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[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #include "cap_avi.h"
11 #include "cap_ogg.h"
12
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
14 #include "snd_main.h"
15
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
42 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
43 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
44 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
45 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
46 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
47 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
48 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
49 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
50 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
51 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
52 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
53 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
54 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
55 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
56 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
57 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
58 // scr_screenshot_name is defined in fs.c
59 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
60 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
61 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
62 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
63 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
64 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
65 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
66 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
67 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
68 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
69 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
70 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
71 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
72 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
73 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
74 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
75 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
76 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
77 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
78 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
87
88 extern cvar_t v_glslgamma;
89 extern cvar_t sbar_info_pos;
90 extern cvar_t r_fog_clear;
91 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
92
93 int jpeg_supported = false;
94
95 qboolean        scr_initialized;                // ready to draw
96
97 float           scr_con_current;
98 int                     scr_con_margin_bottom;
99
100 extern int      con_vislines;
101
102 static void SCR_ScreenShot_f (void);
103 static void R_Envmap_f (void);
104
105 // backend
106 void R_ClearScreen(qboolean fogcolor);
107
108 /*
109 ===============================================================================
110
111 CENTER PRINTING
112
113 ===============================================================================
114 */
115
116 char            scr_centerstring[MAX_INPUTLINE];
117 float           scr_centertime_start;   // for slow victory printing
118 float           scr_centertime_off;
119 int                     scr_center_lines;
120 int                     scr_erase_lines;
121 int                     scr_erase_center;
122 char        scr_infobarstring[MAX_INPUTLINE];
123 float       scr_infobartime_off;
124
125 /*
126 ==============
127 SCR_CenterPrint
128
129 Called for important messages that should stay in the center of the screen
130 for a few moments
131 ==============
132 */
133 void SCR_CenterPrint(const char *str)
134 {
135         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
136         scr_centertime_off = scr_centertime.value;
137         scr_centertime_start = cl.time;
138
139 // count the number of lines for centering
140         scr_center_lines = 1;
141         while (*str)
142         {
143                 if (*str == '\n')
144                         scr_center_lines++;
145                 str++;
146         }
147 }
148
149
150 static void SCR_DrawCenterString (void)
151 {
152         char    *start;
153         int             x, y;
154         int             remaining;
155         int             color;
156
157         if(cl.intermission == 2) // in finale,
158                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
159                         return;
160
161         if(scr_centertime.value <= 0 && !cl.intermission)
162                 return;
163
164 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
165         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
166                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
167         else
168                 remaining = 9999;
169
170         scr_erase_center = 0;
171         start = scr_centerstring;
172
173         if (remaining < 1)
174                 return;
175
176         if (scr_center_lines <= 4)
177                 y = (int)(vid_conheight.integer*0.35);
178         else
179                 y = 48;
180
181         color = -1;
182         do
183         {
184                 // scan the number of characters on the line, not counting color codes
185                 char *newline = strchr(start, '\n');
186                 int l = newline ? (newline - start) : (int)strlen(start);
187                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
188
189                 x = (int) (vid_conwidth.integer - width)/2;
190                 if (l > 0)
191                 {
192                         if (remaining < l)
193                                 l = remaining;
194                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
195                         remaining -= l;
196                         if (remaining <= 0)
197                                 return;
198                 }
199                 y += 8;
200
201                 if (!newline)
202                         break;
203                 start = newline + 1; // skip the \n
204         } while (1);
205 }
206
207 static void SCR_CheckDrawCenterString (void)
208 {
209         if (scr_center_lines > scr_erase_lines)
210                 scr_erase_lines = scr_center_lines;
211
212         if (cl.time > cl.oldtime)
213                 scr_centertime_off -= cl.time - cl.oldtime;
214
215         // don't draw if this is a normal stats-screen intermission,
216         // only if it is not an intermission, or a finale intermission
217         if (cl.intermission == 1)
218                 return;
219         if (scr_centertime_off <= 0 && !cl.intermission)
220                 return;
221         if (key_dest != key_game)
222                 return;
223
224         SCR_DrawCenterString ();
225 }
226
227 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
228 {
229         netgraphitem_t *graph;
230         int j, x, y, numlines;
231         int totalbytes = 0;
232         char bytesstring[128];
233         float g[NETGRAPH_PACKETS][6];
234         float *a;
235         float *b;
236         float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
237         float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
238         float *v;
239         float *c;
240         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
241         // draw the bar graph itself
242         memset(g, 0, sizeof(g));
243         for (j = 0;j < NETGRAPH_PACKETS;j++)
244         {
245                 graph = netgraph + j;
246                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
247                 g[j][1] = 1.0f;
248                 g[j][2] = 1.0f;
249                 g[j][3] = 1.0f;
250                 g[j][4] = 1.0f;
251                 g[j][5] = 1.0f;
252                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
253                         g[j][1] = 0.00f;
254                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
255                         g[j][2] = 0.96f;
256                 else
257                 {
258                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
259                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
260                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
261                         // count bytes in the last second
262                         if (realtime - graph->time < 1.0f)
263                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
264                 }
265                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
266                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
267                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
268                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
269                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
270         }
271         // render the lines for the graph
272         numlines = 0;
273         v = vertex3f;
274         c = color4f;
275         for (j = 0;j < NETGRAPH_PACKETS;j++)
276         {
277                 a = g[j];
278                 b = g[(j+1)%NETGRAPH_PACKETS];
279                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
280                         continue;
281                 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
282                 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
283
284                 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
285                 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
286
287                 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
288                 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
289
290                 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
291                 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
292
293                 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
294                 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
295
296                 numlines += 5;
297         }
298         if (numlines > 0)
299                 DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
300         x = graphx;
301         y = graphy + graphheight;
302         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
303         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
304         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
305 }
306
307 /*
308 ==============
309 SCR_DrawNetGraph
310 ==============
311 */
312 static void SCR_DrawNetGraph (void)
313 {
314         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
315         float graphscale;
316         netconn_t *c;
317         char vabuf[1024];
318
319         if (cls.state != ca_connected)
320                 return;
321         if (!cls.netcon)
322                 return;
323         if (!shownetgraph.integer)
324                 return;
325
326         separator1 = 2;
327         separator2 = 4;
328         textsize = 8;
329         graphwidth = 120;
330         graphheight = 70;
331         graphscale = 1.0f / 1500.0f;
332
333         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
334         netgraphsperrow = max(netgraphsperrow, 1);
335
336         index = 0;
337         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
338         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
339         c = cls.netcon;
340         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
341         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
342         index++;
343
344         if (sv.active && shownetgraph.integer >= 2)
345         {
346                 for (i = 0;i < svs.maxclients;i++)
347                 {
348                         c = svs.clients[i].netconnection;
349                         if (!c)
