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changed r_refdef.stats struct to be an array indexed by r_stat_* enums
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #include "cap_avi.h"
11 #include "cap_ogg.h"
12
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
14 #include "snd_main.h"
15
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
42 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
43 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
44 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
45 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
46 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
47 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
48 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
49 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
50 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
51 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
52 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
53 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
54 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
55 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
56 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
57 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
58 // scr_screenshot_name is defined in fs.c
59 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
60 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
61 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
62 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
63 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
64 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
65 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
66 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
67 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
68 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
69 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
70 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
71 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
72 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
73 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
74 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
75 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
76 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
77 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
78 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
87 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
88 cvar_t r_speeds_graph_filter[8] =
89 {
90         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
91         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
92         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
93         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
94         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
95         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
96         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
98 };
99 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
100 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
101 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
102 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
103 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
104 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
105
106
107
108 extern cvar_t v_glslgamma;
109 extern cvar_t sbar_info_pos;
110 extern cvar_t r_fog_clear;
111 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
112
113 int jpeg_supported = false;
114
115 qboolean        scr_initialized;                // ready to draw
116
117 float           scr_con_current;
118 int                     scr_con_margin_bottom;
119
120 extern int      con_vislines;
121
122 static void SCR_ScreenShot_f (void);
123 static void R_Envmap_f (void);
124
125 // backend
126 void R_ClearScreen(qboolean fogcolor);
127
128 /*
129 ===============================================================================
130
131 CENTER PRINTING
132
133 ===============================================================================
134 */
135
136 char            scr_centerstring[MAX_INPUTLINE];
137 float           scr_centertime_start;   // for slow victory printing
138 float           scr_centertime_off;
139 int                     scr_center_lines;
140 int                     scr_erase_lines;
141 int                     scr_erase_center;
142 char        scr_infobarstring[MAX_INPUTLINE];
143 float       scr_infobartime_off;
144
145 /*
146 ==============
147 SCR_CenterPrint
148
149 Called for important messages that should stay in the center of the screen
150 for a few moments
151 ==============
152 */
153 void SCR_CenterPrint(const char *str)
154 {
155         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
156         scr_centertime_off = scr_centertime.value;
157         scr_centertime_start = cl.time;
158
159 // count the number of lines for centering
160         scr_center_lines = 1;
161         while (*str)
162         {
163                 if (*str == '\n')
164                         scr_center_lines++;
165                 str++;
166         }
167 }
168
169
170 static void SCR_DrawCenterString (void)
171 {
172         char    *start;
173         int             x, y;
174         int             remaining;
175         int             color;
176
177         if(cl.intermission == 2) // in finale,
178                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
179                         return;
180
181         if(scr_centertime.value <= 0 && !cl.intermission)
182                 return;
183
184 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
185         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
186                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
187         else
188                 remaining = 9999;
189
190         scr_erase_center = 0;
191         start = scr_centerstring;
192
193         if (remaining < 1)
194                 return;
195
196         if (scr_center_lines <= 4)
197                 y = (int)(vid_conheight.integer*0.35);
198         else
199                 y = 48;
200
201         color = -1;
202         do
203         {
204                 // scan the number of characters on the line, not counting color codes
205                 char *newline = strchr(start, '\n');
206                 int l = newline ? (newline - start) : (int)strlen(start);
207                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
208
209                 x = (int) (vid_conwidth.integer - width)/2;
210                 if (l > 0)
211                 {
212                         if (remaining < l)
213                                 l = remaining;
214                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
215                         remaining -= l;
216                         if (remaining <= 0)
217                                 return;
218                 }
219                 y += 8;
220
221                 if (!newline)
222                         break;
223                 start = newline + 1; // skip the \n
224         } while (1);
225 }
226
227 static void SCR_CheckDrawCenterString (void)
228 {
229         if (scr_center_lines > scr_erase_lines)
230                 scr_erase_lines = scr_center_lines;
231
232         if (cl.time > cl.oldtime)
233                 scr_centertime_off -= cl.time - cl.oldtime;
234
235         // don't draw if this is a normal stats-screen intermission,
236         // only if it is not an intermission, or a finale intermission
237         if (cl.intermission == 1)
238                 return;
239         if (scr_centertime_off <= 0 && !cl.intermission)
240                 return;
241         if (key_dest != key_game)
242                 return;
243
244         SCR_DrawCenterString ();
245 }
246
247 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
248 {
249         netgraphitem_t *graph;
250         int j, x, y, numlines;
251         int totalbytes = 0;
252         char bytesstring[128];
253         float g[NETGRAPH_PACKETS][6];
254         float *a;
255         float *b;
256         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*5*2];
257         r_vertexgeneric_t *v;
258         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
259         // draw the bar graph itself
260         memset(g, 0, sizeof(g));
261         for (j = 0;j < NETGRAPH_PACKETS;j++)
262         {
263                 graph = netgraph + j;
264                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
265                 g[j][1] = 1.0f;
266                 g[j][2] = 1.0f;
267                 g[j][3] = 1.0f;
268                 g[j][4] = 1.0f;
269                 g[j][5] = 1.0f;
270                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
271                         g[j][1] = 0.00f;
272                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
273                         g[j][2] = 0.96f;
274                 else
275                 {
276                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
277                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
278                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
279                         // count bytes in the last second
280                         if (realtime - graph->time < 1.0f)
281                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
282                 }
283                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
284                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
285                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
286                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
287                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
288         }
289         // render the lines for the graph
290         numlines = 0;
291         v = vertex;
292         for (j = 0;j < NETGRAPH_PACKETS;j++)
293         {
294                 a = g[j];
295                 b = g[(j+1)%NETGRAPH_PACKETS];
296                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
297                         continue;
298                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
299                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
300
301                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
302                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
303
304                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
305                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
306
307                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
308                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
309
310                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
311                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312
313                 numlines += 5;
314         }
315         if (numlines > 0)
316         {
317                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL);
318                 DrawQ_Lines(0.0f, numlines, 0, false);
319         }
320         x = graphx;
321         y = graphy + graphheight;
322         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
323         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
324         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
325 }
326
327 /*
328 ==============
329 SCR_DrawNetGraph
330 ==============
331 */
332 static void SCR_DrawNetGraph (void)
333 {
334         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
335         float graphscale;
336         netconn_t *c;
337         char vabuf[1024];
338
339         if (cls.state != ca_connected)
340                 return;
341         if (!cls.netcon)
342                 return;
343         if (!shownetgraph.integer)
344                 return;
345
346         separator1 = 2;
347         separator2 = 4;
348         textsize = 8;
349         graphwidth = 120;
350         graphheight = 70;
351         graphscale = 1.0f / 1500.0f;
352
353         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
354         netgraphsperrow = max(netgraphsperrow, 1);
355
356         index = 0;
357         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
358         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
359         c = cls.netcon;
360         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
361         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
362         index++;
363
364         if (sv.active && shownetgraph.integer >= 2)
365         {
366                 for (i = 0;i < svs.maxclients;i++)
367                 {
368                         c = svs.clients[i].netconnection;
369                         if (!c)
370                                 continue;
371                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
372                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
373                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
374                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
375                         index++;
376                 }
377         }
378 }
379
380 /*
381 ==============
382 SCR_DrawTurtle
383 ==============
384 */
385 static void SCR_DrawTurtle (void)
386 {
387         static int      count;
388
389         if (cls.state != ca_connected)
390                 return;
391
392         if (!scr_showturtle.integer)
393                 return;
394
395         if (cl.realframetime < 0.1)
396         {
397                 count = 0;
398                 return;
399         }
400
401         count++;
402         if (count < 3)
403                 return;
404
405         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
406 }
407
408 /*
409 ==============
410 SCR_DrawNet
411 ==============
412 */
413 static void SCR_DrawNet (void)
414 {
415         if (cls.state != ca_connected)
416                 return;
417         if (realtime - cl.last_received_message < 0.3)
418                 return;
419         if (cls.demoplayback)
420                 return;
421
422         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
423 }
424
425 /*
426 ==============
427 DrawPause
428 ==============
429 */
430 static void SCR_DrawPause (void)
431 {
432         cachepic_t      *pic;
433
434         if (cls.state != ca_connected)
435                 return;
436
437         if (!scr_showpause.integer)             // turn off for screenshots
