2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2014-06-28 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2009-12-07 |
havoc | mdl skin loading is now more memory-efficient (now... |
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2008-01-29 |
divverent | v_contrastboost, and support for the color control... |
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2007-12-03 |
havoc | the light has been defeated by the shadow (r_light... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-08-10 |
divverent | allow shirt/pants/scoreboard colors to be pulled from... |
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2006-03-29 |
havoc | added rampsize parameter to BuildGammaTable8 and 16 |
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2005-12-27 |
havoc | reworked transparency in palettes, made palette_complet... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2003-03-07 |
havoc | menu.c - changed M_DrawSlider to take a value and a... |
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2002-12-22 |
havoc | unified model skinframe loaders used for mdl, md2,... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-15 |
lordhavoc | moved a lot of 2D/screen stuff out of gl_screen.c into... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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