350                                 continue;
351                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
352                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
353                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
354                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
355                         index++;
356                 }
357         }
358 }
359
360 /*
361 ==============
362 SCR_DrawTurtle
363 ==============
364 */
365 static void SCR_DrawTurtle (void)
366 {
367         static int      count;
368
369         if (cls.state != ca_connected)
370                 return;
371
372         if (!scr_showturtle.integer)
373                 return;
374
375         if (cl.realframetime < 0.1)
376         {
377                 count = 0;
378                 return;
379         }
380
381         count++;
382         if (count < 3)
383                 return;
384
385         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
386 }
387
388 /*
389 ==============
390 SCR_DrawNet
391 ==============
392 */
393 static void SCR_DrawNet (void)
394 {
395         if (cls.state != ca_connected)
396                 return;
397         if (realtime - cl.last_received_message < 0.3)
398                 return;
399         if (cls.demoplayback)
400                 return;
401
402         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
403 }
404
405 /*
406 ==============
407 DrawPause
408 ==============
409 */
410 static void SCR_DrawPause (void)
411 {
412         cachepic_t      *pic;
413
414         if (cls.state != ca_connected)
415                 return;
416
417         if (!scr_showpause.integer)             // turn off for screenshots
418                 return;
419
420         if (!cl.paused)
421                 return;
422
423         pic = Draw_CachePic ("gfx/pause");
424         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
425 }
426
427 /*
428 ==============
429 SCR_DrawBrand
430 ==============
431 */
432 static void SCR_DrawBrand (void)
433 {
434         cachepic_t      *pic;
435         float           x, y;
436
437         if (!scr_showbrand.value)
438                 return;
439
440         pic = Draw_CachePic ("gfx/brand");
441
442         switch ((int)scr_showbrand.value)
443         {
444         case 1: // bottom left
445                 x = 0;
446                 y = vid_conheight.integer - pic->height;
447                 break;
448         case 2: // bottom centre
449                 x = (vid_conwidth.integer - pic->width) / 2;
450                 y = vid_conheight.integer - pic->height;
451                 break;
452         case 3: // bottom right
453                 x = vid_conwidth.integer - pic->width;
454                 y = vid_conheight.integer - pic->height;
455                 break;
456         case 4: // centre right
457                 x = vid_conwidth.integer - pic->width;
458                 y = (vid_conheight.integer - pic->height) / 2;
459                 break;
460         case 5: // top right
461                 x = vid_conwidth.integer - pic->width;
462                 y = 0;
463                 break;
464         case 6: // top centre
465                 x = (vid_conwidth.integer - pic->width) / 2;
466                 y = 0;
467                 break;
468         case 7: // top left
469                 x = 0;
470                 y = 0;
471                 break;
472         case 8: // centre left
473                 x = 0;
474                 y = (vid_conheight.integer - pic->height) / 2;
475                 break;
476         default:
477                 return;
478         }
479
480         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
481 }
482
483 /*
484 ==============
485 SCR_DrawQWDownload
486 ==============
487 */
488 static int SCR_DrawQWDownload(int offset)
489 {
490         // sync with SCR_InfobarHeight
491         int len;
492         float x, y;
493         float size = scr_infobar_height.value;
494         char temp[256];
495
496         if (!cls.qw_downloadname[0])
497         {
498                 cls.qw_downloadspeedrate = 0;
499                 cls.qw_downloadspeedtime = realtime;
500                 cls.qw_downloadspeedcount = 0;
501                 return 0;
502         }
503         if (realtime >= cls.qw_downloadspeedtime + 1)
504         {
505                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
506                 cls.qw_downloadspeedtime = realtime;
507                 cls.qw_downloadspeedcount = 0;
508         }
509         if (cls.protocol == PROTOCOL_QUAKEWORLD)
510                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
511         else
512                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
513         len = (int)strlen(temp);
514         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
515         y = vid_conheight.integer - size - offset;
516         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
517         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
518         return size;
519 }
520 /*
521 ==============
522 SCR_DrawInfobarString
523 ==============
524 */
525 static int SCR_DrawInfobarString(int offset)
526 {
527         int len;
528         float x, y;
529         float size = scr_infobar_height.value;
530
531         len = (int)strlen(scr_infobarstring);
532         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
533         y = vid_conheight.integer - size - offset;
534         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
535         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
536         return size;
537 }
538
539 /*
540 ==============
541 SCR_DrawCurlDownload
542 ==============
543 */
544 static int SCR_DrawCurlDownload(int offset)
545 {
546         // sync with SCR_InfobarHeight
547         int len;
548         int nDownloads;
549         int i;
550         float x, y;
551         float size = scr_infobar_height.value;
552         Curl_downloadinfo_t *downinfo;
553         char temp[256];
554         char addinfobuf[128];
555         const char *addinfo;
556
557         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
558         if(!downinfo)
559                 return 0;
560
561         y = vid_conheight.integer - size * nDownloads - offset;
562
563         if(addinfo)
564         {
565                 len = (int)strlen(addinfo);
566                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
567                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
568                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
569         }
570
571         for(i = 0; i != nDownloads; ++i)
572         {
573                 if(downinfo[i].queued)
574                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
575                 else if(downinfo[i].progress <= 0)
576                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
577                 else
578                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
579                 len = (int)strlen(temp);
580                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
581                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
582                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
583         }
584
585         Z_Free(downinfo);
586
587         return size * (nDownloads + (addinfo ? 1 : 0));
588 }
589
590 /*
591 ==============
592 SCR_DrawInfobar
593 ==============
594 */
595 static void SCR_DrawInfobar(void)
596 {
597         int offset = 0;
598         offset += SCR_DrawQWDownload(offset);
599         offset += SCR_DrawCurlDownload(offset);
600         if(scr_infobartime_off > 0)
601                 offset += SCR_DrawInfobarString(offset);
602         if(offset != scr_con_margin_bottom)
603                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
604 }
605
606 static int SCR_InfobarHeight(void)
607 {
608         int offset = 0;
609         Curl_downloadinfo_t *downinfo;
610         const char *addinfo;
611         int nDownloads;
612         char addinfobuf[128];
613
614         if (cl.time > cl.oldtime)
615                 scr_infobartime_off -= cl.time - cl.oldtime;
616         if(scr_infobartime_off > 0)
617                 offset += 1;
618         if(cls.qw_downloadname[0])
619                 offset += 1;
620
621         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
622         if(downinfo)
623         {
624                 offset += (nDownloads + (addinfo ? 1 : 0));
625                 Z_Free(downinfo);
626         }
627         offset *= scr_infobar_height.value;
628
629         return offset;
630 }
631
632 /*
633 ==============
634 SCR_InfoBar_f
635 ==============
636 */
637 static void SCR_InfoBar_f(void)
638 {
639         if(Cmd_Argc() == 3)
640         {
641                 scr_infobartime_off = atof(Cmd_Argv(1));
642                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
643         }
644         else
645         {
646                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
647         }
648 }
649 //=============================================================================
650
651 /*
652 ==================
653 SCR_SetUpToDrawConsole
654 ==================
655 */
656 static void SCR_SetUpToDrawConsole (void)
657 {
658         // lines of console to display
659         float conlines;
660         static int framecounter = 0;
661
662         Con_CheckResize ();
663
664         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
665         {
666                 if (framecounter >= 2)
667                         MR_ToggleMenu(1);
668                 else
669                         framecounter++;
670         }
671         else
672                 framecounter = 0;
673
674         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
675                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
676         else
677                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
678
679 // decide on the height of the console
680         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
681                 conlines = vid_conheight.integer/2;     // half screen
682         else
683                 conlines = 0;                           // none visible
684
685         scr_con_current = conlines;
686 }
687
688 /*
689 ==================
690 SCR_DrawConsole
691 ==================
692 */
693 void SCR_DrawConsole (void)
694 {
695         scr_con_margin_bottom = SCR_InfobarHeight();
696         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
697         {
698                 // full screen
699                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
700         }
701         else if (scr_con_current)
702                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
703         else
704                 con_vislines = 0;
705 }
706
707 /*
708 ===============
709 SCR_BeginLoadingPlaque
710
711 ================
712 */
713 void SCR_BeginLoadingPlaque (qboolean startup)
714 {
715         // save console log up to this point to log_file if it was set by configs
716         Log_Start();
717
718         Host_StartVideo();
719         SCR_UpdateLoadingScreen(false, startup);
720 }
721
722 //=============================================================================
723
724 char r_speeds_timestring[4096];
725 int speedstringcount, r_timereport_active;
726 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
727 int r_speeds_longestitem = 0;
728
729 void R_TimeReport(const char *desc)
730 {
731         char tempbuf[256];
732         int length;
733         int t;
734
735         if (r_speeds.integer < 2 || !r_timereport_active)
736                 return;
737
738         CHECKGLERROR
739         if (r_speeds.integer == 2)
740                 GL_Finish();
741         CHECKGLERROR