438                 return;
439
440         if (!cl.paused)
441                 return;
442
443         pic = Draw_CachePic ("gfx/pause");
444         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
445 }
446
447 /*
448 ==============
449 SCR_DrawBrand
450 ==============
451 */
452 static void SCR_DrawBrand (void)
453 {
454         cachepic_t      *pic;
455         float           x, y;
456
457         if (!scr_showbrand.value)
458                 return;
459
460         pic = Draw_CachePic ("gfx/brand");
461
462         switch ((int)scr_showbrand.value)
463         {
464         case 1: // bottom left
465                 x = 0;
466                 y = vid_conheight.integer - pic->height;
467                 break;
468         case 2: // bottom centre
469                 x = (vid_conwidth.integer - pic->width) / 2;
470                 y = vid_conheight.integer - pic->height;
471                 break;
472         case 3: // bottom right
473                 x = vid_conwidth.integer - pic->width;
474                 y = vid_conheight.integer - pic->height;
475                 break;
476         case 4: // centre right
477                 x = vid_conwidth.integer - pic->width;
478                 y = (vid_conheight.integer - pic->height) / 2;
479                 break;
480         case 5: // top right
481                 x = vid_conwidth.integer - pic->width;
482                 y = 0;
483                 break;
484         case 6: // top centre
485                 x = (vid_conwidth.integer - pic->width) / 2;
486                 y = 0;
487                 break;
488         case 7: // top left
489                 x = 0;
490                 y = 0;
491                 break;
492         case 8: // centre left
493                 x = 0;
494                 y = (vid_conheight.integer - pic->height) / 2;
495                 break;
496         default:
497                 return;
498         }
499
500         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
501 }
502
503 /*
504 ==============
505 SCR_DrawQWDownload
506 ==============
507 */
508 static int SCR_DrawQWDownload(int offset)
509 {
510         // sync with SCR_InfobarHeight
511         int len;
512         float x, y;
513         float size = scr_infobar_height.value;
514         char temp[256];
515
516         if (!cls.qw_downloadname[0])
517         {
518                 cls.qw_downloadspeedrate = 0;
519                 cls.qw_downloadspeedtime = realtime;
520                 cls.qw_downloadspeedcount = 0;
521                 return 0;
522         }
523         if (realtime >= cls.qw_downloadspeedtime + 1)
524         {
525                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
526                 cls.qw_downloadspeedtime = realtime;
527                 cls.qw_downloadspeedcount = 0;
528         }
529         if (cls.protocol == PROTOCOL_QUAKEWORLD)
530                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
531         else
532                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
533         len = (int)strlen(temp);
534         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
535         y = vid_conheight.integer - size - offset;
536         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
537         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
538         return size;
539 }
540 /*
541 ==============
542 SCR_DrawInfobarString
543 ==============
544 */
545 static int SCR_DrawInfobarString(int offset)
546 {
547         int len;
548         float x, y;
549         float size = scr_infobar_height.value;
550
551         len = (int)strlen(scr_infobarstring);
552         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
553         y = vid_conheight.integer - size - offset;
554         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
555         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
556         return size;
557 }
558
559 /*
560 ==============
561 SCR_DrawCurlDownload
562 ==============
563 */
564 static int SCR_DrawCurlDownload(int offset)
565 {
566         // sync with SCR_InfobarHeight
567         int len;
568         int nDownloads;
569         int i;
570         float x, y;
571         float size = scr_infobar_height.value;
572         Curl_downloadinfo_t *downinfo;
573         char temp[256];
574         char addinfobuf[128];
575         const char *addinfo;
576
577         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
578         if(!downinfo)
579                 return 0;
580
581         y = vid_conheight.integer - size * nDownloads - offset;
582
583         if(addinfo)
584         {
585                 len = (int)strlen(addinfo);
586                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
587                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
588                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
589         }
590
591         for(i = 0; i != nDownloads; ++i)
592         {
593                 if(downinfo[i].queued)
594                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
595                 else if(downinfo[i].progress <= 0)
596                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
597                 else
598                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
599                 len = (int)strlen(temp);
600                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
601                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
602                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
603         }
604
605         Z_Free(downinfo);
606
607         return size * (nDownloads + (addinfo ? 1 : 0));
608 }
609
610 /*
611 ==============
612 SCR_DrawInfobar
613 ==============
614 */
615 static void SCR_DrawInfobar(void)
616 {
617         int offset = 0;
618         offset += SCR_DrawQWDownload(offset);
619         offset += SCR_DrawCurlDownload(offset);
620         if(scr_infobartime_off > 0)
621                 offset += SCR_DrawInfobarString(offset);
622         if(offset != scr_con_margin_bottom)
623                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
624 }
625
626 static int SCR_InfobarHeight(void)
627 {
628         int offset = 0;
629         Curl_downloadinfo_t *downinfo;
630         const char *addinfo;
631         int nDownloads;
632         char addinfobuf[128];
633
634         if (cl.time > cl.oldtime)
635                 scr_infobartime_off -= cl.time - cl.oldtime;
636         if(scr_infobartime_off > 0)
637                 offset += 1;
638         if(cls.qw_downloadname[0])
639                 offset += 1;
640
641         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
642         if(downinfo)
643         {
644                 offset += (nDownloads + (addinfo ? 1 : 0));
645                 Z_Free(downinfo);
646         }
647         offset *= scr_infobar_height.value;
648
649         return offset;
650 }
651
652 /*
653 ==============
654 SCR_InfoBar_f
655 ==============
656 */
657 static void SCR_InfoBar_f(void)
658 {
659         if(Cmd_Argc() == 3)
660         {
661                 scr_infobartime_off = atof(Cmd_Argv(1));
662                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
663         }
664         else
665         {
666                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
667         }
668 }
669 //=============================================================================
670
671 /*
672 ==================
673 SCR_SetUpToDrawConsole
674 ==================
675 */
676 static void SCR_SetUpToDrawConsole (void)
677 {
678         // lines of console to display
679         float conlines;
680         static int framecounter = 0;
681
682         Con_CheckResize ();
683
684         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
685         {
686                 if (framecounter >= 2)
687                         MR_ToggleMenu(1);
688                 else
689                         framecounter++;
690         }
691         else
692                 framecounter = 0;
693
694         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
695                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
696         else
697                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
698
699 // decide on the height of the console
700         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
701                 conlines = vid_conheight.integer/2;     // half screen
702         else
703                 conlines = 0;                           // none visible
704
705         scr_con_current = conlines;
706 }
707
708 /*
709 ==================
710 SCR_DrawConsole
711 ==================
712 */
713 void SCR_DrawConsole (void)
714 {
715         scr_con_margin_bottom = SCR_InfobarHeight();
716         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
717         {
718                 // full screen
719                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
720         }
721         else if (scr_con_current)
722                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
723         else
724                 con_vislines = 0;
725 }
726
727 /*
728 ===============
729 SCR_BeginLoadingPlaque
730
731 ================
732 */
733 void SCR_BeginLoadingPlaque (qboolean startup)
734 {
735         // save console log up to this point to log_file if it was set by configs
736         Log_Start();
737
738         Host_StartVideo();
739         SCR_UpdateLoadingScreen(false, startup);
740 }
741
742 //=============================================================================
743
744 const char *r_stat_name[r_stat_count] =
745 {
746         "timedelta",
747         "quality",
748         "renders",
749         "entities",
750         "entities_surfaces",
751         "entities_triangles",
752         "world_leafs",
753         "world_portals",
754         "world_surfaces",
755         "world_triangles",
756         "lightmapupdates",
757         "lightmapupdatepixels",
758         "particles",
759         "drawndecals",
760         "totaldecals",
761         "draws",
762         "draws_vertices",
763         "draws_elements",
764         "lights",
765         "lights_clears",
766         "lights_scissored",
767         "lights_lighttriangles",
768         "lights_shadowtriangles",
769         "lights_dynamicshadowtriangles",
770         "bouncegrid_lights",
771         "bouncegrid_particles",
772         "bouncegrid_traces",
773         "bouncegrid_hits",
774         "bouncegrid_splats",
775         "bouncegrid_bounces",
776         "photoncache_animated",
777         "photoncache_cached",
778         "photoncache_traced",
779         "bloom",
780         "bloom_copypixels",
781         "bloom_drawpixels",
782         "indexbufferuploadcount",
783         "indexbufferuploadsize",
784         "vertexbufferuploadcount",
785         "vertexbufferuploadsize",
786         "framedatacurrent",
787         "framedatasize",
788         "animcache_vertexmesh_count",
789         "animcache_vertexmesh_vertices",
790         "animcache_vertexmesh_maxvertices",
791         "animcache_skeletal_count",
792         "animcache_skeletal_bones",
793         "animcache_skeletal_maxbones",
794         "animcache_shade_count",
795         "animcache_shade_vertices",
796         "animcache_shade_maxvertices",
797         "animcache_shape_count",
798         "animcache_shape_vertices",
799         "animcache_shape_maxvertices",
800         "batch_batches",
801         "batch_withgaps",
802         "batch_surfaces",
803         "batch_vertices",
804         "batch_triangles",
805         "fast_batches",
806         "fast_surfaces",
807         "fast_vertices",
808         "fast_triangles",
809         "copytriangles_batches",
810         "copytriangles_surfaces",
811         "copytriangles_vertices",
812         "copytriangles_triangles",
813         "dynamic_batches",
814         "dynamic_surfaces",
815         "dynamic_vertices",
816         "dynamic_triangles",
817         "dynamicskeletal_batches",
818         "dynamicskeletal_surfaces",
819         "dynamicskeletal_vertices",
820         "dynamicskeletal_triangles",
821         "dynamic_batches_because_cvar",
822         "dynamic_surfaces_because_cvar",
823         "dynamic_vertices_because_cvar",
824         "dynamic_triangles_because_cvar",
825         "dynamic_batches_because_lightmapvertex",
826         "dynamic_surfaces_because_lightmapvertex",
827         "dynamic_vertices_because_lightmapvertex",
828         "dynamic_triangles_because_lightmapvertex",
829         "dynamic_batches_because_deformvertexes_autosprite",
830         "dynamic_surfaces_because_deformvertexes_autosprite",
831         "dynamic_vertices_because_deformvertexes_autosprite",
832         "dynamic_triangles_because_deformvertexes_autosprite",
833         "dynamic_batches_because_deformvertexes_autosprite2",
834         "dynamic_surfaces_because_deformvertexes_autosprite2",
835         "dynamic_vertices_because_deformvertexes_autosprite2",
836         "dynamic_triangles_because_deformvertexes_autosprite2",
837         "dynamic_batches_because_deformvertexes_normal",
838         "dynamic_surfaces_because_deformvertexes_normal",
839         "dynamic_vertices_because_deformvertexes_normal",
840         "dynamic_triangles_because_deformvertexes_normal",
841         "dynamic_batches_because_deformvertexes_wave",
842         "dynamic_surfaces_because_deformvertexes_wave",
843         "dynamic_vertices_because_deformvertexes_wave",
844         "dynamic_triangles_because_deformvertexes_wave",
845         "dynamic_batches_because_deformvertexes_bulge",
846         "dynamic_surfaces_because_deformvertexes_bulge",
847         "dynamic_vertices_because_deformvertexes_bulge",
848         "dynamic_triangles_because_deformvertexes_bulge",
849         "dynamic_batches_because_deformvertexes_move",
850         "dynamic_surfaces_because_deformvertexes_move",
851         "dynamic_vertices_because_deformvertexes_move",
852         "dynamic_triangles_because_deformvertexes_move",
853         "dynamic_batches_because_tcgen_lightmap",
854         "dynamic_surfaces_because_tcgen_lightmap",
855         "dynamic_vertices_because_tcgen_lightmap",
856         "dynamic_triangles_because_tcgen_lightmap",
857         "dynamic_batches_because_tcgen_vector",
858         "dynamic_surfaces_because_tcgen_vector",
859         "dynamic_vertices_because_tcgen_vector",
860         "dynamic_triangles_because_tcgen_vector",
861         "dynamic_batches_because_tcgen_environment",
