2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-06-09 |
havoc | fix typo that caused crashes in detection of model... |
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2006-06-08 |
havoc | no longer converts vertex-morph model formats to float... |
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2006-05-25 |
havoc | calculate bounding box properly for psk models, and... |
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2006-05-12 |
havoc | fix two implicit conversions |
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2006-05-11 |
havoc | removed the clearing of the root bone in .psa animation... |
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2006-05-10 |
havoc | redesigned skeletal model loading and rendering to... |
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2006-04-18 |
havoc | reworked most of q3bsp q3 shader loading, now supports... |
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2006-04-16 |
havoc | fix crash when loading .dpm models |
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2006-04-16 |
havoc | modified Mod_BuildTextureVectorsAndNormals to become... |
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2006-04-16 |
havoc | fixed zym loading bugs that made models lose surfaces |
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2006-04-16 |
havoc | some cleanup of Mod_Alias_GetMesh_Vertex3f |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-29 |
havoc | no longer uses multiple meshes for model loading, they... |
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2006-03-28 |
havoc | added two more psk/psa versions reported by Kazashi |
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2006-03-23 |
havoc | changed several DPrint's and developer cvar checks... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-11 |
havoc | fix skinfile memory leaks on ZYM, DPM, and PSK model... |
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2006-03-10 |
havoc | changed TraceBox functions to take start,mins,maxs... |
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2006-03-08 |
havoc | made zym and dpm model loaders warn and ignore the... |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2005-11-25 |
havoc | sprites now use skinframe_t instead of their own textur... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-21 |
havoc | fix an int->enum conversion error with g++ on big endia... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
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2005-09-07 |
havoc | split model->DrawShadowVolume into CompileShadowVolume... |
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2005-08-30 |
sajt | Another MSVC error fixed |
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2005-08-30 |
havoc | added PSK model support (UnrealTournament 2003/2004... |
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2005-08-28 |
havoc | some cleaning of the model headers, and added bufferend... |
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2005-08-28 |
havoc | added .dpm model support |
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2005-08-18 |
havoc | added r_smoothnormals_areaweighting cvar (default 1... |
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2005-07-08 |
havoc | remove TEXF_CLAMP on skins |
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2005-06-02 |
havoc | fix two severe geometry bugs in the zym loader |
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2005-05-25 |
havoc | zym models now support TraceBox calls |
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2005-05-14 |
havoc | fix a crash with mdl skingroups |
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2005-05-13 |
havoc | fix Mod_BuildAliasSkinsFromSkinFiles to work with the... |
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2005-05-13 |
havoc | finished model/map rendering merge, model renderer... |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-05 |
havoc | hush some texture loading warnings in dedicated servers... |
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2005-05-03 |
havoc | cleaned up portions of rtlighting system, allowing... |
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2005-04-20 |
havoc | r_shadow_staticworldlights has mutated into r_shadow_re... |
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2005-04-04 |
havoc | optimized surface rendering to surface->groupmesh-... |
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2005-03-27 |
havoc | implemented tag attachments on skeletal .zym models... |
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2005-03-18 |
havoc | got rid of aliasskin/aliaslayer system for rendering... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-09 |
havoc | slight code reduction to DrawShadowVolume functions |
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2004-12-20 |
molivier | - Fixed JPEG support on Mac OS X |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-09-23 |
havoc | added a Mod_BuildNormals function to accelerate vertex... |
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2004-09-03 |
havoc | zym models are now loaded into the same structs as... |
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2004-08-25 |
havoc | thanks to Jeff Ford (qbism) for this fix to md3 player... |
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2004-08-22 |
tomaz | Made gl_picmip affect only maps, models, and sprites... |
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2004-04-18 |
havoc | more consistent and helpful model loading error messages |
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2004-03-13 |
havoc | merged static and dynamic rtlight handling almost entir... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2004-02-06 |
havoc | increased numverts/numtris/skinwidth/skinheight limits... |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-09-30 |
havoc | md3 flags support (blood trails, etc) |
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2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
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2003-09-21 |
havoc | removed r_shadows (glquake fake shadows) |
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2003-09-12 |
havoc | aitur fixed some important bugs in the error checks... |
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2003-08-13 |
havoc | I hope this fixes a md3 tag bug, but don't know |
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2003-07-31 |
havoc | corrected a few LittleLongs to LittleFloat in md3 loadi... |
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2003-07-28 |
havoc | I hope this fixes tags on md3 models, but I don't have... |
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2003-07-26 |
havoc | missing ) |
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2003-07-26 |
havoc | changed .skin loading behavior to compare mesh name... |
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2003-07-26 |
havoc | report if skins are missing in SkinFiles system |
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2003-07-25 |
havoc | support for %s_%i.skin files on alias models (I.E.... |
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2003-07-22 |
havoc | now loads md3 tags |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-13 |
havoc | slight simplification of fog layer in alias skins |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-05-23 |
havoc | aliasvertex_t no longer exists, models are now stored... |
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2003-04-21 |
havoc | added TEXF_CLAMP flag on model and sprite textures... |
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2003-04-18 |
havoc | reorganized aliaslayer_t handling to fix a few bugs |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-03-02 |
havoc | fix external model skins (they weren't rendering) |
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2003-02-28 |
havoc | lights now have an orientation (this isn't editable... |
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2002-12-22 |
havoc | unified model skinframe loaders used for mdl, md2,... |
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2002-12-02 |
havoc | md3 model support and some cleanups to skin loading... |
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2002-11-28 |
havoc | mdl/md2 transitioned to meshes |
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2002-11-28 |
havoc | most of the new alias mesh system is in place now... |
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2002-11-27 |
havoc | changed format of aliasvertex_t to use floats (hopefull... |
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2002-11-26 |
havoc | removed model_t mdlmd2data_frames (no longer needed) |
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2002-11-26 |
havoc | mdl and md2 vertices are now stored in a different... |
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2002-11-11 |
havoc | thanks to Vic for pointing out the fact I should be... |
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2002-11-10 |
havoc | fixed Mod_LoadZymoticModel - it had TONS of crashs |
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2002-11-04 |
havoc | now clears stencil to 128 instead of 0, this avoids... |
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2002-10-30 |
havoc | fixed all the signed/unsigned mismatch warnings |
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2002-10-27 |
havoc | gloss now works correctly |
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2002-10-16 |
havoc | fixed some dynamic lighting bugs related to glowing... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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