742         r_timereport_temp = r_timereport_current;
743         r_timereport_current = Sys_DirtyTime();
744         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
745
746         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
747         length = min(length, (int)sizeof(tempbuf) - 1);
748         if (r_speeds_longestitem < length)
749                 r_speeds_longestitem = length;
750         for (;length < r_speeds_longestitem;length++)
751                 tempbuf[length] = ' ';
752         tempbuf[length] = 0;
753
754         if (speedstringcount + length > (vid_conwidth.integer / 8))
755         {
756                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
757                 speedstringcount = 0;
758         }
759         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
760         speedstringcount += length;
761 }
762
763 static void R_TimeReport_BeginFrame(void)
764 {
765         speedstringcount = 0;
766         r_speeds_timestring[0] = 0;
767         r_timereport_active = false;
768         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
769
770         if (r_speeds.integer >= 2)
771         {
772                 r_timereport_active = true;
773                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
774         }
775 }
776
777 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
778 {
779         int i, triangles = 0;
780         for (i = 0;i < leaf->numleafsurfaces;i++)
781                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
782         return triangles;
783 }
784
785 extern cvar_t r_viewscale;
786 extern float viewscalefpsadjusted;
787 static void R_TimeReport_EndFrame(void)
788 {
789         int i, j, lines, y;
790         cl_locnode_t *loc;
791         char string[1024+4096];
792         mleaf_t *viewleaf;
793
794         string[0] = 0;
795         if (r_speeds.integer)
796         {
797                 // put the location name in the r_speeds display as it greatly helps
798                 // when creating loc files
799                 loc = CL_Locs_FindNearest(cl.movement_origin);
800                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
801                 dpsnprintf(string, sizeof(string),
802 "%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n"
803 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
804 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
805 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
806 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
807 "%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
808 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
809 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
810 "collision cache efficiency:%6i cached%6i traced%6ianimated\n"
811 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
812 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
813 "%s"
814 , r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
815 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
816 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
817 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
818 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
819 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
820 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
821 , r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
822 , r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
823 , r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
824 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
825 , r_speeds_timestring);
826
827                 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
828
829                 speedstringcount = 0;
830                 r_speeds_timestring[0] = 0;
831                 r_timereport_active = false;
832
833                 if (r_speeds.integer >= 2)
834                 {
835                         r_timereport_active = true;
836                         r_timereport_start = r_timereport_current = Sys_DirtyTime();
837                 }
838         }
839
840         if (string[0])
841         {
842                 if (string[strlen(string)-1] == '\n')
843                         string[strlen(string)-1] = 0;
844                 lines = 1;
845                 for (i = 0;string[i];i++)
846                         if (string[i] == '\n')
847                                 lines++;
848                 y = vid_conheight.integer - sb_lines - lines * 8;
849                 i = j = 0;
850                 r_draw2d_force = true;
851                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
852                 while (string[i])
853                 {
854                         j = i;
855                         while (string[i] && string[i] != '\n')
856                                 i++;
857                         if (i - j > 0)
858                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
859                         if (string[i] == '\n')
860                                 i++;
861                         y += 8;
862                 }
863                 r_draw2d_force = false;
864         }
865 }
866
867 /*
868 =================
869 SCR_SizeUp_f
870
871 Keybinding command
872 =================
873 */
874 static void SCR_SizeUp_f (void)
875 {
876         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
877 }
878
879
880 /*
881 =================
882 SCR_SizeDown_f
883
884 Keybinding command
885 =================
886 */
887 static void SCR_SizeDown_f (void)
888 {
889         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
890 }
891
892 void SCR_CaptureVideo_EndVideo(void);
893 void CL_Screen_Shutdown(void)
894 {
895         SCR_CaptureVideo_EndVideo();
896 }
897
898 void CL_Screen_Init(void)
899 {
900         Cvar_RegisterVariable (&scr_fov);
901         Cvar_RegisterVariable (&scr_viewsize);
902         Cvar_RegisterVariable (&scr_conalpha);
903         Cvar_RegisterVariable (&scr_conalphafactor);
904         Cvar_RegisterVariable (&scr_conalpha2factor);
905         Cvar_RegisterVariable (&scr_conalpha3factor);
906         Cvar_RegisterVariable (&scr_conscroll_x);
907         Cvar_RegisterVariable (&scr_conscroll_y);
908         Cvar_RegisterVariable (&scr_conscroll2_x);
909         Cvar_RegisterVariable (&scr_conscroll2_y);
910         Cvar_RegisterVariable (&scr_conscroll3_x);
911         Cvar_RegisterVariable (&scr_conscroll3_y);
912         Cvar_RegisterVariable (&scr_conbrightness);
913         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
914         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
915         Cvar_RegisterVariable (&scr_loadingscreen_background);
916         Cvar_RegisterVariable (&scr_loadingscreen_scale);
917         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
918         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
919         Cvar_RegisterVariable (&scr_loadingscreen_picture);
920         Cvar_RegisterVariable (&scr_loadingscreen_count);
921         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
922         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
923         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
924         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
925         Cvar_RegisterVariable (&scr_infobar_height);
926         Cvar_RegisterVariable (&scr_showram);
927         Cvar_RegisterVariable (&scr_showturtle);
928         Cvar_RegisterVariable (&scr_showpause);
929         Cvar_RegisterVariable (&scr_showbrand);
930         Cvar_RegisterVariable (&scr_centertime);
931         Cvar_RegisterVariable (&scr_printspeed);
932         Cvar_RegisterVariable (&vid_conwidth);
933         Cvar_RegisterVariable (&vid_conheight);
934         Cvar_RegisterVariable (&vid_pixelheight);
935         Cvar_RegisterVariable (&scr_screenshot_jpeg);
936         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
937         Cvar_RegisterVariable (&scr_screenshot_png);
938         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
939         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
940         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
941         Cvar_RegisterVariable (&scr_screenshot_alpha);
942         Cvar_RegisterVariable (&scr_screenshot_timestamp);
943         Cvar_RegisterVariable (&cl_capturevideo);
944         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
945         Cvar_RegisterVariable (&cl_capturevideo_printfps);
946         Cvar_RegisterVariable (&cl_capturevideo_width);
947         Cvar_RegisterVariable (&cl_capturevideo_height);
948         Cvar_RegisterVariable (&cl_capturevideo_realtime);
949         Cvar_RegisterVariable (&cl_capturevideo_fps);
950         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
951         Cvar_RegisterVariable (&cl_capturevideo_number);
952         Cvar_RegisterVariable (&cl_capturevideo_ogg);
953         Cvar_RegisterVariable (&cl_capturevideo_framestep);
954         Cvar_RegisterVariable (&r_letterbox);
955         Cvar_RegisterVariable(&r_stereo_separation);
956         Cvar_RegisterVariable(&r_stereo_sidebyside);
957         Cvar_RegisterVariable(&r_stereo_horizontal);
958         Cvar_RegisterVariable(&r_stereo_vertical);
959         Cvar_RegisterVariable(&r_stereo_redblue);
960         Cvar_RegisterVariable(&r_stereo_redcyan);
961         Cvar_RegisterVariable(&r_stereo_redgreen);
962         Cvar_RegisterVariable(&r_stereo_angle);
963         Cvar_RegisterVariable(&scr_stipple);
964         Cvar_RegisterVariable(&scr_refresh);
965         Cvar_RegisterVariable(&shownetgraph);
966         Cvar_RegisterVariable(&cl_demo_mousegrab);
967         Cvar_RegisterVariable(&timedemo_screenshotframelist);
968         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
969         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
970
971         // if we want no console, turn it off here too
972         if (COM_CheckParm ("-noconsole"))
973                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
974
975         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
976         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
977         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
978         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
979         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
980
981         SCR_CaptureVideo_Ogg_Init();
982
983         scr_initialized = true;
984 }
985
986 /*
987 ==================
988 SCR_ScreenShot_f
989 ==================
990 */
991 void SCR_ScreenShot_f (void)
992 {
993         static int shotnumber;
994         static char old_prefix_name[MAX_QPATH];
995         char prefix_name[MAX_QPATH];
996         char filename[MAX_QPATH];
997         unsigned char *buffer1;
998         unsigned char *buffer2;
999         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1000         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1001         char vabuf[1024];
1002
1003         if (Cmd_Argc() == 2)
1004         {
1005                 const char *ext;
1006                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1007                 ext = FS_FileExtension(filename);
1008                 if (!strcasecmp(ext, "jpg"))
1009                 {
1010                         jpeg = true;
1011                         png = false;
1012                 }
1013                 else if (!strcasecmp(ext, "tga"))
1014                 {
1015                         jpeg = false;
1016                         png = false;
1017                 }
1018                 else if (!strcasecmp(ext, "png"))
1019                 {
1020                         jpeg = false;
1021                         png = true;
1022                 }
1023                 else
1024                 {
1025                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1026                         return;