862         "dynamic_surfaces_because_tcgen_environment",
863         "dynamic_vertices_because_tcgen_environment",
864         "dynamic_triangles_because_tcgen_environment",
865         "dynamic_batches_because_tcmod_turbulent",
866         "dynamic_surfaces_because_tcmod_turbulent",
867         "dynamic_vertices_because_tcmod_turbulent",
868         "dynamic_triangles_because_tcmod_turbulent",
869         "dynamic_batches_because_interleavedarrays",
870         "dynamic_surfaces_because_interleavedarrays",
871         "dynamic_vertices_because_interleavedarrays",
872         "dynamic_triangles_because_interleavedarrays",
873         "dynamic_batches_because_nogaps",
874         "dynamic_surfaces_because_nogaps",
875         "dynamic_vertices_because_nogaps",
876         "dynamic_triangles_because_nogaps",
877         "dynamic_batches_because_derived",
878         "dynamic_surfaces_because_derived",
879         "dynamic_vertices_because_derived",
880         "dynamic_triangles_because_derived",
881 };
882
883 char r_speeds_timestring[4096];
884 int speedstringcount, r_timereport_active;
885 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
886 int r_speeds_longestitem = 0;
887
888 void R_TimeReport(const char *desc)
889 {
890         char tempbuf[256];
891         int length;
892         int t;
893
894         if (r_speeds.integer < 2 || !r_timereport_active)
895                 return;
896
897         CHECKGLERROR
898         if (r_speeds.integer == 2)
899                 GL_Finish();
900         CHECKGLERROR
901         r_timereport_temp = r_timereport_current;
902         r_timereport_current = Sys_DirtyTime();
903         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
904
905         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
906         length = min(length, (int)sizeof(tempbuf) - 1);
907         if (r_speeds_longestitem < length)
908                 r_speeds_longestitem = length;
909         for (;length < r_speeds_longestitem;length++)
910                 tempbuf[length] = ' ';
911         tempbuf[length] = 0;
912
913         if (speedstringcount + length > (vid_conwidth.integer / 8))
914         {
915                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
916                 speedstringcount = 0;
917         }
918         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
919         speedstringcount += length;
920 }
921
922 static void R_TimeReport_BeginFrame(void)
923 {
924         speedstringcount = 0;
925         r_speeds_timestring[0] = 0;
926         r_timereport_active = false;
927         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
928
929         if (r_speeds.integer >= 2)
930         {
931                 r_timereport_active = true;
932                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
933         }
934 }
935
936 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
937 {
938         int i, triangles = 0;
939         for (i = 0;i < leaf->numleafsurfaces;i++)
940                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
941         return triangles;
942 }
943
944 #define R_SPEEDS_GRAPH_COLORS 8
945 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
946 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
947
948 extern cvar_t r_viewscale;
949 extern float viewscalefpsadjusted;
950 static void R_TimeReport_EndFrame(void)
951 {
952         int i, j, lines, y;
953         cl_locnode_t *loc;
954         char string[1024+4096];
955         mleaf_t *viewleaf;
956         static double oldtime = 0;
957
958         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
959         oldtime = realtime;
960         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
961
962         string[0] = 0;
963         if (r_speeds.integer)
964         {
965                 // put the location name in the r_speeds display as it greatly helps
966                 // when creating loc files
967                 loc = CL_Locs_FindNearest(cl.movement_origin);
968                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
969                 dpsnprintf(string, sizeof(string),
970 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
971 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
972 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
973 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
974 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
975 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
976 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
977 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
978 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
979 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
980 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
981 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
982 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
983 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
984 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
985 "%s"
986 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
987 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
988 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
989 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
990 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
991 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
992 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
993 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
994 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
995 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
996 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
997 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
998 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
999 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1000 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1001 , r_speeds_timestring);
1002         }
1003
1004         speedstringcount = 0;
1005         r_speeds_timestring[0] = 0;
1006         r_timereport_active = false;
1007
1008         if (r_speeds.integer >= 2)
1009         {
1010                 r_timereport_active = true;
1011                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1012         }
1013
1014         if (string[0])
1015         {
1016                 if (string[strlen(string)-1] == '\n')
1017                         string[strlen(string)-1] = 0;
1018                 lines = 1;
1019                 for (i = 0;string[i];i++)
1020                         if (string[i] == '\n')
1021                                 lines++;
1022                 y = vid_conheight.integer - sb_lines - lines * 8;
1023                 i = j = 0;
1024                 r_draw2d_force = true;
1025                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1026                 while (string[i])
1027                 {
1028                         j = i;
1029                         while (string[i] && string[i] != '\n')
1030                                 i++;
1031                         if (i - j > 0)
1032                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1033                         if (string[i] == '\n')
1034                                 i++;
1035                         y += 8;
1036                 }
1037                 r_draw2d_force = false;
1038         }
1039
1040         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1041                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1042         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1043                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1044         if (r_speeds_graph.integer)
1045         {
1046                 // if we currently have no graph data, reset the graph data entirely
1047                 if (!cls.r_speeds_graph_data)
1048                         for (i = 0;i < r_stat_count;i++)
1049                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1050                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1051                 {
1052                         int i, stat, index, d, graph_length, *graph_data;
1053                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1054                         cls.r_speeds_graph_current = 0;
1055                         if (cls.r_speeds_graph_data)
1056                                 Mem_Free(cls.r_speeds_graph_data);
1057                         cls.r_speeds_graph_data = Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1058                         // initialize the graph to have the current values throughout history
1059                         graph_data = cls.r_speeds_graph_data;
1060                         graph_length = cls.r_speeds_graph_length;
1061                         index = 0;
1062                         for (stat = 0;stat < r_stat_count;stat++)
1063                         {
1064                                 d = r_refdef.stats[stat];
1065                                 if (stat == r_stat_timedelta)
1066                                         d = 0;
1067                                 for (i = 0;i < graph_length;i++)
1068                                         graph_data[index++] = d;
1069                         }
1070                 }
1071         }
1072         else
1073         {
1074                 if (cls.r_speeds_graph_length)
1075                 {
1076                         cls.r_speeds_graph_length = 0;
1077                         Mem_Free(cls.r_speeds_graph_data);
1078                         cls.r_speeds_graph_data = NULL;
1079                         cls.r_speeds_graph_current = 0;
1080                 }
1081         }
1082
1083         if (cls.r_speeds_graph_length)
1084         {
1085                 char legend[128];
1086                 r_vertexgeneric_t *v;
1087                 int numlines;
1088                 const int *data;
1089                 float x, y, width, height, scalex, scaley;
1090                 int color, stat, stats, index, range_min, range_max;
1091                 int graph_current, graph_length, *graph_data;
1092                 int statindex[R_SPEEDS_GRAPH_COLORS];
1093                 int frameslastsecond;
1094                 int sum;
1095
1096                 // add current stats to the graph_data
1097                 cls.r_speeds_graph_current++;
1098                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1099                         cls.r_speeds_graph_current = 0;
1100                 // poke each new stat into the current offset of its graph
1101                 graph_data = cls.r_speeds_graph_data;
1102                 graph_current = cls.r_speeds_graph_current;
1103                 graph_length = cls.r_speeds_graph_length;
1104                 for (stat = 0;stat < r_stat_count;stat++)
1105                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1106
1107                 // update the graph ranges
1108                 for (stat = 0;stat < r_stat_count;stat++)
1109                 {
1110                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1111                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1112                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1113                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1114                 }
1115
1116                 // force 2D drawing to occur even if r_render is 0
1117                 r_draw2d_force = true;
1118
1119                 // position the graph
1120                 width = r_speeds_graph_width.value;
1121                 height = r_speeds_graph_height.value;
1122                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1123                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1124
1125                 // count how many frames were in the last second
1126                 data = graph_data + r_stat_timedelta * graph_length;
1127                 index = graph_current;
1128                 sum = 0;
1129                 for (i = 0;i < graph_length;i++)
1130                 {
1131                         sum += data[index];
1132                         if (sum >= 1000000)
1133                                 break;
1134                         index--;
1135                         if (index < 0)
1136                                 index = graph_length - 1;
1137                 }
1138                 frameslastsecond = i;
1139
1140                 // fill background with a pattern of gray and black at one second intervals
1141                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1142                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1143                 {
1144                         float x1 = x + width - (i + 1) * scalex;
1145                         float x2 = x + width - i * scalex;
1146                         if (x1 < x)
1147                                 x1 = x;
1148                         if (i & 1)
1149                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1150                         else
1151                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1152                 }
1153
1154                 // count how many stats match our pattern
1155                 stats = 0;
1156                 color = 0;
1157                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1158                 {
1159                         // look at all stat names and find ones matching the filter
1160                         statindex[color] = -1;
1161                         if (!r_speeds_graph_filter[color].string)
1162                                 continue;
1163                         for (stat = 0;stat < r_stat_count;stat++)
1164                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1165                                         break;
1166                         if (stat >= r_stat_count)
1167                                 continue;
1168                         // record that this color is this stat for the line drawing loop
1169                         statindex[color] = stat;
1170                         // draw the legend text in the background of the graph
1171                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1172                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1173                         // count how many stats we need to graph in vertex buffer
1174                         stats++;
1175                 }
1176                 dpsnprintf(legend, sizeof(legend), "%10i  frames last second", frameslastsecond);
