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Fix client version of ambientsound
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         channel = CHAN_USER2ENGINE(channel);
223
224         if (!IS_CHAN(channel))
225         {
226                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
227                 return;
228         }
229
230         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
231         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 }
233
234 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
235 static void VM_CL_pointsound(prvm_prog_t *prog)
236 {
237         const char                      *sample;
238         float                           fvolume;
239         float                           attenuation;
240         vec3_t                          org;
241
242         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
243
244         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
245         sample = PRVM_G_STRING(OFS_PARM1);
246         fvolume = PRVM_G_FLOAT(OFS_PARM2);
247         attenuation = PRVM_G_FLOAT(OFS_PARM3);
248
249         if (fvolume < 0 || fvolume > 1)
250         {
251                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
252                 return;
253         }
254
255         if (attenuation < 0 || attenuation > 4)
256         {
257                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
258                 return;
259         }
260
261         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
262         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 }
264
265 // #14 entity() spawn
266 static void VM_CL_spawn (prvm_prog_t *prog)
267 {
268         prvm_edict_t *ed;
269         ed = PRVM_ED_Alloc(prog);
270         VM_RETURN_EDICT(ed);
271 }
272
273 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
274 {
275         VM_SetTraceGlobals(prog, trace);
276         PRVM_clientglobalfloat(trace_networkentity) = svent;
277 }
278
279 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
280 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
281
282 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
283 static void VM_CL_traceline (prvm_prog_t *prog)
284 {
285         vec3_t  v1, v2;
286         trace_t trace;
287         int             move, svent;
288         prvm_edict_t    *ent;
289
290 //      R_TimeReport("pretraceline");
291
292         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
293
294         prog->xfunction->builtinsprofile += 30;
295
296         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
297         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
298         move = (int)PRVM_G_FLOAT(OFS_PARM2);
299         ent = PRVM_G_EDICT(OFS_PARM3);
300
301         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
302                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303
304         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
305
306         CL_VM_SetTraceGlobals(prog, &trace, svent);
307 //      R_TimeReport("traceline");
308 }
309
310 /*
311 =================
312 VM_CL_tracebox
313
314 Used for use tracing and shot targeting
315 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
316 if the tryents flag is set.
317
318 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 =================
320 */
321 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
322 static void VM_CL_tracebox (prvm_prog_t *prog)
323 {
324         vec3_t  v1, v2, m1, m2;
325         trace_t trace;
326         int             move, svent;
327         prvm_edict_t    *ent;
328
329 //      R_TimeReport("pretracebox");
330         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
331
332         prog->xfunction->builtinsprofile += 30;
333
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
336         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
337         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
338         move = (int)PRVM_G_FLOAT(OFS_PARM4);
339         ent = PRVM_G_EDICT(OFS_PARM5);
340
341         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
342                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
343
344         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
345
346         CL_VM_SetTraceGlobals(prog, &trace, svent);
347 //      R_TimeReport("tracebox");
348 }
349
350 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
351 {
352         int i;
353         float gravity;
354         vec3_t start, end, mins, maxs, move;
355         vec3_t original_origin;
356         vec3_t original_velocity;
357         vec3_t original_angles;
358         vec3_t original_avelocity;
359         trace_t trace;
360
361         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
362         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
363         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
364         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
365
366         gravity = PRVM_clientedictfloat(tossent, gravity);
367         if (!gravity)
368                 gravity = 1.0f;
369         gravity *= cl.movevars_gravity * 0.05;
370
371         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
372         {
373                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
374                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
375                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
376                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
377                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
378                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
379                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
380                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
381                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
382
383                 if (trace.fraction < 1)
384                         break;
385         }
386
387         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
388         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
389         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
390         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
391
392         return trace;
393 }
394
395 static void VM_CL_tracetoss (prvm_prog_t *prog)
396 {
397         trace_t trace;
398         prvm_edict_t    *ent;
399         prvm_edict_t    *ignore;
400         int svent = 0;
401
402         prog->xfunction->builtinsprofile += 600;
403
404         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
405
406         ent = PRVM_G_EDICT(OFS_PARM0);
407         if (ent == prog->edicts)
408         {
409                 VM_Warning(prog, "tracetoss: can not use world entity\n");
410                 return;
411         }
412         ignore = PRVM_G_EDICT(OFS_PARM1);
413
414         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
415
416         CL_VM_SetTraceGlobals(prog, &trace, svent);
417 }
418
419
420 // #20 void(string s) precache_model
421 static void VM_CL_precache_model (prvm_prog_t *prog)
422 {
423         const char      *name;
424         int                     i;
425         dp_model_t              *m;
426
427         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
428
429         name = PRVM_G_STRING(OFS_PARM0);
430         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
431         {
432                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
433                 {
434                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
435                         return;
436                 }
437         }
438         PRVM_G_FLOAT(OFS_RETURN) = 0;
439         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440         if(m && m->loaded)
441         {
442                 for (i = 0;i < MAX_MODELS;i++)
443                 {
444                         if (!cl.csqc_model_precache[i])
445                         {
446                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
447                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
448                                 return;
449                         }
450                 }
451                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452                 return;
453         }
454         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 }
456
457 // #22 entity(vector org, float rad) findradius
458 static void VM_CL_findradius (prvm_prog_t *prog)
459 {
460         prvm_edict_t    *ent, *chain;
461         vec_t                   radius, radius2;
462         vec3_t                  org, eorg, mins, maxs;
463         int                             i, numtouchedicts;
464         static prvm_edict_t     *touchedicts[MAX_EDICTS];
465         int             chainfield;
466
467         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468
469         if(prog->argc == 3)
470                 chainfield = PRVM_G_INT(OFS_PARM2);
471         else
472                 chainfield = prog->fieldoffsets.chain;
473         if(chainfield < 0)
474                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
475
476         chain = (prvm_edict_t *)prog->edicts;
477
478         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
479         radius = PRVM_G_FLOAT(OFS_PARM1);
480         radius2 = radius * radius;
481
482         mins[0] = org[0] - (radius + 1);
483         mins[1] = org[1] - (radius + 1);
484         mins[2] = org[2] - (radius + 1);
485         maxs[0] = org[0] + (radius + 1);
486         maxs[1] = org[1] + (radius + 1);
487         maxs[2] = org[2] + (radius + 1);
488         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
489         if (numtouchedicts > MAX_EDICTS)
490         {
491                 // this never happens   //[515]: for what then ?
492                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
493                 numtouchedicts = MAX_EDICTS;
494         }
495         for (i = 0;i < numtouchedicts;i++)
496         {
497                 ent = touchedicts[i];
498                 // Quake did not return non-solid entities but darkplaces does
499                 // (note: this is the reason you can't blow up fallen zombies)
500                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
501                         continue;
502                 // LadyHavoc: compare against bounding box rather than center so it
503                 // doesn't miss large objects, and use DotProduct instead of Length
504                 // for a major speedup
505                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
506                 if (sv_gameplayfix_findradiusdistancetobox.integer)
507                 {
508                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
509                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
510                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511                 }
512                 else
513                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
514                 if (DotProduct(eorg, eorg) < radius2)
515                 {
516                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
517                         chain = ent;
518                 }
519         }
520
521         VM_RETURN_EDICT(chain);
522 }
523
524 // #34 float() droptofloor
525 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 {
527         prvm_edict_t            *ent;
528         vec3_t                          start, end, mins, maxs;
529         trace_t                         trace;
530
531         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
532
533         // assume failure if it returns early
534         PRVM_G_FLOAT(OFS_RETURN) = 0;
535
536         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
537         if (ent == prog->edicts)
538         {
539                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
540                 return;
541         }
542         if (ent->priv.server->free)
543         {
544                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
545                 return;
546         }
547
548         VectorCopy(PRVM_clientedictvector(ent, origin), start);
549         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
550         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
551         VectorCopy(PRVM_clientedictvector(ent, origin), end);
552         end[2] -= 256;
553
554         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
555
556         if (trace.fraction != 1)
557         {
558                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
559                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
560                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
561                 PRVM_G_FLOAT(OFS_RETURN) = 1;
562                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
563 //              ent->priv.server->suspendedinairflag = true;
564         }
565 }
566
567 // #35 void(float style, string value) lightstyle
568 static void VM_CL_lightstyle (prvm_prog_t *prog)
569 {
570         int                     i;
571         const char      *c;
572
573         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
574
575         i = (int)PRVM_G_FLOAT(OFS_PARM0);
576         c = PRVM_G_STRING(OFS_PARM1);
577         if (i >= cl.max_lightstyle)
578         {
579                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
580                 return;
581         }
582         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
583         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
584         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
585 }
586
587 // #40 float(entity e) checkbottom
588 static void VM_CL_checkbottom (prvm_prog_t *prog)
589 {
590         static int              cs_yes, cs_no;
591         prvm_edict_t    *ent;
592         vec3_t                  mins, maxs, start, stop;
593         trace_t                 trace;
594         int                             x, y;
595         float                   mid, bottom;
596
597         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
598         ent = PRVM_G_EDICT(OFS_PARM0);
599         PRVM_G_FLOAT(OFS_RETURN) = 0;
600
601         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
602         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
603
604 // if all of the points under the corners are solid world, don't bother
605 // with the tougher checks
606 // the corners must be within 16 of the midpoint
607         start[2] = mins[2] - 1;
608         for     (x=0 ; x<=1 ; x++)
609                 for     (y=0 ; y<=1 ; y++)
610                 {
611                         start[0] = x ? maxs[0] : mins[0];
612                         start[1] = y ? maxs[1] : mins[1];
613                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
614                                 goto realcheck;
615                 }
616
617         cs_yes++;
618         PRVM_G_FLOAT(OFS_RETURN) = true;
619         return;         // we got out easy
620
621 realcheck:
622         cs_no++;
623 //
624 // check it for real...
625 //
626         start[2] = mins[2];
627
628 // the midpoint must be within 16 of the bottom
629         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
630         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
631         stop[2] = start[2] - 2*sv_stepheight.value;
632         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
633
634         if (trace.fraction == 1.0)
635                 return;
636
637         mid = bottom = trace.endpos[2];
638
639 // the corners must be within 16 of the midpoint
640         for     (x=0 ; x<=1 ; x++)
641                 for     (y=0 ; y<=1 ; y++)
642                 {
643                         start[0] = stop[0] = x ? maxs[0] : mins[0];
644                         start[1] = stop[1] = y ? maxs[1] : mins[1];
645
646                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
647
648                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
649                                 bottom = trace.endpos[2];
650                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
651                                 return;
652                 }
653
654         cs_yes++;
655         PRVM_G_FLOAT(OFS_RETURN) = true;
656 }
657
658 // #41 float(vector v) pointcontents
659 static void VM_CL_pointcontents (prvm_prog_t *prog)
660 {
661         vec3_t point;
662         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
663         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
664         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
665 }
666
667 // #48 void(vector o, vector d, float color, float count) particle
668 static void VM_CL_particle (prvm_prog_t *prog)
669 {
670         vec3_t org, dir;
671         int             count;
672         unsigned char   color;
673         VM_SAFEPARMCOUNT(4, VM_CL_particle);
674
675         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
676         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
677         color = (int)PRVM_G_FLOAT(OFS_PARM2);
678         count = (int)PRVM_G_FLOAT(OFS_PARM3);
679         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
680 }
681
682 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
683 static void VM_CL_ambientsound (prvm_prog_t *prog)
684 {
685         vec3_t f;
686         sfx_t   *s;
687         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
688         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
689         s = S_FindName(PRVM_G_STRING(OFS_PARM1));
690         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
691 }
692
693 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
694 static void VM_CL_getlight (prvm_prog_t *prog)
695 {
696         vec3_t ambientcolor, diffusecolor, diffusenormal;
697         vec3_t p;
698         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
699
700         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
701
702         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
703         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
704         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
705         if (PRVM_clientglobalvector(getlight_ambient))
706                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
707         if (PRVM_clientglobalvector(getlight_diffuse))
708                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
709         if (PRVM_clientglobalvector(getlight_dir))
710                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
711 }
712
713 //============================================================================
714 //[515]: SCENE MANAGER builtins
715
716 extern cvar_t v_yshearing;
717 void CSQC_R_RecalcView (void)
718 {
719         extern matrix4x4_t viewmodelmatrix_nobob;
720         extern matrix4x4_t viewmodelmatrix_withbob;
721         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
722         if (v_yshearing.value > 0)
723                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
724         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
725         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
726         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
727 }
728
729 //#300 void() clearscene (EXT_CSQC)
730 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
731 {
732         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
733         // clear renderable entity and light lists
734         r_refdef.scene.numentities = 0;
735         r_refdef.scene.numlights = 0;
736         // restore the view settings to the values that VM_CL_UpdateView received from the client code
737         r_refdef.view = csqc_original_r_refdef_view;
738         // polygonbegin without draw2d arg has to guess
739         prog->polygonbegin_guess2d = false;
740         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
741         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
742         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
743         cl.csqc_vidvars.drawenginesbar = false;
744         cl.csqc_vidvars.drawcrosshair = false;
745         CSQC_R_RecalcView();
746         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
747         CL_MeshEntities_Scene_Clear();
748 }
749
750 //#301 void(float mask) addentities (EXT_CSQC)
751 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
752 {
753         double t = Sys_DirtyTime();
754         int                     i, drawmask;
755         prvm_edict_t *ed;
756         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
757         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
758         CSQC_RelinkAllEntities(drawmask);
759
760         PRVM_clientglobalfloat(time) = cl.time;
761         for(i=1;i<prog->num_edicts;i++)
762         {
763                 // so we can easily check if CSQC entity #edictnum is currently drawn
764                 cl.csqcrenderentities[i].entitynumber = 0;
765                 ed = &prog->edicts[i];
766                 if(ed->priv.required->free)
767                         continue;
768                 CSQC_Think(ed);
769                 if(ed->priv.required->free)
770                         continue;
771                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
772                 CSQC_Predraw(ed);
773                 if(ed->priv.required->free)
774                         continue;
775                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
776                         continue;
777                 CSQC_AddRenderEdict(ed, i);
778         }
779
780         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
781         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
782         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 }
784
785 //#302 void(entity ent) addentity (EXT_CSQC)
786 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
787 {
788         double t = Sys_DirtyTime();
789         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
790         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
791         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
792         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 }
794
795 //#303 float(float property, ...) setproperty (EXT_CSQC)
796 //#303 float(float property) getproperty
797 //#303 vector(float property) getpropertyvec
798 //#309 float(float property) getproperty
799 //#309 vector(float property) getpropertyvec
800 // VorteX: make this function be able to return previously set property if new value is not given
801 static void VM_CL_R_SetView (prvm_prog_t *prog)
802 {
803         int             c;
804         prvm_vec_t      *f;
805         float   k;
806
807         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
808
809         c = (int)PRVM_G_FLOAT(OFS_PARM0);
810
811         // return value?
