5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 r_refdef_view_t csqc_original_r_refdef_view;
27 r_refdef_view_t csqc_main_r_refdef_view;
29 // #1 void(vector ang) makevectors
30 static void VM_CL_makevectors (prvm_prog_t *prog)
32 vec3_t angles, forward, right, up;
33 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
34 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
35 AngleVectors(angles, forward, right, up);
36 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
37 VectorCopy(right, PRVM_clientglobalvector(v_right));
38 VectorCopy(up, PRVM_clientglobalvector(v_up));
41 // #2 void(entity e, vector o) setorigin
42 static void VM_CL_setorigin (prvm_prog_t *prog)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning(prog, "setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning(prog, "setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, PRVM_clientedictvector(e, origin));
61 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
62 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
66 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
72 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
75 VectorCopy (min, PRVM_clientedictvector(e, mins));
76 VectorCopy (max, PRVM_clientedictvector(e, maxs));
77 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
82 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
84 prvm_vec3_t mins, maxs;
85 VectorCopy(min, mins);
86 VectorCopy(max, maxs);
87 SetMinMaxSizePRVM(prog, e, mins, maxs);
90 // #3 void(entity e, string m) setmodel
91 static void VM_CL_setmodel (prvm_prog_t *prog)
98 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
100 e = PRVM_G_EDICT(OFS_PARM0);
101 PRVM_clientedictfloat(e, modelindex) = 0;
102 PRVM_clientedictstring(e, model) = 0;
104 m = PRVM_G_STRING(OFS_PARM1);
106 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
108 if (!strcmp(cl.csqc_model_precache[i]->name, m))
110 mod = cl.csqc_model_precache[i];
111 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
112 PRVM_clientedictfloat(e, modelindex) = -(i+1);
118 for (i = 0;i < MAX_MODELS;i++)
120 mod = cl.model_precache[i];
121 if (mod && !strcmp(mod->name, m))
123 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
124 PRVM_clientedictfloat(e, modelindex) = i;
131 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
132 // LordHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
133 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
137 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
138 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
142 // #4 void(entity e, vector min, vector max) setsize
143 static void VM_CL_setsize (prvm_prog_t *prog)
147 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
149 e = PRVM_G_EDICT(OFS_PARM0);
150 if (e == prog->edicts)
152 VM_Warning(prog, "setsize: can not modify world entity\n");
155 if (e->priv.server->free)
157 VM_Warning(prog, "setsize: can not modify free entity\n");
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
161 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
163 SetMinMaxSize( prog, e, mins, maxs );
168 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
169 static void VM_CL_sound (prvm_prog_t *prog)
173 prvm_edict_t *entity;
182 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
184 entity = PRVM_G_EDICT(OFS_PARM0);
185 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
186 sample = PRVM_G_STRING(OFS_PARM2);
187 volume = PRVM_G_FLOAT(OFS_PARM3);
188 attenuation = PRVM_G_FLOAT(OFS_PARM4);
190 if (volume < 0 || volume > 1)
192 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
196 if (attenuation < 0 || attenuation > 4)
198 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
205 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
206 // ignoring prog->argc < 7 for now (no flags supported yet)
212 flags = PRVM_G_FLOAT(OFS_PARM6);
215 channel = CHAN_USER2ENGINE(channel);
217 if (!IS_CHAN(channel))
219 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
223 // TODO currently the only flag defined in the interface is
224 // SOUNDFLAG_RELIABLE. This one makes no sense at all from CSQC.
225 // We want to, in a later extension, expose more flags.
227 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
228 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, 0, 0, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
231 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
232 static void VM_CL_pointsound(prvm_prog_t *prog)
239 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
241 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
242 sample = PRVM_G_STRING(OFS_PARM1);
243 volume = PRVM_G_FLOAT(OFS_PARM2);
244 attenuation = PRVM_G_FLOAT(OFS_PARM3);
246 if (volume < 0 || volume > 1)
248 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
252 if (attenuation < 0 || attenuation > 4)
254 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
258 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
259 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, volume, attenuation);
262 // #14 entity() spawn
263 static void VM_CL_spawn (prvm_prog_t *prog)
266 ed = PRVM_ED_Alloc(prog);
270 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
272 VM_SetTraceGlobals(prog, trace);
273 PRVM_clientglobalfloat(trace_networkentity) = svent;
276 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
277 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
279 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
280 static void VM_CL_traceline (prvm_prog_t *prog)
287 // R_TimeReport("pretraceline");
289 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
291 prog->xfunction->builtinsprofile += 30;
293 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
295 move = (int)PRVM_G_FLOAT(OFS_PARM2);
296 ent = PRVM_G_EDICT(OFS_PARM3);
298 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
299 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
303 CL_VM_SetTraceGlobals(prog, &trace, svent);
304 // R_TimeReport("traceline");
311 Used for use tracing and shot targeting
312 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
313 if the tryents flag is set.
315 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
318 // LordHavoc: added this for my own use, VERY useful, similar to traceline
319 static void VM_CL_tracebox (prvm_prog_t *prog)
321 vec3_t v1, v2, m1, m2;
326 // R_TimeReport("pretracebox");
327 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
329 prog->xfunction->builtinsprofile += 30;
331 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
335 move = (int)PRVM_G_FLOAT(OFS_PARM4);
336 ent = PRVM_G_EDICT(OFS_PARM5);
338 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
339 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
341 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
343 CL_VM_SetTraceGlobals(prog, &trace, svent);
344 // R_TimeReport("tracebox");
347 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
351 vec3_t start, end, mins, maxs, move;
352 vec3_t original_origin;
353 vec3_t original_velocity;
354 vec3_t original_angles;
355 vec3_t original_avelocity;
358 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
359 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
360 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
361 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
363 gravity = PRVM_clientedictfloat(tossent, gravity);
366 gravity *= cl.movevars_gravity * 0.05;
368 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
370 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
371 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
372 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
373 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
374 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
375 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
376 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
377 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
378 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
380 if (trace.fraction < 1)
384 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
385 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
386 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
387 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
392 static void VM_CL_tracetoss (prvm_prog_t *prog)
396 prvm_edict_t *ignore;
399 prog->xfunction->builtinsprofile += 600;
401 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
403 ent = PRVM_G_EDICT(OFS_PARM0);
404 if (ent == prog->edicts)
406 VM_Warning(prog, "tracetoss: can not use world entity\n");
409 ignore = PRVM_G_EDICT(OFS_PARM1);
411 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
413 CL_VM_SetTraceGlobals(prog, &trace, svent);
417 // #20 void(string s) precache_model
418 static void VM_CL_precache_model (prvm_prog_t *prog)
424 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
426 name = PRVM_G_STRING(OFS_PARM0);
427 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
429 if(!strcmp(cl.csqc_model_precache[i]->name, name))
431 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
435 PRVM_G_FLOAT(OFS_RETURN) = 0;
436 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
439 for (i = 0;i < MAX_MODELS;i++)
441 if (!cl.csqc_model_precache[i])
443 cl.csqc_model_precache[i] = (dp_model_t*)m;
444 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
448 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
451 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
454 static int CSQC_EntitiesInBox (prvm_prog_t *prog, vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
459 ent = PRVM_NEXT_EDICT(prog->edicts);
460 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
462 if (ent->priv.required->free)
464 if(BoxesOverlap(mins, maxs, PRVM_clientedictvector(ent, absmin), PRVM_clientedictvector(ent, absmax)))
470 // #22 entity(vector org, float rad) findradius
471 static void VM_CL_findradius (prvm_prog_t *prog)
473 prvm_edict_t *ent, *chain;
474 vec_t radius, radius2;
475 vec3_t org, eorg, mins, maxs;
476 int i, numtouchedicts;
477 static prvm_edict_t *touchedicts[MAX_EDICTS];
480 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
483 chainfield = PRVM_G_INT(OFS_PARM2);
485 chainfield = prog->fieldoffsets.chain;
487 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
489 chain = (prvm_edict_t *)prog->edicts;
491 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
492 radius = PRVM_G_FLOAT(OFS_PARM1);
493 radius2 = radius * radius;
495 mins[0] = org[0] - (radius + 1);
496 mins[1] = org[1] - (radius + 1);
497 mins[2] = org[2] - (radius + 1);
498 maxs[0] = org[0] + (radius + 1);
499 maxs[1] = org[1] + (radius + 1);
500 maxs[2] = org[2] + (radius + 1);
501 numtouchedicts = CSQC_EntitiesInBox(prog, mins, maxs, MAX_EDICTS, touchedicts);
502 if (numtouchedicts > MAX_EDICTS)
504 // this never happens //[515]: for what then ?
505 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
506 numtouchedicts = MAX_EDICTS;
508 for (i = 0;i < numtouchedicts;i++)
510 ent = touchedicts[i];
511 // Quake did not return non-solid entities but darkplaces does
512 // (note: this is the reason you can't blow up fallen zombies)
513 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
515 // LordHavoc: compare against bounding box rather than center so it
516 // doesn't miss large objects, and use DotProduct instead of Length
517 // for a major speedup
518 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
519 if (sv_gameplayfix_findradiusdistancetobox.integer)
521 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
522 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
523 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
526 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
527 if (DotProduct(eorg, eorg) < radius2)
529 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
534 VM_RETURN_EDICT(chain);
537 // #34 float() droptofloor
538 static void VM_CL_droptofloor (prvm_prog_t *prog)
541 vec3_t start, end, mins, maxs;
544 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
546 // assume failure if it returns early
547 PRVM_G_FLOAT(OFS_RETURN) = 0;
549 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
550 if (ent == prog->edicts)
552 VM_Warning(prog, "droptofloor: can not modify world entity\n");
555 if (ent->priv.server->free)
557 VM_Warning(prog, "droptofloor: can not modify free entity\n");
561 VectorCopy(PRVM_clientedictvector(ent, origin), start);
562 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
563 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
564 VectorCopy(PRVM_clientedictvector(ent, origin), end);
567 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
569 if (trace.fraction != 1)
571 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
572 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
573 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
574 PRVM_G_FLOAT(OFS_RETURN) = 1;
575 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
576 // ent->priv.server->suspendedinairflag = true;
580 // #35 void(float style, string value) lightstyle
581 static void VM_CL_lightstyle (prvm_prog_t *prog)
586 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
588 i = (int)PRVM_G_FLOAT(OFS_PARM0);
589 c = PRVM_G_STRING(OFS_PARM1);
590 if (i >= cl.max_lightstyle)
592 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
595 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
596 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
597 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
600 // #40 float(entity e) checkbottom
601 static void VM_CL_checkbottom (prvm_prog_t *prog)
603 static int cs_yes, cs_no;
605 vec3_t mins, maxs, start, stop;
610 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
611 ent = PRVM_G_EDICT(OFS_PARM0);
612 PRVM_G_FLOAT(OFS_RETURN) = 0;
614 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
615 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
617 // if all of the points under the corners are solid world, don't bother
618 // with the tougher checks
619 // the corners must be within 16 of the midpoint
620 start[2] = mins[2] - 1;
621 for (x=0 ; x<=1 ; x++)
622 for (y=0 ; y<=1 ; y++)
624 start[0] = x ? maxs[0] : mins[0];
625 start[1] = y ? maxs[1] : mins[1];
626 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
631 PRVM_G_FLOAT(OFS_RETURN) = true;
632 return; // we got out easy
637 // check it for real...
