                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1547                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1548                 PRVM_clientedictfloat(ent, pmove_flags) =
1549                         (s.crouched ? PMF_DUCKED : 0) |
1550                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1551                         (s.onground ? PMF_ONGROUND : 0);
1552         }
1553 }
1554
1555 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1556 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1557 {
1558         int                     i;
1559         char            t[128];
1560         const char      *c;
1561
1562         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1563
1564         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1565         c = PRVM_G_STRING(OFS_PARM1);
1566         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1567         Sbar_SortFrags();
1568
1569         if (i < 0)
1570                 i = Sbar_GetSortedPlayerIndex(-1-i);
1571         if(i < 0 || i >= cl.maxclients)
1572                 return;
1573
1574         t[0] = 0;
1575
1576         if(!strcasecmp(c, "name"))
1577                 strlcpy(t, cl.scores[i].name, sizeof(t));
1578         else
1579                 if(!strcasecmp(c, "frags"))
1580                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1581         else
1582                 if(!strcasecmp(c, "ping"))
1583                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1584         else
1585                 if(!strcasecmp(c, "pl"))
1586                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1587         else
1588                 if(!strcasecmp(c, "movementloss"))
1589                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1590         else
1591                 if(!strcasecmp(c, "entertime"))
1592                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1593         else
1594                 if(!strcasecmp(c, "colors"))
1595                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1596         else
1597                 if(!strcasecmp(c, "topcolor"))
1598                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1599         else
1600                 if(!strcasecmp(c, "bottomcolor"))
1601                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1602         else
1603                 if(!strcasecmp(c, "viewentity"))
1604                         dpsnprintf(t, sizeof(t), "%i", i+1);
1605         if(!t[0])
1606                 return;
1607         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1608 }
1609
1610 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1611 static void VM_CL_setlistener (prvm_prog_t *prog)
1612 {
1613         vec3_t origin, forward, left, up;
1614         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1615         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1616         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1617         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1618         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1619         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1620         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1621 }
1622
1623 //#352 void(string cmdname) registercommand (EXT_CSQC)
1624 static void VM_CL_registercmd (prvm_prog_t *prog)
1625 {
1626         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1627         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1628                 Cmd_AddCommand(CMD_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1629 }
1630
1631 //#360 float() readbyte (EXT_CSQC)
1632 static void VM_CL_ReadByte (prvm_prog_t *prog)
1633 {
1634         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1635         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1636 }
1637
1638 //#361 float() readchar (EXT_CSQC)
1639 static void VM_CL_ReadChar (prvm_prog_t *prog)
1640 {
1641         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1642         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1643 }
1644
1645 //#362 float() readshort (EXT_CSQC)
1646 static void VM_CL_ReadShort (prvm_prog_t *prog)
1647 {
1648         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1649         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1650 }
1651
1652 //#363 float() readlong (EXT_CSQC)
1653 static void VM_CL_ReadLong (prvm_prog_t *prog)
1654 {
1655         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1656         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1657 }
1658
1659 //#364 float() readcoord (EXT_CSQC)
1660 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1661 {
1662         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1663         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1664 }
1665
1666 //#365 float() readangle (EXT_CSQC)
1667 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1668 {
1669         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1670         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1671 }
1672
1673 //#366 string() readstring (EXT_CSQC)
1674 static void VM_CL_ReadString (prvm_prog_t *prog)
1675 {
1676         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1677         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1678 }
1679
1680 //#367 float() readfloat (EXT_CSQC)
1681 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1682 {
1683         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1684         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1685 }
1686
1687 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1688 extern cvar_t cl_readpicture_force;
1689 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1690 {
1691         const char *name;
1692         unsigned char *data;
1693         unsigned char *buf;
1694         unsigned short size;
1695         int i;
1696         cachepic_t *pic;
1697
1698         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1699
1700         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1701         size = (unsigned short) MSG_ReadShort(&cl_message);
1702
1703         // check if a texture of that name exists
1704         // if yes, it is used and the data is discarded
1705         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1706
1707         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1708
1709         if(size)
1710         {
1711                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1712                 {
1713                         // texture found and loaded
1714                         // skip over the jpeg as we don't need it
1715                         for(i = 0; i < size; ++i)
1716                                 (void) MSG_ReadByte(&cl_message);
1717                 }
1718                 else
1719                 {
1720                         // texture not found
1721                         // use the attached jpeg as texture
1722                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1723                         MSG_ReadBytes(&cl_message, size, buf);
1724                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1725                         Mem_Free(buf);
1726                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1727                         Mem_Free(data);
1728                 }
1729         }
1730
1731         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1732 }
1733
1734 //////////////////////////////////////////////////////////
1735
1736 static void VM_CL_makestatic (prvm_prog_t *prog)
1737 {
1738         prvm_edict_t *ent;
1739
1740         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1741
1742         ent = PRVM_G_EDICT(OFS_PARM0);
1743         if (ent == prog->edicts)
1744         {
1745                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1746                 return;
1747         }
1748         if (ent->priv.server->free)
1749         {
1750                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1751                 return;
1752         }
1753
1754         if (cl.num_static_entities < cl.max_static_entities)
1755         {
1756                 int renderflags;
1757                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1758
1759                 // copy it to the current state
1760                 memset(staticent, 0, sizeof(*staticent));
1761                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1762                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1763                 staticent->render.framegroupblend[0].lerp = 1;
1764                 // make torchs play out of sync
1765                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1766                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1767                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1768                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1769                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1770                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1771                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1772
1773                 // sanitize values
1774                 if (!staticent->render.alpha)
1775                         staticent->render.alpha = 1.0f;
1776                 if (!staticent->render.scale)
1777                         staticent->render.scale = 1.0f;
1778                 if (!VectorLength2(staticent->render.colormod))
1779                         VectorSet(staticent->render.colormod, 1, 1, 1);
1780                 if (!VectorLength2(staticent->render.glowmod))
1781                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1782
1783                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1784                 if (renderflags & RF_USEAXIS)
1785                 {
1786                         vec3_t forward, left, up, origin;
1787                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1788                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1789                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1790                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1791                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1792                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1793                 }
1794                 else
1795                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1796
1797                 // either fullbright or lit
1798                 if(!r_fullbright.integer)
1799                 {
1800                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1801                                 staticent->render.flags |= RENDER_LIGHT;
1802                 }
1803                 // turn off shadows from transparent objects
1804                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1805                         staticent->render.flags |= RENDER_SHADOW;
1806                 if (staticent->render.effects & EF_NODEPTHTEST)
1807                         staticent->render.flags |= RENDER_NODEPTHTEST;
1808                 if (staticent->render.effects & EF_ADDITIVE)
1809                         staticent->render.flags |= RENDER_ADDITIVE;
1810                 if (staticent->render.effects & EF_DOUBLESIDED)
1811                         staticent->render.flags |= RENDER_DOUBLESIDED;
1812
1813                 staticent->render.allowdecals = true;
1814                 CL_UpdateRenderEntity(&staticent->render);
1815         }
1816         else
1817                 Con_Printf("Too many static entities");
1818
1819 // throw the entity away now
1820         PRVM_ED_Free(prog, ent);
1821 }
1822
1823 //=================================================================//
1824
1825 /*
1826 =================
1827 VM_CL_copyentity
1828
1829 copies data from one entity to another
1830
1831 copyentity(src, dst)
1832 =================
1833 */
1834 static void VM_CL_copyentity (prvm_prog_t *prog)
1835 {
1836         prvm_edict_t *in, *out;
1837         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1838         in = PRVM_G_EDICT(OFS_PARM0);
1839         if (in == prog->edicts)
1840         {
1841                 VM_Warning(prog, "copyentity: can not read world entity\n");
1842                 return;
1843         }
1844         if (in->priv.server->free)
1845         {
1846                 VM_Warning(prog, "copyentity: can not read free entity\n");
1847                 return;
1848         }
1849         out = PRVM_G_EDICT(OFS_PARM1);
1850         if (out == prog->edicts)
1851         {
1852                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1853                 return;
1854         }
1855         if (out->priv.server->free)
1856         {
1857                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1858                 return;
1859         }
1860         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1861
1862         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1863                 return;
1864         CL_LinkEdict(out);
1865 }
1866
1867 //=================================================================//
1868
1869 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1870 static void VM_CL_effect (prvm_prog_t *prog)
1871 {
1872 #if 1
1873         Con_Printf(CON_WARN "WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1874 #else
1875         vec3_t org;
1876         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1877         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1878         CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1879 #endif
1880 }
1881
1882 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1883 static void VM_CL_te_blood (prvm_prog_t *prog)
1884 {
1885         vec3_t pos, vel, pos2;
1886         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1887         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1888                 return;
1889         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1890         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1891         CL_FindNonSolidLocation(pos, pos2, 4);
1892         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1893 }
1894
1895 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1896 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1897 {
1898         vec_t speed;
1899         vec3_t mincorner, maxcorner, vel1, vel2;
1900         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1901         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1902                 return;
1903         speed = PRVM_G_FLOAT(OFS_PARM2);
1904         vel1[0] = -speed;
1905         vel1[1] = -speed;
1906         vel1[2] = -speed;
1907         vel2[0] = speed;
1908         vel2[1] = speed;
1909         vel2[2] = speed;
1910         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1911         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1912         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1913 }
1914
1915 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1916 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1917 {
1918         vec3_t          pos;
1919         vec3_t          pos2;
1920         matrix4x4_t     tempmatrix;
1921         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1922         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1923         CL_FindNonSolidLocation(pos, pos2, 10);
1924         CL_ParticleExplosion(pos2);
1925         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1926         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1927 }
1928
1929 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1930 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1931 {
1932         vec3_t mincorner, maxcorner, vel;
1933         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1934         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1935         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1936         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1937         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1938 }
1939
1940 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1941 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1942 {
1943         vec3_t mincorner, maxcorner, vel;
1944         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1945         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1946         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1947         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1948         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1949 }
1950
1951 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1952 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1953 {
1954         vec3_t mincorner, maxcorner, vel;