1027                 }
1028         }
1029         else if (scr_screenshot_timestamp.integer)
1030         {
1031                 int shotnumber100;
1032
1033                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1034                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1035                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1036                 else
1037                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1038
1039                 // find a file name to save it to
1040                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1041                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1042                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1043                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1044                                 break;
1045                 if (shotnumber100 >= 100)
1046                 {
1047                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1048                         return;
1049                 }
1050
1051                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1052         }
1053         else
1054         {
1055                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1056                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1057                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1058                 else
1059                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1060
1061                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1062                 // we scan again
1063                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1064                 if (strcmp(old_prefix_name, prefix_name))
1065                 {
1066                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1067                         shotnumber = 0;
1068                 }
1069
1070                 // find a file name to save it to
1071                 for (;shotnumber < 1000000;shotnumber++)
1072                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1073                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1074                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1075                                 break;
1076                 if (shotnumber >= 1000000)
1077                 {
1078                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1079                         return;
1080                 }
1081
1082                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1083
1084                 shotnumber++;
1085         }
1086
1087         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1088         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1089
1090         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1091                 Con_Printf("Wrote %s\n", filename);
1092         else
1093         {
1094                 Con_Printf("Unable to write %s\n", filename);
1095                 if(jpeg || png)
1096                 {
1097                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1098                         {
1099                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1100                                 Con_Printf("Wrote %s\n", filename);
1101                         }
1102                 }
1103         }
1104
1105         Mem_Free (buffer1);
1106         Mem_Free (buffer2);
1107 }
1108
1109 static void SCR_CaptureVideo_BeginVideo(void)
1110 {
1111         double r, g, b;
1112         unsigned int i;
1113         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1114         if (cls.capturevideo.active)
1115                 return;
1116         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1117         // soundrate is figured out on the first SoundFrame
1118
1119         if(width == 0 && height != 0)
1120                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1121         if(width != 0 && height == 0)
1122                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1123
1124         if(width < 2 || width > vid.width) // can't scale up
1125                 width = vid.width;
1126         if(height < 2 || height > vid.height) // can't scale up
1127                 height = vid.height;
1128
1129         // ensure it's all even; if not, scale down a little
1130         if(width % 1)
1131                 --width;
1132         if(height % 1)
1133                 --height;
1134
1135         cls.capturevideo.width = width;
1136         cls.capturevideo.height = height;
1137         cls.capturevideo.active = true;
1138         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1139         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1140         cls.capturevideo.soundrate = S_GetSoundRate();
1141         cls.capturevideo.soundchannels = S_GetSoundChannels();
1142         cls.capturevideo.startrealtime = realtime;
1143         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1144         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1145         cls.capturevideo.soundsampleframe = 0;
1146         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1147         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1148         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1149         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1150         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1151
1152         /*
1153         for (i = 0;i < 256;i++)
1154         {
1155                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1156                 cls.capturevideo.rgbgammatable[0][i] = j;
1157                 cls.capturevideo.rgbgammatable[1][i] = j;
1158                 cls.capturevideo.rgbgammatable[2][i] = j;
1159         }
1160         */
1161 /*
1162 R = Y + 1.4075 * (Cr - 128);
1163 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1164 B = Y + 1.7790 * (Cb - 128);
1165 Y = R *  .299 + G *  .587 + B *  .114;
1166 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1167 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1168 */
1169
1170         if(WANT_SCREENSHOT_HWGAMMA)
1171         {
1172                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1173         }
1174         else
1175         {
1176                 // identity gamma table
1177                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1178                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1179                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1180         }
1181         if(scr_screenshot_gammaboost.value != 1)
1182         {
1183                 double igamma = 1 / scr_screenshot_gammaboost.value;
1184                 for (i = 0;i < 256 * 3;i++)
1185                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1186         }
1187
1188         for (i = 0;i < 256;i++)
1189         {
1190                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1191                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1192                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1193                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1194                 // Y weights from RGB
1195                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1196                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1197                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1198                 // Cb weights from RGB
1199                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1200                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1201                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1202                 // Cr weights from RGB
1203                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1204                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1205                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1206                 // range reduction of YCbCr to valid signal range
1207                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1208                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1209                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1210         }
1211
1212         if (cl_capturevideo_ogg.integer)
1213         {
1214                 if(SCR_CaptureVideo_Ogg_Available())
1215                 {
1216                         SCR_CaptureVideo_Ogg_BeginVideo();
1217                         return;
1218                 }
1219                 else
1220                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1221         }
1222
1223         SCR_CaptureVideo_Avi_BeginVideo();
1224 }
1225
1226 void SCR_CaptureVideo_EndVideo(void)
1227 {
1228         if (!cls.capturevideo.active)
1229                 return;
1230         cls.capturevideo.active = false;
1231
1232         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1233
1234         if (cls.capturevideo.videofile)
1235         {
1236                 cls.capturevideo.endvideo();
1237         }
1238
1239         if (cls.capturevideo.screenbuffer)
1240         {
1241                 Mem_Free (cls.capturevideo.screenbuffer);
1242                 cls.capturevideo.screenbuffer = NULL;
1243         }
1244
1245         if (cls.capturevideo.outbuffer)
1246         {
1247                 Mem_Free (cls.capturevideo.outbuffer);
1248                 cls.capturevideo.outbuffer = NULL;
1249         }
1250
1251         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1252 }
1253
1254 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1255 {
1256         // TODO optimize this function
1257
1258         int x, y;
1259         float area;
1260
1261         // memcpy is faster than me
1262         if(inw == outw && inh == outh)
1263         {
1264                 memcpy(out, in, 4 * inw * inh);
1265                 return;
1266         }
1267
1268         // otherwise: a box filter
1269         area = (float)outw * (float)outh / (float)inw / (float)inh;
1270         for(y = 0; y < outh; ++y)
1271         {
1272                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1273                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1274                 for(x = 0; x < outw; ++x)
1275                 {
1276                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1277                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1278                         float r = 0, g = 0, b = 0, alpha = 0;
1279                         int xx, yy;
1280
1281                         for(yy = iny0_i; yy < iny1_i; ++yy)
1282                         {
1283                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1284                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1285                                 {
1286                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1287                                         r += a * in[4*(xx + inw * yy)+0];
1288                                         g += a * in[4*(xx + inw * yy)+1];
1289                                         b += a * in[4*(xx + inw * yy)+2];
1290                                         alpha += a * in[4*(xx + inw * yy)+3];
1291                                 }
1292                         }
1293
1294                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1295                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1296                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1297                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1298                 }
1299         }
1300 }
1301
1302 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1303 {
1304         int x = 0, y = 0;