641 // the midpoint must be within 16 of the bottom
642 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
643 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
644 stop[2] = start[2] - 2*sv_stepheight.value;
645 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
647 if (trace.fraction == 1.0)
650 mid = bottom = trace.endpos[2];
652 // the corners must be within 16 of the midpoint
653 for (x=0 ; x<=1 ; x++)
654 for (y=0 ; y<=1 ; y++)
656 start[0] = stop[0] = x ? maxs[0] : mins[0];
657 start[1] = stop[1] = y ? maxs[1] : mins[1];
659 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
661 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
662 bottom = trace.endpos[2];
663 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
668 PRVM_G_FLOAT(OFS_RETURN) = true;
671 // #41 float(vector v) pointcontents
672 static void VM_CL_pointcontents (prvm_prog_t *prog)
675 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
676 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
677 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(point));
680 // #48 void(vector o, vector d, float color, float count) particle
681 static void VM_CL_particle (prvm_prog_t *prog)
686 VM_SAFEPARMCOUNT(4, VM_CL_particle);
688 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
689 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
690 color = (int)PRVM_G_FLOAT(OFS_PARM2);
691 count = (int)PRVM_G_FLOAT(OFS_PARM3);
692 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
695 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
696 static void VM_CL_ambientsound (prvm_prog_t *prog)
700 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
701 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
702 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
703 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
706 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
707 static void VM_CL_getlight (prvm_prog_t *prog)
709 vec3_t ambientcolor, diffusecolor, diffusenormal;
712 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
714 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
715 VectorClear(ambientcolor);
716 VectorClear(diffusecolor);
717 VectorClear(diffusenormal);
719 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, PRVM_G_FLOAT(OFS_PARM1));
720 else if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
721 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
722 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
723 if (PRVM_clientglobalvector(getlight_ambient))
724 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
725 if (PRVM_clientglobalvector(getlight_diffuse))
726 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
727 if (PRVM_clientglobalvector(getlight_dir))
728 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
731 //============================================================================
732 //[515]: SCENE MANAGER builtins
734 void CSQC_R_RecalcView (void)
736 extern matrix4x4_t viewmodelmatrix_nobob;
737 extern matrix4x4_t viewmodelmatrix_withbob;
738 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
739 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
740 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
741 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
744 //#300 void() clearscene (EXT_CSQC)
745 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
747 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
748 // clear renderable entity and light lists
749 r_refdef.scene.numentities = 0;
750 r_refdef.scene.numlights = 0;
751 // restore the view settings to the values that VM_CL_UpdateView received from the client code
752 r_refdef.view = csqc_original_r_refdef_view;
753 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
754 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
755 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
756 cl.csqc_vidvars.drawenginesbar = false;
757 cl.csqc_vidvars.drawcrosshair = false;
761 //#301 void(float mask) addentities (EXT_CSQC)
762 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
764 double t = Sys_DirtyTime();
767 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
768 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
769 CSQC_RelinkAllEntities(drawmask);
770 CL_RelinkLightFlashes();
772 PRVM_clientglobalfloat(time) = cl.time;
773 for(i=1;i<prog->num_edicts;i++)
775 // so we can easily check if CSQC entity #edictnum is currently drawn
776 cl.csqcrenderentities[i].entitynumber = 0;
777 ed = &prog->edicts[i];
778 if(ed->priv.required->free)
781 if(ed->priv.required->free)
783 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
785 if(ed->priv.required->free)
787 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
789 CSQC_AddRenderEdict(ed, i);
792 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
793 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
794 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
797 //#302 void(entity ent) addentity (EXT_CSQC)
798 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
800 double t = Sys_DirtyTime();
801 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
802 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
803 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
804 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
807 //#303 float(float property, ...) setproperty (EXT_CSQC)
808 //#303 float(float property) getproperty
809 //#303 vector(float property) getpropertyvec
810 //#309 float(float property) getproperty
811 //#309 vector(float property) getpropertyvec
812 // VorteX: make this function be able to return previously set property if new value is not given
813 static void VM_CL_R_SetView (prvm_prog_t *prog)
819 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
821 c = (int)PRVM_G_FLOAT(OFS_PARM0);
829 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
832 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
835 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
838 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
841 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
844 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
847 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
850 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
853 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
856 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
859 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
862 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
865 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
868 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
871 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
874 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
877 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
880 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
883 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
885 case VF_DRAWENGINESBAR:
886 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
888 case VF_DRAWCROSSHAIR:
889 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
891 case VF_CL_VIEWANGLES:
892 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
894 case VF_CL_VIEWANGLES_X:
895 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
897 case VF_CL_VIEWANGLES_Y:
898 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
900 case VF_CL_VIEWANGLES_Z:
901 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
904 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
907 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
910 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
913 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
916 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
917 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
918 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
921 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
924 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
927 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
930 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
933 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
936 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
939 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
941 case VF_FOG_FADEDEPTH:
942 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
944 case VF_MINFPS_QUALITY:
945 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
948 PRVM_G_FLOAT(OFS_RETURN) = 0;
949 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
955 f = PRVM_G_VECTOR(OFS_PARM1);
956 k = PRVM_G_FLOAT(OFS_PARM1);
960 r_refdef.view.x = (int)(f[0]);
961 r_refdef.view.y = (int)(f[1]);
965 r_refdef.view.x = (int)(k);
969 r_refdef.view.y = (int)(k);
973 r_refdef.view.width = (int)(f[0]);
974 r_refdef.view.height = (int)(f[1]);
978 r_refdef.view.width = (int)(k);
982 r_refdef.view.height = (int)(k);
986 r_refdef.view.x = (int)(f[0]);
987 r_refdef.view.y = (int)(f[1]);
988 f = PRVM_G_VECTOR(OFS_PARM2);
989 r_refdef.view.width = (int)(f[0]);
990 r_refdef.view.height = (int)(f[1]);
994 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
995 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
998 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
1001 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
1004 VectorCopy(f, cl.csqc_vieworigin);
1005 CSQC_R_RecalcView();
1008 cl.csqc_vieworigin[0] = k;
1009 CSQC_R_RecalcView();
1012 cl.csqc_vieworigin[1] = k;
1013 CSQC_R_RecalcView();
1016 cl.csqc_vieworigin[2] = k;
1017 CSQC_R_RecalcView();
1020 VectorCopy(f, cl.csqc_viewangles);
1021 CSQC_R_RecalcView();
1024 cl.csqc_viewangles[0] = k;
1025 CSQC_R_RecalcView();
1028 cl.csqc_viewangles[1] = k;
1029 CSQC_R_RecalcView();
1032 cl.csqc_viewangles[2] = k;
1033 CSQC_R_RecalcView();
1036 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1038 case VF_DRAWENGINESBAR:
1039 cl.csqc_vidvars.drawenginesbar = k != 0;
1041 case VF_DRAWCROSSHAIR:
1042 cl.csqc_vidvars.drawcrosshair = k != 0;
1044 case VF_CL_VIEWANGLES:
1045 VectorCopy(f, cl.viewangles);
1047 case VF_CL_VIEWANGLES_X:
1048 cl.viewangles[0] = k;
1050 case VF_CL_VIEWANGLES_Y:
1051 cl.viewangles[1] = k;
1053 case VF_CL_VIEWANGLES_Z:
1054 cl.viewangles[2] = k;
1056 case VF_PERSPECTIVE:
1057 r_refdef.view.useperspective = k != 0;
1059 case VF_CLEARSCREEN:
1060 r_refdef.view.isoverlay = !k;
1063 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1065 case VF_FOG_DENSITY:
1066 r_refdef.fog_density = k;
1069 r_refdef.fog_red = f[0];
1070 r_refdef.fog_green = f[1];
1071 r_refdef.fog_blue = f[2];
1073 case VF_FOG_COLOR_R:
1074 r_refdef.fog_red = k;
1076 case VF_FOG_COLOR_G:
1077 r_refdef.fog_green = k;
1079 case VF_FOG_COLOR_B:
1080 r_refdef.fog_blue = k;
1083 r_refdef.fog_alpha = k;
1086 r_refdef.fog_start = k;
1089 r_refdef.fog_end = k;
1092 r_refdef.fog_height = k;
1094 case VF_FOG_FADEDEPTH:
1095 r_refdef.fog_fadedepth = k;
1097 case VF_MINFPS_QUALITY:
1098 r_refdef.view.quality = k;
1101 PRVM_G_FLOAT(OFS_RETURN) = 0;
1102 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1105 PRVM_G_FLOAT(OFS_RETURN) = 1;
1108 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1109 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1111 double t = Sys_DirtyTime();
1116 const char *cubemapname = NULL;
1117 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1118 float coronaintensity = 1;
1119 float coronasizescale = 0.25;
1120 qboolean castshadow = true;
1121 float ambientscale = 0;
1122 float diffusescale = 1;
1123 float specularscale = 1;
1125 vec3_t forward, left, up;
1126 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1128 // if we've run out of dlights, just return
1129 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1132 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1133 radius = PRVM_G_FLOAT(OFS_PARM1);
1134 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1135 if (prog->argc >= 4)
1137 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1138 if (style >= MAX_LIGHTSTYLES)
1140 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1144 if (prog->argc >= 5)
1145 cubemapname = PRVM_G_STRING(OFS_PARM4);
1146 if (prog->argc >= 6)
1147 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1148 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1149 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1151 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1152 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1153 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1154 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1156 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1157 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1158 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1159 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1162 //============================================================================
1164 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1165 static void VM_CL_unproject (prvm_prog_t *prog)
1171 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1172 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1175 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1176 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1177 if(v_flipped.integer)
1179 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1180 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1183 //#311 vector (vector v) cs_project (EXT_CSQC)
1184 static void VM_CL_project (prvm_prog_t *prog)
1190 VM_SAFEPARMCOUNT(1, VM_CL_project);
1191 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1192 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
1193 Matrix4x4_Transform(&m, f, v);
1194 if(v_flipped.integer)
1196 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1197 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1198 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1201 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1202 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1205 //#330 float(float stnum) getstatf (EXT_CSQC)
1206 static void VM_CL_getstatf (prvm_prog_t *prog)
1214 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1215 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1216 if(i < 0 || i >= MAX_CL_STATS)
1218 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1221 dat.l = cl.stats[i];
1222 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1225 //#331 float(float stnum) getstati (EXT_CSQC)
1226 static void VM_CL_getstati (prvm_prog_t *prog)
1229 int firstbit, bitcount;
1231 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1233 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1236 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1238 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1248 if(index < 0 || index >= MAX_CL_STATS)
1250 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1253 i = cl.stats[index];
1254 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1255 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1256 PRVM_G_FLOAT(OFS_RETURN) = i;
1259 //#332 string(float firststnum) getstats (EXT_CSQC)
1260 static void VM_CL_getstats (prvm_prog_t *prog)
1264 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1265 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1266 if(i < 0 || i > MAX_CL_STATS-4)
1268 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1269 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1272 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1273 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1276 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1277 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1281 struct model_s *model;
1283 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1285 t = PRVM_G_EDICT(OFS_PARM0);
1287 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1289 PRVM_clientedictstring(t, model) = 0;
1290 PRVM_clientedictfloat(t, modelindex) = 0;
1295 model = CL_GetModelByIndex(i);
1298 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1301 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1302 PRVM_clientedictfloat(t, modelindex) = i;
1304 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1307 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1310 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1313 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1314 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1318 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1320 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1321 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1322 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1325 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1326 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1329 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1330 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1333 PRVM_G_FLOAT(OFS_RETURN) = i;