1955         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1956         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1957         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1958         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1959         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1960 }
1961
1962 // #411 void(vector org, vector vel, float howmany) te_spark
1963 static void VM_CL_te_spark (prvm_prog_t *prog)
1964 {
1965         vec3_t pos, pos2, vel;
1966         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1967
1968         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1969         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1970         CL_FindNonSolidLocation(pos, pos2, 4);
1971         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1972 }
1973
1974 extern cvar_t cl_sound_ric_gunshot;
1975 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1976 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1977 {
1978         vec3_t          pos, pos2;
1979         int                     rnd;
1980         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1981
1982         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1983         CL_FindNonSolidLocation(pos, pos2, 4);
1984         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1985         if(cl_sound_ric_gunshot.integer >= 2)
1986         {
1987                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1988                 else
1989                 {
1990                         rnd = rand() & 3;
1991                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1992                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1993                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1994                 }
1995         }
1996 }
1997
1998 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1999 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2000 {
2001         vec3_t          pos, pos2;
2002         int                     rnd;
2003         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2004
2005         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2006         CL_FindNonSolidLocation(pos, pos2, 4);
2007         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2008         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2009         else
2010         {
2011                 rnd = rand() & 3;
2012                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2013                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2014                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2015         }
2016 }
2017
2018 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2019 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2020 {
2021         vec3_t          pos, pos2;
2022         int                     rnd;
2023         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2024
2025         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2026         CL_FindNonSolidLocation(pos, pos2, 4);
2027         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2028         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2029         else
2030         {
2031                 rnd = rand() & 3;
2032                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2033                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2034                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2035         }
2036 }
2037
2038 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2039 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2040 {
2041         vec3_t          pos, pos2;
2042         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2043
2044         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2045         CL_FindNonSolidLocation(pos, pos2, 10);
2046         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2047         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2048 }
2049
2050 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2051 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2052 {
2053         vec3_t          pos, pos2;
2054         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2055
2056         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2057         CL_FindNonSolidLocation(pos, pos2, 10);
2058         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2059 }
2060
2061 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2062 static void VM_CL_te_customflash (prvm_prog_t *prog)
2063 {
2064         vec3_t          pos, pos2;
2065         matrix4x4_t     tempmatrix;
2066         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2067
2068         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2069         CL_FindNonSolidLocation(pos, pos2, 4);
2070         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2071         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2072 }
2073
2074 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2075 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2076 {
2077         vec3_t          pos, pos2;
2078         int                     rnd;
2079         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2080
2081         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2082         CL_FindNonSolidLocation(pos, pos2, 4);
2083         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2084         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2085         {
2086                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2087                 else
2088                 {
2089                         rnd = rand() & 3;
2090                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2091                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2092                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2093                 }
2094         }
2095 }
2096
2097 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2098 static void VM_CL_te_spike (prvm_prog_t *prog)
2099 {
2100         vec3_t          pos, pos2;
2101         int                     rnd;
2102         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2103
2104         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2105         CL_FindNonSolidLocation(pos, pos2, 4);
2106         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2107         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2108         else
2109         {
2110                 rnd = rand() & 3;
2111                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2112                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2113                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2114         }
2115 }
2116
2117 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2118 static void VM_CL_te_superspike (prvm_prog_t *prog)
2119 {
2120         vec3_t          pos, pos2;
2121         int                     rnd;
2122         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2123
2124         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2125         CL_FindNonSolidLocation(pos, pos2, 4);
2126         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2127         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2128         else
2129         {
2130                 rnd = rand() & 3;
2131                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2132                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2133                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2134         }
2135 }
2136
2137 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2138 static void VM_CL_te_explosion (prvm_prog_t *prog)
2139 {
2140         vec3_t          pos, pos2;
2141         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2142
2143         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2144         CL_FindNonSolidLocation(pos, pos2, 10);
2145         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2146         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2147 }
2148
2149 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2150 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2151 {
2152         vec3_t          pos, pos2;
2153         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2154
2155         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2156         CL_FindNonSolidLocation(pos, pos2, 10);
2157         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2158         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2159 }
2160
2161 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2162 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2163 {
2164         vec3_t          pos, pos2;
2165         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2166
2167         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2168         CL_FindNonSolidLocation(pos, pos2, 4);
2169         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2170         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2171 }
2172
2173 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2174 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2175 {
2176         vec3_t          pos, pos2;
2177         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2178
2179         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2180         CL_FindNonSolidLocation(pos, pos2, 4);
2181         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2182         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2183 }
2184
2185 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2186 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2187 {
2188         vec3_t          pos;
2189         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2190         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2191         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2192 }
2193
2194 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2195 static void VM_CL_te_teleport (prvm_prog_t *prog)
2196 {
2197         vec3_t          pos;
2198         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2199         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2200         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2201 }
2202
2203 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2204 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2205 {
2206         vec3_t          pos, pos2, color;
2207         matrix4x4_t     tempmatrix;
2208         int                     colorStart, colorLength;
2209         unsigned char           *tempcolor;
2210         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2211
2212         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2213         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2214         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2215         CL_FindNonSolidLocation(pos, pos2, 10);
2216         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2217         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2218         color[0] = tempcolor[0] * (2.0f / 255.0f);
2219         color[1] = tempcolor[1] * (2.0f / 255.0f);
2220         color[2] = tempcolor[2] * (2.0f / 255.0f);
2221         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2222         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2223         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2224 }
2225
2226
2227 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2228 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2229 {
2230         vec3_t          start, end;
2231         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2232         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2233         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2234         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2235 }
2236
2237 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2238 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2239 {
2240         vec3_t          start, end;
2241         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2242         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2243         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2244         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2245 }
2246
2247 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2248 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2249 {
2250         vec3_t          start, end;
2251         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2252         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2253         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2254         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2255 }
2256
2257 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2258 static void VM_CL_te_beam (prvm_prog_t *prog)
2259 {
2260         vec3_t          start, end;
2261         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2262         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2263         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2264         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2265 }
2266
2267 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2268 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2269 {
2270         vec3_t          pos, pos2;
2271         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2272
2273         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2274         CL_FindNonSolidLocation(pos, pos2, 4);
2275         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2276 }
2277
2278 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2279 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2280 {
2281         vec3_t          pos, pos2, vel;
2282         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2283         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2284                 return;
2285         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2286         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2287         CL_FindNonSolidLocation(pos, pos2, 4);
2288         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2289 }
2290
2291
2292 // #443 void(entity e, entity tagentity, string tagname) setattachment
2293 static void VM_CL_setattachment (prvm_prog_t *prog)
2294 {
2295         prvm_edict_t *e;
2296         prvm_edict_t *tagentity;
2297         const char *tagname;
2298         int modelindex;
2299         int tagindex;
2300         dp_model_t *model;
2301         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2302
2303         e = PRVM_G_EDICT(OFS_PARM0);
2304         tagentity = PRVM_G_EDICT(OFS_PARM1);
2305         tagname = PRVM_G_STRING(OFS_PARM2);
2306
2307         if (e == prog->edicts)
2308         {
2309                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2310                 return;
2311         }
2312         if (e->priv.server->free)
2313         {
2314                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2315                 return;
2316         }
2317
2318         if (tagentity == NULL)
2319                 tagentity = prog->edicts;
2320
2321         tagindex = 0;
2322         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2323         {
2324                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2325                 model = CL_GetModelByIndex(modelindex);
2326                 if (model)
2327                 {
2328                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2329                         if (tagindex == 0)
2330                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2331                 }
2332                 else
2333                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2334         }
2335
2336         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2337         PRVM_clientedictfloat(e, tag_index) = tagindex;
2338 }
2339
2340 /////////////////////////////////////////
2341 // DP_MD3_TAGINFO extension coded by VorteX
2342
2343 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2344 {
2345         dp_model_t *model = CL_GetModelFromEdict(e);
2346         if (model)
2347                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2348         else
2349                 return -1;
2350 }
2351
2352 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2353 {
2354         int r;
2355         dp_model_t *model;
2356
2357         *tagname = NULL;
2358         *parentindex = 0;
2359         Matrix4x4_CreateIdentity(tag_localmatrix);
2360
2361         if (tagindex >= 0
2362          && (model = CL_GetModelFromEdict(e))
2363          && model->animscenes)
2364         {
2365                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2366
2367                 if(!r) // success?