812         if (prog->argc < 2)
813         {
814                 switch(c)
815                 {
816                 case VF_MIN:
817                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818                         break;
819                 case VF_MIN_X:
820                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821                         break;
822                 case VF_MIN_Y:
823                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824                         break;
825                 case VF_SIZE:
826                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827                         break;
828                 case VF_SIZE_X:
829                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830                         break;
831                 case VF_SIZE_Y:
832                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833                         break;
834                 case VF_VIEWPORT:
835                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836                         break;
837                 case VF_FOV:
838                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839                         break;
840                 case VF_FOVX:
841                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842                         break;
843                 case VF_FOVY:
844                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845                         break;
846                 case VF_ORIGIN:
847                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848                         break;
849                 case VF_ORIGIN_X:
850                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851                         break;
852                 case VF_ORIGIN_Y:
853                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854                         break;
855                 case VF_ORIGIN_Z:
856                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857                         break;
858                 case VF_ANGLES:
859                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860                         break;
861                 case VF_ANGLES_X:
862                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863                         break;
864                 case VF_ANGLES_Y:
865                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866                         break;
867                 case VF_ANGLES_Z:
868                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869                         break;
870                 case VF_DRAWWORLD:
871                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
872                         break;
873                 case VF_DRAWENGINESBAR:
874                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
875                         break;
876                 case VF_DRAWCROSSHAIR:
877                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
878                         break;
879                 case VF_CL_VIEWANGLES:
880                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
881                         break;
882                 case VF_CL_VIEWANGLES_X:
883                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
884                         break;
885                 case VF_CL_VIEWANGLES_Y:
886                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
887                         break;
888                 case VF_CL_VIEWANGLES_Z:
889                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890                         break;
891                 case VF_PERSPECTIVE:
892                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893                         break;
894                 case VF_CLEARSCREEN:
895                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896                         break;
897                 case VF_MAINVIEW:
898                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899                         break;
900                 case VF_FOG_DENSITY:
901                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902                         break;
903                 case VF_FOG_COLOR:
904                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
905                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
906                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907                         break;
908                 case VF_FOG_COLOR_R:
909                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910                         break;
911                 case VF_FOG_COLOR_G:
912                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913                         break;
914                 case VF_FOG_COLOR_B:
915                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916                         break;
917                 case VF_FOG_ALPHA:
918                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919                         break;
920                 case VF_FOG_START:
921                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922                         break;
923                 case VF_FOG_END:
924                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925                         break;
926                 case VF_FOG_HEIGHT:
927                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
928                         break;
929                 case VF_FOG_FADEDEPTH:
930                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
931                         break;
932                 case VF_MINFPS_QUALITY:
933                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934                         break;
935                 default:
936                         PRVM_G_FLOAT(OFS_RETURN) = 0;
937                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
938                         return;
939                 }
940                 return;
941         }
942
943         f = PRVM_G_VECTOR(OFS_PARM1);
944         k = PRVM_G_FLOAT(OFS_PARM1);
945         switch(c)
946         {
947         case VF_MIN:
948                 r_refdef.view.x = (int)(f[0]);
949                 r_refdef.view.y = (int)(f[1]);
950                 DrawQ_RecalcView();
951                 break;
952         case VF_MIN_X:
953                 r_refdef.view.x = (int)(k);
954                 DrawQ_RecalcView();
955                 break;
956         case VF_MIN_Y:
957                 r_refdef.view.y = (int)(k);
958                 DrawQ_RecalcView();
959                 break;
960         case VF_SIZE:
961                 r_refdef.view.width = (int)(f[0]);
962                 r_refdef.view.height = (int)(f[1]);
963                 DrawQ_RecalcView();
964                 break;
965         case VF_SIZE_X:
966                 r_refdef.view.width = (int)(k);
967                 DrawQ_RecalcView();
968                 break;
969         case VF_SIZE_Y:
970                 r_refdef.view.height = (int)(k);
971                 DrawQ_RecalcView();
972                 break;
973         case VF_VIEWPORT:
974                 r_refdef.view.x = (int)(f[0]);
975                 r_refdef.view.y = (int)(f[1]);
976                 f = PRVM_G_VECTOR(OFS_PARM2);
977                 r_refdef.view.width = (int)(f[0]);
978                 r_refdef.view.height = (int)(f[1]);
979                 DrawQ_RecalcView();
980                 break;
981         case VF_FOV:
982                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
983                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984                 break;
985         case VF_FOVX:
986                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987                 break;
988         case VF_FOVY:
989                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990                 break;
991         case VF_ORIGIN:
992                 VectorCopy(f, cl.csqc_vieworigin);
993                 CSQC_R_RecalcView();
994                 break;
995         case VF_ORIGIN_X:
996                 cl.csqc_vieworigin[0] = k;
997                 CSQC_R_RecalcView();
998                 break;
999         case VF_ORIGIN_Y:
1000                 cl.csqc_vieworigin[1] = k;
1001                 CSQC_R_RecalcView();
1002                 break;
1003         case VF_ORIGIN_Z:
1004                 cl.csqc_vieworigin[2] = k;
1005                 CSQC_R_RecalcView();
1006                 break;
1007         case VF_ANGLES:
1008                 VectorCopy(f, cl.csqc_viewangles);
1009                 CSQC_R_RecalcView();
1010                 break;
1011         case VF_ANGLES_X:
1012                 cl.csqc_viewangles[0] = k;
1013                 CSQC_R_RecalcView();
1014                 break;
1015         case VF_ANGLES_Y:
1016                 cl.csqc_viewangles[1] = k;
1017                 CSQC_R_RecalcView();
1018                 break;
1019         case VF_ANGLES_Z:
1020                 cl.csqc_viewangles[2] = k;
1021                 CSQC_R_RecalcView();
1022                 break;
1023         case VF_DRAWWORLD:
1024                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1025                 break;
1026         case VF_DRAWENGINESBAR:
1027                 cl.csqc_vidvars.drawenginesbar = k != 0;
1028                 break;
1029         case VF_DRAWCROSSHAIR:
1030                 cl.csqc_vidvars.drawcrosshair = k != 0;
1031                 break;
1032         case VF_CL_VIEWANGLES:
1033                 VectorCopy(f, cl.viewangles);
1034                 break;
1035         case VF_CL_VIEWANGLES_X:
1036                 cl.viewangles[0] = k;
1037                 break;
1038         case VF_CL_VIEWANGLES_Y:
1039                 cl.viewangles[1] = k;
1040                 break;
1041         case VF_CL_VIEWANGLES_Z:
1042                 cl.viewangles[2] = k;
1043                 break;
1044         case VF_PERSPECTIVE:
1045                 r_refdef.view.useperspective = k != 0;
1046                 break;
1047         case VF_CLEARSCREEN:
1048                 r_refdef.view.isoverlay = !k;
1049                 break;
1050         case VF_MAINVIEW:
1051                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1052                 break;
1053         case VF_FOG_DENSITY:
1054                 r_refdef.fog_density = k;
1055                 break;
1056         case VF_FOG_COLOR:
1057                 r_refdef.fog_red = f[0];
1058                 r_refdef.fog_green = f[1];
1059                 r_refdef.fog_blue = f[2];
1060                 break;
1061         case VF_FOG_COLOR_R:
1062                 r_refdef.fog_red = k;
1063                 break;
1064         case VF_FOG_COLOR_G:
1065                 r_refdef.fog_green = k;
1066                 break;
1067         case VF_FOG_COLOR_B:
1068                 r_refdef.fog_blue = k;
1069                 break;
1070         case VF_FOG_ALPHA:
1071                 r_refdef.fog_alpha = k;
1072                 break;
1073         case VF_FOG_START:
1074                 r_refdef.fog_start = k;
1075                 break;
1076         case VF_FOG_END:
1077                 r_refdef.fog_end = k;
1078                 break;
1079         case VF_FOG_HEIGHT:
1080                 r_refdef.fog_height = k;
1081                 break;
1082         case VF_FOG_FADEDEPTH:
1083                 r_refdef.fog_fadedepth = k;
1084                 break;
1085         case VF_MINFPS_QUALITY:
1086                 r_refdef.view.quality = k;
1087                 break;
1088         default:
1089                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1090                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091                 return;
1092         }
1093         PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 }
1095
1096 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1097 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1098 {
1099         double t = Sys_DirtyTime();
1100         vec3_t org;
1101         float radius = 300;
1102         vec3_t col;
1103         int style = -1;
1104         const char *cubemapname = NULL;
1105         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1106         float coronaintensity = 1;
1107         float coronasizescale = 0.25;
1108         qboolean castshadow = true;
1109         float ambientscale = 0;
1110         float diffusescale = 1;
1111         float specularscale = 1;
1112         matrix4x4_t matrix;
1113         vec3_t forward, left, up;
1114         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1115
1116         // if we've run out of dlights, just return
1117         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118                 return;
1119
1120         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1121         radius = PRVM_G_FLOAT(OFS_PARM1);
1122         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1123         if (prog->argc >= 4)
1124         {
1125                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1126                 if (style >= MAX_LIGHTSTYLES)
1127                 {
1128                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1129                         style = -1;
1130                 }
1131         }
1132         if (prog->argc >= 5)
1133                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1134         if (prog->argc >= 6)
1135                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1136         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1137         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1138
1139         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1140         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1141         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1142         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1143
1144         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1145         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1146         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1147         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 }
1149
1150 //============================================================================
1151
1152 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1153 static void VM_CL_unproject (prvm_prog_t *prog)
1154 {
1155         vec3_t f;
1156         vec3_t temp;
1157         vec3_t result;
1158
1159         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1160         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161         VectorSet(temp,
1162                 f[2],
1163                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1164                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1165         if(v_flipped.integer)
1166                 temp[1] = -temp[1];
1167         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1168         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 }
1170
1171 //#311 vector (vector v) cs_project (EXT_CSQC)
1172 static void VM_CL_project (prvm_prog_t *prog)
1173 {
1174         vec3_t f;
1175         vec3_t v;
1176         matrix4x4_t m;
1177
1178         VM_SAFEPARMCOUNT(1, VM_CL_project);
1179         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1180         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1181         Matrix4x4_Transform(&m, f, v);
1182         if(v_flipped.integer)
1183                 v[1] = -v[1];
1184         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1185                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1186                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187                 v[0]);
1188         // explanation:
1189         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1190         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 }
1192
1193 //#330 float(float stnum) getstatf (EXT_CSQC)
1194 static void VM_CL_getstatf (prvm_prog_t *prog)
1195 {
1196         int i;
1197         union
1198         {
1199                 float f;
1200                 int l;
1201         }dat;
1202         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1203         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1204         if(i < 0 || i >= MAX_CL_STATS)
1205         {
1206                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207                 return;
1208         }
1209         dat.l = cl.stats[i];
1210         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1211 }
1212
1213 //#331 float(float stnum) getstati (EXT_CSQC)
1214 static void VM_CL_getstati (prvm_prog_t *prog)
1215 {
1216         int i, index;
1217         int firstbit, bitcount;
1218
1219         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1220
1221         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222         if (prog->argc > 1)
1223         {
1224                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1225                 if (prog->argc > 2)
1226                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1227                 else
1228                         bitcount = 1;
1229         }
1230         else
1231         {
1232                 firstbit = 0;
1233                 bitcount = 32;
1234         }
1235
1236         if(index < 0 || index >= MAX_CL_STATS)
1237         {
1238                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239                 return;
1240         }
1241         i = cl.stats[index];
1242         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1243                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1244         PRVM_G_FLOAT(OFS_RETURN) = i;
1245 }
1246
1247 //#332 string(float firststnum) getstats (EXT_CSQC)
1248 static void VM_CL_getstats (prvm_prog_t *prog)
1249 {
1250         int i;
1251         char t[17];
1252         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1253         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1254         if(i < 0 || i > MAX_CL_STATS-4)
1255         {
1256                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1257                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258                 return;
1259         }
1260         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1261         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 }
1263
1264 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1265 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1266 {
1267         int                             i;
1268         prvm_edict_t    *t;
1269         struct model_s  *model;
1270
1271         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1272
1273         t = PRVM_G_EDICT(OFS_PARM0);
1274
1275         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1276
1277         PRVM_clientedictstring(t, model) = 0;
1278         PRVM_clientedictfloat(t, modelindex) = 0;
1279
1280         if (!i)
1281                 return;
1282
1283         model = CL_GetModelByIndex(i);
1284         if (!model)
1285         {
1286                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287                 return;
1288         }
1289         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1290         PRVM_clientedictfloat(t, modelindex) = i;
1291
1292         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293         if (model)
1294         {
1295                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296         }
1297         else
1298                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 }
1300
1301 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1302 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1303 {
1304         dp_model_t *model;
1305
1306         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1307
1308         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1309         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1310         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 }
1312
1313 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1314 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 {
1316         int                     i;
1317         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1318         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319         if (i == 0)
1320                 i = -1;
1321         PRVM_G_FLOAT(OFS_RETURN) = i;
1322 }
1323
1324 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1325 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 {
1327         int                             i;
1328         vec3_t                  start, end, velocity;
1329         prvm_edict_t    *t;
1330         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1331
1332         t = PRVM_G_EDICT(OFS_PARM0);
1333         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1336         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1337
1338         if (i < 0)
1339                 return;
1340         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 }
1342
1343 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1344 static void VM_CL_pointparticles (prvm_prog_t *prog)
1345 {
1346         int                     i;
1347         float n;
1348         vec3_t f, v;
1349         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1350         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1351         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1352         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1353         n = PRVM_G_FLOAT(OFS_PARM3);
1354         if (i < 0)
1355                 return;
1356         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 }
1358
1359 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1360 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 {
1362         int effectnum;
1363         // prvm_edict_t *own;
1364         vec3_t origin_from, origin_to, dir_from, dir_to;
1365         float count;
1366         int flags;
1367         qboolean istrail;
1368         float tintmins[4], tintmaxs[4], fade;
1369         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1370
1371         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372         if (effectnum < 0)
1373                 return;
1374         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1376         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1377         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1378         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1379         count = PRVM_G_FLOAT(OFS_PARM6);
1380         if(prog->argc >= 8)
1381                 flags = PRVM_G_FLOAT(OFS_PARM7);
1382         else
1383                 flags = 0;
1384
1385         Vector4Set(tintmins, 1, 1, 1, 1);
1386         Vector4Set(tintmaxs, 1, 1, 1, 1);
1387         fade = 1;
1388         istrail = false;
1389
1390         if(flags & 1) // read alpha
1391         {
1392                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1393                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1394         }
1395         if(flags & 2) // read color
1396         {
1397                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1398                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1399         }
1400         if(flags & 4) // read fade
1401         {
1402                 fade = PRVM_clientglobalfloat(particles_fade);
1403         }
1404         if(flags & 128) // draw as trail
1405         {
1406                 istrail = true;
1407         }
1408
1409         if (istrail)
1410                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1411         else
1412                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 }
1414
1415 //#531 void(float pause) setpause
1416 static void VM_CL_setpause(prvm_prog_t *prog)
1417 {
1418         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1419         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1420                 cl.csqc_paused = true;
1421         else
1422                 cl.csqc_paused = false;
1423 }
1424
1425 //#343 void(float usecursor) setcursormode (DP_CSQC)
1426 static void VM_CL_setcursormode (prvm_prog_t *prog)
1427 {
1428         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1429         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1430         cl_ignoremousemoves = 2;
1431 }
1432
1433 //#344 vector() getmousepos (DP_CSQC)
1434 static void VM_CL_getmousepos(prvm_prog_t *prog)
1435 {
1436         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1437
1438         if (key_consoleactive || key_dest != key_game)
1439                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1440         else if (cl.csqc_wantsmousemove)
1441                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1442         else
1443                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1444 }
1445
1446 //#345 float(float framenum) getinputstate (EXT_CSQC)
1447 static void VM_CL_getinputstate (prvm_prog_t *prog)
1448 {
1449         unsigned int i, frame;
1450         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1451         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1452         PRVM_G_FLOAT(OFS_RETURN) = false;
1453         for (i = 0;i < CL_MAX_USERCMDS;i++)
1454         {
1455                 if (cl.movecmd[i].sequence == frame)
1456                 {