1336 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1337 static void VM_CL_trailparticles (prvm_prog_t *prog)
1340 vec3_t start, end, velocity;
1342 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1344 t = PRVM_G_EDICT(OFS_PARM0);
1345 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1346 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1347 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1348 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1352 CL_ParticleEffect(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1355 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1356 static void VM_CL_pointparticles (prvm_prog_t *prog)
1361 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1362 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1363 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1364 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1365 n = PRVM_G_FLOAT(OFS_PARM3);
1368 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1371 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1372 static void VM_CL_boxparticles (prvm_prog_t *prog)
1375 // prvm_edict_t *own;
1376 vec3_t origin_from, origin_to, dir_from, dir_to;
1379 float tintmins[4], tintmaxs[4];
1380 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1382 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1383 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1384 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1385 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1386 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1387 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1388 count = PRVM_G_FLOAT(OFS_PARM6);
1390 flags = PRVM_G_FLOAT(OFS_PARM7);
1393 Vector4Set(tintmins, 1, 1, 1, 1);
1394 Vector4Set(tintmaxs, 1, 1, 1, 1);
1395 if(flags & 1) // read alpha
1397 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1398 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1400 if(flags & 2) // read color
1402 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1403 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1407 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs);
1410 //#531 void(float pause) setpause
1411 static void VM_CL_setpause(prvm_prog_t *prog)
1413 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1414 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1415 cl.csqc_paused = true;
1417 cl.csqc_paused = false;
1420 //#343 void(float usecursor) setcursormode (DP_CSQC)
1421 static void VM_CL_setcursormode (prvm_prog_t *prog)
1423 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1424 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1425 cl_ignoremousemoves = 2;
1428 //#344 vector() getmousepos (DP_CSQC)
1429 static void VM_CL_getmousepos(prvm_prog_t *prog)
1431 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1433 if (key_consoleactive || key_dest != key_game)
1434 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1435 else if (cl.csqc_wantsmousemove)
1436 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1438 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1441 //#345 float(float framenum) getinputstate (EXT_CSQC)
1442 static void VM_CL_getinputstate (prvm_prog_t *prog)
1445 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1446 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1447 PRVM_G_FLOAT(OFS_RETURN) = false;
1448 for (i = 0;i < CL_MAX_USERCMDS;i++)
1450 if (cl.movecmd[i].sequence == frame)
1452 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1453 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1454 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1455 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1456 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1457 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1458 // this probably shouldn't be here
1459 if(cl.movecmd[i].crouch)
1461 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1462 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1466 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1467 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1469 PRVM_G_FLOAT(OFS_RETURN) = true;
1474 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1475 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1477 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1478 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1481 //#347 void() runstandardplayerphysics (EXT_CSQC)
1482 #define PMF_JUMP_HELD 1 // matches FTEQW
1483 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1484 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1485 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1486 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1488 cl_clientmovement_state_t s;
1491 memset(&s, 0, sizeof(s));
1493 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1495 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1496 if(ent == prog->edicts)
1500 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1501 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1502 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1503 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1505 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1506 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1512 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1513 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1514 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1515 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1516 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1517 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1518 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1521 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1522 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1523 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1524 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1525 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1526 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1527 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1528 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1530 CL_ClientMovement_PlayerMove_Frame(&s);
1532 if(ent == prog->edicts)
1535 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1536 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1537 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1538 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1543 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1544 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1545 PRVM_clientedictfloat(ent, pmove_flags) =
1546 (s.crouched ? PMF_DUCKED : 0) |
1547 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1548 (s.onground ? PMF_ONGROUND : 0);
1552 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1553 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1559 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1561 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1562 c = PRVM_G_STRING(OFS_PARM1);
1563 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1567 i = Sbar_GetSortedPlayerIndex(-1-i);
1568 if(i < 0 || i >= cl.maxclients)
1573 if(!strcasecmp(c, "name"))
1574 strlcpy(t, cl.scores[i].name, sizeof(t));
1576 if(!strcasecmp(c, "frags"))
1577 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1579 if(!strcasecmp(c, "ping"))
1580 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1582 if(!strcasecmp(c, "pl"))
1583 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1585 if(!strcasecmp(c, "movementloss"))
1586 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1588 if(!strcasecmp(c, "entertime"))
1589 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1591 if(!strcasecmp(c, "colors"))
1592 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1594 if(!strcasecmp(c, "topcolor"))
1595 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1597 if(!strcasecmp(c, "bottomcolor"))
1598 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1600 if(!strcasecmp(c, "viewentity"))
1601 dpsnprintf(t, sizeof(t), "%i", i+1);
1603 if(gamemode == GAME_XONOTIC && !strcasecmp(c, "TEMPHACK_origin"))
1605 // PLEASE REMOVE THIS once deltalisten() of EXT_CSQC_1
1606 // is implemented, or Xonotic uses CSQC-networked
1607 // players, whichever comes first
1608 entity_t *e = cl.entities + (i+1);
1609 if(e->state_current.active)
1612 Matrix4x4_OriginFromMatrix(&e->render.matrix, origin);
1613 dpsnprintf(t, sizeof(t), VECTOR_LOSSLESS_FORMAT, origin[0], origin[1], origin[2]);
1618 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1621 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1622 static void VM_CL_setlistener (prvm_prog_t *prog)
1624 vec3_t origin, forward, left, up;
1625 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1626 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1627 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1628 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1629 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1630 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1631 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1634 //#352 void(string cmdname) registercommand (EXT_CSQC)
1635 static void VM_CL_registercmd (prvm_prog_t *prog)
1638 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1639 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1643 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1644 t = (char *)Z_Malloc(alloclen);
1645 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1646 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1649 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1653 //#360 float() readbyte (EXT_CSQC)
1654 static void VM_CL_ReadByte (prvm_prog_t *prog)
1656 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1657 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1660 //#361 float() readchar (EXT_CSQC)
1661 static void VM_CL_ReadChar (prvm_prog_t *prog)
1663 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1664 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1667 //#362 float() readshort (EXT_CSQC)
1668 static void VM_CL_ReadShort (prvm_prog_t *prog)
1670 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1671 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1674 //#363 float() readlong (EXT_CSQC)
1675 static void VM_CL_ReadLong (prvm_prog_t *prog)
1677 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1678 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1681 //#364 float() readcoord (EXT_CSQC)
1682 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1684 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1685 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1688 //#365 float() readangle (EXT_CSQC)
1689 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1691 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1692 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1695 //#366 string() readstring (EXT_CSQC)
1696 static void VM_CL_ReadString (prvm_prog_t *prog)
1698 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1699 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1702 //#367 float() readfloat (EXT_CSQC)
1703 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1705 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1706 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1709 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1710 extern cvar_t cl_readpicture_force;
1711 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1714 unsigned char *data;
1716 unsigned short size;
1720 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1722 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1723 size = (unsigned short) MSG_ReadShort(&cl_message);
1725 // check if a texture of that name exists
1726 // if yes, it is used and the data is discarded
1727 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1729 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1733 if(pic->tex == r_texture_notexture)
1734 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1735 if(pic->tex && !cl_readpicture_force.integer)
1737 // texture found and loaded
1738 // skip over the jpeg as we don't need it
1739 for(i = 0; i < size; ++i)
1740 (void) MSG_ReadByte(&cl_message);
1744 // texture not found
1745 // use the attached jpeg as texture
1746 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1747 MSG_ReadBytes(&cl_message, size, buf);
1748 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1750 Draw_NewPic(name, image_width, image_height, false, data);
1755 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1758 //////////////////////////////////////////////////////////
1760 static void VM_CL_makestatic (prvm_prog_t *prog)
1764 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1766 ent = PRVM_G_EDICT(OFS_PARM0);
1767 if (ent == prog->edicts)
1769 VM_Warning(prog, "makestatic: can not modify world entity\n");
1772 if (ent->priv.server->free)
1774 VM_Warning(prog, "makestatic: can not modify free entity\n");
1778 if (cl.num_static_entities < cl.max_static_entities)
1781 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1783 // copy it to the current state
1784 memset(staticent, 0, sizeof(*staticent));
1785 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1786 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1787 staticent->render.framegroupblend[0].lerp = 1;
1788 // make torchs play out of sync
1789 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1790 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1791 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1792 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1793 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1794 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1795 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1798 if (!staticent->render.alpha)
1799 staticent->render.alpha = 1.0f;
1800 if (!staticent->render.scale)
1801 staticent->render.scale = 1.0f;
1802 if (!VectorLength2(staticent->render.colormod))
1803 VectorSet(staticent->render.colormod, 1, 1, 1);
1804 if (!VectorLength2(staticent->render.glowmod))
1805 VectorSet(staticent->render.glowmod, 1, 1, 1);
1807 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1808 if (renderflags & RF_USEAXIS)
1810 vec3_t forward, left, up, origin;
1811 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1812 VectorNegate(PRVM_clientglobalvector(v_right), left);
1813 VectorCopy(PRVM_clientglobalvector(v_up), up);
1814 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1815 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1816 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1819 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1821 // either fullbright or lit
1822 if(!r_fullbright.integer)
1824 if (!(staticent->render.effects & EF_FULLBRIGHT))
1825 staticent->render.flags |= RENDER_LIGHT;
1826 else if(r_equalize_entities_fullbright.integer)
1827 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1829 // turn off shadows from transparent objects
1830 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1831 staticent->render.flags |= RENDER_SHADOW;
1832 if (staticent->render.effects & EF_NODEPTHTEST)
1833 staticent->render.flags |= RENDER_NODEPTHTEST;
1834 if (staticent->render.effects & EF_ADDITIVE)
1835 staticent->render.flags |= RENDER_ADDITIVE;
1836 if (staticent->render.effects & EF_DOUBLESIDED)
1837 staticent->render.flags |= RENDER_DOUBLESIDED;
1839 staticent->render.allowdecals = true;
1840 CL_UpdateRenderEntity(&staticent->render);
1843 Con_Printf("Too many static entities");
1845 // throw the entity away now
1846 PRVM_ED_Free(prog, ent);
1849 //=================================================================//
1855 copies data from one entity to another
1857 copyentity(src, dst)
1860 static void VM_CL_copyentity (prvm_prog_t *prog)
1862 prvm_edict_t *in, *out;
1863 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1864 in = PRVM_G_EDICT(OFS_PARM0);
1865 if (in == prog->edicts)
1867 VM_Warning(prog, "copyentity: can not read world entity\n");
1870 if (in->priv.server->free)
1872 VM_Warning(prog, "copyentity: can not read free entity\n");
1875 out = PRVM_G_EDICT(OFS_PARM1);
1876 if (out == prog->edicts)
1878 VM_Warning(prog, "copyentity: can not modify world entity\n");