1177                 DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, 0.5f, 0.5f, 0.5f, 0.5f, 0, NULL, true, FONT_DEFAULT);
1178
1179                 if (stats)
1180                 {
1181                         // legend text is drawn after the graphs
1182                         // render the graph lines, we'll go back and render the legend text later
1183                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1184                         // get space in a vertex buffer to draw this
1185                         numlines = stats * (graph_length - 1);
1186                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1187                         stats = 0;
1188                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1189                         {
1190                                 // look at all stat names and find ones matching the filter
1191                                 stat = statindex[color];
1192                                 if (stat < 0)
1193                                         continue;
1194                                 // prefer to graph stats with 0 base, but if they are
1195                                 // negative we have no choice
1196                                 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1197                                 range_max = cls.r_speeds_graph_datamax[stat];
1198                                 // some stats we specifically override the graph scale on
1199                                 if (stat == r_stat_timedelta)
1200                                         range_max = 100000;
1201                                 if (range_max == range_min)
1202                                         range_max++;
1203                                 scaley = height / (range_max - range_min);
1204                                 // generate lines (2 vertices each)
1205                                 // to deal with incomplete data we walk right to left
1206                                 data = graph_data + stat * graph_length;
1207                                 index = graph_current;
1208                                 sum = 0;
1209                                 for (i = 0;i < graph_length - 1;)
1210                                 {
1211                                         v->vertex3f[0] = x + width - sum * scalex;
1212                                         if (v->vertex3f[0] < x)
1213                                                 v->vertex3f[0] = x;
1214                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1215                                         v->vertex3f[2] = 0;
1216                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1217                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1218                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1219                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1220                                         v->texcoord2f[0] = 0;
1221                                         v->texcoord2f[1] = 0;
1222                                         v++;
1223                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1224                                         index--;
1225                                         if (index < 0)
1226                                                 index = graph_length - 1;
1227                                         i++;
1228                                         v->vertex3f[0] = x + width - sum * scalex;
1229                                         if (v->vertex3f[0] < x)
1230                                                 v->vertex3f[0] = x;
1231                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1232                                         v->vertex3f[2] = 0;
1233                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1234                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1235                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1236                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1237                                         v->texcoord2f[0] = 0;
1238                                         v->texcoord2f[1] = 0;
1239                                         v++;
1240                                 }
1241                         }
1242                         R_Mesh_PrepareVertices_Generic_Unlock();
1243                         DrawQ_Lines(0.0f, numlines, 0, false);
1244                 }
1245
1246                 // return to not drawing anything if r_render is 0
1247                 r_draw2d_force = false;
1248         }
1249
1250         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1251 }
1252
1253 /*
1254 =================
1255 SCR_SizeUp_f
1256
1257 Keybinding command
1258 =================
1259 */
1260 static void SCR_SizeUp_f (void)
1261 {
1262         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1263 }
1264
1265
1266 /*
1267 =================
1268 SCR_SizeDown_f
1269
1270 Keybinding command
1271 =================
1272 */
1273 static void SCR_SizeDown_f (void)
1274 {
1275         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1276 }
1277
1278 void SCR_CaptureVideo_EndVideo(void);
1279 void CL_Screen_Shutdown(void)
1280 {
1281         SCR_CaptureVideo_EndVideo();
1282 }
1283
1284 void CL_Screen_Init(void)
1285 {
1286         int i;
1287         Cvar_RegisterVariable (&scr_fov);
1288         Cvar_RegisterVariable (&scr_viewsize);
1289         Cvar_RegisterVariable (&scr_conalpha);
1290         Cvar_RegisterVariable (&scr_conalphafactor);
1291         Cvar_RegisterVariable (&scr_conalpha2factor);
1292         Cvar_RegisterVariable (&scr_conalpha3factor);
1293         Cvar_RegisterVariable (&scr_conscroll_x);
1294         Cvar_RegisterVariable (&scr_conscroll_y);
1295         Cvar_RegisterVariable (&scr_conscroll2_x);
1296         Cvar_RegisterVariable (&scr_conscroll2_y);
1297         Cvar_RegisterVariable (&scr_conscroll3_x);
1298         Cvar_RegisterVariable (&scr_conscroll3_y);
1299         Cvar_RegisterVariable (&scr_conbrightness);
1300         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1301         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1302         Cvar_RegisterVariable (&scr_loadingscreen_background);
1303         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1304         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1305         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1306         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1307         Cvar_RegisterVariable (&scr_loadingscreen_count);
1308         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1309         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1310         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1311         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1312         Cvar_RegisterVariable (&scr_infobar_height);
1313         Cvar_RegisterVariable (&scr_showram);
1314         Cvar_RegisterVariable (&scr_showturtle);
1315         Cvar_RegisterVariable (&scr_showpause);
1316         Cvar_RegisterVariable (&scr_showbrand);
1317         Cvar_RegisterVariable (&scr_centertime);
1318         Cvar_RegisterVariable (&scr_printspeed);
1319         Cvar_RegisterVariable (&vid_conwidth);
1320         Cvar_RegisterVariable (&vid_conheight);
1321         Cvar_RegisterVariable (&vid_pixelheight);
1322         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1323         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1324         Cvar_RegisterVariable (&scr_screenshot_png);
1325         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1326         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1327         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1328         Cvar_RegisterVariable (&scr_screenshot_alpha);
1329         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1330         Cvar_RegisterVariable (&cl_capturevideo);
1331         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1332         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1333         Cvar_RegisterVariable (&cl_capturevideo_width);
1334         Cvar_RegisterVariable (&cl_capturevideo_height);
1335         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1336         Cvar_RegisterVariable (&cl_capturevideo_fps);
1337         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1338         Cvar_RegisterVariable (&cl_capturevideo_number);
1339         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1340         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1341         Cvar_RegisterVariable (&r_letterbox);
1342         Cvar_RegisterVariable(&r_stereo_separation);
1343         Cvar_RegisterVariable(&r_stereo_sidebyside);
1344         Cvar_RegisterVariable(&r_stereo_horizontal);
1345         Cvar_RegisterVariable(&r_stereo_vertical);
1346         Cvar_RegisterVariable(&r_stereo_redblue);
1347         Cvar_RegisterVariable(&r_stereo_redcyan);
1348         Cvar_RegisterVariable(&r_stereo_redgreen);
1349         Cvar_RegisterVariable(&r_stereo_angle);
1350         Cvar_RegisterVariable(&scr_stipple);
1351         Cvar_RegisterVariable(&scr_refresh);
1352         Cvar_RegisterVariable(&shownetgraph);
1353         Cvar_RegisterVariable(&cl_demo_mousegrab);
1354         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1355         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1356         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1357         Cvar_RegisterVariable(&r_speeds_graph);
1358         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1359                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1360         Cvar_RegisterVariable(&r_speeds_graph_length);
1361         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1362         Cvar_RegisterVariable(&r_speeds_graph_x);
1363         Cvar_RegisterVariable(&r_speeds_graph_y);
1364         Cvar_RegisterVariable(&r_speeds_graph_width);
1365         Cvar_RegisterVariable(&r_speeds_graph_height);
1366
1367         // if we want no console, turn it off here too
1368         if (COM_CheckParm ("-noconsole"))
1369                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1370
1371         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1372         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1373         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1374         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1375         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1376
1377         SCR_CaptureVideo_Ogg_Init();
1378
1379         scr_initialized = true;
1380 }
1381
1382 /*
1383 ==================
1384 SCR_ScreenShot_f
1385 ==================
1386 */
1387 void SCR_ScreenShot_f (void)
1388 {
1389         static int shotnumber;
1390         static char old_prefix_name[MAX_QPATH];
1391         char prefix_name[MAX_QPATH];
1392         char filename[MAX_QPATH];
1393         unsigned char *buffer1;
1394         unsigned char *buffer2;
1395         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1396         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1397         char vabuf[1024];
1398
1399         if (Cmd_Argc() == 2)
1400         {
1401                 const char *ext;
1402                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1403                 ext = FS_FileExtension(filename);
1404                 if (!strcasecmp(ext, "jpg"))
1405                 {
1406                         jpeg = true;
1407                         png = false;
1408                 }
1409                 else if (!strcasecmp(ext, "tga"))
1410                 {
1411                         jpeg = false;
1412                         png = false;
1413                 }
1414                 else if (!strcasecmp(ext, "png"))
1415                 {
1416                         jpeg = false;
1417                         png = true;
1418                 }
1419                 else
1420                 {
1421                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1422                         return;
1423                 }
1424         }
1425         else if (scr_screenshot_timestamp.integer)
1426         {
1427                 int shotnumber100;
1428
1429                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1430                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1431                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1432                 else
1433                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1434
1435                 // find a file name to save it to
1436                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1437                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1438                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1439                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1440                                 break;
1441                 if (shotnumber100 >= 100)
1442                 {
1443                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1444                         return;
1445                 }
1446
1447                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1448         }
1449         else
1450         {
1451                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1452                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1453                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1454                 else
1455                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1456
1457                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1458                 // we scan again
1459                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1460                 if (strcmp(old_prefix_name, prefix_name))
1461                 {
1462                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1463                         shotnumber = 0;
1464                 }
1465
1466                 // find a file name to save it to
1467                 for (;shotnumber < 1000000;shotnumber++)
1468                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1469                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1470                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1471                                 break;