1457                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1458                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1459                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1460                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1461                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1462                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1463                         // this probably shouldn't be here
1464                         if(cl.movecmd[i].crouch)
1465                         {
1466                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1467                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1468                         }
1469                         else
1470                         {
1471                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1472                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1473                         }
1474                         PRVM_G_FLOAT(OFS_RETURN) = true;
1475                 }
1476         }
1477 }
1478
1479 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1480 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1481 {
1482         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1483         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1484 }
1485
1486 //#347 void() runstandardplayerphysics (EXT_CSQC)
1487 #define PMF_JUMP_HELD 1 // matches FTEQW
1488 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1489 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1490 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1491 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1492 {
1493         cl_clientmovement_state_t s;
1494         prvm_edict_t *ent;
1495
1496         memset(&s, 0, sizeof(s));
1497
1498         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1499
1500         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1501         if(ent == prog->edicts)
1502         {
1503                 // deprecated use
1504                 s.self = NULL;
1505                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1506                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1507                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1508                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1509                 s.crouched = 0;
1510                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1511                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1512         }
1513         else
1514         {
1515                 // new use
1516                 s.self = ent;
1517                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1518                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1519                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1520                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1521                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1522                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1523                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1524         }
1525
1526         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1527         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1528         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1529         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1530         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1531         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1532         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1533         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1534
1535         CL_ClientMovement_PlayerMove_Frame(&s);
1536
1537         if(ent == prog->edicts)
1538         {
1539                 // deprecated use
1540                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1541                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1542                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1543                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1544         }
1545         else
1546         {
1547                 // new use
1548                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1549                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1550                 PRVM_clientedictfloat(ent, pmove_flags) =
1551                         (s.crouched ? PMF_DUCKED : 0) |
1552                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1553                         (s.onground ? PMF_ONGROUND : 0);
1554         }
1555 }
1556
1557 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1558 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1559 {
1560         int                     i;
1561         char            t[128];
1562         const char      *c;
1563
1564         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1565
1566         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1567         c = PRVM_G_STRING(OFS_PARM1);
1568         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1569         Sbar_SortFrags();
1570
1571         if (i < 0)
1572                 i = Sbar_GetSortedPlayerIndex(-1-i);
1573         if(i < 0 || i >= cl.maxclients)
1574                 return;
1575
1576         t[0] = 0;
1577
1578         if(!strcasecmp(c, "name"))
1579                 strlcpy(t, cl.scores[i].name, sizeof(t));
1580         else
1581                 if(!strcasecmp(c, "frags"))
1582                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1583         else
1584                 if(!strcasecmp(c, "ping"))
1585                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1586         else
1587                 if(!strcasecmp(c, "pl"))
1588                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1589         else
1590                 if(!strcasecmp(c, "movementloss"))
1591                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1592         else
1593                 if(!strcasecmp(c, "entertime"))
1594                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1595         else
1596                 if(!strcasecmp(c, "colors"))
1597                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1598         else
1599                 if(!strcasecmp(c, "topcolor"))
1600                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1601         else
1602                 if(!strcasecmp(c, "bottomcolor"))
1603                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1604         else
1605                 if(!strcasecmp(c, "viewentity"))
1606                         dpsnprintf(t, sizeof(t), "%i", i+1);
1607         if(!t[0])
1608                 return;
1609         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1610 }
1611
1612 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1613 static void VM_CL_setlistener (prvm_prog_t *prog)
1614 {
1615         vec3_t origin, forward, left, up;
1616         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1617         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1618         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1619         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1620         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1621         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1622         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1623 }
1624
1625 //#352 void(string cmdname) registercommand (EXT_CSQC)
1626 static void VM_CL_registercmd (prvm_prog_t *prog)
1627 {
1628         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1629         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1630                 Cmd_AddCommand(CMD_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1631 }
1632
1633 //#360 float() readbyte (EXT_CSQC)
1634 static void VM_CL_ReadByte (prvm_prog_t *prog)
1635 {
1636         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1637         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1638 }
1639
1640 //#361 float() readchar (EXT_CSQC)
1641 static void VM_CL_ReadChar (prvm_prog_t *prog)
1642 {
1643         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1644         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1645 }
1646
1647 //#362 float() readshort (EXT_CSQC)
1648 static void VM_CL_ReadShort (prvm_prog_t *prog)
1649 {
1650         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1651         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1652 }
1653
1654 //#363 float() readlong (EXT_CSQC)
1655 static void VM_CL_ReadLong (prvm_prog_t *prog)
1656 {
1657         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1658         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1659 }
1660
1661 //#364 float() readcoord (EXT_CSQC)
1662 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1663 {
1664         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1665         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1666 }
1667
1668 //#365 float() readangle (EXT_CSQC)
1669 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1670 {
1671         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1672         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1673 }
1674
1675 //#366 string() readstring (EXT_CSQC)
1676 static void VM_CL_ReadString (prvm_prog_t *prog)
1677 {
1678         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1679         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1680 }
1681
1682 //#367 float() readfloat (EXT_CSQC)
1683 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1684 {
1685         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1686         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1687 }
1688
1689 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1690 extern cvar_t cl_readpicture_force;
1691 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1692 {
1693         const char *name;
1694         unsigned char *data;
1695         unsigned char *buf;
1696         unsigned short size;
1697         int i;
1698         cachepic_t *pic;
1699
1700         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1701
1702         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1703         size = (unsigned short) MSG_ReadShort(&cl_message);
1704
1705         // check if a texture of that name exists
1706         // if yes, it is used and the data is discarded
1707         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1708
1709         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1710
1711         if(size)
1712         {
1713                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1714                 {
1715                         // texture found and loaded
1716                         // skip over the jpeg as we don't need it
1717                         for(i = 0; i < size; ++i)
1718                                 (void) MSG_ReadByte(&cl_message);
1719                 }
1720                 else
1721                 {
1722                         // texture not found
1723                         // use the attached jpeg as texture
1724                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1725                         MSG_ReadBytes(&cl_message, size, buf);
1726                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1727                         Mem_Free(buf);
1728                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1729                         Mem_Free(data);
1730                 }
1731         }
1732
1733         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1734 }
1735
1736 //////////////////////////////////////////////////////////
1737
1738 static void VM_CL_makestatic (prvm_prog_t *prog)
1739 {
1740         prvm_edict_t *ent;
1741
1742         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1743
1744         ent = PRVM_G_EDICT(OFS_PARM0);
1745         if (ent == prog->edicts)
1746         {
1747                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1748                 return;
1749         }
1750         if (ent->priv.server->free)
1751         {
1752                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1753                 return;
1754         }
1755
1756         if (cl.num_static_entities < cl.max_static_entities)
1757         {
1758                 int renderflags;
1759                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1760
1761                 // copy it to the current state
1762                 memset(staticent, 0, sizeof(*staticent));
1763                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1764                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1765                 staticent->render.framegroupblend[0].lerp = 1;
1766                 // make torchs play out of sync
1767                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1768                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1769                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1770                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1771                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1772                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1773                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1774
1775                 // sanitize values
1776                 if (!staticent->render.alpha)
1777                         staticent->render.alpha = 1.0f;
1778                 if (!staticent->render.scale)
1779                         staticent->render.scale = 1.0f;
1780                 if (!VectorLength2(staticent->render.colormod))
1781                         VectorSet(staticent->render.colormod, 1, 1, 1);
1782                 if (!VectorLength2(staticent->render.glowmod))
1783                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1784
1785                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1786                 if (renderflags & RF_USEAXIS)
1787                 {
1788                         vec3_t forward, left, up, origin;
1789                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1790                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1791                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1792                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1793                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1794                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1795                 }
1796                 else
1797                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1798
1799                 // either fullbright or lit
1800                 if(!r_fullbright.integer)
1801                 {
1802                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1803                                 staticent->render.flags |= RENDER_LIGHT;
1804                 }
1805                 // turn off shadows from transparent objects
1806                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1807                         staticent->render.flags |= RENDER_SHADOW;
1808                 if (staticent->render.effects & EF_NODEPTHTEST)
1809                         staticent->render.flags |= RENDER_NODEPTHTEST;
1810                 if (staticent->render.effects & EF_ADDITIVE)
1811                         staticent->render.flags |= RENDER_ADDITIVE;
1812                 if (staticent->render.effects & EF_DOUBLESIDED)
1813                         staticent->render.flags |= RENDER_DOUBLESIDED;
1814
1815                 staticent->render.allowdecals = true;
1816                 CL_UpdateRenderEntity(&staticent->render);
1817         }
1818         else
1819                 Con_Printf("Too many static entities");
1820
1821 // throw the entity away now
1822         PRVM_ED_Free(prog, ent);
1823 }
1824
1825 //=================================================================//
1826
1827 /*
1828 =================
1829 VM_CL_copyentity
1830
1831 copies data from one entity to another
1832
1833 copyentity(src, dst)
1834 =================
1835 */
1836 static void VM_CL_copyentity (prvm_prog_t *prog)
1837 {
1838         prvm_edict_t *in, *out;
1839         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1840         in = PRVM_G_EDICT(OFS_PARM0);
1841         if (in == prog->edicts)
1842         {
1843                 VM_Warning(prog, "copyentity: can not read world entity\n");
1844                 return;
1845         }
1846         if (in->priv.server->free)
1847         {
1848                 VM_Warning(prog, "copyentity: can not read free entity\n");
1849                 return;
1850         }
1851         out = PRVM_G_EDICT(OFS_PARM1);
1852         if (out == prog->edicts)
1853         {
1854                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1855                 return;
1856         }
1857         if (out->priv.server->free)
1858         {
1859                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1860                 return;
1861         }
1862         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1863
1864         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1865                 return;
1866         CL_LinkEdict(out);
1867 }
1868
1869 //=================================================================//
1870
1871 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1872 static void VM_CL_effect (prvm_prog_t *prog)
1873 {
1874 #if 1
1875         Con_Warnf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1876 #else
1877         vec3_t org;
1878         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1879         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1880         CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1881 #endif
1882 }
1883
1884 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1885 static void VM_CL_te_blood (prvm_prog_t *prog)
1886 {
1887         vec3_t pos, vel, pos2;
1888         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1889         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1890                 return;
1891         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1892         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1893         CL_FindNonSolidLocation(pos, pos2, 4);
1894         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1895 }
1896
1897 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1898 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1899 {
1900         vec_t speed;
1901         vec3_t mincorner, maxcorner, vel1, vel2;
1902         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1903         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1904                 return;
1905         speed = PRVM_G_FLOAT(OFS_PARM2);
1906         vel1[0] = -speed;
1907         vel1[1] = -speed;
1908         vel1[2] = -speed;
1909         vel2[0] = speed;
1910         vel2[1] = speed;
1911         vel2[2] = speed;
1912         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1913         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1914         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1915 }
1916
1917 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1918 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1919 {
1920         vec3_t          pos;
1921         vec3_t          pos2;
1922         matrix4x4_t     tempmatrix;
1923         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1924         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1925         CL_FindNonSolidLocation(pos, pos2, 10);
1926         CL_ParticleExplosion(pos2);
1927         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1928         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1929 }
1930
1931 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1932 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1933 {
1934         vec3_t mincorner, maxcorner, vel;
1935         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1936         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1937         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1938         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1939         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1940 }
1941
1942 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1943 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1944 {
1945         vec3_t mincorner, maxcorner, vel;
1946         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1947         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1948         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1949         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1950         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1951 }
1952
1953 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1954 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1955 {
1956         vec3_t mincorner, maxcorner, vel;
1957         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1958         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1959         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1960         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1961         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1962 }
1963
1964 // #411 void(vector org, vector vel, float howmany) te_spark
1965 static void VM_CL_te_spark (prvm_prog_t *prog)
1966 {
1967         vec3_t pos, pos2, vel;
1968         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1969
1970         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1971         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1972         CL_FindNonSolidLocation(pos, pos2, 4);
1973         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1974 }
1975
1976 extern cvar_t cl_sound_ric_gunshot;
1977 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1978 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1979 {
1980         vec3_t          pos, pos2;
1981         int                     rnd;
1982         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1983
1984         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1985         CL_FindNonSolidLocation(pos, pos2, 4);
1986         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1987         if(cl_sound_ric_gunshot.integer >= 2)
1988         {
1989                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1990                 else
1991                 {
1992                         rnd = rand() & 3;
1993                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1994                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1995                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1996                 }
1997         }
1998 }
1999
2000 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2001 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2002 {
2003         vec3_t          pos, pos2;
2004         int                     rnd;
2005         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2006
2007         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2008         CL_FindNonSolidLocation(pos, pos2, 4);
2009         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2010         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2011         else
2012         {
2013                 rnd = rand() & 3;
2014                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2015                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2016                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2017         }
2018 }
2019
2020 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2021 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2022 {
2023         vec3_t          pos, pos2;
2024         int                     rnd;
2025         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2026
2027         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2028         CL_FindNonSolidLocation(pos, pos2, 4);
2029         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2030         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2031         else
2032         {
2033                 rnd = rand() & 3;
2034                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2035                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2036                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2037         }
2038 }
2039
2040 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2041 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2042 {
2043         vec3_t          pos, pos2;
2044         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2045
2046         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2047         CL_FindNonSolidLocation(pos, pos2, 10);
2048         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2049         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2050 }
2051
2052 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2053 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2054 {
2055         vec3_t          pos, pos2;
2056         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2057
2058         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2059         CL_FindNonSolidLocation(pos, pos2, 10);
2060         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2061 }
2062
2063 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2064 static void VM_CL_te_customflash (prvm_prog_t *prog)
2065 {
2066         vec3_t          pos, pos2;
2067         matrix4x4_t     tempmatrix;
2068         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2069
2070         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2071         CL_FindNonSolidLocation(pos, pos2, 4);