1881 if (out->priv.server->free)
1883 VM_Warning(prog, "copyentity: can not modify free entity\n");
1886 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1890 //=================================================================//
1892 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1893 static void VM_CL_effect (prvm_prog_t *prog)
1896 Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1899 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1900 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1901 CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1905 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1906 static void VM_CL_te_blood (prvm_prog_t *prog)
1908 vec3_t pos, vel, pos2;
1909 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1910 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1912 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1913 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1914 CL_FindNonSolidLocation(pos, pos2, 4);
1915 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1918 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1919 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1922 vec3_t mincorner, maxcorner, vel1, vel2;
1923 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1924 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1926 speed = PRVM_G_FLOAT(OFS_PARM2);
1933 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1934 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1935 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1938 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1939 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1943 matrix4x4_t tempmatrix;
1944 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1945 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1946 CL_FindNonSolidLocation(pos, pos2, 10);
1947 CL_ParticleExplosion(pos2);
1948 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1949 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1952 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1953 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1955 vec3_t mincorner, maxcorner, vel;
1956 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1957 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1958 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1959 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1960 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1963 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1964 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1966 vec3_t mincorner, maxcorner, vel;
1967 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1968 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1969 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1970 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1971 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1974 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1975 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1977 vec3_t mincorner, maxcorner, vel;
1978 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1979 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1980 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1981 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1982 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1985 // #411 void(vector org, vector vel, float howmany) te_spark
1986 static void VM_CL_te_spark (prvm_prog_t *prog)
1988 vec3_t pos, pos2, vel;
1989 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1991 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1992 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1993 CL_FindNonSolidLocation(pos, pos2, 4);
1994 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1997 extern cvar_t cl_sound_ric_gunshot;
1998 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1999 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2003 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2005 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2006 CL_FindNonSolidLocation(pos, pos2, 4);
2007 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2008 if(cl_sound_ric_gunshot.integer >= 2)
2010 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2014 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2015 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2016 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2021 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2022 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2026 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2028 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2029 CL_FindNonSolidLocation(pos, pos2, 4);
2030 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2031 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2035 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2036 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2037 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2041 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2042 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2046 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2048 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2049 CL_FindNonSolidLocation(pos, pos2, 4);
2050 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2051 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2055 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2056 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2057 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2061 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2062 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2065 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2067 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2068 CL_FindNonSolidLocation(pos, pos2, 10);
2069 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2070 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2073 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2074 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2077 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2079 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2080 CL_FindNonSolidLocation(pos, pos2, 10);
2081 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2084 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2085 static void VM_CL_te_customflash (prvm_prog_t *prog)
2088 matrix4x4_t tempmatrix;
2089 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2091 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2092 CL_FindNonSolidLocation(pos, pos2, 4);
2093 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2094 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2097 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2098 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2102 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2104 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2105 CL_FindNonSolidLocation(pos, pos2, 4);
2106 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2107 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2109 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2113 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2114 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2115 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2120 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2121 static void VM_CL_te_spike (prvm_prog_t *prog)
2125 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2127 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2128 CL_FindNonSolidLocation(pos, pos2, 4);
2129 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2130 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2134 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2135 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2136 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2140 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2141 static void VM_CL_te_superspike (prvm_prog_t *prog)
2145 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2147 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2148 CL_FindNonSolidLocation(pos, pos2, 4);
2149 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2150 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2154 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2155 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2156 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2160 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2161 static void VM_CL_te_explosion (prvm_prog_t *prog)
2164 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2166 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2167 CL_FindNonSolidLocation(pos, pos2, 10);
2168 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2169 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2172 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2173 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2176 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2178 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2179 CL_FindNonSolidLocation(pos, pos2, 10);
2180 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2181 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2184 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2185 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2188 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2190 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2191 CL_FindNonSolidLocation(pos, pos2, 4);
2192 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2193 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2196 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2197 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2200 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2202 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2203 CL_FindNonSolidLocation(pos, pos2, 4);
2204 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2205 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2208 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2209 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2212 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2213 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2214 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2217 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2218 static void VM_CL_te_teleport (prvm_prog_t *prog)
2221 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2222 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2223 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2226 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2227 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2229 vec3_t pos, pos2, color;
2230 matrix4x4_t tempmatrix;
2231 int colorStart, colorLength;
2232 unsigned char *tempcolor;
2233 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2235 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2236 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2237 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2238 CL_FindNonSolidLocation(pos, pos2, 10);
2239 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2240 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2241 color[0] = tempcolor[0] * (2.0f / 255.0f);
2242 color[1] = tempcolor[1] * (2.0f / 255.0f);
2243 color[2] = tempcolor[2] * (2.0f / 255.0f);
2244 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2245 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2246 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2250 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2251 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2254 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2255 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2256 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2257 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2260 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2261 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2264 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2265 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2266 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2267 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2270 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2271 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2274 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2275 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2276 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2277 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2280 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2281 static void VM_CL_te_beam (prvm_prog_t *prog)
2284 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2285 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2286 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2287 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2290 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2291 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2294 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2296 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2297 CL_FindNonSolidLocation(pos, pos2, 4);
2298 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2301 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2302 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2304 vec3_t pos, pos2, vel;
2305 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2306 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2308 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2309 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2310 CL_FindNonSolidLocation(pos, pos2, 4);
2311 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2315 // #443 void(entity e, entity tagentity, string tagname) setattachment
2316 static void VM_CL_setattachment (prvm_prog_t *prog)
2319 prvm_edict_t *tagentity;
2320 const char *tagname;
2324 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2326 e = PRVM_G_EDICT(OFS_PARM0);
2327 tagentity = PRVM_G_EDICT(OFS_PARM1);
2328 tagname = PRVM_G_STRING(OFS_PARM2);
2330 if (e == prog->edicts)
2332 VM_Warning(prog, "setattachment: can not modify world entity\n");
2335 if (e->priv.server->free)
2337 VM_Warning(prog, "setattachment: can not modify free entity\n");
2341 if (tagentity == NULL)
2342 tagentity = prog->edicts;
2345 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2347 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2348 model = CL_GetModelByIndex(modelindex);
2351 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2353 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2356 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2359 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2360 PRVM_clientedictfloat(e, tag_index) = tagindex;
2363 /////////////////////////////////////////
2364 // DP_MD3_TAGINFO extension coded by VorteX
2366 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2368 dp_model_t *model = CL_GetModelFromEdict(e);
2370 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2375 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2382 Matrix4x4_CreateIdentity(tag_localmatrix);
2385 && (model = CL_GetModelFromEdict(e))
2386 && model->animscenes)
2388 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2399 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2402 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2407 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2410 float pitchsign = 1;
2412 scale = PRVM_clientedictfloat(ent, scale);
2417 *out = r_refdef.view.matrix;
2418 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2424 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2425 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2426 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2427 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2428 Matrix4x4_FromVectors(out, forward, left, up, origin);
2432 pitchsign = CL_GetPitchSign(prog, ent);
2433 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2437 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2441 && (model = CL_GetModelFromEdict(ent))
2442 && model->animscenes)
2444 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2445 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2446 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2447 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2449 *out = identitymatrix;
2453 // Warnings/errors code:
2454 // 0 - normal (everything all-right)
2457 // 3 - null or non-precached model