1305         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1306
1307         if(newframestepframenum == cls.capturevideo.framestepframe)
1308                 return;
1309
1310         CHECKGLERROR
1311         // speed is critical here, so do saving as directly as possible
1312
1313         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1314
1315         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1316
1317         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1318         cls.capturevideo.framestepframe = newframestepframenum;
1319
1320         if(cl_capturevideo_printfps.integer)
1321         {
1322                 char buf[80];
1323                 double t = realtime;
1324                 if(t > cls.capturevideo.lastfpstime + 1)
1325                 {
1326                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1327                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1328                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1329                         Sys_PrintToTerminal(buf);
1330                         cls.capturevideo.lastfpstime = t;
1331                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1332                 }
1333         }
1334 }
1335
1336 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1337 {
1338         cls.capturevideo.soundsampleframe += length;
1339         cls.capturevideo.soundframe(paintbuffer, length);
1340 }
1341
1342 static void SCR_CaptureVideo(void)
1343 {
1344         int newframenum;
1345         if (cl_capturevideo.integer)
1346         {
1347                 if (!cls.capturevideo.active)
1348                         SCR_CaptureVideo_BeginVideo();
1349                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1350                 {
1351                         Con_Printf("You can not change the video framerate while recording a video.\n");
1352                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1353                 }
1354                 // for AVI saving we have to make sure that sound is saved before video
1355                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1356                         return;
1357                 if (cls.capturevideo.realtime)
1358                 {
1359                         // preserve sound sync by duplicating frames when running slow
1360                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1361                 }
1362                 else
1363                         newframenum = cls.capturevideo.frame + 1;
1364                 // if falling behind more than one second, stop
1365                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1366                 {
1367                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1368                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1369                         SCR_CaptureVideo_EndVideo();
1370                         return;
1371                 }
1372                 // write frames
1373                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1374                 cls.capturevideo.frame = newframenum;
1375                 if (cls.capturevideo.error)
1376                 {
1377                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1378                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1379                         SCR_CaptureVideo_EndVideo();
1380                 }
1381         }
1382         else if (cls.capturevideo.active)
1383                 SCR_CaptureVideo_EndVideo();
1384 }
1385
1386 /*
1387 ===============
1388 R_Envmap_f
1389
1390 Grab six views for environment mapping tests
1391 ===============
1392 */
1393 struct envmapinfo_s
1394 {
1395         float angles[3];
1396         const char *name;
1397         qboolean flipx, flipy, flipdiagonaly;
1398 }
1399 envmapinfo[12] =
1400 {
1401         {{  0,   0, 0}, "rt", false, false, false},
1402         {{  0, 270, 0}, "ft", false, false, false},
1403         {{  0, 180, 0}, "lf", false, false, false},
1404         {{  0,  90, 0}, "bk", false, false, false},
1405         {{-90, 180, 0}, "up",  true,  true, false},
1406         {{ 90, 180, 0}, "dn",  true,  true, false},
1407
1408         {{  0,   0, 0}, "px",  true,  true,  true},
1409         {{  0,  90, 0}, "py", false,  true, false},
1410         {{  0, 180, 0}, "nx", false, false,  true},
1411         {{  0, 270, 0}, "ny",  true, false, false},
1412         {{-90, 180, 0}, "pz", false, false,  true},
1413         {{ 90, 180, 0}, "nz", false, false,  true}
1414 };
1415
1416 static void R_Envmap_f (void)
1417 {
1418         int j, size;
1419         char filename[MAX_QPATH], basename[MAX_QPATH];
1420         unsigned char *buffer1;
1421         unsigned char *buffer2;
1422
1423         if (Cmd_Argc() != 3)
1424         {
1425                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1426                 return;
1427         }
1428
1429         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1430         size = atoi(Cmd_Argv(2));
1431         if (size != 128 && size != 256 && size != 512 && size != 1024)
1432         {
1433                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1434                 return;
1435         }
1436         if (size > vid.width || size > vid.height)
1437         {
1438                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1439                 return;
1440         }
1441
1442         r_refdef.envmap = true;
1443
1444         R_UpdateVariables();
1445
1446         r_refdef.view.x = 0;
1447         r_refdef.view.y = 0;
1448         r_refdef.view.z = 0;
1449         r_refdef.view.width = size;
1450         r_refdef.view.height = size;
1451         r_refdef.view.depth = 1;
1452         r_refdef.view.useperspective = true;
1453         r_refdef.view.isoverlay = false;
1454
1455         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1456         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1457         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1458         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1459
1460         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1461         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1462
1463         for (j = 0;j < 12;j++)
1464         {
1465                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1466                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1467                 r_refdef.view.quality = 1;
1468                 r_refdef.view.clear = true;
1469                 R_Mesh_Start();
1470                 R_RenderView();
1471                 R_Mesh_Finish();
1472                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1473         }
1474
1475         Mem_Free (buffer1);
1476         Mem_Free (buffer2);
1477
1478         r_refdef.envmap = false;
1479 }
1480
1481 //=============================================================================
1482
1483 void SHOWLMP_decodehide(void)
1484 {
1485         int i;
1486         char *lmplabel;
1487         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1488         for (i = 0;i < cl.num_showlmps;i++)
1489                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1490                 {
1491                         cl.showlmps[i].isactive = false;
1492                         return;
1493                 }
1494 }
1495
1496 void SHOWLMP_decodeshow(void)
1497 {
1498         int k;
1499         char lmplabel[256], picname[256];
1500         float x, y;
1501         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1502         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1503         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1504         {
1505                 x = MSG_ReadByte(&cl_message);
1506                 y = MSG_ReadByte(&cl_message);
1507         }
1508         else
1509         {
1510                 x = MSG_ReadShort(&cl_message);
1511                 y = MSG_ReadShort(&cl_message);
1512         }
1513         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1514         {
1515                 showlmp_t *oldshowlmps = cl.showlmps;
1516                 cl.max_showlmps += 16;
1517                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1518                 if (cl.num_showlmps)
1519                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1520                 if (oldshowlmps)
1521                         Mem_Free(oldshowlmps);
1522         }
1523         for (k = 0;k < cl.max_showlmps;k++)
1524                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1525                         break;
1526         if (k == cl.max_showlmps)
1527                 for (k = 0;k < cl.max_showlmps;k++)
1528                         if (!cl.showlmps[k].isactive)
1529                                 break;
1530         cl.showlmps[k].isactive = true;
1531         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1532         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1533         cl.showlmps[k].x = x;
1534         cl.showlmps[k].y = y;
1535         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1536 }
1537
1538 void SHOWLMP_drawall(void)
1539 {
1540         int i;
1541         for (i = 0;i < cl.num_showlmps;i++)
1542                 if (cl.showlmps[i].isactive)
1543                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1544 }
1545
1546 /*
1547 ==============================================================================
1548
1549                                                 SCREEN SHOTS
1550
1551 ==============================================================================
1552 */
1553
1554 // buffer1: 4*w*h
1555 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1556 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1557 {
1558         int     indices[4] = {0,1,2,3}; // BGRA
1559         qboolean ret;
1560
1561         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1562
1563         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1564         {
1565                 int i;
1566                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1567                 unsigned short vidramp[256 * 3];
1568                 if(WANT_SCREENSHOT_HWGAMMA)
1569                 {
1570                         VID_BuildGammaTables(&vidramp[0], 256);
1571                 }
1572                 else
1573                 {
1574                         // identity gamma table
1575                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1576                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1577                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1578                 }
1579                 if(scr_screenshot_gammaboost.value != 1)
1580                 {
1581                         for (i = 0;i < 256 * 3;i++)
1582                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1583                 }
1584                 for (i = 0;i < width*height*4;i += 4)
1585                 {
1586                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1587                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1588                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1589                         // A
1590                 }
1591         }
1592
1593         if(keep_alpha && !jpeg)
1594         {
1595                 if(!png)
1596                         flipy = !flipy; // TGA: not preflipped
1597                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1598                 if (png)
1599                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1600                 else
1601                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1602         }
1603         else
1604         {
1605                 if(jpeg)