2368                         *parentindex += 1;
2369
2370                 return r;
2371         }
2372
2373         return 1;
2374 }
2375
2376 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2377 {
2378         dp_model_t *model;
2379         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2380                 return -1;
2381         return 1;
2382 }
2383
2384 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2385 {
2386         float scale;
2387         float pitchsign = 1;
2388
2389         scale = PRVM_clientedictfloat(ent, scale);
2390         if (!scale)
2391                 scale = 1.0f;
2392
2393         if(viewmatrix)
2394                 *out = r_refdef.view.matrix;
2395         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2396         {
2397                 vec3_t forward;
2398                 vec3_t left;
2399                 vec3_t up;
2400                 vec3_t origin;
2401                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2402                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2403                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2404                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2405                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2406         }
2407         else
2408         {
2409                 pitchsign = CL_GetPitchSign(prog, ent);
2410                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2411         }
2412 }
2413
2414 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2415 {
2416         dp_model_t *model;
2417         if (tagindex >= 0
2418          && (model = CL_GetModelFromEdict(ent))
2419          && model->animscenes)
2420         {
2421                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2422                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2423                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2424                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2425         }
2426         *out = identitymatrix;
2427         return 0;
2428 }
2429
2430 // Warnings/errors code:
2431 // 0 - normal (everything all-right)
2432 // 1 - world entity
2433 // 2 - free entity
2434 // 3 - null or non-precached model
2435 // 4 - no tags with requested index
2436 // 5 - runaway loop at attachment chain
2437 extern cvar_t cl_bob;
2438 extern cvar_t cl_bobcycle;
2439 extern cvar_t cl_bobup;
2440 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2441 {
2442         int ret;
2443         int attachloop;
2444         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2445         dp_model_t *model;
2446         vec3_t shadingorigin;
2447
2448         *out = identitymatrix; // warnings and errors return identical matrix
2449
2450         if (ent == prog->edicts)
2451                 return 1;
2452         if (ent->priv.server->free)
2453                 return 2;
2454
2455         model = CL_GetModelFromEdict(ent);
2456         if(!model)
2457                 return 3;
2458
2459         tagmatrix = identitymatrix;
2460         attachloop = 0;
2461         for(;;)
2462         {
2463                 if(attachloop >= 256)
2464                         return 5;
2465                 // apply transformation by child's tagindex on parent entity and then
2466                 // by parent entity itself
2467                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2468                 if(ret && attachloop == 0)
2469                         return ret;
2470                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2471                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2472                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2473                 // next iteration we process the parent entity
2474                 if (PRVM_clientedictedict(ent, tag_entity))
2475                 {
2476                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2477                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2478                 }
2479                 else
2480                         break;
2481                 attachloop++;
2482         }
2483
2484         // RENDER_VIEWMODEL magic
2485         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2486         {
2487                 Matrix4x4_Copy(&tagmatrix, out);
2488
2489                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2490                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2491
2492                 /*
2493                 // Cl_bob, ported from rendering code
2494                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2495                 {
2496                         double bob, cycle;
2497                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2498                         // should be done in QC on the server, but oh well, quake is quake)
2499                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2500                         // degrees (which allows lengthening or squishing the peak or valley)
2501                         cycle = cl.time/cl_bobcycle.value;
2502                         cycle -= (int)cycle;
2503                         if (cycle < cl_bobup.value)
2504                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2505                         else
2506                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2507                         // bob is proportional to velocity in the xy plane
2508                         // (don't count Z, or jumping messes it up)
2509                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2510                         bob = bob*0.3 + bob*0.7*cycle;
2511                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2512                 }
2513                 */
2514
2515                 // return the origin of the view
2516                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2517         }
2518         else
2519         {
2520                 // return the origin of the root entity in the chain
2521                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2522         }
2523         if (returnshadingorigin)
2524                 VectorCopy(shadingorigin, returnshadingorigin);
2525         return 0;
2526 }
2527
2528 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2529 static void VM_CL_gettagindex (prvm_prog_t *prog)
2530 {
2531         prvm_edict_t *ent;
2532         const char *tag_name;
2533         int tag_index;
2534
2535         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2536
2537         ent = PRVM_G_EDICT(OFS_PARM0);
2538         tag_name = PRVM_G_STRING(OFS_PARM1);
2539         if (ent == prog->edicts)
2540         {
2541                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2542                 return;
2543         }
2544         if (ent->priv.server->free)
2545         {
2546                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2547                 return;
2548         }
2549
2550         tag_index = 0;
2551         if (!CL_GetModelFromEdict(ent))
2552                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2553         else
2554         {
2555                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2556                 if (tag_index == 0)
2557                         if(developer_extra.integer)
2558                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2559         }
2560         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2561 }
2562
2563 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2564 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2565 {
2566         prvm_edict_t *e;
2567         int tagindex;
2568         matrix4x4_t tag_matrix;
2569         matrix4x4_t tag_localmatrix;
2570         int parentindex;
2571         const char *tagname;
2572         int returncode;
2573         vec3_t forward, left, up, origin;
2574         const dp_model_t *model;
2575
2576         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2577
2578         e = PRVM_G_EDICT(OFS_PARM0);
2579         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2580         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2581         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2582         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2583         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2584         VectorCopy(up, PRVM_clientglobalvector(v_up));
2585         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2586         model = CL_GetModelFromEdict(e);
2587         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2588         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2589         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2590         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2591         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2592
2593         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2594         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2595         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2596         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2597         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2598         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2599
2600         switch(returncode)
2601         {
2602                 case 1:
2603                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2604                         break;
2605                 case 2:
2606                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2607                         break;
2608                 case 3:
2609                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2610                         break;
2611                 case 4:
2612                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2613                         break;
2614                 case 5:
2615                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2616                         break;
2617         }
2618 }
2619
2620 //============================================================================
2621
2622 //====================
2623 // DP_CSQC_SPAWNPARTICLE
2624 // a QC hook to engine's CL_NewParticle
2625 //====================
2626
2627 // particle theme struct
2628 typedef struct vmparticletheme_s
2629 {
2630         unsigned short typeindex;
2631         qboolean initialized;
2632         pblend_t blendmode;
2633         porientation_t orientation;
2634         int color1;
2635         int color2;
2636         int tex;
2637         float size;
2638         float sizeincrease;
2639         float alpha;
2640         float alphafade;
2641         float gravity;
2642         float bounce;
2643         float airfriction;
2644         float liquidfriction;
2645         float originjitter;
2646         float velocityjitter;
2647         qboolean qualityreduction;
2648         float lifetime;
2649         float stretch;
2650         int staincolor1;
2651         int staincolor2;
2652         int staintex;
2653         float stainalpha;
2654         float stainsize;
2655         float delayspawn;
2656         float delaycollision;
2657         float angle;
2658         float spin;
2659 }vmparticletheme_t;
2660
2661 // particle spawner
2662 typedef struct vmparticlespawner_s
2663 {
2664         mempool_t                       *pool;
2665         qboolean                        initialized;
2666         qboolean                        verified;
2667         vmparticletheme_t       *themes;
2668         int                                     max_themes;
2669 }vmparticlespawner_t;
2670
2671 vmparticlespawner_t vmpartspawner;
2672
2673 // TODO: automatic max_themes grow
2674 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2675 {
2676         // bound max themes to not be an insane value
2677         if (maxthemes < 4)
2678                 maxthemes = 4;
2679         if (maxthemes > 2048)
2680                 maxthemes = 2048;
2681         // allocate and set up structure
2682         if (vmpartspawner.initialized) // reallocate
2683         {
2684                 Mem_FreePool(&vmpartspawner.pool);
2685                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2686         }
2687         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2688         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2689         vmpartspawner.max_themes = maxthemes;
2690         vmpartspawner.initialized = true;
2691         vmpartspawner.verified = true;
2692 }
2693
2694 // reset particle theme to default values
2695 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2696 {
2697         theme->initialized = true;
2698         theme->typeindex = pt_static;
2699         theme->blendmode = PBLEND_ADD;
2700         theme->orientation = PARTICLE_BILLBOARD;
2701         theme->color1 = 0x808080;
2702         theme->color2 = 0xFFFFFF;
2703         theme->tex = 63;
2704         theme->size = 2;
2705         theme->sizeincrease = 0;
2706         theme->alpha = 256;
2707         theme->alphafade = 512;
2708         theme->gravity = 0.0f;
2709         theme->bounce = 0.0f;
2710         theme->airfriction = 1.0f;
2711         theme->liquidfriction = 4.0f;
2712         theme->originjitter = 0.0f;
2713         theme->velocityjitter = 0.0f;
2714         theme->qualityreduction = false;
2715         theme->lifetime = 4;
2716         theme->stretch = 1;
2717         theme->staincolor1 = -1;
2718         theme->staincolor2 = -1;
2719         theme->staintex = -1;
2720         theme->delayspawn = 0.0f;
2721         theme->delaycollision = 0.0f;
2722         theme->angle = 0.0f;
2723         theme->spin = 0.0f;
2724 }
2725
2726 // particle theme -> QC globals
2727 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2728 {
2729         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2730         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2731         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2732         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2733         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2734         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2735         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2736         PRVM_clientglobalfloat(particle_size) = theme->size;
2737         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2738         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2739         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2740         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2741         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2742         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2743         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2744         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2745         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2746         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2747         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2748         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2749         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2750         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2751         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2752         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2753         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2754         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2755         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2756         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2757         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2758 }
2759
2760 // QC globals ->  particle theme
2761 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2762 {
2763         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2764         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2765         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2766         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2767         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2768         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2769         theme->size = PRVM_clientglobalfloat(particle_size);
2770         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2771         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2772         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2773         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2774         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2775         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2776         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2777         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2778         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2779         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2780         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2781         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2782         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2783         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2784         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2785         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2786         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2787         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2788         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2789         theme->angle = PRVM_clientglobalfloat(particle_angle);
2790         theme->spin = PRVM_clientglobalfloat(particle_spin);
2791 }
2792
2793 // init particle spawner interface
2794 // # float(float max_themes) initparticlespawner
2795 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2796 {
2797         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2798         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2799         vmpartspawner.themes[0].initialized = true;
2800         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2801         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2802 }
2803
2804 // void() resetparticle
2805 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2806 {
2807         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2808         if (vmpartspawner.verified == false)
2809         {
2810                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2811                 return;
2812         }
2813         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2814 }
2815
2816 // void(float themenum) particletheme
2817 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2818 {
2819         int themenum;
2820
2821         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2822         if (vmpartspawner.verified == false)
2823         {
2824                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2825                 return;
2826         }
2827         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2828         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2829         {
2830                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2831                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2832                 return;
2833         }
2834         if (vmpartspawner.themes[themenum].initialized == false)
2835         {
2836                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2837                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2838                 return;
2839         }
2840         // load particle theme into globals
2841         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2842 }
2843
2844 // float() saveparticletheme