2458 // 4 - no tags with requested index
2459 // 5 - runaway loop at attachment chain
2460 extern cvar_t cl_bob;
2461 extern cvar_t cl_bobcycle;
2462 extern cvar_t cl_bobup;
2463 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2467 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2470 *out = identitymatrix; // warnings and errors return identical matrix
2472 if (ent == prog->edicts)
2474 if (ent->priv.server->free)
2477 model = CL_GetModelFromEdict(ent);
2481 tagmatrix = identitymatrix;
2485 if(attachloop >= 256)
2487 // apply transformation by child's tagindex on parent entity and then
2488 // by parent entity itself
2489 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2490 if(ret && attachloop == 0)
2492 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2493 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2494 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2495 // next iteration we process the parent entity
2496 if (PRVM_clientedictedict(ent, tag_entity))
2498 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2499 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2506 // RENDER_VIEWMODEL magic
2507 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2509 Matrix4x4_Copy(&tagmatrix, out);
2511 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2512 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2515 // Cl_bob, ported from rendering code
2516 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2519 // LordHavoc: this code is *weird*, but not replacable (I think it
2520 // should be done in QC on the server, but oh well, quake is quake)
2521 // LordHavoc: figured out bobup: the time at which the sin is at 180
2522 // degrees (which allows lengthening or squishing the peak or valley)
2523 cycle = cl.time/cl_bobcycle.value;
2524 cycle -= (int)cycle;
2525 if (cycle < cl_bobup.value)
2526 cycle = sin(M_PI * cycle / cl_bobup.value);
2528 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2529 // bob is proportional to velocity in the xy plane
2530 // (don't count Z, or jumping messes it up)
2531 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2532 bob = bob*0.3 + bob*0.7*cycle;
2533 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2540 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2541 static void VM_CL_gettagindex (prvm_prog_t *prog)
2544 const char *tag_name;
2547 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2549 ent = PRVM_G_EDICT(OFS_PARM0);
2550 tag_name = PRVM_G_STRING(OFS_PARM1);
2551 if (ent == prog->edicts)
2553 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2556 if (ent->priv.server->free)
2558 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2563 if (!CL_GetModelFromEdict(ent))
2564 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2567 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2569 if(developer_extra.integer)
2570 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2572 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2575 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2576 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2580 matrix4x4_t tag_matrix;
2581 matrix4x4_t tag_localmatrix;
2583 const char *tagname;
2585 vec3_t forward, left, up, origin;
2586 const dp_model_t *model;
2588 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2590 e = PRVM_G_EDICT(OFS_PARM0);
2591 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2592 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2593 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2594 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2595 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2596 VectorCopy(up, PRVM_clientglobalvector(v_up));
2597 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2598 model = CL_GetModelFromEdict(e);
2599 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2600 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2601 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2602 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2603 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2605 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2606 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2607 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2608 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2609 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2610 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2615 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2618 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2621 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2624 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2627 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2632 //============================================================================
2634 //====================
2635 // DP_CSQC_SPAWNPARTICLE
2636 // a QC hook to engine's CL_NewParticle
2637 //====================
2639 // particle theme struct
2640 typedef struct vmparticletheme_s
2642 unsigned short typeindex;
2643 qboolean initialized;
2645 porientation_t orientation;
2656 float liquidfriction;
2658 float velocityjitter;
2659 qboolean qualityreduction;
2668 float delaycollision;
2674 typedef struct vmparticlespawner_s
2677 qboolean initialized;
2679 vmparticletheme_t *themes;
2681 }vmparticlespawner_t;
2683 vmparticlespawner_t vmpartspawner;
2685 // TODO: automatic max_themes grow
2686 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2688 // bound max themes to not be an insane value
2691 if (maxthemes > 2048)
2693 // allocate and set up structure
2694 if (vmpartspawner.initialized) // reallocate
2696 Mem_FreePool(&vmpartspawner.pool);
2697 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2699 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2700 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2701 vmpartspawner.max_themes = maxthemes;
2702 vmpartspawner.initialized = true;
2703 vmpartspawner.verified = true;
2706 // reset particle theme to default values
2707 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2709 theme->initialized = true;
2710 theme->typeindex = pt_static;
2711 theme->blendmode = PBLEND_ADD;
2712 theme->orientation = PARTICLE_BILLBOARD;
2713 theme->color1 = 0x808080;
2714 theme->color2 = 0xFFFFFF;
2717 theme->sizeincrease = 0;
2719 theme->alphafade = 512;
2720 theme->gravity = 0.0f;
2721 theme->bounce = 0.0f;
2722 theme->airfriction = 1.0f;
2723 theme->liquidfriction = 4.0f;
2724 theme->originjitter = 0.0f;
2725 theme->velocityjitter = 0.0f;
2726 theme->qualityreduction = false;
2727 theme->lifetime = 4;
2729 theme->staincolor1 = -1;
2730 theme->staincolor2 = -1;
2731 theme->staintex = -1;
2732 theme->delayspawn = 0.0f;
2733 theme->delaycollision = 0.0f;
2734 theme->angle = 0.0f;
2738 // particle theme -> QC globals
2739 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2741 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2742 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2743 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2744 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2745 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2746 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2747 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2748 PRVM_clientglobalfloat(particle_size) = theme->size;
2749 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2750 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2751 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2752 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2753 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2754 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2755 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2756 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2757 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2758 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2759 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2760 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2761 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2762 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2763 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2764 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2765 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2766 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2767 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2768 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2769 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2772 // QC globals -> particle theme
2773 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2775 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2776 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2777 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2778 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2779 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2780 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2781 theme->size = PRVM_clientglobalfloat(particle_size);
2782 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2783 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2784 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2785 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2786 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2787 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2788 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2789 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2790 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2791 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2792 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2793 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2794 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2795 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2796 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2797 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2798 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2799 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2800 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2801 theme->angle = PRVM_clientglobalfloat(particle_angle);
2802 theme->spin = PRVM_clientglobalfloat(particle_spin);
2805 // init particle spawner interface
2806 // # float(float max_themes) initparticlespawner
2807 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2809 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2810 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2811 vmpartspawner.themes[0].initialized = true;
2812 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2813 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2816 // void() resetparticle
2817 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2819 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2820 if (vmpartspawner.verified == false)
2822 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2825 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2828 // void(float themenum) particletheme
2829 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2833 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2834 if (vmpartspawner.verified == false)
2836 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2839 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2840 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2842 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2843 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2846 if (vmpartspawner.themes[themenum].initialized == false)
2848 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2849 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2852 // load particle theme into globals
2853 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2856 // float() saveparticletheme
2857 // void(float themenum) updateparticletheme
2858 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2862 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2863 if (vmpartspawner.verified == false)
2865 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2868 // allocate new theme, save it and return
2871 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2872 if (vmpartspawner.themes[themenum].initialized == false)
2874 if (themenum >= vmpartspawner.max_themes)
2876 if (vmpartspawner.max_themes == 2048)
2877 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2879 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2880 PRVM_G_FLOAT(OFS_RETURN) = -1;
2883 vmpartspawner.themes[themenum].initialized = true;
2884 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2885 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2888 // update existing theme
2889 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2890 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2892 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2895 vmpartspawner.themes[themenum].initialized = true;
2896 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2899 // void(float themenum) freeparticletheme
2900 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2904 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2905 if (vmpartspawner.verified == false)
2907 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2910 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2912 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2914 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2917 if (vmpartspawner.themes[themenum].initialized == false)
2919 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2920 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2924 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2925 vmpartspawner.themes[themenum].initialized = false;
2928 // float(vector org, vector dir, [float theme]) particle
2929 // returns 0 if failed, 1 if succesful
2930 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2933 vmparticletheme_t *theme;
2937 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2938 if (vmpartspawner.verified == false)
2940 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2941 PRVM_G_FLOAT(OFS_RETURN) = 0;
2944 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2945 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2947 if (prog->argc < 3) // global-set particle
2949 part = CL_NewParticle(org,
2950 (unsigned short)PRVM_clientglobalfloat(particle_type),
2951 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2952 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2953 (int)PRVM_clientglobalfloat(particle_tex),
2954 PRVM_clientglobalfloat(particle_size),
2955 PRVM_clientglobalfloat(particle_sizeincrease),
2956 PRVM_clientglobalfloat(particle_alpha)*256,
2957 PRVM_clientglobalfloat(particle_alphafade)*256,
2958 PRVM_clientglobalfloat(particle_gravity),
2959 PRVM_clientglobalfloat(particle_bounce),
2966 PRVM_clientglobalfloat(particle_airfriction),
2967 PRVM_clientglobalfloat(particle_liquidfriction),
2968 PRVM_clientglobalfloat(particle_originjitter),
2969 PRVM_clientglobalfloat(particle_velocityjitter),
2970 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2971 PRVM_clientglobalfloat(particle_time),
2972 PRVM_clientglobalfloat(particle_stretch),
2973 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2974 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2975 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2976 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2977 (int)PRVM_clientglobalfloat(particle_staintex),
2978 PRVM_clientglobalfloat(particle_stainalpha)*256,
2979 PRVM_clientglobalfloat(particle_stainsize),
2980 PRVM_clientglobalfloat(particle_angle),
2981 PRVM_clientglobalfloat(particle_spin),
2985 PRVM_G_FLOAT(OFS_RETURN) = 0;
2988 if (PRVM_clientglobalfloat(particle_delayspawn))
2989 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2990 //if (PRVM_clientglobalfloat(particle_delaycollision))
2991 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2993 else // quick themed particle
2995 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2996 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2998 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2999 PRVM_G_FLOAT(OFS_RETURN) = 0;
3002 theme = &vmpartspawner.themes[themenum];
3003 part = CL_NewParticle(org,
3009 theme->sizeincrease,
3021 theme->liquidfriction,
3022 theme->originjitter,
3023 theme->velocityjitter,
3024 theme->qualityreduction,
3039 PRVM_G_FLOAT(OFS_RETURN) = 0;
3042 if (theme->delayspawn)
3043 part->delayedspawn = cl.time + theme->delayspawn;
3044 //if (theme->delaycollision)
3045 // part->delayedcollisions = cl.time + theme->delaycollision;