1606                 {
1607                         indices[0] = 2;
1608                         indices[2] = 0; // RGB
1609                 }
1610                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1611                 if (jpeg)
1612                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1613                 else if (png)
1614                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1615                 else
1616                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1617         }
1618
1619         return ret;
1620 }
1621
1622 //=============================================================================
1623
1624 int scr_numtouchscreenareas;
1625 scr_touchscreenarea_t scr_touchscreenareas[16];
1626
1627 static void SCR_DrawTouchscreenOverlay(void)
1628 {
1629         int i;
1630         scr_touchscreenarea_t *a;
1631         cachepic_t *pic;
1632         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
1633         {
1634                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
1635                 {
1636                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1637                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1638                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1639                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1640                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1641                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1642                 }
1643                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
1644                 if (pic && pic->tex != r_texture_notexture)
1645                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
1646         }
1647 }
1648
1649 void R_ClearScreen(qboolean fogcolor)
1650 {
1651         float clearcolor[4];
1652         // clear to black
1653         Vector4Clear(clearcolor);
1654         if (fogcolor && r_fog_clear.integer)
1655         {
1656                 R_UpdateFog();
1657                 VectorCopy(r_refdef.fogcolor, clearcolor);
1658         }
1659         // clear depth is 1.0
1660         // LordHavoc: we use a stencil centered around 128 instead of 0,
1661         // to avoid clamping interfering with strange shadow volume
1662         // drawing orders
1663         // clear the screen
1664         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
1665 }
1666
1667 int r_stereo_side;
1668
1669 static void SCR_DrawScreen (void)
1670 {
1671         Draw_Frame();
1672
1673         R_Mesh_Start();
1674
1675         R_UpdateVariables();
1676
1677         // Quake uses clockwise winding, so these are swapped
1678         r_refdef.view.cullface_front = GL_BACK;
1679         r_refdef.view.cullface_back = GL_FRONT;
1680
1681         if (cls.signon == SIGNONS)
1682         {
1683                 float size;
1684
1685                 size = scr_viewsize.value * (1.0 / 100.0);
1686                 size = min(size, 1);
1687
1688                 if (r_stereo_sidebyside.integer)
1689                 {
1690                         r_refdef.view.width = (int)(vid.width * size / 2.5);
1691                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1692                         r_refdef.view.depth = 1;
1693                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1694                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1695                         r_refdef.view.z = 0;
1696                         if (r_stereo_side)
1697                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1698                 }
1699                 else if (r_stereo_horizontal.integer)
1700                 {
1701                         r_refdef.view.width = (int)(vid.width * size / 2);
1702                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1703                         r_refdef.view.depth = 1;
1704                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
1705                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1706                         r_refdef.view.z = 0;
1707                         if (r_stereo_side)
1708                                 r_refdef.view.x += (int)(r_refdef.view.width);
1709                 }
1710                 else if (r_stereo_vertical.integer)
1711                 {
1712                         r_refdef.view.width = (int)(vid.width * size);
1713                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
1714                         r_refdef.view.depth = 1;
1715                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1716                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
1717                         r_refdef.view.z = 0;
1718                         if (r_stereo_side)
1719                                 r_refdef.view.y += (int)(r_refdef.view.height);
1720                 }
1721                 else
1722                 {
1723                         r_refdef.view.width = (int)(vid.width * size);
1724                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1725                         r_refdef.view.depth = 1;
1726                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1727                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1728                         r_refdef.view.z = 0;
1729                 }
1730
1731                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1732                 // LordHavoc: this is designed to produce widescreen fov values
1733                 // when the screen is wider than 4/3 width/height aspect, to do
1734                 // this it simply assumes the requested fov is the vertical fov
1735                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1736                 // higher/lower according to the ratio
1737                 r_refdef.view.useperspective = true;
1738                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1739                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1740
1741                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1742                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1743                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1744                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1745
1746                 if(!CL_VM_UpdateView())
1747                         R_RenderView();
1748         }
1749
1750         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
1751         {
1752                 r_refdef.view.width = vid.width;
1753                 r_refdef.view.height = vid.height;
1754                 r_refdef.view.depth = 1;
1755                 r_refdef.view.x = 0;
1756                 r_refdef.view.y = 0;
1757                 r_refdef.view.z = 0;
1758                 r_refdef.view.useperspective = false;
1759         }
1760
1761         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1762         {
1763                 const char *t;
1764                 int framenum;
1765                 t = timedemo_screenshotframelist.string;
1766                 while (*t)
1767                 {
1768                         while (*t == ' ')
1769                                 t++;
1770                         if (!*t)
1771                                 break;
1772                         framenum = atof(t);
1773                         if (framenum == cls.td_frames)
1774                                 break;
1775                         while (*t && *t != ' ')
1776                                 t++;
1777                 }
1778                 if (*t)
1779                 {
1780                         // we need to take a screenshot of this frame...
1781                         char filename[MAX_QPATH];
1782                         unsigned char *buffer1;
1783                         unsigned char *buffer2;
1784                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1785                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1786                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1787                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
1788                         Mem_Free(buffer1);
1789                         Mem_Free(buffer2);
1790                 }
1791         }
1792
1793         // draw 2D stuff
1794         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1795                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1796                         Con_DrawNotify ();      // only draw notify in game
1797
1798         if (cls.signon == SIGNONS)
1799         {
1800                 SCR_DrawNet ();
1801                 SCR_DrawTurtle ();
1802                 SCR_DrawPause ();
1803                 if (!r_letterbox.value)
1804                         Sbar_Draw();
1805                 SHOWLMP_drawall();
1806                 SCR_CheckDrawCenterString();
1807         }
1808         SCR_DrawNetGraph ();
1809         MR_Draw();
1810         CL_DrawVideo();
1811         R_Shadow_EditLights_DrawSelectedLightProperties();
1812
1813         SCR_DrawConsole();
1814
1815         SCR_DrawBrand();
1816
1817         SCR_DrawInfobar();
1818
1819         SCR_DrawTouchscreenOverlay();
1820
1821         if (r_timereport_active)
1822                 R_TimeReport("2d");
1823
1824         R_TimeReport_EndFrame();
1825         R_TimeReport_BeginFrame();
1826         Sbar_ShowFPS();
1827
1828         DrawQ_Finish();
1829
1830         R_DrawGamma();
1831
1832         R_Mesh_Finish();
1833 }
1834
1835 typedef struct loadingscreenstack_s
1836 {
1837         struct loadingscreenstack_s *prev;
1838         char msg[MAX_QPATH];
1839         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1840         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1841         float relative_completion; // 0 .. 1
1842 }
1843 loadingscreenstack_t;
1844 static loadingscreenstack_t *loadingscreenstack = NULL;
1845 static qboolean loadingscreendone = false;
1846 static qboolean loadingscreencleared = false;
1847 static float loadingscreenheight = 0;
1848 rtexture_t *loadingscreentexture = NULL;
1849 static float loadingscreentexture_vertex3f[12];
1850 static float loadingscreentexture_texcoord2f[8];
1851 static int loadingscreenpic_number = 0;
1852
1853 static void SCR_ClearLoadingScreenTexture(void)
1854 {
1855         if(loadingscreentexture)
1856                 R_FreeTexture(loadingscreentexture);
1857         loadingscreentexture = NULL;
1858 }
1859
1860 extern rtexturepool_t *r_main_texturepool;
1861 static void SCR_SetLoadingScreenTexture(void)
1862 {
1863         int w, h;
1864         float loadingscreentexture_w;
1865         float loadingscreentexture_h;
1866
1867         SCR_ClearLoadingScreenTexture();
1868
1869         if (vid.support.arb_texture_non_power_of_two)
1870         {
1871                 w = vid.width; h = vid.height;
1872                 loadingscreentexture_w = loadingscreentexture_h = 1;
1873         }
1874         else
1875         {
1876                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1877                 loadingscreentexture_w = vid.width / (float) w;
1878                 loadingscreentexture_h = vid.height / (float) h;
1879         }
1880
1881         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
1882         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1883
1884         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1885         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1886         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1887         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1888         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1889         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1890         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1891         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1892         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1893 }
