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Using a separate global to keep track of overtime phase
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2022-03-04 z411Using a separate global to keep track of overtime phase
2022-03-03 z411Not setting overtimes to -1 in suddendeath
2022-03-01 z411Fix but where sudden death could remove timelimit accid...
2022-02-28 terencehillAvoid changing timelimit in the endmatch alias so that...
2022-02-28 z411Fixed intermission freeze for secondary timer
2022-02-22 z411Change overtimes and timeout status to int
2022-02-09 z411Merge branch 'master' into z411/new_timer
2022-02-09 z411Add sudden death to timer
2022-02-09 z411Added timeout subtext
2022-02-08 terencehillDon't reset bindmap on connection, no longer needed...
2022-02-07 z411Implement secondary timer and subtext
2022-02-06 terencehillMerge branch 'terencehill/seconds_tostring'
2022-02-05 terencehillMerge branch 'z411/fix_resetmatch_scores' into 'master'
2022-02-05 z411Fixes scores not being reset in resetmatch warmup if...
2022-02-05 terencehillMerge branch 'terencehill/chat_maximized_scrollable...
2022-02-05 terencehillMerge branch 'Juhu/lmsrot' into 'master'
2022-02-04 terencehillAuto skill: clarify bot skill down / up messages; print...
2022-02-03 terencehillMerge branch 'DefaultUser/ToS' into 'master'
2022-02-03 FreddyAdd Terms of Service Popup and server-specific Terms...
2022-01-18 terencehillMerge branch 'Mario/resource_registry' into 'master'
2022-01-18 MarioMigrating resources (ammo, health etc) to a registry...
2022-01-13 terencehillRename misleading DAMAGE_DEALT_TOTAL and damage_dealt...
2022-01-13 terencehillAdd a comment about DAMAGE_DEALT_TOTAL accuracy
2022-01-13 terencehillClean up code parsing restart / resetmatch commands...
2022-01-08 MarioMerge branch 'bones_was_here/walking_groundentity_fix...
2022-01-08 MarioMerge branch 'LegendaryGuard/nades_orb_time_fix' into...
2022-01-06 MarioFix a typographical error in a newly introduced team...
2022-01-04 terencehillAdd API to handle in-game status for game modes that...
2022-01-02 terencehillMerge branch 'z411/timer_bound' into 'master'
2022-01-02 terencehillMerge branch 'bones_was_here/lms_items' into 'master'
2022-01-02 terencehillMerge branch 'bones_was_here/xonstat_https' into 'master'
2022-01-02 terencehillFix eliminated players not considered winners even...
2022-01-02 terencehillAssault: add a couple informational messages and fix...
2022-01-02 terencehillFix parameter name in ReadyRestart
2022-01-02 terencehillMerge branch 'z411/srestart' into 'master'
2022-01-02 terencehillMerge branch 'terencehill/playerstats_reset' into ...
2022-01-02 terencehillReset player stats on repeated readyrestart, it fixes...
2021-12-31 terencehillRename Team_*ControlPoints functions to Team_*OwnedItem...
2021-12-31 terencehillSimplify and share some duplicated code
2021-12-13 z411Make vcall restart do a resetmatch instead 940/head
2021-12-12 z411Updating outdated comment
2021-12-12 z411Making boolean name more descriptive
2021-12-12 z411Change command name from reset to resetmatch
2021-12-11 terencehillProperly reset weapon accuracy on player respawn if...
2021-12-11 terencehillFix compilation units
2021-12-10 terencehillReset weapon accuracy on readyrestart
2021-12-09 terencehillMerge branch 'z411/round_countdown_fix' into 'master'
2021-12-09 MarioMerge branch 'Mario/lms_pickup_items' into 'master'
2021-12-04 terencehillMerge branch 'z411/powerups_dropondeath' into 'master'
2021-12-03 z411Make allready not votable if in a match
2021-12-03 z411Changed description of the reset server command
2021-12-03 z411Remove sv_ready_restart as this command superseedes it
2021-12-02 z411Added cvar for default loot lifetime and using it for... 943/head
2021-11-24 z411powerups_dropondeath: Make time to live configurable
2021-11-18 z411Soft reset: Fix warmup limit and repeatable restart
2021-11-17 terencehillMerge branch 'bones_was_here/ft_start_armor' into ...
2021-11-17 terencehillMerge branch 'bones_was_here/strafehud_jumpheight'...
2021-10-31 terencehillFix compilation units
2021-10-30 terencehillmoveplayer: add # to player number
2021-10-30 terencehillmoveplayer: fix / improve error handling and messages
2021-10-20 z411Reset: Use proper game_starttime
2021-10-20 z411Changed srestart command name to reset
2021-10-20 z411Merge branch 'master' into z411/srestart
2021-10-10 terencehillMerge branch 'terencehill/weapon_origin_fix' into ...
2021-10-05 terencehillReduce the kill delay when round hasn't started yet...
2021-09-27 terencehillMake RotRegen calls easier to understand
2021-09-19 terencehillMerge branch 'terencehill/quickmenu_bugfix_2487' into...
2021-09-12 terencehillMerge branch 'terencehill/lms_spectatable' into 'master'
2021-09-10 MarioMerge branch 'bones_was_here/q3compat' into 'master'
2021-09-06 MarioMerge branch 'terencehill/maxidle_fix' into 'master'
2021-09-05 terencehillsv_maxidle_minplayers 2 "check for idlers only when...
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-08-27 MarioAdd g_powerups_dropondeath setting (off by default... 928/head
2021-08-17 terencehillAvoid repeating a couple of checks
2021-08-16 terencehillLMS: improve handling of forced spectators in warmup...
2021-08-15 terencehillDisable sv_maxidle when playing alone, disable both...
2021-07-28 MarioMerge branch 'bones_was_here/powerups' into 'master'
2021-07-25 bones_was_herePreserve comment for item_armor1 849/head
2021-07-24 bones_was_heretarget_give: further simplify
2021-07-24 bones_was_hereDocument and slightly refactor defrag_waypointsprites()
2021-07-21 bones_was_hereMove q3compat powerup spawnfuncs to quake3.qc and updat...
2021-07-21 bones_was_heretarget_give: support count fields of speed and invis...
2021-07-21 bones_was_hereFix target_give by retrieving netname from itemdef
2021-07-21 bones_was_hereRevert "Fix netname field of weapon and item entities...
2021-07-21 bones_was_hereq3compat: whitelist notsingle field and document implem...
2021-07-21 bones_was_hereComment out warning for lack of engine support for...
2021-07-20 bones_was_hereMake powerup timer stacking configurable and disabled...
2021-07-19 bones_was_hereAdd support for skinned, coloured item models (intended...
2021-07-18 bones_was_hereResolve conflicts 2: Merge branch 'master' into bones_w...
2021-07-11 bones_was_hereResolve conflicts 1: Merge commit 'c58baab5' into bones...
2021-07-03 z411Fixed normal readying up
2021-07-03 z411Initial srestart command testing (#2609)
2021-07-01 terencehillChange a error message to be immediately recognized...
2021-06-28 terencehillMerge branch 'bones_was_here/fc_auto_helpme' into ...
2021-06-25 MarioPrevent sentcvar from falling back to default values...
2021-06-23 terencehillMerge branch 'Mario/status_effects_extended' into ...
2021-06-23 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-22 terencehillMerge branch 'Mario/qcphysics_fixes' into 'master'
2021-06-22 MarioFix an obscure bug causing QC physics-driven projectile...
2021-06-22 MarioMerge branch 'master' into Mario/status_effects_extended
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