3047 PRVM_G_FLOAT(OFS_RETURN) = 1;
3050 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3051 // returns 0 if failed, 1 if success
3052 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3055 vmparticletheme_t *theme;
3059 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3060 if (vmpartspawner.verified == false)
3062 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3063 PRVM_G_FLOAT(OFS_RETURN) = 0;
3066 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3067 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3068 if (prog->argc < 5) // global-set particle
3069 part = CL_NewParticle(org,
3070 (unsigned short)PRVM_clientglobalfloat(particle_type),
3071 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3072 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3073 (int)PRVM_clientglobalfloat(particle_tex),
3074 PRVM_clientglobalfloat(particle_size),
3075 PRVM_clientglobalfloat(particle_sizeincrease),
3076 PRVM_clientglobalfloat(particle_alpha)*256,
3077 PRVM_clientglobalfloat(particle_alphafade)*256,
3078 PRVM_clientglobalfloat(particle_gravity),
3079 PRVM_clientglobalfloat(particle_bounce),
3086 PRVM_clientglobalfloat(particle_airfriction),
3087 PRVM_clientglobalfloat(particle_liquidfriction),
3088 PRVM_clientglobalfloat(particle_originjitter),
3089 PRVM_clientglobalfloat(particle_velocityjitter),
3090 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3091 PRVM_clientglobalfloat(particle_time),
3092 PRVM_clientglobalfloat(particle_stretch),
3093 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3094 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3095 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3096 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3097 (int)PRVM_clientglobalfloat(particle_staintex),
3098 PRVM_clientglobalfloat(particle_stainalpha)*256,
3099 PRVM_clientglobalfloat(particle_stainsize),
3100 PRVM_clientglobalfloat(particle_angle),
3101 PRVM_clientglobalfloat(particle_spin),
3103 else // themed particle
3105 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3106 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3108 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3109 PRVM_G_FLOAT(OFS_RETURN) = 0;
3112 theme = &vmpartspawner.themes[themenum];
3113 part = CL_NewParticle(org,
3119 theme->sizeincrease,
3131 theme->liquidfriction,
3132 theme->originjitter,
3133 theme->velocityjitter,
3134 theme->qualityreduction,
3150 PRVM_G_FLOAT(OFS_RETURN) = 0;
3153 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3154 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3155 PRVM_G_FLOAT(OFS_RETURN) = 0;
3158 //====================
3159 //CSQC engine entities query
3160 //====================
3162 // float(float entitynum, float whatfld) getentity;
3163 // vector(float entitynum, float whatfld) getentityvec;
3164 // querying engine-drawn entity
3165 // VorteX: currently it's only tested with whatfld = 1..7
3166 static void VM_CL_GetEntity (prvm_prog_t *prog)
3168 int entnum, fieldnum;
3169 vec3_t forward, left, up, org;
3170 VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3172 entnum = PRVM_G_FLOAT(OFS_PARM0);
3173 if (entnum < 0 || entnum >= cl.num_entities)
3175 PRVM_G_FLOAT(OFS_RETURN) = 0;
3178 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3181 case 0: // active state
3182 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3185 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3186 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3189 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3190 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3193 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3194 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3197 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3198 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3201 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3203 case 6: // origin + v_forward, v_right, v_up
3204 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3205 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3206 VectorNegate(left, PRVM_clientglobalvector(v_right));
3207 VectorCopy(up, PRVM_clientglobalvector(v_up));
3208 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3211 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3214 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3216 case 9: // pants colormod
3217 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3219 case 10: // shirt colormod
3220 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3223 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3226 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3229 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3232 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3233 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3236 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3237 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3240 VectorMA(cl.entities[entnum].render.modellight_ambient, 0.5, cl.entities[entnum].render.modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3243 PRVM_G_FLOAT(OFS_RETURN) = 0;
3248 //====================
3249 //QC POLYGON functions
3250 //====================
3252 //#304 void() renderscene (EXT_CSQC)
3253 // moved that here to reset the polygons,
3254 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3256 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3258 double t = Sys_DirtyTime();
3259 vmpolygons_t *polys = &prog->vmpolygons;
3260 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3263 if(r_refdef.view.ismain)
3265 // set the main view
3266 csqc_main_r_refdef_view = r_refdef.view;
3268 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3269 r_refdef.view.ismain = false;
3270 csqc_original_r_refdef_view.ismain = false;
3273 // we need to update any RENDER_VIEWMODEL entities at this point because
3274 // csqc supplies its own view matrix
3275 CL_UpdateViewEntities();
3280 polys->num_vertices = polys->num_triangles = 0;
3282 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3283 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3284 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3287 static void VM_ResizePolygons(vmpolygons_t *polys)
3289 float *oldvertex3f = polys->data_vertex3f;
3290 float *oldcolor4f = polys->data_color4f;
3291 float *oldtexcoord2f = polys->data_texcoord2f;
3292 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
3293 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
3294 polys->max_vertices = min(polys->max_triangles*3, 65536);
3295 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
3296 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
3297 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
3298 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
3299 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
3300 if (polys->num_vertices)
3302 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
3303 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
3304 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
3306 if (polys->num_triangles)
3308 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
3309 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3312 Mem_Free(oldvertex3f);
3314 Mem_Free(oldcolor4f);
3316 Mem_Free(oldtexcoord2f);
3318 Mem_Free(oldtriangles);
3319 if (oldsortedelement3s)
3320 Mem_Free(oldsortedelement3s);
3323 static void VM_InitPolygons (vmpolygons_t* polys)
3325 memset(polys, 0, sizeof(*polys));
3326 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3327 polys->max_triangles = 1024;
3328 VM_ResizePolygons(polys);
3329 polys->initialized = true;
3332 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3334 int surfacelistindex;
3335 vmpolygons_t *polys = (vmpolygons_t *)ent;
3336 // R_Mesh_ResetTextureState();
3337 R_EntityMatrix(&identitymatrix);
3338 GL_CullFace(GL_NONE);
3339 GL_DepthTest(true); // polys in 3D space shall always have depth test
3340 GL_DepthRange(0, 1);
3341 R_Mesh_PrepareVertices_Generic_Arrays(polys->num_vertices, polys->data_vertex3f, polys->data_color4f, polys->data_texcoord2f);
3343 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3345 int numtriangles = 0;
3346 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3347 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3348 DrawQ_ProcessDrawFlag(drawflag, polys->data_triangles[surfacelist[surfacelistindex]].hasalpha);
3349 R_SetupShader_Generic(tex, NULL, GL_MODULATE, 1, false, false, false);
3351 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3353 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3355 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3358 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, NULL, 0, polys->data_sortedelement3s, NULL, 0);
3362 static void VMPolygons_Store(vmpolygons_t *polys)
3367 // detect if we have alpha
3368 hasalpha = polys->begin_texture_hasalpha;
3369 for(i = 0; !hasalpha && (i < polys->begin_vertices); ++i)
3370 if(polys->begin_color[i][3] < 1)
3373 if (polys->begin_draw2d)
3375 // draw the polygon as 2D immediately
3376 drawqueuemesh_t mesh;
3377 mesh.texture = polys->begin_texture;
3378 mesh.num_vertices = polys->begin_vertices;
3379 mesh.num_triangles = polys->begin_vertices-2;
3380 mesh.data_element3i = polygonelement3i;
3381 mesh.data_element3s = polygonelement3s;
3382 mesh.data_vertex3f = polys->begin_vertex[0];
3383 mesh.data_color4f = polys->begin_color[0];
3384 mesh.data_texcoord2f = polys->begin_texcoord[0];
3385 DrawQ_Mesh(&mesh, polys->begin_drawflag, hasalpha);
3389 // queue the polygon as 3D for sorted transparent rendering later
3391 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3393 while (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3394 polys->max_triangles *= 2;
3395 VM_ResizePolygons(polys);
3397 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3399 // needle in a haystack!
3400 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3401 // that also caused it to not render the first polygon that is added
3403 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3404 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3405 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3406 for (i = 0;i < polys->begin_vertices-2;i++)
3408 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3409 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3410 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3411 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3412 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3413 polys->data_triangles[polys->num_triangles].hasalpha = hasalpha;
3414 polys->num_triangles++;
3416 polys->num_vertices += polys->begin_vertices;
3419 polys->begin_active = false;
3422 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3423 // LordHavoc: agreed, this is a mess
3424 void VM_CL_AddPolygonsToMeshQueue (prvm_prog_t *prog)
3427 vmpolygons_t *polys = &prog->vmpolygons;
3430 // only add polygons of the currently active prog to the queue - if there is none, we're done
3434 if (!polys->num_triangles)
3437 for (i = 0;i < polys->num_triangles;i++)
3439 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3440 R_MeshQueue_AddTransparent(TRANSPARENTSORT_DISTANCE, center, VM_DrawPolygonCallback, (entity_render_t *)polys, i, NULL);
3443 /*polys->num_triangles = 0; // now done after rendering the scene,
3444 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3447 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3448 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3450 const char *picname;
3452 vmpolygons_t *polys = &prog->vmpolygons;
3455 // TODO instead of using skinframes here (which provides the benefit of
3456 // better management of flags, and is more suited for 3D rendering), what
3457 // about supporting Q3 shaders?
3459 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3461 if (!polys->initialized)
3462 VM_InitPolygons(polys);
3463 if (polys->begin_active)
3465 VM_Warning(prog, "VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3468 picname = PRVM_G_STRING(OFS_PARM0);
3474 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3479 sf = R_SkinFrame_FindNextByName(sf, picname);
3481 while(sf && sf->textureflags != tf);
3483 if(!sf || !sf->base)
3484 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3487 R_SkinFrame_MarkUsed(sf);
3490 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3491 polys->begin_texture_hasalpha = (sf && sf->base) ? sf->hasalpha : false;
3492 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3493 polys->begin_vertices = 0;
3494 polys->begin_active = true;
3495 polys->begin_draw2d = (prog->argc >= 3 ? (int)PRVM_G_FLOAT(OFS_PARM2) : r_refdef.draw2dstage);
3498 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3499 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3501 vmpolygons_t *polys = &prog->vmpolygons;
3503 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3505 if (!polys->begin_active)
3507 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3511 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3513 VM_Warning(prog, "VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3517 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3518 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3519 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3520 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3521 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3522 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3523 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3524 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3525 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3526 polys->begin_vertices++;
3529 //void() R_EndPolygon
3530 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3532 vmpolygons_t *polys = &prog->vmpolygons;
3534 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3535 if (!polys->begin_active)
3537 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3540 polys->begin_active = false;
3541 if (polys->begin_vertices >= 3)
3542 VMPolygons_Store(polys);
3544 VM_Warning(prog, "VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3547 static vmpolygons_t debugPolys;
3549 void Debug_PolygonBegin(const char *picname, int drawflag)
3551 if(!debugPolys.initialized)
3552 VM_InitPolygons(&debugPolys);
3553 if(debugPolys.begin_active)
3555 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3558 debugPolys.begin_texture = picname[0] ? Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT)->tex : r_texture_white;
3559 debugPolys.begin_drawflag = drawflag;
3560 debugPolys.begin_vertices = 0;
3561 debugPolys.begin_active = true;
3564 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3566 if(!debugPolys.begin_active)
3568 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3572 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3574 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3578 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3579 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3580 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3581 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3582 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3583 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3584 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3585 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3586 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3587 debugPolys.begin_vertices++;
3590 void Debug_PolygonEnd(void)
3592 if (!debugPolys.begin_active)
3594 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3597 debugPolys.begin_active = false;
3598 if (debugPolys.begin_vertices >= 3)
3599 VMPolygons_Store(&debugPolys);
3601 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3608 Returns false if any part of the bottom of the entity is off an edge that
3613 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3615 prvm_prog_t *prog = CLVM_prog;
3616 vec3_t mins, maxs, start, stop;
3621 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3622 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3624 // if all of the points under the corners are solid world, don't bother
3625 // with the tougher checks
3626 // the corners must be within 16 of the midpoint
3627 start[2] = mins[2] - 1;
3628 for (x=0 ; x<=1 ; x++)
3629 for (y=0 ; y<=1 ; y++)
3631 start[0] = x ? maxs[0] : mins[0];
3632 start[1] = y ? maxs[1] : mins[1];
3633 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3637 return true; // we got out easy
3641 // check it for real...