2845 // void(float themenum) updateparticletheme
2846 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2847 {
2848         int themenum;
2849
2850         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2851         if (vmpartspawner.verified == false)
2852         {
2853                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2854                 return;
2855         }
2856         // allocate new theme, save it and return
2857         if (prog->argc < 1)
2858         {
2859                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2860                         if (vmpartspawner.themes[themenum].initialized == false)
2861                                 break;
2862                 if (themenum >= vmpartspawner.max_themes)
2863                 {
2864                         if (vmpartspawner.max_themes == 2048)
2865                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2866                         else
2867                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2868                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2869                         return;
2870                 }
2871                 vmpartspawner.themes[themenum].initialized = true;
2872                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2873                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2874                 return;
2875         }
2876         // update existing theme
2877         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2878         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2879         {
2880                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2881                 return;
2882         }
2883         vmpartspawner.themes[themenum].initialized = true;
2884         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2885 }
2886
2887 // void(float themenum) freeparticletheme
2888 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2889 {
2890         int themenum;
2891
2892         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2893         if (vmpartspawner.verified == false)
2894         {
2895                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2896                 return;
2897         }
2898         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2899         // check parms
2900         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2901         {
2902                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2903                 return;
2904         }
2905         if (vmpartspawner.themes[themenum].initialized == false)
2906         {
2907                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2908                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2909                 return;
2910         }
2911         // free theme
2912         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2913         vmpartspawner.themes[themenum].initialized = false;
2914 }
2915
2916 // float(vector org, vector dir, [float theme]) particle
2917 // returns 0 if failed, 1 if succesful
2918 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2919 {
2920         vec3_t org, dir;
2921         vmparticletheme_t *theme;
2922         particle_t *part;
2923         int themenum;
2924
2925         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
2926         if (vmpartspawner.verified == false)
2927         {
2928                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2929                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2930                 return;
2931         }
2932         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2933         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2934         
2935         if (prog->argc < 3) // global-set particle
2936         {
2937                 part = CL_NewParticle(org,
2938                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2939                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2940                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2941                         (int)PRVM_clientglobalfloat(particle_tex),
2942                         PRVM_clientglobalfloat(particle_size),
2943                         PRVM_clientglobalfloat(particle_sizeincrease),
2944                         PRVM_clientglobalfloat(particle_alpha)*256,
2945                         PRVM_clientglobalfloat(particle_alphafade)*256,
2946                         PRVM_clientglobalfloat(particle_gravity),
2947                         PRVM_clientglobalfloat(particle_bounce),
2948                         org[0],
2949                         org[1],
2950                         org[2],
2951                         dir[0],
2952                         dir[1],
2953                         dir[2],
2954                         PRVM_clientglobalfloat(particle_airfriction),
2955                         PRVM_clientglobalfloat(particle_liquidfriction),
2956                         PRVM_clientglobalfloat(particle_originjitter),
2957                         PRVM_clientglobalfloat(particle_velocityjitter),
2958                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2959                         PRVM_clientglobalfloat(particle_time),
2960                         PRVM_clientglobalfloat(particle_stretch),
2961                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2962                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2963                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2964                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2965                         (int)PRVM_clientglobalfloat(particle_staintex),
2966                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2967                         PRVM_clientglobalfloat(particle_stainsize),
2968                         PRVM_clientglobalfloat(particle_angle),
2969                         PRVM_clientglobalfloat(particle_spin),
2970                         NULL);
2971                 if (!part)
2972                 {
2973                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2974                         return;
2975                 }
2976                 if (PRVM_clientglobalfloat(particle_delayspawn))
2977                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2978                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2979                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2980         }
2981         else // quick themed particle
2982         {
2983                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2984                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2985                 {
2986                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2987                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2988                         return;
2989                 }
2990                 theme = &vmpartspawner.themes[themenum];
2991                 part = CL_NewParticle(org,
2992                         theme->typeindex,
2993                         theme->color1,
2994                         theme->color2,
2995                         theme->tex,
2996                         theme->size,
2997                         theme->sizeincrease,
2998                         theme->alpha,
2999                         theme->alphafade,
3000                         theme->gravity,
3001                         theme->bounce,
3002                         org[0],
3003                         org[1],
3004                         org[2],
3005                         dir[0],
3006                         dir[1],
3007                         dir[2],
3008                         theme->airfriction,
3009                         theme->liquidfriction,
3010                         theme->originjitter,
3011                         theme->velocityjitter,
3012                         theme->qualityreduction,
3013                         theme->lifetime,
3014                         theme->stretch,
3015                         theme->blendmode,
3016                         theme->orientation,
3017                         theme->staincolor1,
3018                         theme->staincolor2,
3019                         theme->staintex,
3020                         theme->stainalpha,
3021                         theme->stainsize,
3022                         theme->angle,
3023                         theme->spin,
3024                         NULL);
3025                 if (!part)
3026                 {
3027                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3028                         return;
3029                 }
3030                 if (theme->delayspawn)
3031                         part->delayedspawn = cl.time + theme->delayspawn;
3032                 //if (theme->delaycollision)
3033                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3034         }
3035         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3036 }
3037
3038 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3039 // returns 0 if failed, 1 if success
3040 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3041 {
3042         vec3_t org, dir;
3043         vmparticletheme_t *theme;
3044         particle_t *part;
3045         int themenum;
3046
3047         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3048         if (vmpartspawner.verified == false)
3049         {
3050                 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3051                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3052                 return;
3053         }
3054         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3055         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3056         if (prog->argc < 5) // global-set particle
3057                 part = CL_NewParticle(org,
3058                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3059                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3060                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3061                         (int)PRVM_clientglobalfloat(particle_tex),
3062                         PRVM_clientglobalfloat(particle_size),
3063                         PRVM_clientglobalfloat(particle_sizeincrease),
3064                         PRVM_clientglobalfloat(particle_alpha)*256,
3065                         PRVM_clientglobalfloat(particle_alphafade)*256,
3066                         PRVM_clientglobalfloat(particle_gravity),
3067                         PRVM_clientglobalfloat(particle_bounce),
3068                         org[0],
3069                         org[1],
3070                         org[2],
3071                         dir[0],
3072                         dir[1],
3073                         dir[2],
3074                         PRVM_clientglobalfloat(particle_airfriction),
3075                         PRVM_clientglobalfloat(particle_liquidfriction),
3076                         PRVM_clientglobalfloat(particle_originjitter),
3077                         PRVM_clientglobalfloat(particle_velocityjitter),
3078                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3079                         PRVM_clientglobalfloat(particle_time),
3080                         PRVM_clientglobalfloat(particle_stretch),
3081                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3082                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3083                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3084                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3085                         (int)PRVM_clientglobalfloat(particle_staintex),
3086                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3087                         PRVM_clientglobalfloat(particle_stainsize),
3088                         PRVM_clientglobalfloat(particle_angle),
3089                         PRVM_clientglobalfloat(particle_spin),
3090                         NULL);
3091         else // themed particle
3092         {
3093                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3094                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3095                 {
3096                         VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3097                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3098                         return;
3099                 }
3100                 theme = &vmpartspawner.themes[themenum];
3101                 part = CL_NewParticle(org,
3102                         theme->typeindex,
3103                         theme->color1,
3104                         theme->color2,
3105                         theme->tex,
3106                         theme->size,
3107                         theme->sizeincrease,
3108                         theme->alpha,
3109                         theme->alphafade,
3110                         theme->gravity,
3111                         theme->bounce,
3112                         org[0],
3113                         org[1],
3114                         org[2],
3115                         dir[0],
3116                         dir[1],
3117                         dir[2],
3118                         theme->airfriction,
3119                         theme->liquidfriction,
3120                         theme->originjitter,
3121                         theme->velocityjitter,
3122                         theme->qualityreduction,
3123                         theme->lifetime,
3124                         theme->stretch,
3125                         theme->blendmode,
3126                         theme->orientation,
3127                         theme->staincolor1,
3128                         theme->staincolor2,
3129                         theme->staintex,
3130                         theme->stainalpha,
3131                         theme->stainsize,
3132                         theme->angle,
3133                         theme->spin,
3134                         NULL);
3135         }
3136         if (!part) 
3137         { 
3138                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3139                 return; 
3140         }
3141         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3142         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3143         PRVM_G_FLOAT(OFS_RETURN) = 0;
3144 }
3145
3146 //====================
3147 //CSQC engine entities query
3148 //====================
3149
3150 // float(float entitynum, float whatfld) getentity;
3151 // vector(float entitynum, float whatfld) getentityvec;
3152 // querying engine-drawn entity
3153 // VorteX: currently it's only tested with whatfld = 1..7
3154 static void VM_CL_GetEntity (prvm_prog_t *prog)
3155 {
3156         int entnum, fieldnum;
3157         vec3_t forward, left, up, org;
3158         VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3159
3160         entnum = PRVM_G_FLOAT(OFS_PARM0);
3161         if (entnum < 0 || entnum >= cl.num_entities)
3162         {
3163                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3164                 return;
3165         }
3166         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3167         switch(fieldnum)
3168         {
3169                 case 0: // active state
3170                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3171                         break;
3172                 case 1: // origin
3173                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3174                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3175                         break; 
3176                 case 2: // forward
3177                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3178                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3179                         break;
3180                 case 3: // right
3181                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3182                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3183                         break;
3184                 case 4: // up
3185                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3186                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3187                         break;
3188                 case 5: // scale
3189                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3190                         break;  
3191                 case 6: // origin + v_forward, v_right, v_up
3192                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3193                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3194                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3195                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3196                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3197                         break;  
3198                 case 7: // alpha
3199                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3200                         break;  
3201                 case 8: // colormor
3202                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3203                         break;
3204                 case 9: // pants colormod
3205                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3206                         break;
3207                 case 10: // shirt colormod
3208                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3209                         break;
3210                 case 11: // skinnum
3211                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3212                         break;  
3213                 case 12: // mins
3214                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3215                         break;  
3216                 case 13: // maxs
3217                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3218                         break;  
3219                 case 14: // absmin
3220                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3221                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3222                         break;  
3223                 case 15: // absmax
3224                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3225                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3226                         break;
3227                 case 16: // light
3228                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3229                         break;  
3230                 default:
3231                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3232                         break;
3233         }
3234 }
3235
3236 //====================
3237 //QC POLYGON functions
3238 //====================
3239
3240 //#304 void() renderscene (EXT_CSQC)
3241 // moved that here to reset the polygons,
3242 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3243 // --blub
3244 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3245 {
3246         qboolean ismain = r_refdef.view.ismain;
3247         double t = Sys_DirtyTime();
3248         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3249
3250         // update the views
3251         if(ismain)
3252         {
3253                 // set the main view
3254                 csqc_main_r_refdef_view = r_refdef.view;
3255         }
3256
3257         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3258         CL_MeshEntities_Scene_FinalizeRenderEntity();
3259
3260         // we need to update any RENDER_VIEWMODEL entities at this point because
3261         // csqc supplies its own view matrix
3262         CL_UpdateViewEntities();
3263         CL_UpdateEntityShading();
3264
3265         // now draw stuff!
