]> git.xonotic.org Git - xonotic/darkplaces.git/commit
added r_depthfirst option which defaults to 1 (render depth of world
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 May 2007 10:38:31 +0000 (10:38 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 May 2007 10:38:31 +0000 (10:38 +0000)
commite8d56b920adc770e635570cb8030f402c262a9d9
tree9426198a87b6edff2a49dd6c9ee069fd8233ec95
parent49d128269ae76e6a72e828dbd2e93a750da6611a
added r_depthfirst option which defaults to 1 (render depth of world
into scene before rendering color), and also offers 2 (render depth of
world and models), this saves shader fillrate on intensive shaders or
texturing techniques (deluxemapping, anisotropic filtering, etc)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7234 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_rsurf.c
model_alias.c
model_brush.c
model_shared.h
model_sprite.c
render.h