3645 // the midpoint must be within 16 of the bottom
3646 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3647 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3648 stop[2] = start[2] - 2*sv_stepheight.value;
3649 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
3651 if (trace.fraction == 1.0)
3653 mid = bottom = trace.endpos[2];
3655 // the corners must be within 16 of the midpoint
3656 for (x=0 ; x<=1 ; x++)
3657 for (y=0 ; y<=1 ; y++)
3659 start[0] = stop[0] = x ? maxs[0] : mins[0];
3660 start[1] = stop[1] = y ? maxs[1] : mins[1];
3662 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
3664 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3665 bottom = trace.endpos[2];
3666 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3677 Called by monster program code.
3678 The move will be adjusted for slopes and stairs, but if the move isn't
3679 possible, no move is done and false is returned
3682 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3684 prvm_prog_t *prog = CLVM_prog;
3686 vec3_t oldorg, neworg, end, traceendpos;
3687 vec3_t mins, maxs, start;
3690 prvm_edict_t *enemy;
3693 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3694 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3695 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3696 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3698 // flying monsters don't step up
3699 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3701 // try one move with vertical motion, then one without
3702 for (i=0 ; i<2 ; i++)
3704 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3705 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3706 if (i == 0 && enemy != prog->edicts)
3708 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3714 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3715 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3717 CL_VM_SetTraceGlobals(prog, &trace, svent);
3719 if (trace.fraction == 1)
3721 VectorCopy(trace.endpos, traceendpos);
3722 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3723 return false; // swim monster left water
3725 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3731 if (enemy == prog->edicts)
3738 // push down from a step height above the wished position
3739 neworg[2] += sv_stepheight.value;
3740 VectorCopy (neworg, end);
3741 end[2] -= sv_stepheight.value*2;
3743 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3745 CL_VM_SetTraceGlobals(prog, &trace, svent);
3747 if (trace.startsolid)
3749 neworg[2] -= sv_stepheight.value;
3750 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3752 CL_VM_SetTraceGlobals(prog, &trace, svent);
3753 if (trace.startsolid)
3756 if (trace.fraction == 1)
3758 // if monster had the ground pulled out, go ahead and fall
3759 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3761 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3764 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3768 return false; // walked off an edge
3771 // check point traces down for dangling corners
3772 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3774 if (!CL_CheckBottom (ent))
3776 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3777 { // entity had floor mostly pulled out from underneath it
3778 // and is trying to correct
3783 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3787 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3788 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3790 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3802 float(float yaw, float dist[, settrace]) walkmove
3805 static void VM_CL_walkmove (prvm_prog_t *prog)
3814 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3816 // assume failure if it returns early
3817 PRVM_G_FLOAT(OFS_RETURN) = 0;
3819 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3820 if (ent == prog->edicts)
3822 VM_Warning(prog, "walkmove: can not modify world entity\n");
3825 if (ent->priv.server->free)
3827 VM_Warning(prog, "walkmove: can not modify free entity\n");
3830 yaw = PRVM_G_FLOAT(OFS_PARM0);
3831 dist = PRVM_G_FLOAT(OFS_PARM1);
3832 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3834 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3837 yaw = yaw*M_PI*2 / 360;
3839 move[0] = cos(yaw)*dist;
3840 move[1] = sin(yaw)*dist;
3843 // save program state, because CL_movestep may call other progs
3844 oldf = prog->xfunction;
3845 oldself = PRVM_clientglobaledict(self);
3847 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3850 // restore program state
3851 prog->xfunction = oldf;
3852 PRVM_clientglobaledict(self) = oldself;
3859 string(string key) serverkey
3862 static void VM_CL_serverkey(prvm_prog_t *prog)
3864 char string[VM_STRINGTEMP_LENGTH];
3865 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3866 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3867 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3874 Checks if an entity is in a point's PVS.
3875 Should be fast but can be inexact.
3877 float checkpvs(vector viewpos, entity viewee) = #240;
3880 static void VM_CL_checkpvs (prvm_prog_t *prog)
3883 prvm_edict_t *viewee;
3889 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3892 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3893 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3894 viewee = PRVM_G_EDICT(OFS_PARM1);
3896 if(viewee->priv.required->free)
3898 VM_Warning(prog, "checkpvs: can not check free entity\n");
3899 PRVM_G_FLOAT(OFS_RETURN) = 4;
3903 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3904 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3907 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3909 // no PVS support on this worldmodel... darn
3910 PRVM_G_FLOAT(OFS_RETURN) = 3;
3913 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3916 // viewpos isn't in any PVS... darn
3917 PRVM_G_FLOAT(OFS_RETURN) = 2;
3920 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3922 // using fat PVS like FTEQW does (slow)
3923 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3925 // no PVS support on this worldmodel... darn
3926 PRVM_G_FLOAT(OFS_RETURN) = 3;
3929 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3932 // viewpos isn't in any PVS... darn
3933 PRVM_G_FLOAT(OFS_RETURN) = 2;
3936 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3940 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3941 static void VM_CL_skel_create(prvm_prog_t *prog)
3943 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3944 dp_model_t *model = CL_GetModelByIndex(modelindex);
3945 skeleton_t *skeleton;
3947 PRVM_G_FLOAT(OFS_RETURN) = 0;
3948 if (!model || !model->num_bones)
3950 for (i = 0;i < MAX_EDICTS;i++)
3951 if (!prog->skeletons[i])
3953 if (i == MAX_EDICTS)
3955 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3956 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3957 skeleton->model = model;
3958 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3959 // initialize to identity matrices
3960 for (i = 0;i < skeleton->model->num_bones;i++)
3961 skeleton->relativetransforms[i] = identitymatrix;
3964 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3965 static void VM_CL_skel_build(prvm_prog_t *prog)
3967 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3968 skeleton_t *skeleton;
3969 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3970 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3971 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3972 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3973 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3974 dp_model_t *model = CL_GetModelByIndex(modelindex);
3978 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3979 frameblend_t frameblend[MAX_FRAMEBLENDS];
3980 matrix4x4_t bonematrix;
3982 PRVM_G_FLOAT(OFS_RETURN) = 0;
3983 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3985 firstbone = max(0, firstbone);
3986 lastbone = min(lastbone, model->num_bones - 1);
3987 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3988 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3989 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3990 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3992 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3994 memset(&bonematrix, 0, sizeof(bonematrix));
3995 for (blendindex = 0;blendindex < numblends;blendindex++)
3997 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3998 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4000 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4001 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4003 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4006 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4007 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4009 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4010 skeleton_t *skeleton;
4011 PRVM_G_FLOAT(OFS_RETURN) = 0;
4012 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4014 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4017 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4018 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4020 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4021 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4022 skeleton_t *skeleton;
4023 PRVM_G_INT(OFS_RETURN) = 0;
4024 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4026 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4028 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4031 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4032 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4034 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4035 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4036 skeleton_t *skeleton;
4037 PRVM_G_FLOAT(OFS_RETURN) = 0;
4038 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4040 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4042 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4045 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4046 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4048 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4049 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4050 skeleton_t *skeleton;
4051 PRVM_G_FLOAT(OFS_RETURN) = 0;
4052 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4054 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4057 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4058 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4060 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4061 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4062 skeleton_t *skeleton;
4064 vec3_t forward, left, up, origin;
4065 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4066 VectorClear(PRVM_clientglobalvector(v_forward));
4067 VectorClear(PRVM_clientglobalvector(v_right));
4068 VectorClear(PRVM_clientglobalvector(v_up));
4069 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4071 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4073 matrix = skeleton->relativetransforms[bonenum];
4074 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4075 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4076 VectorNegate(left, PRVM_clientglobalvector(v_right));
4077 VectorCopy(up, PRVM_clientglobalvector(v_up));
4078 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4081 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4082 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4084 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4085 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4086 skeleton_t *skeleton;
4089 vec3_t forward, left, up, origin;
4090 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4091 VectorClear(PRVM_clientglobalvector(v_forward));
4092 VectorClear(PRVM_clientglobalvector(v_right));
4093 VectorClear(PRVM_clientglobalvector(v_up));
4094 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4096 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4098 matrix = skeleton->relativetransforms[bonenum];
4099 // convert to absolute
4100 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4103 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4105 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4106 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4107 VectorNegate(left, PRVM_clientglobalvector(v_right));
4108 VectorCopy(up, PRVM_clientglobalvector(v_up));
4109 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4112 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4113 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4115 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4116 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4117 vec3_t forward, left, up, origin;
4118 skeleton_t *skeleton;
4120 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4122 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4124 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4125 VectorNegate(PRVM_clientglobalvector(v_right), left);
4126 VectorCopy(PRVM_clientglobalvector(v_up), up);
4127 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4128 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4129 skeleton->relativetransforms[bonenum] = matrix;
4132 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4133 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4135 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4136 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4137 vec3_t forward, left, up, origin;
4138 skeleton_t *skeleton;
4141 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4143 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4145 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4146 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4147 VectorNegate(PRVM_clientglobalvector(v_right), left);
4148 VectorCopy(PRVM_clientglobalvector(v_up), up);
4149 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4150 temp = skeleton->relativetransforms[bonenum];
4151 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4154 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4155 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4157 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4158 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4159 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4161 vec3_t forward, left, up, origin;
4162 skeleton_t *skeleton;
4165 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4167 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4168 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4169 VectorNegate(PRVM_clientglobalvector(v_right), left);
4170 VectorCopy(PRVM_clientglobalvector(v_up), up);
4171 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4172 firstbone = max(0, firstbone);
4173 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4174 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4176 temp = skeleton->relativetransforms[bonenum];
4177 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4181 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4182 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4184 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4185 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4186 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4187 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4189 skeleton_t *skeletondst;
4190 skeleton_t *skeletonsrc;
4191 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4193 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4195 firstbone = max(0, firstbone);
4196 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4197 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4198 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4199 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4202 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4203 static void VM_CL_skel_delete(prvm_prog_t *prog)
4205 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4206 skeleton_t *skeleton;
4207 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4210 prog->skeletons[skeletonindex] = NULL;
4213 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4214 static void VM_CL_frameforname(prvm_prog_t *prog)
4216 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4217 dp_model_t *model = CL_GetModelByIndex(modelindex);
4218 const char *name = PRVM_G_STRING(OFS_PARM1);
4220 PRVM_G_FLOAT(OFS_RETURN) = -1;
4221 if (!model || !model->animscenes)
4223 for (i = 0;i < model->numframes;i++)
4225 if (!strcasecmp(model->animscenes[i].name, name))
4227 PRVM_G_FLOAT(OFS_RETURN) = i;
4233 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4234 static void VM_CL_frameduration(prvm_prog_t *prog)
4236 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4237 dp_model_t *model = CL_GetModelByIndex(modelindex);
4238 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4239 PRVM_G_FLOAT(OFS_RETURN) = 0;
4240 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4242 if (model->animscenes[framenum].framerate)
4243 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4246 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4249 * Obscure builtin used by GAME_XONOTIC.
