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2016-09-10 | havoc | Fix MSVC++ 2015 warnings about variable scope and some... | blob | commitdiff | raw |
2013-03-26 | eihrul | fix boneposerelative address | blob | commitdiff | raw | diff to current |
2013-03-26 | eihrul | factor out skeletal animation transform generation... | blob | commitdiff | raw | diff to current |
2012-02-11 | eihrul | dual quat -> matrix optimizations | blob | commitdiff | raw | diff to current |
2012-02-07 | eihrul | use dual quaternions for frame blends | blob | commitdiff | raw | diff to current |
2012-02-04 | eihrul | convert pose6s data to pose7s data to resolve quaternio... | blob | commitdiff | raw | diff to current |
2011-09-30 | eihrul | better fix for skeletal no-bones case | blob | commitdiff | raw | diff to current |
2011-09-30 | eihrul | handle no-bones case for skeletal animation | blob | commitdiff | raw | diff to current |
2010-10-08 | divverent | SSE patch by kyre, with runtime CPU detection and a... | blob | commitdiff | raw | diff to current |