1472                 if (shotnumber >= 1000000)
1473                 {
1474                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1475                         return;
1476                 }
1477
1478                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1479
1480                 shotnumber++;
1481         }
1482
1483         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1484         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1485
1486         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1487                 Con_Printf("Wrote %s\n", filename);
1488         else
1489         {
1490                 Con_Printf("Unable to write %s\n", filename);
1491                 if(jpeg || png)
1492                 {
1493                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1494                         {
1495                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1496                                 Con_Printf("Wrote %s\n", filename);
1497                         }
1498                 }
1499         }
1500
1501         Mem_Free (buffer1);
1502         Mem_Free (buffer2);
1503 }
1504
1505 static void SCR_CaptureVideo_BeginVideo(void)
1506 {
1507         double r, g, b;
1508         unsigned int i;
1509         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1510         if (cls.capturevideo.active)
1511                 return;
1512         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1513         // soundrate is figured out on the first SoundFrame
1514
1515         if(width == 0 && height != 0)
1516                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1517         if(width != 0 && height == 0)
1518                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1519
1520         if(width < 2 || width > vid.width) // can't scale up
1521                 width = vid.width;
1522         if(height < 2 || height > vid.height) // can't scale up
1523                 height = vid.height;
1524
1525         // ensure it's all even; if not, scale down a little
1526         if(width % 1)
1527                 --width;
1528         if(height % 1)
1529                 --height;
1530
1531         cls.capturevideo.width = width;
1532         cls.capturevideo.height = height;
1533         cls.capturevideo.active = true;
1534         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1535         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1536         cls.capturevideo.soundrate = S_GetSoundRate();
1537         cls.capturevideo.soundchannels = S_GetSoundChannels();
1538         cls.capturevideo.startrealtime = realtime;
1539         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1540         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1541         cls.capturevideo.soundsampleframe = 0;
1542         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1543         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1544         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1545         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1546         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1547
1548         /*
1549         for (i = 0;i < 256;i++)
1550         {
1551                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1552                 cls.capturevideo.rgbgammatable[0][i] = j;
1553                 cls.capturevideo.rgbgammatable[1][i] = j;
1554                 cls.capturevideo.rgbgammatable[2][i] = j;
1555         }
1556         */
1557 /*
1558 R = Y + 1.4075 * (Cr - 128);
1559 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1560 B = Y + 1.7790 * (Cb - 128);
1561 Y = R *  .299 + G *  .587 + B *  .114;
1562 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1563 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1564 */
1565
1566         if(WANT_SCREENSHOT_HWGAMMA)
1567         {
1568                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1569         }
1570         else
1571         {
1572                 // identity gamma table
1573                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1574                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1575                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1576         }
1577         if(scr_screenshot_gammaboost.value != 1)
1578         {
1579                 double igamma = 1 / scr_screenshot_gammaboost.value;
1580                 for (i = 0;i < 256 * 3;i++)
1581                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1582         }
1583
1584         for (i = 0;i < 256;i++)
1585         {
1586                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1587                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1588                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1589                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1590                 // Y weights from RGB
1591                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1592                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1593                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1594                 // Cb weights from RGB
1595                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1596                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1597                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1598                 // Cr weights from RGB
1599                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1600                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1601                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1602                 // range reduction of YCbCr to valid signal range
1603                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1604                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1605                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1606         }
1607
1608         if (cl_capturevideo_ogg.integer)
1609         {
1610                 if(SCR_CaptureVideo_Ogg_Available())
1611                 {
1612                         SCR_CaptureVideo_Ogg_BeginVideo();
1613                         return;
1614                 }
1615                 else
1616                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1617         }
1618
1619         SCR_CaptureVideo_Avi_BeginVideo();
1620 }
1621
1622 void SCR_CaptureVideo_EndVideo(void)
1623 {
1624         if (!cls.capturevideo.active)
1625                 return;
1626         cls.capturevideo.active = false;
1627
1628         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1629
1630         if (cls.capturevideo.videofile)
1631         {
1632                 cls.capturevideo.endvideo();
1633         }
1634
1635         if (cls.capturevideo.screenbuffer)
1636         {
1637                 Mem_Free (cls.capturevideo.screenbuffer);
1638                 cls.capturevideo.screenbuffer = NULL;
1639         }
1640
1641         if (cls.capturevideo.outbuffer)
1642         {
1643                 Mem_Free (cls.capturevideo.outbuffer);
1644                 cls.capturevideo.outbuffer = NULL;
1645         }
1646
1647         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1648 }
1649
1650 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1651 {
1652         // TODO optimize this function
1653
1654         int x, y;
1655         float area;
1656
1657         // memcpy is faster than me
1658         if(inw == outw && inh == outh)
1659         {
1660                 memcpy(out, in, 4 * inw * inh);
1661                 return;
1662         }
1663
1664         // otherwise: a box filter
1665         area = (float)outw * (float)outh / (float)inw / (float)inh;
1666         for(y = 0; y < outh; ++y)
1667         {
1668                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1669                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1670                 for(x = 0; x < outw; ++x)
1671                 {
1672                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1673                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1674                         float r = 0, g = 0, b = 0, alpha = 0;
1675                         int xx, yy;
1676
1677                         for(yy = iny0_i; yy < iny1_i; ++yy)
1678                         {
1679                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1680                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1681                                 {
1682                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1683                                         r += a * in[4*(xx + inw * yy)+0];
1684                                         g += a * in[4*(xx + inw * yy)+1];
1685                                         b += a * in[4*(xx + inw * yy)+2];
1686                                         alpha += a * in[4*(xx + inw * yy)+3];
1687                                 }
1688                         }
1689
1690                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1691                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1692                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1693                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1694                 }
1695         }
1696 }
1697
1698 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1699 {
1700         int x = 0, y = 0;
1701         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1702
1703         if(newframestepframenum == cls.capturevideo.framestepframe)
1704                 return;
1705
1706         CHECKGLERROR
1707         // speed is critical here, so do saving as directly as possible
1708
1709         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1710
1711         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1712
1713         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1714         cls.capturevideo.framestepframe = newframestepframenum;
1715
1716         if(cl_capturevideo_printfps.integer)
1717         {
1718                 char buf[80];
1719                 double t = realtime;
1720                 if(t > cls.capturevideo.lastfpstime + 1)
1721                 {
1722                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1723                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1724                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1725                         Sys_PrintToTerminal(buf);
1726                         cls.capturevideo.lastfpstime = t;
1727                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1728                 }
1729         }
1730 }
1731
1732 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1733 {
1734         cls.capturevideo.soundsampleframe += length;
1735         cls.capturevideo.soundframe(paintbuffer, length);
1736 }
1737
1738 static void SCR_CaptureVideo(void)
1739 {
1740         int newframenum;
1741         if (cl_capturevideo.integer)
1742         {
1743                 if (!cls.capturevideo.active)
1744                         SCR_CaptureVideo_BeginVideo();
1745                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1746                 {
1747                         Con_Printf("You can not change the video framerate while recording a video.\n");
1748                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1749                 }
1750                 // for AVI saving we have to make sure that sound is saved before video
1751                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1752                         return;
1753                 if (cls.capturevideo.realtime)
1754                 {
1755                         // preserve sound sync by duplicating frames when running slow
1756                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1757                 }
1758                 else
1759                         newframenum = cls.capturevideo.frame + 1;
1760                 // if falling behind more than one second, stop
1761                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1762                 {
1763                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1764                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1765                         SCR_CaptureVideo_EndVideo();
1766                         return;
1767                 }
1768                 // write frames
1769                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1770                 cls.capturevideo.frame = newframenum;
1771                 if (cls.capturevideo.error)
1772                 {
1773                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1774                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1775                         SCR_CaptureVideo_EndVideo();
1776                 }
1777         }
1778         else if (cls.capturevideo.active)
1779                 SCR_CaptureVideo_EndVideo();
1780 }
1781
1782 /*
1783 ===============
1784 R_Envmap_f
1785
1786 Grab six views for environment mapping tests
1787 ===============
1788 */
1789 struct envmapinfo_s
1790 {
1791         float angles[3];
1792         const char *name;
1793         qboolean flipx, flipy, flipdiagonaly;
1794 }
1795 envmapinfo[12] =
1796 {
1797         {{  0,   0, 0}, "rt", false, false, false},
1798         {{  0, 270, 0}, "ft", false, false, false},
1799         {{  0, 180, 0}, "lf", false, false, false},
1800         {{  0,  90, 0}, "bk", false, false, false},
1801         {{-90, 180, 0}, "up",  true,  true, false},
1802         {{ 90, 180, 0}, "dn",  true,  true, false},
1803
1804         {{  0,   0, 0}, "px",  true,  true,  true},
1805         {{  0,  90, 0}, "py", false,  true, false},
1806         {{  0, 180, 0}, "nx", false, false,  true},
1807         {{  0, 270, 0}, "ny",  true, false, false},
1808         {{-90, 180, 0}, "pz", false, false,  true},
1809         {{ 90, 180, 0}, "nz", false, false,  true}
1810 };
1811
1812 static void R_Envmap_f (void)
1813 {
1814         int j, size;
1815         char filename[MAX_QPATH], basename[MAX_QPATH];
1816         unsigned char *buffer1;
1817         unsigned char *buffer2;
1818
1819         if (Cmd_Argc() != 3)
1820         {
1821                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1822                 return;
1823         }
1824
1825         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1826         size = atoi(Cmd_Argv(2));
