2007-12-25 |
havoc | implemented PointSuperContents model function as a... |
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2007-12-23 |
havoc | colormod values above 1 1 1 should work properly with... |
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2007-12-20 |
havoc | reenabled R_UpdateAllTextureInfo calls when lighting... |
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2007-12-17 |
res | Dynamically allocate Q3 shader texture frames. |
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2007-12-17 |
res | Changed Q3 shaders to use dynamic memory allocation... |
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2007-12-02 |
havoc | reworked lightstyle chains code to use a struct, and... |
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2007-11-28 |
havoc | precalculate texture vectors on mdl/md2/md3 models... |
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2007-11-26 |
havoc | removed support for TEXTYPE_RGB |
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2007-10-15 |
havoc | implemented MATERIALFLAG_REFRACTION |
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2007-10-11 |
divverent | - fix SEGFAULT when a .shader file has more layers... |
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2007-10-09 |
sajt | MCBSP kind of works now, i think |
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2007-10-07 |
divverent | sorry... dp_refract parameters should work THAT way... |
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2007-10-07 |
divverent | changed reflect/refract keywords to |
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2007-10-03 |
divverent | Cleaned up reflection and refraction a bit; added Q3... |
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2007-10-01 |
havoc | implemented support for more than 32768 clipnodes ... |
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2007-10-01 |
havoc | r_showtris/r_shownormals/r_showcollisionbrushes are... |
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2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-08-27 |
havoc | implemented q3 shader keyword polygonoffset |
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2007-07-09 |
dresk | Updated cl_modelindexlist command with additional model... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-05-27 |
havoc | fixed recently introduced bug that made lightmapintensi... |
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2007-05-25 |
havoc | reorganized rgbgen/alphagen/tcgen fields into their... |
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2007-05-25 |
havoc | implemented deformvertexes (previously autosprite/autos... |
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2007-05-24 |
havoc | added parsing of rgbgen wave and alphagen wave |
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2007-05-24 |
havoc | support multiple tcmod commands on a single layer |
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2007-05-24 |
havoc | implemented tcmod (all forms) |
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2007-05-24 |
havoc | added loading of rgbgen/alphagen/tcgen/tcmod |
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2007-05-22 |
havoc | q3 shaders are now supported on all model and map formats |
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2007-05-06 |
havoc | added r_depthfirst option which defaults to 1 (render... |
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2007-04-25 |
havoc | fixed bug where animated mdl skins (such as Tomaz's... |
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2007-04-24 |
havoc | added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds... |
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2007-04-24 |
havoc | replaced Mod_LoadSkinFrame functions with R_SkinFrame... |
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2007-04-23 |
havoc | cleaned up Mod_LoadSkinFrame now that image_loadskin... |
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2007-04-13 |
havoc | saved a little more memory by not keeping around the... |
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2007-04-04 |
havoc | now creates EBOs and VBOs containing static model geome... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-02-23 |
havoc | split model_brushq3_t num_lightmaps field into num_orig... |
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2007-02-23 |
havoc | patch from div0 that adds clientside culling of entitie... |
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2007-02-22 |
havoc | now merges all q3bsp lightmap textures into one huge... |
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2007-02-20 |
havoc | added model->brush.TraceLineOfSight function, this... |
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2007-02-14 |
havoc | some initial changes to support terrain texture blendin... |
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2007-01-21 |
havoc | autodetect whether a map supports transparent water... |
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2006-12-30 |
havoc | added r_shadows cvar which renders Quake3 cg_shadows... |
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2006-11-24 |
havoc | added proper support for q3 shader animmap commands |
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2006-06-09 |
havoc | web download patch from div0, this adds the "curl"... |
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2006-06-08 |
havoc | no longer converts vertex-morph model formats to float... |
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2006-05-10 |
havoc | redesigned skeletal model loading and rendering to... |
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2006-05-08 |
havoc | split R_DrawTextureSurfaceList code into several functi... |
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2006-04-18 |
havoc | reworked most of q3bsp q3 shader loading, now supports... |
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2006-04-16 |
havoc | no longer recalculated q3bsp surface normals, this... |
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2006-04-16 |
havoc | modified Mod_BuildTextureVectorsAndNormals to become... |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-29 |
havoc | no longer uses multiple meshes for model loading, they... |
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2006-03-28 |
havoc | added loading of hmap2 .dlit tangentspace deluxemap... |
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2006-03-21 |
havoc | modified Q1BSP loader to generate lightmap fragments... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-19 |
havoc | fixed deluxemapping |
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2006-03-17 |
havoc | added deluxemapping (per pixel lighting using lightmaps... |
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2006-03-17 |
havoc | added GLSL shader path for normal rendering stage,... |
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2006-03-15 |
havoc | changed skybox string from size 64 to MAX_QPATH (which... |
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2006-03-10 |
havoc | changed TraceBox functions to take start,mins,maxs... |
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2006-02-25 |
havoc | added md4four map checksumming, since QW servers seem... |
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2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-11-25 |
havoc | sprites now use skinframe_t instead of their own textur... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | changed network entity pvs checking to cache the cluste... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-09-10 |
havoc | removed a lot of texture_t fields that were used by... |
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2005-09-09 |
havoc | new surface renderer, builds a layer list in R_UpdateTe... |
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2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
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2005-09-08 |
havoc | moved waterscrollmatrix handling into texture->currente... |
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2005-09-07 |
havoc | split model->DrawShadowVolume into CompileShadowVolume... |
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2005-09-06 |
sajt | New MCBSP format, used for my mod. It differs from... |
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2005-08-30 |
havoc | modified Mod_ValidateElements to fix broken elements... |
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2005-08-30 |
havoc | added PSK model support (UnrealTournament 2003/2004... |
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2005-08-28 |
havoc | some cleaning of the model headers, and added bufferend... |
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2005-08-18 |
havoc | added r_smoothnormals_areaweighting cvar (default 1... |
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2005-07-10 |
havoc | turned Mod_CheckLoaded into a #define |
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2005-05-13 |
havoc | finished model/map rendering merge, model renderer... |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-06 |
havoc | moved mod_shared.c detail texture and distortion textur... |
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2005-05-03 |
havoc | cleaned up portions of rtlighting system, allowing... |
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2005-04-20 |
havoc | changed rtlight compiled cluster list/pvs to leaf list... |
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2005-04-20 |
havoc | enabled portals on q3bsp for a small (occasionally... |
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2005-04-20 |
havoc | r_shadow_staticworldlights has mutated into r_shadow_re... |
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2005-04-04 |
havoc | optimized surface rendering to surface->groupmesh-... |
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2005-03-28 |
havoc | save some memory by not allocating neighbors for q1bsp... |
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2005-03-28 |
havoc | changed surface->mesh to surface->groupmesh and added... |
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2005-03-28 |
havoc | moved a number of msurface_t fields to a separate msurf... |
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2005-03-27 |
havoc | implemented tag attachments on skeletal .zym models... |
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2005-03-24 |
havoc | rearranged stale worldmodel removal a bit so that tryin... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-09 |
havoc | slight code reduction to DrawShadowVolume functions |
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2005-03-09 |
havoc | removed R_BoxVisible and added model->brush.BoxTouching... |
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2005-03-08 |
havoc | eliminated q3meffect_t (now uses q3deffect_t) |
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2005-03-08 |
havoc | changed uses of q3mmodel_t to q3dmodel_t because there... |
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