2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-14 |
divverent | ODE: add two missing symbols |
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2009-11-08 |
havoc | fix typo in #ifdef ODE_DYNAMIC |
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2009-10-24 |
divverent | fix handling of entities which change movetype at runtime |
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2009-10-24 |
divverent | ODE code cleanup; WARNING: interface change. Springs... |
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2009-10-24 |
divverent | add a missing VectorClear |
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2009-10-23 |
divverent | add support for fixed joints (jointtype -1), debug... |
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2009-10-23 |
divverent | fix FLT_MAX on visual studio sucky compiler |
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2009-10-23 |
divverent | add missing dInfinity |
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2009-10-23 |
divverent | add two missing functions |
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2009-10-23 |
divverent | more ODE fixes |
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2009-10-23 |
divverent | make ODE entities call touch functions |
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2009-10-23 |
divverent | speed up ODE by not creating bodies for non-physics... |
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2009-10-22 |
divverent | fix warning |
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2009-10-22 |
divverent | due to huge slowdowns even in non-ODE using games ... |
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2009-10-22 |
divverent | movedir stuff |
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2009-10-22 |
divverent | make movedir_y fps independent |
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2009-10-22 |
divverent | make springs use fps- and physics-engine independent... |
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2009-10-22 |
divverent | experimental support for springs: |
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2009-10-22 |
divverent | add missing declarations |
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2009-10-22 |
divverent | add cvars for world erp and cfm; remove pistons for... |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-21 |
havoc | fix an error in the spinvelocity -> avelocity conversion |
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2009-10-20 |
havoc | disabled use of WINAPI in ODE_API because ODE uses... |
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2009-10-20 |
divverent | support DP_SV_BOUNCEFACTOR and .float gravity for ODE... |
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2009-10-20 |
divverent | comment out two unused functions (as ODE 0.9 does not... |
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2009-10-20 |
havoc | removed .axis_forward, .axis_left, .axis_up, .spinveloc... |
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2009-10-20 |
havoc | added automatic conversion from legacy entity angles... |
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2009-10-20 |
havoc | fix bug with rotating bmodels |
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2009-10-20 |
havoc | use dInitODE instead of dInitODE2 |
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2009-10-20 |
divverent | fix two pointer bugs in ODE code |
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2009-10-20 |
divverent | move the ODE_API modifiers where they should be |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-07-08 |
divverent | doxygen comments and config file |
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2009-07-08 |
havoc | fixed several warnings that appear with -std=gnu99... |
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2008-02-22 |
havoc | set csqc world.mins and world.maxs (reworked World_SetS... |
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2008-02-04 |
havoc | replaced World_Clear with World_SetSize and World_UnlinkAll |
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2007-12-25 |
havoc | World_EntitiesInBox now takes const mins/maxs |
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2007-06-10 |
havoc | use world-> rather than sv.world. in World_LinkEdict_Ar... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-07 |
havoc | removed PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now... |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-04 |
havoc | fix a couple printf format string warnings that only... |
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2007-01-24 |
havoc | fix a few typos in comments |
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2006-05-10 |
havoc | removed all 3 uses of the brown-text message prefix... |
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2006-04-15 |
havoc | fix really stupid typo in SV_Move code, this cures... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-28 |
havoc | patch from div0 to fix disappearing items in nexuiz... |
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2006-03-23 |
havoc | fix bugs with bbox vs bbox traces (the collision box... |
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2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-20 |
havoc | fixed stuck entity warnings when they should not have... |
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2006-03-10 |
havoc | changed TraceBox functions to take start,mins,maxs... |
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2006-03-08 |
havoc | some work on SV_TestEntityPosition and entity unstickin... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-23 |
havoc | fix a typo, and apparently this isn't the cause of... |
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2006-01-23 |
havoc | fixed SOLID_NOT relink touching triggers bug (which... |
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2005-11-25 |
havoc | SOLID_NOT is now linked into the areagrid, which fixed... |
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2005-10-26 |
havoc | replaced CL_PointQ1Contents with longer calls to conten... |
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2005-10-24 |
havoc | made an optimized SV_ClipMoveToWorld function to save... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-09-06 |
sajt | The broken pushers are PARTLY fixed. They will now... |
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2005-06-22 |
havoc | changed a lot of Host_Error calls to Con_Printf or... |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-04-11 |
havoc | remove unused variable |
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2005-04-11 |
havoc | implemented playerclip and monsterclip brush support... |
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2005-01-13 |
havoc | bound fractions after trace code |
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2004-12-01 |
havoc | changed a lot of Con_DPrint/Con_DPrintf calls to Con_Pr... |
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2004-10-09 |
havoc | added SV_EntitiesInBox function to find entities within... |
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2004-05-22 |
havoc | added sv_gameplayfix_grenadebouncedownsteps, sv_gamepla... |
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2004-04-03 |
havoc | make shrak work (lots of SOLID_BSP/MOVETYPE_PUSH entiti... |
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2004-03-04 |
havoc | fix monsters ignoring player underwater if a bmodel... |
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2004-03-01 |
havoc | fixed SV_TouchAreaGrid to not crash if SV_IncreaseEdict... |
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2004-02-26 |
havoc | PF_traceline/PF_tracebox can now use world as the edict |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2003-12-28 |
havoc | fix a thinko on clip.trace.ent = sv.edicts (it should... |
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2003-12-28 |
havoc | fixed fiends jumping through player bug, huge thanks... |
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2003-12-24 |
havoc | added a bunch more COLLISIONPARANOID code trying to... |
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2003-12-09 |
havoc | fixed the wall slide stuttering bug (the one that has... |
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2003-10-21 |
havoc | SV_Move (and children) now only set trace.ent if there... |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-23 |
havoc | q3bsp is working, but no curves yet, and no realtime... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-03 |
havoc | added MOVE_WORLDONLY movement type |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-01 |
havoc | extremely minor optimization to linking edicts into... |
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2003-06-22 |
havoc | report invalid edicts when attempting to link them |
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2003-06-08 |
havoc | fix SOLID_BSP with non-BSP model error that can occur... |
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2003-06-03 |
havoc | fixed bug that used bmodel collision geometry on non... |
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2003-05-21 |
havoc | added a note about an id bug with triggers and ignoring... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-03-07 |
havoc | got rid of AreaNode stuff, now only has AreaGrid (had... |
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2003-02-26 |
havoc | Too fine an AREA_GRID seems to be dropping performance... |
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2003-02-21 |
havoc | added new method of culling irrelevant entity collision... |
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