2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-11 |
havoc | migrated cls.message and client->message buffers into... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-10-26 |
havoc | optimized SV_WriteClientdataToMessage by caching weapon... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-08-23 |
sajt | Added sv_maxairspeed cvar (default 30). This was alread... |
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2005-06-06 |
havoc | use only the latest ping time, not averaged |
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2005-06-01 |
black | -Added Host_AbortCurrentFrame to hide the longjump... |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-05-25 |
havoc | fix bug with ClientDisconnect not being called if a... |
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2005-05-24 |
havoc | rewrote protocol version system (including splitting... |
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2005-05-16 |
havoc | split SV_ReadClientMove into two functions, SV_ReadClie... |
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2005-05-16 |
havoc | removed deadsocket field from server client struct... |
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2005-05-13 |
havoc | upgraded both QuakeC VMs to use a table of negative... |
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2005-05-10 |
havoc | added sv_gameplayfix_blowupfallenzombies and sv_gamepla... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2004-12-02 |
black | Ive done three todo items: |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-25 |
havoc | forgot to commit this with the Host_ServerFrame changes |
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2004-11-14 |
havoc | remove unused sv_player extern |
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2004-11-12 |
havoc | moved the extern prototype for SV_ConnectClient from... |
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2004-11-12 |
havoc | moved rate and connecttime from netconn structure to... |
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2004-10-23 |
havoc | removed number field from client_t struct as it seemed... |
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2004-10-20 |
havoc | fix problems with losing colors on connect and leaving... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-08-25 |
havoc | cleaned up all standing in a sloped corner and getting... |
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2004-05-22 |
havoc | added sv_gameplayfix_grenadebouncedownsteps, sv_gamepla... |
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2004-05-13 |
havoc | Tomaz's nametime patch (prevent frequent name changes... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-02-21 |
havoc | rate limited networking ("rate" command in client conso... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-06 |
havoc | working code is better than broken code |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-05-28 |
havoc | got rid of my attempts to delay sending the ServerInfo... |
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2003-05-25 |
havoc | some cleanups to hostcache (got rid of driver/address... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-03-21 |
havoc | added more SV_CheckVelocity calls on players for safety... |
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2003-02-10 |
havoc | MAX_EDICTS has changed to 32768. Yes this is madness... |
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2002-10-29 |
havoc | changed how QC interpreter handles edict field access... |
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2002-10-28 |
havoc | faster number to edict lookup (sv.edictstable) and... |
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2002-09-11 |
havoc | whitespace |
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2002-09-09 |
havoc | svs.clients is now allocated dynamically according... |
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2002-06-09 |
lordhavoc | SV_PointContents removed (all calls replaced with Mod_P... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-04-06 |
lordhavoc | added back the hacky NAT routing fix since it actually... |
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2002-04-01 |
lordhavoc | removed hacky network code that tried to make DP work... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-19 |
lordhavoc | added viewzoom extension to QC and client (smooth snipe... |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-02-05 |
lordhavoc | cleaned up entity culling in server code, implemented... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2000-11-26 |
lordhavoc | cruft removal, general cleanup, fix for delta compressi... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-25 |
lordhavoc | pmodel fixes (now works properly in listen/singleplayer) |
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2000-08-22 |
lordhavoc | Initial revision |
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