2009-03-11 |
divverent | some typecasts for g++ |
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2009-03-11 |
divverent | modeldecompile: detect skeletal models properly (no... |
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2009-03-11 |
divverent | decompile models written by pre-r8533 zmodel correctly |
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2009-03-11 |
havoc | minor code simplification |
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2009-03-11 |
havoc | another obj fix |
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2009-03-11 |
havoc | another obj fix (normals) |
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2009-03-11 |
havoc | fix zmodel script to actually work |
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2009-03-11 |
havoc | more fixes for obj export |
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2009-03-10 |
havoc | more fixes for OBJ export |
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2009-03-10 |
havoc | fix two problems in obj export |
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2009-03-10 |
havoc | fix typo |
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2009-03-10 |
havoc | implemented modeldecompile command, saves .obj version... |
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2009-02-27 |
divverent | add three more places to send keepalives. No more disco... |
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2009-02-27 |
divverent | improve keepalive handling (also send keepalives during... |
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2009-02-17 |
havoc | fix bugs with missing shader replacements casting shadows |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2009-01-26 |
havoc | remove an unused variable |
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2009-01-25 |
divverent | actually use the cross product of two DIFFERENT vectors... |
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2009-01-25 |
havoc | fix stupid degenerate triangle check, I don't have... |
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2008-12-29 |
divverent | only load the null model ONCE |
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2008-12-29 |
divverent | models: add a special built-in model name "null" that... |
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2008-11-28 |
divverent | move texture compression disabling and picmip into... |
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2008-11-08 |
divverent | get rid of skinframe loading spam on dedicated servers |
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2008-09-12 |
divverent | new tcmod: "tcmod page <width> <height> <time>", as... |
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2008-08-22 |
havoc | added shader keywords dpshadow and dpnoshadow (no param... |
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2008-07-23 |
divverent | turn rev8420 "enable transparency on tga skins on mdl... |
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2008-07-22 |
havoc | enable transparency on tga skins on mdl/md2/md3 when... |
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2008-07-05 |
havoc | an attempt at optimizing msurface_t dlight_cache checks... |
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2008-06-26 |
havoc | fix two warnings |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-02-18 |
havoc | removed tag override support in .skin files - because... |
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2008-02-06 |
divverent | hopefully fix engine crash with map-less shader stages |
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2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-02-01 |
havoc | renamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL |
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2008-01-28 |
divverent | extra required parameter for dp_water: alpha modifier |
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2008-01-22 |
havoc | removed support for Sajt's unfinished McBSP format |
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2007-12-20 |
havoc | reenabled R_UpdateAllTextureInfo calls when lighting... |
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2007-12-18 |
divverent | add a CRC_Block_CaseInsensitive that tolowers its input... |
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2007-12-18 |
havoc | moved entity_render_t modellight_* field updates from... |
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2007-12-18 |
havoc | moved Mod_LoadQ3Shaders() call from CL_BeginDownloads... |
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2007-12-17 |
havoc | fix two warnings |
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2007-12-17 |
res | Dynamically allocate Q3 shader texture frames. |
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2007-12-17 |
res | Fix use of wrong pointer in Q3 shader hash add. |
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2007-12-17 |
res | Changed Q3 shaders to use dynamic memory allocation... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-10-15 |
havoc | implemented MATERIALFLAG_REFRACTION |
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2007-10-11 |
divverent | - fix SEGFAULT when a .shader file has more layers... |
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2007-10-11 |
divverent | make more failed skin loads Prints |
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2007-10-11 |
divverent | ^1 is red, not ^4 |
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2007-10-11 |
divverent | only print the "missing texture for missing shader... |
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2007-10-11 |
divverent | make messages about not existing textures colored and... |
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2007-10-07 |
divverent | sorry... dp_refract parameters should work THAT way... |
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2007-10-07 |
divverent | changed reflect/refract keywords to |
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2007-10-03 |
divverent | Cleaned up reflection and refraction a bit; added Q3... |
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2007-09-25 |
havoc | use even bigger primes actually |
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2007-09-25 |
havoc | use bigger prime numbers in calculating vertex hash... |
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2007-08-27 |
havoc | implemented q3 shader keyword polygonoffset |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-06-11 |
havoc | added more developer prints when loading shaders |
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2007-06-10 |
havoc | increased shader limit from 4096 to 16384, still need... |
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2007-05-25 |
havoc | reorganized rgbgen/alphagen/tcgen fields into their... |
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2007-05-25 |
havoc | implemented deformvertexes (previously autosprite/autos... |
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2007-05-24 |
havoc | added parsing of rgbgen wave and alphagen wave |
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2007-05-24 |
havoc | support multiple tcmod commands on a single layer |
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2007-05-24 |
havoc | implemented tcmod (all forms) |
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2007-05-24 |
havoc | added loading of rgbgen/alphagen/tcgen/tcmod |
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2007-05-23 |
havoc | added support for "rgbgen lightingdiffuse" as a type... |
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2007-05-22 |
havoc | q3 shaders are now supported on all model and map formats |
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2007-05-09 |
havoc | renamed COM_ParseTokenConsole to COM_ParseToken_Console |
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2007-05-07 |
havoc | replaced mod_known array with a memexpandablearray_t... |
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2007-05-04 |
havoc | reenabled code that unloads unused models on level... |
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2007-04-26 |
havoc | clarified descriptions of r_mipsprites and r_mipskins |
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2007-04-25 |
havoc | fixed bug where animated mdl skins (such as Tomaz's... |
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2007-04-25 |
havoc | added tracking of memory usage of VBO/EBO buffers |
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2007-04-24 |
havoc | replaced Mod_LoadSkinFrame functions with R_SkinFrame... |
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2007-04-23 |
havoc | modified Mod_LoadSkinFrame to not attempt to generate... |
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2007-04-23 |
havoc | cleaned up Mod_LoadSkinFrame now that image_loadskin... |
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2007-04-23 |
havoc | merged image_loadskin and image_freeskin into Mod_LoadS... |
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2007-04-04 |
havoc | implemented vbo rendering of map, models, and compiled... |
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2007-04-04 |
havoc | now creates EBOs and VBOs containing static model geome... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-02-11 |
havoc | modified Mod_LoadSkinFrame to set base = r_texture_note... |
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2007-01-21 |
havoc | added some comments in Mod_LoadModel |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-12-05 |
havoc | fixed a bug with blank frames in sprites failing to... |
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2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-06-09 |
havoc | don't allocate a mempool or texture pool if a model... |
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2006-06-09 |
havoc | web download patch from div0, this adds the "curl"... |
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2006-05-28 |
havoc | no longer sets model->loaded if the model file was... |
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2006-04-16 |
havoc | modified Mod_BuildTextureVectorsAndNormals to become... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-29 |
havoc | no longer uses multiple meshes for model loading, they... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-15 |
havoc | slight optimization of model purging and the like,... |
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2006-03-11 |
havoc | fix skinfile memory leaks on ZYM, DPM, and PSK model... |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2005-12-27 |
havoc | fix sprite transparency bug introduced by the palette... |
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