3266         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3267
3268         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3269         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3270         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3271
3272         // polygonbegin without draw2d arg has to guess
3273         prog->polygonbegin_guess2d = false;
3274
3275         // update the views
3276         if (ismain)
3277         {
3278                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3279                 r_refdef.view.ismain = false;
3280                 csqc_original_r_refdef_view.ismain = false;
3281         }
3282 }
3283
3284 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3285 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3286 {
3287         const char *texname;
3288         int drawflags;
3289         qboolean draw2d;
3290         dp_model_t *mod;
3291
3292         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3293
3294         texname = PRVM_G_STRING(OFS_PARM0);
3295         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3296         if (prog->argc >= 3)
3297                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3298         else
3299         {
3300                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3301                 // polygon, for compatibility with mods aimed at old darkplaces versions
3302                 // - polygonbegin_guess2d is 0 if the most recent major call was
3303                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3304                 // or renderscene
3305                 draw2d = prog->polygonbegin_guess2d;
3306         }
3307
3308         // we need to remember whether this is a 2D or 3D mesh we're adding to
3309         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3310         prog->polygonbegin_model = mod;
3311         if (texname == NULL || texname[0] == 0)
3312                 texname = "$whiteimage";
3313         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3314         prog->polygonbegin_drawflags = drawflags;
3315         prog->polygonbegin_numvertices = 0;
3316 }
3317
3318 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3319 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3320 {
3321         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3322         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3323         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3324         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3325         float *o;
3326         dp_model_t *mod = prog->polygonbegin_model;
3327
3328         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3329
3330         if (!mod)
3331         {
3332                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3333                 return;
3334         }
3335
3336         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3337         {
3338                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3339                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3340         }
3341         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3342
3343         o[0] = v[0];
3344         o[1] = v[1];
3345         o[2] = v[2];
3346         o[3] = tc[0];
3347         o[4] = tc[1];
3348         o[5] = tc[2];
3349         o[6] = c[0];
3350         o[7] = c[1];
3351         o[8] = c[2];
3352         o[9] = a;
3353 }
3354
3355 //void() R_EndPolygon
3356 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3357 {
3358         int i;
3359         qboolean hascolor;
3360         qboolean hasalpha;
3361         int e0 = 0, e1 = 0, e2 = 0;
3362         float *o;
3363         dp_model_t *mod = prog->polygonbegin_model;
3364         msurface_t *surf;
3365         texture_t *tex;
3366         int materialflags;
3367
3368         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3369         if (!mod)
3370         {
3371                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3372                 return;
3373         }
3374
3375         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3376         hascolor = false;
3377         hasalpha = false;
3378         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3379         {
3380                 o = prog->polygonbegin_vertexdata + 10 * i;
3381                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3382                         hascolor = true;
3383                 if (o[9] != 1.0f)
3384                         hasalpha = true;
3385         }
3386
3387         // create the surface, looking up the best matching texture/shader
3388         materialflags = MATERIALFLAG_WALL;
3389         if (csqc_polygons_defaultmaterial_nocullface.integer)
3390                 materialflags |= MATERIALFLAG_NOCULLFACE;
3391         if (hascolor)
3392                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3393         if (hasalpha)
3394                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3395         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3396         surf = Mod_Mesh_AddSurface(mod, tex, false);
3397         // create triangle fan
3398         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3399         {
3400                 o = prog->polygonbegin_vertexdata + 10 * i;
3401                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3402                 if (i >= 2)
3403                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3404                 else if (i == 0)
3405                         e0 = e2;
3406                 e1 = e2;
3407         }
3408         // build normals (since they are not provided)
3409         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3410
3411         // reset state
3412         prog->polygonbegin_model = NULL;
3413         prog->polygonbegin_texname[0] = 0;
3414         prog->polygonbegin_drawflags = 0;
3415         prog->polygonbegin_numvertices = 0;
3416 }
3417
3418 /*
3419 =============
3420 CL_CheckBottom
3421
3422 Returns false if any part of the bottom of the entity is off an edge that
3423 is not a staircase.
3424
3425 =============
3426 */
3427 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3428 {
3429         prvm_prog_t *prog = CLVM_prog;
3430         vec3_t  mins, maxs, start, stop;
3431         trace_t trace;
3432         int             x, y;
3433         float   mid, bottom;
3434
3435         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3436         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3437
3438 // if all of the points under the corners are solid world, don't bother
3439 // with the tougher checks
3440 // the corners must be within 16 of the midpoint
3441         start[2] = mins[2] - 1;
3442         for     (x=0 ; x<=1 ; x++)
3443                 for     (y=0 ; y<=1 ; y++)
3444                 {
3445                         start[0] = x ? maxs[0] : mins[0];
3446                         start[1] = y ? maxs[1] : mins[1];
3447                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3448                                 goto realcheck;
3449                 }
3450
3451         return true;            // we got out easy
3452
3453 realcheck:
3454 //
3455 // check it for real...
3456 //
3457         start[2] = mins[2];
3458
3459 // the midpoint must be within 16 of the bottom
3460         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3461         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3462         stop[2] = start[2] - 2*sv_stepheight.value;
3463         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3464
3465         if (trace.fraction == 1.0)
3466                 return false;
3467         mid = bottom = trace.endpos[2];
3468
3469 // the corners must be within 16 of the midpoint
3470         for     (x=0 ; x<=1 ; x++)
3471                 for     (y=0 ; y<=1 ; y++)
3472                 {
3473                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3474                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3475
3476                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3477
3478                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3479                                 bottom = trace.endpos[2];
3480                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3481                                 return false;
3482                 }
3483
3484         return true;
3485 }
3486
3487 /*
3488 =============
3489 CL_movestep
3490
3491 Called by monster program code.
3492 The move will be adjusted for slopes and stairs, but if the move isn't
3493 possible, no move is done and false is returned
3494 =============
3495 */
3496 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3497 {
3498         prvm_prog_t *prog = CLVM_prog;
3499         float           dz;
3500         vec3_t          oldorg, neworg, end, traceendpos;
3501         vec3_t          mins, maxs, start;
3502         trace_t         trace;
3503         int                     i, svent;
3504         prvm_edict_t            *enemy;
3505
3506 // try the move
3507         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3508         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3509         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3510         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3511
3512 // flying monsters don't step up
3513         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3514         {
3515         // try one move with vertical motion, then one without
3516                 for (i=0 ; i<2 ; i++)
3517                 {
3518                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3519                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3520                         if (i == 0 && enemy != prog->edicts)
3521                         {
3522                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3523                                 if (dz > 40)
3524                                         neworg[2] -= 8;
3525                                 if (dz < 30)
3526                                         neworg[2] += 8;
3527                         }
3528                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3529                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3530                         if (settrace)
3531                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3532
3533                         if (trace.fraction == 1)
3534                         {
3535                                 VectorCopy(trace.endpos, traceendpos);
3536                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3537                                         return false;   // swim monster left water
3538
3539                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3540                                 if (relink)
3541                                         CL_LinkEdict(ent);
3542                                 return true;
3543                         }
3544
3545                         if (enemy == prog->edicts)
3546                                 break;
3547                 }
3548
3549                 return false;
3550         }
3551
3552 // push down from a step height above the wished position
3553         neworg[2] += sv_stepheight.value;
3554         VectorCopy (neworg, end);
3555         end[2] -= sv_stepheight.value*2;
3556
3557         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3558         if (settrace)
3559                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3560
3561         if (trace.startsolid)
3562         {
3563                 neworg[2] -= sv_stepheight.value;
3564                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3565                 if (settrace)
3566                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3567                 if (trace.startsolid)
3568                         return false;
3569         }
3570         if (trace.fraction == 1)
3571         {
3572         // if monster had the ground pulled out, go ahead and fall
3573                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3574                 {
3575                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3576                         if (relink)
3577                                 CL_LinkEdict(ent);
3578                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3579                         return true;
3580                 }
3581
3582                 return false;           // walked off an edge
3583         }
3584
3585 // check point traces down for dangling corners
3586         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3587
3588         if (!CL_CheckBottom (ent))
3589         {
3590                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3591                 {       // entity had floor mostly pulled out from underneath it
3592                         // and is trying to correct
3593                         if (relink)
3594                                 CL_LinkEdict(ent);
3595                         return true;
3596                 }
3597                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3598                 return false;
3599         }
3600
3601         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3602                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3603
3604         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3605
3606 // the move is ok
3607         if (relink)
3608                 CL_LinkEdict(ent);
3609         return true;
3610 }
3611
3612 /*
3613 ===============
3614 VM_CL_walkmove
3615
3616 float(float yaw, float dist[, settrace]) walkmove
3617 ===============
3618 */
3619 static void VM_CL_walkmove (prvm_prog_t *prog)
3620 {
3621         prvm_edict_t    *ent;
3622         float   yaw, dist;
3623         vec3_t  move;
3624         mfunction_t     *oldf;
3625         int     oldself;
3626         qboolean        settrace;
3627
3628         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3629
3630         // assume failure if it returns early
3631         PRVM_G_FLOAT(OFS_RETURN) = 0;
3632
3633         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3634         if (ent == prog->edicts)
3635         {
3636                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3637                 return;
3638         }
3639         if (ent->priv.server->free)
3640         {
3641                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3642                 return;
3643         }
3644         yaw = PRVM_G_FLOAT(OFS_PARM0);
3645         dist = PRVM_G_FLOAT(OFS_PARM1);
3646         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3647
3648         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3649                 return;
3650
3651         yaw = yaw*M_PI*2 / 360;
3652
3653         move[0] = cos(yaw)*dist;
3654         move[1] = sin(yaw)*dist;
3655         move[2] = 0;
3656
3657 // save program state, because CL_movestep may call other progs
3658         oldf = prog->xfunction;
3659         oldself = PRVM_clientglobaledict(self);
3660
3661         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3662
3663
3664 // restore program state
3665         prog->xfunction = oldf;
3666         PRVM_clientglobaledict(self) = oldself;
3667 }
3668
3669 /*
3670 ===============
3671 VM_CL_serverkey
3672
3673 string(string key) serverkey
3674 ===============
3675 */
3676 static void VM_CL_serverkey(prvm_prog_t *prog)
3677 {
3678         char string[VM_STRINGTEMP_LENGTH];
3679         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3680         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3681         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3682 }