4251 * Edits the input history of cl_movement by rotating all move commands
4252 * currently in the queue using the given transform.
4254 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4255 * v_angle-like (non-inverted) euler angles that perform the rotation
4256 * of the space that is to be done.
4258 * This is meant to be used as a fixangle replacement after passing
4259 * through a warpzone/portal: the client is told about the warp transform,
4260 * and calls this function in the same frame as the one on which the
4261 * client's origin got changed by the serverside teleport. Then this code
4262 * transforms the pre-warp input (which matches the empty space behind
4263 * the warp plane) into post-warp input (which matches the target area
4264 * of the warp). Also, at the same time, the client has to use
4265 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4267 * This together allows warpzone motion to be perfectly predicted by
4270 * Furthermore, for perfect warpzone behaviour, the server side also
4271 * has to detect input the client sent before it received the origin
4272 * update, but after the warp occurred on the server, and has to adjust
4273 * input appropriately.
4276 vec3_t v = {0, 0, 0};
4278 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4279 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4280 AngleVectorsFLU(a, x, y, z);
4281 Matrix4x4_FromVectors(&m, x, y, z, v);
4285 // #358 void(string cubemapname) loadcubemap
4286 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4290 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4291 name = PRVM_G_STRING(OFS_PARM0);
4295 #define REFDEFFLAG_TELEPORTED 1
4296 #define REFDEFFLAG_JUMPING 2
4297 #define REFDEFFLAG_DEAD 4
4298 #define REFDEFFLAG_INTERMISSION 8
4299 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4301 matrix4x4_t entrendermatrix;
4302 vec3_t clviewangles;
4304 qboolean teleported;
4305 qboolean clonground;
4308 qboolean clintermission;
4309 float clstatsviewheight;
4313 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4314 ent = PRVM_G_EDICT(OFS_PARM0);
4315 flags = PRVM_G_FLOAT(OFS_PARM1);
4317 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4318 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0);
4320 VectorCopy(cl.csqc_viewangles, clviewangles);
4321 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4322 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4323 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4324 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4325 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4326 clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4327 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4329 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4331 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4332 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4333 CSQC_R_RecalcView();
4336 //============================================================================
4338 // To create a almost working builtin file from this replace:
4339 // "^NULL.*" with ""
4340 // "^{.*//.*}:Wh\(.*\)" with "\1"
4342 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4343 // "\n\n+" with "\n\n"
4345 prvm_builtin_t vm_cl_builtins[] = {
4346 NULL, // #0 NULL function (not callable) (QUAKE)
4347 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4348 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4349 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4350 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4351 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4352 VM_break, // #6 void() break (QUAKE)
4353 VM_random, // #7 float() random (QUAKE)
4354 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
4355 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4356 VM_error, // #10 void(string e) error (QUAKE)
4357 VM_objerror, // #11 void(string e) objerror (QUAKE)
4358 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4359 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4360 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4361 VM_remove, // #15 void(entity e) remove (QUAKE)
4362 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4363 NULL, // #17 entity() checkclient (QUAKE)
4364 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4365 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4366 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4367 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4368 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4369 NULL, // #23 void(string s, ...) bprint (QUAKE)
4370 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4371 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4372 VM_ftos, // #26 string(float f) ftos (QUAKE)
4373 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4374 VM_coredump, // #28 void() coredump (QUAKE)
4375 VM_traceon, // #29 void() traceon (QUAKE)
4376 VM_traceoff, // #30 void() traceoff (QUAKE)
4377 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4378 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4379 NULL, // #33 (QUAKE)
4380 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4381 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4382 VM_rint, // #36 float(float v) rint (QUAKE)
4383 VM_floor, // #37 float(float v) floor (QUAKE)
4384 VM_ceil, // #38 float(float v) ceil (QUAKE)
4385 NULL, // #39 (QUAKE)
4386 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4387 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4388 NULL, // #42 (QUAKE)
4389 VM_fabs, // #43 float(float f) fabs (QUAKE)
4390 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4391 VM_cvar, // #45 float(string s) cvar (QUAKE)
4392 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
4393 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4394 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4395 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4396 NULL, // #50 (QUAKE)
4397 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4398 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4399 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4400 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4401 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4402 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4403 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4404 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4405 NULL, // #59 (QUAKE)
4406 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4407 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4408 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4409 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4410 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4411 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4412 NULL, // #66 (QUAKE)
4413 NULL, // #67 void(float step) movetogoal (QUAKE)
4414 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4415 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4416 NULL, // #70 void(string s) changelevel (QUAKE)
4417 NULL, // #71 (QUAKE)
4418 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4419 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4420 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4421 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4422 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4423 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4424 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4425 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4426 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4427 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4428 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4429 NULL, // #83 (QUAKE)
4430 NULL, // #84 (QUAKE)
4431 NULL, // #85 (QUAKE)
4432 NULL, // #86 (QUAKE)
4433 NULL, // #87 (QUAKE)
4434 NULL, // #88 (QUAKE)
4435 NULL, // #89 (QUAKE)
4436 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4437 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4438 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4439 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4440 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4441 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4442 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4443 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4444 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4445 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4446 // FrikaC and Telejano range #100-#199
4457 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4458 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4459 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4460 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4461 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4462 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4463 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4464 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4465 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4466 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4547 // FTEQW range #200-#299
4566 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4569 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4570 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4571 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4572 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4573 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4574 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4575 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4576 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4577 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4578 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4580 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4588 VM_CL_checkpvs, // #240
4611 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4612 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4613 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4614 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4615 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4616 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4617 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4618 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4619 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4620 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4621 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4622 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4623 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4624 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4625 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4648 // CSQC range #300-#399
4649 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4650 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4651 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4652 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4653 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4654 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4655 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4656 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4657 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4658 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4659 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4660 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4664 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4665 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4666 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4667 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4668 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4669 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4670 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4671 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4672 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4673 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4674 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4675 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4676 VM_stringwidth, // #327 // FIXME is this okay?
4677 VM_drawsubpic, // #328 // FIXME is this okay?
4678 VM_drawrotpic, // #329 // FIXME is this okay?
4679 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4680 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4681 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4682 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4683 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4684 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4685 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4686 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4687 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4688 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4689 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4690 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4691 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4692 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4693 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4694 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4695 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4696 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4697 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4698 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4699 VM_isserver, // #350 float() isserver (EXT_CSQC)
4700 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4701 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4702 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4703 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4704 VM_CL_videoplaying, // #355
4705 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4706 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4707 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4709 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4710 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4711 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4712 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4713 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4714 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4715 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4716 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4749 // LordHavoc's range #400-#499
4750 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4751 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4752 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4753 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4754 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4755 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4756 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4757 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4758 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4759 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4760 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4761 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4762 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4763 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4764 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4765 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4766 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4767 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4768 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4769 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4770 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4771 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4772 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4773 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4774 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4775 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4776 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4777 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4778 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4779 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4780 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4781 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4782 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4783 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4784 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4785 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4786 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4787 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4788 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4789 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4790 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4791 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4792 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4793 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4794 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4795 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4796 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4797 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4798 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4799 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4800 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4801 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4802 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4803 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4804 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4805 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4806 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4807 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4809 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4810 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4811 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4812 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4813 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4814 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4815 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4816 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4817 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4818 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4819 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4820 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4821 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4822 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4823 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4824 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4825 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4826 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4827 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4828 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4829 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4830 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4831 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4832 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4833 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4834 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4835 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4836 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4837 VM_gecko_create, // #487 float gecko_create( string name )
4838 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4839 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4840 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4841 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4842 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4843 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4844 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4845 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4846 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4847 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4848 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4849 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4850 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4851 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4852 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4853 VM_whichpack, // #503 string(string) whichpack = #503;
4854 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4860 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4861 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4862 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4863 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4864 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4865 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4866 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4867 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4868 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4869 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4870 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4871 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4872 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4873 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4874 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4875 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4876 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4877 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4878 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4879 VM_loadfromdata, // #529
4880 VM_loadfromfile, // #530
4881 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4883 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4884 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4885 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4886 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4887 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4888 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4890 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4891 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4892 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4955 VM_callfunction, // #605
4956 VM_writetofile, // #606
4957 VM_isfunction, // #607
4960 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4963 VM_parseentitydata, // #613
4974 VM_CL_getextresponse, // #624 string getextresponse(void)
4977 VM_sprintf, // #627 string sprintf(string format, ...)
4978 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4979 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4980 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4981 VM_getbindmaps, // #631 vector(void) getbindmap
4982 VM_setbindmaps, // #632 float(vector bm) setbindmap
4988 VM_CL_RotateMoves, // #638
4989 VM_digest_hex, // #639
4990 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4994 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4996 void VM_Polygons_Reset(prvm_prog_t *prog)
4998 vmpolygons_t *polys = &prog->vmpolygons;
5000 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
5001 if(polys->initialized)
5003 Mem_FreePool(&polys->pool);
5004 polys->initialized = false;
5008 void CLVM_init_cmd(prvm_prog_t *prog)
5011 VM_Polygons_Reset(prog);
5014 void CLVM_reset_cmd(prvm_prog_t *prog)
5016 World_End(&cl.world);
5018 VM_Polygons_Reset(prog);