2009-12-08 |
havoc | converted all code using gl_support_* variables to... |
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2009-12-07 |
havoc | mdl skin loading is now more memory-efficient (now... |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-27 |
havoc | changed mod_generatelightmaps_* cvar defaults to better... |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-27 |
havoc | more work on mod_generatedlightmaps: |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-26 |
havoc | more work on mod_generatelightmaps |
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2009-11-24 |
havoc | more work on mod_generatelightmaps |
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2009-11-24 |
havoc | mod_generatelightmaps is much closer to usable now |
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2009-11-24 |
havoc | more work on mod_generatelightmaps command |
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2009-11-22 |
havoc | beginning work on mod_generatelightmaps command |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-11-06 |
havoc | fix compile error |
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2009-11-06 |
havoc | reworked R_SkinFrame_Purge handling to encapsulate... |
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2009-11-03 |
havoc | replace FogPoint_* functions with RSurf_FogVertex |
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2009-10-23 |
divverent | more ODE fixes |
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2009-10-21 |
havoc | don't emit obj materials more than once |
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2009-10-20 |
havoc | removed .axis_forward, .axis_left, .axis_up, .spinveloc... |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-14 |
havoc | fixed bug with gl_paranoid 1 when gl_vbo is 0 where... |
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2009-10-06 |
havoc | disable some slow code (clearing unused parameters... |
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2009-10-05 |
divverent | rename them to dp_glossintensitymod and dp_glossexponentmod |
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2009-10-05 |
divverent | while I am at it, also dp_specularscalemod |
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2009-10-05 |
divverent | new shader keyword: dp_specularpowermod 2, makes gloss... |
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2009-10-03 |
divverent | fix two not freed search handles |
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2009-10-03 |
eihrul | compile separate index lists for each cubemap shadowmap... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-15 |
havoc | fixed compile errors and warnings using Dev-C++ in... |
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2009-09-08 |
havoc | fix C++ compilation errors |
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2009-07-31 |
havoc | made num_poses always be the number of poses in a model... |
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2009-07-16 |
divverent | some typo fixes, + unalias command |
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2009-07-14 |
divverent | only show "shader already defined" messages if the... |
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2009-07-05 |
divverent | Support a separate texture matrix for the background... |
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2009-06-21 |
divverent | fix a crash in dpm + framegroups |
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2009-06-21 |
divverent | fix framegroups file parsing out of bounds errors |
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2009-06-21 |
divverent | Support frame groups for ALL model formats (a slightly... |
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2009-05-20 |
divverent | add some missing casts |
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2009-04-14 |
divverent | fix r_picmipworld option |
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2009-04-10 |
havoc | do not unload models/sounds until signon is done, this... |
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2009-04-04 |
divverent | more loading screen stuff, now shows loading screen... |
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2009-04-04 |
divverent | a nice improvement to the loading plaque: displaying... |
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2009-04-04 |
havoc | it is now possible to have multiple map models loaded... |
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2009-03-30 |
havoc | fix a use of tempmempool to be loadmodel->mempool |
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2009-03-29 |
havoc | compute sorted surface list at load of each model ... |
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2009-03-11 |
divverent | some typecasts for g++ |
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2009-03-11 |
divverent | modeldecompile: detect skeletal models properly (no... |
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2009-03-11 |
divverent | decompile models written by pre-r8533 zmodel correctly |
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2009-03-11 |
havoc | minor code simplification |
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2009-03-11 |
havoc | another obj fix |
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2009-03-11 |
havoc | another obj fix (normals) |
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2009-03-11 |
havoc | fix zmodel script to actually work |
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2009-03-11 |
havoc | more fixes for obj export |
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2009-03-10 |
havoc | more fixes for OBJ export |
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2009-03-10 |
havoc | fix two problems in obj export |
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2009-03-10 |
havoc | fix typo |
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2009-03-10 |
havoc | implemented modeldecompile command, saves .obj version... |
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2009-02-27 |
divverent | add three more places to send keepalives. No more disco... |
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2009-02-27 |
divverent | improve keepalive handling (also send keepalives during... |
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2009-02-17 |
havoc | fix bugs with missing shader replacements casting shadows |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2009-01-26 |
havoc | remove an unused variable |
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2009-01-25 |
divverent | actually use the cross product of two DIFFERENT vectors... |
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2009-01-25 |
havoc | fix stupid degenerate triangle check, I don't have... |
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2008-12-29 |
divverent | only load the null model ONCE |
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2008-12-29 |
divverent | models: add a special built-in model name "null" that... |
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2008-11-28 |
divverent | move texture compression disabling and picmip into... |
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2008-11-08 |
divverent | get rid of skinframe loading spam on dedicated servers |
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2008-09-12 |
divverent | new tcmod: "tcmod page <width> <height> <time>", as... |
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2008-08-22 |
havoc | added shader keywords dpshadow and dpnoshadow (no param... |
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2008-07-23 |
divverent | turn rev8420 "enable transparency on tga skins on mdl... |
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2008-07-22 |
havoc | enable transparency on tga skins on mdl/md2/md3 when... |
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2008-07-05 |
havoc | an attempt at optimizing msurface_t dlight_cache checks... |
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2008-06-26 |
havoc | fix two warnings |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-02-18 |
havoc | removed tag override support in .skin files - because... |
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2008-02-06 |
divverent | hopefully fix engine crash with map-less shader stages |
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2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-02-01 |
havoc | renamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL |
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2008-01-28 |
divverent | extra required parameter for dp_water: alpha modifier |
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2008-01-22 |
havoc | removed support for Sajt's unfinished McBSP format |
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2007-12-20 |
havoc | reenabled R_UpdateAllTextureInfo calls when lighting... |
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2007-12-18 |
divverent | add a CRC_Block_CaseInsensitive that tolowers its input... |
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2007-12-18 |
havoc | moved entity_render_t modellight_* field updates from... |
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2007-12-18 |
havoc | moved Mod_LoadQ3Shaders() call from CL_BeginDownloads... |
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2007-12-17 |
havoc | fix two warnings |
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2007-12-17 |
res | Dynamically allocate Q3 shader texture frames. |
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2007-12-17 |
res | Fix use of wrong pointer in Q3 shader hash add. |
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2007-12-17 |
res | Changed Q3 shaders to use dynamic memory allocation... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-10-15 |
havoc | implemented MATERIALFLAG_REFRACTION |
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2007-10-11 |
divverent | - fix SEGFAULT when a .shader file has more layers... |
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2007-10-11 |
divverent | make more failed skin loads Prints |
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2007-10-11 |
divverent | ^1 is red, not ^4 |
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2007-10-11 |
divverent | only print the "missing texture for missing shader... |
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2007-10-11 |
divverent | make messages about not existing textures colored and... |
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2007-10-07 |
divverent | sorry... dp_refract parameters should work THAT way... |
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