1827         if (size != 128 && size != 256 && size != 512 && size != 1024)
1828         {
1829                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1830                 return;
1831         }
1832         if (size > vid.width || size > vid.height)
1833         {
1834                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1835                 return;
1836         }
1837
1838         r_refdef.envmap = true;
1839
1840         R_UpdateVariables();
1841
1842         r_refdef.view.x = 0;
1843         r_refdef.view.y = 0;
1844         r_refdef.view.z = 0;
1845         r_refdef.view.width = size;
1846         r_refdef.view.height = size;
1847         r_refdef.view.depth = 1;
1848         r_refdef.view.useperspective = true;
1849         r_refdef.view.isoverlay = false;
1850
1851         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1852         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1853         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1854         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1855
1856         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1857         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1858
1859         for (j = 0;j < 12;j++)
1860         {
1861                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1862                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1863                 r_refdef.view.quality = 1;
1864                 r_refdef.view.clear = true;
1865                 R_Mesh_Start();
1866                 R_RenderView();
1867                 R_Mesh_Finish();
1868                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1869         }
1870
1871         Mem_Free (buffer1);
1872         Mem_Free (buffer2);
1873
1874         r_refdef.envmap = false;
1875 }
1876
1877 //=============================================================================
1878
1879 void SHOWLMP_decodehide(void)
1880 {
1881         int i;
1882         char *lmplabel;
1883         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1884         for (i = 0;i < cl.num_showlmps;i++)
1885                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1886                 {
1887                         cl.showlmps[i].isactive = false;
1888                         return;
1889                 }
1890 }
1891
1892 void SHOWLMP_decodeshow(void)
1893 {
1894         int k;
1895         char lmplabel[256], picname[256];
1896         float x, y;
1897         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1898         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1899         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1900         {
1901                 x = MSG_ReadByte(&cl_message);
1902                 y = MSG_ReadByte(&cl_message);
1903         }
1904         else
1905         {
1906                 x = MSG_ReadShort(&cl_message);
1907                 y = MSG_ReadShort(&cl_message);
1908         }
1909         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1910         {
1911                 showlmp_t *oldshowlmps = cl.showlmps;
1912                 cl.max_showlmps += 16;
1913                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1914                 if (cl.num_showlmps)
1915                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1916                 if (oldshowlmps)
1917                         Mem_Free(oldshowlmps);
1918         }
1919         for (k = 0;k < cl.max_showlmps;k++)
1920                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1921                         break;
1922         if (k == cl.max_showlmps)
1923                 for (k = 0;k < cl.max_showlmps;k++)
1924                         if (!cl.showlmps[k].isactive)
1925                                 break;
1926         cl.showlmps[k].isactive = true;
1927         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1928         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1929         cl.showlmps[k].x = x;
1930         cl.showlmps[k].y = y;
1931         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1932 }
1933
1934 void SHOWLMP_drawall(void)
1935 {
1936         int i;
1937         for (i = 0;i < cl.num_showlmps;i++)
1938                 if (cl.showlmps[i].isactive)
1939                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1940 }
1941
1942 /*
1943 ==============================================================================
1944
1945                                                 SCREEN SHOTS
1946
1947 ==============================================================================
1948 */
1949
1950 // buffer1: 4*w*h
1951 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1952 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1953 {
1954         int     indices[4] = {0,1,2,3}; // BGRA
1955         qboolean ret;
1956
1957         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1958
1959         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1960         {
1961                 int i;
1962                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1963                 unsigned short vidramp[256 * 3];
1964                 if(WANT_SCREENSHOT_HWGAMMA)
1965                 {
1966                         VID_BuildGammaTables(&vidramp[0], 256);
1967                 }
1968                 else
1969                 {
1970                         // identity gamma table
1971                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1972                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1973                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1974                 }
1975                 if(scr_screenshot_gammaboost.value != 1)
1976                 {
1977                         for (i = 0;i < 256 * 3;i++)
1978                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1979                 }
1980                 for (i = 0;i < width*height*4;i += 4)
1981                 {
1982                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1983                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1984                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1985                         // A
1986                 }
1987         }
1988
1989         if(keep_alpha && !jpeg)
1990         {
1991                 if(!png)
1992                         flipy = !flipy; // TGA: not preflipped
1993                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1994                 if (png)
1995                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1996                 else
1997                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1998         }
1999         else
2000         {
2001                 if(jpeg)
2002                 {
2003                         indices[0] = 2;
2004                         indices[2] = 0; // RGB
2005                 }
2006                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2007                 if (jpeg)
2008                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2009                 else if (png)
2010                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2011                 else
2012                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2013         }
2014
2015         return ret;
2016 }
2017
2018 //=============================================================================
2019
2020 int scr_numtouchscreenareas;
2021 scr_touchscreenarea_t scr_touchscreenareas[16];
2022
2023 static void SCR_DrawTouchscreenOverlay(void)
2024 {
2025         int i;
2026         scr_touchscreenarea_t *a;
2027         cachepic_t *pic;
2028         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2029         {
2030                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2031                 {
2032                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2033                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2034                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2035                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2036                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2037                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2038                 }
2039                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2040                 if (pic && pic->tex != r_texture_notexture)
2041                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2042         }
2043 }
2044
2045 void R_ClearScreen(qboolean fogcolor)
2046 {
2047         float clearcolor[4];
2048         // clear to black
2049         Vector4Clear(clearcolor);
2050         if (fogcolor && r_fog_clear.integer)
2051         {
2052                 R_UpdateFog();
2053                 VectorCopy(r_refdef.fogcolor, clearcolor);
2054         }
2055         // clear depth is 1.0
2056         // LordHavoc: we use a stencil centered around 128 instead of 0,
2057         // to avoid clamping interfering with strange shadow volume
2058         // drawing orders
2059         // clear the screen
2060         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2061 }
2062
2063 int r_stereo_side;
2064
2065 static void SCR_DrawScreen (void)
2066 {
2067         Draw_Frame();
2068
2069         R_Mesh_Start();
2070
2071         R_UpdateVariables();
2072
2073         // Quake uses clockwise winding, so these are swapped
2074         r_refdef.view.cullface_front = GL_BACK;
2075         r_refdef.view.cullface_back = GL_FRONT;
2076
2077         if (cls.signon == SIGNONS)
2078         {
2079                 float size;
2080
2081                 size = scr_viewsize.value * (1.0 / 100.0);
2082                 size = min(size, 1);
2083
2084                 if (r_stereo_sidebyside.integer)
2085                 {
2086                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2087                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2088                         r_refdef.view.depth = 1;
2089                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2090                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2091                         r_refdef.view.z = 0;
2092                         if (r_stereo_side)
2093                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2094                 }
2095                 else if (r_stereo_horizontal.integer)
2096                 {
2097                         r_refdef.view.width = (int)(vid.width * size / 2);
2098                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2099                         r_refdef.view.depth = 1;
2100                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2101                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2102                         r_refdef.view.z = 0;
2103                         if (r_stereo_side)
2104                                 r_refdef.view.x += (int)(r_refdef.view.width);
2105                 }
2106                 else if (r_stereo_vertical.integer)
2107                 {
2108                         r_refdef.view.width = (int)(vid.width * size);
2109                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2110                         r_refdef.view.depth = 1;
2111                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2112                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2113                         r_refdef.view.z = 0;
2114                         if (r_stereo_side)
2115                                 r_refdef.view.y += (int)(r_refdef.view.height);
2116                 }
2117                 else
2118                 {
2119                         r_refdef.view.width = (int)(vid.width * size);
2120                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2121                         r_refdef.view.depth = 1;
2122                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2123                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2124                         r_refdef.view.z = 0;
2125                 }
2126
2127                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2128                 // LordHavoc: this is designed to produce widescreen fov values
2129                 // when the screen is wider than 4/3 width/height aspect, to do
2130                 // this it simply assumes the requested fov is the vertical fov
2131                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2132                 // higher/lower according to the ratio
2133                 r_refdef.view.useperspective = true;
2134                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2135                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2136
2137                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2138                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2139                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2140                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2141
2142                 if(!CL_VM_UpdateView())
2143                         R_RenderView();
2144         }
2145
2146         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2147         {
2148                 r_refdef.view.width = vid.width;
2149                 r_refdef.view.height = vid.height;
2150                 r_refdef.view.depth = 1;
2151                 r_refdef.view.x = 0;
2152                 r_refdef.view.y = 0;
2153                 r_refdef.view.z = 0;
2154                 r_refdef.view.useperspective = false;
2155         }
2156
2157         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2158         {
2159                 const char *t;
2160                 int framenum;
2161                 t = timedemo_screenshotframelist.string;
2162                 while (*t)
2163                 {
2164                         while (*t == ' ')
2165                                 t++;
2166                         if (!*t)
2167                                 break;
2168                         framenum = atof(t);
2169                         if (framenum == cls.td_frames)
2170                                 break;
2171                         while (*t && *t != ' ')
2172                                 t++;
2173                 }
2174                 if (*t)
2175                 {
2176                         // we need to take a screenshot of this frame...