3683
3684 /*
3685 =================
3686 VM_CL_checkpvs
3687
3688 Checks if an entity is in a point's PVS.
3689 Should be fast but can be inexact.
3690
3691 float checkpvs(vector viewpos, entity viewee) = #240;
3692 =================
3693 */
3694 static void VM_CL_checkpvs (prvm_prog_t *prog)
3695 {
3696         vec3_t viewpos;
3697         prvm_edict_t *viewee;
3698         vec3_t mi, ma;
3699 #if 1
3700         unsigned char *pvs;
3701 #else
3702         int fatpvsbytes;
3703         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3704 #endif
3705
3706         VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
3707         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3708         viewee = PRVM_G_EDICT(OFS_PARM1);
3709
3710         if(viewee->priv.required->free)
3711         {
3712                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3713                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3714                 return;
3715         }
3716
3717         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3718         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3719
3720 #if 1
3721         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3722         {
3723                 // no PVS support on this worldmodel... darn
3724                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3725                 return;
3726         }
3727         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3728         if(!pvs)
3729         {
3730                 // viewpos isn't in any PVS... darn
3731                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3732                 return;
3733         }
3734         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3735 #else
3736         // using fat PVS like FTEQW does (slow)
3737         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3738         {
3739                 // no PVS support on this worldmodel... darn
3740                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3741                 return;
3742         }
3743         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3744         if(!fatpvsbytes)
3745         {
3746                 // viewpos isn't in any PVS... darn
3747                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3748                 return;
3749         }
3750         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3751 #endif
3752 }
3753
3754 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3755 static void VM_CL_skel_create(prvm_prog_t *prog)
3756 {
3757         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3758         dp_model_t *model = CL_GetModelByIndex(modelindex);
3759         skeleton_t *skeleton;
3760         int i;
3761         PRVM_G_FLOAT(OFS_RETURN) = 0;
3762         if (!model || !model->num_bones)
3763                 return;
3764         for (i = 0;i < MAX_EDICTS;i++)
3765                 if (!prog->skeletons[i])
3766                         break;
3767         if (i == MAX_EDICTS)
3768                 return;
3769         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3770         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3771         skeleton->model = model;
3772         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3773         // initialize to identity matrices
3774         for (i = 0;i < skeleton->model->num_bones;i++)
3775                 skeleton->relativetransforms[i] = identitymatrix;
3776 }
3777
3778 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3779 static void VM_CL_skel_build(prvm_prog_t *prog)
3780 {
3781         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3782         skeleton_t *skeleton;
3783         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3784         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3785         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3786         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3787         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3788         dp_model_t *model = CL_GetModelByIndex(modelindex);
3789         int numblends;
3790         int bonenum;
3791         int blendindex;
3792         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3793         frameblend_t frameblend[MAX_FRAMEBLENDS];
3794         matrix4x4_t bonematrix;
3795         matrix4x4_t matrix;
3796         PRVM_G_FLOAT(OFS_RETURN) = 0;
3797         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3798                 return;
3799         firstbone = max(0, firstbone);
3800         lastbone = min(lastbone, model->num_bones - 1);
3801         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3802         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3803         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3804         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3805                 ;
3806         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3807         {
3808                 memset(&bonematrix, 0, sizeof(bonematrix));
3809                 for (blendindex = 0;blendindex < numblends;blendindex++)
3810                 {
3811                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3812                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3813                 }
3814                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3815                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3816         }
3817         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3818 }
3819
3820 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3821 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3822 {
3823         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3824         skeleton_t *skeleton;
3825         PRVM_G_FLOAT(OFS_RETURN) = 0;
3826         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3827                 return;
3828         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3829 }
3830
3831 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3832 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3833 {
3834         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3835         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3836         skeleton_t *skeleton;
3837         PRVM_G_INT(OFS_RETURN) = 0;
3838         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3839                 return;
3840         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3841                 return;
3842         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3843 }
3844
3845 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3846 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3847 {
3848         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3849         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3850         skeleton_t *skeleton;
3851         PRVM_G_FLOAT(OFS_RETURN) = 0;
3852         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3853                 return;
3854         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3855                 return;
3856         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3857 }
3858
3859 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3860 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3861 {
3862         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3863         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3864         skeleton_t *skeleton;
3865         PRVM_G_FLOAT(OFS_RETURN) = 0;
3866         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3867                 return;
3868         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3869 }
3870
3871 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3872 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3873 {
3874         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3875         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3876         skeleton_t *skeleton;
3877         matrix4x4_t matrix;
3878         vec3_t forward, left, up, origin;
3879         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3880         VectorClear(PRVM_clientglobalvector(v_forward));
3881         VectorClear(PRVM_clientglobalvector(v_right));
3882         VectorClear(PRVM_clientglobalvector(v_up));
3883         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3884                 return;
3885         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3886                 return;
3887         matrix = skeleton->relativetransforms[bonenum];
3888         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3889         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3890         VectorNegate(left, PRVM_clientglobalvector(v_right));
3891         VectorCopy(up, PRVM_clientglobalvector(v_up));
3892         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3893 }
3894
3895 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3896 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3897 {
3898         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3899         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3900         skeleton_t *skeleton;
3901         matrix4x4_t matrix;
3902         matrix4x4_t temp;
3903         vec3_t forward, left, up, origin;
3904         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3905         VectorClear(PRVM_clientglobalvector(v_forward));
3906         VectorClear(PRVM_clientglobalvector(v_right));
3907         VectorClear(PRVM_clientglobalvector(v_up));
3908         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3909                 return;
3910         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3911                 return;
3912         matrix = skeleton->relativetransforms[bonenum];
3913         // convert to absolute
3914         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3915         {
3916                 temp = matrix;
3917                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3918         }
3919         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3920         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3921         VectorNegate(left, PRVM_clientglobalvector(v_right));
3922         VectorCopy(up, PRVM_clientglobalvector(v_up));
3923         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3924 }
3925
3926 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3927 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3928 {
3929         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3930         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3931         vec3_t forward, left, up, origin;
3932         skeleton_t *skeleton;
3933         matrix4x4_t matrix;
3934         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3935                 return;
3936         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3937                 return;
3938         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3939         VectorNegate(PRVM_clientglobalvector(v_right), left);
3940         VectorCopy(PRVM_clientglobalvector(v_up), up);
3941         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3942         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3943         skeleton->relativetransforms[bonenum] = matrix;
3944 }
3945
3946 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3947 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3948 {
3949         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3950         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3951         vec3_t forward, left, up, origin;
3952         skeleton_t *skeleton;
3953         matrix4x4_t matrix;
3954         matrix4x4_t temp;
3955         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3956                 return;
3957         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3958                 return;
3959         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3960         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3961         VectorNegate(PRVM_clientglobalvector(v_right), left);
3962         VectorCopy(PRVM_clientglobalvector(v_up), up);
3963         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3964         temp = skeleton->relativetransforms[bonenum];
3965         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3966 }
3967
3968 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3969 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3970 {
3971         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3972         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3973         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3974         int bonenum;
3975         vec3_t forward, left, up, origin;
3976         skeleton_t *skeleton;
3977         matrix4x4_t matrix;
3978         matrix4x4_t temp;
3979         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3980                 return;
3981         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3982         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3983         VectorNegate(PRVM_clientglobalvector(v_right), left);
3984         VectorCopy(PRVM_clientglobalvector(v_up), up);
3985         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3986         firstbone = max(0, firstbone);
3987         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3988         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3989         {
3990                 temp = skeleton->relativetransforms[bonenum];
3991                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3992         }
3993 }
3994
3995 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3996 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3997 {
3998         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3999         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4000         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4001         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4002         int bonenum;
4003         skeleton_t *skeletondst;
4004         skeleton_t *skeletonsrc;
4005         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4006                 return;
4007         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4008                 return;
4009         firstbone = max(0, firstbone);
4010         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4011         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4012         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4013                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4014 }
4015
4016 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4017 static void VM_CL_skel_delete(prvm_prog_t *prog)
4018 {
4019         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4020         skeleton_t *skeleton;
4021         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4022                 return;
4023         Mem_Free(skeleton);
4024         prog->skeletons[skeletonindex] = NULL;
4025 }
4026
4027 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4028 static void VM_CL_frameforname(prvm_prog_t *prog)
4029 {
4030         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4031         dp_model_t *model = CL_GetModelByIndex(modelindex);
4032         const char *name = PRVM_G_STRING(OFS_PARM1);
4033         int i;
4034         PRVM_G_FLOAT(OFS_RETURN) = -1;
4035         if (!model || !model->animscenes)
4036                 return;
4037         for (i = 0;i < model->numframes;i++)
4038         {
4039                 if (!strcasecmp(model->animscenes[i].name, name))
4040                 {
4041                         PRVM_G_FLOAT(OFS_RETURN) = i;
4042                         break;
4043                 }
4044         }
4045 }
4046
4047 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4048 static void VM_CL_frameduration(prvm_prog_t *prog)
4049 {
4050         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4051         dp_model_t *model = CL_GetModelByIndex(modelindex);
4052         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4053         PRVM_G_FLOAT(OFS_RETURN) = 0;
4054         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4055                 return;
4056         if (model->animscenes[framenum].framerate)
4057                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4058 }
4059
4060 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4061 {
4062         /*
4063          * Obscure builtin used by GAME_XONOTIC.