2072         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2073         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2074 }
2075
2076 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2077 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2078 {
2079         vec3_t          pos, pos2;
2080         int                     rnd;
2081         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2082
2083         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2084         CL_FindNonSolidLocation(pos, pos2, 4);
2085         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2086         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2087         {
2088                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2089                 else
2090                 {
2091                         rnd = rand() & 3;
2092                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2093                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2094                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2095                 }
2096         }
2097 }
2098
2099 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2100 static void VM_CL_te_spike (prvm_prog_t *prog)
2101 {
2102         vec3_t          pos, pos2;
2103         int                     rnd;
2104         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2105
2106         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2107         CL_FindNonSolidLocation(pos, pos2, 4);
2108         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2109         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2110         else
2111         {
2112                 rnd = rand() & 3;
2113                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2114                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2115                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2116         }
2117 }
2118
2119 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2120 static void VM_CL_te_superspike (prvm_prog_t *prog)
2121 {
2122         vec3_t          pos, pos2;
2123         int                     rnd;
2124         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2125
2126         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2127         CL_FindNonSolidLocation(pos, pos2, 4);
2128         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2129         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2130         else
2131         {
2132                 rnd = rand() & 3;
2133                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2134                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2135                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2136         }
2137 }
2138
2139 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2140 static void VM_CL_te_explosion (prvm_prog_t *prog)
2141 {
2142         vec3_t          pos, pos2;
2143         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2144
2145         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2146         CL_FindNonSolidLocation(pos, pos2, 10);
2147         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2148         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2149 }
2150
2151 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2152 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2153 {
2154         vec3_t          pos, pos2;
2155         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2156
2157         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2158         CL_FindNonSolidLocation(pos, pos2, 10);
2159         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2160         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2161 }
2162
2163 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2164 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2165 {
2166         vec3_t          pos, pos2;
2167         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2168
2169         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2170         CL_FindNonSolidLocation(pos, pos2, 4);
2171         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2172         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2173 }
2174
2175 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2176 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2177 {
2178         vec3_t          pos, pos2;
2179         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2180
2181         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2182         CL_FindNonSolidLocation(pos, pos2, 4);
2183         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2184         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2185 }
2186
2187 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2188 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2189 {
2190         vec3_t          pos;
2191         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2192         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2193         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2194 }
2195
2196 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2197 static void VM_CL_te_teleport (prvm_prog_t *prog)
2198 {
2199         vec3_t          pos;
2200         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2201         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2202         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2203 }
2204
2205 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2206 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2207 {
2208         vec3_t          pos, pos2, color;
2209         matrix4x4_t     tempmatrix;
2210         int                     colorStart, colorLength;
2211         unsigned char           *tempcolor;
2212         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2213
2214         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2215         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2216         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2217         CL_FindNonSolidLocation(pos, pos2, 10);
2218         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2219         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2220         color[0] = tempcolor[0] * (2.0f / 255.0f);
2221         color[1] = tempcolor[1] * (2.0f / 255.0f);
2222         color[2] = tempcolor[2] * (2.0f / 255.0f);
2223         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2224         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2225         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2226 }
2227
2228
2229 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2230 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2231 {
2232         vec3_t          start, end;
2233         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2234         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2235         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2236         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2237 }
2238
2239 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2240 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2241 {
2242         vec3_t          start, end;
2243         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2244         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2245         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2246         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2247 }
2248
2249 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2250 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2251 {
2252         vec3_t          start, end;
2253         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2254         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2255         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2256         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2257 }
2258
2259 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2260 static void VM_CL_te_beam (prvm_prog_t *prog)
2261 {
2262         vec3_t          start, end;
2263         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2264         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2265         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2266         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2267 }
2268
2269 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2270 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2271 {
2272         vec3_t          pos, pos2;
2273         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2274
2275         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2276         CL_FindNonSolidLocation(pos, pos2, 4);
2277         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2278 }
2279
2280 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2281 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2282 {
2283         vec3_t          pos, pos2, vel;
2284         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2285         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2286                 return;
2287         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2288         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2289         CL_FindNonSolidLocation(pos, pos2, 4);
2290         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2291 }
2292
2293
2294 // #443 void(entity e, entity tagentity, string tagname) setattachment
2295 static void VM_CL_setattachment (prvm_prog_t *prog)
2296 {
2297         prvm_edict_t *e;
2298         prvm_edict_t *tagentity;
2299         const char *tagname;
2300         int modelindex;
2301         int tagindex;
2302         dp_model_t *model;
2303         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2304
2305         e = PRVM_G_EDICT(OFS_PARM0);
2306         tagentity = PRVM_G_EDICT(OFS_PARM1);
2307         tagname = PRVM_G_STRING(OFS_PARM2);
2308
2309         if (e == prog->edicts)
2310         {
2311                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2312                 return;
2313         }
2314         if (e->priv.server->free)
2315         {
2316                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2317                 return;
2318         }
2319
2320         if (tagentity == NULL)
2321                 tagentity = prog->edicts;
2322
2323         tagindex = 0;
2324         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2325         {
2326                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2327                 model = CL_GetModelByIndex(modelindex);
2328                 if (model)
2329                 {
2330                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2331                         if (tagindex == 0)
2332                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2333                 }
2334                 else
2335                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2336         }
2337
2338         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2339         PRVM_clientedictfloat(e, tag_index) = tagindex;
2340 }
2341
2342 /////////////////////////////////////////
2343 // DP_MD3_TAGINFO extension coded by VorteX
2344
2345 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2346 {
2347         dp_model_t *model = CL_GetModelFromEdict(e);
2348         if (model)
2349                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2350         else
2351                 return -1;
2352 }
2353
2354 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2355 {
2356         int r;
2357         dp_model_t *model;
2358
2359         *tagname = NULL;
2360         *parentindex = 0;
2361         Matrix4x4_CreateIdentity(tag_localmatrix);
2362
2363         if (tagindex >= 0
2364          && (model = CL_GetModelFromEdict(e))
2365          && model->animscenes)
2366         {
2367                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2368
2369                 if(!r) // success?
2370                         *parentindex += 1;
2371
2372                 return r;
2373         }
2374
2375         return 1;
2376 }
2377
2378 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2379 {
2380         dp_model_t *model;
2381         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2382                 return -1;
2383         return 1;
2384 }
2385
2386 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2387 {
2388         float scale;
2389         float pitchsign = 1;
2390
2391         scale = PRVM_clientedictfloat(ent, scale);
2392         if (!scale)
2393                 scale = 1.0f;
2394
2395         if(viewmatrix)
2396                 *out = r_refdef.view.matrix;
2397         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2398         {
2399                 vec3_t forward;
2400                 vec3_t left;
2401                 vec3_t up;
2402                 vec3_t origin;
2403                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2404                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2405                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2406                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2407                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2408         }
2409         else
2410         {
2411                 pitchsign = CL_GetPitchSign(prog, ent);
2412                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2413         }
2414 }
2415
2416 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2417 {
2418         dp_model_t *model;
2419         if (tagindex >= 0
2420          && (model = CL_GetModelFromEdict(ent))
2421          && model->animscenes)
2422         {
2423                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2424                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2425                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2426                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2427         }
2428         *out = identitymatrix;
2429         return 0;
2430 }
2431
2432 // Warnings/errors code:
2433 // 0 - normal (everything all-right)
2434 // 1 - world entity
2435 // 2 - free entity
2436 // 3 - null or non-precached model
2437 // 4 - no tags with requested index
2438 // 5 - runaway loop at attachment chain
2439 extern cvar_t cl_bob;
2440 extern cvar_t cl_bobcycle;
2441 extern cvar_t cl_bobup;
2442 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2443 {
2444         int ret;
2445         int attachloop;
2446         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2447         dp_model_t *model;
2448         vec3_t shadingorigin;
2449
2450         *out = identitymatrix; // warnings and errors return identical matrix
2451
2452         if (ent == prog->edicts)
2453                 return 1;
2454         if (ent->priv.server->free)
2455                 return 2;
2456
2457         model = CL_GetModelFromEdict(ent);
2458         if(!model)
2459                 return 3;
2460
2461         tagmatrix = identitymatrix;
2462         attachloop = 0;
2463         for(;;)
2464         {
2465                 if(attachloop >= 256)
2466                         return 5;
2467                 // apply transformation by child's tagindex on parent entity and then
2468                 // by parent entity itself
2469                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2470                 if(ret && attachloop == 0)
2471                         return ret;
2472                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2473                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2474                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2475                 // next iteration we process the parent entity
2476                 if (PRVM_clientedictedict(ent, tag_entity))
2477                 {
2478                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2479                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2480                 }
2481                 else
2482                         break;
2483                 attachloop++;
2484         }
2485
2486         // RENDER_VIEWMODEL magic
2487         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2488         {
2489                 Matrix4x4_Copy(&tagmatrix, out);
2490
2491                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2492                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2493
2494                 /*
2495                 // Cl_bob, ported from rendering code
2496                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2497                 {
2498                         double bob, cycle;
2499                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2500                         // should be done in QC on the server, but oh well, quake is quake)
2501                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2502                         // degrees (which allows lengthening or squishing the peak or valley)
2503                         cycle = cl.time/cl_bobcycle.value;
2504                         cycle -= (int)cycle;
2505                         if (cycle < cl_bobup.value)
2506                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2507                         else
2508                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2509                         // bob is proportional to velocity in the xy plane
2510                         // (don't count Z, or jumping messes it up)
2511                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2512                         bob = bob*0.3 + bob*0.7*cycle;
2513                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2514                 }
2515                 */
2516
2517                 // return the origin of the view
2518                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2519         }
2520         else
2521         {
2522                 // return the origin of the root entity in the chain
2523                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2524         }
2525         if (returnshadingorigin)
2526                 VectorCopy(shadingorigin, returnshadingorigin);
2527         return 0;
2528 }
2529
2530 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2531 static void VM_CL_gettagindex (prvm_prog_t *prog)
2532 {
2533         prvm_edict_t *ent;
2534         const char *tag_name;
2535         int tag_index;
2536
2537         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2538
2539         ent = PRVM_G_EDICT(OFS_PARM0);
2540         tag_name = PRVM_G_STRING(OFS_PARM1);
2541         if (ent == prog->edicts)
2542         {
2543                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2544                 return;
2545         }
2546         if (ent->priv.server->free)
2547         {
2548                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2549                 return;
2550         }
2551
2552         tag_index = 0;
2553         if (!CL_GetModelFromEdict(ent))
2554                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2555         else
2556         {
2557                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2558                 if (tag_index == 0)
2559                         if(developer_extra.integer)
2560                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2561         }
2562         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2563 }
2564
2565 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2566 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2567 {
2568         prvm_edict_t *e;
2569         int tagindex;
2570         matrix4x4_t tag_matrix;
2571         matrix4x4_t tag_localmatrix;
2572         int parentindex;
2573         const char *tagname;
2574         int returncode;
2575         vec3_t forward, left, up, origin;
2576         const dp_model_t *model;
2577
2578         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2579
2580         e = PRVM_G_EDICT(OFS_PARM0);
2581         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2582         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2583         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2584         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2585         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2586         VectorCopy(up, PRVM_clientglobalvector(v_up));
2587         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2588         model = CL_GetModelFromEdict(e);
2589         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2590         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2591         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2592         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2593         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2594
2595         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2596         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2597         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2598         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2599         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2600         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2601
2602         switch(returncode)
2603         {
2604                 case 1:
2605                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2606                         break;
2607                 case 2:
2608                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2609                         break;
2610                 case 3:
2611                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2612                         break;
2613                 case 4:
2614                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2615                         break;
2616                 case 5:
2617                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2618                         break;
2619         }
2620 }
2621
2622 //============================================================================
2623
2624 //====================
2625 // DP_CSQC_SPAWNPARTICLE
2626 // a QC hook to engine's CL_NewParticle
2627 //====================
2628
2629 // particle theme struct
2630 typedef struct vmparticletheme_s
2631 {
2632         unsigned short typeindex;
2633         qboolean initialized;
2634         pblend_t blendmode;
2635         porientation_t orientation;
2636         int color1;
2637         int color2;
2638         int tex;
2639         float size;
2640         float sizeincrease;
2641         float alpha;
2642         float alphafade;
2643         float gravity;
2644         float bounce;
2645         float airfriction;
2646         float liquidfriction;
2647         float originjitter;
2648         float velocityjitter;
2649         qboolean qualityreduction;
2650         float lifetime;
2651         float stretch;
2652         int staincolor1;
2653         int staincolor2;
2654         int staintex;
2655         float stainalpha;
2656         float stainsize;
2657         float delayspawn;
2658         float delaycollision;
2659         float angle;
2660         float spin;
2661 }vmparticletheme_t;
2662
2663 // particle spawner
2664 typedef struct vmparticlespawner_s
2665 {
2666         mempool_t                       *pool;
2667         qboolean                        initialized;
2668         qboolean                        verified;
2669         vmparticletheme_t       *themes;
2670         int                                     max_themes;
2671 }vmparticlespawner_t;
2672
2673 vmparticlespawner_t vmpartspawner;
2674
2675 // TODO: automatic max_themes grow
2676 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2677 {
2678         // bound max themes to not be an insane value
2679         if (maxthemes < 4)
2680                 maxthemes = 4;
2681         if (maxthemes > 2048)
2682                 maxthemes = 2048;
2683         // allocate and set up structure
2684         if (vmpartspawner.initialized) // reallocate
2685         {
2686                 Mem_FreePool(&vmpartspawner.pool);
2687                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2688         }
2689         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2690         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2691         vmpartspawner.max_themes = maxthemes;
2692         vmpartspawner.initialized = true;
2693         vmpartspawner.verified = true;
2694 }
2695
2696 // reset particle theme to default values
2697 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2698 {
2699         theme->initialized = true;
2700         theme->typeindex = pt_static;
2701         theme->blendmode = PBLEND_ADD;
2702         theme->orientation = PARTICLE_BILLBOARD;
2703         theme->color1 = 0x808080;
2704         theme->color2 = 0xFFFFFF;
2705         theme->tex = 63;
2706         theme->size = 2;
2707         theme->sizeincrease = 0;
2708         theme->alpha = 256;
2709         theme->alphafade = 512;
2710         theme->gravity = 0.0f;
2711         theme->bounce = 0.0f;
2712         theme->airfriction = 1.0f;
2713         theme->liquidfriction = 4.0f;
2714         theme->originjitter = 0.0f;
2715         theme->velocityjitter = 0.0f;
2716         theme->qualityreduction = false;
2717         theme->lifetime = 4;
2718         theme->stretch = 1;
2719         theme->staincolor1 = -1;
2720         theme->staincolor2 = -1;
2721         theme->staintex = -1;
2722         theme->delayspawn = 0.0f;
2723         theme->delaycollision = 0.0f;
2724         theme->angle = 0.0f;
2725         theme->spin = 0.0f;
2726 }
2727
2728 // particle theme -> QC globals