1894
1895 void SCR_UpdateLoadingScreenIfShown(void)
1896 {
1897         if(loadingscreendone)
1898                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
1899 }
1900
1901 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1902 {
1903         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1904         s->prev = loadingscreenstack;
1905         loadingscreenstack = s;
1906
1907         strlcpy(s->msg, msg, sizeof(s->msg));
1908         s->relative_completion = 0;
1909
1910         if(s->prev)
1911         {
1912                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1913                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1914                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1915                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1916         }
1917         else
1918         {
1919                 s->absolute_loading_amount_min = 0;
1920                 s->absolute_loading_amount_len = 1;
1921         }
1922
1923         if(redraw)
1924                 SCR_UpdateLoadingScreenIfShown();
1925 }
1926
1927 void SCR_PopLoadingScreen (qboolean redraw)
1928 {
1929         loadingscreenstack_t *s = loadingscreenstack;
1930
1931         if(!s)
1932         {
1933                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1934                 return;
1935         }
1936
1937         loadingscreenstack = s->prev;
1938         if(s->prev)
1939                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1940         Z_Free(s);
1941
1942         if(redraw)
1943                 SCR_UpdateLoadingScreenIfShown();
1944 }
1945
1946 void SCR_ClearLoadingScreen (qboolean redraw)
1947 {
1948         while(loadingscreenstack)
1949                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1950 }
1951
1952 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1953 {
1954         float x;
1955         size_t len;
1956         float total;
1957
1958         total = 0;
1959 #if 0
1960         if(s)
1961         {
1962                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1963                 y -= total;
1964                 if(!s->prev || strcmp(s->msg, s->prev->msg))
1965                 {
1966                         len = strlen(s->msg);
1967                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1968                         y -= size;
1969                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1970                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1971                         total += size;
1972                 }
1973         }
1974 #else
1975         if(s)
1976         {
1977                 len = strlen(s->msg);
1978                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1979                 y -= size;
1980                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1981                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1982                 total += size;
1983         }
1984 #endif
1985         return total;
1986 }
1987
1988 static void SCR_DrawLoadingStack(void)
1989 {
1990         float verts[12];
1991         float colors[16];
1992
1993         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
1994         if(loadingscreenstack)
1995         {
1996                 // height = 32; // sorry, using the actual one is ugly
1997                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1998                 GL_DepthRange(0, 1);
1999                 GL_PolygonOffset(0, 0);
2000                 GL_DepthTest(false);
2001 //              R_Mesh_ResetTextureState();
2002                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2003                 verts[0] = verts[9] = 0;
2004                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2005                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2006                 verts[7] = verts[10] = vid_conheight.integer;
2007                 
2008 #if _MSC_VER >= 1400
2009 #define sscanf sscanf_s
2010 #endif
2011                 //                                        ^^^^^^^^^^ blue component
2012                 //                              ^^^^^^ bottom row
2013                 //          ^^^^^^^^^^^^ alpha is always on
2014                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2015                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2016                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2017                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2018
2019                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2020                 R_SetupShader_Generic_NoTexture(true, true);
2021                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2022
2023                 // make sure everything is cleared, including the progress indicator
2024                 if(loadingscreenheight < 8)
2025                         loadingscreenheight = 8;
2026         }
2027 }
2028
2029 static cachepic_t *loadingscreenpic;
2030 static float loadingscreenpic_vertex3f[12];
2031 static float loadingscreenpic_texcoord2f[8];
2032
2033 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2034 {
2035         r_viewport_t viewport;
2036         float x, y, w, h, sw, sh, f;
2037         char vabuf[1024];
2038         // release mouse grab while loading
2039         if (!vid.fullscreen)
2040                 VID_SetMouse(false, false, false);
2041 //      CHECKGLERROR
2042         r_refdef.draw2dstage = true;
2043         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2044         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2045         R_SetViewport(&viewport);
2046         GL_ColorMask(1,1,1,1);
2047         // when starting up a new video mode, make sure the screen is cleared to black
2048         if (clear || loadingscreentexture)
2049                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2050         R_Textures_Frame();
2051         R_Mesh_Start();
2052         R_EntityMatrix(&identitymatrix);
2053         // draw the loading plaque
2054         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2055
2056         w = loadingscreenpic->width;
2057         h = loadingscreenpic->height;
2058
2059         // apply scale
2060         w *= scr_loadingscreen_scale.value;
2061         h *= scr_loadingscreen_scale.value;
2062
2063         // apply scale base
2064         if(scr_loadingscreen_scale_base.integer)
2065         {
2066                 w *= vid_conwidth.integer / (float) vid.width;
2067                 h *= vid_conheight.integer / (float) vid.height;
2068         }
2069
2070         // apply scale limit
2071         sw = w / vid_conwidth.integer;
2072         sh = h / vid_conheight.integer;
2073         f = 1;
2074         switch(scr_loadingscreen_scale_limit.integer)
2075         {
2076                 case 1:
2077                         f = max(sw, sh);
2078                         break;
2079                 case 2:
2080                         f = min(sw, sh);
2081                         break;
2082                 case 3:
2083                         f = sw;
2084                         break;
2085                 case 4:
2086                         f = sh;
2087                         break;
2088         }
2089         if(f > 1)
2090         {
2091                 w /= f;
2092                 h /= f;
2093         }
2094
2095         x = (vid_conwidth.integer - w)/2;
2096         y = (vid_conheight.integer - h)/2;
2097         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2098         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2099         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2100         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2101         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2102         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2103         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2104         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2105         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2106 }
2107
2108 static void SCR_DrawLoadingScreen (qboolean clear)
2109 {
2110         // we only need to draw the image if it isn't already there
2111         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2112         GL_DepthRange(0, 1);
2113         GL_PolygonOffset(0, 0);
2114         GL_DepthTest(false);
2115 //      R_Mesh_ResetTextureState();
2116         GL_Color(1,1,1,1);
2117         if(loadingscreentexture)
2118         {
2119                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2120                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2121                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2122         }
2123         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2124         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2125         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2126         SCR_DrawLoadingStack();
2127 }
2128
2129 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2130 {
2131         R_Mesh_Finish();
2132         // refresh
2133         VID_Finish();
2134 }
2135
2136 static double loadingscreen_lastupdate;
2137
2138 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2139 {
2140         keydest_t       old_key_dest;
2141         int                     old_key_consoleactive;
2142
2143         // don't do anything if not initialized yet
2144         if (vid_hidden || cls.state == ca_dedicated)
2145                 return;
2146
2147         // limit update rate
2148         if (scr_loadingscreen_maxfps.value)
2149         {
2150                 double t = Sys_DirtyTime();
2151                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2152                         return;
2153                 loadingscreen_lastupdate = t;
2154         }
2155
2156         if(!scr_loadingscreen_background.integer)
2157                 clear = true;
2158         
2159         if(loadingscreendone)
2160                 clear |= loadingscreencleared;
2161
2162         if(!loadingscreendone)
2163         {
2164                 if(startup && scr_loadingscreen_firstforstartup.integer)
2165                         loadingscreenpic_number = 0;
2166                 else if(scr_loadingscreen_firstforstartup.integer)
2167                         if(scr_loadingscreen_count.integer > 1)
2168                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2169                         else
2170                                 loadingscreenpic_number = 0;
2171                 else
2172                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2173         }
2174
2175         if(clear)
2176                 SCR_ClearLoadingScreenTexture();
2177         else if(!loadingscreendone)
2178                 SCR_SetLoadingScreenTexture();
2179
2180         if(!loadingscreendone)
2181         {
2182                 loadingscreendone = true;
2183                 loadingscreenheight = 0;
2184         }
2185         loadingscreencleared = clear;
2186
2187 #ifdef USE_GLES2
2188         SCR_DrawLoadingScreen_SharedSetup(clear);
2189         SCR_DrawLoadingScreen(clear);
2190 #else
2191         if (qglDrawBuffer)
2192                 qglDrawBuffer(GL_BACK);
2193         SCR_DrawLoadingScreen_SharedSetup(clear);
2194         if (vid.stereobuffer)
2195         {
2196                 qglDrawBuffer(GL_BACK_LEFT);
2197                 SCR_DrawLoadingScreen(clear);
2198                 qglDrawBuffer(GL_BACK_RIGHT);
2199                 SCR_DrawLoadingScreen(clear);
2200         }
2201         else
2202         {
2203                 if (qglDrawBuffer)