2177                         char filename[MAX_QPATH];
2178                         unsigned char *buffer1;
2179                         unsigned char *buffer2;
2180                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2181                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2182                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2183                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2184                         Mem_Free(buffer1);
2185                         Mem_Free(buffer2);
2186                 }
2187         }
2188
2189         // draw 2D stuff
2190         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2191                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2192                         Con_DrawNotify ();      // only draw notify in game
2193
2194         if (cls.signon == SIGNONS)
2195         {
2196                 SCR_DrawNet ();
2197                 SCR_DrawTurtle ();
2198                 SCR_DrawPause ();
2199                 if (!r_letterbox.value)
2200                         Sbar_Draw();
2201                 SHOWLMP_drawall();
2202                 SCR_CheckDrawCenterString();
2203         }
2204         SCR_DrawNetGraph ();
2205         MR_Draw();
2206         CL_DrawVideo();
2207         R_Shadow_EditLights_DrawSelectedLightProperties();
2208
2209         SCR_DrawConsole();
2210
2211         SCR_DrawBrand();
2212
2213         SCR_DrawInfobar();
2214
2215         SCR_DrawTouchscreenOverlay();
2216
2217         if (r_timereport_active)
2218                 R_TimeReport("2d");
2219
2220         R_TimeReport_EndFrame();
2221         R_TimeReport_BeginFrame();
2222         Sbar_ShowFPS();
2223
2224         DrawQ_Finish();
2225
2226         R_DrawGamma();
2227
2228         R_Mesh_Finish();
2229 }
2230
2231 typedef struct loadingscreenstack_s
2232 {
2233         struct loadingscreenstack_s *prev;
2234         char msg[MAX_QPATH];
2235         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2236         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2237         float relative_completion; // 0 .. 1
2238 }
2239 loadingscreenstack_t;
2240 static loadingscreenstack_t *loadingscreenstack = NULL;
2241 static qboolean loadingscreendone = false;
2242 static qboolean loadingscreencleared = false;
2243 static float loadingscreenheight = 0;
2244 rtexture_t *loadingscreentexture = NULL;
2245 static float loadingscreentexture_vertex3f[12];
2246 static float loadingscreentexture_texcoord2f[8];
2247 static int loadingscreenpic_number = 0;
2248
2249 static void SCR_ClearLoadingScreenTexture(void)
2250 {
2251         if(loadingscreentexture)
2252                 R_FreeTexture(loadingscreentexture);
2253         loadingscreentexture = NULL;
2254 }
2255
2256 extern rtexturepool_t *r_main_texturepool;
2257 static void SCR_SetLoadingScreenTexture(void)
2258 {
2259         int w, h;
2260         float loadingscreentexture_w;
2261         float loadingscreentexture_h;
2262
2263         SCR_ClearLoadingScreenTexture();
2264
2265         if (vid.support.arb_texture_non_power_of_two)
2266         {
2267                 w = vid.width; h = vid.height;
2268                 loadingscreentexture_w = loadingscreentexture_h = 1;
2269         }
2270         else
2271         {
2272                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2273                 loadingscreentexture_w = vid.width / (float) w;
2274                 loadingscreentexture_h = vid.height / (float) h;
2275         }
2276
2277         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2278         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2279
2280         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2281         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2282         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2283         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2284         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2285         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2286         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2287         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2288         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2289 }
2290
2291 void SCR_UpdateLoadingScreenIfShown(void)
2292 {
2293         if(loadingscreendone)
2294                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2295 }
2296
2297 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2298 {
2299         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2300         s->prev = loadingscreenstack;
2301         loadingscreenstack = s;
2302
2303         strlcpy(s->msg, msg, sizeof(s->msg));
2304         s->relative_completion = 0;
2305
2306         if(s->prev)
2307         {
2308                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2309                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2310                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2311                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2312         }
2313         else
2314         {
2315                 s->absolute_loading_amount_min = 0;
2316                 s->absolute_loading_amount_len = 1;
2317         }
2318
2319         if(redraw)
2320                 SCR_UpdateLoadingScreenIfShown();
2321 }
2322
2323 void SCR_PopLoadingScreen (qboolean redraw)
2324 {
2325         loadingscreenstack_t *s = loadingscreenstack;
2326
2327         if(!s)
2328         {
2329                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2330                 return;
2331         }
2332
2333         loadingscreenstack = s->prev;
2334         if(s->prev)
2335                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2336         Z_Free(s);
2337
2338         if(redraw)
2339                 SCR_UpdateLoadingScreenIfShown();
2340 }
2341
2342 void SCR_ClearLoadingScreen (qboolean redraw)
2343 {
2344         while(loadingscreenstack)
2345                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2346 }
2347
2348 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2349 {
2350         float x;
2351         size_t len;
2352         float total;
2353
2354         total = 0;
2355 #if 0
2356         if(s)
2357         {
2358                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2359                 y -= total;
2360                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2361                 {
2362                         len = strlen(s->msg);
2363                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2364                         y -= size;
2365                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2366                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2367                         total += size;
2368                 }
2369         }
2370 #else
2371         if(s)
2372         {
2373                 len = strlen(s->msg);
2374                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2375                 y -= size;
2376                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2377                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2378                 total += size;
2379         }
2380 #endif
2381         return total;
2382 }
2383
2384 static void SCR_DrawLoadingStack(void)
2385 {
2386         float verts[12];
2387         float colors[16];
2388
2389         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2390         if(loadingscreenstack)
2391         {
2392                 // height = 32; // sorry, using the actual one is ugly
2393                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2394                 GL_DepthRange(0, 1);
2395                 GL_PolygonOffset(0, 0);
2396                 GL_DepthTest(false);
2397 //              R_Mesh_ResetTextureState();
2398                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2399                 verts[0] = verts[9] = 0;
2400                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2401                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2402                 verts[7] = verts[10] = vid_conheight.integer;
2403                 
2404 #if _MSC_VER >= 1400
2405 #define sscanf sscanf_s
2406 #endif
2407                 //                                        ^^^^^^^^^^ blue component
2408                 //                              ^^^^^^ bottom row
2409                 //          ^^^^^^^^^^^^ alpha is always on
2410                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2411                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2412                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2413                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2414
2415                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2416                 R_SetupShader_Generic_NoTexture(true, true);
2417                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2418
2419                 // make sure everything is cleared, including the progress indicator
2420                 if(loadingscreenheight < 8)
2421                         loadingscreenheight = 8;
2422         }
2423 }
2424
2425 static cachepic_t *loadingscreenpic;
2426 static float loadingscreenpic_vertex3f[12];
2427 static float loadingscreenpic_texcoord2f[8];
2428
2429 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2430 {
2431         r_viewport_t viewport;
2432         float x, y, w, h, sw, sh, f;
2433         char vabuf[1024];
2434         // release mouse grab while loading
2435         if (!vid.fullscreen)
2436                 VID_SetMouse(false, false, false);
2437 //      CHECKGLERROR
2438         r_refdef.draw2dstage = true;
2439         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2440         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2441         R_SetViewport(&viewport);
2442         GL_ColorMask(1,1,1,1);
2443         // when starting up a new video mode, make sure the screen is cleared to black
2444         if (clear || loadingscreentexture)
2445                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2446         R_Textures_Frame();
2447         R_Mesh_Start();
2448         R_EntityMatrix(&identitymatrix);
2449         // draw the loading plaque
2450         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2451
2452         w = loadingscreenpic->width;
2453         h = loadingscreenpic->height;
2454
2455         // apply scale
2456         w *= scr_loadingscreen_scale.value;
2457         h *= scr_loadingscreen_scale.value;
2458
2459         // apply scale base
2460         if(scr_loadingscreen_scale_base.integer)
2461         {
2462                 w *= vid_conwidth.integer / (float) vid.width;
2463                 h *= vid_conheight.integer / (float) vid.height;
2464         }
2465
2466         // apply scale limit
2467         sw = w / vid_conwidth.integer;
2468         sh = h / vid_conheight.integer;
2469         f = 1;
2470         switch(scr_loadingscreen_scale_limit.integer)
2471         {
2472                 case 1:
2473                         f = max(sw, sh);
2474                         break;
2475                 case 2:
2476                         f = min(sw, sh);
2477                         break;
2478                 case 3:
2479                         f = sw;
2480                         break;
2481                 case 4:
2482                         f = sh;
2483                         break;
2484         }
2485         if(f > 1)
2486         {
2487                 w /= f;
2488                 h /= f;
2489         }
2490
2491         x = (vid_conwidth.integer - w)/2;
2492         y = (vid_conheight.integer - h)/2;
2493         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2494         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2495         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2496         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2497         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2498         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2499         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2500         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2501         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2502 }
2503
2504 static void SCR_DrawLoadingScreen (qboolean clear)
2505 {
2506         // we only need to draw the image if it isn't already there
2507         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2508         GL_DepthRange(0, 1);
2509         GL_PolygonOffset(0, 0);
2510         GL_DepthTest(false);
2511 //      R_Mesh_ResetTextureState();
2512         GL_Color(1,1,1,1);
2513         if(loadingscreentexture)
2514         {
2515                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2516                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2517                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2518         }
2519         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2520         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2521         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2522         SCR_DrawLoadingStack();
2523 }
2524
2525 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2526 {
2527         R_Mesh_Finish();
2528         // refresh
2529         VID_Finish();
2530 }
2531
2532 static double loadingscreen_lastupdate;
2533
2534 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2535 {
2536         keydest_t       old_key_dest;
2537         int                     old_key_consoleactive;
2538
2539         // don't do anything if not initialized yet
2540         if (vid_hidden || cls.state == ca_dedicated)
2541                 return;
2542
2543         // limit update rate
2544         if (scr_loadingscreen_maxfps.value)