2729 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2730 {
2731         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2732         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2733         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2734         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2735         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2736         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2737         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2738         PRVM_clientglobalfloat(particle_size) = theme->size;
2739         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2740         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2741         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2742         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2743         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2744         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2745         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2746         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2747         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2748         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2749         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2750         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2751         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2752         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2753         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2754         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2755         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2756         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2757         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2758         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2759         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2760 }
2761
2762 // QC globals ->  particle theme
2763 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2764 {
2765         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2766         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2767         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2768         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2769         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2770         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2771         theme->size = PRVM_clientglobalfloat(particle_size);
2772         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2773         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2774         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2775         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2776         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2777         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2778         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2779         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2780         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2781         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2782         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2783         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2784         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2785         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2786         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2787         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2788         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2789         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2790         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2791         theme->angle = PRVM_clientglobalfloat(particle_angle);
2792         theme->spin = PRVM_clientglobalfloat(particle_spin);
2793 }
2794
2795 // init particle spawner interface
2796 // # float(float max_themes) initparticlespawner
2797 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2798 {
2799         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2800         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2801         vmpartspawner.themes[0].initialized = true;
2802         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2803         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2804 }
2805
2806 // void() resetparticle
2807 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2808 {
2809         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2810         if (vmpartspawner.verified == false)
2811         {
2812                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2813                 return;
2814         }
2815         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2816 }
2817
2818 // void(float themenum) particletheme
2819 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2820 {
2821         int themenum;
2822
2823         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2824         if (vmpartspawner.verified == false)
2825         {
2826                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2827                 return;
2828         }
2829         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2830         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2831         {
2832                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2833                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2834                 return;
2835         }
2836         if (vmpartspawner.themes[themenum].initialized == false)
2837         {
2838                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2839                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2840                 return;
2841         }
2842         // load particle theme into globals
2843         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2844 }
2845
2846 // float() saveparticletheme
2847 // void(float themenum) updateparticletheme
2848 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2849 {
2850         int themenum;
2851
2852         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2853         if (vmpartspawner.verified == false)
2854         {
2855                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2856                 return;
2857         }
2858         // allocate new theme, save it and return
2859         if (prog->argc < 1)
2860         {
2861                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2862                         if (vmpartspawner.themes[themenum].initialized == false)
2863                                 break;
2864                 if (themenum >= vmpartspawner.max_themes)
2865                 {
2866                         if (vmpartspawner.max_themes == 2048)
2867                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2868                         else
2869                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2870                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2871                         return;
2872                 }
2873                 vmpartspawner.themes[themenum].initialized = true;
2874                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2875                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2876                 return;
2877         }
2878         // update existing theme
2879         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2880         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2881         {
2882                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2883                 return;
2884         }
2885         vmpartspawner.themes[themenum].initialized = true;
2886         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2887 }
2888
2889 // void(float themenum) freeparticletheme
2890 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2891 {
2892         int themenum;
2893
2894         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2895         if (vmpartspawner.verified == false)
2896         {
2897                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2898                 return;
2899         }
2900         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2901         // check parms
2902         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2903         {
2904                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2905                 return;
2906         }
2907         if (vmpartspawner.themes[themenum].initialized == false)
2908         {
2909                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2910                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2911                 return;
2912         }
2913         // free theme
2914         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2915         vmpartspawner.themes[themenum].initialized = false;
2916 }
2917
2918 // float(vector org, vector dir, [float theme]) particle
2919 // returns 0 if failed, 1 if succesful
2920 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2921 {
2922         vec3_t org, dir;
2923         vmparticletheme_t *theme;
2924         particle_t *part;
2925         int themenum;
2926
2927         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
2928         if (vmpartspawner.verified == false)
2929         {
2930                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2931                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2932                 return;
2933         }
2934         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2935         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2936         
2937         if (prog->argc < 3) // global-set particle
2938         {
2939                 part = CL_NewParticle(org,
2940                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2941                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2942                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2943                         (int)PRVM_clientglobalfloat(particle_tex),
2944                         PRVM_clientglobalfloat(particle_size),
2945                         PRVM_clientglobalfloat(particle_sizeincrease),
2946                         PRVM_clientglobalfloat(particle_alpha)*256,
2947                         PRVM_clientglobalfloat(particle_alphafade)*256,
2948                         PRVM_clientglobalfloat(particle_gravity),
2949                         PRVM_clientglobalfloat(particle_bounce),
2950                         org[0],
2951                         org[1],
2952                         org[2],
2953                         dir[0],
2954                         dir[1],
2955                         dir[2],
2956                         PRVM_clientglobalfloat(particle_airfriction),
2957                         PRVM_clientglobalfloat(particle_liquidfriction),
2958                         PRVM_clientglobalfloat(particle_originjitter),
2959                         PRVM_clientglobalfloat(particle_velocityjitter),
2960                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2961                         PRVM_clientglobalfloat(particle_time),
2962                         PRVM_clientglobalfloat(particle_stretch),
2963                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2964                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2965                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2966                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2967                         (int)PRVM_clientglobalfloat(particle_staintex),
2968                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2969                         PRVM_clientglobalfloat(particle_stainsize),
2970                         PRVM_clientglobalfloat(particle_angle),
2971                         PRVM_clientglobalfloat(particle_spin),
2972                         NULL);
2973                 if (!part)
2974                 {
2975                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2976                         return;
2977                 }
2978                 if (PRVM_clientglobalfloat(particle_delayspawn))
2979                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2980                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2981                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2982         }
2983         else // quick themed particle
2984         {
2985                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2986                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2987                 {
2988                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2989                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2990                         return;
2991                 }
2992                 theme = &vmpartspawner.themes[themenum];
2993                 part = CL_NewParticle(org,
2994                         theme->typeindex,
2995                         theme->color1,
2996                         theme->color2,
2997                         theme->tex,
2998                         theme->size,
2999                         theme->sizeincrease,
3000                         theme->alpha,
3001                         theme->alphafade,
3002                         theme->gravity,
3003                         theme->bounce,
3004                         org[0],
3005                         org[1],
3006                         org[2],
3007                         dir[0],
3008                         dir[1],
3009                         dir[2],
3010                         theme->airfriction,
3011                         theme->liquidfriction,
3012                         theme->originjitter,
3013                         theme->velocityjitter,
3014                         theme->qualityreduction,
3015                         theme->lifetime,
3016                         theme->stretch,
3017                         theme->blendmode,
3018                         theme->orientation,
3019                         theme->staincolor1,
3020                         theme->staincolor2,
3021                         theme->staintex,
3022                         theme->stainalpha,
3023                         theme->stainsize,
3024                         theme->angle,
3025                         theme->spin,
3026                         NULL);
3027                 if (!part)
3028                 {
3029                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3030                         return;
3031                 }
3032                 if (theme->delayspawn)
3033                         part->delayedspawn = cl.time + theme->delayspawn;
3034                 //if (theme->delaycollision)
3035                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3036         }
3037         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3038 }
3039
3040 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3041 // returns 0 if failed, 1 if success
3042 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3043 {
3044         vec3_t org, dir;
3045         vmparticletheme_t *theme;
3046         particle_t *part;
3047         int themenum;
3048
3049         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3050         if (vmpartspawner.verified == false)
3051         {
3052                 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3053                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3054                 return;
3055         }
3056         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3057         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3058         if (prog->argc < 5) // global-set particle
3059                 part = CL_NewParticle(org,
3060                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3061                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3062                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3063                         (int)PRVM_clientglobalfloat(particle_tex),
3064                         PRVM_clientglobalfloat(particle_size),
3065                         PRVM_clientglobalfloat(particle_sizeincrease),
3066                         PRVM_clientglobalfloat(particle_alpha)*256,
3067                         PRVM_clientglobalfloat(particle_alphafade)*256,
3068                         PRVM_clientglobalfloat(particle_gravity),
3069                         PRVM_clientglobalfloat(particle_bounce),
3070                         org[0],
3071                         org[1],
3072                         org[2],
3073                         dir[0],
3074                         dir[1],
3075                         dir[2],
3076                         PRVM_clientglobalfloat(particle_airfriction),
3077                         PRVM_clientglobalfloat(particle_liquidfriction),
3078                         PRVM_clientglobalfloat(particle_originjitter),
3079                         PRVM_clientglobalfloat(particle_velocityjitter),
3080                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3081                         PRVM_clientglobalfloat(particle_time),
3082                         PRVM_clientglobalfloat(particle_stretch),
3083                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3084                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3085                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3086                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3087                         (int)PRVM_clientglobalfloat(particle_staintex),
3088                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3089                         PRVM_clientglobalfloat(particle_stainsize),
3090                         PRVM_clientglobalfloat(particle_angle),
3091                         PRVM_clientglobalfloat(particle_spin),
3092                         NULL);
3093         else // themed particle
3094         {
3095                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3096                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3097                 {
3098                         VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3099                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3100                         return;
3101                 }
3102                 theme = &vmpartspawner.themes[themenum];
3103                 part = CL_NewParticle(org,
3104                         theme->typeindex,
3105                         theme->color1,
3106                         theme->color2,
3107                         theme->tex,
3108                         theme->size,
3109                         theme->sizeincrease,
3110                         theme->alpha,
3111                         theme->alphafade,
3112                         theme->gravity,
3113                         theme->bounce,
3114                         org[0],
3115                         org[1],
3116                         org[2],
3117                         dir[0],
3118                         dir[1],
3119                         dir[2],
3120                         theme->airfriction,
3121                         theme->liquidfriction,
3122                         theme->originjitter,
3123                         theme->velocityjitter,
3124                         theme->qualityreduction,
3125                         theme->lifetime,
3126                         theme->stretch,
3127                         theme->blendmode,
3128                         theme->orientation,
3129                         theme->staincolor1,
3130                         theme->staincolor2,
3131                         theme->staintex,
3132                         theme->stainalpha,
3133                         theme->stainsize,
3134                         theme->angle,
3135                         theme->spin,
3136                         NULL);
3137         }
3138         if (!part) 
3139         { 
3140                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3141                 return; 
3142         }
3143         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3144         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3145         PRVM_G_FLOAT(OFS_RETURN) = 0;
3146 }
3147
3148 //====================
3149 //CSQC engine entities query
3150 //====================
3151
3152 // float(float entitynum, float whatfld) getentity;
3153 // vector(float entitynum, float whatfld) getentityvec;
3154 // querying engine-drawn entity
3155 // VorteX: currently it's only tested with whatfld = 1..7
3156 static void VM_CL_GetEntity (prvm_prog_t *prog)
3157 {
3158         int entnum, fieldnum;
3159         vec3_t forward, left, up, org;
3160         VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3161
3162         entnum = PRVM_G_FLOAT(OFS_PARM0);
3163         if (entnum < 0 || entnum >= cl.num_entities)
3164         {
3165                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3166                 return;
3167         }
3168         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3169         switch(fieldnum)
3170         {
3171                 case 0: // active state
3172                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3173                         break;
3174                 case 1: // origin
3175                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3176                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3177                         break; 
3178                 case 2: // forward
3179                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3180                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3181                         break;
3182                 case 3: // right
3183                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3184                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3185                         break;
3186                 case 4: // up
3187                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3188                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3189                         break;
3190                 case 5: // scale
3191                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3192                         break;  
3193                 case 6: // origin + v_forward, v_right, v_up
3194                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3195                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3196                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3197                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3198                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3199                         break;  
3200                 case 7: // alpha
3201                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3202                         break;  
3203                 case 8: // colormor
3204                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3205                         break;
3206                 case 9: // pants colormod
3207                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3208                         break;
3209                 case 10: // shirt colormod
3210                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3211                         break;
3212                 case 11: // skinnum
3213                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3214                         break;  
3215                 case 12: // mins
3216                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3217                         break;  
3218                 case 13: // maxs
3219                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3220                         break;  
3221                 case 14: // absmin
3222                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3223                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3224                         break;  
3225                 case 15: // absmax
3226                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3227                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3228                         break;
3229                 case 16: // light
3230                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3231                         break;  
3232                 default:
3233                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3234                         break;
3235         }
3236 }
3237
3238 //====================
3239 //QC POLYGON functions
3240 //====================
3241
3242 //#304 void() renderscene (EXT_CSQC)
3243 // moved that here to reset the polygons,
3244 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3245 // --blub
3246 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3247 {
3248         qboolean ismain = r_refdef.view.ismain;
3249         double t = Sys_DirtyTime();
3250         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3251
3252         // update the views
3253         if(ismain)
3254         {
3255                 // set the main view
3256                 csqc_main_r_refdef_view = r_refdef.view;
3257         }
3258
3259         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3260         CL_MeshEntities_Scene_FinalizeRenderEntity();
3261
3262         // we need to update any RENDER_VIEWMODEL entities at this point because
3263         // csqc supplies its own view matrix
3264         CL_UpdateViewEntities();
3265         CL_UpdateEntityShading();
3266
3267         // now draw stuff!