2204                         qglDrawBuffer(GL_BACK);
2205                 SCR_DrawLoadingScreen(clear);
2206         }
2207 #endif
2208         SCR_DrawLoadingScreen_SharedFinish(clear);
2209
2210         // this goes into the event loop, and should prevent unresponsive cursor on vista
2211         old_key_dest = key_dest;
2212         old_key_consoleactive = key_consoleactive;
2213         key_dest = key_void;
2214         key_consoleactive = false;
2215         Key_EventQueue_Block(); Sys_SendKeyEvents();
2216         key_dest = old_key_dest;
2217         key_consoleactive = old_key_consoleactive;
2218 }
2219
2220 qboolean R_Stereo_ColorMasking(void)
2221 {
2222         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2223 }
2224
2225 qboolean R_Stereo_Active(void)
2226 {
2227         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2228 }
2229
2230 extern cvar_t cl_minfps;
2231 extern cvar_t cl_minfps_fade;
2232 extern cvar_t cl_minfps_qualitymax;
2233 extern cvar_t cl_minfps_qualitymin;
2234 extern cvar_t cl_minfps_qualitymultiply;
2235 extern cvar_t cl_minfps_qualityhysteresis;
2236 extern cvar_t cl_minfps_qualitystepmax;
2237 extern cvar_t cl_minfps_force;
2238 static double cl_updatescreen_quality = 1;
2239 void CL_UpdateScreen(void)
2240 {
2241         vec3_t vieworigin;
2242         static double drawscreenstart = 0.0;
2243         double drawscreendelta;
2244         float conwidth, conheight;
2245         r_viewport_t viewport;
2246
2247         if(drawscreenstart)
2248         {
2249                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2250                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2251                 {
2252                         // quality adjustment according to render time
2253                         double actualframetime;
2254                         double targetframetime;
2255                         double adjust;
2256                         double f;
2257                         double h;
2258
2259                         // fade lastdrawscreentime
2260                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2261
2262                         // find actual and target frame times
2263                         actualframetime = r_refdef.lastdrawscreentime;
2264                         targetframetime = (1.0 / cl_minfps.value);
2265
2266                         // we scale hysteresis by quality
2267                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2268
2269                         // calculate adjustment assuming linearity
2270                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2271                         adjust = (targetframetime - actualframetime) * f;
2272
2273                         // one sided hysteresis
2274                         if(adjust > 0)
2275                                 adjust = max(0, adjust - h);
2276
2277                         // adjust > 0 if:
2278                         //   (targetframetime - actualframetime) * f > h
2279                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2280                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2281                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2282                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2283                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2284                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2285                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2286                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2287                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2288
2289                         // adjust < 0 if:
2290                         //   (targetframetime - actualframetime) * f < 0
2291                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2292                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2293                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2294                         //   actualfps < cl_minfps.value
2295
2296                         /*
2297                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2298                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2299                                         cl_minfps.value);
2300                         */
2301
2302                         // don't adjust too much at once
2303                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2304
2305                         // adjust!
2306                         cl_updatescreen_quality += adjust;
2307                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2308                 }
2309                 else
2310                 {
2311                         cl_updatescreen_quality = 1;
2312                         r_refdef.lastdrawscreentime = 0;
2313                 }
2314         }
2315
2316         drawscreenstart = Sys_DirtyTime();
2317
2318         Sbar_ShowFPS_Update();
2319
2320         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2321                 return;                         // not initialized yet
2322
2323         loadingscreendone = false;
2324
2325         if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2326         {
2327                 // play a bit with the palette (experimental)
2328                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2329                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2330                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2331                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2332                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2333                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2334                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2335                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2336         }
2337
2338         if (vid_hidden)
2339         {
2340                 VID_Finish();
2341                 return;
2342         }
2343
2344         conwidth = bound(160, vid_conwidth.value, 32768);
2345         conheight = bound(90, vid_conheight.value, 24576);
2346         if (vid_conwidth.value != conwidth)
2347                 Cvar_SetValue("vid_conwidth", conwidth);
2348         if (vid_conheight.value != conheight)
2349                 Cvar_SetValue("vid_conheight", conheight);
2350
2351         // bound viewsize
2352         if (scr_viewsize.value < 30)
2353                 Cvar_Set ("viewsize","30");
2354         if (scr_viewsize.value > 120)
2355                 Cvar_Set ("viewsize","120");
2356
2357         // bound field of view
2358         if (scr_fov.value < 1)
2359                 Cvar_Set ("fov","1");
2360         if (scr_fov.value > 170)
2361                 Cvar_Set ("fov","170");
2362
2363         // intermission is always full screen
2364         if (cl.intermission)
2365                 sb_lines = 0;
2366         else
2367         {
2368                 if (scr_viewsize.value >= 120)
2369                         sb_lines = 0;           // no status bar at all
2370                 else if (scr_viewsize.value >= 110)
2371                         sb_lines = 24;          // no inventory
2372                 else
2373                         sb_lines = 24+16+8;
2374         }
2375
2376         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2377         R_HDR_UpdateIrisAdaptation(vieworigin);
2378
2379         r_refdef.view.colormask[0] = 1;
2380         r_refdef.view.colormask[1] = 1;
2381         r_refdef.view.colormask[2] = 1;
2382
2383         SCR_SetUpToDrawConsole();
2384
2385 #ifndef USE_GLES2
2386         if (qglDrawBuffer)
2387         {
2388                 CHECKGLERROR
2389                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2390                 // set dithering mode
2391                 if (gl_dither.integer)
2392                 {
2393                         qglEnable(GL_DITHER);CHECKGLERROR
2394                 }
2395                 else
2396                 {
2397                         qglDisable(GL_DITHER);CHECKGLERROR
2398                 }
2399         }
2400 #endif
2401
2402         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2403         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2404         R_SetViewport(&viewport);
2405         GL_ScissorTest(false);
2406         GL_ColorMask(1,1,1,1);
2407         GL_DepthMask(true);
2408
2409         R_ClearScreen(false);
2410         r_refdef.view.clear = false;
2411         r_refdef.view.isoverlay = false;
2412
2413         // calculate r_refdef.view.quality
2414         r_refdef.view.quality = cl_updatescreen_quality;
2415
2416 #ifndef USE_GLES2
2417         if (qglPolygonStipple)
2418         {
2419                 if(scr_stipple.integer)
2420                 {
2421                         GLubyte stipple[128];
2422                         int i, s, width, parts;
2423                         static int frame = 0;
2424                         ++frame;
2425         
2426                         s = scr_stipple.integer;
2427                         parts = (s & 007);
2428                         width = (s & 070) >> 3;
2429         
2430                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2431                         for(i = 0; i < 128; ++i)
2432                         {
2433                                 int line = i/4;
2434                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2435                         }
2436                         qglPolygonStipple(stipple);CHECKGLERROR
2437                 }
2438                 else
2439                 {
2440                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2441                 }
2442         }
2443 #endif
2444
2445 #ifndef USE_GLES2
2446         if (R_Stereo_Active())
2447         {
2448                 r_stereo_side = 0;
2449
2450                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2451                 {
2452                         r_refdef.view.colormask[0] = 1;
2453                         r_refdef.view.colormask[1] = 0;
2454                         r_refdef.view.colormask[2] = 0;
2455                 }
2456
2457                 if (vid.stereobuffer)
2458                         qglDrawBuffer(GL_BACK_RIGHT);
2459
2460                 SCR_DrawScreen();
2461
2462                 r_stereo_side = 1;
2463                 r_refdef.view.clear = true;
2464
2465                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2466                 {
2467                         r_refdef.view.colormask[0] = 0;
2468                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2469                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2470                 }
2471
2472                 if (vid.stereobuffer)
2473                         qglDrawBuffer(GL_BACK_LEFT);
2474
2475                 SCR_DrawScreen();
2476         }
2477         else
2478 #endif
2479                 SCR_DrawScreen();
2480
2481         SCR_CaptureVideo();
2482
2483         if (qglFlush)
2484                 qglFlush(); // FIXME: should we really be using qglFlush here?
2485
2486         if (!vid_activewindow)
2487                 VID_SetMouse(false, false, false);
2488         else if (key_consoleactive)
2489                 VID_SetMouse(vid.fullscreen, false, false);
2490         else if (key_dest == key_menu_grabbed)
2491                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2492         else if (key_dest == key_menu)
2493                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2494         else
2495                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2496
2497         VID_Finish();
2498 }
2499
2500 void CL_Screen_NewMap(void)
2501 {
2502 }