4064          *
4065          * Edits the input history of cl_movement by rotating all move commands
4066          * currently in the queue using the given transform.
4067          *
4068          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4069          * v_angle-like (non-inverted) euler angles that perform the rotation
4070          * of the space that is to be done.
4071          *
4072          * This is meant to be used as a fixangle replacement after passing
4073          * through a warpzone/portal: the client is told about the warp transform,
4074          * and calls this function in the same frame as the one on which the
4075          * client's origin got changed by the serverside teleport. Then this code
4076          * transforms the pre-warp input (which matches the empty space behind
4077          * the warp plane) into post-warp input (which matches the target area
4078          * of the warp). Also, at the same time, the client has to use
4079          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4080          *
4081          * This together allows warpzone motion to be perfectly predicted by
4082          * the client!
4083          *
4084          * Furthermore, for perfect warpzone behaviour, the server side also
4085          * has to detect input the client sent before it received the origin
4086          * update, but after the warp occurred on the server, and has to adjust
4087          * input appropriately.
4088     */
4089         matrix4x4_t m;
4090         vec3_t v = {0, 0, 0};
4091         vec3_t a, x, y, z;
4092         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4093         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4094         AngleVectorsFLU(a, x, y, z);
4095         Matrix4x4_FromVectors(&m, x, y, z, v);
4096         CL_RotateMoves(&m);
4097 }
4098
4099 // #358 void(string cubemapname) loadcubemap
4100 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4101 {
4102         const char *name;
4103
4104         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4105         name = PRVM_G_STRING(OFS_PARM0);
4106         R_GetCubemap(name);
4107 }
4108
4109 #define REFDEFFLAG_TELEPORTED 1
4110 #define REFDEFFLAG_JUMPING 2
4111 #define REFDEFFLAG_DEAD 4
4112 #define REFDEFFLAG_INTERMISSION 8
4113 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4114 {
4115         matrix4x4_t entrendermatrix;
4116         vec3_t clviewangles;
4117         vec3_t clvelocity;
4118         qboolean teleported;
4119         qboolean clonground;
4120         qboolean clcmdjump;
4121         qboolean cldead;
4122         qboolean clintermission;
4123         float clstatsviewheight;
4124         prvm_edict_t *ent;
4125         int flags;
4126
4127         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4128         ent = PRVM_G_EDICT(OFS_PARM0);
4129         flags = PRVM_G_FLOAT(OFS_PARM1);
4130
4131         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4132         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4133
4134         VectorCopy(cl.csqc_viewangles, clviewangles);
4135         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4136         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4137         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4138         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4139         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4140         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4141         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4142
4143         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4144
4145         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4146         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4147         CSQC_R_RecalcView();
4148 }
4149
4150 //============================================================================
4151
4152 // To create a almost working builtin file from this replace:
4153 // "^NULL.*" with ""
4154 // "^{.*//.*}:Wh\(.*\)" with "\1"
4155 // "\:" with "//"
4156 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4157 // "\n\n+" with "\n\n"
4158
4159 prvm_builtin_t vm_cl_builtins[] = {
4160 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4161 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4162 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4163 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4164 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4165 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4166 VM_break,                                               // #6 void() break (QUAKE)
4167 VM_random,                                              // #7 float() random (QUAKE)
4168 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4169 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4170 VM_error,                                               // #10 void(string e) error (QUAKE)
4171 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4172 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4173 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4174 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4175 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4176 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4177 NULL,                                                   // #17 entity() checkclient (QUAKE)
4178 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4179 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4180 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4181 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4182 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4183 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4184 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4185 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4186 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4187 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4188 VM_coredump,                                    // #28 void() coredump (QUAKE)
4189 VM_traceon,                                             // #29 void() traceon (QUAKE)
4190 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4191 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4192 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4193 NULL,                                                   // #33 (QUAKE)
4194 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4195 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4196 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4197 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4198 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4199 NULL,                                                   // #39 (QUAKE)
4200 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4201 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4202 NULL,                                                   // #42 (QUAKE)
4203 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4204 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4205 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4206 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4207 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4208 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4209 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4210 NULL,                                                   // #50 (QUAKE)
4211 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4212 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4213 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4214 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4215 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4216 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4217 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4218 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4219 NULL,                                                   // #59 (QUAKE)
4220 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4221 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4222 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4223 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4224 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4225 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4226 NULL,                                                   // #66 (QUAKE)
4227 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4228 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4229 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4230 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4231 NULL,                                                   // #71 (QUAKE)
4232 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4233 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4234 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4235 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4236 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4237 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4238 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4239 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4240 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4241 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4242 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4243 NULL,                                                   // #83 (QUAKE)
4244 NULL,                                                   // #84 (QUAKE)
4245 NULL,                                                   // #85 (QUAKE)
4246 NULL,                                                   // #86 (QUAKE)
4247 NULL,                                                   // #87 (QUAKE)
4248 NULL,                                                   // #88 (QUAKE)
4249 NULL,                                                   // #89 (QUAKE)
4250 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4251 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4252 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4253 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4254 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4255 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4256 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4257 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4258 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4259 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4260 // FrikaC and Telejano range #100-#199
4261 NULL,                                                   // #100
4262 NULL,                                                   // #101
4263 NULL,                                                   // #102
4264 NULL,                                                   // #103
4265 NULL,                                                   // #104
4266 NULL,                                                   // #105
4267 NULL,                                                   // #106
4268 NULL,                                                   // #107
4269 NULL,                                                   // #108
4270 NULL,                                                   // #109
4271 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4272 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4273 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4274 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4275 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4276 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4277 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4278 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4279 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4280 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4281 NULL,                                                   // #120
4282 NULL,                                                   // #121
4283 NULL,                                                   // #122
4284 NULL,                                                   // #123
4285 NULL,                                                   // #124
4286 NULL,                                                   // #125
4287 NULL,                                                   // #126
4288 NULL,                                                   // #127
4289 NULL,                                                   // #128
4290 NULL,                                                   // #129
4291 NULL,                                                   // #130
4292 NULL,                                                   // #131
4293 NULL,                                                   // #132
4294 NULL,                                                   // #133
4295 NULL,                                                   // #134
4296 NULL,                                                   // #135
4297 NULL,                                                   // #136
4298 NULL,                                                   // #137
4299 NULL,                                                   // #138
4300 NULL,                                                   // #139
4301 NULL,                                                   // #140
4302 NULL,                                                   // #141
4303 NULL,                                                   // #142
4304 NULL,                                                   // #143
4305 NULL,                                                   // #144
4306 NULL,                                                   // #145
4307 NULL,                                                   // #146
4308 NULL,                                                   // #147
4309 NULL,                                                   // #148
4310 NULL,                                                   // #149
4311 NULL,                                                   // #150
4312 NULL,                                                   // #151
4313 NULL,                                                   // #152
4314 NULL,                                                   // #153
4315 NULL,                                                   // #154
4316 NULL,                                                   // #155
4317 NULL,                                                   // #156
4318 NULL,                                                   // #157
4319 NULL,                                                   // #158
4320 NULL,                                                   // #159
4321 NULL,                                                   // #160
4322 NULL,                                                   // #161
4323 NULL,                                                   // #162
4324 NULL,                                                   // #163
4325 NULL,                                                   // #164
4326 NULL,                                                   // #165
4327 NULL,                                                   // #166
4328 NULL,                                                   // #167
4329 NULL,                                                   // #168
4330 NULL,                                                   // #169
4331 NULL,                                                   // #170
4332 NULL,                                                   // #171
4333 NULL,                                                   // #172
4334 NULL,                                                   // #173
4335 NULL,                                                   // #174
4336 NULL,                                                   // #175
4337 NULL,                                                   // #176
4338 NULL,                                                   // #177
4339 NULL,                                                   // #178
4340 NULL,                                                   // #179
4341 NULL,                                                   // #180
4342 NULL,                                                   // #181
4343 NULL,                                                   // #182
4344 NULL,                                                   // #183
4345 NULL,                                                   // #184
4346 NULL,                                                   // #185
4347 NULL,                                                   // #186
4348 NULL,                                                   // #187
4349 NULL,                                                   // #188
4350 NULL,                                                   // #189
4351 NULL,                                                   // #190
4352 NULL,                                                   // #191
4353 NULL,                                                   // #192
4354 NULL,                                                   // #193
4355 NULL,                                                   // #194
4356 NULL,                                                   // #195
4357 NULL,                                                   // #196
4358 NULL,                                                   // #197
4359 NULL,                                                   // #198
4360 NULL,                                                   // #199
4361 // FTEQW range #200-#299
4362 NULL,                                                   // #200
4363 NULL,                                                   // #201
4364 NULL,                                                   // #202
4365 NULL,                                                   // #203
4366 NULL,                                                   // #204
4367 NULL,                                                   // #205
4368 NULL,                                                   // #206
4369 NULL,                                                   // #207
4370 NULL,                                                   // #208
4371 NULL,                                                   // #209
4372 NULL,                                                   // #210
4373 NULL,                                                   // #211
4374 NULL,                                                   // #212
4375 NULL,                                                   // #213
4376 NULL,                                                   // #214
4377 NULL,                                                   // #215
4378 NULL,                                                   // #216
4379 NULL,                                                   // #217
4380 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4381 NULL,                                                   // #219
4382 NULL,                                                   // #220
4383 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4384 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4385 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4386 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4387 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4388 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4389 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4390 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4391 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4392 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4393 NULL,                                                   // #231
4394 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4395 NULL,                                                   // #233
4396 NULL,                                                   // #234
4397 NULL,                                                   // #235
4398 NULL,                                                   // #236
4399 NULL,                                                   // #237
4400 NULL,                                                   // #238
4401 NULL,                                                   // #239
4402 VM_CL_checkpvs,                                 // #240
4403 NULL,                                                   // #241
4404 NULL,                                                   // #242
4405 NULL,                                                   // #243
4406 NULL,                                                   // #244
4407 NULL,                                                   // #245
4408 NULL,                                                   // #246
4409 NULL,                                                   // #247
4410 NULL,                                                   // #248
4411 NULL,                                                   // #249
4412 NULL,                                                   // #250
4413 NULL,                                                   // #251
4414 NULL,                                                   // #252
4415 NULL,                                                   // #253
4416 NULL,                                                   // #254
4417 NULL,                                                   // #255
4418 NULL,                                                   // #256
4419 NULL,                                                   // #257
4420 NULL,                                                   // #258
4421 NULL,                                                   // #259
4422 NULL,                                                   // #260
4423 NULL,                                                   // #261
4424 NULL,                                                   // #262
4425 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4426 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4427 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4428 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4429 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4430 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4431 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4432 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4433 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4434 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4435 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4436 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4437 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4438 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4439 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4440 NULL,                                                   // #278
4441 NULL,                                                   // #279
4442 NULL,                                                   // #280
4443 NULL,                                                   // #281
4444 NULL,                                                   // #282
4445 NULL,                                                   // #283
4446 NULL,                                                   // #284
4447 NULL,                                                   // #285
4448 NULL,                                                   // #286
4449 NULL,                                                   // #287
4450 NULL,                                                   // #288
4451 NULL,                                                   // #289
4452 NULL,                                                   // #290
4453 NULL,                                                   // #291
4454 NULL,                                                   // #292
4455 NULL,                                                   // #293
4456 NULL,                                                   // #294
4457 NULL,                                                   // #295
4458 NULL,                                                   // #296
4459 NULL,                                                   // #297
4460 NULL,                                                   // #298
4461 NULL,                                                   // #299
4462 // CSQC range #300-#399
4463 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4464 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4465 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4466 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4467 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4468 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4469 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4470 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4471 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4472 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4473 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4474 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4475 NULL,                                                   // #312
4476 NULL,                                                   // #313
4477 NULL,                                                   // #314
4478 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4479 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4480 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4481 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4482 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4483 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4484 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4485 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4486 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4487 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4488 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4489 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4490 VM_stringwidth,                 // #327 // FIXME is this okay?
