2016-03-07 |
divverent | v_yshearing: Make the cvar take the max angle to apply... |
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2016-03-04 |
divverent | v_yshearing: Make view and input behave more like Duke... |
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2012-07-23 |
divverent | rename a macro with misleading name, as TriangleOverlap... |
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2012-06-15 |
divverent | rename a macro with misleading name, as TriangleOverlap... |
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2012-04-11 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-05-23 |
havoc | added LoopingFrameNumberFromDouble function to do this... |
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2011-05-23 |
havoc | added LoopingFrameNumberFromDouble function to do this... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-02-21 |
havoc | implemented r_shadow_particletrace cvar which enables... |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-05-15 |
divverent | DP_CSQC_BOXPARTICLES |
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2010-05-12 |
divverent | DP_CSQC_BOXPARTICLES |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-03-20 |
havoc | implemented a new type of height fog using a texture... |
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2010-03-09 |
havoc | implemented a new type of height fog using a texture... |
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2010-01-11 |
havoc | redesigned skeletal model animation bone pose format... |
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2010-01-09 |
havoc | redesigned skeletal model animation bone pose format... |
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2010-01-06 |
Rudolf Polzer | implemented obj model loading |
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2010-01-05 |
havoc | implemented obj model loading |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-07-08 |
divverent | doxygen comments and config file |
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2009-03-13 |
havoc | made lhrandom never return MIN (it already never return... |
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2009-02-23 |
divverent | C++ compile fixes |
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2008-10-14 |
havoc | modified lhrandom (and hence the QC random builtin... |
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2008-02-12 |
havoc | changed ANGLEMOD to use floor instead of conversion... |
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2007-12-06 |
havoc | added DP_QC_VECTOANGLES_WITH_ROLL |
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2007-05-23 |
divverent | replace funky !!a ^ !!b XOR usage by a new boolxor... |
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2007-03-08 |
havoc | added a few more Vector4 macros |
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2007-02-28 |
havoc | eliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOC... |
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2007-02-23 |
havoc | added BoxInsideBox macro |
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2006-06-04 |
molivier | - the Linux sound modules (ALSA and OSS) are now write... |
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2006-05-10 |
havoc | added Vector4Set macro |
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2006-03-21 |
havoc | slight readability improvement to PointInfrontOfTriangle |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-08-18 |
black | -Increased MAX_LIGHTSTYLES to 256. |
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2005-06-09 |
havoc | replaced uses of VectorNormalizeFast with VectorNormali... |
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2005-05-11 |
havoc | added VectorReflect |
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2005-03-05 |
havoc | more refactoring of q1bsp rendering |
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2004-11-25 |
havoc | changed lhrandom to use the full RAND_MAX limit (more... |
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2004-02-02 |
havoc | added several BoxPlane comparison functions to find... |
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2003-09-13 |
havoc | fixed log2i to use parentheses around n |
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2003-09-13 |
havoc | added bit2i and log2i (these return the base 2 exponent... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-07-22 |
havoc | added VectorLerp |
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2003-03-27 |
havoc | added Math_atov function (ascii to vector), tries to... |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-03-07 |
havoc | added invpow (arbitrary logarithm, finds a power that... |
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2003-02-28 |
havoc | lights now have an orientation (this isn't editable... |
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2003-02-21 |
havoc | added VectorMultiply (not used by anything, but for... |
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2003-02-14 |
havoc | added VectorBlend and Matrix4x4_Blend |
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2002-11-26 |
havoc | mdl and md2 vertices are now stored in a different... |
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2002-11-20 |
havoc | removed all 3x4 matrix support (wasn't used, and isn... |
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2002-10-13 |
havoc | added TEXF_CLAMP flag for textures |
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2002-09-11 |
havoc | BoxOnPlaneSideFunc code - gone, replaced by BoxOnPlaneSide |
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2002-07-17 |
havoc | put parentheses around parameters to min/max/bound... |
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2002-07-07 |
havoc | now includes qtypes.h |
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2002-07-06 |
havoc | corrected QuatMake math, and commented out the entire... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-05-22 |
lordhavoc | fix a bunch of pointer type warnings introduced by... |
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2002-05-21 |
lordhavoc | made various things take const pointers (optimizer... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-26 |
lordhavoc | changed most #define macros to use (,,,) format instead... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
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2000-10-16 |
lordhavoc | minor speedup to VectorNormalize #define's |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-18 |
lordhavoc | removal of various id386 junk |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | misc. cleanup, bubble trails fixed, improved lightmap... |
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2000-08-22 |
lordhavoc | Initial revision |
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