3268         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3269
3270         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3271         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3272         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3273
3274         // polygonbegin without draw2d arg has to guess
3275         prog->polygonbegin_guess2d = false;
3276
3277         // update the views
3278         if (ismain)
3279         {
3280                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3281                 r_refdef.view.ismain = false;
3282                 csqc_original_r_refdef_view.ismain = false;
3283         }
3284 }
3285
3286 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3287 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3288 {
3289         const char *texname;
3290         int drawflags;
3291         qboolean draw2d;
3292         dp_model_t *mod;
3293
3294         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3295
3296         texname = PRVM_G_STRING(OFS_PARM0);
3297         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3298         if (prog->argc >= 3)
3299                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3300         else
3301         {
3302                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3303                 // polygon, for compatibility with mods aimed at old darkplaces versions
3304                 // - polygonbegin_guess2d is 0 if the most recent major call was
3305                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3306                 // or renderscene
3307                 draw2d = prog->polygonbegin_guess2d;
3308         }
3309
3310         // we need to remember whether this is a 2D or 3D mesh we're adding to
3311         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3312         prog->polygonbegin_model = mod;
3313         if (texname == NULL || texname[0] == 0)
3314                 texname = "$whiteimage";
3315         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3316         prog->polygonbegin_drawflags = drawflags;
3317         prog->polygonbegin_numvertices = 0;
3318 }
3319
3320 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3321 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3322 {
3323         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3324         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3325         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3326         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3327         float *o;
3328         dp_model_t *mod = prog->polygonbegin_model;
3329
3330         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3331
3332         if (!mod)
3333         {
3334                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3335                 return;
3336         }
3337
3338         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3339         {
3340                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3341                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3342         }
3343         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3344
3345         o[0] = v[0];
3346         o[1] = v[1];
3347         o[2] = v[2];
3348         o[3] = tc[0];
3349         o[4] = tc[1];
3350         o[5] = tc[2];
3351         o[6] = c[0];
3352         o[7] = c[1];
3353         o[8] = c[2];
3354         o[9] = a;
3355 }
3356
3357 //void() R_EndPolygon
3358 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3359 {
3360         int i;
3361         qboolean hascolor;
3362         qboolean hasalpha;
3363         int e0 = 0, e1 = 0, e2 = 0;
3364         float *o;
3365         dp_model_t *mod = prog->polygonbegin_model;
3366         msurface_t *surf;
3367         texture_t *tex;
3368         int materialflags;
3369
3370         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3371         if (!mod)
3372         {
3373                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3374                 return;
3375         }
3376
3377         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3378         hascolor = false;
3379         hasalpha = false;
3380         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3381         {
3382                 o = prog->polygonbegin_vertexdata + 10 * i;
3383                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3384                         hascolor = true;
3385                 if (o[9] != 1.0f)
3386                         hasalpha = true;
3387         }
3388
3389         // create the surface, looking up the best matching texture/shader
3390         materialflags = MATERIALFLAG_WALL;
3391         if (csqc_polygons_defaultmaterial_nocullface.integer)
3392                 materialflags |= MATERIALFLAG_NOCULLFACE;
3393         if (hascolor)
3394                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3395         if (hasalpha)
3396                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3397         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3398         surf = Mod_Mesh_AddSurface(mod, tex, false);
3399         // create triangle fan
3400         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3401         {
3402                 o = prog->polygonbegin_vertexdata + 10 * i;
3403                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3404                 if (i >= 2)
3405                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3406                 else if (i == 0)
3407                         e0 = e2;
3408                 e1 = e2;
3409         }
3410         // build normals (since they are not provided)
3411         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3412
3413         // reset state
3414         prog->polygonbegin_model = NULL;
3415         prog->polygonbegin_texname[0] = 0;
3416         prog->polygonbegin_drawflags = 0;
3417         prog->polygonbegin_numvertices = 0;
3418 }
3419
3420 /*
3421 =============
3422 CL_CheckBottom
3423
3424 Returns false if any part of the bottom of the entity is off an edge that
3425 is not a staircase.
3426
3427 =============
3428 */
3429 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3430 {
3431         prvm_prog_t *prog = CLVM_prog;
3432         vec3_t  mins, maxs, start, stop;
3433         trace_t trace;
3434         int             x, y;
3435         float   mid, bottom;
3436
3437         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3438         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3439
3440 // if all of the points under the corners are solid world, don't bother
3441 // with the tougher checks
3442 // the corners must be within 16 of the midpoint
3443         start[2] = mins[2] - 1;
3444         for     (x=0 ; x<=1 ; x++)
3445                 for     (y=0 ; y<=1 ; y++)
3446                 {
3447                         start[0] = x ? maxs[0] : mins[0];
3448                         start[1] = y ? maxs[1] : mins[1];
3449                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3450                                 goto realcheck;
3451                 }
3452
3453         return true;            // we got out easy
3454
3455 realcheck:
3456 //
3457 // check it for real...
3458 //
3459         start[2] = mins[2];
3460
3461 // the midpoint must be within 16 of the bottom
3462         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3463         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3464         stop[2] = start[2] - 2*sv_stepheight.value;
3465         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3466
3467         if (trace.fraction == 1.0)
3468                 return false;
3469         mid = bottom = trace.endpos[2];
3470
3471 // the corners must be within 16 of the midpoint
3472         for     (x=0 ; x<=1 ; x++)
3473                 for     (y=0 ; y<=1 ; y++)
3474                 {
3475                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3476                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3477
3478                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3479
3480                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3481                                 bottom = trace.endpos[2];
3482                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3483                                 return false;
3484                 }
3485
3486         return true;
3487 }
3488
3489 /*
3490 =============
3491 CL_movestep
3492
3493 Called by monster program code.
3494 The move will be adjusted for slopes and stairs, but if the move isn't
3495 possible, no move is done and false is returned
3496 =============
3497 */
3498 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3499 {
3500         prvm_prog_t *prog = CLVM_prog;
3501         float           dz;
3502         vec3_t          oldorg, neworg, end, traceendpos;
3503         vec3_t          mins, maxs, start;
3504         trace_t         trace;
3505         int                     i, svent;
3506         prvm_edict_t            *enemy;
3507
3508 // try the move
3509         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3510         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3511         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3512         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3513
3514 // flying monsters don't step up
3515         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3516         {
3517         // try one move with vertical motion, then one without
3518                 for (i=0 ; i<2 ; i++)
3519                 {
3520                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3521                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3522                         if (i == 0 && enemy != prog->edicts)
3523                         {
3524                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3525                                 if (dz > 40)
3526                                         neworg[2] -= 8;
3527                                 if (dz < 30)
3528                                         neworg[2] += 8;
3529                         }
3530                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3531                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3532                         if (settrace)
3533                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3534
3535                         if (trace.fraction == 1)
3536                         {
3537                                 VectorCopy(trace.endpos, traceendpos);
3538                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3539                                         return false;   // swim monster left water
3540
3541                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3542                                 if (relink)
3543                                         CL_LinkEdict(ent);
3544                                 return true;
3545                         }
3546
3547                         if (enemy == prog->edicts)
3548                                 break;
3549                 }
3550
3551                 return false;
3552         }
3553
3554 // push down from a step height above the wished position
3555         neworg[2] += sv_stepheight.value;
3556         VectorCopy (neworg, end);
3557         end[2] -= sv_stepheight.value*2;
3558
3559         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3560         if (settrace)
3561                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3562
3563         if (trace.startsolid)
3564         {
3565                 neworg[2] -= sv_stepheight.value;
3566                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3567                 if (settrace)
3568                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3569                 if (trace.startsolid)
3570                         return false;
3571         }
3572         if (trace.fraction == 1)
3573         {
3574         // if monster had the ground pulled out, go ahead and fall
3575                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3576                 {
3577                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3578                         if (relink)
3579                                 CL_LinkEdict(ent);
3580                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3581                         return true;
3582                 }
3583
3584                 return false;           // walked off an edge
3585         }
3586
3587 // check point traces down for dangling corners
3588         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3589
3590         if (!CL_CheckBottom (ent))
3591         {
3592                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3593                 {       // entity had floor mostly pulled out from underneath it
3594                         // and is trying to correct
3595                         if (relink)
3596                                 CL_LinkEdict(ent);
3597                         return true;
3598                 }
3599                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3600                 return false;
3601         }
3602
3603         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3604                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3605
3606         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3607
3608 // the move is ok
3609         if (relink)
3610                 CL_LinkEdict(ent);
3611         return true;
3612 }
3613
3614 /*
3615 ===============
3616 VM_CL_walkmove
3617
3618 float(float yaw, float dist[, settrace]) walkmove
3619 ===============
3620 */
3621 static void VM_CL_walkmove (prvm_prog_t *prog)
3622 {
3623         prvm_edict_t    *ent;
3624         float   yaw, dist;
3625         vec3_t  move;
3626         mfunction_t     *oldf;
3627         int     oldself;
3628         qboolean        settrace;
3629
3630         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3631
3632         // assume failure if it returns early
3633         PRVM_G_FLOAT(OFS_RETURN) = 0;
3634
3635         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3636         if (ent == prog->edicts)
3637         {
3638                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3639                 return;
3640         }
3641         if (ent->priv.server->free)
3642         {
3643                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3644                 return;
3645         }
3646         yaw = PRVM_G_FLOAT(OFS_PARM0);
3647         dist = PRVM_G_FLOAT(OFS_PARM1);
3648         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3649
3650         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3651                 return;
3652
3653         yaw = yaw*M_PI*2 / 360;
3654
3655         move[0] = cos(yaw)*dist;
3656         move[1] = sin(yaw)*dist;
3657         move[2] = 0;
3658
3659 // save program state, because CL_movestep may call other progs
3660         oldf = prog->xfunction;
3661         oldself = PRVM_clientglobaledict(self);
3662
3663         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3664
3665
3666 // restore program state
3667         prog->xfunction = oldf;
3668         PRVM_clientglobaledict(self) = oldself;
3669 }
3670
3671 /*
3672 ===============
3673 VM_CL_serverkey
3674
3675 string(string key) serverkey
3676 ===============
3677 */
3678 static void VM_CL_serverkey(prvm_prog_t *prog)
3679 {
3680         char string[VM_STRINGTEMP_LENGTH];
3681         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3682         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3683         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3684 }