2545         {
2546                 double t = Sys_DirtyTime();
2547                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2548                         return;
2549                 loadingscreen_lastupdate = t;
2550         }
2551
2552         if(!scr_loadingscreen_background.integer)
2553                 clear = true;
2554         
2555         if(loadingscreendone)
2556                 clear |= loadingscreencleared;
2557
2558         if(!loadingscreendone)
2559         {
2560                 if(startup && scr_loadingscreen_firstforstartup.integer)
2561                         loadingscreenpic_number = 0;
2562                 else if(scr_loadingscreen_firstforstartup.integer)
2563                         if(scr_loadingscreen_count.integer > 1)
2564                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2565                         else
2566                                 loadingscreenpic_number = 0;
2567                 else
2568                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2569         }
2570
2571         if(clear)
2572                 SCR_ClearLoadingScreenTexture();
2573         else if(!loadingscreendone)
2574                 SCR_SetLoadingScreenTexture();
2575
2576         if(!loadingscreendone)
2577         {
2578                 loadingscreendone = true;
2579                 loadingscreenheight = 0;
2580         }
2581         loadingscreencleared = clear;
2582
2583 #ifdef USE_GLES2
2584         SCR_DrawLoadingScreen_SharedSetup(clear);
2585         SCR_DrawLoadingScreen(clear);
2586 #else
2587         if (qglDrawBuffer)
2588                 qglDrawBuffer(GL_BACK);
2589         SCR_DrawLoadingScreen_SharedSetup(clear);
2590         if (vid.stereobuffer)
2591         {
2592                 qglDrawBuffer(GL_BACK_LEFT);
2593                 SCR_DrawLoadingScreen(clear);
2594                 qglDrawBuffer(GL_BACK_RIGHT);
2595                 SCR_DrawLoadingScreen(clear);
2596         }
2597         else
2598         {
2599                 if (qglDrawBuffer)
2600                         qglDrawBuffer(GL_BACK);
2601                 SCR_DrawLoadingScreen(clear);
2602         }
2603 #endif
2604         SCR_DrawLoadingScreen_SharedFinish(clear);
2605
2606         // this goes into the event loop, and should prevent unresponsive cursor on vista
2607         old_key_dest = key_dest;
2608         old_key_consoleactive = key_consoleactive;
2609         key_dest = key_void;
2610         key_consoleactive = false;
2611         Key_EventQueue_Block(); Sys_SendKeyEvents();
2612         key_dest = old_key_dest;
2613         key_consoleactive = old_key_consoleactive;
2614 }
2615
2616 qboolean R_Stereo_ColorMasking(void)
2617 {
2618         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2619 }
2620
2621 qboolean R_Stereo_Active(void)
2622 {
2623         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2624 }
2625
2626 extern cvar_t cl_minfps;
2627 extern cvar_t cl_minfps_fade;
2628 extern cvar_t cl_minfps_qualitymax;
2629 extern cvar_t cl_minfps_qualitymin;
2630 extern cvar_t cl_minfps_qualitymultiply;
2631 extern cvar_t cl_minfps_qualityhysteresis;
2632 extern cvar_t cl_minfps_qualitystepmax;
2633 extern cvar_t cl_minfps_force;
2634 static double cl_updatescreen_quality = 1;
2635 void CL_UpdateScreen(void)
2636 {
2637         vec3_t vieworigin;
2638         static double drawscreenstart = 0.0;
2639         double drawscreendelta;
2640         float conwidth, conheight;
2641         r_viewport_t viewport;
2642
2643         if(drawscreenstart)
2644         {
2645                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2646                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2647                 {
2648                         // quality adjustment according to render time
2649                         double actualframetime;
2650                         double targetframetime;
2651                         double adjust;
2652                         double f;
2653                         double h;
2654
2655                         // fade lastdrawscreentime
2656                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2657
2658                         // find actual and target frame times
2659                         actualframetime = r_refdef.lastdrawscreentime;
2660                         targetframetime = (1.0 / cl_minfps.value);
2661
2662                         // we scale hysteresis by quality
2663                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2664
2665                         // calculate adjustment assuming linearity
2666                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2667                         adjust = (targetframetime - actualframetime) * f;
2668
2669                         // one sided hysteresis
2670                         if(adjust > 0)
2671                                 adjust = max(0, adjust - h);
2672
2673                         // adjust > 0 if:
2674                         //   (targetframetime - actualframetime) * f > h
2675                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2676                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2677                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2678                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2679                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2680                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2681                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2682                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2683                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2684
2685                         // adjust < 0 if:
2686                         //   (targetframetime - actualframetime) * f < 0
2687                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2688                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2689                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2690                         //   actualfps < cl_minfps.value
2691
2692                         /*
2693                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2694                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2695                                         cl_minfps.value);
2696                         */
2697
2698                         // don't adjust too much at once
2699                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2700
2701                         // adjust!
2702                         cl_updatescreen_quality += adjust;
2703                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2704                 }
2705                 else
2706                 {
2707                         cl_updatescreen_quality = 1;
2708                         r_refdef.lastdrawscreentime = 0;
2709                 }
2710         }
2711
2712         drawscreenstart = Sys_DirtyTime();
2713
2714         Sbar_ShowFPS_Update();
2715
2716         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2717                 return;                         // not initialized yet
2718
2719         loadingscreendone = false;
2720
2721         if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2722         {
2723                 // play a bit with the palette (experimental)
2724                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2725                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2726                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2727                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2728                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2729                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2730                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2731                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2732         }
2733
2734         if (vid_hidden)
2735         {
2736                 VID_Finish();
2737                 return;
2738         }
2739
2740         conwidth = bound(160, vid_conwidth.value, 32768);
2741         conheight = bound(90, vid_conheight.value, 24576);
2742         if (vid_conwidth.value != conwidth)
2743                 Cvar_SetValue("vid_conwidth", conwidth);
2744         if (vid_conheight.value != conheight)
2745                 Cvar_SetValue("vid_conheight", conheight);
2746
2747         // bound viewsize
2748         if (scr_viewsize.value < 30)
2749                 Cvar_Set ("viewsize","30");
2750         if (scr_viewsize.value > 120)
2751                 Cvar_Set ("viewsize","120");
2752
2753         // bound field of view
2754         if (scr_fov.value < 1)
2755                 Cvar_Set ("fov","1");
2756         if (scr_fov.value > 170)
2757                 Cvar_Set ("fov","170");
2758
2759         // intermission is always full screen
2760         if (cl.intermission)
2761                 sb_lines = 0;
2762         else
2763         {
2764                 if (scr_viewsize.value >= 120)
2765                         sb_lines = 0;           // no status bar at all
2766                 else if (scr_viewsize.value >= 110)
2767                         sb_lines = 24;          // no inventory
2768                 else
2769                         sb_lines = 24+16+8;
2770         }
2771
2772         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2773         R_HDR_UpdateIrisAdaptation(vieworigin);
2774
2775         r_refdef.view.colormask[0] = 1;
2776         r_refdef.view.colormask[1] = 1;
2777         r_refdef.view.colormask[2] = 1;
2778
2779         SCR_SetUpToDrawConsole();
2780
2781 #ifndef USE_GLES2
2782         if (qglDrawBuffer)
2783         {
2784                 CHECKGLERROR
2785                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2786                 // set dithering mode
2787                 if (gl_dither.integer)
2788                 {
2789                         qglEnable(GL_DITHER);CHECKGLERROR
2790                 }
2791                 else
2792                 {
2793                         qglDisable(GL_DITHER);CHECKGLERROR
2794                 }
2795         }
2796 #endif
2797
2798         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2799         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2800         R_SetViewport(&viewport);
2801         GL_ScissorTest(false);
2802         GL_ColorMask(1,1,1,1);
2803         GL_DepthMask(true);
2804
2805         R_ClearScreen(false);
2806         r_refdef.view.clear = false;
2807         r_refdef.view.isoverlay = false;
2808
2809         // calculate r_refdef.view.quality
2810         r_refdef.view.quality = cl_updatescreen_quality;
2811
2812 #ifndef USE_GLES2
2813         if (qglPolygonStipple)
2814         {
2815                 if(scr_stipple.integer)
2816                 {
2817                         GLubyte stipple[128];
2818                         int i, s, width, parts;
2819                         static int frame = 0;
2820                         ++frame;
2821         
2822                         s = scr_stipple.integer;
2823                         parts = (s & 007);
2824                         width = (s & 070) >> 3;
2825         
2826                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2827                         for(i = 0; i < 128; ++i)
2828                         {
2829                                 int line = i/4;
2830                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2831                         }
2832                         qglPolygonStipple(stipple);CHECKGLERROR
2833                 }
2834                 else
2835                 {
2836                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2837                 }
2838         }
2839 #endif
2840
2841 #ifndef USE_GLES2
2842         if (R_Stereo_Active())
2843         {
2844                 r_stereo_side = 0;
2845
2846                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2847                 {
2848                         r_refdef.view.colormask[0] = 1;
2849                         r_refdef.view.colormask[1] = 0;
2850                         r_refdef.view.colormask[2] = 0;
2851                 }
2852
2853                 if (vid.stereobuffer)
2854                         qglDrawBuffer(GL_BACK_RIGHT);
2855
2856                 SCR_DrawScreen();
2857
2858                 r_stereo_side = 1;
2859                 r_refdef.view.clear = true;
2860
2861                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2862                 {
2863                         r_refdef.view.colormask[0] = 0;
2864                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2865                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2866                 }
2867
2868                 if (vid.stereobuffer)
2869                         qglDrawBuffer(GL_BACK_LEFT);
2870
2871                 SCR_DrawScreen();
2872         }
2873         else
2874 #endif
2875                 SCR_DrawScreen();
2876
2877         SCR_CaptureVideo();
2878
2879         if (qglFlush)
2880                 qglFlush(); // FIXME: should we really be using qglFlush here?
2881
2882         if (!vid_activewindow)
2883                 VID_SetMouse(false, false, false);
2884         else if (key_consoleactive)
2885                 VID_SetMouse(vid.fullscreen, false, false);
2886         else if (key_dest == key_menu_grabbed)
2887                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2888         else if (key_dest == key_menu)
2889                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2890         else
2891                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2892
2893         VID_Finish();
2894 }
2895
2896 void CL_Screen_NewMap(void)
2897 {
2898 }