4491 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4492 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4493 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4494 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4495 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4496 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4497 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4498 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4499 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4500 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4501 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4502 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4503 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4504 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4505 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4506 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4507 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4508 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4509 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4510 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4511 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4512 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4513 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4514 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4515 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4516 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4517 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4518 VM_CL_videoplaying,                             // #355
4519 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4520 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4521 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4522 NULL,                                                   // #359
4523 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4524 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4525 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4526 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4527 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4528 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4529 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4530 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4531 NULL,                                           // #368
4532 NULL,                                                   // #369
4533 NULL,                                                   // #370
4534 NULL,                                                   // #371
4535 NULL,                                                   // #372
4536 NULL,                                                   // #373
4537 NULL,                                                   // #374
4538 NULL,                                                   // #375
4539 NULL,                                                   // #376
4540 NULL,                                                   // #377
4541 NULL,                                                   // #378
4542 NULL,                                                   // #379
4543 NULL,                                                   // #380
4544 NULL,                                                   // #381
4545 NULL,                                                   // #382
4546 NULL,                                                   // #383
4547 NULL,                                                   // #384
4548 NULL,                                                   // #385
4549 NULL,                                                   // #386
4550 NULL,                                                   // #387
4551 NULL,                                                   // #388
4552 NULL,                                                   // #389
4553 NULL,                                                   // #390
4554 NULL,                                                   // #391
4555 NULL,                                                   // #392
4556 NULL,                                                   // #393
4557 NULL,                                                   // #394
4558 NULL,                                                   // #395
4559 NULL,                                                   // #396
4560 NULL,                                                   // #397
4561 NULL,                                                   // #398
4562 NULL,                                                   // #399
4563 // LadyHavoc's range #400-#499
4564 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4565 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4566 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4567 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4568 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4569 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4570 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4571 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4572 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4573 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4574 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4575 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4576 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4577 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4578 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4579 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4580 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4581 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4582 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4583 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4584 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4585 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4586 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4587 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4597 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4598 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4599 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4600 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4601 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4602 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4603 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4604 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4605 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4606 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4607 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4608 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4609 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4610 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4611 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4612 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4613 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4614 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4615 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4616 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4617 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4618 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4619 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4620 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4621 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4622 NULL,                                                   // #458
4623 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4624 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4625 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4626 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4627 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4628 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4629 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4630 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4631 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4632 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4633 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4634 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4635 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4636 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4637 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4638 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4639 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4640 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4641 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4642 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4643 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4644 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4645 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4646 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4647 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4648 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4649 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4650 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4651 VM_gecko_create,                                        // #487 float gecko_create( string name )
4652 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4653 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4654 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4655 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4656 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4657 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4658 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4659 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4660 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4661 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4662 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4663 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4664 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4665 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4666 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4667 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4668 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4669 NULL,                                                   // #505
4670 NULL,                                                   // #506
4671 NULL,                                                   // #507
4672 NULL,                                                   // #508
4673 NULL,                                                   // #509
4674 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4675 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4676 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4677 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4678 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4679 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4680 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4681 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4682 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4683 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4684 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4685 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4686 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4687 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4688 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4689 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4690 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4691 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4692 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4693 VM_loadfromdata,                                // #529
4694 VM_loadfromfile,                                // #530
4695 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4696 VM_log,                                                 // #532
4697 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4698 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4699 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4700 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4701 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4702 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4703 NULL,                                                   // #539
4704 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4705 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4706 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4707 NULL,                                                   // #543
4708 NULL,                                                   // #544
4709 NULL,                                                   // #545
4710 NULL,                                                   // #546
4711 NULL,                                                   // #547
4712 NULL,                                                   // #548
4713 NULL,                                                   // #549
4714 NULL,                                                   // #550
4715 NULL,                                                   // #551
4716 NULL,                                                   // #552
4717 NULL,                                                   // #553
4718 NULL,                                                   // #554
4719 NULL,                                                   // #555
4720 NULL,                                                   // #556
4721 NULL,                                                   // #557
4722 NULL,                                                   // #558
4723 NULL,                                                   // #559
4724 NULL,                                                   // #560
4725 NULL,                                                   // #561
4726 NULL,                                                   // #562
4727 NULL,                                                   // #563
4728 NULL,                                                   // #564
4729 NULL,                                                   // #565
4730 NULL,                                                   // #566
4731 NULL,                                                   // #567
4732 NULL,                                                   // #568
4733 NULL,                                                   // #569
4734 NULL,                                                   // #570
4735 NULL,                                                   // #571
4736 NULL,                                                   // #572
4737 NULL,                                                   // #573
4738 NULL,                                                   // #574
4739 NULL,                                                   // #575
4740 NULL,                                                   // #576
4741 NULL,                                                   // #577
4742 NULL,                                                   // #578
4743 NULL,                                                   // #579
4744 NULL,                                                   // #580
4745 NULL,                                                   // #581
4746 NULL,                                                   // #582
4747 NULL,                                                   // #583
4748 NULL,                                                   // #584
4749 NULL,                                                   // #585
4750 NULL,                                                   // #586
4751 NULL,                                                   // #587
4752 NULL,                                                   // #588
4753 NULL,                                                   // #589
4754 NULL,                                                   // #590
4755 NULL,                                                   // #591
4756 NULL,                                                   // #592
4757 NULL,                                                   // #593
4758 NULL,                                                   // #594
4759 NULL,                                                   // #595
4760 NULL,                                                   // #596
4761 NULL,                                                   // #597
4762 NULL,                                                   // #598
4763 NULL,                                                   // #599
4764 NULL,                                                   // #600
4765 NULL,                                                   // #601
4766 NULL,                                                   // #602
4767 NULL,                                                   // #603
4768 NULL,                                                   // #604
4769 VM_callfunction,                                // #605
4770 VM_writetofile,                                 // #606
4771 VM_isfunction,                                  // #607
4772 NULL,                                                   // #608
4773 NULL,                                                   // #609
4774 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4775 NULL,                                                   // #611
4776 NULL,                                                   // #612
4777 VM_parseentitydata,                             // #613
4778 NULL,                                                   // #614
4779 NULL,                                                   // #615
4780 NULL,                                                   // #616
4781 NULL,                                                   // #617
4782 NULL,                                                   // #618
4783 NULL,                                                   // #619
4784 NULL,                                                   // #620
4785 NULL,                                                   // #621
4786 NULL,                                                   // #622
4787 NULL,                                                   // #623
4788 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4789 NULL,                                                   // #625
4790 NULL,                                                   // #626
4791 VM_sprintf,                     // #627 string sprintf(string format, ...)
4792 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4793 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4794 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4795 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4796 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4797 NULL,                                                   // #633
4798 NULL,                                                   // #634
4799 NULL,                                                   // #635
4800 NULL,                                                   // #636
4801 NULL,                                                   // #637
4802 VM_CL_RotateMoves,                                      // #638
4803 VM_digest_hex,                                          // #639
4804 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4805 NULL,                                                   // #641
4806 VM_coverage,                                            // #642
4807 NULL
4808 };
4809
4810 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4811
4812 void CLVM_init_cmd(prvm_prog_t *prog)
4813 {
4814         VM_Cmd_Init(prog);
4815         prog->polygonbegin_model = NULL;
4816         prog->polygonbegin_guess2d = 0;
4817 }
4818
4819 void CLVM_reset_cmd(prvm_prog_t *prog)
4820 {
4821         World_End(&cl.world);
4822         VM_Cmd_Reset(prog);
4823         prog->polygonbegin_model = NULL;
4824         prog->polygonbegin_guess2d = 0;
4825 }