3685
3686 /*
3687 =================
3688 VM_CL_checkpvs
3689
3690 Checks if an entity is in a point's PVS.
3691 Should be fast but can be inexact.
3692
3693 float checkpvs(vector viewpos, entity viewee) = #240;
3694 =================
3695 */
3696 static void VM_CL_checkpvs (prvm_prog_t *prog)
3697 {
3698         vec3_t viewpos;
3699         prvm_edict_t *viewee;
3700         vec3_t mi, ma;
3701 #if 1
3702         unsigned char *pvs;
3703 #else
3704         int fatpvsbytes;
3705         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3706 #endif
3707
3708         VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
3709         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3710         viewee = PRVM_G_EDICT(OFS_PARM1);
3711
3712         if(viewee->priv.required->free)
3713         {
3714                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3715                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3716                 return;
3717         }
3718
3719         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3720         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3721
3722 #if 1
3723         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3724         {
3725                 // no PVS support on this worldmodel... darn
3726                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3727                 return;
3728         }
3729         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3730         if(!pvs)
3731         {
3732                 // viewpos isn't in any PVS... darn
3733                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3734                 return;
3735         }
3736         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3737 #else
3738         // using fat PVS like FTEQW does (slow)
3739         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3740         {
3741                 // no PVS support on this worldmodel... darn
3742                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3743                 return;
3744         }
3745         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3746         if(!fatpvsbytes)
3747         {
3748                 // viewpos isn't in any PVS... darn
3749                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3750                 return;
3751         }
3752         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3753 #endif
3754 }
3755
3756 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3757 static void VM_CL_skel_create(prvm_prog_t *prog)
3758 {
3759         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3760         dp_model_t *model = CL_GetModelByIndex(modelindex);
3761         skeleton_t *skeleton;
3762         int i;
3763         PRVM_G_FLOAT(OFS_RETURN) = 0;
3764         if (!model || !model->num_bones)
3765                 return;
3766         for (i = 0;i < MAX_EDICTS;i++)
3767                 if (!prog->skeletons[i])
3768                         break;
3769         if (i == MAX_EDICTS)
3770                 return;
3771         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3772         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3773         skeleton->model = model;
3774         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3775         // initialize to identity matrices
3776         for (i = 0;i < skeleton->model->num_bones;i++)
3777                 skeleton->relativetransforms[i] = identitymatrix;
3778 }
3779
3780 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3781 static void VM_CL_skel_build(prvm_prog_t *prog)
3782 {
3783         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3784         skeleton_t *skeleton;
3785         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3786         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3787         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3788         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3789         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3790         dp_model_t *model = CL_GetModelByIndex(modelindex);
3791         int numblends;
3792         int bonenum;
3793         int blendindex;
3794         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3795         frameblend_t frameblend[MAX_FRAMEBLENDS];
3796         matrix4x4_t bonematrix;
3797         matrix4x4_t matrix;
3798         PRVM_G_FLOAT(OFS_RETURN) = 0;
3799         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3800                 return;
3801         firstbone = max(0, firstbone);
3802         lastbone = min(lastbone, model->num_bones - 1);
3803         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3804         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3805         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3806         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3807                 ;
3808         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3809         {
3810                 memset(&bonematrix, 0, sizeof(bonematrix));
3811                 for (blendindex = 0;blendindex < numblends;blendindex++)
3812                 {
3813                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3814                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3815                 }
3816                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3817                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3818         }
3819         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3820 }
3821
3822 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3823 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3824 {
3825         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3826         skeleton_t *skeleton;
3827         PRVM_G_FLOAT(OFS_RETURN) = 0;
3828         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3829                 return;
3830         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3831 }
3832
3833 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3834 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3835 {
3836         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3837         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3838         skeleton_t *skeleton;
3839         PRVM_G_INT(OFS_RETURN) = 0;
3840         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3841                 return;
3842         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3843                 return;
3844         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3845 }
3846
3847 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3848 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3849 {
3850         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3851         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3852         skeleton_t *skeleton;
3853         PRVM_G_FLOAT(OFS_RETURN) = 0;
3854         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3855                 return;
3856         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3857                 return;
3858         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3859 }
3860
3861 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3862 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3863 {
3864         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3865         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3866         skeleton_t *skeleton;
3867         PRVM_G_FLOAT(OFS_RETURN) = 0;
3868         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3869                 return;
3870         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3871 }
3872
3873 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3874 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3875 {
3876         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3877         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3878         skeleton_t *skeleton;
3879         matrix4x4_t matrix;
3880         vec3_t forward, left, up, origin;
3881         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3882         VectorClear(PRVM_clientglobalvector(v_forward));
3883         VectorClear(PRVM_clientglobalvector(v_right));
3884         VectorClear(PRVM_clientglobalvector(v_up));
3885         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3886                 return;
3887         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3888                 return;
3889         matrix = skeleton->relativetransforms[bonenum];
3890         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3891         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3892         VectorNegate(left, PRVM_clientglobalvector(v_right));
3893         VectorCopy(up, PRVM_clientglobalvector(v_up));
3894         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3895 }
3896
3897 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3898 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3899 {
3900         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3901         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3902         skeleton_t *skeleton;
3903         matrix4x4_t matrix;
3904         matrix4x4_t temp;
3905         vec3_t forward, left, up, origin;
3906         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3907         VectorClear(PRVM_clientglobalvector(v_forward));
3908         VectorClear(PRVM_clientglobalvector(v_right));
3909         VectorClear(PRVM_clientglobalvector(v_up));
3910         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3911                 return;
3912         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3913                 return;
3914         matrix = skeleton->relativetransforms[bonenum];
3915         // convert to absolute
3916         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3917         {
3918                 temp = matrix;
3919                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3920         }
3921         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3922         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3923         VectorNegate(left, PRVM_clientglobalvector(v_right));
3924         VectorCopy(up, PRVM_clientglobalvector(v_up));
3925         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3926 }
3927
3928 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3929 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3930 {
3931         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3932         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3933         vec3_t forward, left, up, origin;
3934         skeleton_t *skeleton;
3935         matrix4x4_t matrix;
3936         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3937                 return;
3938         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3939                 return;
3940         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3941         VectorNegate(PRVM_clientglobalvector(v_right), left);
3942         VectorCopy(PRVM_clientglobalvector(v_up), up);
3943         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3944         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3945         skeleton->relativetransforms[bonenum] = matrix;
3946 }
3947
3948 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3949 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3950 {
3951         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3952         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3953         vec3_t forward, left, up, origin;
3954         skeleton_t *skeleton;
3955         matrix4x4_t matrix;
3956         matrix4x4_t temp;
3957         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3958                 return;
3959         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3960                 return;
3961         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3962         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3963         VectorNegate(PRVM_clientglobalvector(v_right), left);
3964         VectorCopy(PRVM_clientglobalvector(v_up), up);
3965         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3966         temp = skeleton->relativetransforms[bonenum];
3967         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3968 }
3969
3970 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3971 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3972 {
3973         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3974         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3975         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3976         int bonenum;
3977         vec3_t forward, left, up, origin;
3978         skeleton_t *skeleton;
3979         matrix4x4_t matrix;
3980         matrix4x4_t temp;
3981         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3982                 return;
3983         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3984         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3985         VectorNegate(PRVM_clientglobalvector(v_right), left);
3986         VectorCopy(PRVM_clientglobalvector(v_up), up);
3987         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3988         firstbone = max(0, firstbone);
3989         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3990         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3991         {
3992                 temp = skeleton->relativetransforms[bonenum];
3993                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3994         }
3995 }
3996
3997 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3998 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3999 {
4000         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4001         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4002         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4003         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4004         int bonenum;
4005         skeleton_t *skeletondst;
4006         skeleton_t *skeletonsrc;
4007         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4008                 return;
4009         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4010                 return;
4011         firstbone = max(0, firstbone);
4012         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4013         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4014         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4015                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4016 }
4017
4018 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4019 static void VM_CL_skel_delete(prvm_prog_t *prog)
4020 {
4021         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4022         skeleton_t *skeleton;
4023         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4024                 return;
4025         Mem_Free(skeleton);
4026         prog->skeletons[skeletonindex] = NULL;
4027 }
4028
4029 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4030 static void VM_CL_frameforname(prvm_prog_t *prog)
4031 {
4032         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4033         dp_model_t *model = CL_GetModelByIndex(modelindex);
4034         const char *name = PRVM_G_STRING(OFS_PARM1);
4035         int i;
4036         PRVM_G_FLOAT(OFS_RETURN) = -1;
4037         if (!model || !model->animscenes)
4038                 return;
4039         for (i = 0;i < model->numframes;i++)
4040         {
4041                 if (!strcasecmp(model->animscenes[i].name, name))
4042                 {
4043                         PRVM_G_FLOAT(OFS_RETURN) = i;
4044                         break;
4045                 }
4046         }
4047 }
4048
4049 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4050 static void VM_CL_frameduration(prvm_prog_t *prog)
4051 {
4052         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4053         dp_model_t *model = CL_GetModelByIndex(modelindex);
4054         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4055         PRVM_G_FLOAT(OFS_RETURN) = 0;
4056         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4057                 return;
4058         if (model->animscenes[framenum].framerate)
4059                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4060 }
4061
4062 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4063 {
4064         /*
4065          * Obscure builtin used by GAME_XONOTIC.
4066          *
4067          * Edits the input history of cl_movement by rotating all move commands
4068          * currently in the queue using the given transform.
4069          *
4070          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4071          * v_angle-like (non-inverted) euler angles that perform the rotation
4072          * of the space that is to be done.
4073          *
4074          * This is meant to be used as a fixangle replacement after passing
4075          * through a warpzone/portal: the client is told about the warp transform,
4076          * and calls this function in the same frame as the one on which the
4077          * client's origin got changed by the serverside teleport. Then this code
4078          * transforms the pre-warp input (which matches the empty space behind
4079          * the warp plane) into post-warp input (which matches the target area
4080          * of the warp). Also, at the same time, the client has to use
4081          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4082          *
4083          * This together allows warpzone motion to be perfectly predicted by
4084          * the client!
4085          *
4086          * Furthermore, for perfect warpzone behaviour, the server side also
4087          * has to detect input the client sent before it received the origin
4088          * update, but after the warp occurred on the server, and has to adjust
4089          * input appropriately.
4090     */
4091         matrix4x4_t m;
4092         vec3_t v = {0, 0, 0};
4093         vec3_t a, x, y, z;
4094         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4095         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4096         AngleVectorsFLU(a, x, y, z);
4097         Matrix4x4_FromVectors(&m, x, y, z, v);
4098         CL_RotateMoves(&m);
4099 }
4100
4101 // #358 void(string cubemapname) loadcubemap
4102 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4103 {
4104         const char *name;
4105
4106         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4107         name = PRVM_G_STRING(OFS_PARM0);
4108         R_GetCubemap(name);
4109 }
4110
4111 #define REFDEFFLAG_TELEPORTED 1
4112 #define REFDEFFLAG_JUMPING 2
4113 #define REFDEFFLAG_DEAD 4
4114 #define REFDEFFLAG_INTERMISSION 8
4115 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4116 {
4117         matrix4x4_t entrendermatrix;
4118         vec3_t clviewangles;
4119         vec3_t clvelocity;
4120         qboolean teleported;
4121         qboolean clonground;
4122         qboolean clcmdjump;
4123         qboolean cldead;
4124         qboolean clintermission;
4125         float clstatsviewheight;
4126         prvm_edict_t *ent;
4127         int flags;
4128
4129         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4130         ent = PRVM_G_EDICT(OFS_PARM0);
4131         flags = PRVM_G_FLOAT(OFS_PARM1);
4132
4133         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4134         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4135
4136         VectorCopy(cl.csqc_viewangles, clviewangles);
4137         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4138         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4139         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4140         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4141         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4142         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4143         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4144
4145         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4146
4147         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4148         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4149         CSQC_R_RecalcView();
4150 }
4151
4152 //============================================================================
4153
4154 // To create a almost working builtin file from this replace:
4155 // "^NULL.*" with ""
4156 // "^{.*//.*}:Wh\(.*\)" with "\1"
4157 // "\:" with "//"
4158 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4159 // "\n\n+" with "\n\n"
4160
4161 prvm_builtin_t vm_cl_builtins[] = {
4162 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4163 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4164 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4165 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4166 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4167 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4168 VM_break,                                               // #6 void() break (QUAKE)
4169 VM_random,                                              // #7 float() random (QUAKE)
4170 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4171 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4172 VM_error,                                               // #10 void(string e) error (QUAKE)
4173 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4174 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4175 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4176 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4177 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4178 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4179 NULL,                                                   // #17 entity() checkclient (QUAKE)
4180 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4181 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4182 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4183 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4184 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4185 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4186 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4187 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4188 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4189 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4190 VM_coredump,                                    // #28 void() coredump (QUAKE)
4191 VM_traceon,                                             // #29 void() traceon (QUAKE)
4192 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4193 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4194 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4195 NULL,                                                   // #33 (QUAKE)
4196 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4197 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4198 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4199 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4200 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4201 NULL,                                                   // #39 (QUAKE)
4202 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4203 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4204 NULL,                                                   // #42 (QUAKE)
4205 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4206 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4207 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4208 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4209 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4210 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4211 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4212 NULL,                                                   // #50 (QUAKE)
4213 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4214 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4215 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4216 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4217 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4218 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4219 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4220 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4221 NULL,                                                   // #59 (QUAKE)
4222 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4223 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4224 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4225 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4226 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4227 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4228 NULL,                                                   // #66 (QUAKE)
4229 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4230 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4231 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4232 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4233 NULL,                                                   // #71 (QUAKE)
4234 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4235 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4236 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4237 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4238 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4239 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4240 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4241 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4242 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4243 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4244 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4245 NULL,                                                   // #83 (QUAKE)
4246 NULL,                                                   // #84 (QUAKE)
4247 NULL,                                                   // #85 (QUAKE)
4248 NULL,                                                   // #86 (QUAKE)
4249 NULL,                                                   // #87 (QUAKE)
4250 NULL,                                                   // #88 (QUAKE)
4251 NULL,                                                   // #89 (QUAKE)
4252 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4253 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4254 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4255 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4256 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4257 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4258 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4259 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4260 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4261 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4262 // FrikaC and Telejano range #100-#199
4263 NULL,                                                   // #100
4264 NULL,                                                   // #101
4265 NULL,                                                   // #102
4266 NULL,                                                   // #103
4267 NULL,                                                   // #104
4268 NULL,                                                   // #105
4269 NULL,                                                   // #106
4270 NULL,                                                   // #107
4271 NULL,                                                   // #108
4272 NULL,                                                   // #109
4273 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4274 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4275 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4276 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4277 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4278 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4279 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4280 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4281 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4282 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4283 NULL,                                                   // #120
4284 NULL,                                                   // #121
4285 NULL,                                                   // #122
4286 NULL,                                                   // #123
4287 NULL,                                                   // #124
4288 NULL,                                                   // #125
4289 NULL,                                                   // #126
4290 NULL,                                                   // #127
4291 NULL,                                                   // #128
4292 NULL,                                                   // #129
4293 NULL,                                                   // #130
4294 NULL,                                                   // #131
4295 NULL,                                                   // #132
4296 NULL,                                                   // #133
4297 NULL,                                                   // #134
4298 NULL,                                                   // #135
4299 NULL,                                                   // #136
4300 NULL,                                                   // #137
4301 NULL,                                                   // #138
4302 NULL,                                                   // #139
4303 NULL,                                                   // #140
4304 NULL,                                                   // #141
4305 NULL,                                                   // #142
4306 NULL,                                                   // #143
4307 NULL,                                                   // #144
4308 NULL,                                                   // #145
4309 NULL,                                                   // #146
4310 NULL,                                                   // #147
4311 NULL,                                                   // #148
4312 NULL,                                                   // #149
4313 NULL,                                                   // #150
4314 NULL,                                                   // #151
4315 NULL,                                                   // #152
4316 NULL,                                                   // #153
4317 NULL,                                                   // #154
4318 NULL,                                                   // #155
4319 NULL,                                                   // #156
4320 NULL,                                                   // #157
4321 NULL,                                                   // #158
4322 NULL,                                                   // #159
4323 NULL,                                                   // #160
4324 NULL,                                                   // #161
4325 NULL,                                                   // #162
4326 NULL,                                                   // #163
4327 NULL,                                                   // #164
4328 NULL,                                                   // #165
4329 NULL,                                                   // #166
4330 NULL,                                                   // #167
4331 NULL,                                                   // #168
4332 NULL,                                                   // #169
4333 NULL,                                                   // #170
4334 NULL,                                                   // #171
4335 NULL,                                                   // #172
4336 NULL,                                                   // #173
4337 NULL,                                                   // #174
4338 NULL,                                                   // #175
4339 NULL,                                                   // #176
4340 NULL,                                                   // #177
4341 NULL,                                                   // #178
4342 NULL,                                                   // #179
4343 NULL,                                                   // #180
4344 NULL,                                                   // #181
4345 NULL,                                                   // #182
4346 NULL,                                                   // #183
4347 NULL,                                                   // #184
4348 NULL,                                                   // #185
4349 NULL,                                                   // #186
4350 NULL,                                                   // #187
4351 NULL,                                                   // #188
4352 NULL,                                                   // #189
4353 NULL,                                                   // #190
4354 NULL,                                                   // #191
4355 NULL,                                                   // #192
4356 NULL,                                                   // #193
4357 NULL,                                                   // #194
4358 NULL,                                                   // #195
4359 NULL,                                                   // #196
4360 NULL,                                                   // #197
4361 NULL,                                                   // #198
4362 NULL,                                                   // #199
4363 // FTEQW range #200-#299
4364 NULL,                                                   // #200
4365 NULL,                                                   // #201
4366 NULL,                                                   // #202
4367 NULL,                                                   // #203
4368 NULL,                                                   // #204
4369 NULL,                                                   // #205
4370 NULL,                                                   // #206
4371 NULL,                                                   // #207
4372 NULL,                                                   // #208
4373 NULL,                                                   // #209
4374 NULL,                                                   // #210
4375 NULL,                                                   // #211
4376 NULL,                                                   // #212
4377 NULL,                                                   // #213
4378 NULL,                                                   // #214
4379 NULL,                                                   // #215
4380 NULL,                                                   // #216
4381 NULL,                                                   // #217
4382 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4383 NULL,                                                   // #219
4384 NULL,                                                   // #220
4385 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4386 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4387 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4388 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4389 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4390 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4391 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4392 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4393 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4394 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4395 NULL,                                                   // #231
4396 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4397 NULL,                                                   // #233
4398 NULL,                                                   // #234
4399 NULL,                                                   // #235
4400 NULL,                                                   // #236
4401 NULL,                                                   // #237
4402 NULL,                                                   // #238
4403 NULL,                                                   // #239
4404 VM_CL_checkpvs,                                 // #240
4405 NULL,                                                   // #241
4406 NULL,                                                   // #242
4407 NULL,                                                   // #243
4408 NULL,                                                   // #244
4409 NULL,                                                   // #245
4410 NULL,                                                   // #246
4411 NULL,                                                   // #247
4412 NULL,                                                   // #248
4413 NULL,                                                   // #249
4414 NULL,                                                   // #250
4415 NULL,                                                   // #251
4416 NULL,                                                   // #252
4417 NULL,                                                   // #253
4418 NULL,                                                   // #254
4419 NULL,                                                   // #255
4420 NULL,                                                   // #256
4421 NULL,                                                   // #257
4422 NULL,                                                   // #258
4423 NULL,                                                   // #259
4424 NULL,                                                   // #260
4425 NULL,                                                   // #261
4426 NULL,                                                   // #262
4427 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4428 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4429 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4430 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4431 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4432 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4433 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4434 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4435 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4436 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4437 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4438 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4439 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4440 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4441 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4442 NULL,                                                   // #278
4443 NULL,                                                   // #279
4444 NULL,                                                   // #280
4445 NULL,                                                   // #281
4446 NULL,                                                   // #282
4447 NULL,                                                   // #283
4448 NULL,                                                   // #284
4449 NULL,                                                   // #285
4450 NULL,                                                   // #286
4451 NULL,                                                   // #287
4452 NULL,                                                   // #288
4453 NULL,                                                   // #289
4454 NULL,                                                   // #290
4455 NULL,                                                   // #291
4456 NULL,                                                   // #292
4457 NULL,                                                   // #293
4458 NULL,                                                   // #294
4459 NULL,                                                   // #295
4460 NULL,                                                   // #296
4461 NULL,                                                   // #297
4462 NULL,                                                   // #298
4463 NULL,                                                   // #299
4464 // CSQC range #300-#399
4465 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4466 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4467 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4468 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4469 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4470 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4471 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4472 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4473 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4474 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4475 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4476 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4477 NULL,                                                   // #312
4478 NULL,                                                   // #313
4479 NULL,                                                   // #314
4480 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4481 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4482 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4483 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4484 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4485 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4486 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4487 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4488 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4489 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4490 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4491 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4492 VM_stringwidth,                 // #327 // FIXME is this okay?
4493 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4494 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4495 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4496 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4497 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4498 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4499 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4500 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4501 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4502 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4503 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4504 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4505 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4506 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4507 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4508 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4509 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4510 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4511 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4512 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4513 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4514 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4515 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4516 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4517 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4518 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4519 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4520 VM_CL_videoplaying,                             // #355
4521 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4522 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4523 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4524 NULL,                                                   // #359
4525 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4526 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4527 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4528 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4529 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4530 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4531 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4532 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4533 NULL,                                           // #368
4534 NULL,                                                   // #369
4535 NULL,                                                   // #370
4536 NULL,                                                   // #371
4537 NULL,                                                   // #372
4538 NULL,                                                   // #373
4539 NULL,                                                   // #374
4540 NULL,                                                   // #375
4541 NULL,                                                   // #376
4542 NULL,                                                   // #377
4543 NULL,                                                   // #378
4544 NULL,                                                   // #379
4545 NULL,                                                   // #380
4546 NULL,                                                   // #381
4547 NULL,                                                   // #382
4548 NULL,                                                   // #383
4549 NULL,                                                   // #384
4550 NULL,                                                   // #385
4551 NULL,                                                   // #386
4552 NULL,                                                   // #387
4553 NULL,                                                   // #388
4554 NULL,                                                   // #389
4555 NULL,                                                   // #390
4556 NULL,                                                   // #391
4557 NULL,                                                   // #392
4558 NULL,                                                   // #393
4559 NULL,                                                   // #394
4560 NULL,                                                   // #395
4561 NULL,                                                   // #396
4562 NULL,                                                   // #397
4563 NULL,                                                   // #398
4564 NULL,                                                   // #399
4565 // LadyHavoc's range #400-#499
4566 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4567 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4568 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4569 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4570 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4571 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4572 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4573 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4574 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4575 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4576 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4577 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4578 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4579 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4580 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4581 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4582 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4583 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4584 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4585 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4586 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4587 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4597 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4598 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4599 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4600 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4601 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4602 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4603 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4604 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4605 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4606 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4607 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4608 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4609 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4610 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4611 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4612 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4613 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4614 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4615 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4616 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4617 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4618 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4619 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4620 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4621 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4622 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4623 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4624 NULL,                                                   // #458
4625 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4626 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4627 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4628 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4629 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4630 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4631 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4632 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4633 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4634 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4635 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4636 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4637 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4638 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4639 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4640 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4641 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4642 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4643 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4644 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4645 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4646 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4647 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4648 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4649 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4650 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4651 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4652 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4653 VM_gecko_create,                                        // #487 float gecko_create( string name )
4654 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4655 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4656 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4657 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4658 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4659 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4660 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4661 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4662 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4663 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4664 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4665 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4666 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4667 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4668 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4669 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4670 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4671 NULL,                                                   // #505
4672 NULL,                                                   // #506
4673 NULL,                                                   // #507
4674 NULL,                                                   // #508
4675 NULL,                                                   // #509
4676 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4677 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4678 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4679 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4680 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4681 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4682 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4683 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4684 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4685 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4686 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4687 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4688 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4689 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4690 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4691 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4692 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4693 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4694 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4695 VM_loadfromdata,                                // #529
4696 VM_loadfromfile,                                // #530
4697 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4698 VM_log,                                                 // #532
4699 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4700 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4701 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4702 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4703 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4704 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4705 NULL,                                                   // #539
4706 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4707 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4708 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4709 NULL,                                                   // #543
4710 NULL,                                                   // #544
4711 NULL,                                                   // #545
4712 NULL,                                                   // #546
4713 NULL,                                                   // #547
4714 NULL,                                                   // #548
4715 NULL,                                                   // #549
4716 NULL,                                                   // #550
4717 NULL,                                                   // #551
4718 NULL,                                                   // #552
4719 NULL,                                                   // #553
4720 NULL,                                                   // #554
4721 NULL,                                                   // #555
4722 NULL,                                                   // #556
4723 NULL,                                                   // #557
4724 NULL,                                                   // #558
4725 NULL,                                                   // #559
4726 NULL,                                                   // #560
4727 NULL,                                                   // #561
4728 NULL,                                                   // #562
4729 NULL,                                                   // #563
4730 NULL,                                                   // #564
4731 NULL,                                                   // #565
4732 NULL,                                                   // #566
4733 NULL,                                                   // #567
4734 NULL,                                                   // #568
4735 NULL,                                                   // #569
4736 NULL,                                                   // #570
4737 NULL,                                                   // #571
4738 NULL,                                                   // #572
4739 NULL,                                                   // #573
4740 NULL,                                                   // #574
4741 NULL,                                                   // #575
4742 NULL,                                                   // #576
4743 NULL,                                                   // #577
4744 NULL,                                                   // #578
4745 NULL,                                                   // #579
4746 NULL,                                                   // #580
4747 NULL,                                                   // #581
4748 NULL,                                                   // #582
4749 NULL,                                                   // #583
4750 NULL,                                                   // #584
4751 NULL,                                                   // #585
4752 NULL,                                                   // #586
4753 NULL,                                                   // #587
4754 NULL,                                                   // #588
4755 NULL,                                                   // #589
4756 NULL,                                                   // #590
4757 NULL,                                                   // #591
4758 NULL,                                                   // #592
4759 NULL,                                                   // #593
4760 NULL,                                                   // #594
4761 NULL,                                                   // #595
4762 NULL,                                                   // #596
4763 NULL,                                                   // #597
4764 NULL,                                                   // #598
4765 NULL,                                                   // #599
4766 NULL,                                                   // #600
4767 NULL,                                                   // #601
4768 NULL,                                                   // #602
4769 NULL,                                                   // #603
4770 NULL,                                                   // #604
4771 VM_callfunction,                                // #605
4772 VM_writetofile,                                 // #606
4773 VM_isfunction,                                  // #607
4774 NULL,                                                   // #608
4775 NULL,                                                   // #609
4776 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4777 NULL,                                                   // #611
4778 NULL,                                                   // #612
4779 VM_parseentitydata,                             // #613
4780 NULL,                                                   // #614
4781 NULL,                                                   // #615
4782 NULL,                                                   // #616
4783 NULL,                                                   // #617
4784 NULL,                                                   // #618
4785 NULL,                                                   // #619
4786 NULL,                                                   // #620
4787 NULL,                                                   // #621
4788 NULL,                                                   // #622
4789 NULL,                                                   // #623
4790 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4791 NULL,                                                   // #625
4792 NULL,                                                   // #626
4793 VM_sprintf,                     // #627 string sprintf(string format, ...)
4794 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4795 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4796 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4797 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4798 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4799 NULL,                                                   // #633
4800 NULL,                                                   // #634
4801 NULL,                                                   // #635
4802 NULL,                                                   // #636
4803 NULL,                                                   // #637
4804 VM_CL_RotateMoves,                                      // #638
4805 VM_digest_hex,                                          // #639
4806 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4807 NULL,                                                   // #641
4808 VM_coverage,                                            // #642
4809 NULL
4810 };
4811
4812 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4813
4814 void CLVM_init_cmd(prvm_prog_t *prog)
4815 {
4816         VM_Cmd_Init(prog);
4817         prog->polygonbegin_model = NULL;
4818         prog->polygonbegin_guess2d = 0;
4819 }
4820
4821 void CLVM_reset_cmd(prvm_prog_t *prog)
4822 {
4823         World_End(&cl.world);
4824         VM_Cmd_Reset(prog);
4825         prog->polygonbegin_model = NULL;
4826         prog->polygonbegin_guess2d = 0;
4827 }